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11 Commits

Author SHA1 Message Date
Bertie690
9edeba321f
Update biome.jsonc
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-08-14 16:32:33 -04:00
Bertie690
025b222f8c Merge remote-tracking branch 'upstream/beta' into add-biome-rules 2025-08-14 15:32:03 -04:00
Bertie690
0dcff85ff1 Applied kev's suggestions 2025-08-14 14:04:55 -04:00
Bertie690
14b4ef82b7 Moved operator linebreaks before lines 2025-08-14 14:00:06 -04:00
Bertie690
f42237d415
[Refactor] Removed map(x => x) (#6256)
* Enforced a few usages of `toCamelCase`

* Removed `map(x => x)`

* Removed more maps and sufff

* Update test/mystery-encounter/encounters/weird-dream-encounter.test.ts

* Update game-data.ts types to work
2025-08-14 10:25:44 -07:00
fabske0
b44f0a4176
[Refactor] Remove bgm param from arena constructor (#6254) 2025-08-14 16:52:56 +00:00
Bertie690
c52dfcef6a Upgraded to Biome 2.2.0; added operatorLinebreak and a few new rules 2025-08-14 10:27:35 -04:00
Sirz Benjie
076ef81691
[Bug] [UI/UX] [Beta] Fix icons not showing in save slot selection (#6262)
Fix icons not showing in save slot selection
2025-08-13 20:49:46 -05:00
fabske0
23271901cf
[Docs] Add locale key naming info to localization.md (#6260) 2025-08-14 01:12:00 +00:00
Inês Simões
1517e0512e
[UI/UX] [Feature] Save Management Tool (Rename/Delete Saves) (#5978)
* Implement Name Run Feat
Modified load session ui component, adding a submenu when selecting a 3
slot. This menu has 4 options:
Load Game -> Behaves as before, allowing the player to continue
progress from the last saved state in the slot.

Rename Run -> Overlays a rename form, allowing the player to type a
name for the run, checking for string validity, with the option to
cancel or confirm (Rename).

Delete Run -> Prompts user confirmation to delete save data, removing
the current save slot from the users save data.

Cancel -> Hides menu overlay.

Modified game data to implement a function to accept and store
runNameText to the users data.

Modified run info ui component, to display the chosen name when
viewing run information.

Example: When loading the game, the user can choose the Load Game
menu option, then select a save slot, prompting the menu, then choose
"Rename Run" and type the name "Monotype Water Run" then confirm,
thus being able to better organize their save files.

Signed-off-by: Matheus Alves <matheus.r.noya.alves@tecnico.ulisboa.pt>
Co-authored-by: Inês Simões <ines.p.simoes@tecnico.ulisboa.pt>

* Implement Rename Input Design and Tests for Name Run Feat
Created a test to verify Name Run Feature behaviour in the
backend (rename_run.test.ts), checking possible errors and
 expected behaviours.

Created a UiHandler RenameRunFormUiHandler
(rename-run-ui-handler.ts), creating a frontend input
overlay for the Name Run Feature.

Signed-off-by: Matheus Alves <matheus.r.noya.alves@tecnico.ulisboa.pt>
Co-authored-by: Inês Simões <ines.p.simoes@tecnico.ulisboa.pt>

* Fixed formating and best practices issues:
Rewrote renameSession to be more inline with other
API call funtions, removed debugging comments and
whitespaces.

Signed-off-by: Matheus Alves <matheus.r.noya.alves@tecnico.ulisboa.pt>
Co-authored-by: Inês Simões <ines.p.simoes@tecnico.ulisboa.pt>

* Minor Sanitization for aesthetics
Deleting the input when closing the overlay for
aesthetics purpose

Signed-off-by: Matheus Alves <matheus.r.noya.alves@tecnico.ulisboa.pt>
Co-authored-by: Inês Simões <ines.p.simoes@tecnico.ulisboa.pt>

* Fixed minor rebase alterations.

Signed-off-by: Matheus Alves matheus.r.noya.alves@tecnico.ulisboa.pt
Co-authored-by: Inês Simões ines.p.simoes@tecnico.ulisboa.pt

* Implemented Default Name Logic
Altered logic in save-slot-select-ui-handler.ts to
support default naming of runs based on the run
game mode with decideFallback function.

In game-data.ts, to prevent inconsistent naming,
added check for unfilled input, ignoring empty
rename requests.

Signed-off-by: Matheus Alves matheus.r.noya.alves@tecnico.ulisboa.pt
Co-authored-by: Inês Simões ines.p.simoes@tecnico.ulisboa.pt

* Replace fallback name logic: use first active challenge instead
of game mode

Previously used game mode as the fallback name, updated to use the
first active challenge instead (e.g. Monogen or Mono Type), which
better reflects the run's theme.
Signed-off-by: Matheus Alves <matheus.r.noya.alves@tecnico.ulisboa.pt>
Co-authored-by: Inês Simões <ines.p.simoes@tecnico.ulisboa.pt>

* Rebasing and conflict resolution

Signed-off-by: Matheus Alves <matheus.r.noya.alves@tecnico.ulisboa.pt>
Co-authored-by: Inês Simões <ines.p.simoes@tecnico.ulisboa.pt>

* Lint fix

Signed-off-by: Matheus Alves <matheus.r.noya.alves@tecnico.ulisboa.pt>
Co-authored-by: Inês Simões <ines.p.simoes@tecnico.ulisboa.pt>

* Minor compile fix

* Dependency resolved

* Format name respected

* Add all active challenges to default challenge session name if possible

If more than 3 challenges are active, only the first 3 are added
to the name (to prevent the text going off-screen)
and then "..." is appended to the end to indicate
there were more challenges active than the ones listed

* Allow deleting malformed sessions

---------

Signed-off-by: Matheus Alves <matheus.r.noya.alves@tecnico.ulisboa.pt>
Signed-off-by: Matheus Alves matheus.r.noya.alves@tecnico.ulisboa.pt
Co-authored-by: Matheus Alves <matheus.r.noya.alves@tecnico.ulisboa.pt>
Co-authored-by: Wlowscha <54003515+Wlowscha@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com>
2025-08-13 20:08:12 -05:00
Bertie690
0da37a0f0c
[Move] Added laser focus locales (#6202)
* Added Laser Focus locales

* Fixed key for locales text

* Added `MessageAttr`; cleaned up a lot of other jank move attrs
2025-08-13 08:16:08 -07:00
222 changed files with 32919 additions and 28702 deletions

View File

@ -5,9 +5,7 @@ module.exports = {
name: "no-non-type-@type-exports", name: "no-non-type-@type-exports",
severity: "error", severity: "error",
comment: comment:
"Files in @types should not export anything but types and interfaces. " + "Files in @types should not export anything but types and interfaces. The folder is intended to house imports that are removed at runtime, and thus should not contain anything with a bearing on runtime code.",
"The folder is intended to house imports that are removed at runtime, " +
"and thus should not contain anything with a bearing on runtime code.",
from: {}, from: {},
to: { to: {
path: "(^|/)src/@types", path: "(^|/)src/@types",
@ -29,8 +27,7 @@ module.exports = {
name: "no-circular-at-runtime", name: "no-circular-at-runtime",
severity: "error", severity: "error",
comment: comment:
"This dependency is part of a circular relationship. You might want to revise " + "This dependency is part of a circular relationship. You might want to revise your solution (i.e. use dependency inversion, make sure the modules have a single responsibility) ",
"your solution (i.e. use dependency inversion, make sure the modules have a single responsibility) ",
from: {}, from: {},
to: { to: {
circular: true, circular: true,
@ -42,11 +39,7 @@ module.exports = {
{ {
name: "no-orphans", name: "no-orphans",
comment: comment:
"This is an orphan module - it's likely not used (anymore?). Either use it or " + "This is an orphan module - it's likely not used (anymore?). Either use it or remove it. If it's logical this module is an orphan (i.e. it's a config file), add an exception for it in your dependency-cruiser configuration. By default this rule does not scrutinize dot-files (e.g. .eslintrc.js), TypeScript declaration files (.d.ts), tsconfig.json and some of the babel and webpack configs.",
"remove it. If it's logical this module is an orphan (i.e. it's a config file), " +
"add an exception for it in your dependency-cruiser configuration. By default " +
"this rule does not scrutinize dot-files (e.g. .eslintrc.js), TypeScript declaration " +
"files (.d.ts), tsconfig.json and some of the babel and webpack configs.",
severity: "error", severity: "error",
from: { from: {
orphan: true, orphan: true,
@ -63,8 +56,7 @@ module.exports = {
{ {
name: "no-deprecated-core", name: "no-deprecated-core",
comment: comment:
"A module depends on a node core module that has been deprecated. Find an alternative - these are " + "A module depends on a node core module that has been deprecated. Find an alternative - these are bound to exist - node doesn't deprecate lightly.",
"bound to exist - node doesn't deprecate lightly.",
severity: "error", severity: "error",
from: {}, from: {},
to: { to: {
@ -96,8 +88,7 @@ module.exports = {
{ {
name: "not-to-deprecated", name: "not-to-deprecated",
comment: comment:
"This module uses a (version of an) npm module that has been deprecated. Either upgrade to a later " + "This module uses a (version of an) npm module that has been deprecated. Either upgrade to a later version of that module, or find an alternative. Deprecated modules are a security risk.",
"version of that module, or find an alternative. Deprecated modules are a security risk.",
severity: "error", severity: "error",
from: {}, from: {},
to: { to: {
@ -108,10 +99,7 @@ module.exports = {
name: "no-non-package-json", name: "no-non-package-json",
severity: "error", severity: "error",
comment: comment:
"This module depends on an npm package that isn't in the 'dependencies' section of your package.json. " + "This module depends on an npm package that isn't in the 'dependencies' section of your package.json. That's problematic as the package either (1) won't be available on live (2 - worse) will be available on live with an non-guaranteed version. Fix it by adding the package to the dependencies in your package.json.",
"That's problematic as the package either (1) won't be available on live (2 - worse) will be " +
"available on live with an non-guaranteed version. Fix it by adding the package to the dependencies " +
"in your package.json.",
from: {}, from: {},
to: { to: {
dependencyTypes: ["npm-no-pkg", "npm-unknown"], dependencyTypes: ["npm-no-pkg", "npm-unknown"],
@ -120,8 +108,7 @@ module.exports = {
{ {
name: "not-to-unresolvable", name: "not-to-unresolvable",
comment: comment:
"This module depends on a module that cannot be found ('resolved to disk'). If it's an npm " + "This module depends on a module that cannot be found ('resolved to disk'). If it's an npm module: add it to your package.json. In all other cases you likely already know what to do.",
"module: add it to your package.json. In all other cases you likely already know what to do.",
severity: "error", severity: "error",
from: {}, from: {},
to: { to: {
@ -131,9 +118,7 @@ module.exports = {
{ {
name: "no-duplicate-dep-types", name: "no-duplicate-dep-types",
comment: comment:
"Likely this module depends on an external ('npm') package that occurs more than once " + "Likely this module depends on an external ('npm') package that occurs more than once in your package.json i.e. bot as a devDependencies and in dependencies. This will cause maintenance problems later on.",
"in your package.json i.e. bot as a devDependencies and in dependencies. This will cause " +
"maintenance problems later on.",
severity: "error", severity: "error",
from: {}, from: {},
to: { to: {
@ -150,9 +135,7 @@ module.exports = {
{ {
name: "not-to-spec", name: "not-to-spec",
comment: comment:
"This module depends on a spec (test) file. The sole responsibility of a spec file is to test code. " + "This module depends on a spec (test) file. The sole responsibility of a spec file is to test code. If there's something in a spec that's of use to other modules, it doesn't have that single responsibility anymore. Factor it out into (e.g.) a separate utility/ helper or a mock.",
"If there's something in a spec that's of use to other modules, it doesn't have that single " +
"responsibility anymore. Factor it out into (e.g.) a separate utility/ helper or a mock.",
severity: "error", severity: "error",
from: {}, from: {},
to: { to: {
@ -163,11 +146,7 @@ module.exports = {
name: "not-to-dev-dep", name: "not-to-dev-dep",
severity: "error", severity: "error",
comment: comment:
"This module depends on an npm package from the 'devDependencies' section of your " + "This module depends on an npm package from the 'devDependencies' section of your package.json. It looks like something that ships to production, though. To prevent problems with npm packages that aren't there on production declare it (only!) in the 'dependencies'section of your package.json. If this module is development only - add it to the from.pathNot re of the not-to-dev-dep rule in the dependency-cruiser configuration",
"package.json. It looks like something that ships to production, though. To prevent problems " +
"with npm packages that aren't there on production declare it (only!) in the 'dependencies'" +
"section of your package.json. If this module is development only - add it to the " +
"from.pathNot re of the not-to-dev-dep rule in the dependency-cruiser configuration",
from: { from: {
path: "^(src)", path: "^(src)",
pathNot: ["[.](?:spec|test|setup|script)[.](?:js|mjs|cjs|jsx|ts|mts|cts|tsx)$", "./test"], pathNot: ["[.](?:spec|test|setup|script)[.](?:js|mjs|cjs|jsx|ts|mts|cts|tsx)$", "./test"],
@ -184,10 +163,7 @@ module.exports = {
name: "optional-deps-used", name: "optional-deps-used",
severity: "info", severity: "info",
comment: comment:
"This module depends on an npm package that is declared as an optional dependency " + "This module depends on an npm package that is declared as an optional dependency in your package.json. As this makes sense in limited situations only, it's flagged here. If you're using an optional dependency here by design - add an exception to yourdependency-cruiser configuration.",
"in your package.json. As this makes sense in limited situations only, it's flagged here. " +
"If you're using an optional dependency here by design - add an exception to your" +
"dependency-cruiser configuration.",
from: {}, from: {},
to: { to: {
dependencyTypes: ["npm-optional"], dependencyTypes: ["npm-optional"],
@ -196,10 +172,7 @@ module.exports = {
{ {
name: "peer-deps-used", name: "peer-deps-used",
comment: comment:
"This module depends on an npm package that is declared as a peer dependency " + "This module depends on an npm package that is declared as a peer dependency in your package.json. This makes sense if your package is e.g. a plugin, but in other cases - maybe not so much. If the use of a peer dependency is intentional add an exception to your dependency-cruiser configuration.",
"in your package.json. This makes sense if your package is e.g. a plugin, but in " +
"other cases - maybe not so much. If the use of a peer dependency is intentional " +
"add an exception to your dependency-cruiser configuration.",
severity: "error", severity: "error",
from: {}, from: {},
to: { to: {

View File

@ -1,6 +1,5 @@
{ {
// ! Just ignore the errors for now guys. "$schema": "https://biomejs.dev/schemas/2.2.0/schema.json",
"$schema": "https://biomejs.dev/schemas/2.1.4/schema.json",
"vcs": { "vcs": {
"enabled": true, "enabled": true,
"clientKind": "git", "clientKind": "git",
@ -11,7 +10,7 @@
"enabled": true, "enabled": true,
"useEditorconfig": true, "useEditorconfig": true,
"indentStyle": "space", "indentStyle": "space",
"includes": ["**", "!**/src/enums/**/*", "!**/src/data/balance/**/*"], "includes": ["**", "!**/src/enums", "!**/src/data/balance"],
"lineWidth": 120 "lineWidth": 120
}, },
"files": { "files": {
@ -20,12 +19,12 @@
// and having to verify whether each individual file is ignored // and having to verify whether each individual file is ignored
"includes": [ "includes": [
"**", "**",
"!**/dist/**/*", "!**/dist",
"!**/coverage/**/*", "!**/coverage",
"!**/public/**/*", "!**/public",
"!**/.github/**/*", "!**/.github",
"!**/node_modules/**/*", "!**/node_modules",
"!**/typedoc/**/*", "!**/typedoc",
// TODO: lint css and html? // TODO: lint css and html?
"!**/*.css", "!**/*.css",
"!**/*.html", "!**/*.html",
@ -59,23 +58,35 @@
"noVoidTypeReturn": "error", "noVoidTypeReturn": "error",
"noUnusedImports": { "noUnusedImports": {
"level": "error", "level": "error",
"fix": "safe" "fix": "safe",
"options": {}
}, },
"noUnusedFunctionParameters": "error", "noUnusedFunctionParameters": "error",
"noUnusedLabels": "error", "noUnusedLabels": "error",
"noPrivateImports": "error" "noPrivateImports": "error",
"useSingleJsDocAsterisk": "error",
"useJsonImportAttributes": "off" // "Import attributes are only supported when the '--module' option is set to 'esnext', 'node18', 'nodenext', or 'preserve'. ts(2823)"
}, },
"style": { "style": {
"useReadonlyClassProperties": {
"level": "info", // TODO: Graduate to error eventually
"options": { "checkAllProperties": true }
},
"useConsistentObjectDefinitions": {
"level": "error",
"options": { "syntax": "shorthand" }
},
"useCollapsedIf": "error", "useCollapsedIf": "error",
"useCollapsedElseIf": "error", "useCollapsedElseIf": "error",
"noDoneCallback": "error", "noDoneCallback": "error",
"noSubstr": "error", "noSubstr": "error",
"noYodaExpression": "error", "noYodaExpression": "error",
"useForOf": "error", "useForOf": "error",
"useEnumInitializers": "off", // large enums like Moves/Species would make this cumbersome "useEnumInitializers": "off", // large enums like MoveId/SpeciesId would make this cumbersome
"useBlockStatements": { "useBlockStatements": {
"level": "error", "level": "error",
"fix": "safe" "fix": "safe",
"options": {}
}, },
"useConst": "error", "useConst": "error",
"useImportType": "error", "useImportType": "error",
@ -86,11 +97,13 @@
// TODO: Fix spots in the codebase where this flag would be triggered // TODO: Fix spots in the codebase where this flag would be triggered
// and then set to "error" and re-enable the fixer // and then set to "error" and re-enable the fixer
"level": "warn", "level": "warn",
"fix": "none" "fix": "none",
"options": {}
}, },
"useSingleVarDeclarator": { "useSingleVarDeclarator": {
"level": "error", "level": "error",
"fix": "safe" "fix": "safe",
"options": {}
}, },
"useNodejsImportProtocol": "off", "useNodejsImportProtocol": "off",
"useTemplate": "off", // string concatenation is faster: https://stackoverflow.com/questions/29055518/are-es6-template-literals-faster-than-string-concatenation "useTemplate": "off", // string concatenation is faster: https://stackoverflow.com/questions/29055518/are-es6-template-literals-faster-than-string-concatenation
@ -109,7 +122,11 @@
} }
} }
} }
} },
"useUnifiedTypeSignatures": "error",
"useGroupedAccessorPairs": "error",
"useObjectSpread": "error",
"useNumericSeparators": "off" // TODO: Consider enabling?
}, },
"suspicious": { "suspicious": {
"noDoubleEquals": "error", "noDoubleEquals": "error",
@ -118,14 +135,17 @@
// This can likely be enabled for all non-utils files once these are eventually reworked, but until then we leave it off. // This can likely be enabled for all non-utils files once these are eventually reworked, but until then we leave it off.
"noExplicitAny": "off", "noExplicitAny": "off",
"noAssignInExpressions": "off", "noAssignInExpressions": "off",
"noPrototypeBuiltins": "off", // TOZO: consider enabling? "noPrototypeBuiltins": "off", // TODO: enable this
"noFallthroughSwitchClause": "error", // Prevents accidental automatic fallthroughs in switch cases (use disable comment if needed) "noFallthroughSwitchClause": "error", // Prevents accidental automatic fallthroughs in switch cases (use disable comment if needed)
"noImplicitAnyLet": "warn", // TODO: Refactor and make this an error "noImplicitAnyLet": "warn", // TODO: Refactor and make this an error
"noRedeclare": "info", // TODO: Refactor and make this an error "noRedeclare": "info", // TODO: Refactor and make this an error
"noGlobalIsNan": "error", "noGlobalIsNan": "error",
"noAsyncPromiseExecutor": "warn", // TODO: Refactor and make this an error "noAsyncPromiseExecutor": "warn", // TODO: Refactor and make this an error
"noVar": "error", "noVar": "error",
"noDocumentCookie": "off" // Firefox has minimal support for the "Cookie Store API" "noDocumentCookie": "off", // Firefox has minimal support for the "Cookie Store API"
"noConstantBinaryExpressions": "error",
"noTsIgnore": "error",
"useIterableCallbackReturn": "warn" // TODO: Refactor and change to error
}, },
"complexity": { "complexity": {
"noUselessStringConcat": "error", "noUselessStringConcat": "error",
@ -137,7 +157,8 @@
"noBannedTypes": "warn", // TODO: Refactor and make this an error "noBannedTypes": "warn", // TODO: Refactor and make this an error
"noThisInStatic": "error", "noThisInStatic": "error",
"noUselessThisAlias": "error", "noUselessThisAlias": "error",
"noUselessTernary": "error" "noUselessTernary": "error",
"useIndexOf": "error"
}, },
"performance": { "performance": {
"noNamespaceImport": "error", "noNamespaceImport": "error",
@ -145,17 +166,10 @@
"noBarrelFile": "error" "noBarrelFile": "error"
}, },
"nursery": { "nursery": {
"useSingleJsDocAsterisk": "error", "useMaxParams": {
"useUnifiedTypeSignature": "error", "level": "warn", // TODO: Change to "error" eventually
"useAdjacentGetterSetter": "error", "options": { "max": 4 } // TODO: is this ok?
"noConstantBinaryExpression": "error", },
"noTsIgnore": "error",
"noAwaitInLoop": "off", // we do this a lot
"useJsonImportAttribute": "off", // "Import attributes are only supported when the '--module' option is set to 'esnext', 'node18', 'nodenext', or 'preserve'. ts(2823)"
"useIndexOf": "error",
"useObjectSpread": "error",
"useNumericSeparators": "off", // TODO: enable?
"useIterableCallbackReturn": "warn", // TODO: refactor and make "error"
"noShadow": "warn" // TODO: refactor and make "error" "noShadow": "warn" // TODO: refactor and make "error"
} }
} }
@ -163,7 +177,8 @@
"javascript": { "javascript": {
"formatter": { "formatter": {
"quoteStyle": "double", "quoteStyle": "double",
"arrowParentheses": "asNeeded" "arrowParentheses": "asNeeded",
"operatorLinebreak": "before"
}, },
"globals": ["Phaser"], "globals": ["Phaser"],
"parser": { "parser": {
@ -180,7 +195,7 @@
"noNamespaceImport": "off" // this is required for `vi.spyOn` to work in some tests "noNamespaceImport": "off" // this is required for `vi.spyOn` to work in some tests
}, },
"style": { "style": {
"noNonNullAssertion": "off" "noNonNullAssertion": "off" // tedious in some tests
}, },
"nursery": { "nursery": {
"noFloatingPromises": "error" "noFloatingPromises": "error"
@ -192,7 +207,7 @@
// Overrides to prevent unused import removal inside `overrides.ts` and enums files (for TSDoc linkcodes), // Overrides to prevent unused import removal inside `overrides.ts` and enums files (for TSDoc linkcodes),
// as well as in all TS files in `scripts/` (which are assumed to be boilerplate templates). // as well as in all TS files in `scripts/` (which are assumed to be boilerplate templates).
{ {
"includes": ["**/src/overrides.ts", "**/src/enums/**/*", "**/scripts/**/*.ts", "**/*.d.ts"], "includes": ["**/src/overrides.ts", "**/src/enums", "**/scripts/**/*.ts", "**/*.d.ts"],
"linter": { "linter": {
"rules": { "rules": {
"correctness": { "correctness": {

View File

@ -15,12 +15,12 @@ On the other hand, if Biome complains about a piece of code, **there's probably
Biome has integration with many popular code editors. See [these](https://biomejs.dev/guides/editors/first-party-extensions/) [pages](https://biomejs.dev/guides/editors/third-party-extensions/) for information about enabling Biome in your editor of choice. Biome has integration with many popular code editors. See [these](https://biomejs.dev/guides/editors/first-party-extensions/) [pages](https://biomejs.dev/guides/editors/third-party-extensions/) for information about enabling Biome in your editor of choice.
## Automated Runs ## Automated Runs
Generally speaking, most users shouldn't need to run Biome directly; in addition to editor integration, a [pre-commit hook](../lefthook.yml) will periodically run Biome before each commit on any changed files. Generally speaking, most users shouldn't need to run Biome directly; in addition to editor integration, a [pre-commit hook](../lefthook.yml) will automatically format and lint all staged files before each commit.
> ![WARNING] > ![WARNING]
> You will **not** be able to commit code if any staged files contain `error`-level linting problems. \ > You will **not** be able to commit code if any staged files contain `error`-level linting problems. \
> If you, for whatever reason, _absolutely need_ to bypass Lefthook for a given commit, > If you, for whatever reason, _absolutely need_ to bypass Lefthook for a given commit,
> `LEFTHOOK=0 git commit` will skip running all pre-commit hooks during the commit process. > pass the `--no-verify` flag to `git commit`.
We also have a [Github Action](../.github/workflows/linting.yml) to verify code quality each time a PR is updated, preventing bad code from inadvertently making its way upstream. \ We also have a [Github Action](../.github/workflows/linting.yml) to verify code quality each time a PR is updated, preventing bad code from inadvertently making its way upstream. \
These are effectively the same commands as run by Lefthook, merely on a project-wide scale. These are effectively the same commands as run by Lefthook, merely on a project-wide scale.

View File

@ -1,6 +1,6 @@
# Localization 101 # Localization 101
PokéRogue's localization team puts immense effort into making the game accessible around the world, supporting over 12 different languages at the time of writing this document. PokéRogue's localization team puts immense effort into making the game accessible around the world, supporting over 12 different languages at the time of writing this document. \
As a developer, it's important to help maintain global accessibility by effectively coordinating with the Translation Team on any new features or enhancements. As a developer, it's important to help maintain global accessibility by effectively coordinating with the Translation Team on any new features or enhancements.
This document aims to cover everything you need to know to help keep the integration process for localization smooth and simple. This document aims to cover everything you need to know to help keep the integration process for localization smooth and simple.
@ -33,14 +33,14 @@ The parent repo (the "superproject") houses a cloned version of the 2nd reposito
The following command will initialize your branch's locales repository and update its HEAD: The following command will initialize your branch's locales repository and update its HEAD:
```bash ```bash
pnpm update:locales pnpm update-locales
``` ```
> [!TIP] > [!TIP]
> This command is run _automatically_ after cloning, merging or changing branches, so you should rarely have to run it manually. > This command is run _automatically_ after cloning, merging or changing branches, so you should rarely have to run it manually.
> [!IMPORTANT] > [!IMPORTANT]
> If you EVER run into issues with the `locales` submodule, try deleting the `.git/modules/public` and `public/locales` folders before re-initializing the repository. > If you EVER run into issues with the `locales` submodule, try deleting the `.git/modules/public` and `public/locales` folders before re-initializing it again.
## How Are Translations Integrated? ## How Are Translations Integrated?
@ -82,6 +82,13 @@ Given `pokerogue-locales` is a full-fledged `git` repository _inside_ `pokerogue
> Make sure to checkout or rebase onto `upstream/main` (`pnpm update-locales:remote`) **BEFORE** creating a locales PR! > Make sure to checkout or rebase onto `upstream/main` (`pnpm update-locales:remote`) **BEFORE** creating a locales PR!
> The checked-out commit is based on the superproject's SHA-1 by default, so hastily making changes may see you basing your commits on last week's `HEAD`. > The checked-out commit is based on the superproject's SHA-1 by default, so hastily making changes may see you basing your commits on last week's `HEAD`.
### Locale Key Formatting Standards
Newly added locale keys should adhere to the following format:
- File names should be in `kebab-case`. Example: `trainer-names.json`
- Key names should be in `camelCase`. Example: `aceTrainer`
- If you make use of i18next's inbuilt [context support](https://www.i18next.com/translation-function/context), you will need to use `snake_case` for the context key part. Example: `aceTrainer_male`
## Requirements for Adding Translated Text ## Requirements for Adding Translated Text
When a new feature or enhancement requires adding a new locales key **without changing text in existing keys**, we have the following workflow with regards to localization: When a new feature or enhancement requires adding a new locales key **without changing text in existing keys**, we have the following workflow with regards to localization:
1. You (the developer) make a pull request to the main repository for your new feature. 1. You (the developer) make a pull request to the main repository for your new feature.
@ -135,7 +142,7 @@ The easiest way to do this is by **pinging the current Head of Translation** in
<!-- Remember to update this everytime the head of translation changes! --> <!-- Remember to update this everytime the head of translation changes! -->
> [!IMPORTANT] > [!IMPORTANT]
> The current Head of Translation is: > The current Head of Translation is: \
> ** @lugiadrien ** > ** @lugiadrien **
# Closing Remarks # Closing Remarks

View File

@ -4,8 +4,9 @@ pre-commit:
- rebase - rebase
commands: commands:
biome-lint: biome-lint:
# Disable colors as certain IDEs don't allow it # Disable colors as certain IDEs don't support it in the output pane.
run: pnpm exec biome check --write --colors="off" --staged --no-errors-on-unmatched # Summary mode looks decent in plain ASCII anyhow
run: pnpm exec biome check --write --colors=off --reporter=summary --staged --no-errors-on-unmatched --diagnostic-level=error
stage_fixed: true stage_fixed: true
ls-lint: ls-lint:
run: pnpm exec ls-lint run: pnpm exec ls-lint

View File

@ -29,7 +29,7 @@
"update-locales:remote": "git submodule update --progress --init --recursive --force --remote" "update-locales:remote": "git submodule update --progress --init --recursive --force --remote"
}, },
"devDependencies": { "devDependencies": {
"@biomejs/biome": "2.1.4", "@biomejs/biome": "2.2.0",
"@ls-lint/ls-lint": "2.3.1", "@ls-lint/ls-lint": "2.3.1",
"@types/jsdom": "^21.1.7", "@types/jsdom": "^21.1.7",
"@types/node": "^22.16.5", "@types/node": "^22.16.5",

View File

@ -43,8 +43,8 @@ importers:
version: 1.80.16(graphology-types@0.24.8) version: 1.80.16(graphology-types@0.24.8)
devDependencies: devDependencies:
'@biomejs/biome': '@biomejs/biome':
specifier: 2.1.4 specifier: 2.2.0
version: 2.1.4 version: 2.2.0
'@ls-lint/ls-lint': '@ls-lint/ls-lint':
specifier: 2.3.1 specifier: 2.3.1
version: 2.3.1 version: 2.3.1
@ -180,55 +180,55 @@ packages:
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engines: {node: '>=6.9.0'} engines: {node: '>=6.9.0'}
'@biomejs/biome@2.1.4': '@biomejs/biome@2.2.0':
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engines: {node: '>=14.21.3'} engines: {node: '>=14.21.3'}
hasBin: true hasBin: true
'@biomejs/cli-darwin-arm64@2.1.4': '@biomejs/cli-darwin-arm64@2.2.0':
resolution: {integrity: sha512-sCrNENE74I9MV090Wq/9Dg7EhPudx3+5OiSoQOkIe3DLPzFARuL1dOwCWhKCpA3I5RHmbrsbNSRfZwCabwd8Qg==} resolution: {integrity: sha512-zKbwUUh+9uFmWfS8IFxmVD6XwqFcENjZvEyfOxHs1epjdH3wyyMQG80FGDsmauPwS2r5kXdEM0v/+dTIA9FXAg==}
engines: {node: '>=14.21.3'} engines: {node: '>=14.21.3'}
cpu: [arm64] cpu: [arm64]
os: [darwin] os: [darwin]
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engines: {node: '>=14.21.3'} engines: {node: '>=14.21.3'}
cpu: [x64] cpu: [x64]
os: [darwin] os: [darwin]
'@biomejs/cli-linux-arm64-musl@2.1.4': '@biomejs/cli-linux-arm64-musl@2.2.0':
resolution: {integrity: sha512-nYr7H0CyAJPaLupFE2cH16KZmRC5Z9PEftiA2vWxk+CsFkPZQ6dBRdcC6RuS+zJlPc/JOd8xw3uCCt9Pv41WvQ==} resolution: {integrity: sha512-egKpOa+4FL9YO+SMUMLUvf543cprjevNc3CAgDNFLcjknuNMcZ0GLJYa3EGTCR2xIkIUJDVneBV3O9OcIlCEZQ==}
engines: {node: '>=14.21.3'} engines: {node: '>=14.21.3'}
cpu: [arm64] cpu: [arm64]
os: [linux] os: [linux]
'@biomejs/cli-linux-arm64@2.1.4': '@biomejs/cli-linux-arm64@2.2.0':
resolution: {integrity: sha512-juhEkdkKR4nbUi5k/KRp1ocGPNWLgFRD4NrHZSveYrD6i98pyvuzmS9yFYgOZa5JhaVqo0HPnci0+YuzSwT2fw==} resolution: {integrity: sha512-6eoRdF2yW5FnW9Lpeivh7Mayhq0KDdaDMYOJnH9aT02KuSIX5V1HmWJCQQPwIQbhDh68Zrcpl8inRlTEan0SXw==}
engines: {node: '>=14.21.3'} engines: {node: '>=14.21.3'}
cpu: [arm64] cpu: [arm64]
os: [linux] os: [linux]
'@biomejs/cli-linux-x64-musl@2.1.4': '@biomejs/cli-linux-x64-musl@2.2.0':
resolution: {integrity: sha512-lvwvb2SQQHctHUKvBKptR6PLFCM7JfRjpCCrDaTmvB7EeZ5/dQJPhTYBf36BE/B4CRWR2ZiBLRYhK7hhXBCZAg==} resolution: {integrity: sha512-I5J85yWwUWpgJyC1CcytNSGusu2p9HjDnOPAFG4Y515hwRD0jpR9sT9/T1cKHtuCvEQ/sBvx+6zhz9l9wEJGAg==}
engines: {node: '>=14.21.3'} engines: {node: '>=14.21.3'}
cpu: [x64] cpu: [x64]
os: [linux] os: [linux]
'@biomejs/cli-linux-x64@2.1.4': '@biomejs/cli-linux-x64@2.2.0':
resolution: {integrity: sha512-Eoy9ycbhpJVYuR+LskV9s3uyaIkp89+qqgqhGQsWnp/I02Uqg2fXFblHJOpGZR8AxdB9ADy87oFVxn9MpFKUrw==} resolution: {integrity: sha512-5UmQx/OZAfJfi25zAnAGHUMuOd+LOsliIt119x2soA2gLggQYrVPA+2kMUxR6Mw5M1deUF/AWWP2qpxgH7Nyfw==}
engines: {node: '>=14.21.3'} engines: {node: '>=14.21.3'}
cpu: [x64] cpu: [x64]
os: [linux] os: [linux]
'@biomejs/cli-win32-arm64@2.1.4': '@biomejs/cli-win32-arm64@2.2.0':
resolution: {integrity: sha512-3WRYte7orvyi6TRfIZkDN9Jzoogbv+gSvR+b9VOXUg1We1XrjBg6WljADeVEaKTvOcpVdH0a90TwyOQ6ue4fGw==} resolution: {integrity: sha512-n9a1/f2CwIDmNMNkFs+JI0ZjFnMO0jdOyGNtihgUNFnlmd84yIYY2KMTBmMV58ZlVHjgmY5Y6E1hVTnSRieggA==}
engines: {node: '>=14.21.3'} engines: {node: '>=14.21.3'}
cpu: [arm64] cpu: [arm64]
os: [win32] os: [win32]
'@biomejs/cli-win32-x64@2.1.4': '@biomejs/cli-win32-x64@2.2.0':
resolution: {integrity: sha512-tBc+W7anBPSFXGAoQW+f/+svkpt8/uXfRwDzN1DvnatkRMt16KIYpEi/iw8u9GahJlFv98kgHcIrSsZHZTR0sw==} resolution: {integrity: sha512-Nawu5nHjP/zPKTIryh2AavzTc/KEg4um/MxWdXW0A6P/RZOyIpa7+QSjeXwAwX/utJGaCoXRPWtF3m5U/bB3Ww==}
engines: {node: '>=14.21.3'} engines: {node: '>=14.21.3'}
cpu: [x64] cpu: [x64]
os: [win32] os: [win32]
@ -2119,39 +2119,39 @@ snapshots:
'@babel/helper-string-parser': 7.27.1 '@babel/helper-string-parser': 7.27.1
'@babel/helper-validator-identifier': 7.27.1 '@babel/helper-validator-identifier': 7.27.1
'@biomejs/biome@2.1.4': '@biomejs/biome@2.2.0':
optionalDependencies: optionalDependencies:
'@biomejs/cli-darwin-arm64': 2.1.4 '@biomejs/cli-darwin-arm64': 2.2.0
'@biomejs/cli-darwin-x64': 2.1.4 '@biomejs/cli-darwin-x64': 2.2.0
'@biomejs/cli-linux-arm64': 2.1.4 '@biomejs/cli-linux-arm64': 2.2.0
'@biomejs/cli-linux-arm64-musl': 2.1.4 '@biomejs/cli-linux-arm64-musl': 2.2.0
'@biomejs/cli-linux-x64': 2.1.4 '@biomejs/cli-linux-x64': 2.2.0
'@biomejs/cli-linux-x64-musl': 2.1.4 '@biomejs/cli-linux-x64-musl': 2.2.0
'@biomejs/cli-win32-arm64': 2.1.4 '@biomejs/cli-win32-arm64': 2.2.0
'@biomejs/cli-win32-x64': 2.1.4 '@biomejs/cli-win32-x64': 2.2.0
'@biomejs/cli-darwin-arm64@2.1.4': '@biomejs/cli-darwin-arm64@2.2.0':
optional: true optional: true
'@biomejs/cli-darwin-x64@2.1.4': '@biomejs/cli-darwin-x64@2.2.0':
optional: true optional: true
'@biomejs/cli-linux-arm64-musl@2.1.4': '@biomejs/cli-linux-arm64-musl@2.2.0':
optional: true optional: true
'@biomejs/cli-linux-arm64@2.1.4': '@biomejs/cli-linux-arm64@2.2.0':
optional: true optional: true
'@biomejs/cli-linux-x64-musl@2.1.4': '@biomejs/cli-linux-x64-musl@2.2.0':
optional: true optional: true
'@biomejs/cli-linux-x64@2.1.4': '@biomejs/cli-linux-x64@2.2.0':
optional: true optional: true
'@biomejs/cli-win32-arm64@2.1.4': '@biomejs/cli-win32-arm64@2.2.0':
optional: true optional: true
'@biomejs/cli-win32-x64@2.1.4': '@biomejs/cli-win32-x64@2.2.0':
optional: true optional: true
'@bundled-es-modules/cookie@2.0.1': '@bundled-es-modules/cookie@2.0.1':

