Override the player (pokemon) ability
this
Override each wave to not have critical hits
this
Override the enemy (pokemon) ability
this
Override the enemy (pokemon) held items
the items to hold
this
Override the enemy (pokemon) movesset
this
Override the enemy (pokemon) passive ability
this
Override the enemy (pokemon) status-effect
the status-effect to set
Override the player (pokemon) movesset
this
Override the player (pokemon) passive ability
this
Override the player (pokemons) forms
the (pokemon) forms to set
this
Override the starting biome
the biome to set
Any event listeners that are attached to NewArenaEvent may need to be handled down the line
Override the player (pokemon) starting held items
the items to hold
this
Override the player's starting modifiers
the modifiers to set
this
Override the player (pokemon) status-effect
the status-effect to set
Override the weather (type)
weather type to set
this
Helper to handle overrides in tests