Optional condition: AbAttrConditionApplies immunity if this ability grants immunity to the type of the given move.
Pokemon the defending Pokemon
N/A
Pokemon the attacking Pokemon
Move the attacking move
N/A
[0] Utils.NumberHolder gets set to 0 if move is immuned by an ability.
Rest ...args: any[]
Determines whether a Pokemon is immune to a move because of an ability.
See
applyPreDefendgetCondition