View File

@ -1,13 +1,24 @@
import type { Pokemon } from "#field/pokemon";
import type { import type {
AttackMove, AttackMove,
ChargingAttackMove, ChargingAttackMove,
ChargingSelfStatusMove, ChargingSelfStatusMove,
Move,
MoveAttr, MoveAttr,
MoveAttrConstructorMap, MoveAttrConstructorMap,
SelfStatusMove, SelfStatusMove,
StatusMove, StatusMove,
} from "#moves/move"; } from "#moves/move";
/**
* A generic function producing a message during a Move's execution.
* @param user - The {@linkcode Pokemon} using the move
* @param target - The {@linkcode Pokemon} targeted by the move
* @param move - The {@linkcode Move} being used
* @returns a string
*/
export type MoveMessageFunc = (user: Pokemon, target: Pokemon, move: Move) => string;
export type MoveAttrFilter = (attr: MoveAttr) => boolean; export type MoveAttrFilter = (attr: MoveAttr) => boolean;
export type * from "#moves/move"; export type * from "#moves/move";

View File

@ -104,6 +104,7 @@ import {
getLuckString, getLuckString,
getLuckTextTint, getLuckTextTint,
getPartyLuckValue, getPartyLuckValue,
type ModifierType,
PokemonHeldItemModifierType, PokemonHeldItemModifierType,
} from "#modifiers/modifier-type"; } from "#modifiers/modifier-type";
import { MysteryEncounter } from "#mystery-encounters/mystery-encounter"; import { MysteryEncounter } from "#mystery-encounters/mystery-encounter";
@ -810,7 +811,7 @@ export class BattleScene extends SceneBase {
* @returns An array of {@linkcode Pokemon}, as described above. * @returns An array of {@linkcode Pokemon}, as described above.
*/ */
public getField(activeOnly = false): Pokemon[] { public getField(activeOnly = false): Pokemon[] {
const ret = new Array(4).fill(null); const ret: Pokemon[] = new Array(4).fill(null);
const playerField = this.getPlayerField(); const playerField = this.getPlayerField();
const enemyField = this.getEnemyField(); const enemyField = this.getEnemyField();
ret.splice(0, playerField.length, ...playerField); ret.splice(0, playerField.length, ...playerField);
@ -833,10 +834,10 @@ export class BattleScene extends SceneBase {
do { do {
targetingMovePhase = this.phaseManager.findPhase( targetingMovePhase = this.phaseManager.findPhase(
mp => mp =>
mp.is("MovePhase") && mp.is("MovePhase")
mp.targets.length === 1 && && mp.targets.length === 1
mp.targets[0] === removedPokemon.getBattlerIndex() && && mp.targets[0] === removedPokemon.getBattlerIndex()
mp.pokemon.isPlayer() !== allyPokemon.isPlayer(), && mp.pokemon.isPlayer() !== allyPokemon.isPlayer(),
) as MovePhase; ) as MovePhase;
if (targetingMovePhase && targetingMovePhase.targets[0] !== allyPokemon.getBattlerIndex()) { if (targetingMovePhase && targetingMovePhase.targets[0] !== allyPokemon.getBattlerIndex()) {
targetingMovePhase.targets[0] = allyPokemon.getBattlerIndex(); targetingMovePhase.targets[0] = allyPokemon.getBattlerIndex();
@ -1203,7 +1204,9 @@ export class BattleScene extends SceneBase {
this.updateScoreText(); this.updateScoreText();
this.scoreText.setVisible(false); this.scoreText.setVisible(false);
[this.luckLabelText, this.luckText].map(t => t.setVisible(false)); [this.luckLabelText, this.luckText].forEach(t => {
t.setVisible(false);
});
this.newArena(Overrides.STARTING_BIOME_OVERRIDE || BiomeId.TOWN); this.newArena(Overrides.STARTING_BIOME_OVERRIDE || BiomeId.TOWN);
@ -1237,8 +1240,7 @@ export class BattleScene extends SceneBase {
Object.values(mp) Object.values(mp)
.flat() .flat()
.map(mt => mt.modifierType) .map(mt => mt.modifierType)
.filter(mt => "localize" in mt) .filter((mt): mt is ModifierType & Localizable => "localize" in mt && typeof mt.localize === "function"),
.map(lpb => lpb as unknown as Localizable),
), ),
]; ];
for (const item of localizable) { for (const item of localizable) {
@ -1320,16 +1322,16 @@ export class BattleScene extends SceneBase {
} }
} else { } else {
if ( if (
!this.gameMode.hasTrainers || !this.gameMode.hasTrainers
Overrides.BATTLE_TYPE_OVERRIDE === BattleType.WILD || || Overrides.BATTLE_TYPE_OVERRIDE === BattleType.WILD
(Overrides.DISABLE_STANDARD_TRAINERS_OVERRIDE && isNullOrUndefined(trainerData)) || (Overrides.DISABLE_STANDARD_TRAINERS_OVERRIDE && isNullOrUndefined(trainerData))
) { ) {
newBattleType = BattleType.WILD; newBattleType = BattleType.WILD;
} else { } else {
newBattleType = newBattleType =
Overrides.BATTLE_TYPE_OVERRIDE ?? Overrides.BATTLE_TYPE_OVERRIDE
battleType ?? ?? battleType
(this.gameMode.isWaveTrainer(newWaveIndex, this.arena) ? BattleType.TRAINER : BattleType.WILD); ?? (this.gameMode.isWaveTrainer(newWaveIndex, this.arena) ? BattleType.TRAINER : BattleType.WILD);
} }
if (newBattleType === BattleType.TRAINER) { if (newBattleType === BattleType.TRAINER) {
@ -1340,12 +1342,12 @@ export class BattleScene extends SceneBase {
doubleTrainer = true; doubleTrainer = true;
} else if (trainerConfigs[trainerType].hasDouble) { } else if (trainerConfigs[trainerType].hasDouble) {
doubleTrainer = doubleTrainer =
Overrides.RANDOM_TRAINER_OVERRIDE?.alwaysDouble || Overrides.RANDOM_TRAINER_OVERRIDE?.alwaysDouble
!randSeedInt(this.getDoubleBattleChance(newWaveIndex, playerField)); || !randSeedInt(this.getDoubleBattleChance(newWaveIndex, playerField));
// Add a check that special trainers can't be double except for tate and liza - they should use the normal double chance // Add a check that special trainers can't be double except for tate and liza - they should use the normal double chance
if ( if (
trainerConfigs[trainerType].trainerTypeDouble && trainerConfigs[trainerType].trainerTypeDouble
![TrainerType.TATE, TrainerType.LIZA].includes(trainerType) && ![TrainerType.TATE, TrainerType.LIZA].includes(trainerType)
) { ) {
doubleTrainer = false; doubleTrainer = false;
} }
@ -1362,8 +1364,8 @@ export class BattleScene extends SceneBase {
// Check for mystery encounter // Check for mystery encounter
// Can only occur in place of a standard (non-boss) wild battle, waves 10-180 // Can only occur in place of a standard (non-boss) wild battle, waves 10-180
if ( if (
!Overrides.BATTLE_TYPE_OVERRIDE && !Overrides.BATTLE_TYPE_OVERRIDE
(this.isWaveMysteryEncounter(newBattleType, newWaveIndex) || newBattleType === BattleType.MYSTERY_ENCOUNTER) && (this.isWaveMysteryEncounter(newBattleType, newWaveIndex) || newBattleType === BattleType.MYSTERY_ENCOUNTER)
) { ) {
newBattleType = BattleType.MYSTERY_ENCOUNTER; newBattleType = BattleType.MYSTERY_ENCOUNTER;
// Reset to base spawn weight // Reset to base spawn weight
@ -1453,9 +1455,9 @@ export class BattleScene extends SceneBase {
const isNewBiome = this.isNewBiome(lastBattle); const isNewBiome = this.isNewBiome(lastBattle);
/** Whether to reset and recall pokemon */ /** Whether to reset and recall pokemon */
const resetArenaState = const resetArenaState =
isNewBiome || isNewBiome
[BattleType.TRAINER, BattleType.MYSTERY_ENCOUNTER].includes(this.currentBattle.battleType) || || [BattleType.TRAINER, BattleType.MYSTERY_ENCOUNTER].includes(this.currentBattle.battleType)
this.currentBattle.battleSpec === BattleSpec.FINAL_BOSS; || this.currentBattle.battleSpec === BattleSpec.FINAL_BOSS;
for (const enemyPokemon of this.getEnemyParty()) { for (const enemyPokemon of this.getEnemyParty()) {
enemyPokemon.destroy(); enemyPokemon.destroy();
@ -1482,8 +1484,8 @@ export class BattleScene extends SceneBase {
pokemon.resetTera(); pokemon.resetTera();
applyAbAttrs("PostBattleInitAbAttr", { pokemon }); applyAbAttrs("PostBattleInitAbAttr", { pokemon });
if ( if (
pokemon.hasSpecies(SpeciesId.TERAPAGOS) || pokemon.hasSpecies(SpeciesId.TERAPAGOS)
(this.gameMode.isClassic && this.currentBattle.waveIndex > 180 && this.currentBattle.waveIndex <= 190) || (this.gameMode.isClassic && this.currentBattle.waveIndex > 180 && this.currentBattle.waveIndex <= 190)
) { ) {
this.arena.playerTerasUsed = 0; this.arena.playerTerasUsed = 0;
} }
@ -1513,8 +1515,8 @@ export class BattleScene extends SceneBase {
return this.currentBattle; return this.currentBattle;
} }
newArena(biome: BiomeId, playerFaints?: number): Arena { newArena(biome: BiomeId, playerFaints = 0): Arena {
this.arena = new Arena(biome, BiomeId[biome].toLowerCase(), playerFaints); this.arena = new Arena(biome, playerFaints);
this.eventTarget.dispatchEvent(new NewArenaEvent()); this.eventTarget.dispatchEvent(new NewArenaEvent());
this.arenaBg.pipelineData = { this.arenaBg.pipelineData = {
@ -1529,8 +1531,8 @@ export class BattleScene extends SceneBase {
const fieldScale = const fieldScale =
Math.floor( Math.floor(
Math.pow( Math.pow(
1 / 1
this.getField(true) / this.getField(true)
.map(p => p.getSpriteScale()) .map(p => p.getSpriteScale())
.reduce((highestScale: number, scale: number) => (highestScale = Math.max(scale, highestScale)), 0), .reduce((highestScale: number, scale: number) => (highestScale = Math.max(scale, highestScale)), 0),
0.7, 0.7,
@ -1554,7 +1556,7 @@ export class BattleScene extends SceneBase {
this.tweens.add({ this.tweens.add({
targets: this.field, targets: this.field,
scale: scale, scale,
x: (defaultWidth - scaledWidth) / 2, x: (defaultWidth - scaledWidth) / 2,
y: defaultHeight - scaledHeight, y: defaultHeight - scaledHeight,
duration: !instant ? fixedInt(Math.abs(this.field.scale - scale) * 200) : 0, duration: !instant ? fixedInt(Math.abs(this.field.scale - scale) * 200) : 0,
@ -1575,10 +1577,10 @@ export class BattleScene extends SceneBase {
if ( if (
// Give trainers with specialty types an appropriately-typed form for Wormadam, Rotom, Arceus, Oricorio, Silvally, or Paldean Tauros. // Give trainers with specialty types an appropriately-typed form for Wormadam, Rotom, Arceus, Oricorio, Silvally, or Paldean Tauros.
!isEggPhase && !isEggPhase
this.currentBattle?.battleType === BattleType.TRAINER && && this.currentBattle?.battleType === BattleType.TRAINER
!isNullOrUndefined(this.currentBattle.trainer) && && !isNullOrUndefined(this.currentBattle.trainer)
this.currentBattle.trainer.config.hasSpecialtyType() && this.currentBattle.trainer.config.hasSpecialtyType()
) { ) {
if (species.speciesId === SpeciesId.WORMADAM) { if (species.speciesId === SpeciesId.WORMADAM) {
switch (this.currentBattle.trainer.config.specialtyType) { switch (this.currentBattle.trainer.config.specialtyType) {
@ -1670,9 +1672,9 @@ export class BattleScene extends SceneBase {
return randSeedInt(8); return randSeedInt(8);
case SpeciesId.EEVEE: case SpeciesId.EEVEE:
if ( if (
this.currentBattle?.battleType === BattleType.TRAINER && this.currentBattle?.battleType === BattleType.TRAINER
this.currentBattle?.waveIndex < 30 && && this.currentBattle?.waveIndex < 30
!isEggPhase && !isEggPhase
) { ) {
return 0; // No Partner Eevee for Wave 12 Preschoolers return 0; // No Partner Eevee for Wave 12 Preschoolers
} }
@ -1782,9 +1784,9 @@ export class BattleScene extends SceneBase {
} else { } else {
this.executeWithSeedOffset(() => { this.executeWithSeedOffset(() => {
isBoss = isBoss =
waveIndex % 10 === 0 || waveIndex % 10 === 0
(this.gameMode.hasRandomBosses && || (this.gameMode.hasRandomBosses
randSeedInt(100) < Math.min(Math.max(Math.ceil((waveIndex - 250) / 50), 0) * 2, 30)); && randSeedInt(100) < Math.min(Math.max(Math.ceil((waveIndex - 250) / 50), 0) * 2, 30));
}, waveIndex << 2); }, waveIndex << 2);
} }
if (!isBoss) { if (!isBoss) {
@ -1898,8 +1900,8 @@ export class BattleScene extends SceneBase {
): Phaser.GameObjects.Sprite { ): Phaser.GameObjects.Sprite {
sprite.setPipeline(this.spritePipeline, { sprite.setPipeline(this.spritePipeline, {
tone: [0.0, 0.0, 0.0, 0.0], tone: [0.0, 0.0, 0.0, 0.0],
hasShadow: hasShadow, hasShadow,
ignoreOverride: ignoreOverride, ignoreOverride,
teraColor: pokemon ? getTypeRgb(pokemon.getTeraType()) : undefined, teraColor: pokemon ? getTypeRgb(pokemon.getTeraType()) : undefined,
isTerastallized: pokemon ? pokemon.isTerastallized : false, isTerastallized: pokemon ? pokemon.isTerastallized : false,
}); });
@ -1920,7 +1922,7 @@ export class BattleScene extends SceneBase {
targets: this.fieldOverlay, targets: this.fieldOverlay,
alpha: 0.5, alpha: 0.5,
ease: "Sine.easeOut", ease: "Sine.easeOut",
duration: duration, duration,
onComplete: () => resolve(), onComplete: () => resolve(),
}); });
}); });
@ -1931,7 +1933,7 @@ export class BattleScene extends SceneBase {
this.tweens.add({ this.tweens.add({
targets: this.fieldOverlay, targets: this.fieldOverlay,
alpha: 0, alpha: 0,
duration: duration, duration,
ease: "Cubic.easeIn", ease: "Cubic.easeIn",
onComplete: () => resolve(), onComplete: () => resolve(),
}); });
@ -1965,7 +1967,7 @@ export class BattleScene extends SceneBase {
this.tweens.add({ this.tweens.add({
targets: this.shopOverlay, targets: this.shopOverlay,
alpha: 0, alpha: 0,
duration: duration, duration,
ease: "Cubic.easeIn", ease: "Cubic.easeIn",
onComplete: () => resolve(), onComplete: () => resolve(),
}); });
@ -2042,7 +2044,7 @@ export class BattleScene extends SceneBase {
this.luckLabelText.setX(this.scaledCanvas.width - 2 - (this.luckText.displayWidth + 2)); this.luckLabelText.setX(this.scaledCanvas.width - 2 - (this.luckText.displayWidth + 2));
this.tweens.add({ this.tweens.add({
targets: labels, targets: labels,
duration: duration, duration,
alpha: 1, alpha: 1,
onComplete: () => { onComplete: () => {
for (const label of labels) { for (const label of labels) {
@ -2059,7 +2061,7 @@ export class BattleScene extends SceneBase {
const labels = [this.luckLabelText, this.luckText]; const labels = [this.luckLabelText, this.luckText];
this.tweens.add({ this.tweens.add({
targets: labels, targets: labels,
duration: duration, duration,
alpha: 0, alpha: 0,
onComplete: () => { onComplete: () => {
for (const label of labels) { for (const label of labels) {
@ -2073,9 +2075,9 @@ export class BattleScene extends SceneBase {
const enemyModifierCount = this.enemyModifiers.filter(m => m.isIconVisible()).length; const enemyModifierCount = this.enemyModifiers.filter(m => m.isIconVisible()).length;
const biomeWaveTextHeight = this.biomeWaveText.getBottomLeft().y - this.biomeWaveText.getTopLeft().y; const biomeWaveTextHeight = this.biomeWaveText.getBottomLeft().y - this.biomeWaveText.getTopLeft().y;
this.biomeWaveText.setY( this.biomeWaveText.setY(
-this.scaledCanvas.height + -this.scaledCanvas.height
(enemyModifierCount ? (enemyModifierCount <= 12 ? 15 : 24) : 0) + + (enemyModifierCount ? (enemyModifierCount <= 12 ? 15 : 24) : 0)
biomeWaveTextHeight / 2, + biomeWaveTextHeight / 2,
); );
this.moneyText.setY(this.biomeWaveText.y + 10); this.moneyText.setY(this.biomeWaveText.y + 10);
this.scoreText.setY(this.moneyText.y + 10); this.scoreText.setY(this.moneyText.y + 10);
@ -2099,9 +2101,9 @@ export class BattleScene extends SceneBase {
addFaintedEnemyScore(enemy: EnemyPokemon): void { addFaintedEnemyScore(enemy: EnemyPokemon): void {
let scoreIncrease = let scoreIncrease =
enemy.getSpeciesForm().getBaseExp() * enemy.getSpeciesForm().getBaseExp()
(enemy.level / this.getMaxExpLevel()) * * (enemy.level / this.getMaxExpLevel())
((enemy.ivs.reduce((iv: number, total: number) => (total += iv), 0) / 93) * 0.2 + 0.8); * ((enemy.ivs.reduce((iv: number, total: number) => (total += iv), 0) / 93) * 0.2 + 0.8);
this.findModifiers(m => m instanceof PokemonHeldItemModifier && m.pokemonId === enemy.id, false).map( this.findModifiers(m => m instanceof PokemonHeldItemModifier && m.pokemonId === enemy.id, false).map(
m => (scoreIncrease *= (m as PokemonHeldItemModifier).getScoreMultiplier()), m => (scoreIncrease *= (m as PokemonHeldItemModifier).getScoreMultiplier()),
); );
@ -2619,8 +2621,8 @@ export class BattleScene extends SceneBase {
const waveIndex = this.currentBattle.waveIndex; const waveIndex = this.currentBattle.waveIndex;
const waveSetIndex = Math.ceil(waveIndex / 10) - 1; const waveSetIndex = Math.ceil(waveIndex / 10) - 1;
const moneyValue = const moneyValue =
Math.pow((waveSetIndex + 1 + (0.75 + (((waveIndex - 1) % 10) + 1) / 10)) * 100, 1 + 0.005 * waveSetIndex) * Math.pow((waveSetIndex + 1 + (0.75 + (((waveIndex - 1) % 10) + 1) / 10)) * 100, 1 + 0.005 * waveSetIndex)
moneyMultiplier; * moneyMultiplier;
return Math.floor(moneyValue / 10) * 10; return Math.floor(moneyValue / 10) * 10;
} }
@ -2704,7 +2706,9 @@ export class BattleScene extends SceneBase {
} }
} }
this.party.map(p => p.updateInfo(instant)); this.party.forEach(p => {
p.updateInfo(instant);
});
} else { } else {
const args = [this]; const args = [this];
if (modifier.shouldApply(...args)) { if (modifier.shouldApply(...args)) {
@ -2932,8 +2936,8 @@ export class BattleScene extends SceneBase {
} }
} else { } else {
const isBoss = const isBoss =
enemyPokemon.isBoss() || enemyPokemon.isBoss()
(this.currentBattle.battleType === BattleType.TRAINER && !!this.currentBattle.trainer?.config.isBoss); || (this.currentBattle.battleType === BattleType.TRAINER && !!this.currentBattle.trainer?.config.isBoss);
let upgradeChance = 32; let upgradeChance = 32;
if (isBoss) { if (isBoss) {
upgradeChance /= 2; upgradeChance /= 2;
@ -3002,15 +3006,15 @@ export class BattleScene extends SceneBase {
for (let m = 0; m < modifiers.length; m++) { for (let m = 0; m < modifiers.length; m++) {
const modifier = modifiers[m]; const modifier = modifiers[m];
if ( if (
modifier instanceof PokemonHeldItemModifier && modifier instanceof PokemonHeldItemModifier
!this.getPokemonById((modifier as PokemonHeldItemModifier).pokemonId) && !this.getPokemonById((modifier as PokemonHeldItemModifier).pokemonId)
) { ) {
modifiers.splice(m--, 1); modifiers.splice(m--, 1);
} }
if ( if (
modifier instanceof PokemonHeldItemModifier && modifier instanceof PokemonHeldItemModifier
!isNullOrUndefined(modifier.getSpecies()) && && !isNullOrUndefined(modifier.getSpecies())
!this.getPokemonById(modifier.pokemonId)?.hasSpecies(modifier.getSpecies()!) && !this.getPokemonById(modifier.pokemonId)?.hasSpecies(modifier.getSpecies()!)
) { ) {
modifiers.splice(m--, 1); modifiers.splice(m--, 1);
} }
@ -3274,8 +3278,8 @@ export class BattleScene extends SceneBase {
validateAchv(achv: Achv, args?: unknown[]): boolean { validateAchv(achv: Achv, args?: unknown[]): boolean {
if ( if (
(!this.gameData.achvUnlocks.hasOwnProperty(achv.id) || Overrides.ACHIEVEMENTS_REUNLOCK_OVERRIDE) && (!this.gameData.achvUnlocks.hasOwnProperty(achv.id) || Overrides.ACHIEVEMENTS_REUNLOCK_OVERRIDE)
achv.validate(args) && achv.validate(args)
) { ) {
this.gameData.achvUnlocks[achv.id] = Date.now(); this.gameData.achvUnlocks[achv.id] = Date.now();
this.ui.achvBar.showAchv(achv); this.ui.achvBar.showAchv(achv);
@ -3413,8 +3417,8 @@ export class BattleScene extends SceneBase {
if (participantIds.size > 0) { if (participantIds.size > 0) {
if ( if (
this.currentBattle.battleType === BattleType.TRAINER || this.currentBattle.battleType === BattleType.TRAINER
this.currentBattle.mysteryEncounter?.encounterMode === MysteryEncounterMode.TRAINER_BATTLE || this.currentBattle.mysteryEncounter?.encounterMode === MysteryEncounterMode.TRAINER_BATTLE
) { ) {
expValue = Math.floor(expValue * 1.5); expValue = Math.floor(expValue * 1.5);
} else if (this.currentBattle.isBattleMysteryEncounter() && this.currentBattle.mysteryEncounter) { } else if (this.currentBattle.isBattleMysteryEncounter() && this.currentBattle.mysteryEncounter) {
@ -3510,12 +3514,12 @@ export class BattleScene extends SceneBase {
isMysteryEncounterValidForWave(battleType: BattleType, waveIndex: number): boolean { isMysteryEncounterValidForWave(battleType: BattleType, waveIndex: number): boolean {
const [lowestMysteryEncounterWave, highestMysteryEncounterWave] = this.gameMode.getMysteryEncounterLegalWaves(); const [lowestMysteryEncounterWave, highestMysteryEncounterWave] = this.gameMode.getMysteryEncounterLegalWaves();
return ( return (
this.gameMode.hasMysteryEncounters && this.gameMode.hasMysteryEncounters
battleType === BattleType.WILD && && battleType === BattleType.WILD
!this.gameMode.isBoss(waveIndex) && && !this.gameMode.isBoss(waveIndex)
waveIndex % 10 !== 1 && && waveIndex % 10 !== 1
waveIndex < highestMysteryEncounterWave && && waveIndex < highestMysteryEncounterWave
waveIndex > lowestMysteryEncounterWave && waveIndex > lowestMysteryEncounterWave
); );
} }
@ -3537,12 +3541,12 @@ export class BattleScene extends SceneBase {
// Reduces occurrence of runs with total encounters significantly different from AVERAGE_ENCOUNTERS_PER_RUN_TARGET // Reduces occurrence of runs with total encounters significantly different from AVERAGE_ENCOUNTERS_PER_RUN_TARGET
// Favored rate changes can never exceed 50%. So if base rate is 15/256 and favored rate would add 200/256, result will be (15 + 128)/256 // Favored rate changes can never exceed 50%. So if base rate is 15/256 and favored rate would add 200/256, result will be (15 + 128)/256
const expectedEncountersByFloor = const expectedEncountersByFloor =
(AVERAGE_ENCOUNTERS_PER_RUN_TARGET / (highestMysteryEncounterWave - lowestMysteryEncounterWave)) * (AVERAGE_ENCOUNTERS_PER_RUN_TARGET / (highestMysteryEncounterWave - lowestMysteryEncounterWave))
(waveIndex - lowestMysteryEncounterWave); * (waveIndex - lowestMysteryEncounterWave);
const currentRunDiffFromAvg = expectedEncountersByFloor - encounteredEvents.length; const currentRunDiffFromAvg = expectedEncountersByFloor - encounteredEvents.length;
const favoredEncounterRate = const favoredEncounterRate =
sessionEncounterRate + sessionEncounterRate
Math.min(currentRunDiffFromAvg * ANTI_VARIANCE_WEIGHT_MODIFIER, MYSTERY_ENCOUNTER_SPAWN_MAX_WEIGHT / 2); + Math.min(currentRunDiffFromAvg * ANTI_VARIANCE_WEIGHT_MODIFIER, MYSTERY_ENCOUNTER_SPAWN_MAX_WEIGHT / 2);
const successRate = Overrides.MYSTERY_ENCOUNTER_RATE_OVERRIDE ?? favoredEncounterRate; const successRate = Overrides.MYSTERY_ENCOUNTER_RATE_OVERRIDE ?? favoredEncounterRate;
@ -3576,8 +3580,8 @@ export class BattleScene extends SceneBase {
// Loading override or session encounter // Loading override or session encounter
let encounter: MysteryEncounter | null; let encounter: MysteryEncounter | null;
if ( if (
!isNullOrUndefined(Overrides.MYSTERY_ENCOUNTER_OVERRIDE) && !isNullOrUndefined(Overrides.MYSTERY_ENCOUNTER_OVERRIDE)
allMysteryEncounters.hasOwnProperty(Overrides.MYSTERY_ENCOUNTER_OVERRIDE) && allMysteryEncounters.hasOwnProperty(Overrides.MYSTERY_ENCOUNTER_OVERRIDE)
) { ) {
encounter = allMysteryEncounters[Overrides.MYSTERY_ENCOUNTER_OVERRIDE]; encounter = allMysteryEncounters[Overrides.MYSTERY_ENCOUNTER_OVERRIDE];
if (canBypass) { if (canBypass) {
@ -3592,9 +3596,9 @@ export class BattleScene extends SceneBase {
// Check for queued encounters first // Check for queued encounters first
if ( if (
!encounter && !encounter
this.mysteryEncounterSaveData?.queuedEncounters && && this.mysteryEncounterSaveData?.queuedEncounters
this.mysteryEncounterSaveData.queuedEncounters.length > 0 && this.mysteryEncounterSaveData.queuedEncounters.length > 0
) { ) {
let i = 0; let i = 0;
while (i < this.mysteryEncounterSaveData.queuedEncounters.length && !!encounter) { while (i < this.mysteryEncounterSaveData.queuedEncounters.length && !!encounter) {
@ -3674,18 +3678,18 @@ export class BattleScene extends SceneBase {
} }
const disallowedGameModes = encounterCandidate.disallowedGameModes; const disallowedGameModes = encounterCandidate.disallowedGameModes;
if ( if (
disallowedGameModes && disallowedGameModes
disallowedGameModes.length > 0 && && disallowedGameModes.length > 0
disallowedGameModes.includes(this.gameMode.modeId) && disallowedGameModes.includes(this.gameMode.modeId)
) { ) {
return false; return false;
} }
if (this.gameMode.modeId === GameModes.CHALLENGE) { if (this.gameMode.modeId === GameModes.CHALLENGE) {
const disallowedChallenges = encounterCandidate.disallowedChallenges; const disallowedChallenges = encounterCandidate.disallowedChallenges;
if ( if (
disallowedChallenges && disallowedChallenges
disallowedChallenges.length > 0 && && disallowedChallenges.length > 0
this.gameMode.challenges.some(challenge => disallowedChallenges.includes(challenge.id)) && this.gameMode.challenges.some(challenge => disallowedChallenges.includes(challenge.id))
) { ) {
return false; return false;
} }
@ -3697,11 +3701,11 @@ export class BattleScene extends SceneBase {
return false; return false;
} }
return !( return !(
this.mysteryEncounterSaveData.encounteredEvents.length > 0 && this.mysteryEncounterSaveData.encounteredEvents.length > 0
encounterCandidate.maxAllowedEncounters && && encounterCandidate.maxAllowedEncounters
encounterCandidate.maxAllowedEncounters > 0 && && encounterCandidate.maxAllowedEncounters > 0
this.mysteryEncounterSaveData.encounteredEvents.filter(e => e.type === encounterType).length >= && this.mysteryEncounterSaveData.encounteredEvents.filter(e => e.type === encounterType).length
encounterCandidate.maxAllowedEncounters >= encounterCandidate.maxAllowedEncounters
); );
}) })
.map(m => allMysteryEncounters[m]); .map(m => allMysteryEncounters[m]);

View File

@ -237,8 +237,8 @@ export class Battle {
return null; return null;
} }
if ( if (
this.battleType === BattleType.TRAINER || this.battleType === BattleType.TRAINER
this.mysteryEncounter?.encounterMode === MysteryEncounterMode.TRAINER_BATTLE || this.mysteryEncounter?.encounterMode === MysteryEncounterMode.TRAINER_BATTLE
) { ) {
if (!this.started && this.trainer?.config.encounterBgm && this.trainer?.getEncounterMessages()?.length) { if (!this.started && this.trainer?.config.encounterBgm && this.trainer?.getEncounterMessages()?.length) {
return `encounter_${this.trainer?.getEncounterBgm()}`; return `encounter_${this.trainer?.getEncounterBgm()}`;

View File

@ -116,8 +116,8 @@ export function getIconForLatestInput(configs, source, devices, settingName) {
export function assign(config, settingNameTarget, keycode): boolean { export function assign(config, settingNameTarget, keycode): boolean {
// first, we need to check if this keycode is already used on another settingName // first, we need to check if this keycode is already used on another settingName
if ( if (
!canIAssignThisKey(config, getKeyWithKeycode(config, keycode)) || !canIAssignThisKey(config, getKeyWithKeycode(config, keycode))
!canIOverrideThisSetting(config, settingNameTarget) || !canIOverrideThisSetting(config, settingNameTarget)
) { ) {
return false; return false;
} }

