ProtectedbattlerProtectedsceneProtectedtargetsProtectedapplyProtectedapplyProtectedapplyApplies effects that trigger on HIT (i.e. Final Gambit, Power-Up Punch, Drain Punch)
The Pokemon using this phase's invoked move
Pokemon the current target of this phase's invoked move
true if this is the first hit in a multi-hit attack
true if this is the last hit in a multi-hit attack
true if target is the first target hit by this strike of move
a function intended to be passed into a then() call.
ProtectedapplyApplies non-self-targeted effects that trigger POST_APPLY
(i.e. Smelling Salts curing Paralysis, and the forced switch from U-Turn, Dragon Tail, etc)
a function intended to be passed into a then() call.
ProtectedapplyProtectedapplyApplies all effects and attributes that require a move to connect with a target, namely reactive effects like Weak Armor, on-hit effects like that of Power-Up Punch, and item stealing effects
The Pokemon using this phase's invoked move
Pokemon the current target of this phase's invoked move
true if this is the first hit in a multi-hit attack
true if this is the last hit in a multi-hit attack
true if the target is protected by effects such as Protect
The HitResult of the attempted move
true if target is the first target hit by this strike of move
a function intended to be passed into a then() call.
ProtectedgetA new MoveEffectPhase with the same properties as this phase
ProtectedremoveRemoves the given Pokemon from this phase's target list
Handles checking for and applying Flinches