View File

@ -74,6 +74,7 @@ import {
randSeedItem, randSeedItem,
toDmgValue, toDmgValue,
} from "#utils/common"; } from "#utils/common";
import { toCamelCase } from "#utils/strings";
import i18next from "i18next"; import i18next from "i18next";
export class Ability implements Localizable { export class Ability implements Localizable {
@ -109,13 +110,9 @@ export class Ability implements Localizable {
} }
localize(): void { localize(): void {
const i18nKey = AbilityId[this.id] const i18nKey = toCamelCase(AbilityId[this.id]);
.split("_")
.filter(f => f)
.map((f, i) => (i ? `${f[0]}${f.slice(1).toLowerCase()}` : f.toLowerCase()))
.join("") as string;
this.name = this.id ? `${i18next.t(`ability:${i18nKey}.name`) as string}${this.nameAppend}` : ""; this.name = this.id ? `${i18next.t(`ability:${i18nKey}.name`)}${this.nameAppend}` : "";
this.description = this.id ? (i18next.t(`ability:${i18nKey}.description`) as string) : ""; this.description = this.id ? (i18next.t(`ability:${i18nKey}.description`) as string) : "";
} }
@ -578,13 +575,10 @@ export abstract class PreDefendAbAttr extends AbAttr {
export class PreDefendFullHpEndureAbAttr extends PreDefendAbAttr { export class PreDefendFullHpEndureAbAttr extends PreDefendAbAttr {
override canApply({ pokemon, damage }: PreDefendModifyDamageAbAttrParams): boolean { override canApply({ pokemon, damage }: PreDefendModifyDamageAbAttrParams): boolean {
return ( return (
pokemon.isFullHp() && pokemon.isFullHp() // Checks if pokemon has wonder_guard (which forces 1hp)
// Checks if pokemon has wonder_guard (which forces 1hp) && pokemon.getMaxHp() > 1 // Damage >= hp
pokemon.getMaxHp() > 1 && && damage.value >= pokemon.hp // Cannot apply if the pokemon already has sturdy from some other source
// Damage >= hp && !pokemon.getTag(BattlerTagType.STURDY)
damage.value >= pokemon.hp &&
// Cannot apply if the pokemon already has sturdy from some other source
!pokemon.getTag(BattlerTagType.STURDY)
); );
} }
@ -702,9 +696,9 @@ export class TypeImmunityAbAttr extends PreDefendAbAttr {
override canApply({ move, opponent: attacker, pokemon }: TypeMultiplierAbAttrParams): boolean { override canApply({ move, opponent: attacker, pokemon }: TypeMultiplierAbAttrParams): boolean {
return ( return (
![MoveTarget.BOTH_SIDES, MoveTarget.ENEMY_SIDE, MoveTarget.USER_SIDE].includes(move.moveTarget) && ![MoveTarget.BOTH_SIDES, MoveTarget.ENEMY_SIDE, MoveTarget.USER_SIDE].includes(move.moveTarget)
attacker !== pokemon && && attacker !== pokemon
attacker.getMoveType(move) === this.immuneType && attacker.getMoveType(move) === this.immuneType
); );
} }
@ -730,9 +724,9 @@ export class AttackTypeImmunityAbAttr extends TypeImmunityAbAttr {
override canApply(params: TypeMultiplierAbAttrParams): boolean { override canApply(params: TypeMultiplierAbAttrParams): boolean {
const { move } = params; const { move } = params;
return ( return (
move.category !== MoveCategory.STATUS && move.category !== MoveCategory.STATUS
!move.hasAttr("NeutralDamageAgainstFlyingTypeMultiplierAttr") && && !move.hasAttr("NeutralDamageAgainstFlyingTypeMultiplierAttr")
super.canApply(params) && super.canApply(params)
); );
} }
} }
@ -844,10 +838,10 @@ export class FullHpResistTypeAbAttr extends PreDefendAbAttr {
*/ */
override canApply({ typeMultiplier, move, pokemon }: TypeMultiplierAbAttrParams): boolean { override canApply({ typeMultiplier, move, pokemon }: TypeMultiplierAbAttrParams): boolean {
return ( return (
typeMultiplier instanceof NumberHolder && typeMultiplier instanceof NumberHolder
!move?.hasAttr("FixedDamageAttr") && && !move?.hasAttr("FixedDamageAttr")
pokemon.isFullHp() && && pokemon.isFullHp()
typeMultiplier.value > 0.5 && typeMultiplier.value > 0.5
); );
} }
@ -874,9 +868,9 @@ export interface FieldPriorityMoveImmunityAbAttrParams extends AugmentMoveIntera
export class FieldPriorityMoveImmunityAbAttr extends PreDefendAbAttr { export class FieldPriorityMoveImmunityAbAttr extends PreDefendAbAttr {
override canApply({ move, opponent: attacker }: FieldPriorityMoveImmunityAbAttrParams): boolean { override canApply({ move, opponent: attacker }: FieldPriorityMoveImmunityAbAttrParams): boolean {
return ( return (
!(move.moveTarget === MoveTarget.USER || move.moveTarget === MoveTarget.NEAR_ALLY) && !(move.moveTarget === MoveTarget.USER || move.moveTarget === MoveTarget.NEAR_ALLY)
move.getPriority(attacker) > 0 && && move.getPriority(attacker) > 0
!move.isMultiTarget() && !move.isMultiTarget()
); );
} }
@ -1118,8 +1112,8 @@ export class PostDefendApplyArenaTrapTagAbAttr extends PostDefendAbAttr {
override canApply({ pokemon, opponent: attacker, move }: PostMoveInteractionAbAttrParams): boolean { override canApply({ pokemon, opponent: attacker, move }: PostMoveInteractionAbAttrParams): boolean {
const tag = globalScene.arena.getTag(this.arenaTagType) as ArenaTrapTag; const tag = globalScene.arena.getTag(this.arenaTagType) as ArenaTrapTag;
return ( return (
this.condition(pokemon, attacker, move) && this.condition(pokemon, attacker, move)
(!globalScene.arena.getTag(this.arenaTagType) || tag.layers < tag.maxLayers) && (!globalScene.arena.getTag(this.arenaTagType) || tag.layers < tag.maxLayers)
); );
} }
@ -1227,10 +1221,10 @@ export class PostDefendContactApplyStatusEffectAbAttr extends PostDefendAbAttr {
const effect = const effect =
this.effects.length === 1 ? this.effects[0] : this.effects[pokemon.randBattleSeedInt(this.effects.length)]; this.effects.length === 1 ? this.effects[0] : this.effects[pokemon.randBattleSeedInt(this.effects.length)];
return ( return (
move.doesFlagEffectApply({ flag: MoveFlags.MAKES_CONTACT, user: attacker, target: pokemon }) && move.doesFlagEffectApply({ flag: MoveFlags.MAKES_CONTACT, user: attacker, target: pokemon })
!attacker.status && && !attacker.status
(this.chance === -1 || pokemon.randBattleSeedInt(100) < this.chance) && && (this.chance === -1 || pokemon.randBattleSeedInt(100) < this.chance)
attacker.canSetStatus(effect, true, false, pokemon) && attacker.canSetStatus(effect, true, false, pokemon)
); );
} }
@ -1268,9 +1262,9 @@ export class PostDefendContactApplyTagChanceAbAttr extends PostDefendAbAttr {
override canApply({ move, pokemon, opponent: attacker }: PostMoveInteractionAbAttrParams): boolean { override canApply({ move, pokemon, opponent: attacker }: PostMoveInteractionAbAttrParams): boolean {
return ( return (
move.doesFlagEffectApply({ flag: MoveFlags.MAKES_CONTACT, user: attacker, target: pokemon }) && move.doesFlagEffectApply({ flag: MoveFlags.MAKES_CONTACT, user: attacker, target: pokemon })
pokemon.randBattleSeedInt(100) < this.chance && && pokemon.randBattleSeedInt(100) < this.chance
attacker.canAddTag(this.tagType) && attacker.canAddTag(this.tagType)
); );
} }
@ -1325,9 +1319,9 @@ export class PostDefendContactDamageAbAttr extends PostDefendAbAttr {
override canApply({ simulated, move, opponent: attacker, pokemon }: PostMoveInteractionAbAttrParams): boolean { override canApply({ simulated, move, opponent: attacker, pokemon }: PostMoveInteractionAbAttrParams): boolean {
return ( return (
!simulated && !simulated
move.doesFlagEffectApply({ flag: MoveFlags.MAKES_CONTACT, user: attacker, target: pokemon }) && && move.doesFlagEffectApply({ flag: MoveFlags.MAKES_CONTACT, user: attacker, target: pokemon })
!attacker.hasAbilityWithAttr("BlockNonDirectDamageAbAttr") && !attacker.hasAbilityWithAttr("BlockNonDirectDamageAbAttr")
); );
} }
@ -1361,8 +1355,8 @@ export class PostDefendPerishSongAbAttr extends PostDefendAbAttr {
override canApply({ move, opponent: attacker, pokemon }: PostMoveInteractionAbAttrParams): boolean { override canApply({ move, opponent: attacker, pokemon }: PostMoveInteractionAbAttrParams): boolean {
return ( return (
move.doesFlagEffectApply({ flag: MoveFlags.MAKES_CONTACT, user: attacker, target: pokemon }) && move.doesFlagEffectApply({ flag: MoveFlags.MAKES_CONTACT, user: attacker, target: pokemon })
!attacker.getTag(BattlerTagType.PERISH_SONG) && !attacker.getTag(BattlerTagType.PERISH_SONG)
); );
} }
@ -1376,7 +1370,7 @@ export class PostDefendPerishSongAbAttr extends PostDefendAbAttr {
override getTriggerMessage({ pokemon }: PostMoveInteractionAbAttrParams, abilityName: string): string { override getTriggerMessage({ pokemon }: PostMoveInteractionAbAttrParams, abilityName: string): string {
return i18next.t("abilityTriggers:perishBody", { return i18next.t("abilityTriggers:perishBody", {
pokemonName: getPokemonNameWithAffix(pokemon), pokemonName: getPokemonNameWithAffix(pokemon),
abilityName: abilityName, abilityName,
}); });
} }
} }
@ -1394,9 +1388,9 @@ export class PostDefendWeatherChangeAbAttr extends PostDefendAbAttr {
override canApply({ pokemon, opponent: attacker, move }: PostMoveInteractionAbAttrParams): boolean { override canApply({ pokemon, opponent: attacker, move }: PostMoveInteractionAbAttrParams): boolean {
return ( return (
!(this.condition && !this.condition(pokemon, attacker, move)) && !(this.condition && !this.condition(pokemon, attacker, move))
!globalScene.arena.weather?.isImmutable() && && !globalScene.arena.weather?.isImmutable()
globalScene.arena.canSetWeather(this.weatherType) && globalScene.arena.canSetWeather(this.weatherType)
); );
} }
@ -1410,8 +1404,8 @@ export class PostDefendWeatherChangeAbAttr extends PostDefendAbAttr {
export class PostDefendAbilitySwapAbAttr extends PostDefendAbAttr { export class PostDefendAbilitySwapAbAttr extends PostDefendAbAttr {
override canApply({ move, opponent: attacker, pokemon }: PostMoveInteractionAbAttrParams): boolean { override canApply({ move, opponent: attacker, pokemon }: PostMoveInteractionAbAttrParams): boolean {
return ( return (
move.doesFlagEffectApply({ flag: MoveFlags.MAKES_CONTACT, user: attacker, target: pokemon }) && move.doesFlagEffectApply({ flag: MoveFlags.MAKES_CONTACT, user: attacker, target: pokemon })
attacker.getAbility().isSwappable && attacker.getAbility().isSwappable
); );
} }
@ -1440,9 +1434,9 @@ export class PostDefendAbilityGiveAbAttr extends PostDefendAbAttr {
override canApply({ move, opponent: attacker, pokemon }: PostMoveInteractionAbAttrParams): boolean { override canApply({ move, opponent: attacker, pokemon }: PostMoveInteractionAbAttrParams): boolean {
return ( return (
move.doesFlagEffectApply({ flag: MoveFlags.MAKES_CONTACT, user: attacker, target: pokemon }) && move.doesFlagEffectApply({ flag: MoveFlags.MAKES_CONTACT, user: attacker, target: pokemon })
attacker.getAbility().isSuppressable && && attacker.getAbility().isSuppressable
!attacker.getAbility().hasAttr("PostDefendAbilityGiveAbAttr") && !attacker.getAbility().hasAttr("PostDefendAbilityGiveAbAttr")
); );
} }
@ -1472,9 +1466,9 @@ export class PostDefendMoveDisableAbAttr extends PostDefendAbAttr {
override canApply({ move, opponent: attacker, pokemon }: PostMoveInteractionAbAttrParams): boolean { override canApply({ move, opponent: attacker, pokemon }: PostMoveInteractionAbAttrParams): boolean {
return ( return (
isNullOrUndefined(attacker.getTag(BattlerTagType.DISABLED)) && isNullOrUndefined(attacker.getTag(BattlerTagType.DISABLED))
move.doesFlagEffectApply({ flag: MoveFlags.MAKES_CONTACT, user: attacker, target: pokemon }) && && move.doesFlagEffectApply({ flag: MoveFlags.MAKES_CONTACT, user: attacker, target: pokemon })
(this.chance === -1 || pokemon.randBattleSeedInt(100) < this.chance) && (this.chance === -1 || pokemon.randBattleSeedInt(100) < this.chance)
); );
} }
@ -1639,10 +1633,10 @@ export class FieldMultiplyStatAbAttr extends AbAttr {
canApply({ hasApplied, target, stat }: FieldMultiplyStatAbAttrParams): boolean { canApply({ hasApplied, target, stat }: FieldMultiplyStatAbAttrParams): boolean {
return ( return (
this.canStack || this.canStack
(!hasApplied.value && || (!hasApplied.value
this.stat === stat && && this.stat === stat
target.getAbilityAttrs("FieldMultiplyStatAbAttr").every(attr => attr.stat !== stat)) && target.getAbilityAttrs("FieldMultiplyStatAbAttr").every(attr => attr.stat !== stat))
); );
} }
@ -1667,6 +1661,7 @@ export class MoveTypeChangeAbAttr extends PreAttackAbAttr {
constructor( constructor(
private newType: PokemonType, private newType: PokemonType,
private powerMultiplier: number, private powerMultiplier: number,
// TODO: all moves with this attr solely check the move being used...
private condition?: PokemonAttackCondition, private condition?: PokemonAttackCondition,
) { ) {
super(false); super(false);
@ -1683,14 +1678,14 @@ export class MoveTypeChangeAbAttr extends PreAttackAbAttr {
*/ */
override canApply({ pokemon, opponent: target, move }: MoveTypeChangeAbAttrParams): boolean { override canApply({ pokemon, opponent: target, move }: MoveTypeChangeAbAttrParams): boolean {
return ( return (
(!this.condition || this.condition(pokemon, target, move)) && (!this.condition || this.condition(pokemon, target, move))
!noAbilityTypeOverrideMoves.has(move.id) && && !noAbilityTypeOverrideMoves.has(move.id)
!( && !(
pokemon.isTerastallized && pokemon.isTerastallized
(move.id === MoveId.TERA_BLAST || && (move.id === MoveId.TERA_BLAST
(move.id === MoveId.TERA_STARSTORM && || (move.id === MoveId.TERA_STARSTORM
pokemon.getTeraType() === PokemonType.STELLAR && && pokemon.getTeraType() === PokemonType.STELLAR
pokemon.hasSpecies(SpeciesId.TERAPAGOS))) && pokemon.hasSpecies(SpeciesId.TERAPAGOS)))
) )
); );
} }
@ -1713,14 +1708,13 @@ export class PokemonTypeChangeAbAttr extends PreAttackAbAttr {
override canApply({ move, pokemon }: AugmentMoveInteractionAbAttrParams): boolean { override canApply({ move, pokemon }: AugmentMoveInteractionAbAttrParams): boolean {
if ( if (
pokemon.isTerastallized || pokemon.isTerastallized
move.id === MoveId.STRUGGLE || || move.id === MoveId.STRUGGLE /*
/*
* Skip moves that call other moves because these moves generate a following move that will trigger this ability attribute * Skip moves that call other moves because these moves generate a following move that will trigger this ability attribute
* See: https://bulbapedia.bulbagarden.net/wiki/Category:Moves_that_call_other_moves * See: https://bulbapedia.bulbagarden.net/wiki/Category:Moves_that_call_other_moves
*/ */
move.hasAttr("CallMoveAttr") || || move.hasAttr("CallMoveAttr")
move.hasAttr("NaturePowerAttr") // TODO: remove this line when nature power is made to extend from `CallMoveAttr` || move.hasAttr("NaturePowerAttr") // TODO: remove this line when nature power is made to extend from `CallMoveAttr`
) { ) {
return false; return false;
} }
@ -2148,10 +2142,10 @@ export class PostAttackStealHeldItemAbAttr extends PostAttackAbAttr {
// The PostAttackAbAttr should should only be invoked in cases where the move successfully connected, // The PostAttackAbAttr should should only be invoked in cases where the move successfully connected,
// calling `super.canApply` already checks that the move was a damage move and not a status move. // calling `super.canApply` already checks that the move was a damage move and not a status move.
if ( if (
super.canApply(params) && super.canApply(params)
!simulated && && !simulated
hitResult < HitResult.NO_EFFECT && && hitResult < HitResult.NO_EFFECT
(!this.stealCondition || this.stealCondition(pokemon, opponent, move)) && (!this.stealCondition || this.stealCondition(pokemon, opponent, move))
) { ) {
const heldItems = this.getTargetHeldItems(opponent).filter(i => i.isTransferable); const heldItems = this.getTargetHeldItems(opponent).filter(i => i.isTransferable);
if (heldItems.length) { if (heldItems.length) {
@ -2207,14 +2201,14 @@ export class PostAttackApplyStatusEffectAbAttr extends PostAttackAbAttr {
override canApply(params: PostMoveInteractionAbAttrParams): boolean { override canApply(params: PostMoveInteractionAbAttrParams): boolean {
const { simulated, pokemon, move, opponent } = params; const { simulated, pokemon, move, opponent } = params;
if ( if (
super.canApply(params) && super.canApply(params)
(simulated || && (simulated
(!opponent.hasAbilityWithAttr("IgnoreMoveEffectsAbAttr") && || (!opponent.hasAbilityWithAttr("IgnoreMoveEffectsAbAttr")
pokemon !== opponent && && pokemon !== opponent
(!this.contactRequired || && (!this.contactRequired
move.doesFlagEffectApply({ flag: MoveFlags.MAKES_CONTACT, user: pokemon, target: opponent })) && || move.doesFlagEffectApply({ flag: MoveFlags.MAKES_CONTACT, user: pokemon, target: opponent }))
pokemon.randBattleSeedInt(100) < this.chance && && pokemon.randBattleSeedInt(100) < this.chance
!pokemon.status)) && !pokemon.status))
) { ) {
const effect = const effect =
this.effects.length === 1 ? this.effects[0] : this.effects[pokemon.randBattleSeedInt(this.effects.length)]; this.effects.length === 1 ? this.effects[0] : this.effects[pokemon.randBattleSeedInt(this.effects.length)];
@ -2258,13 +2252,13 @@ export class PostAttackApplyBattlerTagAbAttr extends PostAttackAbAttr {
const { pokemon, move, opponent } = params; const { pokemon, move, opponent } = params;
/**Battler tags inflicted by abilities post attacking are also considered additional effects.*/ /**Battler tags inflicted by abilities post attacking are also considered additional effects.*/
return ( return (
super.canApply(params) && super.canApply(params)
!opponent.hasAbilityWithAttr("IgnoreMoveEffectsAbAttr") && && !opponent.hasAbilityWithAttr("IgnoreMoveEffectsAbAttr")
pokemon !== opponent && && pokemon !== opponent
(!this.contactRequired || && (!this.contactRequired
move.doesFlagEffectApply({ flag: MoveFlags.MAKES_CONTACT, user: opponent, target: pokemon })) && || move.doesFlagEffectApply({ flag: MoveFlags.MAKES_CONTACT, user: opponent, target: pokemon }))
pokemon.randBattleSeedInt(100) < this.chance(opponent, pokemon, move) && && pokemon.randBattleSeedInt(100) < this.chance(opponent, pokemon, move)
!pokemon.status && !pokemon.status
); );
} }
@ -2921,10 +2915,10 @@ export class PostSummonWeatherChangeAbAttr extends PostSummonAbAttr {
override canApply(_params: AbAttrBaseParams): boolean { override canApply(_params: AbAttrBaseParams): boolean {
const weatherReplaceable = const weatherReplaceable =
this.weatherType === WeatherType.HEAVY_RAIN || this.weatherType === WeatherType.HEAVY_RAIN
this.weatherType === WeatherType.HARSH_SUN || || this.weatherType === WeatherType.HARSH_SUN
this.weatherType === WeatherType.STRONG_WINDS || || this.weatherType === WeatherType.STRONG_WINDS
!globalScene.arena.weather?.isImmutable(); || !globalScene.arena.weather?.isImmutable();
return weatherReplaceable && globalScene.arena.canSetWeather(this.weatherType); return weatherReplaceable && globalScene.arena.canSetWeather(this.weatherType);
} }
@ -3032,9 +3026,8 @@ export class PostSummonCopyAbilityAbAttr extends PostSummonAbAttr {
} }
if ( if (
!target!.getAbility().isCopiable && !target!.getAbility().isCopiable // Wonder Guard is normally uncopiable so has the attribute, but Trace specifically can copy it
// Wonder Guard is normally uncopiable so has the attribute, but Trace specifically can copy it && !(pokemon.hasAbility(AbilityId.TRACE) && target!.getAbility().id === AbilityId.WONDER_GUARD)
!(pokemon.hasAbility(AbilityId.TRACE) && target!.getAbility().id === AbilityId.WONDER_GUARD)
) { ) {
return false; return false;
} }
@ -3250,10 +3243,10 @@ export class CommanderAbAttr extends AbAttr {
// TODO: Should this work with X + Dondozo fusions? // TODO: Should this work with X + Dondozo fusions?
const ally = pokemon.getAlly(); const ally = pokemon.getAlly();
return ( return (
globalScene.currentBattle?.double && globalScene.currentBattle?.double
!isNullOrUndefined(ally) && && !isNullOrUndefined(ally)
ally.species.speciesId === SpeciesId.DONDOZO && && ally.species.speciesId === SpeciesId.DONDOZO
!(ally.isFainted() || ally.getTag(BattlerTagType.COMMANDED)) && !(ally.isFainted() || ally.getTag(BattlerTagType.COMMANDED))
); );
} }
@ -3319,8 +3312,8 @@ export class PreSwitchOutClearWeatherAbAttr extends PreSwitchOutAbAttr {
switch (weatherType) { switch (weatherType) {
case WeatherType.HARSH_SUN: case WeatherType.HARSH_SUN:
if ( if (
pokemon.hasAbility(AbilityId.DESOLATE_LAND) && pokemon.hasAbility(AbilityId.DESOLATE_LAND)
globalScene && globalScene
.getField(true) .getField(true)
.filter(p => p !== pokemon) .filter(p => p !== pokemon)
.filter(p => p.hasAbility(AbilityId.DESOLATE_LAND)).length === 0 .filter(p => p.hasAbility(AbilityId.DESOLATE_LAND)).length === 0
@ -3330,8 +3323,8 @@ export class PreSwitchOutClearWeatherAbAttr extends PreSwitchOutAbAttr {
break; break;
case WeatherType.HEAVY_RAIN: case WeatherType.HEAVY_RAIN:
if ( if (
pokemon.hasAbility(AbilityId.PRIMORDIAL_SEA) && pokemon.hasAbility(AbilityId.PRIMORDIAL_SEA)
globalScene && globalScene
.getField(true) .getField(true)
.filter(p => p !== pokemon) .filter(p => p !== pokemon)
.filter(p => p.hasAbility(AbilityId.PRIMORDIAL_SEA)).length === 0 .filter(p => p.hasAbility(AbilityId.PRIMORDIAL_SEA)).length === 0
@ -3341,8 +3334,8 @@ export class PreSwitchOutClearWeatherAbAttr extends PreSwitchOutAbAttr {
break; break;
case WeatherType.STRONG_WINDS: case WeatherType.STRONG_WINDS:
if ( if (
pokemon.hasAbility(AbilityId.DELTA_STREAM) && pokemon.hasAbility(AbilityId.DELTA_STREAM)
globalScene && globalScene
.getField(true) .getField(true)
.filter(p => p !== pokemon) .filter(p => p !== pokemon)
.filter(p => p.hasAbility(AbilityId.DELTA_STREAM)).length === 0 .filter(p => p.hasAbility(AbilityId.DELTA_STREAM)).length === 0
@ -3427,8 +3420,8 @@ export class PreLeaveFieldClearWeatherAbAttr extends PreLeaveFieldAbAttr {
switch (weatherType) { switch (weatherType) {
case WeatherType.HARSH_SUN: case WeatherType.HARSH_SUN:
if ( if (
pokemon.hasAbility(AbilityId.DESOLATE_LAND) && pokemon.hasAbility(AbilityId.DESOLATE_LAND)
globalScene && globalScene
.getField(true) .getField(true)
.filter(p => p !== pokemon) .filter(p => p !== pokemon)
.filter(p => p.hasAbility(AbilityId.DESOLATE_LAND)).length === 0 .filter(p => p.hasAbility(AbilityId.DESOLATE_LAND)).length === 0
@ -3438,8 +3431,8 @@ export class PreLeaveFieldClearWeatherAbAttr extends PreLeaveFieldAbAttr {
break; break;
case WeatherType.HEAVY_RAIN: case WeatherType.HEAVY_RAIN:
if ( if (
pokemon.hasAbility(AbilityId.PRIMORDIAL_SEA) && pokemon.hasAbility(AbilityId.PRIMORDIAL_SEA)
globalScene && globalScene
.getField(true) .getField(true)
.filter(p => p !== pokemon) .filter(p => p !== pokemon)
.filter(p => p.hasAbility(AbilityId.PRIMORDIAL_SEA)).length === 0 .filter(p => p.hasAbility(AbilityId.PRIMORDIAL_SEA)).length === 0
@ -3449,8 +3442,8 @@ export class PreLeaveFieldClearWeatherAbAttr extends PreLeaveFieldAbAttr {
break; break;
case WeatherType.STRONG_WINDS: case WeatherType.STRONG_WINDS:
if ( if (
pokemon.hasAbility(AbilityId.DELTA_STREAM) && pokemon.hasAbility(AbilityId.DELTA_STREAM)
globalScene && globalScene
.getField(true) .getField(true)
.filter(p => p !== pokemon) .filter(p => p !== pokemon)
.filter(p => p.hasAbility(AbilityId.DELTA_STREAM)).length === 0 .filter(p => p.hasAbility(AbilityId.DELTA_STREAM)).length === 0
@ -3727,8 +3720,8 @@ export class UserFieldStatusEffectImmunityAbAttr extends AbAttr {
override canApply({ effect, cancelled }: UserFieldStatusEffectImmunityAbAttrParams): boolean { override canApply({ effect, cancelled }: UserFieldStatusEffectImmunityAbAttrParams): boolean {
return ( return (
(!cancelled.value && effect !== StatusEffect.FAINT && this.immuneEffects.length < 1) || (!cancelled.value && effect !== StatusEffect.FAINT && this.immuneEffects.length < 1)
this.immuneEffects.includes(effect) || this.immuneEffects.includes(effect)
); );
} }
@ -3810,9 +3803,9 @@ export class ConditionalUserFieldProtectStatAbAttr extends PreStatStageChangeAbA
return false; return false;
} }
return ( return (
!cancelled.value && !cancelled.value
(isNullOrUndefined(this.protectedStat) || stat === this.protectedStat) && && (isNullOrUndefined(this.protectedStat) || stat === this.protectedStat)
this.condition(target) && this.condition(target)
); );
} }
@ -4202,8 +4195,8 @@ function getAnticipationCondition(): AbAttrCondition {
} }
// the move's base type (not accounting for variable type changes) is super effective // the move's base type (not accounting for variable type changes) is super effective
if ( if (
move.getMove().is("AttackMove") && move.getMove().is("AttackMove")
pokemon.getAttackTypeEffectiveness(move.getMove().type, opponent, true, undefined, move.getMove()) >= 2 && pokemon.getAttackTypeEffectiveness(move.getMove().type, opponent, true, undefined, move.getMove()) >= 2
) { ) {
return true; return true;
} }
@ -4214,14 +4207,14 @@ function getAnticipationCondition(): AbAttrCondition {
// edge case for hidden power, type is computed // edge case for hidden power, type is computed
if (move.getMove().id === MoveId.HIDDEN_POWER) { if (move.getMove().id === MoveId.HIDDEN_POWER) {
const iv_val = Math.floor( const iv_val = Math.floor(
(((opponent.ivs[Stat.HP] & 1) + (((opponent.ivs[Stat.HP] & 1)
(opponent.ivs[Stat.ATK] & 1) * 2 + + (opponent.ivs[Stat.ATK] & 1) * 2
(opponent.ivs[Stat.DEF] & 1) * 4 + + (opponent.ivs[Stat.DEF] & 1) * 4
(opponent.ivs[Stat.SPD] & 1) * 8 + + (opponent.ivs[Stat.SPD] & 1) * 8
(opponent.ivs[Stat.SPATK] & 1) * 16 + + (opponent.ivs[Stat.SPATK] & 1) * 16
(opponent.ivs[Stat.SPDEF] & 1) * 32) * + (opponent.ivs[Stat.SPDEF] & 1) * 32)
15) / * 15)
63, / 63,
); );
const type = [ const type = [
@ -4288,9 +4281,9 @@ export class ForewarnAbAttr extends PostSummonAbAttr {
} else if (move?.getMove().hasAttr("OneHitKOAttr")) { } else if (move?.getMove().hasAttr("OneHitKOAttr")) {
movePower = 150; movePower = 150;
} else if ( } else if (
move?.getMove().id === MoveId.COUNTER || move?.getMove().id === MoveId.COUNTER
move?.getMove().id === MoveId.MIRROR_COAT || || move?.getMove().id === MoveId.MIRROR_COAT
move?.getMove().id === MoveId.METAL_BURST || move?.getMove().id === MoveId.METAL_BURST
) { ) {
movePower = 120; movePower = 120;
} else if (move?.getMove().power === -1) { } else if (move?.getMove().power === -1) {
@ -4881,9 +4874,9 @@ export class PostTurnHurtIfSleepingAbAttr extends PostTurnAbAttr {
.getOpponents() .getOpponents()
.some( .some(
opp => opp =>
(opp.status?.effect === StatusEffect.SLEEP || opp.hasAbility(AbilityId.COMATOSE)) && (opp.status?.effect === StatusEffect.SLEEP || opp.hasAbility(AbilityId.COMATOSE))
!opp.hasAbilityWithAttr("BlockNonDirectDamageAbAttr") && && !opp.hasAbilityWithAttr("BlockNonDirectDamageAbAttr")
!opp.switchOutStatus, && !opp.switchOutStatus,
); );
} }
@ -5017,8 +5010,8 @@ export class PostDancingMoveAbAttr extends PostMoveUsedAbAttr {
]; ];
// The move to replicate cannot come from the Dancer // The move to replicate cannot come from the Dancer
return ( return (
source.getBattlerIndex() !== pokemon.getBattlerIndex() && source.getBattlerIndex() !== pokemon.getBattlerIndex()
!pokemon.summonData.tags.some(tag => forbiddenTags.includes(tag.tagType)) && !pokemon.summonData.tags.some(tag => forbiddenTags.includes(tag.tagType))
); );
} }
@ -5278,12 +5271,12 @@ export interface CheckTrappedAbAttrParams extends AbAttrBaseParams {
export class ArenaTrapAbAttr extends CheckTrappedAbAttr { export class ArenaTrapAbAttr extends CheckTrappedAbAttr {
override canApply({ pokemon, opponent }: CheckTrappedAbAttrParams): boolean { override canApply({ pokemon, opponent }: CheckTrappedAbAttrParams): boolean {
return ( return (
this.arenaTrapCondition(pokemon, opponent) && this.arenaTrapCondition(pokemon, opponent)
!( && !(
opponent.getTypes(true).includes(PokemonType.GHOST) || opponent.getTypes(true).includes(PokemonType.GHOST)
(opponent.getTypes(true).includes(PokemonType.STELLAR) && opponent.getTypes().includes(PokemonType.GHOST)) || (opponent.getTypes(true).includes(PokemonType.STELLAR) && opponent.getTypes().includes(PokemonType.GHOST))
) && )
!opponent.hasAbility(AbilityId.RUN_AWAY) && !opponent.hasAbility(AbilityId.RUN_AWAY)
); );
} }
@ -5443,9 +5436,9 @@ export class PostFaintContactDamageAbAttr extends PostFaintAbAttr {
override canApply({ pokemon, attacker, move, simulated }: PostFaintAbAttrParams): boolean { override canApply({ pokemon, attacker, move, simulated }: PostFaintAbAttrParams): boolean {
if ( if (
move === undefined || move === undefined
attacker === undefined || || attacker === undefined
!move.doesFlagEffectApply({ flag: MoveFlags.MAKES_CONTACT, user: attacker, target: pokemon }) || !move.doesFlagEffectApply({ flag: MoveFlags.MAKES_CONTACT, user: attacker, target: pokemon })
) { ) {
return false; return false;
} }
@ -6020,9 +6013,9 @@ export class IllusionPreSummonAbAttr extends PreSummonAbAttr {
// If the last conscious Pokémon in the party is a Terastallized Ogerpon or Terapagos, Illusion will not activate. // If the last conscious Pokémon in the party is a Terastallized Ogerpon or Terapagos, Illusion will not activate.
// Illusion will also not activate if the Pokémon with Illusion is Terastallized and the last Pokémon in the party is Ogerpon or Terapagos. // Illusion will also not activate if the Pokémon with Illusion is Terastallized and the last Pokémon in the party is Ogerpon or Terapagos.
if ( if (
lastPokemon === pokemon || lastPokemon === pokemon
((speciesId === SpeciesId.OGERPON || speciesId === SpeciesId.TERAPAGOS) && || ((speciesId === SpeciesId.OGERPON || speciesId === SpeciesId.TERAPAGOS)
(lastPokemon.isTerastallized || pokemon.isTerastallized)) && (lastPokemon.isTerastallized || pokemon.isTerastallized))
) { ) {
return false; return false;
} }
@ -6343,30 +6336,30 @@ class ForceSwitchOutHelper {
} }
if ( if (
!player && !player
globalScene.currentBattle.battleType === BattleType.WILD && && globalScene.currentBattle.battleType === BattleType.WILD
!globalScene.currentBattle.waveIndex && && !globalScene.currentBattle.waveIndex
globalScene.currentBattle.waveIndex % 10 === 0 && globalScene.currentBattle.waveIndex % 10 === 0
) { ) {
return false; return false;
} }
if ( if (
!player && !player
globalScene.currentBattle.isBattleMysteryEncounter() && && globalScene.currentBattle.isBattleMysteryEncounter()
!globalScene.currentBattle.mysteryEncounter?.fleeAllowed && !globalScene.currentBattle.mysteryEncounter?.fleeAllowed
) { ) {
return false; return false;
} }
const party = player ? globalScene.getPlayerParty() : globalScene.getEnemyParty(); const party = player ? globalScene.getPlayerParty() : globalScene.getEnemyParty();
return ( return (
(!player && globalScene.currentBattle.battleType === BattleType.WILD) || (!player && globalScene.currentBattle.battleType === BattleType.WILD)
party.filter( || party.filter(
p => p =>
p.isAllowedInBattle() && p.isAllowedInBattle()
!p.isOnField() && && !p.isOnField()
(player || (p as EnemyPokemon).trainerSlot === (switchOutTarget as EnemyPokemon).trainerSlot), && (player || (p as EnemyPokemon).trainerSlot === (switchOutTarget as EnemyPokemon).trainerSlot),
).length > 0 ).length > 0
); );
} }
@ -6460,8 +6453,8 @@ export class PostDamageForceSwitchAbAttr extends PostDamageAbAttr {
const enemyLastMoveUsed = enemyMoveHistory[enemyMoveHistory.length - 1]; const enemyLastMoveUsed = enemyMoveHistory[enemyMoveHistory.length - 1];
// Will not activate if the Pokémon's HP falls below half while it is in the air during Sky Drop. // Will not activate if the Pokémon's HP falls below half while it is in the air during Sky Drop.
if ( if (
forbiddenDefendingMoves.includes(enemyLastMoveUsed.move) || forbiddenDefendingMoves.includes(enemyLastMoveUsed.move)
(enemyLastMoveUsed.move === MoveId.SKY_DROP && enemyLastMoveUsed.result === MoveResult.OTHER) || (enemyLastMoveUsed.move === MoveId.SKY_DROP && enemyLastMoveUsed.result === MoveResult.OTHER)
) { ) {
return false; return false;
// Will not activate if the Pokémon's HP falls below half by a move affected by Sheer Force. // Will not activate if the Pokémon's HP falls below half by a move affected by Sheer Force.
@ -6750,8 +6743,8 @@ function getPokemonWithWeatherBasedForms() {
.getField(true) .getField(true)
.filter( .filter(
p => p =>
(p.hasAbility(AbilityId.FORECAST) && p.species.speciesId === SpeciesId.CASTFORM) || (p.hasAbility(AbilityId.FORECAST) && p.species.speciesId === SpeciesId.CASTFORM)
(p.hasAbility(AbilityId.FLOWER_GIFT) && p.species.speciesId === SpeciesId.CHERRIM), || (p.hasAbility(AbilityId.FLOWER_GIFT) && p.species.speciesId === SpeciesId.CHERRIM),
); );
} }
@ -7450,7 +7443,7 @@ export function initAbilities() {
.conditionalAttr(pokemon => pokemon.formIndex === 0, PostSummonAddBattlerTagAbAttr, BattlerTagType.DISGUISE, 0, false) .conditionalAttr(pokemon => pokemon.formIndex === 0, PostSummonAddBattlerTagAbAttr, BattlerTagType.DISGUISE, 0, false)
.attr(FormBlockDamageAbAttr, .attr(FormBlockDamageAbAttr,
(target, user, move) => !!target.getTag(BattlerTagType.DISGUISE) && target.getMoveEffectiveness(user, move) > 0, 0, BattlerTagType.DISGUISE, (target, user, move) => !!target.getTag(BattlerTagType.DISGUISE) && target.getMoveEffectiveness(user, move) > 0, 0, BattlerTagType.DISGUISE,
(pokemon, abilityName) => i18next.t("abilityTriggers:disguiseAvoidedDamage", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), abilityName: abilityName }), (pokemon, abilityName) => i18next.t("abilityTriggers:disguiseAvoidedDamage", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), abilityName }),
(pokemon) => toDmgValue(pokemon.getMaxHp() / 8)) (pokemon) => toDmgValue(pokemon.getMaxHp() / 8))
.attr(PostBattleInitFormChangeAbAttr, () => 0) .attr(PostBattleInitFormChangeAbAttr, () => 0)
.attr(PostFaintFormChangeAbAttr, () => 0) .attr(PostFaintFormChangeAbAttr, () => 0)
@ -7624,7 +7617,7 @@ export function initAbilities() {
.attr(PostWeatherChangeAddBattlerTagAttr, BattlerTagType.ICE_FACE, 0, WeatherType.HAIL, WeatherType.SNOW) .attr(PostWeatherChangeAddBattlerTagAttr, BattlerTagType.ICE_FACE, 0, WeatherType.HAIL, WeatherType.SNOW)
.attr(FormBlockDamageAbAttr, .attr(FormBlockDamageAbAttr,
(target, _user, move) => move.category === MoveCategory.PHYSICAL && !!target.getTag(BattlerTagType.ICE_FACE), 0, BattlerTagType.ICE_FACE, (target, _user, move) => move.category === MoveCategory.PHYSICAL && !!target.getTag(BattlerTagType.ICE_FACE), 0, BattlerTagType.ICE_FACE,
(pokemon, abilityName) => i18next.t("abilityTriggers:iceFaceAvoidedDamage", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), abilityName: abilityName })) (pokemon, abilityName) => i18next.t("abilityTriggers:iceFaceAvoidedDamage", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), abilityName }))
.attr(PostBattleInitFormChangeAbAttr, () => 0) .attr(PostBattleInitFormChangeAbAttr, () => 0)
.uncopiable() .uncopiable()
.unreplaceable() .unreplaceable()

View File

@ -570,10 +570,10 @@ class MatBlockTag extends ConditionalProtectTag {
const CraftyShieldConditionFunc: ProtectConditionFunc = (_arena, moveId) => { const CraftyShieldConditionFunc: ProtectConditionFunc = (_arena, moveId) => {
const move = allMoves[moveId]; const move = allMoves[moveId];
return ( return (
move.category === MoveCategory.STATUS && move.category === MoveCategory.STATUS
move.moveTarget !== MoveTarget.ENEMY_SIDE && && move.moveTarget !== MoveTarget.ENEMY_SIDE
move.moveTarget !== MoveTarget.BOTH_SIDES && && move.moveTarget !== MoveTarget.BOTH_SIDES
move.moveTarget !== MoveTarget.ALL && move.moveTarget !== MoveTarget.ALL
); );
}; };

File diff suppressed because it is too large Load Diff

View File

@ -500,7 +500,12 @@ export const speciesEggMoves = {
[SpeciesId.GALAR_ZIGZAGOON]: [MoveId.CEASELESS_EDGE, MoveId.FACADE, MoveId.PARTING_SHOT, MoveId.EXTREME_SPEED], [SpeciesId.GALAR_ZIGZAGOON]: [MoveId.CEASELESS_EDGE, MoveId.FACADE, MoveId.PARTING_SHOT, MoveId.EXTREME_SPEED],
[SpeciesId.GALAR_DARUMAKA]: [MoveId.ICE_SPINNER, MoveId.ZING_ZAP, MoveId.DRAIN_PUNCH, MoveId.PYRO_BALL], [SpeciesId.GALAR_DARUMAKA]: [MoveId.ICE_SPINNER, MoveId.ZING_ZAP, MoveId.DRAIN_PUNCH, MoveId.PYRO_BALL],
[SpeciesId.GALAR_YAMASK]: [MoveId.STRENGTH_SAP, MoveId.DIRE_CLAW, MoveId.THOUSAND_WAVES, MoveId.SPECTRAL_THIEF], [SpeciesId.GALAR_YAMASK]: [MoveId.STRENGTH_SAP, MoveId.DIRE_CLAW, MoveId.THOUSAND_WAVES, MoveId.SPECTRAL_THIEF],
[SpeciesId.GALAR_STUNFISK]: [ MoveId.SPIKY_SHIELD, MoveId.THOUSAND_ARROWS, MoveId.STRENGTH_SAP, MoveId.DOUBLE_IRON_BASH ], [SpeciesId.GALAR_STUNFISK]: [
MoveId.SPIKY_SHIELD,
MoveId.THOUSAND_ARROWS,
MoveId.STRENGTH_SAP,
MoveId.DOUBLE_IRON_BASH,
],
[SpeciesId.HISUI_GROWLITHE]: [MoveId.WAVE_CRASH, MoveId.HEAD_SMASH, MoveId.VOLT_TACKLE, MoveId.DRAGON_DANCE], [SpeciesId.HISUI_GROWLITHE]: [MoveId.WAVE_CRASH, MoveId.HEAD_SMASH, MoveId.VOLT_TACKLE, MoveId.DRAGON_DANCE],
[SpeciesId.HISUI_VOLTORB]: [MoveId.FROST_BREATH, MoveId.NASTY_PLOT, MoveId.APPLE_ACID, MoveId.ELECTRO_DRIFT], [SpeciesId.HISUI_VOLTORB]: [MoveId.FROST_BREATH, MoveId.NASTY_PLOT, MoveId.APPLE_ACID, MoveId.ELECTRO_DRIFT],
[SpeciesId.HISUI_QWILFISH]: [MoveId.CEASELESS_EDGE, MoveId.BANEFUL_BUNKER, MoveId.RECOVER, MoveId.FISHIOUS_REND], [SpeciesId.HISUI_QWILFISH]: [MoveId.CEASELESS_EDGE, MoveId.BANEFUL_BUNKER, MoveId.RECOVER, MoveId.FISHIOUS_REND],
@ -581,7 +586,7 @@ export const speciesEggMoves = {
[SpeciesId.PECHARUNT]: [MoveId.TAKE_HEART, MoveId.BODY_PRESS, MoveId.SAPPY_SEED, MoveId.ASTRAL_BARRAGE], [SpeciesId.PECHARUNT]: [MoveId.TAKE_HEART, MoveId.BODY_PRESS, MoveId.SAPPY_SEED, MoveId.ASTRAL_BARRAGE],
[SpeciesId.PALDEA_TAUROS]: [MoveId.NO_RETREAT, MoveId.BLAZING_TORQUE, MoveId.AQUA_STEP, MoveId.THUNDEROUS_KICK], [SpeciesId.PALDEA_TAUROS]: [MoveId.NO_RETREAT, MoveId.BLAZING_TORQUE, MoveId.AQUA_STEP, MoveId.THUNDEROUS_KICK],
[SpeciesId.PALDEA_WOOPER]: [MoveId.STONE_AXE, MoveId.RECOVER, MoveId.BANEFUL_BUNKER, MoveId.BARB_BARRAGE], [SpeciesId.PALDEA_WOOPER]: [MoveId.STONE_AXE, MoveId.RECOVER, MoveId.BANEFUL_BUNKER, MoveId.BARB_BARRAGE],
[SpeciesId.BLOODMOON_URSALUNA]: [ MoveId.NASTY_PLOT, MoveId.ROCK_POLISH, MoveId.SANDSEAR_STORM, MoveId.BOOMBURST ] [SpeciesId.BLOODMOON_URSALUNA]: [MoveId.NASTY_PLOT, MoveId.ROCK_POLISH, MoveId.SANDSEAR_STORM, MoveId.BOOMBURST],
}; };
/** /**
@ -613,11 +618,11 @@ function parseEggMoves(content: string): void {
console.warn(moveName, "could not be parsed"); console.warn(moveName, "could not be parsed");
} }
eggMoves.push(moveIndex > -1 ? moveIndex as MoveId : MoveId.NONE); eggMoves.push(moveIndex > -1 ? (moveIndex as MoveId) : MoveId.NONE);
} }
if (eggMoves.every(m => m === MoveId.NONE)) { if (eggMoves.every(m => m === MoveId.NONE)) {
console.warn(`Species ${toTitleCase(SpeciesId[species])} could not be parsed, excluding from output...`) console.warn(`Species ${toTitleCase(SpeciesId[species])} could not be parsed, excluding from output...`);
} else { } else {
output += `[SpeciesId.${SpeciesId[species]}]: [ ${eggMoves.map(m => `MoveId.${MoveId[m]}`).join(", ")} ],\n`; output += `[SpeciesId.${SpeciesId[species]}]: [ ${eggMoves.map(m => `MoveId.${MoveId[m]}`).join(", ")} ],\n`;
} }

View File

@ -2,11 +2,11 @@ import { AbilityId } from "#enums/ability-id";
import { SpeciesId } from "#enums/species-id"; import { SpeciesId } from "#enums/species-id";
export interface PassiveAbilities { export interface PassiveAbilities {
[key: number]: AbilityId [key: number]: AbilityId;
} }
interface StarterPassiveAbilities { interface StarterPassiveAbilities {
[key: number]: PassiveAbilities [key: number]: PassiveAbilities;
} }
export const starterPassiveAbilities: StarterPassiveAbilities = { export const starterPassiveAbilities: StarterPassiveAbilities = {
@ -15,7 +15,12 @@ export const starterPassiveAbilities: StarterPassiveAbilities = {
[SpeciesId.VENUSAUR]: { 0: AbilityId.GRASSY_SURGE, 1: AbilityId.SEED_SOWER, 2: AbilityId.FLOWER_VEIL }, [SpeciesId.VENUSAUR]: { 0: AbilityId.GRASSY_SURGE, 1: AbilityId.SEED_SOWER, 2: AbilityId.FLOWER_VEIL },
[SpeciesId.CHARMANDER]: { 0: AbilityId.SHEER_FORCE }, [SpeciesId.CHARMANDER]: { 0: AbilityId.SHEER_FORCE },
[SpeciesId.CHARMELEON]: { 0: AbilityId.BEAST_BOOST }, [SpeciesId.CHARMELEON]: { 0: AbilityId.BEAST_BOOST },
[SpeciesId.CHARIZARD]: { 0: AbilityId.BEAST_BOOST, 1: AbilityId.LEVITATE, 2: AbilityId.TURBOBLAZE, 3: AbilityId.UNNERVE }, [SpeciesId.CHARIZARD]: {
0: AbilityId.BEAST_BOOST,
1: AbilityId.LEVITATE,
2: AbilityId.TURBOBLAZE,
3: AbilityId.UNNERVE,
},
[SpeciesId.SQUIRTLE]: { 0: AbilityId.DAUNTLESS_SHIELD }, [SpeciesId.SQUIRTLE]: { 0: AbilityId.DAUNTLESS_SHIELD },
[SpeciesId.WARTORTLE]: { 0: AbilityId.DAUNTLESS_SHIELD }, [SpeciesId.WARTORTLE]: { 0: AbilityId.DAUNTLESS_SHIELD },
[SpeciesId.BLASTOISE]: { 0: AbilityId.DAUNTLESS_SHIELD, 1: AbilityId.BULLETPROOF, 2: AbilityId.BULLETPROOF }, [SpeciesId.BLASTOISE]: { 0: AbilityId.DAUNTLESS_SHIELD, 1: AbilityId.BULLETPROOF, 2: AbilityId.BULLETPROOF },
@ -192,7 +197,17 @@ export const starterPassiveAbilities: StarterPassiveAbilities = {
[SpeciesId.CHINCHOU]: { 0: AbilityId.REGENERATOR }, [SpeciesId.CHINCHOU]: { 0: AbilityId.REGENERATOR },
[SpeciesId.LANTURN]: { 0: AbilityId.REGENERATOR }, [SpeciesId.LANTURN]: { 0: AbilityId.REGENERATOR },
[SpeciesId.PICHU]: { 0: AbilityId.ELECTRIC_SURGE, 1: AbilityId.STURDY }, [SpeciesId.PICHU]: { 0: AbilityId.ELECTRIC_SURGE, 1: AbilityId.STURDY },
[SpeciesId.PIKACHU]: { 0: AbilityId.ELECTRIC_SURGE, 1: AbilityId.STURDY, 2: AbilityId.COSTAR, 3: AbilityId.IRON_FIST, 4: AbilityId.QUEENLY_MAJESTY, 5: AbilityId.MISTY_SURGE, 6: AbilityId.TINTED_LENS, 7: AbilityId.LIBERO, 8: AbilityId.THICK_FAT }, [SpeciesId.PIKACHU]: {
0: AbilityId.ELECTRIC_SURGE,
1: AbilityId.STURDY,
2: AbilityId.COSTAR,
3: AbilityId.IRON_FIST,
4: AbilityId.QUEENLY_MAJESTY,
5: AbilityId.MISTY_SURGE,
6: AbilityId.TINTED_LENS,
7: AbilityId.LIBERO,
8: AbilityId.THICK_FAT,
},
[SpeciesId.RAICHU]: { 0: AbilityId.ELECTRIC_SURGE }, [SpeciesId.RAICHU]: { 0: AbilityId.ELECTRIC_SURGE },
[SpeciesId.ALOLA_RAICHU]: { 0: AbilityId.ELECTRIC_SURGE }, [SpeciesId.ALOLA_RAICHU]: { 0: AbilityId.ELECTRIC_SURGE },
[SpeciesId.CLEFFA]: { 0: AbilityId.PRANKSTER }, [SpeciesId.CLEFFA]: { 0: AbilityId.PRANKSTER },
@ -224,7 +239,36 @@ export const starterPassiveAbilities: StarterPassiveAbilities = {
[SpeciesId.HONCHKROW]: { 0: AbilityId.INTIMIDATE }, [SpeciesId.HONCHKROW]: { 0: AbilityId.INTIMIDATE },
[SpeciesId.MISDREAVUS]: { 0: AbilityId.BEADS_OF_RUIN }, [SpeciesId.MISDREAVUS]: { 0: AbilityId.BEADS_OF_RUIN },
[SpeciesId.MISMAGIUS]: { 0: AbilityId.BEADS_OF_RUIN }, [SpeciesId.MISMAGIUS]: { 0: AbilityId.BEADS_OF_RUIN },
[SpeciesId.UNOWN]: { 0: AbilityId.ADAPTABILITY, 1: AbilityId.BEAST_BOOST, 2: AbilityId.CONTRARY, 3: AbilityId.DAZZLING, 4: AbilityId.EMERGENCY_EXIT, 5: AbilityId.FRIEND_GUARD, 6: AbilityId.GOOD_AS_GOLD, 7: AbilityId.HONEY_GATHER, 8: AbilityId.IMPOSTER, 9: AbilityId.JUSTIFIED, 10: AbilityId.KLUTZ, 11: AbilityId.LIBERO, 12: AbilityId.MOODY, 13: AbilityId.NEUTRALIZING_GAS, 14: AbilityId.OPPORTUNIST, 15: AbilityId.PICKUP, 16: AbilityId.QUICK_DRAW, 17: AbilityId.RUN_AWAY, 18: AbilityId.SIMPLE, 19: AbilityId.TRACE, 20: AbilityId.UNNERVE, 21: AbilityId.VICTORY_STAR, 22: AbilityId.WANDERING_SPIRIT, 23: AbilityId.FAIRY_AURA, 24: AbilityId.DARK_AURA, 25: AbilityId.AURA_BREAK, 26: AbilityId.PURE_POWER, 27: AbilityId.UNAWARE }, [SpeciesId.UNOWN]: {
0: AbilityId.ADAPTABILITY,
1: AbilityId.BEAST_BOOST,
2: AbilityId.CONTRARY,
3: AbilityId.DAZZLING,
4: AbilityId.EMERGENCY_EXIT,
5: AbilityId.FRIEND_GUARD,
6: AbilityId.GOOD_AS_GOLD,
7: AbilityId.HONEY_GATHER,
8: AbilityId.IMPOSTER,
9: AbilityId.JUSTIFIED,
10: AbilityId.KLUTZ,
11: AbilityId.LIBERO,
12: AbilityId.MOODY,
13: AbilityId.NEUTRALIZING_GAS,
14: AbilityId.OPPORTUNIST,
15: AbilityId.PICKUP,
16: AbilityId.QUICK_DRAW,
17: AbilityId.RUN_AWAY,
18: AbilityId.SIMPLE,
19: AbilityId.TRACE,
20: AbilityId.UNNERVE,
21: AbilityId.VICTORY_STAR,
22: AbilityId.WANDERING_SPIRIT,
23: AbilityId.FAIRY_AURA,
24: AbilityId.DARK_AURA,
25: AbilityId.AURA_BREAK,
26: AbilityId.PURE_POWER,
27: AbilityId.UNAWARE,
},
[SpeciesId.GIRAFARIG]: { 0: AbilityId.PARENTAL_BOND }, [SpeciesId.GIRAFARIG]: { 0: AbilityId.PARENTAL_BOND },
[SpeciesId.FARIGIRAF]: { 0: AbilityId.PARENTAL_BOND }, [SpeciesId.FARIGIRAF]: { 0: AbilityId.PARENTAL_BOND },
[SpeciesId.PINECO]: { 0: AbilityId.ROUGH_SKIN }, [SpeciesId.PINECO]: { 0: AbilityId.ROUGH_SKIN },
@ -385,7 +429,12 @@ export const starterPassiveAbilities: StarterPassiveAbilities = {
[SpeciesId.ARMALDO]: { 0: AbilityId.WATER_ABSORB }, [SpeciesId.ARMALDO]: { 0: AbilityId.WATER_ABSORB },
[SpeciesId.FEEBAS]: { 0: AbilityId.MULTISCALE }, [SpeciesId.FEEBAS]: { 0: AbilityId.MULTISCALE },
[SpeciesId.MILOTIC]: { 0: AbilityId.MAGIC_GUARD }, [SpeciesId.MILOTIC]: { 0: AbilityId.MAGIC_GUARD },
[SpeciesId.CASTFORM]: { 0: AbilityId.ADAPTABILITY, 1: AbilityId.ADAPTABILITY, 2: AbilityId.ADAPTABILITY, 3: AbilityId.ADAPTABILITY }, [SpeciesId.CASTFORM]: {
0: AbilityId.ADAPTABILITY,
1: AbilityId.ADAPTABILITY,
2: AbilityId.ADAPTABILITY,
3: AbilityId.ADAPTABILITY,
},
[SpeciesId.KECLEON]: { 0: AbilityId.ADAPTABILITY }, [SpeciesId.KECLEON]: { 0: AbilityId.ADAPTABILITY },
[SpeciesId.SHUPPET]: { 0: AbilityId.SHADOW_SHIELD }, [SpeciesId.SHUPPET]: { 0: AbilityId.SHADOW_SHIELD },
[SpeciesId.BANETTE]: { 0: AbilityId.SHADOW_SHIELD, 1: AbilityId.SHADOW_SHIELD }, [SpeciesId.BANETTE]: { 0: AbilityId.SHADOW_SHIELD, 1: AbilityId.SHADOW_SHIELD },
@ -422,7 +471,12 @@ export const starterPassiveAbilities: StarterPassiveAbilities = {
[SpeciesId.GROUDON]: { 0: AbilityId.MOLD_BREAKER, 1: AbilityId.TURBOBLAZE }, [SpeciesId.GROUDON]: { 0: AbilityId.MOLD_BREAKER, 1: AbilityId.TURBOBLAZE },
[SpeciesId.RAYQUAZA]: { 0: AbilityId.UNNERVE, 1: AbilityId.UNNERVE }, [SpeciesId.RAYQUAZA]: { 0: AbilityId.UNNERVE, 1: AbilityId.UNNERVE },
[SpeciesId.JIRACHI]: { 0: AbilityId.PURIFYING_SALT }, [SpeciesId.JIRACHI]: { 0: AbilityId.PURIFYING_SALT },
[SpeciesId.DEOXYS]: { 0: AbilityId.PROTEAN, 1: AbilityId.ADAPTABILITY, 2: AbilityId.REGENERATOR, 3: AbilityId.SHADOW_SHIELD }, [SpeciesId.DEOXYS]: {
0: AbilityId.PROTEAN,
1: AbilityId.ADAPTABILITY,
2: AbilityId.REGENERATOR,
3: AbilityId.SHADOW_SHIELD,
},
[SpeciesId.TURTWIG]: { 0: AbilityId.SOLID_ROCK }, [SpeciesId.TURTWIG]: { 0: AbilityId.SOLID_ROCK },
[SpeciesId.GROTLE]: { 0: AbilityId.SOLID_ROCK }, [SpeciesId.GROTLE]: { 0: AbilityId.SOLID_ROCK },
@ -505,7 +559,14 @@ export const starterPassiveAbilities: StarterPassiveAbilities = {
[SpeciesId.MANTINE]: { 0: AbilityId.UNAWARE }, [SpeciesId.MANTINE]: { 0: AbilityId.UNAWARE },
[SpeciesId.SNOVER]: { 0: AbilityId.SLUSH_RUSH }, [SpeciesId.SNOVER]: { 0: AbilityId.SLUSH_RUSH },
[SpeciesId.ABOMASNOW]: { 0: AbilityId.SLUSH_RUSH, 1: AbilityId.SEED_SOWER }, [SpeciesId.ABOMASNOW]: { 0: AbilityId.SLUSH_RUSH, 1: AbilityId.SEED_SOWER },
[SpeciesId.ROTOM]: { 0: AbilityId.HADRON_ENGINE, 1: AbilityId.HADRON_ENGINE, 2: AbilityId.HADRON_ENGINE, 3: AbilityId.HADRON_ENGINE, 4: AbilityId.HADRON_ENGINE, 5: AbilityId.HADRON_ENGINE }, [SpeciesId.ROTOM]: {
0: AbilityId.HADRON_ENGINE,
1: AbilityId.HADRON_ENGINE,
2: AbilityId.HADRON_ENGINE,
3: AbilityId.HADRON_ENGINE,
4: AbilityId.HADRON_ENGINE,
5: AbilityId.HADRON_ENGINE,
},
[SpeciesId.UXIE]: { 0: AbilityId.ILLUSION }, [SpeciesId.UXIE]: { 0: AbilityId.ILLUSION },
[SpeciesId.MESPRIT]: { 0: AbilityId.MOODY }, [SpeciesId.MESPRIT]: { 0: AbilityId.MOODY },
[SpeciesId.AZELF]: { 0: AbilityId.NEUROFORCE }, [SpeciesId.AZELF]: { 0: AbilityId.NEUROFORCE },
@ -519,7 +580,26 @@ export const starterPassiveAbilities: StarterPassiveAbilities = {
[SpeciesId.MANAPHY]: { 0: AbilityId.PRIMORDIAL_SEA }, [SpeciesId.MANAPHY]: { 0: AbilityId.PRIMORDIAL_SEA },
[SpeciesId.DARKRAI]: { 0: AbilityId.UNNERVE }, [SpeciesId.DARKRAI]: { 0: AbilityId.UNNERVE },
[SpeciesId.SHAYMIN]: { 0: AbilityId.GRASSY_SURGE, 1: AbilityId.DELTA_STREAM }, [SpeciesId.SHAYMIN]: { 0: AbilityId.GRASSY_SURGE, 1: AbilityId.DELTA_STREAM },
[SpeciesId.ARCEUS]: { 0: AbilityId.ADAPTABILITY, 1: AbilityId.ADAPTABILITY, 2: AbilityId.ADAPTABILITY, 3: AbilityId.ADAPTABILITY, 4: AbilityId.ADAPTABILITY, 5: AbilityId.ADAPTABILITY, 6: AbilityId.ADAPTABILITY, 7: AbilityId.ADAPTABILITY, 8: AbilityId.ADAPTABILITY, 9: AbilityId.ADAPTABILITY, 10: AbilityId.ADAPTABILITY, 11: AbilityId.ADAPTABILITY, 12: AbilityId.ADAPTABILITY, 13: AbilityId.ADAPTABILITY, 14: AbilityId.ADAPTABILITY, 15: AbilityId.ADAPTABILITY, 16: AbilityId.ADAPTABILITY, 17: AbilityId.ADAPTABILITY }, [SpeciesId.ARCEUS]: {
0: AbilityId.ADAPTABILITY,
1: AbilityId.ADAPTABILITY,
2: AbilityId.ADAPTABILITY,
3: AbilityId.ADAPTABILITY,
4: AbilityId.ADAPTABILITY,
5: AbilityId.ADAPTABILITY,
6: AbilityId.ADAPTABILITY,
7: AbilityId.ADAPTABILITY,
8: AbilityId.ADAPTABILITY,
9: AbilityId.ADAPTABILITY,
10: AbilityId.ADAPTABILITY,
11: AbilityId.ADAPTABILITY,
12: AbilityId.ADAPTABILITY,
13: AbilityId.ADAPTABILITY,
14: AbilityId.ADAPTABILITY,
15: AbilityId.ADAPTABILITY,
16: AbilityId.ADAPTABILITY,
17: AbilityId.ADAPTABILITY,
},
[SpeciesId.VICTINI]: { 0: AbilityId.SHEER_FORCE }, [SpeciesId.VICTINI]: { 0: AbilityId.SHEER_FORCE },
[SpeciesId.SNIVY]: { 0: AbilityId.MULTISCALE }, [SpeciesId.SNIVY]: { 0: AbilityId.MULTISCALE },
@ -615,8 +695,18 @@ export const starterPassiveAbilities: StarterPassiveAbilities = {
[SpeciesId.VANILLITE]: { 0: AbilityId.REFRIGERATE }, [SpeciesId.VANILLITE]: { 0: AbilityId.REFRIGERATE },
[SpeciesId.VANILLISH]: { 0: AbilityId.REFRIGERATE }, [SpeciesId.VANILLISH]: { 0: AbilityId.REFRIGERATE },
[SpeciesId.VANILLUXE]: { 0: AbilityId.SLUSH_RUSH }, [SpeciesId.VANILLUXE]: { 0: AbilityId.SLUSH_RUSH },
[SpeciesId.DEERLING]: { 0: AbilityId.FLOWER_VEIL, 1: AbilityId.CUD_CHEW, 2: AbilityId.HARVEST, 3: AbilityId.FUR_COAT }, [SpeciesId.DEERLING]: {
[SpeciesId.SAWSBUCK]: { 0: AbilityId.FLOWER_VEIL, 1: AbilityId.CUD_CHEW, 2: AbilityId.HARVEST, 3: AbilityId.FUR_COAT }, 0: AbilityId.FLOWER_VEIL,
1: AbilityId.CUD_CHEW,
2: AbilityId.HARVEST,
3: AbilityId.FUR_COAT,
},
[SpeciesId.SAWSBUCK]: {
0: AbilityId.FLOWER_VEIL,
1: AbilityId.CUD_CHEW,
2: AbilityId.HARVEST,
3: AbilityId.FUR_COAT,
},
[SpeciesId.EMOLGA]: { 0: AbilityId.SERENE_GRACE }, [SpeciesId.EMOLGA]: { 0: AbilityId.SERENE_GRACE },
[SpeciesId.KARRABLAST]: { 0: AbilityId.QUICK_DRAW }, [SpeciesId.KARRABLAST]: { 0: AbilityId.QUICK_DRAW },
[SpeciesId.ESCAVALIER]: { 0: AbilityId.QUICK_DRAW }, [SpeciesId.ESCAVALIER]: { 0: AbilityId.QUICK_DRAW },
@ -681,7 +771,13 @@ export const starterPassiveAbilities: StarterPassiveAbilities = {
[SpeciesId.KYUREM]: { 0: AbilityId.SNOW_WARNING, 1: AbilityId.HADRON_ENGINE, 2: AbilityId.ORICHALCUM_PULSE }, [SpeciesId.KYUREM]: { 0: AbilityId.SNOW_WARNING, 1: AbilityId.HADRON_ENGINE, 2: AbilityId.ORICHALCUM_PULSE },
[SpeciesId.KELDEO]: { 0: AbilityId.GRIM_NEIGH, 1: AbilityId.GRIM_NEIGH }, [SpeciesId.KELDEO]: { 0: AbilityId.GRIM_NEIGH, 1: AbilityId.GRIM_NEIGH },
[SpeciesId.MELOETTA]: { 0: AbilityId.PUNK_ROCK, 1: AbilityId.SCRAPPY }, [SpeciesId.MELOETTA]: { 0: AbilityId.PUNK_ROCK, 1: AbilityId.SCRAPPY },
[SpeciesId.GENESECT]: { 0: AbilityId.PROTEAN, 1: AbilityId.PROTEAN, 2: AbilityId.PROTEAN, 3: AbilityId.PROTEAN, 4: AbilityId.PROTEAN }, [SpeciesId.GENESECT]: {
0: AbilityId.PROTEAN,
1: AbilityId.PROTEAN,
2: AbilityId.PROTEAN,
3: AbilityId.PROTEAN,
4: AbilityId.PROTEAN,
},
[SpeciesId.CHESPIN]: { 0: AbilityId.ROUGH_SKIN }, [SpeciesId.CHESPIN]: { 0: AbilityId.ROUGH_SKIN },
[SpeciesId.QUILLADIN]: { 0: AbilityId.DAUNTLESS_SHIELD }, [SpeciesId.QUILLADIN]: { 0: AbilityId.DAUNTLESS_SHIELD },
@ -697,19 +793,111 @@ export const starterPassiveAbilities: StarterPassiveAbilities = {
[SpeciesId.FLETCHLING]: { 0: AbilityId.FLAME_BODY }, [SpeciesId.FLETCHLING]: { 0: AbilityId.FLAME_BODY },
[SpeciesId.FLETCHINDER]: { 0: AbilityId.MAGIC_GUARD }, [SpeciesId.FLETCHINDER]: { 0: AbilityId.MAGIC_GUARD },
[SpeciesId.TALONFLAME]: { 0: AbilityId.MAGIC_GUARD }, [SpeciesId.TALONFLAME]: { 0: AbilityId.MAGIC_GUARD },
[SpeciesId.SCATTERBUG]: { 0: AbilityId.RUN_AWAY, 1: AbilityId.RUN_AWAY, 2: AbilityId.RUN_AWAY, 3: AbilityId.RUN_AWAY, 4: AbilityId.RUN_AWAY, 5: AbilityId.RUN_AWAY, 6: AbilityId.RUN_AWAY, 7: AbilityId.RUN_AWAY, 8: AbilityId.RUN_AWAY, 9: AbilityId.RUN_AWAY, 10: AbilityId.RUN_AWAY, 11: AbilityId.RUN_AWAY, 12: AbilityId.RUN_AWAY, 13: AbilityId.RUN_AWAY, 14: AbilityId.RUN_AWAY, 15: AbilityId.RUN_AWAY, 16: AbilityId.RUN_AWAY, 17: AbilityId.RUN_AWAY, 18: AbilityId.RUN_AWAY, 19: AbilityId.RUN_AWAY }, [SpeciesId.SCATTERBUG]: {
[SpeciesId.SPEWPA]: { 0: AbilityId.COMPOUND_EYES, 1: AbilityId.COMPOUND_EYES, 2: AbilityId.COMPOUND_EYES, 3: AbilityId.COMPOUND_EYES, 4: AbilityId.COMPOUND_EYES, 5: AbilityId.COMPOUND_EYES, 6: AbilityId.COMPOUND_EYES, 7: AbilityId.COMPOUND_EYES, 8: AbilityId.COMPOUND_EYES, 9: AbilityId.COMPOUND_EYES, 10: AbilityId.COMPOUND_EYES, 11: AbilityId.COMPOUND_EYES, 12: AbilityId.COMPOUND_EYES, 13: AbilityId.COMPOUND_EYES, 14: AbilityId.COMPOUND_EYES, 15: AbilityId.COMPOUND_EYES, 16: AbilityId.COMPOUND_EYES, 17: AbilityId.COMPOUND_EYES, 18: AbilityId.COMPOUND_EYES, 19: AbilityId.COMPOUND_EYES }, 0: AbilityId.RUN_AWAY,
[SpeciesId.VIVILLON]: { 0: AbilityId.PRANKSTER, 1: AbilityId.PRANKSTER, 2: AbilityId.PRANKSTER, 3: AbilityId.PRANKSTER, 4: AbilityId.PRANKSTER, 5: AbilityId.PRANKSTER, 6: AbilityId.PRANKSTER, 7: AbilityId.PRANKSTER, 8: AbilityId.PRANKSTER, 9: AbilityId.PRANKSTER, 10: AbilityId.PRANKSTER, 11: AbilityId.PRANKSTER, 12: AbilityId.PRANKSTER, 13: AbilityId.PRANKSTER, 14: AbilityId.PRANKSTER, 15: AbilityId.PRANKSTER, 16: AbilityId.PRANKSTER, 17: AbilityId.PRANKSTER, 18: AbilityId.PRANKSTER, 19: AbilityId.PRANKSTER }, 1: AbilityId.RUN_AWAY,
2: AbilityId.RUN_AWAY,
3: AbilityId.RUN_AWAY,
4: AbilityId.RUN_AWAY,
5: AbilityId.RUN_AWAY,
6: AbilityId.RUN_AWAY,
7: AbilityId.RUN_AWAY,
8: AbilityId.RUN_AWAY,
9: AbilityId.RUN_AWAY,
10: AbilityId.RUN_AWAY,
11: AbilityId.RUN_AWAY,
12: AbilityId.RUN_AWAY,
13: AbilityId.RUN_AWAY,
14: AbilityId.RUN_AWAY,
15: AbilityId.RUN_AWAY,
16: AbilityId.RUN_AWAY,
17: AbilityId.RUN_AWAY,
18: AbilityId.RUN_AWAY,
19: AbilityId.RUN_AWAY,
},
[SpeciesId.SPEWPA]: {
0: AbilityId.COMPOUND_EYES,
1: AbilityId.COMPOUND_EYES,
2: AbilityId.COMPOUND_EYES,
3: AbilityId.COMPOUND_EYES,
4: AbilityId.COMPOUND_EYES,
5: AbilityId.COMPOUND_EYES,
6: AbilityId.COMPOUND_EYES,
7: AbilityId.COMPOUND_EYES,
8: AbilityId.COMPOUND_EYES,
9: AbilityId.COMPOUND_EYES,
10: AbilityId.COMPOUND_EYES,
11: AbilityId.COMPOUND_EYES,
12: AbilityId.COMPOUND_EYES,
13: AbilityId.COMPOUND_EYES,
14: AbilityId.COMPOUND_EYES,
15: AbilityId.COMPOUND_EYES,
16: AbilityId.COMPOUND_EYES,
17: AbilityId.COMPOUND_EYES,
18: AbilityId.COMPOUND_EYES,
19: AbilityId.COMPOUND_EYES,
},
[SpeciesId.VIVILLON]: {
0: AbilityId.PRANKSTER,
1: AbilityId.PRANKSTER,
2: AbilityId.PRANKSTER,
3: AbilityId.PRANKSTER,
4: AbilityId.PRANKSTER,
5: AbilityId.PRANKSTER,
6: AbilityId.PRANKSTER,
7: AbilityId.PRANKSTER,
8: AbilityId.PRANKSTER,
9: AbilityId.PRANKSTER,
10: AbilityId.PRANKSTER,
11: AbilityId.PRANKSTER,
12: AbilityId.PRANKSTER,
13: AbilityId.PRANKSTER,
14: AbilityId.PRANKSTER,
15: AbilityId.PRANKSTER,
16: AbilityId.PRANKSTER,
17: AbilityId.PRANKSTER,
18: AbilityId.PRANKSTER,
19: AbilityId.PRANKSTER,
},
[SpeciesId.LITLEO]: { 0: AbilityId.BEAST_BOOST }, [SpeciesId.LITLEO]: { 0: AbilityId.BEAST_BOOST },
[SpeciesId.PYROAR]: { 0: AbilityId.BEAST_BOOST }, [SpeciesId.PYROAR]: { 0: AbilityId.BEAST_BOOST },
[SpeciesId.FLABEBE]: { 0: AbilityId.GRASSY_SURGE, 1: AbilityId.GRASSY_SURGE, 2: AbilityId.GRASSY_SURGE, 3: AbilityId.GRASSY_SURGE, 4: AbilityId.GRASSY_SURGE }, [SpeciesId.FLABEBE]: {
[SpeciesId.FLOETTE]: { 0: AbilityId.GRASSY_SURGE, 1: AbilityId.GRASSY_SURGE, 2: AbilityId.GRASSY_SURGE, 3: AbilityId.GRASSY_SURGE, 4: AbilityId.GRASSY_SURGE }, 0: AbilityId.GRASSY_SURGE,
[SpeciesId.FLORGES]: { 0: AbilityId.GRASSY_SURGE, 1: AbilityId.GRASSY_SURGE, 2: AbilityId.GRASSY_SURGE, 3: AbilityId.GRASSY_SURGE, 4: AbilityId.GRASSY_SURGE }, 1: AbilityId.GRASSY_SURGE,
2: AbilityId.GRASSY_SURGE,
3: AbilityId.GRASSY_SURGE,
4: AbilityId.GRASSY_SURGE,
},
[SpeciesId.FLOETTE]: {
0: AbilityId.GRASSY_SURGE,
1: AbilityId.GRASSY_SURGE,
2: AbilityId.GRASSY_SURGE,
3: AbilityId.GRASSY_SURGE,
4: AbilityId.GRASSY_SURGE,
},
[SpeciesId.FLORGES]: {
0: AbilityId.GRASSY_SURGE,
1: AbilityId.GRASSY_SURGE,
2: AbilityId.GRASSY_SURGE,
3: AbilityId.GRASSY_SURGE,
4: AbilityId.GRASSY_SURGE,
},
[SpeciesId.SKIDDO]: { 0: AbilityId.SEED_SOWER }, [SpeciesId.SKIDDO]: { 0: AbilityId.SEED_SOWER },
[SpeciesId.GOGOAT]: { 0: AbilityId.SEED_SOWER }, [SpeciesId.GOGOAT]: { 0: AbilityId.SEED_SOWER },
[SpeciesId.PANCHAM]: { 0: AbilityId.TECHNICIAN }, [SpeciesId.PANCHAM]: { 0: AbilityId.TECHNICIAN },
[SpeciesId.PANGORO]: { 0: AbilityId.FUR_COAT }, [SpeciesId.PANGORO]: { 0: AbilityId.FUR_COAT },
[SpeciesId.FURFROU]: { 0: AbilityId.FLUFFY, 1: AbilityId.FLUFFY, 2: AbilityId.FLUFFY, 3: AbilityId.FLUFFY, 4: AbilityId.FLUFFY, 5: AbilityId.FLUFFY, 6: AbilityId.FLUFFY, 7: AbilityId.FLUFFY, 8: AbilityId.FLUFFY, 9: AbilityId.FLUFFY }, [SpeciesId.FURFROU]: {
0: AbilityId.FLUFFY,
1: AbilityId.FLUFFY,
2: AbilityId.FLUFFY,
3: AbilityId.FLUFFY,
4: AbilityId.FLUFFY,
5: AbilityId.FLUFFY,
6: AbilityId.FLUFFY,
7: AbilityId.FLUFFY,
8: AbilityId.FLUFFY,
9: AbilityId.FLUFFY,
},
[SpeciesId.ESPURR]: { 0: AbilityId.PRANKSTER }, [SpeciesId.ESPURR]: { 0: AbilityId.PRANKSTER },
[SpeciesId.MEOWSTIC]: { 0: AbilityId.FUR_COAT, 1: AbilityId.NEUROFORCE }, [SpeciesId.MEOWSTIC]: { 0: AbilityId.FUR_COAT, 1: AbilityId.NEUROFORCE },
[SpeciesId.HONEDGE]: { 0: AbilityId.SHARPNESS }, [SpeciesId.HONEDGE]: { 0: AbilityId.SHARPNESS },
@ -744,8 +932,18 @@ export const starterPassiveAbilities: StarterPassiveAbilities = {
[SpeciesId.KLEFKI]: { 0: AbilityId.LEVITATE }, [SpeciesId.KLEFKI]: { 0: AbilityId.LEVITATE },
[SpeciesId.PHANTUMP]: { 0: AbilityId.SHADOW_TAG }, [SpeciesId.PHANTUMP]: { 0: AbilityId.SHADOW_TAG },
[SpeciesId.TREVENANT]: { 0: AbilityId.SHADOW_TAG }, [SpeciesId.TREVENANT]: { 0: AbilityId.SHADOW_TAG },
[SpeciesId.PUMPKABOO]: { 0: AbilityId.ILLUMINATE, 1: AbilityId.ADAPTABILITY, 2: AbilityId.WELL_BAKED_BODY, 3: AbilityId.SEED_SOWER }, [SpeciesId.PUMPKABOO]: {
[SpeciesId.GOURGEIST]: { 0: AbilityId.ILLUMINATE, 1: AbilityId.ADAPTABILITY, 2: AbilityId.WELL_BAKED_BODY, 3: AbilityId.SEED_SOWER }, 0: AbilityId.ILLUMINATE,
1: AbilityId.ADAPTABILITY,
2: AbilityId.WELL_BAKED_BODY,
3: AbilityId.SEED_SOWER,
},
[SpeciesId.GOURGEIST]: {
0: AbilityId.ILLUMINATE,
1: AbilityId.ADAPTABILITY,
2: AbilityId.WELL_BAKED_BODY,
3: AbilityId.SEED_SOWER,
},
[SpeciesId.BERGMITE]: { 0: AbilityId.ICE_SCALES }, [SpeciesId.BERGMITE]: { 0: AbilityId.ICE_SCALES },
[SpeciesId.AVALUGG]: { 0: AbilityId.ICE_SCALES }, [SpeciesId.AVALUGG]: { 0: AbilityId.ICE_SCALES },
[SpeciesId.HISUI_AVALUGG]: { 0: AbilityId.ICE_SCALES }, [SpeciesId.HISUI_AVALUGG]: { 0: AbilityId.ICE_SCALES },
@ -753,7 +951,14 @@ export const starterPassiveAbilities: StarterPassiveAbilities = {
[SpeciesId.NOIVERN]: { 0: AbilityId.PUNK_ROCK }, [SpeciesId.NOIVERN]: { 0: AbilityId.PUNK_ROCK },
[SpeciesId.XERNEAS]: { 0: AbilityId.HARVEST, 1: AbilityId.HARVEST }, [SpeciesId.XERNEAS]: { 0: AbilityId.HARVEST, 1: AbilityId.HARVEST },
[SpeciesId.YVELTAL]: { 0: AbilityId.SOUL_HEART }, [SpeciesId.YVELTAL]: { 0: AbilityId.SOUL_HEART },
[SpeciesId.ZYGARDE]: { 0: AbilityId.UNNERVE, 1: AbilityId.MOXIE, 2: AbilityId.UNNERVE, 3: AbilityId.MOXIE, 4: AbilityId.ADAPTABILITY, 5: AbilityId.ADAPTABILITY }, [SpeciesId.ZYGARDE]: {
0: AbilityId.UNNERVE,
1: AbilityId.MOXIE,
2: AbilityId.UNNERVE,
3: AbilityId.MOXIE,
4: AbilityId.ADAPTABILITY,
5: AbilityId.ADAPTABILITY,
},
[SpeciesId.DIANCIE]: { 0: AbilityId.SOLID_ROCK, 1: AbilityId.PRISM_ARMOR }, [SpeciesId.DIANCIE]: { 0: AbilityId.SOLID_ROCK, 1: AbilityId.PRISM_ARMOR },
[SpeciesId.HOOPA]: { 0: AbilityId.OPPORTUNIST, 1: AbilityId.OPPORTUNIST }, [SpeciesId.HOOPA]: { 0: AbilityId.OPPORTUNIST, 1: AbilityId.OPPORTUNIST },
[SpeciesId.VOLCANION]: { 0: AbilityId.NEUTRALIZING_GAS }, [SpeciesId.VOLCANION]: { 0: AbilityId.NEUTRALIZING_GAS },
@ -779,7 +984,12 @@ export const starterPassiveAbilities: StarterPassiveAbilities = {
[SpeciesId.VIKAVOLT]: { 0: AbilityId.SPEED_BOOST }, [SpeciesId.VIKAVOLT]: { 0: AbilityId.SPEED_BOOST },
[SpeciesId.CRABRAWLER]: { 0: AbilityId.WATER_BUBBLE }, [SpeciesId.CRABRAWLER]: { 0: AbilityId.WATER_BUBBLE },
[SpeciesId.CRABOMINABLE]: { 0: AbilityId.WATER_BUBBLE }, [SpeciesId.CRABOMINABLE]: { 0: AbilityId.WATER_BUBBLE },
[SpeciesId.ORICORIO]: { 0: AbilityId.ADAPTABILITY, 1: AbilityId.ADAPTABILITY, 2: AbilityId.ADAPTABILITY, 3: AbilityId.ADAPTABILITY }, [SpeciesId.ORICORIO]: {
0: AbilityId.ADAPTABILITY,
1: AbilityId.ADAPTABILITY,
2: AbilityId.ADAPTABILITY,
3: AbilityId.ADAPTABILITY,
},
[SpeciesId.CUTIEFLY]: { 0: AbilityId.PICKUP }, [SpeciesId.CUTIEFLY]: { 0: AbilityId.PICKUP },
[SpeciesId.RIBOMBEE]: { 0: AbilityId.PICKUP }, [SpeciesId.RIBOMBEE]: { 0: AbilityId.PICKUP },
[SpeciesId.ROCKRUFF]: { 0: AbilityId.PICKUP, 1: AbilityId.PICKUP }, [SpeciesId.ROCKRUFF]: { 0: AbilityId.PICKUP, 1: AbilityId.PICKUP },
@ -811,8 +1021,42 @@ export const starterPassiveAbilities: StarterPassiveAbilities = {
[SpeciesId.PALOSSAND]: { 0: AbilityId.SAND_SPIT }, [SpeciesId.PALOSSAND]: { 0: AbilityId.SAND_SPIT },
[SpeciesId.PYUKUMUKU]: { 0: AbilityId.PURIFYING_SALT }, [SpeciesId.PYUKUMUKU]: { 0: AbilityId.PURIFYING_SALT },
[SpeciesId.TYPE_NULL]: { 0: AbilityId.CLEAR_BODY }, [SpeciesId.TYPE_NULL]: { 0: AbilityId.CLEAR_BODY },
[SpeciesId.SILVALLY]: { 0: AbilityId.ADAPTABILITY, 1: AbilityId.ADAPTABILITY, 2: AbilityId.ADAPTABILITY, 3: AbilityId.ADAPTABILITY, 4: AbilityId.ADAPTABILITY, 5: AbilityId.ADAPTABILITY, 6: AbilityId.ADAPTABILITY, 7: AbilityId.ADAPTABILITY, 8: AbilityId.ADAPTABILITY, 9: AbilityId.ADAPTABILITY, 10: AbilityId.ADAPTABILITY, 11: AbilityId.ADAPTABILITY, 12: AbilityId.ADAPTABILITY, 13: AbilityId.ADAPTABILITY, 14: AbilityId.ADAPTABILITY, 15: AbilityId.ADAPTABILITY, 16: AbilityId.ADAPTABILITY, 17: AbilityId.ADAPTABILITY }, [SpeciesId.SILVALLY]: {
[SpeciesId.MINIOR]: { 0: AbilityId.STURDY, 1: AbilityId.STURDY, 2: AbilityId.STURDY, 3: AbilityId.STURDY, 4: AbilityId.STURDY, 5: AbilityId.STURDY, 6: AbilityId.STURDY, 7: AbilityId.AERILATE, 8: AbilityId.AERILATE, 9: AbilityId.AERILATE, 10: AbilityId.AERILATE, 11: AbilityId.AERILATE, 12: AbilityId.AERILATE, 13: AbilityId.AERILATE }, 0: AbilityId.ADAPTABILITY,
1: AbilityId.ADAPTABILITY,
2: AbilityId.ADAPTABILITY,
3: AbilityId.ADAPTABILITY,
4: AbilityId.ADAPTABILITY,
5: AbilityId.ADAPTABILITY,
6: AbilityId.ADAPTABILITY,
7: AbilityId.ADAPTABILITY,
8: AbilityId.ADAPTABILITY,
9: AbilityId.ADAPTABILITY,
10: AbilityId.ADAPTABILITY,
11: AbilityId.ADAPTABILITY,
12: AbilityId.ADAPTABILITY,
13: AbilityId.ADAPTABILITY,
14: AbilityId.ADAPTABILITY,
15: AbilityId.ADAPTABILITY,
16: AbilityId.ADAPTABILITY,
17: AbilityId.ADAPTABILITY,
},
[SpeciesId.MINIOR]: {
0: AbilityId.STURDY,
1: AbilityId.STURDY,
2: AbilityId.STURDY,
3: AbilityId.STURDY,
4: AbilityId.STURDY,
5: AbilityId.STURDY,
6: AbilityId.STURDY,
7: AbilityId.AERILATE,
8: AbilityId.AERILATE,
9: AbilityId.AERILATE,
10: AbilityId.AERILATE,
11: AbilityId.AERILATE,
12: AbilityId.AERILATE,
13: AbilityId.AERILATE,
},
[SpeciesId.KOMALA]: { 0: AbilityId.GUTS }, [SpeciesId.KOMALA]: { 0: AbilityId.GUTS },
[SpeciesId.TURTONATOR]: { 0: AbilityId.DAUNTLESS_SHIELD }, [SpeciesId.TURTONATOR]: { 0: AbilityId.DAUNTLESS_SHIELD },
[SpeciesId.TOGEDEMARU]: { 0: AbilityId.CHEEK_POUCH }, [SpeciesId.TOGEDEMARU]: { 0: AbilityId.CHEEK_POUCH },
@ -838,7 +1082,12 @@ export const starterPassiveAbilities: StarterPassiveAbilities = {
[SpeciesId.CELESTEELA]: { 0: AbilityId.HEATPROOF }, [SpeciesId.CELESTEELA]: { 0: AbilityId.HEATPROOF },
[SpeciesId.KARTANA]: { 0: AbilityId.TECHNICIAN }, [SpeciesId.KARTANA]: { 0: AbilityId.TECHNICIAN },
[SpeciesId.GUZZLORD]: { 0: AbilityId.POISON_HEAL }, [SpeciesId.GUZZLORD]: { 0: AbilityId.POISON_HEAL },
[SpeciesId.NECROZMA]: { 0: AbilityId.BEAST_BOOST, 1: AbilityId.FULL_METAL_BODY, 2: AbilityId.SHADOW_SHIELD, 3: AbilityId.UNNERVE }, [SpeciesId.NECROZMA]: {
0: AbilityId.BEAST_BOOST,
1: AbilityId.FULL_METAL_BODY,
2: AbilityId.SHADOW_SHIELD,
3: AbilityId.UNNERVE,
},
[SpeciesId.MAGEARNA]: { 0: AbilityId.STEELY_SPIRIT, 1: AbilityId.STEELY_SPIRIT }, [SpeciesId.MAGEARNA]: { 0: AbilityId.STEELY_SPIRIT, 1: AbilityId.STEELY_SPIRIT },
[SpeciesId.MARSHADOW]: { 0: AbilityId.IRON_FIST }, [SpeciesId.MARSHADOW]: { 0: AbilityId.IRON_FIST },
[SpeciesId.POIPOLE]: { 0: AbilityId.LEVITATE }, [SpeciesId.POIPOLE]: { 0: AbilityId.LEVITATE },
@ -919,7 +1168,18 @@ export const starterPassiveAbilities: StarterPassiveAbilities = {
[SpeciesId.MORGREM]: { 0: AbilityId.INTIMIDATE }, [SpeciesId.MORGREM]: { 0: AbilityId.INTIMIDATE },
[SpeciesId.GRIMMSNARL]: { 0: AbilityId.INTIMIDATE, 1: AbilityId.INTIMIDATE }, [SpeciesId.GRIMMSNARL]: { 0: AbilityId.INTIMIDATE, 1: AbilityId.INTIMIDATE },
[SpeciesId.MILCERY]: { 0: AbilityId.REGENERATOR }, [SpeciesId.MILCERY]: { 0: AbilityId.REGENERATOR },
[SpeciesId.ALCREMIE]: { 0: AbilityId.REGENERATOR, 1: AbilityId.REGENERATOR, 2: AbilityId.REGENERATOR, 3: AbilityId.REGENERATOR, 4: AbilityId.REGENERATOR, 5: AbilityId.REGENERATOR, 6: AbilityId.REGENERATOR, 7: AbilityId.REGENERATOR, 8: AbilityId.REGENERATOR, 9: AbilityId.REGENERATOR }, [SpeciesId.ALCREMIE]: {
0: AbilityId.REGENERATOR,
1: AbilityId.REGENERATOR,
2: AbilityId.REGENERATOR,
3: AbilityId.REGENERATOR,
4: AbilityId.REGENERATOR,
5: AbilityId.REGENERATOR,
6: AbilityId.REGENERATOR,
7: AbilityId.REGENERATOR,
8: AbilityId.REGENERATOR,
9: AbilityId.REGENERATOR,
},
[SpeciesId.FALINKS]: { 0: AbilityId.DAUNTLESS_SHIELD }, [SpeciesId.FALINKS]: { 0: AbilityId.DAUNTLESS_SHIELD },
[SpeciesId.PINCURCHIN]: { 0: AbilityId.ELECTROMORPHOSIS }, [SpeciesId.PINCURCHIN]: { 0: AbilityId.ELECTROMORPHOSIS },
[SpeciesId.SNOM]: { 0: AbilityId.SNOW_WARNING }, [SpeciesId.SNOM]: { 0: AbilityId.SNOW_WARNING },
@ -943,7 +1203,12 @@ export const starterPassiveAbilities: StarterPassiveAbilities = {
[SpeciesId.ZAMAZENTA]: { 0: AbilityId.UNNERVE, 1: AbilityId.UNNERVE }, [SpeciesId.ZAMAZENTA]: { 0: AbilityId.UNNERVE, 1: AbilityId.UNNERVE },
[SpeciesId.ETERNATUS]: { 0: AbilityId.NEUTRALIZING_GAS, 1: AbilityId.NEUTRALIZING_GAS }, [SpeciesId.ETERNATUS]: { 0: AbilityId.NEUTRALIZING_GAS, 1: AbilityId.NEUTRALIZING_GAS },
[SpeciesId.KUBFU]: { 0: AbilityId.IRON_FIST }, [SpeciesId.KUBFU]: { 0: AbilityId.IRON_FIST },
[SpeciesId.URSHIFU]: { 0: AbilityId.IRON_FIST, 1: AbilityId.IRON_FIST, 2: AbilityId.IRON_FIST, 3: AbilityId.IRON_FIST }, [SpeciesId.URSHIFU]: {
0: AbilityId.IRON_FIST,
1: AbilityId.IRON_FIST,
2: AbilityId.IRON_FIST,
3: AbilityId.IRON_FIST,
},
[SpeciesId.ZARUDE]: { 0: AbilityId.TOUGH_CLAWS, 1: AbilityId.TOUGH_CLAWS }, [SpeciesId.ZARUDE]: { 0: AbilityId.TOUGH_CLAWS, 1: AbilityId.TOUGH_CLAWS },
[SpeciesId.REGIELEKI]: { 0: AbilityId.ELECTRIC_SURGE }, [SpeciesId.REGIELEKI]: { 0: AbilityId.ELECTRIC_SURGE },
[SpeciesId.REGIDRAGO]: { 0: AbilityId.MULTISCALE }, [SpeciesId.REGIDRAGO]: { 0: AbilityId.MULTISCALE },
@ -1044,7 +1309,14 @@ export const starterPassiveAbilities: StarterPassiveAbilities = {
[SpeciesId.FINIZEN]: { 0: AbilityId.FRIEND_GUARD }, [SpeciesId.FINIZEN]: { 0: AbilityId.FRIEND_GUARD },
[SpeciesId.PALAFIN]: { 0: AbilityId.EMERGENCY_EXIT, 1: AbilityId.IRON_FIST }, [SpeciesId.PALAFIN]: { 0: AbilityId.EMERGENCY_EXIT, 1: AbilityId.IRON_FIST },
[SpeciesId.VAROOM]: { 0: AbilityId.LEVITATE }, [SpeciesId.VAROOM]: { 0: AbilityId.LEVITATE },
[SpeciesId.REVAVROOM]: { 0: AbilityId.LEVITATE, 1: AbilityId.INTIMIDATE, 2: AbilityId.SPEED_BOOST, 3: AbilityId.TOXIC_DEBRIS, 4: AbilityId.MISTY_SURGE, 5: AbilityId.STAMINA }, [SpeciesId.REVAVROOM]: {
0: AbilityId.LEVITATE,
1: AbilityId.INTIMIDATE,
2: AbilityId.SPEED_BOOST,
3: AbilityId.TOXIC_DEBRIS,
4: AbilityId.MISTY_SURGE,
5: AbilityId.STAMINA,
},
[SpeciesId.CYCLIZAR]: { 0: AbilityId.PROTEAN }, [SpeciesId.CYCLIZAR]: { 0: AbilityId.PROTEAN },
[SpeciesId.ORTHWORM]: { 0: AbilityId.REGENERATOR }, [SpeciesId.ORTHWORM]: { 0: AbilityId.REGENERATOR },
[SpeciesId.GLIMMET]: { 0: AbilityId.STURDY }, [SpeciesId.GLIMMET]: { 0: AbilityId.STURDY },
@ -1089,7 +1361,16 @@ export const starterPassiveAbilities: StarterPassiveAbilities = {
[SpeciesId.OKIDOGI]: { 0: AbilityId.DARK_AURA }, [SpeciesId.OKIDOGI]: { 0: AbilityId.DARK_AURA },
[SpeciesId.MUNKIDORI]: { 0: AbilityId.MAGICIAN }, [SpeciesId.MUNKIDORI]: { 0: AbilityId.MAGICIAN },
[SpeciesId.FEZANDIPITI]: { 0: AbilityId.PIXILATE }, [SpeciesId.FEZANDIPITI]: { 0: AbilityId.PIXILATE },
[SpeciesId.OGERPON]: { 0: AbilityId.OPPORTUNIST, 1: AbilityId.SUPER_LUCK, 2: AbilityId.FLASH_FIRE, 3: AbilityId.MAGIC_GUARD, 4: AbilityId.OPPORTUNIST, 5: AbilityId.SUPER_LUCK, 6: AbilityId.FLASH_FIRE, 7: AbilityId.MAGIC_GUARD }, [SpeciesId.OGERPON]: {
0: AbilityId.OPPORTUNIST,
1: AbilityId.SUPER_LUCK,
2: AbilityId.FLASH_FIRE,
3: AbilityId.MAGIC_GUARD,
4: AbilityId.OPPORTUNIST,
5: AbilityId.SUPER_LUCK,
6: AbilityId.FLASH_FIRE,
7: AbilityId.MAGIC_GUARD,
},
[SpeciesId.GOUGING_FIRE]: { 0: AbilityId.BEAST_BOOST }, [SpeciesId.GOUGING_FIRE]: { 0: AbilityId.BEAST_BOOST },
[SpeciesId.RAGING_BOLT]: { 0: AbilityId.BEAST_BOOST }, [SpeciesId.RAGING_BOLT]: { 0: AbilityId.BEAST_BOOST },
[SpeciesId.IRON_BOULDER]: { 0: AbilityId.SHARPNESS }, [SpeciesId.IRON_BOULDER]: { 0: AbilityId.SHARPNESS },
@ -1099,5 +1380,5 @@ export const starterPassiveAbilities: StarterPassiveAbilities = {
[SpeciesId.PALDEA_TAUROS]: { 0: AbilityId.STAMINA, 1: AbilityId.ADAPTABILITY, 2: AbilityId.ADAPTABILITY }, [SpeciesId.PALDEA_TAUROS]: { 0: AbilityId.STAMINA, 1: AbilityId.ADAPTABILITY, 2: AbilityId.ADAPTABILITY },
[SpeciesId.PALDEA_WOOPER]: { 0: AbilityId.POISON_TOUCH }, [SpeciesId.PALDEA_WOOPER]: { 0: AbilityId.POISON_TOUCH },
[SpeciesId.CLODSIRE]: { 0: AbilityId.THICK_FAT }, [SpeciesId.CLODSIRE]: { 0: AbilityId.THICK_FAT },
[SpeciesId.BLOODMOON_URSALUNA]: { 0: AbilityId.BERSERK } [SpeciesId.BLOODMOON_URSALUNA]: { 0: AbilityId.BERSERK },
}; };

File diff suppressed because it is too large Load Diff

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@ -1,18 +1,18 @@
import { MoveId } from "#enums/move-id"; import { MoveId } from "#enums/move-id";
import { SpeciesId } from "#enums/species-id"; import { SpeciesId } from "#enums/species-id";
export type LevelMoves = ([number, MoveId])[]; export type LevelMoves = [number, MoveId][];
interface PokemonSpeciesLevelMoves { interface PokemonSpeciesLevelMoves {
[key: number]: LevelMoves [key: number]: LevelMoves;
} }
interface PokemonFormLevelMoves { interface PokemonFormLevelMoves {
[key: number]: LevelMoves [key: number]: LevelMoves;
} }
interface PokemonSpeciesFormLevelMoves { interface PokemonSpeciesFormLevelMoves {
[key: number]: PokemonFormLevelMoves [key: number]: PokemonFormLevelMoves;
} }
/** Moves that can only be learned with a memory-mushroom */ /** Moves that can only be learned with a memory-mushroom */
@ -2285,9 +2285,7 @@ export const pokemonSpeciesLevelMoves: PokemonSpeciesLevelMoves = {
[60, MoveId.PERISH_SONG], [60, MoveId.PERISH_SONG],
[65, MoveId.SHEER_COLD], [65, MoveId.SHEER_COLD],
], ],
[SpeciesId.DITTO]: [ [SpeciesId.DITTO]: [[1, MoveId.TRANSFORM]],
[ 1, MoveId.TRANSFORM ],
],
[SpeciesId.EEVEE]: [ [SpeciesId.EEVEE]: [
[1, MoveId.TACKLE], [1, MoveId.TACKLE],
[1, MoveId.TAIL_WHIP], [1, MoveId.TAIL_WHIP],
@ -3531,9 +3529,7 @@ export const pokemonSpeciesLevelMoves: PokemonSpeciesLevelMoves = {
[46, MoveId.PERISH_SONG], [46, MoveId.PERISH_SONG],
[50, MoveId.POWER_GEM], [50, MoveId.POWER_GEM],
], ],
[SpeciesId.UNOWN]: [ [SpeciesId.UNOWN]: [[1, MoveId.HIDDEN_POWER]],
[ 1, MoveId.HIDDEN_POWER ],
],
[SpeciesId.WOBBUFFET]: [ [SpeciesId.WOBBUFFET]: [
[EVOLVE_MOVE, MoveId.COUNTER], [EVOLVE_MOVE, MoveId.COUNTER],
[EVOLVE_MOVE, MoveId.DESTINY_BOND], [EVOLVE_MOVE, MoveId.DESTINY_BOND],
@ -3947,7 +3943,8 @@ export const pokemonSpeciesLevelMoves: PokemonSpeciesLevelMoves = {
[48, MoveId.SOAK], [48, MoveId.SOAK],
[54, MoveId.HYPER_BEAM], [54, MoveId.HYPER_BEAM],
], ],
[SpeciesId.DELIBIRD]: [ // Given a custom level up learnset [SpeciesId.DELIBIRD]: [
// Given a custom level up learnset
[1, MoveId.PRESENT], [1, MoveId.PRESENT],
[1, MoveId.METRONOME], [1, MoveId.METRONOME],
[5, MoveId.FAKE_OUT], [5, MoveId.FAKE_OUT],
@ -6635,9 +6632,7 @@ export const pokemonSpeciesLevelMoves: PokemonSpeciesLevelMoves = {
[55, MoveId.FLAMETHROWER], [55, MoveId.FLAMETHROWER],
[73, MoveId.DOUBLE_EDGE], [73, MoveId.DOUBLE_EDGE],
], ],
[SpeciesId.BELDUM]: [ [SpeciesId.BELDUM]: [[1, MoveId.TACKLE]],
[ 1, MoveId.TACKLE ],
],
[SpeciesId.METANG]: [ [SpeciesId.METANG]: [
[EVOLVE_MOVE, MoveId.CONFUSION], [EVOLVE_MOVE, MoveId.CONFUSION],
[EVOLVE_MOVE, MoveId.METAL_CLAW], [EVOLVE_MOVE, MoveId.METAL_CLAW],
@ -14449,9 +14444,7 @@ export const pokemonSpeciesLevelMoves: PokemonSpeciesLevelMoves = {
[42, MoveId.SWAGGER], [42, MoveId.SWAGGER],
[50, MoveId.BRAVE_BIRD], [50, MoveId.BRAVE_BIRD],
], ],
[SpeciesId.BLIPBUG]: [ [SpeciesId.BLIPBUG]: [[1, MoveId.STRUGGLE_BUG]],
[ 1, MoveId.STRUGGLE_BUG ],
],
[SpeciesId.DOTTLER]: [ [SpeciesId.DOTTLER]: [
[EVOLVE_MOVE, MoveId.CONFUSION], [EVOLVE_MOVE, MoveId.CONFUSION],
[EVOLVE_MOVE, MoveId.LIGHT_SCREEN], [EVOLVE_MOVE, MoveId.LIGHT_SCREEN],
@ -18931,11 +18924,12 @@ export const pokemonSpeciesLevelMoves: PokemonSpeciesLevelMoves = {
[56, MoveId.MOONBLAST], [56, MoveId.MOONBLAST],
[64, MoveId.HAMMER_ARM], [64, MoveId.HAMMER_ARM],
[70, MoveId.BLOOD_MOON], [70, MoveId.BLOOD_MOON],
] ],
}; };
export const pokemonFormLevelMoves: PokemonSpeciesFormLevelMoves = { export const pokemonFormLevelMoves: PokemonSpeciesFormLevelMoves = {
[SpeciesId.PIKACHU]: { // Custom [SpeciesId.PIKACHU]: {
// Custom
1: [ 1: [
[1, MoveId.TAIL_WHIP], [1, MoveId.TAIL_WHIP],
[1, MoveId.GROWL], [1, MoveId.GROWL],
@ -19130,7 +19124,8 @@ export const pokemonFormLevelMoves: PokemonSpeciesFormLevelMoves = {
[48, MoveId.PIKA_PAPOW], [48, MoveId.PIKA_PAPOW],
], ],
}, },
[SpeciesId.EEVEE]: { // Custom [SpeciesId.EEVEE]: {
// Custom
1: [ 1: [
[1, MoveId.TACKLE], [1, MoveId.TACKLE],
[1, MoveId.TAIL_WHIP], [1, MoveId.TAIL_WHIP],
@ -19381,7 +19376,7 @@ export const pokemonFormLevelMoves: PokemonSpeciesFormLevelMoves = {
[82, MoveId.SWEET_KISS], [82, MoveId.SWEET_KISS],
[91, MoveId.LEAF_STORM], [91, MoveId.LEAF_STORM],
[100, MoveId.SEED_FLARE], [100, MoveId.SEED_FLARE],
] ],
}, },
[SpeciesId.BASCULIN]: { [SpeciesId.BASCULIN]: {
1: [ 1: [
@ -19419,7 +19414,7 @@ export const pokemonFormLevelMoves: PokemonSpeciesFormLevelMoves = {
[48, MoveId.THRASH], [48, MoveId.THRASH],
[52, MoveId.DOUBLE_EDGE], [52, MoveId.DOUBLE_EDGE],
[56, MoveId.HEAD_SMASH], [56, MoveId.HEAD_SMASH],
] ],
}, },
[SpeciesId.KYUREM]: { [SpeciesId.KYUREM]: {
1: [ 1: [
@ -20016,6 +20011,6 @@ export const pokemonFormLevelMoves: PokemonSpeciesFormLevelMoves = {
[50, MoveId.THRASH], [50, MoveId.THRASH],
[55, MoveId.WAVE_CRASH], [55, MoveId.WAVE_CRASH],
[60, MoveId.CLOSE_COMBAT], [60, MoveId.CLOSE_COMBAT],
] ],
} },
}; };

View File

@ -16,7 +16,8 @@ export type SignatureSpecies = {
* This means that accessing `signatureSpecies` will not throw an error if the property does not exist, * This means that accessing `signatureSpecies` will not throw an error if the property does not exist,
* but instead default to an empty array. * but instead default to an empty array.
*/ */
export const signatureSpecies: SignatureSpecies = new Proxy({ export const signatureSpecies: SignatureSpecies = new Proxy(
{
// Gym Leaders- Kanto // Gym Leaders- Kanto
BROCK: [SpeciesId.ONIX, SpeciesId.GEODUDE, [SpeciesId.OMANYTE, SpeciesId.KABUTO], SpeciesId.AERODACTYL], BROCK: [SpeciesId.ONIX, SpeciesId.GEODUDE, [SpeciesId.OMANYTE, SpeciesId.KABUTO], SpeciesId.AERODACTYL],
MISTY: [SpeciesId.STARYU, SpeciesId.PSYDUCK, SpeciesId.WOOPER, SpeciesId.LAPRAS], MISTY: [SpeciesId.STARYU, SpeciesId.PSYDUCK, SpeciesId.WOOPER, SpeciesId.LAPRAS],
@ -99,8 +100,10 @@ export const signatureSpecies: SignatureSpecies = new Proxy({
RYME: [SpeciesId.TOXEL, SpeciesId.GREAVARD, SpeciesId.SHUPPET, SpeciesId.MIMIKYU], // Tera Ghost Toxel RYME: [SpeciesId.TOXEL, SpeciesId.GREAVARD, SpeciesId.SHUPPET, SpeciesId.MIMIKYU], // Tera Ghost Toxel
TULIP: [SpeciesId.FLABEBE, SpeciesId.FLITTLE, SpeciesId.RALTS, SpeciesId.GIRAFARIG], // Tera Psychic Flabebe TULIP: [SpeciesId.FLABEBE, SpeciesId.FLITTLE, SpeciesId.RALTS, SpeciesId.GIRAFARIG], // Tera Psychic Flabebe
GRUSHA: [SpeciesId.SWABLU, SpeciesId.CETODDLE, SpeciesId.SNOM, SpeciesId.CUBCHOO], // Tera Ice Swablu GRUSHA: [SpeciesId.SWABLU, SpeciesId.CETODDLE, SpeciesId.SNOM, SpeciesId.CUBCHOO], // Tera Ice Swablu
}, { },
{
get(target, prop: string) { get(target, prop: string) {
return target[prop as keyof SignatureSpecies] ?? []; return target[prop as keyof SignatureSpecies] ?? [];
} },
}); },
);

View File

@ -581,5 +581,5 @@ export const speciesEggTiers = {
[SpeciesId.PECHARUNT]: EggTier.EPIC, [SpeciesId.PECHARUNT]: EggTier.EPIC,
[SpeciesId.PALDEA_TAUROS]: EggTier.RARE, [SpeciesId.PALDEA_TAUROS]: EggTier.RARE,
[SpeciesId.PALDEA_WOOPER]: EggTier.RARE, [SpeciesId.PALDEA_WOOPER]: EggTier.RARE,
[SpeciesId.BLOODMOON_URSALUNA]: EggTier.EPIC [SpeciesId.BLOODMOON_URSALUNA]: EggTier.EPIC,
}; };

View File

@ -618,7 +618,7 @@ export const speciesStarterCosts = {
[SpeciesId.BLOODMOON_URSALUNA]: 5, [SpeciesId.BLOODMOON_URSALUNA]: 5,
} as const; } as const;
const starterCandyCosts: { passive: number; costReduction: [number, number]; egg: number; }[] = [ const starterCandyCosts: { passive: number; costReduction: [number, number]; egg: number }[] = [
{ passive: 40, costReduction: [25, 60], egg: 30 }, // 1 Cost { passive: 40, costReduction: [25, 60], egg: 30 }, // 1 Cost
{ passive: 40, costReduction: [25, 60], egg: 30 }, // 2 Cost { passive: 40, costReduction: [25, 60], egg: 30 }, // 2 Cost
{ passive: 35, costReduction: [20, 50], egg: 25 }, // 3 Cost { passive: 35, costReduction: [20, 50], egg: 25 }, // 3 Cost

View File

@ -812,8 +812,8 @@ export abstract class BattleAnim {
x = point[0]; x = point[0];
y = point[1]; y = point[1];
if ( if (
frame.target === AnimFrameTarget.GRAPHIC && frame.target === AnimFrameTarget.GRAPHIC
isReversed(this.srcLine[0], this.srcLine[2], this.dstLine[0], this.dstLine[2]) && isReversed(this.srcLine[0], this.srcLine[2], this.dstLine[0], this.dstLine[2])
) { ) {
scaleX = scaleX * -1; scaleX = scaleX * -1;
} }
@ -822,7 +822,7 @@ export abstract class BattleAnim {
} }
const angle = -frame.angle; const angle = -frame.angle;
const key = frame.target === AnimFrameTarget.GRAPHIC ? g++ : frame.target === AnimFrameTarget.USER ? u++ : t++; const key = frame.target === AnimFrameTarget.GRAPHIC ? g++ : frame.target === AnimFrameTarget.USER ? u++ : t++;
ret.get(frame.target)!.set(key, { x: x, y: y, scaleX: scaleX, scaleY: scaleY, angle: angle }); // TODO: is the bang correct? ret.get(frame.target)!.set(key, { x, y, scaleX, scaleY, angle }); // TODO: is the bang correct?
} }
return ret; return ret;
@ -1145,11 +1145,11 @@ export abstract class BattleAnim {
const angle = -frame.angle; const angle = -frame.angle;
const key = frame.target === AnimFrameTarget.GRAPHIC ? g++ : frame.target === AnimFrameTarget.USER ? u++ : t++; const key = frame.target === AnimFrameTarget.GRAPHIC ? g++ : frame.target === AnimFrameTarget.USER ? u++ : t++;
ret.get(frame.target)?.set(key, { ret.get(frame.target)?.set(key, {
x: x, x,
y: y, y,
scaleX: scaleX, scaleX,
scaleY: scaleY, scaleY,
angle: angle, angle,
}); });
} }

View File

@ -1134,8 +1134,8 @@ export class PowderTag extends BattlerTag {
const move = movePhase.move.getMove(); const move = movePhase.move.getMove();
const weather = globalScene.arena.weather; const weather = globalScene.arena.weather;
if ( if (
pokemon.getMoveType(move) !== PokemonType.FIRE || pokemon.getMoveType(move) !== PokemonType.FIRE
(weather?.weatherType === WeatherType.HEAVY_RAIN && !weather.isEffectSuppressed()) // Heavy rain takes priority over powder || (weather?.weatherType === WeatherType.HEAVY_RAIN && !weather.isEffectSuppressed()) // Heavy rain takes priority over powder
) { ) {
return true; return true;
} }
@ -1792,9 +1792,9 @@ export abstract class ContactProtectedTag extends ProtectedTag {
const moveData = getMoveEffectPhaseData(pokemon); const moveData = getMoveEffectPhaseData(pokemon);
if ( if (
lapseType === BattlerTagLapseType.CUSTOM && lapseType === BattlerTagLapseType.CUSTOM
moveData && && moveData
moveData.move.doesFlagEffectApply({ flag: MoveFlags.MAKES_CONTACT, user: moveData.attacker, target: pokemon }) && moveData.move.doesFlagEffectApply({ flag: MoveFlags.MAKES_CONTACT, user: moveData.attacker, target: pokemon })
) { ) {
this.onContact(moveData.attacker, pokemon); this.onContact(moveData.attacker, pokemon);
} }
@ -2816,9 +2816,9 @@ export class GulpMissileTag extends SerializableBattlerTag {
// Bang here is OK as if sourceMove was undefined, this would just evaluate to false // Bang here is OK as if sourceMove was undefined, this would just evaluate to false
const isSurfOrDive = [MoveId.SURF, MoveId.DIVE].includes(this.sourceMove!); const isSurfOrDive = [MoveId.SURF, MoveId.DIVE].includes(this.sourceMove!);
const isNormalForm = const isNormalForm =
pokemon.formIndex === 0 && pokemon.formIndex === 0
!pokemon.getTag(BattlerTagType.GULP_MISSILE_ARROKUDA) && && !pokemon.getTag(BattlerTagType.GULP_MISSILE_ARROKUDA)
!pokemon.getTag(BattlerTagType.GULP_MISSILE_PIKACHU); && !pokemon.getTag(BattlerTagType.GULP_MISSILE_PIKACHU);
const isCramorant = pokemon.species.speciesId === SpeciesId.CRAMORANT; const isCramorant = pokemon.species.speciesId === SpeciesId.CRAMORANT;
return isSurfOrDive && isNormalForm && isCramorant; return isSurfOrDive && isNormalForm && isCramorant;
@ -3859,7 +3859,7 @@ function getMoveEffectPhaseData(_pokemon: Pokemon): { phase: MoveEffectPhase; at
const phase = globalScene.phaseManager.getCurrentPhase(); const phase = globalScene.phaseManager.getCurrentPhase();
if (phase?.is("MoveEffectPhase")) { if (phase?.is("MoveEffectPhase")) {
return { return {
phase: phase, phase,
attacker: phase.getPokemon(), attacker: phase.getPokemon(),
move: phase.move, move: phase.move,
}; };

View File

@ -141,8 +141,8 @@ export function getBerryEffectFunc(berryType: BerryType): BerryEffectFunc {
{ {
// Pick the first move completely out of PP, or else the first one that has any PP missing // Pick the first move completely out of PP, or else the first one that has any PP missing
const ppRestoreMove = const ppRestoreMove =
consumer.getMoveset().find(m => m.ppUsed === m.getMovePp()) ?? consumer.getMoveset().find(m => m.ppUsed === m.getMovePp())
consumer.getMoveset().find(m => m.ppUsed < m.getMovePp()); ?? consumer.getMoveset().find(m => m.ppUsed < m.getMovePp());
if (ppRestoreMove) { if (ppRestoreMove) {
ppRestoreMove.ppUsed = Math.max(ppRestoreMove.ppUsed - 10, 0); ppRestoreMove.ppUsed = Math.max(ppRestoreMove.ppUsed - 10, 0);
globalScene.phaseManager.queueMessage( globalScene.phaseManager.queueMessage(

View File

@ -439,8 +439,8 @@ export class SingleGenerationChallenge extends Challenge {
const baseGeneration = getPokemonSpecies(pokemon.species.speciesId).generation; const baseGeneration = getPokemonSpecies(pokemon.species.speciesId).generation;
const fusionGeneration = pokemon.isFusion() ? getPokemonSpecies(pokemon.fusionSpecies!.speciesId).generation : 0; const fusionGeneration = pokemon.isFusion() ? getPokemonSpecies(pokemon.fusionSpecies!.speciesId).generation : 0;
if ( if (
pokemon.isPlayer() && pokemon.isPlayer()
(baseGeneration !== this.value || (pokemon.isFusion() && fusionGeneration !== this.value)) && (baseGeneration !== this.value || (pokemon.isFusion() && fusionGeneration !== this.value))
) { ) {
valid.value = false; valid.value = false;
return true; return true;
@ -707,12 +707,12 @@ export class SingleTypeChallenge extends Challenge {
applyPokemonInBattle(pokemon: Pokemon, valid: BooleanHolder): boolean { applyPokemonInBattle(pokemon: Pokemon, valid: BooleanHolder): boolean {
if ( if (
pokemon.isPlayer() && pokemon.isPlayer()
!pokemon.isOfType(this.value - 1, false, false, true) && && !pokemon.isOfType(this.value - 1, false, false, true)
!SingleTypeChallenge.TYPE_OVERRIDES.some( && !SingleTypeChallenge.TYPE_OVERRIDES.some(
o => o =>
o.type === this.value - 1 && o.type === this.value - 1
(pokemon.isFusion() && o.fusion ? pokemon.fusionSpecies! : pokemon.species).speciesId === o.species, && (pokemon.isFusion() && o.fusion ? pokemon.fusionSpecies! : pokemon.species).speciesId === o.species,
) )
) { ) {
// TODO: is the bang on fusionSpecies correct? // TODO: is the bang on fusionSpecies correct?
@ -794,8 +794,8 @@ export class FreshStartChallenge extends Challenge {
if (pokemon.species.speciesId === SpeciesId.ZYGARDE && pokemon.formIndex >= 2) { if (pokemon.species.speciesId === SpeciesId.ZYGARDE && pokemon.formIndex >= 2) {
pokemon.formIndex -= 2; // Sets 10%-PC to 10%-AB and 50%-PC to 50%-AB pokemon.formIndex -= 2; // Sets 10%-PC to 10%-AB and 50%-PC to 50%-AB
} else if ( } else if (
pokemon.formIndex > 0 && pokemon.formIndex > 0
[ && [
SpeciesId.PIKACHU, SpeciesId.PIKACHU,
SpeciesId.EEVEE, SpeciesId.EEVEE,
SpeciesId.PICHU, SpeciesId.PICHU,

View File

@ -221,9 +221,9 @@ export class Egg {
public isManaphyEgg(): boolean { public isManaphyEgg(): boolean {
return ( return (
this._species === SpeciesId.PHIONE || this._species === SpeciesId.PHIONE
this._species === SpeciesId.MANAPHY || || this._species === SpeciesId.MANAPHY
(this._tier === EggTier.COMMON && !(this._id % 204) && !this._species) || (this._tier === EggTier.COMMON && !(this._id % 204) && !this._species)
); );
} }
@ -325,15 +325,15 @@ export class Egg {
switch (this.sourceType) { switch (this.sourceType) {
case EggSourceType.SAME_SPECIES_EGG: case EggSourceType.SAME_SPECIES_EGG:
return ( return (
this._eggDescriptor ?? this._eggDescriptor
i18next.t("egg:sameSpeciesEgg", { ?? i18next.t("egg:sameSpeciesEgg", {
species: getPokemonSpecies(this._species).getName(), species: getPokemonSpecies(this._species).getName(),
}) })
); );
case EggSourceType.GACHA_LEGENDARY: case EggSourceType.GACHA_LEGENDARY:
return ( return (
this._eggDescriptor ?? this._eggDescriptor
`${i18next.t("egg:gachaTypeLegendary")} (${getPokemonSpecies(getLegendaryGachaSpeciesForTimestamp(this.timestamp)).getName()})` ?? `${i18next.t("egg:gachaTypeLegendary")} (${getPokemonSpecies(getLegendaryGachaSpeciesForTimestamp(this.timestamp)).getName()})`
); );
case EggSourceType.GACHA_SHINY: case EggSourceType.GACHA_SHINY:
return this._eggDescriptor ?? i18next.t("egg:gachaTypeShiny"); return this._eggDescriptor ?? i18next.t("egg:gachaTypeShiny");
@ -452,9 +452,9 @@ export class Egg {
.map(s => Number.parseInt(s) as SpeciesId) .map(s => Number.parseInt(s) as SpeciesId)
.filter( .filter(
s => s =>
!pokemonPrevolutions.hasOwnProperty(s) && !pokemonPrevolutions.hasOwnProperty(s)
getPokemonSpecies(s).isObtainable() && && getPokemonSpecies(s).isObtainable()
ignoredSpecies.indexOf(s) === -1, && ignoredSpecies.indexOf(s) === -1,
); );
// If this is the 10th egg without unlocking something new, attempt to force it. // If this is the 10th egg without unlocking something new, attempt to force it.
@ -508,8 +508,8 @@ export class Egg {
species = species!; // tell TS compiled it's defined now! species = species!; // tell TS compiled it's defined now!
if ( if (
globalScene.gameData.dexData[species].caughtAttr || globalScene.gameData.dexData[species].caughtAttr
globalScene.gameData.eggs.some(e => e.species === species) || globalScene.gameData.eggs.some(e => e.species === species)
) { ) {
globalScene.gameData.unlockPity[this.tier] = Math.min(globalScene.gameData.unlockPity[this.tier] + 1, 10); globalScene.gameData.unlockPity[this.tier] = Math.min(globalScene.gameData.unlockPity[this.tier] + 1, 10);
} else { } else {
@ -565,8 +565,8 @@ export class Egg {
globalScene.gameData.eggPity[EggTier.LEGENDARY] += 1 + tierValueOffset; globalScene.gameData.eggPity[EggTier.LEGENDARY] += 1 + tierValueOffset;
// These numbers are roughly the 80% mark. That is, 80% of the time you'll get an egg before this gets triggered. // These numbers are roughly the 80% mark. That is, 80% of the time you'll get an egg before this gets triggered.
if ( if (
globalScene.gameData.eggPity[EggTier.LEGENDARY] >= EGG_PITY_LEGENDARY_THRESHOLD && globalScene.gameData.eggPity[EggTier.LEGENDARY] >= EGG_PITY_LEGENDARY_THRESHOLD
this._tier === EggTier.COMMON && this._tier === EggTier.COMMON
) { ) {
this._tier = EggTier.LEGENDARY; this._tier = EggTier.LEGENDARY;
} else if (globalScene.gameData.eggPity[EggTier.EPIC] >= EGG_PITY_EPIC_THRESHOLD && this._tier === EggTier.COMMON) { } else if (globalScene.gameData.eggPity[EggTier.EPIC] >= EGG_PITY_EPIC_THRESHOLD && this._tier === EggTier.COMMON) {

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@ -86,11 +86,11 @@ import { PokemonHealPhase } from "#phases/pokemon-heal-phase";
import { SwitchSummonPhase } from "#phases/switch-summon-phase"; import { SwitchSummonPhase } from "#phases/switch-summon-phase";
import type { AttackMoveResult } from "#types/attack-move-result"; import type { AttackMoveResult } from "#types/attack-move-result";
import type { Localizable } from "#types/locales"; import type { Localizable } from "#types/locales";
import type { ChargingMove, MoveAttrMap, MoveAttrString, MoveClassMap, MoveKindString } from "#types/move-types"; import type { ChargingMove, MoveAttrMap, MoveAttrString, MoveClassMap, MoveKindString, MoveMessageFunc } from "#types/move-types";
import type { TurnMove } from "#types/turn-move"; import type { TurnMove } from "#types/turn-move";
import { BooleanHolder, type Constructor, isNullOrUndefined, NumberHolder, randSeedFloat, randSeedInt, randSeedItem, toDmgValue } from "#utils/common"; import { BooleanHolder, type Constructor, isNullOrUndefined, NumberHolder, randSeedFloat, randSeedInt, randSeedItem, toDmgValue } from "#utils/common";
import { getEnumValues } from "#utils/enums"; import { getEnumValues } from "#utils/enums";
import { toTitleCase } from "#utils/strings"; import { toCamelCase, toTitleCase } from "#utils/strings";
import i18next from "i18next"; import i18next from "i18next";
import { applyChallenges } from "#utils/challenge-utils"; import { applyChallenges } from "#utils/challenge-utils";
@ -162,10 +162,16 @@ export abstract class Move implements Localizable {
} }
localize(): void { localize(): void {
const i18nKey = MoveId[this.id].split("_").filter(f => f).map((f, i) => i ? `${f[0]}${f.slice(1).toLowerCase()}` : f.toLowerCase()).join("") as unknown as string; const i18nKey = toCamelCase(MoveId[this.id])
this.name = this.id ? `${i18next.t(`move:${i18nKey}.name`)}${this.nameAppend}` : ""; if (this.id === MoveId.NONE) {
this.effect = this.id ? `${i18next.t(`move:${i18nKey}.effect`)}${this.nameAppend}` : ""; this.name = "";
this.effect = ""
return;
}
this.name = `${i18next.t(`move:${i18nKey}.name`)}${this.nameAppend}`;
this.effect = `${i18next.t(`move:${i18nKey}.effect`)}${this.nameAppend}`;
} }
/** /**
@ -1357,20 +1363,20 @@ export class MoveHeaderAttr extends MoveAttr {
/** /**
* Header attribute to queue a message at the beginning of a turn. * Header attribute to queue a message at the beginning of a turn.
* @see {@link MoveHeaderAttr}
*/ */
export class MessageHeaderAttr extends MoveHeaderAttr { export class MessageHeaderAttr extends MoveHeaderAttr {
private message: string | ((user: Pokemon, move: Move) => string); /** The message to display, or a function producing one. */
private message: string | MoveMessageFunc;
constructor(message: string | ((user: Pokemon, move: Move) => string)) { constructor(message: string | MoveMessageFunc) {
super(); super();
this.message = message; this.message = message;
} }
apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean { apply(user: Pokemon, target: Pokemon, move: Move): boolean {
const message = typeof this.message === "string" const message = typeof this.message === "string"
? this.message ? this.message
: this.message(user, move); : this.message(user, target, move);
if (message) { if (message) {
globalScene.phaseManager.queueMessage(message); globalScene.phaseManager.queueMessage(message);
@ -1418,21 +1424,21 @@ export class BeakBlastHeaderAttr extends AddBattlerTagHeaderAttr {
*/ */
export class PreMoveMessageAttr extends MoveAttr { export class PreMoveMessageAttr extends MoveAttr {
/** The message to display or a function returning one */ /** The message to display or a function returning one */
private message: string | ((user: Pokemon, target: Pokemon, move: Move) => string | undefined); private message: string | MoveMessageFunc;
/** /**
* Create a new {@linkcode PreMoveMessageAttr} to display a message before move execution. * Create a new {@linkcode PreMoveMessageAttr} to display a message before move execution.
* @param message - The message to display before move use, either as a string or a function producing one. * @param message - The message to display before move use, either` a literal string or a function producing one.
* @remarks * @remarks
* If {@linkcode message} evaluates to an empty string (`''`), no message will be displayed * If {@linkcode message} evaluates to an empty string (`""`), no message will be displayed
* (though the move will still succeed). * (though the move will still succeed).
*/ */
constructor(message: string | ((user: Pokemon, target: Pokemon, move: Move) => string)) { constructor(message: string | MoveMessageFunc) {
super(); super();
this.message = message; this.message = message;
} }
apply(user: Pokemon, target: Pokemon, move: Move, _args: any[]): boolean { apply(user: Pokemon, target: Pokemon, move: Move): boolean {
const message = typeof this.message === "function" const message = typeof this.message === "function"
? this.message(user, target, move) ? this.message(user, target, move)
: this.message; : this.message;
@ -1453,18 +1459,17 @@ export class PreMoveMessageAttr extends MoveAttr {
* @extends MoveAttr * @extends MoveAttr
*/ */
export class PreUseInterruptAttr extends MoveAttr { export class PreUseInterruptAttr extends MoveAttr {
protected message?: string | ((user: Pokemon, target: Pokemon, move: Move) => string); protected message: string | MoveMessageFunc;
protected overridesFailedMessage: boolean;
protected conditionFunc: MoveConditionFunc; protected conditionFunc: MoveConditionFunc;
/** /**
* Create a new MoveInterruptedMessageAttr. * Create a new MoveInterruptedMessageAttr.
* @param message The message to display when the move is interrupted, or a function that formats the message based on the user, target, and move. * @param message The message to display when the move is interrupted, or a function that formats the message based on the user, target, and move.
*/ */
constructor(message?: string | ((user: Pokemon, target: Pokemon, move: Move) => string), conditionFunc?: MoveConditionFunc) { constructor(message: string | MoveMessageFunc, conditionFunc: MoveConditionFunc) {
super(); super();
this.message = message; this.message = message;
this.conditionFunc = conditionFunc ?? (() => true); this.conditionFunc = conditionFunc;
} }
/** /**
@ -1485,11 +1490,9 @@ export class PreUseInterruptAttr extends MoveAttr {
*/ */
override getFailedText(user: Pokemon, target: Pokemon, move: Move): string | undefined { override getFailedText(user: Pokemon, target: Pokemon, move: Move): string | undefined {
if (this.message && this.conditionFunc(user, target, move)) { if (this.message && this.conditionFunc(user, target, move)) {
const message = return typeof this.message === "string"
typeof this.message === "string" ? this.message
? (this.message as string)
: this.message(user, target, move); : this.message(user, target, move);
return message;
} }
} }
} }
@ -1694,18 +1697,31 @@ export class SurviveDamageAttr extends ModifiedDamageAttr {
} }
} }
export class SplashAttr extends MoveEffectAttr { /**
apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean { * Move attribute to display arbitrary text during a move's execution.
globalScene.phaseManager.queueMessage(i18next.t("moveTriggers:splash")); */
return true; export class MessageAttr extends MoveEffectAttr {
} /** The message to display, either as a string or a function returning one. */
private message: string | MoveMessageFunc;
constructor(message: string | MoveMessageFunc, options?: MoveEffectAttrOptions) {
// TODO: Do we need to respect `selfTarget` if we're just displaying text?
super(false, options)
this.message = message;
} }
export class CelebrateAttr extends MoveEffectAttr { override apply(user: Pokemon, target: Pokemon, move: Move): boolean {
apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean { const message = typeof this.message === "function"
globalScene.phaseManager.queueMessage(i18next.t("moveTriggers:celebrate", { playerName: loggedInUser?.username })); ? this.message(user, target, move)
: this.message;
// TODO: Consider changing if/when MoveAttr `apply` return values become significant
if (message) {
globalScene.phaseManager.queueMessage(message, 500);
return true; return true;
} }
return false;
}
} }
export class RecoilAttr extends MoveEffectAttr { export class RecoilAttr extends MoveEffectAttr {
@ -5931,38 +5947,6 @@ export class ProtectAttr extends AddBattlerTagAttr {
} }
} }
export class IgnoreAccuracyAttr extends AddBattlerTagAttr {
constructor() {
super(BattlerTagType.IGNORE_ACCURACY, true, false, 2);
}
apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean {
if (!super.apply(user, target, move, args)) {
return false;
}
globalScene.phaseManager.queueMessage(i18next.t("moveTriggers:tookAimAtTarget", { pokemonName: getPokemonNameWithAffix(user), targetName: getPokemonNameWithAffix(target) }));
return true;
}
}
export class FaintCountdownAttr extends AddBattlerTagAttr {
constructor() {
super(BattlerTagType.PERISH_SONG, false, true, 4);
}
apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean {
if (!super.apply(user, target, move, args)) {
return false;
}
globalScene.phaseManager.queueMessage(i18next.t("moveTriggers:faintCountdown", { pokemonName: getPokemonNameWithAffix(target), turnCount: this.turnCountMin - 1 }));
return true;
}
}
/** /**
* Attribute to remove all Substitutes from the field. * Attribute to remove all Substitutes from the field.
* @extends MoveEffectAttr * @extends MoveEffectAttr
@ -6603,8 +6587,10 @@ export class ChillyReceptionAttr extends ForceSwitchOutAttr {
return (user, target, move) => globalScene.arena.weather?.weatherType !== WeatherType.SNOW || super.getSwitchOutCondition()(user, target, move); return (user, target, move) => globalScene.arena.weather?.weatherType !== WeatherType.SNOW || super.getSwitchOutCondition()(user, target, move);
} }
} }
export class RemoveTypeAttr extends MoveEffectAttr { export class RemoveTypeAttr extends MoveEffectAttr {
// TODO: Remove the message callback
private removedType: PokemonType; private removedType: PokemonType;
private messageCallback: ((user: Pokemon) => void) | undefined; private messageCallback: ((user: Pokemon) => void) | undefined;
@ -8299,8 +8285,6 @@ const MoveAttrs = Object.freeze({
RandomLevelDamageAttr, RandomLevelDamageAttr,
ModifiedDamageAttr, ModifiedDamageAttr,
SurviveDamageAttr, SurviveDamageAttr,
SplashAttr,
CelebrateAttr,
RecoilAttr, RecoilAttr,
SacrificialAttr, SacrificialAttr,
SacrificialAttrOnHit, SacrificialAttrOnHit,
@ -8443,8 +8427,7 @@ const MoveAttrs = Object.freeze({
RechargeAttr, RechargeAttr,
TrapAttr, TrapAttr,
ProtectAttr, ProtectAttr,
IgnoreAccuracyAttr, MessageAttr,
FaintCountdownAttr,
RemoveAllSubstitutesAttr, RemoveAllSubstitutesAttr,
HitsTagAttr, HitsTagAttr,
HitsTagForDoubleDamageAttr, HitsTagForDoubleDamageAttr,
@ -8938,7 +8921,7 @@ export function initMoves() {
new AttackMove(MoveId.PSYWAVE, PokemonType.PSYCHIC, MoveCategory.SPECIAL, -1, 100, 15, -1, 0, 1) new AttackMove(MoveId.PSYWAVE, PokemonType.PSYCHIC, MoveCategory.SPECIAL, -1, 100, 15, -1, 0, 1)
.attr(RandomLevelDamageAttr), .attr(RandomLevelDamageAttr),
new SelfStatusMove(MoveId.SPLASH, PokemonType.NORMAL, -1, 40, -1, 0, 1) new SelfStatusMove(MoveId.SPLASH, PokemonType.NORMAL, -1, 40, -1, 0, 1)
.attr(SplashAttr) .attr(MessageAttr, i18next.t("moveTriggers:splash"))
.condition(failOnGravityCondition), .condition(failOnGravityCondition),
new SelfStatusMove(MoveId.ACID_ARMOR, PokemonType.POISON, -1, 20, -1, 0, 1) new SelfStatusMove(MoveId.ACID_ARMOR, PokemonType.POISON, -1, 20, -1, 0, 1)
.attr(StatStageChangeAttr, [ Stat.DEF ], 2, true), .attr(StatStageChangeAttr, [ Stat.DEF ], 2, true),
@ -9000,7 +8983,10 @@ export function initMoves() {
.attr(AddBattlerTagAttr, BattlerTagType.TRAPPED, false, true, 1) .attr(AddBattlerTagAttr, BattlerTagType.TRAPPED, false, true, 1)
.reflectable(), .reflectable(),
new StatusMove(MoveId.MIND_READER, PokemonType.NORMAL, -1, 5, -1, 0, 2) new StatusMove(MoveId.MIND_READER, PokemonType.NORMAL, -1, 5, -1, 0, 2)
.attr(IgnoreAccuracyAttr), .attr(AddBattlerTagAttr, BattlerTagType.IGNORE_ACCURACY, true, false, 2)
.attr(MessageAttr, (user, target) =>
i18next.t("moveTriggers:tookAimAtTarget", { pokemonName: getPokemonNameWithAffix(user), targetName: getPokemonNameWithAffix(target) })
),
new StatusMove(MoveId.NIGHTMARE, PokemonType.GHOST, 100, 15, -1, 0, 2) new StatusMove(MoveId.NIGHTMARE, PokemonType.GHOST, 100, 15, -1, 0, 2)
.attr(AddBattlerTagAttr, BattlerTagType.NIGHTMARE) .attr(AddBattlerTagAttr, BattlerTagType.NIGHTMARE)
.condition(targetSleptOrComatoseCondition), .condition(targetSleptOrComatoseCondition),
@ -9088,7 +9074,9 @@ export function initMoves() {
return lastTurnMove.length === 0 || lastTurnMove[0].move !== move.id || lastTurnMove[0].result !== MoveResult.SUCCESS; return lastTurnMove.length === 0 || lastTurnMove[0].move !== move.id || lastTurnMove[0].result !== MoveResult.SUCCESS;
}), }),
new StatusMove(MoveId.PERISH_SONG, PokemonType.NORMAL, -1, 5, -1, 0, 2) new StatusMove(MoveId.PERISH_SONG, PokemonType.NORMAL, -1, 5, -1, 0, 2)
.attr(FaintCountdownAttr) .attr(AddBattlerTagAttr, BattlerTagType.PERISH_SONG, false, true, 4)
.attr(MessageAttr, (_user, target) =>
i18next.t("moveTriggers:faintCountdown", { pokemonName: getPokemonNameWithAffix(target), turnCount: 3 }))
.ignoresProtect() .ignoresProtect()
.soundBased() .soundBased()
.condition(failOnBossCondition) .condition(failOnBossCondition)
@ -9104,7 +9092,10 @@ export function initMoves() {
.attr(MultiHitAttr) .attr(MultiHitAttr)
.makesContact(false), .makesContact(false),
new StatusMove(MoveId.LOCK_ON, PokemonType.NORMAL, -1, 5, -1, 0, 2) new StatusMove(MoveId.LOCK_ON, PokemonType.NORMAL, -1, 5, -1, 0, 2)
.attr(IgnoreAccuracyAttr), .attr(AddBattlerTagAttr, BattlerTagType.IGNORE_ACCURACY, true, false, 2)
.attr(MessageAttr, (user, target) =>
i18next.t("moveTriggers:tookAimAtTarget", { pokemonName: getPokemonNameWithAffix(user), targetName: getPokemonNameWithAffix(target) })
),
new AttackMove(MoveId.OUTRAGE, PokemonType.DRAGON, MoveCategory.PHYSICAL, 120, 100, 10, -1, 0, 2) new AttackMove(MoveId.OUTRAGE, PokemonType.DRAGON, MoveCategory.PHYSICAL, 120, 100, 10, -1, 0, 2)
.attr(FrenzyAttr) .attr(FrenzyAttr)
.attr(MissEffectAttr, frenzyMissFunc) .attr(MissEffectAttr, frenzyMissFunc)
@ -9331,8 +9322,8 @@ export function initMoves() {
&& (user.status.effect === StatusEffect.BURN || user.status.effect === StatusEffect.POISON || user.status.effect === StatusEffect.TOXIC || user.status.effect === StatusEffect.PARALYSIS) ? 2 : 1) && (user.status.effect === StatusEffect.BURN || user.status.effect === StatusEffect.POISON || user.status.effect === StatusEffect.TOXIC || user.status.effect === StatusEffect.PARALYSIS) ? 2 : 1)
.attr(BypassBurnDamageReductionAttr), .attr(BypassBurnDamageReductionAttr),
new AttackMove(MoveId.FOCUS_PUNCH, PokemonType.FIGHTING, MoveCategory.PHYSICAL, 150, 100, 20, -1, -3, 3) new AttackMove(MoveId.FOCUS_PUNCH, PokemonType.FIGHTING, MoveCategory.PHYSICAL, 150, 100, 20, -1, -3, 3)
.attr(MessageHeaderAttr, (user, move) => i18next.t("moveTriggers:isTighteningFocus", { pokemonName: getPokemonNameWithAffix(user) })) .attr(MessageHeaderAttr, (user) => i18next.t("moveTriggers:isTighteningFocus", { pokemonName: getPokemonNameWithAffix(user) }))
.attr(PreUseInterruptAttr, (user, target, move) => i18next.t("moveTriggers:lostFocus", { pokemonName: getPokemonNameWithAffix(user) }), user => !!user.turnData.attacksReceived.find(r => r.damage)) .attr(PreUseInterruptAttr, (user) => i18next.t("moveTriggers:lostFocus", { pokemonName: getPokemonNameWithAffix(user) }), user => user.turnData.attacksReceived.some(r => r.damage > 0))
.punchingMove(), .punchingMove(),
new AttackMove(MoveId.SMELLING_SALTS, PokemonType.NORMAL, MoveCategory.PHYSICAL, 70, 100, 10, -1, 0, 3) new AttackMove(MoveId.SMELLING_SALTS, PokemonType.NORMAL, MoveCategory.PHYSICAL, 70, 100, 10, -1, 0, 3)
.attr(MovePowerMultiplierAttr, (user, target, move) => target.status?.effect === StatusEffect.PARALYSIS ? 2 : 1) .attr(MovePowerMultiplierAttr, (user, target, move) => target.status?.effect === StatusEffect.PARALYSIS ? 2 : 1)
@ -10433,7 +10424,8 @@ export function initMoves() {
new AttackMove(MoveId.DAZZLING_GLEAM, PokemonType.FAIRY, MoveCategory.SPECIAL, 80, 100, 10, -1, 0, 6) new AttackMove(MoveId.DAZZLING_GLEAM, PokemonType.FAIRY, MoveCategory.SPECIAL, 80, 100, 10, -1, 0, 6)
.target(MoveTarget.ALL_NEAR_ENEMIES), .target(MoveTarget.ALL_NEAR_ENEMIES),
new SelfStatusMove(MoveId.CELEBRATE, PokemonType.NORMAL, -1, 40, -1, 0, 6) new SelfStatusMove(MoveId.CELEBRATE, PokemonType.NORMAL, -1, 40, -1, 0, 6)
.attr(CelebrateAttr), // NB: This needs a lambda function as the user will not be logged in by the time the moves are initialized
.attr(MessageAttr, () => i18next.t("moveTriggers:celebrate", { playerName: loggedInUser?.username })),
new StatusMove(MoveId.HOLD_HANDS, PokemonType.NORMAL, -1, 40, -1, 0, 6) new StatusMove(MoveId.HOLD_HANDS, PokemonType.NORMAL, -1, 40, -1, 0, 6)
.ignoresSubstitute() .ignoresSubstitute()
.target(MoveTarget.NEAR_ALLY), .target(MoveTarget.NEAR_ALLY),
@ -10608,7 +10600,12 @@ export function initMoves() {
.attr(StatStageChangeAttr, [ Stat.SPD ], -1) .attr(StatStageChangeAttr, [ Stat.SPD ], -1)
.reflectable(), .reflectable(),
new SelfStatusMove(MoveId.LASER_FOCUS, PokemonType.NORMAL, -1, 30, -1, 0, 7) new SelfStatusMove(MoveId.LASER_FOCUS, PokemonType.NORMAL, -1, 30, -1, 0, 7)
.attr(AddBattlerTagAttr, BattlerTagType.ALWAYS_CRIT, true, false), .attr(AddBattlerTagAttr, BattlerTagType.ALWAYS_CRIT, true, false)
.attr(MessageAttr, (user) =>
i18next.t("battlerTags:laserFocusOnAdd", {
pokemonNameWithAffix: getPokemonNameWithAffix(user),
}),
),
new StatusMove(MoveId.GEAR_UP, PokemonType.STEEL, -1, 20, -1, 0, 7) new StatusMove(MoveId.GEAR_UP, PokemonType.STEEL, -1, 20, -1, 0, 7)
.attr(StatStageChangeAttr, [ Stat.ATK, Stat.SPATK ], 1, false, { condition: (user, target, move) => !![ AbilityId.PLUS, AbilityId.MINUS ].find(a => target.hasAbility(a, false)) }) .attr(StatStageChangeAttr, [ Stat.ATK, Stat.SPATK ], 1, false, { condition: (user, target, move) => !![ AbilityId.PLUS, AbilityId.MINUS ].find(a => target.hasAbility(a, false)) })
.ignoresSubstitute() .ignoresSubstitute()

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@ -50,10 +50,9 @@ export class PokemonMove {
const move = this.getMove(); const move = this.getMove();
// TODO: Add Sky Drop's 1 turn stall // TODO: Add Sky Drop's 1 turn stall
const usability = new BooleanHolder( const usability = new BooleanHolder(
!move.name.endsWith(" (N)") && !move.name.endsWith(" (N)")
(ignorePp || this.ppUsed < this.getMovePp() || move.pp === -1) && && (ignorePp || this.ppUsed < this.getMovePp() || move.pp === -1) // TODO: Review if the `MoveId.NONE` check is even necessary anymore
// TODO: Review if the `MoveId.NONE` check is even necessary anymore && !(this.moveId !== MoveId.NONE && !ignoreRestrictionTags && pokemon.isMoveRestricted(this.moveId, pokemon)),
!(this.moveId !== MoveId.NONE && !ignoreRestrictionTags && pokemon.isMoveRestricted(this.moveId, pokemon)),
); );
if (pokemon.isPlayer()) { if (pokemon.isPlayer()) {
applyChallenges(ChallengeType.POKEMON_MOVE, move.id, usability); applyChallenges(ChallengeType.POKEMON_MOVE, move.id, usability);

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@ -111,7 +111,7 @@ export const ATrainersTestEncounter: MysteryEncounter = MysteryEncounterBuilder.
const trainerSpriteKey = trainerConfig.getSpriteKey(); const trainerSpriteKey = trainerConfig.getSpriteKey();
encounter.enemyPartyConfigs.push({ encounter.enemyPartyConfigs.push({
levelAdditiveModifier: 1, levelAdditiveModifier: 1,
trainerConfig: trainerConfig, trainerConfig,
}); });
encounter.spriteConfigs = [ encounter.spriteConfigs = [

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@ -93,8 +93,8 @@ export const AnOfferYouCantRefuseEncounter: MysteryEncounter = MysteryEncounterB
// Store pokemon and price // Store pokemon and price
encounter.misc = { encounter.misc = {
pokemon: pokemon, pokemon,
price: price, price,
}; };
// If player meets the combo OR requirements for option 2, populate the token // If player meets the combo OR requirements for option 2, populate the token

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@ -71,7 +71,7 @@ export const BerriesAboundEncounter: MysteryEncounter = MysteryEncounterBuilder.
const config: EnemyPartyConfig = { const config: EnemyPartyConfig = {
pokemonConfigs: [ pokemonConfigs: [
{ {
level: level, level,
species: bossPokemon.species, species: bossPokemon.species,
dataSource: new PokemonData(bossPokemon), dataSource: new PokemonData(bossPokemon),
isBoss: true, isBoss: true,
@ -105,8 +105,8 @@ export const BerriesAboundEncounter: MysteryEncounter = MysteryEncounterBuilder.
hasShadow: true, hasShadow: true,
}, },
{ {
spriteKey: spriteKey, spriteKey,
fileRoot: fileRoot, fileRoot,
hasShadow: true, hasShadow: true,
tint: 0.25, tint: 0.25,
x: -5, x: -5,
@ -320,9 +320,9 @@ function tryGiveBerry(prioritizedPokemon?: PlayerPokemon) {
if (prioritizedPokemon) { if (prioritizedPokemon) {
const heldBerriesOfType = globalScene.findModifier( const heldBerriesOfType = globalScene.findModifier(
m => m =>
m instanceof BerryModifier && m instanceof BerryModifier
m.pokemonId === prioritizedPokemon.id && && m.pokemonId === prioritizedPokemon.id
(m as BerryModifier).berryType === berryType, && (m as BerryModifier).berryType === berryType,
true, true,
) as BerryModifier; ) as BerryModifier;

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@ -248,7 +248,7 @@ export const BugTypeSuperfanEncounter: MysteryEncounter = MysteryEncounterBuilde
yShadow: -4, yShadow: -4,
}, },
{ {
spriteKey: spriteKey, spriteKey,
fileRoot: "trainer", fileRoot: "trainer",
hasShadow: true, hasShadow: true,
x: 4, x: 4,
@ -441,11 +441,11 @@ export const BugTypeSuperfanEncounter: MysteryEncounter = MysteryEncounterBuilde
// Get Pokemon held items and filter for valid ones // Get Pokemon held items and filter for valid ones
const validItems = pokemon.getHeldItems().filter(item => { const validItems = pokemon.getHeldItems().filter(item => {
return ( return (
(item instanceof BypassSpeedChanceModifier || (item instanceof BypassSpeedChanceModifier
item instanceof ContactHeldItemTransferChanceModifier || || item instanceof ContactHeldItemTransferChanceModifier
(item instanceof AttackTypeBoosterModifier && || (item instanceof AttackTypeBoosterModifier
(item.type as AttackTypeBoosterModifierType).moveType === PokemonType.BUG)) && && (item.type as AttackTypeBoosterModifierType).moveType === PokemonType.BUG))
item.isTransferable && item.isTransferable
); );
}); });
@ -470,10 +470,10 @@ export const BugTypeSuperfanEncounter: MysteryEncounter = MysteryEncounterBuilde
// If pokemon has valid item, it can be selected // If pokemon has valid item, it can be selected
const hasValidItem = pokemon.getHeldItems().some(item => { const hasValidItem = pokemon.getHeldItems().some(item => {
return ( return (
item instanceof BypassSpeedChanceModifier || item instanceof BypassSpeedChanceModifier
item instanceof ContactHeldItemTransferChanceModifier || || item instanceof ContactHeldItemTransferChanceModifier
(item instanceof AttackTypeBoosterModifier && || (item instanceof AttackTypeBoosterModifier
(item.type as AttackTypeBoosterModifierType).moveType === PokemonType.BUG) && (item.type as AttackTypeBoosterModifierType).moveType === PokemonType.BUG)
); );
}); });
if (!hasValidItem) { if (!hasValidItem) {

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@ -163,7 +163,7 @@ export const ClowningAroundEncounter: MysteryEncounter = MysteryEncounterBuilder
// Blacephalon has the random ability from pool, and 2 entirely random types to fit with the theme of the encounter // Blacephalon has the random ability from pool, and 2 entirely random types to fit with the theme of the encounter
species: getPokemonSpecies(SpeciesId.BLACEPHALON), species: getPokemonSpecies(SpeciesId.BLACEPHALON),
customPokemonData: new CustomPokemonData({ customPokemonData: new CustomPokemonData({
ability: ability, ability,
types: [firstType, secondType], types: [firstType, secondType],
}), }),
isBoss: true, isBoss: true,

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@ -168,7 +168,7 @@ export const DancingLessonsEncounter: MysteryEncounter = MysteryEncounterBuilder
const config: EnemyPartyConfig = { const config: EnemyPartyConfig = {
pokemonConfigs: [ pokemonConfigs: [
{ {
species: species, species,
dataSource: oricorioData, dataSource: oricorioData,
isBoss: true, isBoss: true,
// Gets +1 to all stats except SPD on battle start // Gets +1 to all stats except SPD on battle start

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@ -249,6 +249,6 @@ function pokemonAndMoveChosen(pokemon: PlayerPokemon, move: PokemonMove, correct
setEncounterExp([pokemon.id], 100); setEncounterExp([pokemon.id], 100);
} }
encounter.misc = { encounter.misc = {
correctMove: correctMove, correctMove,
}; };
} }

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@ -63,7 +63,7 @@ export const FightOrFlightEncounter: MysteryEncounter = MysteryEncounterBuilder.
const config: EnemyPartyConfig = { const config: EnemyPartyConfig = {
pokemonConfigs: [ pokemonConfigs: [
{ {
level: level, level,
species: bossPokemon.species, species: bossPokemon.species,
dataSource: new PokemonData(bossPokemon), dataSource: new PokemonData(bossPokemon),
isBoss: true, isBoss: true,
@ -120,8 +120,8 @@ export const FightOrFlightEncounter: MysteryEncounter = MysteryEncounterBuilder.
disableAnimation: true, disableAnimation: true,
}, },
{ {
spriteKey: spriteKey, spriteKey,
fileRoot: fileRoot, fileRoot,
hasShadow: true, hasShadow: true,
tint: 0.25, tint: 0.25,
x: -5, x: -5,

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@ -192,10 +192,10 @@ export const GlobalTradeSystemEncounter: MysteryEncounter = MysteryEncounterBuil
: "" : ""
}`; }`;
const line2 = const line2 =
i18next.t("pokemonInfoContainer:nature") + i18next.t("pokemonInfoContainer:nature")
" " + + " "
getNatureName(tradePokemon.getNature()) + + getNatureName(tradePokemon.getNature())
(formName ? ` | ${i18next.t("pokemonInfoContainer:form")} ${formName}` : ""); + (formName ? ` | ${i18next.t("pokemonInfoContainer:form")} ${formName}` : "");
showEncounterText(`${line1}\n${line2}`, 0, 0, false); showEncounterText(`${line1}\n${line2}`, 0, 0, false);
}, },
}; };

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@ -50,7 +50,7 @@ export const MysteriousChallengersEncounter: MysteryEncounter = MysteryEncounter
const normalSpriteKey = normalConfig.getSpriteKey(female, normalConfig.doubleOnly); const normalSpriteKey = normalConfig.getSpriteKey(female, normalConfig.doubleOnly);
encounter.enemyPartyConfigs.push({ encounter.enemyPartyConfigs.push({
trainerConfig: normalConfig, trainerConfig: normalConfig,
female: female, female,
}); });
// Hard difficulty trainer is another random trainer, but with AVERAGE_BALANCED config // Hard difficulty trainer is another random trainer, but with AVERAGE_BALANCED config
@ -81,7 +81,7 @@ export const MysteriousChallengersEncounter: MysteryEncounter = MysteryEncounter
encounter.enemyPartyConfigs.push({ encounter.enemyPartyConfigs.push({
trainerConfig: hardConfig, trainerConfig: hardConfig,
levelAdditiveModifier: 1, levelAdditiveModifier: 1,
female: female, female,
}); });
// Brutal trainer is pulled from pool of boss trainers (gym leaders) for the biome // Brutal trainer is pulled from pool of boss trainers (gym leaders) for the biome
@ -101,7 +101,7 @@ export const MysteriousChallengersEncounter: MysteryEncounter = MysteryEncounter
encounter.enemyPartyConfigs.push({ encounter.enemyPartyConfigs.push({
trainerConfig: brutalConfig, trainerConfig: brutalConfig,
levelAdditiveModifier: 1.5, levelAdditiveModifier: 1.5,
female: female, female,
}); });
encounter.spriteConfigs = [ encounter.spriteConfigs = [

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@ -163,8 +163,12 @@ export const MysteriousChestEncounter: MysteryEncounter = MysteryEncounterBuilde
queueEncounterMessage(`${namespace}:option.1.great`); queueEncounterMessage(`${namespace}:option.1.great`);
leaveEncounterWithoutBattle(); leaveEncounterWithoutBattle();
} else if ( } else if (
roll >= roll
RAND_LENGTH - COMMON_REWARDS_PERCENT - ULTRA_REWARDS_PERCENT - ROGUE_REWARDS_PERCENT - MASTER_REWARDS_PERCENT >= RAND_LENGTH
- COMMON_REWARDS_PERCENT
- ULTRA_REWARDS_PERCENT
- ROGUE_REWARDS_PERCENT
- MASTER_REWARDS_PERCENT
) { ) {
// Choose 1 MASTER tier item (5%) // Choose 1 MASTER tier item (5%)
setEncounterRewards({ setEncounterRewards({

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@ -104,7 +104,7 @@ export const ShadyVitaminDealerEncounter: MysteryEncounter = MysteryEncounterBui
encounter.setDialogueToken("boost2", modifiers[1].name); encounter.setDialogueToken("boost2", modifiers[1].name);
encounter.misc = { encounter.misc = {
chosenPokemon: pokemon, chosenPokemon: pokemon,
modifiers: modifiers, modifiers,
}; };
}; };
@ -187,7 +187,7 @@ export const ShadyVitaminDealerEncounter: MysteryEncounter = MysteryEncounterBui
encounter.setDialogueToken("boost2", modifiers[1].name); encounter.setDialogueToken("boost2", modifiers[1].name);
encounter.misc = { encounter.misc = {
chosenPokemon: pokemon, chosenPokemon: pokemon,
modifiers: modifiers, modifiers,
}; };
}; };

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@ -165,7 +165,7 @@ export const TeleportingHijinksEncounter: MysteryEncounter = MysteryEncounterBui
const config: EnemyPartyConfig = { const config: EnemyPartyConfig = {
pokemonConfigs: [ pokemonConfigs: [
{ {
level: level, level,
species: bossSpecies, species: bossSpecies,
dataSource: new PokemonData(bossPokemon), dataSource: new PokemonData(bossPokemon),
isBoss: true, isBoss: true,
@ -221,7 +221,7 @@ async function doBiomeTransitionDialogueAndBattleInit() {
const config: EnemyPartyConfig = { const config: EnemyPartyConfig = {
pokemonConfigs: [ pokemonConfigs: [
{ {
level: level, level,
species: bossSpecies, species: bossSpecies,
dataSource: new PokemonData(bossPokemon), dataSource: new PokemonData(bossPokemon),
isBoss: true, isBoss: true,

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@ -92,11 +92,11 @@ export const ThePokemonSalesmanEncounter: MysteryEncounter = MysteryEncounterBui
.getEventEncounters() .getEventEncounters()
.filter( .filter(
s => s =>
!getPokemonSpecies(s.species).legendary && !getPokemonSpecies(s.species).legendary
!getPokemonSpecies(s.species).subLegendary && && !getPokemonSpecies(s.species).subLegendary
!getPokemonSpecies(s.species).mythical && && !getPokemonSpecies(s.species).mythical
!NON_LEGEND_PARADOX_POKEMON.includes(s.species) && && !NON_LEGEND_PARADOX_POKEMON.includes(s.species)
!NON_LEGEND_ULTRA_BEASTS.includes(s.species), && !NON_LEGEND_ULTRA_BEASTS.includes(s.species),
); );
let pokemon: PlayerPokemon; let pokemon: PlayerPokemon;
@ -109,16 +109,16 @@ export const ThePokemonSalesmanEncounter: MysteryEncounter = MysteryEncounterBui
* Mons rolled from the event encounter pool get 3 extra shiny rolls * Mons rolled from the event encounter pool get 3 extra shiny rolls
*/ */
if ( if (
r === 0 || r === 0
((isNullOrUndefined(species.abilityHidden) || species.abilityHidden === AbilityId.NONE) && || ((isNullOrUndefined(species.abilityHidden) || species.abilityHidden === AbilityId.NONE)
validEventEncounters.length === 0) && validEventEncounters.length === 0)
) { ) {
// If you roll 1%, give shiny Magikarp with random variant // If you roll 1%, give shiny Magikarp with random variant
species = getPokemonSpecies(SpeciesId.MAGIKARP); species = getPokemonSpecies(SpeciesId.MAGIKARP);
pokemon = new PlayerPokemon(species, 5, 2, undefined, undefined, true); pokemon = new PlayerPokemon(species, 5, 2, undefined, undefined, true);
} else if ( } else if (
validEventEncounters.length > 0 && validEventEncounters.length > 0
(r <= EVENT_THRESHOLD || isNullOrUndefined(species.abilityHidden) || species.abilityHidden === AbilityId.NONE) && (r <= EVENT_THRESHOLD || isNullOrUndefined(species.abilityHidden) || species.abilityHidden === AbilityId.NONE)
) { ) {
tries = 0; tries = 0;
do { do {
@ -162,8 +162,8 @@ export const ThePokemonSalesmanEncounter: MysteryEncounter = MysteryEncounterBui
const { spriteKey, fileRoot } = getSpriteKeysFromPokemon(pokemon); const { spriteKey, fileRoot } = getSpriteKeysFromPokemon(pokemon);
encounter.spriteConfigs.push({ encounter.spriteConfigs.push({
spriteKey: spriteKey, spriteKey,
fileRoot: fileRoot, fileRoot,
hasShadow: true, hasShadow: true,
repeat: true, repeat: true,
isPokemon: true, isPokemon: true,
@ -185,8 +185,8 @@ export const ThePokemonSalesmanEncounter: MysteryEncounter = MysteryEncounterBui
encounter.setDialogueToken("purchasePokemon", pokemon.getNameToRender()); encounter.setDialogueToken("purchasePokemon", pokemon.getNameToRender());
encounter.setDialogueToken("price", price.toString()); encounter.setDialogueToken("price", price.toString());
encounter.misc = { encounter.misc = {
price: price, price,
pokemon: pokemon, pokemon,
}; };
pokemon.calculateStats(); pokemon.calculateStats();

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@ -212,9 +212,9 @@ function endTrainerBattleAndShowDialogue(): Promise<void> {
// Only trigger form change when Eiscue is in Noice form // Only trigger form change when Eiscue is in Noice form
// Hardcoded Eiscue for now in case it is fused with another pokemon // Hardcoded Eiscue for now in case it is fused with another pokemon
if ( if (
pokemon.species.speciesId === SpeciesId.EISCUE && pokemon.species.speciesId === SpeciesId.EISCUE
pokemon.hasAbility(AbilityId.ICE_FACE) && && pokemon.hasAbility(AbilityId.ICE_FACE)
pokemon.formIndex === 1 && pokemon.formIndex === 1
) { ) {
globalScene.triggerPokemonFormChange(pokemon, SpeciesFormChangeAbilityTrigger); globalScene.triggerPokemonFormChange(pokemon, SpeciesFormChangeAbilityTrigger);
} }

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@ -113,7 +113,7 @@ export const TrainingSessionEncounter: MysteryEncounter = MysteryEncounterBuilde
let ivIndexes: any[] = []; let ivIndexes: any[] = [];
playerPokemon.ivs.forEach((iv, index) => { playerPokemon.ivs.forEach((iv, index) => {
if (iv < 31) { if (iv < 31) {
ivIndexes.push({ iv: iv, index: index }); ivIndexes.push({ iv, index });
} }
}); });
@ -324,9 +324,9 @@ export const TrainingSessionEncounter: MysteryEncounter = MysteryEncounterBuilde
// Only update the fusion's dex data if the Pokemon is already caught in dex (ignore rentals) // Only update the fusion's dex data if the Pokemon is already caught in dex (ignore rentals)
const rootFusionSpecies = playerPokemon.fusionSpecies?.getRootSpeciesId(); const rootFusionSpecies = playerPokemon.fusionSpecies?.getRootSpeciesId();
if ( if (
!isNullOrUndefined(rootFusionSpecies) && !isNullOrUndefined(rootFusionSpecies)
speciesStarterCosts.hasOwnProperty(rootFusionSpecies) && && speciesStarterCosts.hasOwnProperty(rootFusionSpecies)
!!globalScene.gameData.dexData[rootFusionSpecies].caughtAttr && !!globalScene.gameData.dexData[rootFusionSpecies].caughtAttr
) { ) {
globalScene.gameData.starterData[rootFusionSpecies].abilityAttr |= globalScene.gameData.starterData[rootFusionSpecies].abilityAttr |=
playerPokemon.fusionAbilityIndex !== 1 || playerPokemon.fusionSpecies?.ability2 playerPokemon.fusionAbilityIndex !== 1 || playerPokemon.fusionSpecies?.ability2
@ -396,7 +396,7 @@ function getEnemyConfig(playerPokemon: PlayerPokemon, segments: number, modifier
formIndex: playerPokemon.formIndex, formIndex: playerPokemon.formIndex,
level: playerPokemon.level, level: playerPokemon.level,
dataSource: data, dataSource: data,
modifierConfigs: modifierConfigs, modifierConfigs,
}, },
], ],
}; };

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@ -71,7 +71,7 @@ export const UncommonBreedEncounter: MysteryEncounter = MysteryEncounterBuilder.
const randomEggMove: MoveId = eggMoves[eggMoveIndex]; const randomEggMove: MoveId = eggMoves[eggMoveIndex];
encounter.misc = { encounter.misc = {
eggMove: randomEggMove, eggMove: randomEggMove,
pokemon: pokemon, pokemon,
}; };
if (pokemon.moveset.length < 4) { if (pokemon.moveset.length < 4) {
pokemon.moveset.push(new PokemonMove(randomEggMove)); pokemon.moveset.push(new PokemonMove(randomEggMove));
@ -91,7 +91,7 @@ export const UncommonBreedEncounter: MysteryEncounter = MysteryEncounterBuilder.
const config: EnemyPartyConfig = { const config: EnemyPartyConfig = {
pokemonConfigs: [ pokemonConfigs: [
{ {
level: level, level,
species: pokemon.species, species: pokemon.species,
dataSource: new PokemonData(pokemon), dataSource: new PokemonData(pokemon),
isBoss: false, isBoss: false,
@ -114,8 +114,8 @@ export const UncommonBreedEncounter: MysteryEncounter = MysteryEncounterBuilder.
const { spriteKey, fileRoot } = getSpriteKeysFromPokemon(pokemon); const { spriteKey, fileRoot } = getSpriteKeysFromPokemon(pokemon);
encounter.spriteConfigs = [ encounter.spriteConfigs = [
{ {
spriteKey: spriteKey, spriteKey,
fileRoot: fileRoot, fileRoot,
hasShadow: true, hasShadow: true,
x: -5, x: -5,
repeat: true, repeat: true,

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@ -282,7 +282,7 @@ export const WeirdDreamEncounter: MysteryEncounter = MysteryEncounterBuilder.wit
species: transformation.newSpecies, species: transformation.newSpecies,
isBoss: newPokemon.getSpeciesForm().getBaseStatTotal() > NON_LEGENDARY_BST_THRESHOLD, isBoss: newPokemon.getSpeciesForm().getBaseStatTotal() > NON_LEGENDARY_BST_THRESHOLD,
level: previousPokemon.level, level: previousPokemon.level,
dataSource: dataSource, dataSource,
modifierConfigs: newPokemonHeldItemConfigs, modifierConfigs: newPokemonHeldItemConfigs,
}; };
@ -296,7 +296,7 @@ export const WeirdDreamEncounter: MysteryEncounter = MysteryEncounterBuilder.wit
].clone(); ].clone();
trainerConfig.setPartyTemplates(new TrainerPartyTemplate(transformations.length, PartyMemberStrength.STRONG)); trainerConfig.setPartyTemplates(new TrainerPartyTemplate(transformations.length, PartyMemberStrength.STRONG));
const enemyPartyConfig: EnemyPartyConfig = { const enemyPartyConfig: EnemyPartyConfig = {
trainerConfig: trainerConfig, trainerConfig,
pokemonConfigs: enemyPokemonConfigs, pokemonConfigs: enemyPokemonConfigs,
female: genderIndex === PlayerGender.FEMALE, female: genderIndex === PlayerGender.FEMALE,
}; };
@ -521,12 +521,12 @@ async function postProcessTransformedPokemon(
// For pokemon at/below 570 BST or any shiny pokemon, unlock it permanently as if you had caught it // For pokemon at/below 570 BST or any shiny pokemon, unlock it permanently as if you had caught it
if ( if (
!forBattle && !forBattle
(newPokemon.getSpeciesForm().getBaseStatTotal() <= NON_LEGENDARY_BST_THRESHOLD || newPokemon.isShiny()) && (newPokemon.getSpeciesForm().getBaseStatTotal() <= NON_LEGENDARY_BST_THRESHOLD || newPokemon.isShiny())
) { ) {
if ( if (
newPokemon.getSpeciesForm().abilityHidden && newPokemon.getSpeciesForm().abilityHidden
newPokemon.abilityIndex === newPokemon.getSpeciesForm().getAbilityCount() - 1 && newPokemon.abilityIndex === newPokemon.getSpeciesForm().getAbilityCount() - 1
) { ) {
globalScene.validateAchv(achvs.HIDDEN_ABILITY); globalScene.validateAchv(achvs.HIDDEN_ABILITY);
} }
@ -624,10 +624,10 @@ function getTransformedSpecies(
const bstInRange = speciesBst >= bstMin && speciesBst <= bstCap; const bstInRange = speciesBst >= bstMin && speciesBst <= bstCap;
// Checks that a Pokemon has not already been added in the +600 or 570-600 slots; // Checks that a Pokemon has not already been added in the +600 or 570-600 slots;
const validBst = const validBst =
(!hasPokemonBstBetween570And600 || (!hasPokemonBstBetween570And600
speciesBst < NON_LEGENDARY_BST_THRESHOLD || || speciesBst < NON_LEGENDARY_BST_THRESHOLD
speciesBst > SUPER_LEGENDARY_BST_THRESHOLD) && || speciesBst > SUPER_LEGENDARY_BST_THRESHOLD)
(!hasPokemonBstHigherThan600 || speciesBst <= SUPER_LEGENDARY_BST_THRESHOLD); && (!hasPokemonBstHigherThan600 || speciesBst <= SUPER_LEGENDARY_BST_THRESHOLD);
return bstInRange && validBst && !EXCLUDED_TRANSFORMATION_SPECIES.includes(s.speciesId); return bstInRange && validBst && !EXCLUDED_TRANSFORMATION_SPECIES.includes(s.speciesId);
}); });
@ -772,9 +772,9 @@ async function addEggMoveToNewPokemonMoveset(
// For pokemon that the player owns (including ones just caught), unlock the egg move // For pokemon that the player owns (including ones just caught), unlock the egg move
if ( if (
!forBattle && !forBattle
!isNullOrUndefined(randomEggMoveIndex) && && !isNullOrUndefined(randomEggMoveIndex)
!!globalScene.gameData.dexData[speciesRootForm].caughtAttr && !!globalScene.gameData.dexData[speciesRootForm].caughtAttr
) { ) {
await globalScene.gameData.setEggMoveUnlocked(getPokemonSpecies(speciesRootForm), randomEggMoveIndex, true); await globalScene.gameData.setEggMoveUnlocked(getPokemonSpecies(speciesRootForm), randomEggMoveIndex, true);
} }

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@ -76,9 +76,9 @@ export class MysteryEncounterOption implements IMysteryEncounterOption {
*/ */
hasRequirements(): boolean { hasRequirements(): boolean {
return ( return (
this.requirements.length > 0 || this.requirements.length > 0
this.primaryPokemonRequirements.length > 0 || || this.primaryPokemonRequirements.length > 0
this.secondaryPokemonRequirements.length > 0 || this.secondaryPokemonRequirements.length > 0
); );
} }
@ -87,9 +87,9 @@ export class MysteryEncounterOption implements IMysteryEncounterOption {
*/ */
meetsRequirements(): boolean { meetsRequirements(): boolean {
return ( return (
!this.requirements.some(requirement => !requirement.meetsRequirement()) && !this.requirements.some(requirement => !requirement.meetsRequirement())
this.meetsSupportingRequirementAndSupportingPokemonSelected() && && this.meetsSupportingRequirementAndSupportingPokemonSelected()
this.meetsPrimaryRequirementAndPrimaryPokemonSelected() && this.meetsPrimaryRequirementAndPrimaryPokemonSelected()
); );
} }
@ -209,7 +209,7 @@ export class MysteryEncounterOptionBuilder implements Partial<IMysteryEncounterO
} }
withHasDexProgress(hasDexProgress: boolean): this & Required<Pick<IMysteryEncounterOption, "hasDexProgress">> { withHasDexProgress(hasDexProgress: boolean): this & Required<Pick<IMysteryEncounterOption, "hasDexProgress">> {
return Object.assign(this, { hasDexProgress: hasDexProgress }); return Object.assign(this, { hasDexProgress });
} }
/** /**
@ -240,7 +240,7 @@ export class MysteryEncounterOptionBuilder implements Partial<IMysteryEncounterO
withPreOptionPhase( withPreOptionPhase(
onPreOptionPhase: OptionPhaseCallback, onPreOptionPhase: OptionPhaseCallback,
): this & Required<Pick<IMysteryEncounterOption, "onPreOptionPhase">> { ): this & Required<Pick<IMysteryEncounterOption, "onPreOptionPhase">> {
return Object.assign(this, { onPreOptionPhase: onPreOptionPhase }); return Object.assign(this, { onPreOptionPhase });
} }
/** /**
@ -248,13 +248,13 @@ export class MysteryEncounterOptionBuilder implements Partial<IMysteryEncounterO
* @param onOptionPhase * @param onOptionPhase
*/ */
withOptionPhase(onOptionPhase: OptionPhaseCallback): this & Required<Pick<IMysteryEncounterOption, "onOptionPhase">> { withOptionPhase(onOptionPhase: OptionPhaseCallback): this & Required<Pick<IMysteryEncounterOption, "onOptionPhase">> {
return Object.assign(this, { onOptionPhase: onOptionPhase }); return Object.assign(this, { onOptionPhase });
} }
withPostOptionPhase( withPostOptionPhase(
onPostOptionPhase: OptionPhaseCallback, onPostOptionPhase: OptionPhaseCallback,
): this & Required<Pick<IMysteryEncounterOption, "onPostOptionPhase">> { ): this & Required<Pick<IMysteryEncounterOption, "onPostOptionPhase">> {
return Object.assign(this, { onPostOptionPhase: onPostOptionPhase }); return Object.assign(this, { onPostOptionPhase });
} }
/** /**

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@ -222,8 +222,8 @@ export class WaveRangeRequirement extends EncounterSceneRequirement {
if (!isNullOrUndefined(this.waveRange) && this.waveRange[0] <= this.waveRange[1]) { if (!isNullOrUndefined(this.waveRange) && this.waveRange[0] <= this.waveRange[1]) {
const waveIndex = globalScene.currentBattle.waveIndex; const waveIndex = globalScene.currentBattle.waveIndex;
if ( if (
(waveIndex >= 0 && this.waveRange[0] >= 0 && this.waveRange[0] > waveIndex) || (waveIndex >= 0 && this.waveRange[0] >= 0 && this.waveRange[0] > waveIndex)
(this.waveRange[1] >= 0 && this.waveRange[1] < waveIndex) || (this.waveRange[1] >= 0 && this.waveRange[1] < waveIndex)
) { ) {
return false; return false;
} }
@ -276,9 +276,9 @@ export class TimeOfDayRequirement extends EncounterSceneRequirement {
override meetsRequirement(): boolean { override meetsRequirement(): boolean {
const timeOfDay = globalScene.arena?.getTimeOfDay(); const timeOfDay = globalScene.arena?.getTimeOfDay();
return !( return !(
!isNullOrUndefined(timeOfDay) && !isNullOrUndefined(timeOfDay)
this.requiredTimeOfDay?.length > 0 && && this.requiredTimeOfDay?.length > 0
!this.requiredTimeOfDay.includes(timeOfDay) && !this.requiredTimeOfDay.includes(timeOfDay)
); );
} }
@ -298,9 +298,9 @@ export class WeatherRequirement extends EncounterSceneRequirement {
override meetsRequirement(): boolean { override meetsRequirement(): boolean {
const currentWeather = globalScene.arena.weather?.weatherType; const currentWeather = globalScene.arena.weather?.weatherType;
return !( return !(
!isNullOrUndefined(currentWeather) && !isNullOrUndefined(currentWeather)
this.requiredWeather?.length > 0 && && this.requiredWeather?.length > 0
!this.requiredWeather.includes(currentWeather!) && !this.requiredWeather.includes(currentWeather!)
); );
} }
@ -336,8 +336,8 @@ export class PartySizeRequirement extends EncounterSceneRequirement {
? globalScene.getPokemonAllowedInBattle().length ? globalScene.getPokemonAllowedInBattle().length
: globalScene.getPlayerParty().length; : globalScene.getPlayerParty().length;
if ( if (
(partySize >= 0 && this.partySizeRange[0] >= 0 && this.partySizeRange[0] > partySize) || (partySize >= 0 && this.partySizeRange[0] >= 0 && this.partySizeRange[0] > partySize)
(this.partySizeRange[1] >= 0 && this.partySizeRange[1] < partySize) || (this.partySizeRange[1] >= 0 && this.partySizeRange[1] < partySize)
) { ) {
return false; return false;
} }
@ -572,15 +572,15 @@ export class MoveRequirement extends EncounterPokemonRequirement {
// get the Pokemon with at least one move in the required moves list // get the Pokemon with at least one move in the required moves list
return partyPokemon.filter( return partyPokemon.filter(
pokemon => pokemon =>
(!this.excludeDisallowedPokemon || pokemon.isAllowedInBattle()) && (!this.excludeDisallowedPokemon || pokemon.isAllowedInBattle())
pokemon.moveset.some(move => move.moveId && this.requiredMoves.includes(move.moveId)), && pokemon.moveset.some(move => move.moveId && this.requiredMoves.includes(move.moveId)),
); );
} }
// for an inverted query, we only want to get the pokemon that don't have ANY of the listed moves // for an inverted query, we only want to get the pokemon that don't have ANY of the listed moves
return partyPokemon.filter( return partyPokemon.filter(
pokemon => pokemon =>
(!this.excludeDisallowedPokemon || pokemon.isAllowedInBattle()) && (!this.excludeDisallowedPokemon || pokemon.isAllowedInBattle())
!pokemon.moveset.some(move => move.moveId && this.requiredMoves.includes(move.moveId)), && !pokemon.moveset.some(move => move.moveId && this.requiredMoves.includes(move.moveId)),
); );
} }
@ -678,15 +678,15 @@ export class AbilityRequirement extends EncounterPokemonRequirement {
if (!this.invertQuery) { if (!this.invertQuery) {
return partyPokemon.filter( return partyPokemon.filter(
pokemon => pokemon =>
(!this.excludeDisallowedPokemon || pokemon.isAllowedInBattle()) && (!this.excludeDisallowedPokemon || pokemon.isAllowedInBattle())
this.requiredAbilities.some(ability => pokemon.hasAbility(ability, false)), && this.requiredAbilities.some(ability => pokemon.hasAbility(ability, false)),
); );
} }
// for an inverted query, we only want to get the pokemon that don't have ANY of the listed abilities // for an inverted query, we only want to get the pokemon that don't have ANY of the listed abilities
return partyPokemon.filter( return partyPokemon.filter(
pokemon => pokemon =>
(!this.excludeDisallowedPokemon || pokemon.isAllowedInBattle()) && (!this.excludeDisallowedPokemon || pokemon.isAllowedInBattle())
this.requiredAbilities.filter(ability => pokemon.hasAbility(ability, false)).length === 0, && this.requiredAbilities.filter(ability => pokemon.hasAbility(ability, false)).length === 0,
); );
} }
@ -728,9 +728,9 @@ export class StatusEffectRequirement extends EncounterPokemonRequirement {
if (statusEffect === StatusEffect.NONE) { if (statusEffect === StatusEffect.NONE) {
// StatusEffect.NONE also checks for null or undefined status // StatusEffect.NONE also checks for null or undefined status
return ( return (
isNullOrUndefined(pokemon.status) || isNullOrUndefined(pokemon.status)
isNullOrUndefined(pokemon.status.effect) || || isNullOrUndefined(pokemon.status.effect)
pokemon.status.effect === statusEffect || pokemon.status.effect === statusEffect
); );
} }
return pokemon.status?.effect === statusEffect; return pokemon.status?.effect === statusEffect;
@ -743,9 +743,9 @@ export class StatusEffectRequirement extends EncounterPokemonRequirement {
if (statusEffect === StatusEffect.NONE) { if (statusEffect === StatusEffect.NONE) {
// StatusEffect.NONE also checks for null or undefined status // StatusEffect.NONE also checks for null or undefined status
return ( return (
isNullOrUndefined(pokemon.status) || isNullOrUndefined(pokemon.status)
isNullOrUndefined(pokemon.status.effect) || || isNullOrUndefined(pokemon.status.effect)
pokemon.status.effect === statusEffect || pokemon.status.effect === statusEffect
); );
} }
return pokemon.status?.effect === statusEffect; return pokemon.status?.effect === statusEffect;
@ -796,9 +796,8 @@ export class CanFormChangeWithItemRequirement extends EncounterPokemonRequiremen
filterByForm(pokemon, formChangeItem) { filterByForm(pokemon, formChangeItem) {
return ( return (
pokemonFormChanges.hasOwnProperty(pokemon.species.speciesId) && pokemonFormChanges.hasOwnProperty(pokemon.species.speciesId) // Get all form changes for this species with an item trigger, including any compound triggers
// Get all form changes for this species with an item trigger, including any compound triggers && pokemonFormChanges[pokemon.species.speciesId]
pokemonFormChanges[pokemon.species.speciesId]
.filter(fc => fc.trigger.hasTriggerType(SpeciesFormChangeItemTrigger)) .filter(fc => fc.trigger.hasTriggerType(SpeciesFormChangeItemTrigger))
// Returns true if any form changes match this item // Returns true if any form changes match this item
.flatMap(fc => fc.findTrigger(SpeciesFormChangeItemTrigger) as SpeciesFormChangeItemTrigger) .flatMap(fc => fc.findTrigger(SpeciesFormChangeItemTrigger) as SpeciesFormChangeItemTrigger)
@ -870,8 +869,8 @@ export class HeldItemRequirement extends EncounterPokemonRequirement {
pokemon => pokemon =>
pokemon.getHeldItems().filter(it => { pokemon.getHeldItems().filter(it => {
return ( return (
!this.requiredHeldItemModifiers.some(heldItem => it.constructor.name === heldItem) && !this.requiredHeldItemModifiers.some(heldItem => it.constructor.name === heldItem)
(!this.requireTransferable || it.isTransferable) && (!this.requireTransferable || it.isTransferable)
); );
}).length > 0, }).length > 0,
); );
@ -880,8 +879,8 @@ export class HeldItemRequirement extends EncounterPokemonRequirement {
override getDialogueToken(pokemon?: PlayerPokemon): [string, string] { override getDialogueToken(pokemon?: PlayerPokemon): [string, string] {
const requiredItems = pokemon?.getHeldItems().filter(it => { const requiredItems = pokemon?.getHeldItems().filter(it => {
return ( return (
this.requiredHeldItemModifiers.some(heldItem => it.constructor.name === heldItem) && this.requiredHeldItemModifiers.some(heldItem => it.constructor.name === heldItem)
(!this.requireTransferable || it.isTransferable) && (!this.requireTransferable || it.isTransferable)
); );
}); });
if (requiredItems && requiredItems.length > 0) { if (requiredItems && requiredItems.length > 0) {
@ -924,9 +923,9 @@ export class AttackTypeBoosterHeldItemTypeRequirement extends EncounterPokemonRe
this.requiredHeldItemTypes.some(heldItemType => { this.requiredHeldItemTypes.some(heldItemType => {
return pokemon.getHeldItems().some(it => { return pokemon.getHeldItems().some(it => {
return ( return (
it instanceof AttackTypeBoosterModifier && it instanceof AttackTypeBoosterModifier
(it.type as AttackTypeBoosterModifierType).moveType === heldItemType && && (it.type as AttackTypeBoosterModifierType).moveType === heldItemType
(!this.requireTransferable || it.isTransferable) && (!this.requireTransferable || it.isTransferable)
); );
}); });
}), }),
@ -939,9 +938,9 @@ export class AttackTypeBoosterHeldItemTypeRequirement extends EncounterPokemonRe
pokemon.getHeldItems().filter(it => { pokemon.getHeldItems().filter(it => {
return !this.requiredHeldItemTypes.some( return !this.requiredHeldItemTypes.some(
heldItemType => heldItemType =>
it instanceof AttackTypeBoosterModifier && it instanceof AttackTypeBoosterModifier
(it.type as AttackTypeBoosterModifierType).moveType === heldItemType && && (it.type as AttackTypeBoosterModifierType).moveType === heldItemType
(!this.requireTransferable || it.isTransferable), && (!this.requireTransferable || it.isTransferable),
); );
}).length > 0, }).length > 0,
); );
@ -952,10 +951,10 @@ export class AttackTypeBoosterHeldItemTypeRequirement extends EncounterPokemonRe
return ( return (
this.requiredHeldItemTypes.some( this.requiredHeldItemTypes.some(
heldItemType => heldItemType =>
it instanceof AttackTypeBoosterModifier && it instanceof AttackTypeBoosterModifier
(it.type as AttackTypeBoosterModifierType).moveType === heldItemType, && (it.type as AttackTypeBoosterModifierType).moveType === heldItemType,
) && )
(!this.requireTransferable || it.isTransferable) && (!this.requireTransferable || it.isTransferable)
); );
}); });
if (requiredItems && requiredItems.length > 0) { if (requiredItems && requiredItems.length > 0) {
@ -1021,8 +1020,8 @@ export class FriendshipRequirement extends EncounterPokemonRequirement {
override meetsRequirement(): boolean { override meetsRequirement(): boolean {
// Party Pokemon inside required friendship range // Party Pokemon inside required friendship range
if ( if (
!isNullOrUndefined(this.requiredFriendshipRange) && !isNullOrUndefined(this.requiredFriendshipRange)
this.requiredFriendshipRange[0] <= this.requiredFriendshipRange[1] && this.requiredFriendshipRange[0] <= this.requiredFriendshipRange[1]
) { ) {
const partyPokemon = globalScene.getPlayerParty(); const partyPokemon = globalScene.getPlayerParty();
const pokemonInRange = this.queryParty(partyPokemon); const pokemonInRange = this.queryParty(partyPokemon);
@ -1037,8 +1036,8 @@ export class FriendshipRequirement extends EncounterPokemonRequirement {
if (!this.invertQuery) { if (!this.invertQuery) {
return partyPokemon.filter( return partyPokemon.filter(
pokemon => pokemon =>
pokemon.friendship >= this.requiredFriendshipRange[0] && pokemon.friendship >= this.requiredFriendshipRange[0]
pokemon.friendship <= this.requiredFriendshipRange[1], && pokemon.friendship <= this.requiredFriendshipRange[1],
); );
} }
// for an inverted query, we only want to get the pokemon that don't have ANY of the listed requiredFriendshipRanges // for an inverted query, we only want to get the pokemon that don't have ANY of the listed requiredFriendshipRanges

View File

@ -658,7 +658,7 @@ export class MysteryEncounterBuilder implements Partial<IMysteryEncounter> {
withIntroSpriteConfigs( withIntroSpriteConfigs(
spriteConfigs: MysteryEncounterSpriteConfig[], spriteConfigs: MysteryEncounterSpriteConfig[],
): this & Pick<IMysteryEncounter, "spriteConfigs"> { ): this & Pick<IMysteryEncounter, "spriteConfigs"> {
return Object.assign(this, { spriteConfigs: spriteConfigs }); return Object.assign(this, { spriteConfigs });
} }
withIntroDialogue(dialogue: MysteryEncounterDialogue["intro"] = []): this { withIntroDialogue(dialogue: MysteryEncounterDialogue["intro"] = []): this {
@ -703,7 +703,7 @@ export class MysteryEncounterBuilder implements Partial<IMysteryEncounter> {
* @returns * @returns
*/ */
withEncounterTier(encounterTier: MysteryEncounterTier): this & Pick<IMysteryEncounter, "encounterTier"> { withEncounterTier(encounterTier: MysteryEncounterTier): this & Pick<IMysteryEncounter, "encounterTier"> {
return Object.assign(this, { encounterTier: encounterTier }); return Object.assign(this, { encounterTier });
} }
/** /**
@ -753,7 +753,7 @@ export class MysteryEncounterBuilder implements Partial<IMysteryEncounter> {
withContinuousEncounter( withContinuousEncounter(
continuousEncounter: boolean, continuousEncounter: boolean,
): this & Required<Pick<IMysteryEncounter, "continuousEncounter">> { ): this & Required<Pick<IMysteryEncounter, "continuousEncounter">> {
return Object.assign(this, { continuousEncounter: continuousEncounter }); return Object.assign(this, { continuousEncounter });
} }
/** /**
@ -807,7 +807,7 @@ export class MysteryEncounterBuilder implements Partial<IMysteryEncounter> {
withMaxAllowedEncounters( withMaxAllowedEncounters(
maxAllowedEncounters: number, maxAllowedEncounters: number,
): this & Required<Pick<IMysteryEncounter, "maxAllowedEncounters">> { ): this & Required<Pick<IMysteryEncounter, "maxAllowedEncounters">> {
return Object.assign(this, { maxAllowedEncounters: maxAllowedEncounters }); return Object.assign(this, { maxAllowedEncounters });
} }
/** /**
@ -939,7 +939,7 @@ export class MysteryEncounterBuilder implements Partial<IMysteryEncounter> {
* @returns * @returns
*/ */
withRewards(doEncounterRewards: () => boolean): this & Required<Pick<IMysteryEncounter, "doEncounterRewards">> { withRewards(doEncounterRewards: () => boolean): this & Required<Pick<IMysteryEncounter, "doEncounterRewards">> {
return Object.assign(this, { doEncounterRewards: doEncounterRewards }); return Object.assign(this, { doEncounterRewards });
} }
/** /**
@ -953,7 +953,7 @@ export class MysteryEncounterBuilder implements Partial<IMysteryEncounter> {
* @returns * @returns
*/ */
withExp(doEncounterExp: () => boolean): this & Required<Pick<IMysteryEncounter, "doEncounterExp">> { withExp(doEncounterExp: () => boolean): this & Required<Pick<IMysteryEncounter, "doEncounterExp">> {
return Object.assign(this, { doEncounterExp: doEncounterExp }); return Object.assign(this, { doEncounterExp });
} }
/** /**
@ -974,7 +974,7 @@ export class MysteryEncounterBuilder implements Partial<IMysteryEncounter> {
* @returns * @returns
*/ */
withOnVisualsStart(onVisualsStart: () => boolean): this & Required<Pick<IMysteryEncounter, "onVisualsStart">> { withOnVisualsStart(onVisualsStart: () => boolean): this & Required<Pick<IMysteryEncounter, "onVisualsStart">> {
return Object.assign(this, { onVisualsStart: onVisualsStart }); return Object.assign(this, { onVisualsStart });
} }
/** /**
@ -984,7 +984,7 @@ export class MysteryEncounterBuilder implements Partial<IMysteryEncounter> {
* @returns * @returns
*/ */
withCatchAllowed(catchAllowed: boolean): this & Required<Pick<IMysteryEncounter, "catchAllowed">> { withCatchAllowed(catchAllowed: boolean): this & Required<Pick<IMysteryEncounter, "catchAllowed">> {
return Object.assign(this, { catchAllowed: catchAllowed }); return Object.assign(this, { catchAllowed });
} }
/** /**
@ -1004,7 +1004,7 @@ export class MysteryEncounterBuilder implements Partial<IMysteryEncounter> {
hideBattleIntroMessage: boolean, hideBattleIntroMessage: boolean,
): this & Required<Pick<IMysteryEncounter, "hideBattleIntroMessage">> { ): this & Required<Pick<IMysteryEncounter, "hideBattleIntroMessage">> {
return Object.assign(this, { return Object.assign(this, {
hideBattleIntroMessage: hideBattleIntroMessage, hideBattleIntroMessage,
}); });
} }
@ -1015,7 +1015,7 @@ export class MysteryEncounterBuilder implements Partial<IMysteryEncounter> {
withAutoHideIntroVisuals( withAutoHideIntroVisuals(
autoHideIntroVisuals: boolean, autoHideIntroVisuals: boolean,
): this & Required<Pick<IMysteryEncounter, "autoHideIntroVisuals">> { ): this & Required<Pick<IMysteryEncounter, "autoHideIntroVisuals">> {
return Object.assign(this, { autoHideIntroVisuals: autoHideIntroVisuals }); return Object.assign(this, { autoHideIntroVisuals });
} }
/** /**
@ -1027,7 +1027,7 @@ export class MysteryEncounterBuilder implements Partial<IMysteryEncounter> {
enterIntroVisualsFromRight: boolean, enterIntroVisualsFromRight: boolean,
): this & Required<Pick<IMysteryEncounter, "enterIntroVisualsFromRight">> { ): this & Required<Pick<IMysteryEncounter, "enterIntroVisualsFromRight">> {
return Object.assign(this, { return Object.assign(this, {
enterIntroVisualsFromRight: enterIntroVisualsFromRight, enterIntroVisualsFromRight,
}); });
} }

View File

@ -683,7 +683,7 @@ export function selectOptionThenPokemon(
globalScene.ui.setMode(modeToSetOnExit).then(() => { globalScene.ui.setMode(modeToSetOnExit).then(() => {
const result: PokemonAndOptionSelected = { const result: PokemonAndOptionSelected = {
selectedPokemonIndex: slotIndex, selectedPokemonIndex: slotIndex,
selectedOptionIndex: selectedOptionIndex, selectedOptionIndex,
}; };
resolve(result); resolve(result);
}); });
@ -965,10 +965,10 @@ export function transitionMysteryEncounterIntroVisuals(hide = true, destroy = tr
export function handleMysteryEncounterBattleStartEffects() { export function handleMysteryEncounterBattleStartEffects() {
const encounter = globalScene.currentBattle.mysteryEncounter; const encounter = globalScene.currentBattle.mysteryEncounter;
if ( if (
globalScene.currentBattle.isBattleMysteryEncounter() && globalScene.currentBattle.isBattleMysteryEncounter()
encounter && && encounter
encounter.encounterMode !== MysteryEncounterMode.NO_BATTLE && && encounter.encounterMode !== MysteryEncounterMode.NO_BATTLE
!encounter.startOfBattleEffectsComplete && !encounter.startOfBattleEffectsComplete
) { ) {
const effects = encounter.startOfBattleEffects; const effects = encounter.startOfBattleEffects;
effects.forEach(effect => { effects.forEach(effect => {

View File

@ -265,11 +265,11 @@ export function getRandomSpeciesByStarterCost(
.filter(s => { .filter(s => {
const pokemonSpecies = getPokemonSpecies(s[0]); const pokemonSpecies = getPokemonSpecies(s[0]);
return ( return (
pokemonSpecies && pokemonSpecies
(!excludedSpecies || !excludedSpecies.includes(s[0])) && && (!excludedSpecies || !excludedSpecies.includes(s[0]))
(allowSubLegendary || !pokemonSpecies.subLegendary) && && (allowSubLegendary || !pokemonSpecies.subLegendary)
(allowLegendary || !pokemonSpecies.legendary) && && (allowLegendary || !pokemonSpecies.legendary)
(allowMythical || !pokemonSpecies.mythical) && (allowMythical || !pokemonSpecies.mythical)
); );
}) })
.map(s => [getPokemonSpecies(s[0]), s[1]]); .map(s => [getPokemonSpecies(s[0]), s[1]]);
@ -409,10 +409,10 @@ export async function applyModifierTypeToPlayerPokemon(
const modifier = modType.newModifier(pokemon); const modifier = modType.newModifier(pokemon);
const existing = globalScene.findModifier( const existing = globalScene.findModifier(
(m): m is PokemonHeldItemModifier => (m): m is PokemonHeldItemModifier =>
m instanceof PokemonHeldItemModifier && m instanceof PokemonHeldItemModifier
m.type.id === modType.id && && m.type.id === modType.id
m.pokemonId === pokemon.id && && m.pokemonId === pokemon.id
m.matchType(modifier), && m.matchType(modifier),
) as PokemonHeldItemModifier | undefined; ) as PokemonHeldItemModifier | undefined;
// At max stacks // At max stacks
@ -650,8 +650,8 @@ export async function catchPokemon(
const speciesForm = !pokemon.fusionSpecies ? pokemon.getSpeciesForm() : pokemon.getFusionSpeciesForm(); const speciesForm = !pokemon.fusionSpecies ? pokemon.getSpeciesForm() : pokemon.getFusionSpeciesForm();
if ( if (
speciesForm.abilityHidden && speciesForm.abilityHidden
(pokemon.fusionSpecies ? pokemon.fusionAbilityIndex : pokemon.abilityIndex) === speciesForm.getAbilityCount() - 1 && (pokemon.fusionSpecies ? pokemon.fusionAbilityIndex : pokemon.abilityIndex) === speciesForm.getAbilityCount() - 1
) { ) {
globalScene.validateAchv(achvs.HIDDEN_ABILITY); globalScene.validateAchv(achvs.HIDDEN_ABILITY);
} }
@ -982,8 +982,8 @@ export async function addPokemonDataToDexAndValidateAchievements(pokemon: Player
const speciesForm = !pokemon.fusionSpecies ? pokemon.getSpeciesForm() : pokemon.getFusionSpeciesForm(); const speciesForm = !pokemon.fusionSpecies ? pokemon.getSpeciesForm() : pokemon.getFusionSpeciesForm();
if ( if (
speciesForm.abilityHidden && speciesForm.abilityHidden
(pokemon.fusionSpecies ? pokemon.fusionAbilityIndex : pokemon.abilityIndex) === speciesForm.getAbilityCount() - 1 && (pokemon.fusionSpecies ? pokemon.fusionAbilityIndex : pokemon.abilityIndex) === speciesForm.getAbilityCount() - 1
) { ) {
globalScene.validateAchv(achvs.HIDDEN_ABILITY); globalScene.validateAchv(achvs.HIDDEN_ABILITY);
} }

View File

@ -58,8 +58,8 @@ export class PostSummonPhasePriorityQueue extends PhasePriorityQueue {
this.queue.sort((phaseA: PostSummonPhase, phaseB: PostSummonPhase) => { this.queue.sort((phaseA: PostSummonPhase, phaseB: PostSummonPhase) => {
if (phaseA.getPriority() === phaseB.getPriority()) { if (phaseA.getPriority() === phaseB.getPriority()) {
return ( return (
(phaseB.getPokemon().getEffectiveStat(Stat.SPD) - phaseA.getPokemon().getEffectiveStat(Stat.SPD)) * (phaseB.getPokemon().getEffectiveStat(Stat.SPD) - phaseA.getPokemon().getEffectiveStat(Stat.SPD))
(isTrickRoom() ? -1 : 1) * (isTrickRoom() ? -1 : 1)
); );
} }

View File

@ -12,6 +12,7 @@ import { WeatherType } from "#enums/weather-type";
import type { Pokemon } from "#field/pokemon"; import type { Pokemon } from "#field/pokemon";
import type { PokemonFormChangeItemModifier } from "#modifiers/modifier"; import type { PokemonFormChangeItemModifier } from "#modifiers/modifier";
import { type Constructor, coerceArray } from "#utils/common"; import { type Constructor, coerceArray } from "#utils/common";
import { toCamelCase } from "#utils/strings";
import i18next from "i18next"; import i18next from "i18next";
export abstract class SpeciesFormChangeTrigger { export abstract class SpeciesFormChangeTrigger {
@ -81,10 +82,10 @@ export class SpeciesFormChangeItemTrigger extends SpeciesFormChangeTrigger {
// Assume that if m has the `formChangeItem` property, then it is a PokemonFormChangeItemModifier // Assume that if m has the `formChangeItem` property, then it is a PokemonFormChangeItemModifier
const m = r as PokemonFormChangeItemModifier; const m = r as PokemonFormChangeItemModifier;
return ( return (
"formChangeItem" in m && "formChangeItem" in m
m.pokemonId === pokemon.id && && m.pokemonId === pokemon.id
m.formChangeItem === this.item && && m.formChangeItem === this.item
m.active === this.active && m.active === this.active
); );
}); });
} }
@ -143,11 +144,7 @@ export class SpeciesFormChangeMoveLearnedTrigger extends SpeciesFormChangeTrigge
super(); super();
this.move = move; this.move = move;
this.known = known; this.known = known;
const moveKey = MoveId[this.move] const moveKey = toCamelCase(MoveId[this.move]);
.split("_")
.filter(f => f)
.map((f, i) => (i ? `${f[0]}${f.slice(1).toLowerCase()}` : f.toLowerCase()))
.join("") as unknown as string;
this.description = known this.description = known
? i18next.t("pokemonEvolutions:Forms.moveLearned", { ? i18next.t("pokemonEvolutions:Forms.moveLearned", {
move: i18next.t(`move:${moveKey}.name`), move: i18next.t(`move:${moveKey}.name`),
@ -214,9 +211,10 @@ export class SpeciesDefaultFormMatchTrigger extends SpeciesFormChangeTrigger {
canChange(pokemon: Pokemon): boolean { canChange(pokemon: Pokemon): boolean {
return ( return (
this.formKey === this.formKey
pokemon.species.forms[globalScene.getSpeciesFormIndex(pokemon.species, pokemon.gender, pokemon.getNature(), true)] === pokemon.species.forms[
.formKey globalScene.getSpeciesFormIndex(pokemon.species, pokemon.gender, pokemon.getNature(), true)
].formKey
); );
} }
} }
@ -262,10 +260,10 @@ export class SpeciesFormChangeWeatherTrigger extends SpeciesFormChangeTrigger {
const isAbilitySuppressed = pokemon.summonData.abilitySuppressed; const isAbilitySuppressed = pokemon.summonData.abilitySuppressed;
return ( return (
!isAbilitySuppressed && !isAbilitySuppressed
!isWeatherSuppressed && && !isWeatherSuppressed
pokemon.hasAbility(this.ability) && && pokemon.hasAbility(this.ability)
this.weathers.includes(currentWeather) && this.weathers.includes(currentWeather)
); );
} }
} }

View File

@ -202,8 +202,8 @@ export abstract class PokemonSpeciesForm {
} }
let starterSpeciesId = this.speciesId; let starterSpeciesId = this.speciesId;
while ( while (
!(starterSpeciesId in starterPassiveAbilities) || !(starterSpeciesId in starterPassiveAbilities)
!(formIndex in starterPassiveAbilities[starterSpeciesId]) || !(formIndex in starterPassiveAbilities[starterSpeciesId])
) { ) {
if (pokemonPrevolutions.hasOwnProperty(starterSpeciesId)) { if (pokemonPrevolutions.hasOwnProperty(starterSpeciesId)) {
starterSpeciesId = pokemonPrevolutions[starterSpeciesId]; starterSpeciesId = pokemonPrevolutions[starterSpeciesId];
@ -221,8 +221,8 @@ export abstract class PokemonSpeciesForm {
getLevelMoves(): LevelMoves { getLevelMoves(): LevelMoves {
if ( if (
pokemonSpeciesFormLevelMoves.hasOwnProperty(this.speciesId) && pokemonSpeciesFormLevelMoves.hasOwnProperty(this.speciesId)
pokemonSpeciesFormLevelMoves[this.speciesId].hasOwnProperty(this.formIndex) && pokemonSpeciesFormLevelMoves[this.speciesId].hasOwnProperty(this.formIndex)
) { ) {
return pokemonSpeciesFormLevelMoves[this.speciesId][this.formIndex].slice(0); return pokemonSpeciesFormLevelMoves[this.speciesId][this.formIndex].slice(0);
} }
@ -302,9 +302,9 @@ export abstract class PokemonSpeciesForm {
const formSpriteKey = this.getFormSpriteKey(formIndex); const formSpriteKey = this.getFormSpriteKey(formIndex);
const showGenderDiffs = const showGenderDiffs =
this.genderDiffs && this.genderDiffs
female && && female
![SpeciesFormKey.MEGA, SpeciesFormKey.GIGANTAMAX].includes(formSpriteKey as SpeciesFormKey); && ![SpeciesFormKey.MEGA, SpeciesFormKey.GIGANTAMAX].includes(formSpriteKey as SpeciesFormKey);
return `${showGenderDiffs ? "female__" : ""}${this.speciesId}${formSpriteKey ? `-${formSpriteKey}` : ""}`; return `${showGenderDiffs ? "female__" : ""}${this.speciesId}${formSpriteKey ? `-${formSpriteKey}` : ""}`;
} }
@ -487,8 +487,8 @@ export abstract class PokemonSpeciesForm {
} }
} }
if ( if (
pokemonFormLevelMoves.hasOwnProperty(this.speciesId) && pokemonFormLevelMoves.hasOwnProperty(this.speciesId)
pokemonFormLevelMoves[this.speciesId].hasOwnProperty(this.formIndex) && pokemonFormLevelMoves[this.speciesId].hasOwnProperty(this.formIndex)
) { ) {
if (!pokemonFormLevelMoves[this.speciesId][this.formIndex].find(lm => lm[0] <= 5 && lm[1] === moveId)) { if (!pokemonFormLevelMoves[this.speciesId][this.formIndex].find(lm => lm[0] <= 5 && lm[1] === moveId)) {
return false; return false;
@ -844,9 +844,9 @@ export class PokemonSpecies extends PokemonSpeciesForm implements Localizable {
? i18next.t(`battlePokemonForm:${formKey}`, { pokemonName: this.name }) ? i18next.t(`battlePokemonForm:${formKey}`, { pokemonName: this.name })
: i18next.t(`pokemonForm:battleForm.${formKey}`); : i18next.t(`pokemonForm:battleForm.${formKey}`);
} else if ( } else if (
region === Region.NORMAL || region === Region.NORMAL
(this.speciesId === SpeciesId.GALAR_DARMANITAN && formIndex > 0) || || (this.speciesId === SpeciesId.GALAR_DARMANITAN && formIndex > 0)
this.speciesId === SpeciesId.PALDEA_TAUROS || this.speciesId === SpeciesId.PALDEA_TAUROS
) { ) {
// More special cases can be added here // More special cases can be added here
const i18key = `pokemonForm:${speciesName}${formText}`; const i18key = `pokemonForm:${speciesName}${formText}`;
@ -956,11 +956,11 @@ export class PokemonSpecies extends PokemonSpeciesForm implements Localizable {
if ( if (
// If evolutions shouldn't happen, add more cases here :) // If evolutions shouldn't happen, add more cases here :)
!allowEvolving || !allowEvolving
!pokemonEvolutions.hasOwnProperty(this.speciesId) || || !pokemonEvolutions.hasOwnProperty(this.speciesId)
(globalScene.currentBattle?.waveIndex === 20 && || (globalScene.currentBattle?.waveIndex === 20
globalScene.gameMode.isClassic && && globalScene.gameMode.isClassic
globalScene.currentBattle.trainer) && globalScene.currentBattle.trainer)
) { ) {
return this.speciesId; return this.speciesId;
} }
@ -1012,9 +1012,9 @@ export class PokemonSpecies extends PokemonSpeciesForm implements Localizable {
} }
evolutionChance = Math.min( evolutionChance = Math.min(
0.65 * easeInFunc(Math.min(Math.max(level - evolutionLevel, 0), preferredMinLevel) / preferredMinLevel) + 0.65 * easeInFunc(Math.min(Math.max(level - evolutionLevel, 0), preferredMinLevel) / preferredMinLevel)
0.35 * + 0.35
easeOutFunc( * easeOutFunc(
Math.min(Math.max(level - evolutionLevel, 0), preferredMinLevel * 2.5) / (preferredMinLevel * 2.5), Math.min(Math.max(level - evolutionLevel, 0), preferredMinLevel * 2.5) / (preferredMinLevel * 2.5),
), ),
1, 1,
@ -1093,9 +1093,9 @@ export class PokemonSpecies extends PokemonSpeciesForm implements Localizable {
for (const p of allEvolvingPokemon) { for (const p of allEvolvingPokemon) {
for (const e of pokemonEvolutions[p]) { for (const e of pokemonEvolutions[p]) {
if ( if (
e.speciesId === this.speciesId && e.speciesId === this.speciesId
(!this.forms.length || !e.evoFormKey || e.evoFormKey === this.forms[this.formIndex].formKey) && && (!this.forms.length || !e.evoFormKey || e.evoFormKey === this.forms[this.formIndex].formKey)
prevolutionLevels.every(pe => pe[0] !== Number.parseInt(p)) && prevolutionLevels.every(pe => pe[0] !== Number.parseInt(p))
) { ) {
const speciesId = Number.parseInt(p) as SpeciesId; const speciesId = Number.parseInt(p) as SpeciesId;
const level = e.level; const level = e.level;
@ -1131,9 +1131,9 @@ export class PokemonSpecies extends PokemonSpeciesForm implements Localizable {
prevolutionLevels[l][0], prevolutionLevels[l][0],
Math.min( Math.min(
Math.max( Math.max(
evolution?.level! + evolution?.level!
Math.round(randSeedGauss(0.5, 1 + levelDiff * 0.2) * Math.max(evolution?.wildDelay!, 0.5) * 5) - + Math.round(randSeedGauss(0.5, 1 + levelDiff * 0.2) * Math.max(evolution?.wildDelay!, 0.5) * 5)
1, - 1,
2, 2,
evolution?.level!, evolution?.level!,
), ),
@ -1149,8 +1149,8 @@ export class PokemonSpecies extends PokemonSpeciesForm implements Localizable {
this.speciesId, this.speciesId,
Math.min( Math.min(
Math.max( Math.max(
lastPrevolutionLevel + lastPrevolutionLevel
Math.round(randSeedGauss(0.5, 1 + levelDiff * 0.2) * Math.max(evolution?.wildDelay!, 0.5) * 5), + Math.round(randSeedGauss(0.5, 1 + levelDiff * 0.2) * Math.max(evolution?.wildDelay!, 0.5) * 5),
lastPrevolutionLevel + 1, lastPrevolutionLevel + 1,
evolution?.level!, evolution?.level!,
), ),
@ -1172,16 +1172,16 @@ export class PokemonSpecies extends PokemonSpeciesForm implements Localizable {
const mythical = this.mythical; const mythical = this.mythical;
return species => { return species => {
return ( return (
(subLegendary || (subLegendary
legendary || || legendary
mythical || || mythical
(pokemonEvolutions.hasOwnProperty(species.speciesId) === hasEvolution && || (pokemonEvolutions.hasOwnProperty(species.speciesId) === hasEvolution
pokemonPrevolutions.hasOwnProperty(species.speciesId) === hasPrevolution)) && && pokemonPrevolutions.hasOwnProperty(species.speciesId) === hasPrevolution))
species.subLegendary === subLegendary && && species.subLegendary === subLegendary
species.legendary === legendary && && species.legendary === legendary
species.mythical === mythical && && species.mythical === mythical
(this.isTrainerForbidden() || !species.isTrainerForbidden()) && && (this.isTrainerForbidden() || !species.isTrainerForbidden())
species.speciesId !== SpeciesId.DITTO && species.speciesId !== SpeciesId.DITTO
); );
}; };
} }

View File

@ -59,12 +59,12 @@ export function getStatusEffectObtainText(
if (!sourceText) { if (!sourceText) {
const i18nKey = `${getStatusEffectMessageKey(statusEffect)}.obtain` as ParseKeys; const i18nKey = `${getStatusEffectMessageKey(statusEffect)}.obtain` as ParseKeys;
return i18next.t(i18nKey, { pokemonNameWithAffix: pokemonNameWithAffix }); return i18next.t(i18nKey, { pokemonNameWithAffix });
} }
const i18nKey = `${getStatusEffectMessageKey(statusEffect)}.obtainSource` as ParseKeys; const i18nKey = `${getStatusEffectMessageKey(statusEffect)}.obtainSource` as ParseKeys;
return i18next.t(i18nKey, { return i18next.t(i18nKey, {
pokemonNameWithAffix: pokemonNameWithAffix, pokemonNameWithAffix,
sourceText: sourceText, sourceText,
}); });
} }
@ -73,7 +73,7 @@ export function getStatusEffectActivationText(statusEffect: StatusEffect, pokemo
return ""; return "";
} }
const i18nKey = `${getStatusEffectMessageKey(statusEffect)}.activation` as ParseKeys; const i18nKey = `${getStatusEffectMessageKey(statusEffect)}.activation` as ParseKeys;
return i18next.t(i18nKey, { pokemonNameWithAffix: pokemonNameWithAffix }); return i18next.t(i18nKey, { pokemonNameWithAffix });
} }
export function getStatusEffectOverlapText(statusEffect: StatusEffect, pokemonNameWithAffix: string): string { export function getStatusEffectOverlapText(statusEffect: StatusEffect, pokemonNameWithAffix: string): string {
@ -81,7 +81,7 @@ export function getStatusEffectOverlapText(statusEffect: StatusEffect, pokemonNa
return ""; return "";
} }
const i18nKey = `${getStatusEffectMessageKey(statusEffect)}.overlap` as ParseKeys; const i18nKey = `${getStatusEffectMessageKey(statusEffect)}.overlap` as ParseKeys;
return i18next.t(i18nKey, { pokemonNameWithAffix: pokemonNameWithAffix }); return i18next.t(i18nKey, { pokemonNameWithAffix });
} }
export function getStatusEffectHealText(statusEffect: StatusEffect, pokemonNameWithAffix: string): string { export function getStatusEffectHealText(statusEffect: StatusEffect, pokemonNameWithAffix: string): string {
@ -89,7 +89,7 @@ export function getStatusEffectHealText(statusEffect: StatusEffect, pokemonNameW
return ""; return "";
} }
const i18nKey = `${getStatusEffectMessageKey(statusEffect)}.heal` as ParseKeys; const i18nKey = `${getStatusEffectMessageKey(statusEffect)}.heal` as ParseKeys;
return i18next.t(i18nKey, { pokemonNameWithAffix: pokemonNameWithAffix }); return i18next.t(i18nKey, { pokemonNameWithAffix });
} }
export function getStatusEffectDescriptor(statusEffect: StatusEffect): string { export function getStatusEffectDescriptor(statusEffect: StatusEffect): string {

View File

@ -65,14 +65,10 @@ export class Terrain {
// Psychic terrain will only cancel a move if it: // Psychic terrain will only cancel a move if it:
return ( return (
// ... is neither spread nor field-targeted, // ... is neither spread nor field-targeted,
!isFieldTargeted(move) && !isFieldTargeted(move)
!isSpreadMove(move) && && !isSpreadMove(move) // .. has positive final priority,
// .. has positive final priority, && move.getPriority(user) > 0 // ...and is targeting at least 1 grounded opponent
move.getPriority(user) > 0 && && user.getOpponents(true).some(o => targets.includes(o.getBattlerIndex()) && o.isGrounded())
// ...and is targeting at least 1 grounded opponent
user
.getOpponents(true)
.some(o => targets.includes(o.getBattlerIndex()) && o.isGrounded())
); );
} }

View File

@ -140,8 +140,8 @@ export class TrainerConfig {
this.victoryBgm = "victory_trainer"; this.victoryBgm = "victory_trainer";
this.partyTemplates = [trainerPartyTemplates.TWO_AVG]; this.partyTemplates = [trainerPartyTemplates.TWO_AVG];
this.speciesFilter = species => this.speciesFilter = species =>
(allowLegendaries || (!species.legendary && !species.subLegendary && !species.mythical)) && (allowLegendaries || (!species.legendary && !species.subLegendary && !species.mythical))
!species.isTrainerForbidden(); && !species.isTrainerForbidden();
} }
getKey(): string { getKey(): string {
@ -818,8 +818,8 @@ export class TrainerConfig {
if (this.nameFemale) { if (this.nameFemale) {
// Check if the variant is either female or this is for the partner in a double battle // Check if the variant is either female or this is for the partner in a double battle
if ( if (
variant === TrainerVariant.FEMALE || variant === TrainerVariant.FEMALE
(variant === TrainerVariant.DOUBLE && trainerSlot === TrainerSlot.TRAINER_PARTNER) || (variant === TrainerVariant.DOUBLE && trainerSlot === TrainerSlot.TRAINER_PARTNER)
) { ) {
return this.nameFemale; return this.nameFemale;
} }
@ -1090,8 +1090,8 @@ export const trainerConfigs: TrainerConfigs = {
s => s =>
[s.ability1, s.ability2, s.abilityHidden].some( [s.ability1, s.ability2, s.abilityHidden].some(
a => a =>
!!a && !!a
[ && [
AbilityId.WHITE_SMOKE, AbilityId.WHITE_SMOKE,
AbilityId.GLUTTONY, AbilityId.GLUTTONY,
AbilityId.HONEY_GATHER, AbilityId.HONEY_GATHER,
@ -1104,8 +1104,8 @@ export const trainerConfigs: TrainerConfigs = {
AbilityId.SUPERSWEET_SYRUP, AbilityId.SUPERSWEET_SYRUP,
AbilityId.HOSPITALITY, AbilityId.HOSPITALITY,
].includes(a), ].includes(a),
) || )
s || s
.getLevelMoves() .getLevelMoves()
.some(plm => .some(plm =>
[MoveId.SOFT_BOILED, MoveId.SPORE, MoveId.MILK_DRINK, MoveId.OVERHEAT, MoveId.TEATIME].includes(plm[1]), [MoveId.SOFT_BOILED, MoveId.SPORE, MoveId.MILK_DRINK, MoveId.OVERHEAT, MoveId.TEATIME].includes(plm[1]),
@ -1569,8 +1569,8 @@ export const trainerConfigs: TrainerConfigs = {
s => s =>
[s.ability1, s.ability2, s.abilityHidden].some( [s.ability1, s.ability2, s.abilityHidden].some(
a => a =>
!!a && !!a
[ && [
AbilityId.DRIZZLE, AbilityId.DRIZZLE,
AbilityId.SWIFT_SWIM, AbilityId.SWIFT_SWIM,
AbilityId.HYDRATION, AbilityId.HYDRATION,
@ -4658,9 +4658,9 @@ export const trainerConfigs: TrainerConfigs = {
2, 2,
getSpeciesFilterRandomPartyMemberFunc( getSpeciesFilterRandomPartyMemberFunc(
(species: PokemonSpecies) => (species: PokemonSpecies) =>
!pokemonEvolutions.hasOwnProperty(species.speciesId) && !pokemonEvolutions.hasOwnProperty(species.speciesId)
!pokemonPrevolutions.hasOwnProperty(species.speciesId) && && !pokemonPrevolutions.hasOwnProperty(species.speciesId)
species.baseTotal >= 450, && species.baseTotal >= 450,
), ),
), ),
[TrainerType.RIVAL_3]: new TrainerConfig(++t) [TrainerType.RIVAL_3]: new TrainerConfig(++t)
@ -4733,9 +4733,9 @@ export const trainerConfigs: TrainerConfigs = {
2, 2,
getSpeciesFilterRandomPartyMemberFunc( getSpeciesFilterRandomPartyMemberFunc(
(species: PokemonSpecies) => (species: PokemonSpecies) =>
!pokemonEvolutions.hasOwnProperty(species.speciesId) && !pokemonEvolutions.hasOwnProperty(species.speciesId)
!pokemonPrevolutions.hasOwnProperty(species.speciesId) && && !pokemonPrevolutions.hasOwnProperty(species.speciesId)
species.baseTotal >= 450, && species.baseTotal >= 450,
), ),
) )
.setSpeciesFilter(species => species.baseTotal >= 540), .setSpeciesFilter(species => species.baseTotal >= 540),
@ -4814,9 +4814,9 @@ export const trainerConfigs: TrainerConfigs = {
2, 2,
getSpeciesFilterRandomPartyMemberFunc( getSpeciesFilterRandomPartyMemberFunc(
(species: PokemonSpecies) => (species: PokemonSpecies) =>
!pokemonEvolutions.hasOwnProperty(species.speciesId) && !pokemonEvolutions.hasOwnProperty(species.speciesId)
!pokemonPrevolutions.hasOwnProperty(species.speciesId) && && !pokemonPrevolutions.hasOwnProperty(species.speciesId)
species.baseTotal >= 450, && species.baseTotal >= 450,
), ),
) )
.setSpeciesFilter(species => species.baseTotal >= 540) .setSpeciesFilter(species => species.baseTotal >= 540)
@ -4896,9 +4896,9 @@ export const trainerConfigs: TrainerConfigs = {
2, 2,
getSpeciesFilterRandomPartyMemberFunc( getSpeciesFilterRandomPartyMemberFunc(
(species: PokemonSpecies) => (species: PokemonSpecies) =>
!pokemonEvolutions.hasOwnProperty(species.speciesId) && !pokemonEvolutions.hasOwnProperty(species.speciesId)
!pokemonPrevolutions.hasOwnProperty(species.speciesId) && && !pokemonPrevolutions.hasOwnProperty(species.speciesId)
species.baseTotal >= 450, && species.baseTotal >= 450,
), ),
) )
.setSpeciesFilter(species => species.baseTotal >= 540) .setSpeciesFilter(species => species.baseTotal >= 540)
@ -4992,9 +4992,9 @@ export const trainerConfigs: TrainerConfigs = {
2, 2,
getSpeciesFilterRandomPartyMemberFunc( getSpeciesFilterRandomPartyMemberFunc(
(species: PokemonSpecies) => (species: PokemonSpecies) =>
!pokemonEvolutions.hasOwnProperty(species.speciesId) && !pokemonEvolutions.hasOwnProperty(species.speciesId)
!pokemonPrevolutions.hasOwnProperty(species.speciesId) && && !pokemonPrevolutions.hasOwnProperty(species.speciesId)
species.baseTotal >= 450, && species.baseTotal >= 450,
), ),
) )
.setSpeciesFilter(species => species.baseTotal >= 540) .setSpeciesFilter(species => species.baseTotal >= 540)

View File

@ -1,5 +1,5 @@
export enum AiType { export enum AiType {
RANDOM, RANDOM,
SMART_RANDOM, SMART_RANDOM,
SMART SMART,
} }

View File

@ -1,5 +1,5 @@
export enum ArenaTagSide { export enum ArenaTagSide {
BOTH, BOTH,
PLAYER, PLAYER,
ENEMY ENEMY,
} }

View File

@ -1,6 +1,3 @@
import type { ArenaTagTypeMap } from "#data/arena-tag";
import type { NonSerializableArenaTagType, SerializableArenaTagType } from "#types/arena-tags";
/** /**
* Enum representing all different types of {@linkcode ArenaTag}s. * Enum representing all different types of {@linkcode ArenaTag}s.
* @privateRemarks * @privateRemarks
@ -36,5 +33,5 @@ export enum ArenaTagType {
WATER_FIRE_PLEDGE = "WATER_FIRE_PLEDGE", WATER_FIRE_PLEDGE = "WATER_FIRE_PLEDGE",
GRASS_WATER_PLEDGE = "GRASS_WATER_PLEDGE", GRASS_WATER_PLEDGE = "GRASS_WATER_PLEDGE",
FAIRY_LOCK = "FAIRY_LOCK", FAIRY_LOCK = "FAIRY_LOCK",
NEUTRALIZING_GAS = "NEUTRALIZING_GAS" NEUTRALIZING_GAS = "NEUTRALIZING_GAS",
} }

View File

@ -1,4 +1,4 @@
export enum BattleSpec { export enum BattleSpec {
DEFAULT, DEFAULT,
FINAL_BOSS FINAL_BOSS,
} }

View File

@ -3,5 +3,5 @@ export enum BattleStyle {
/** Display option to switch active pokemon at battle start. */ /** Display option to switch active pokemon at battle start. */
SWITCH, SWITCH,
/** Hide option to switch active pokemon at battle start. */ /** Hide option to switch active pokemon at battle start. */
SET SET,
} }

View File

@ -2,5 +2,5 @@ export enum BattleType {
WILD, WILD,
TRAINER, TRAINER,
CLEAR, CLEAR,
MYSTERY_ENCOUNTER MYSTERY_ENCOUNTER,
} }

View File

@ -7,5 +7,5 @@ export enum BattlerIndex {
PLAYER, PLAYER,
PLAYER_2, PLAYER_2,
ENEMY, ENEMY,
ENEMY_2 ENEMY_2,
} }

View File

@ -9,5 +9,5 @@ export enum BerryType {
SALAC, SALAC,
LANSAT, LANSAT,
STARF, STARF,
LEPPA LEPPA,
} }

View File

@ -34,5 +34,5 @@ export enum BiomeId {
SNOWY_FOREST, SNOWY_FOREST,
ISLAND = 40, ISLAND = 40,
LABORATORY, LABORATORY,
END = 50 END = 50,
} }

View File

@ -19,7 +19,7 @@ export enum Color {
ULTRA = "#f8d038", ULTRA = "#f8d038",
ROGUE = "#d52929", ROGUE = "#d52929",
MASTER = "#e020c0", MASTER = "#e020c0",
LUXURY = "#e64a18" LUXURY = "#e64a18",
} }
export enum TypeColor { export enum TypeColor {

View File

@ -3,5 +3,5 @@ export enum Command {
BALL, BALL,
POKEMON, POKEMON,
RUN, RUN,
TERA TERA,
} }

View File

@ -5,5 +5,5 @@ export enum DropDownColumn {
CAUGHT, CAUGHT,
UNLOCKS, UNLOCKS,
MISC, MISC,
SORT SORT,
} }

View File

@ -3,5 +3,5 @@
*/ */
// TODO: We currently assume these are in order // TODO: We currently assume these are in order
export enum DynamicPhaseType { export enum DynamicPhaseType {
POST_SUMMON POST_SUMMON,
} }

View File

@ -3,5 +3,5 @@ export enum EggSourceType {
GACHA_LEGENDARY, GACHA_LEGENDARY,
GACHA_SHINY, GACHA_SHINY,
SAME_SPECIES_EGG, SAME_SPECIES_EGG,
EVENT EVENT,
} }

View File

@ -2,5 +2,5 @@ export enum EggTier {
COMMON, COMMON,
RARE, RARE,
EPIC, EPIC,
LEGENDARY LEGENDARY,
} }

View File

@ -7,5 +7,5 @@ export enum EncounterAnim {
MAGMA_BG, MAGMA_BG,
MAGMA_SPOUT, MAGMA_SPOUT,
SMOKESCREEN, SMOKESCREEN,
DANCE DANCE,
} }

View File

@ -7,5 +7,5 @@ export enum ExpGainsSpeed {
/** Faster speed. */ /** Faster speed. */
FASTER, FASTER,
/** Skip gaining exp animation. */ /** Skip gaining exp animation. */
SKIP SKIP,
} }

View File

@ -5,5 +5,5 @@ export enum ExpNotification {
/** Display smaller flyout showing level gained on gaining a new level. */ /** Display smaller flyout showing level gained on gaining a new level. */
ONLY_LEVEL_UP, ONLY_LEVEL_UP,
/** Do not show any flyouts for EXP gains or levelups. */ /** Do not show any flyouts for EXP gains or levelups. */
SKIP SKIP,
} }

View File

@ -1,5 +1,5 @@
export enum FieldPosition { export enum FieldPosition {
CENTER, CENTER,
LEFT, LEFT,
RIGHT RIGHT,
} }

View File

@ -18,5 +18,5 @@ export enum ClassicFixedBossWaves {
ELITE_FOUR_3 = 186, ELITE_FOUR_3 = 186,
ELITE_FOUR_4 = 188, ELITE_FOUR_4 = 188,
CHAMPION = 190, CHAMPION = 190,
RIVAL_6 = 195 RIVAL_6 = 195,
} }

View File

@ -115,5 +115,5 @@ export enum FormChangeItem {
DRAGON_MEMORY, DRAGON_MEMORY,
DARK_MEMORY, DARK_MEMORY,
FAIRY_MEMORY, FAIRY_MEMORY,
NORMAL_MEMORY NORMAL_MEMORY,
} }

View File

@ -3,7 +3,7 @@ import type { ObjectValues } from "#types/type-helpers";
export const GachaType = Object.freeze({ export const GachaType = Object.freeze({
MOVE: 0, MOVE: 0,
LEGENDARY: 1, LEGENDARY: 1,
SHINY: 2 SHINY: 2,
}); });
export type GachaType = ObjectValues<typeof GachaType>; export type GachaType = ObjectValues<typeof GachaType>;

View File

@ -7,5 +7,5 @@ export enum GameDataType {
SETTINGS, SETTINGS,
TUTORIALS, TUTORIALS,
SEEN_DIALOGUES, SEEN_DIALOGUES,
RUN_HISTORY RUN_HISTORY,
} }

View File

@ -3,5 +3,5 @@ export enum GameModes {
ENDLESS, ENDLESS,
SPLICED_ENDLESS, SPLICED_ENDLESS,
DAILY, DAILY,
CHALLENGE CHALLENGE,
} }

View File

@ -11,5 +11,5 @@ export enum HitResult {
INDIRECT, INDIRECT,
IMMUNE, IMMUNE,
CONFUSION, CONFUSION,
INDIRECT_KO INDIRECT_KO,
} }

View File

@ -4,5 +4,5 @@ export enum LearnMoveSituation {
RELEARN, RELEARN,
EVOLUTION, EVOLUTION,
EVOLUTION_FUSED, // If fusionSpecies has Evolved EVOLUTION_FUSED, // If fusionSpecies has Evolved
EVOLUTION_FUSED_BASE EVOLUTION_FUSED_BASE,
} }

View File

@ -4,5 +4,5 @@ export enum LearnMoveType {
/** For learning a move via Memory Mushroom */ /** For learning a move via Memory Mushroom */
MEMORY, MEMORY,
/** For learning a move via TM */ /** For learning a move via TM */
TM TM,
} }

View File

@ -3,5 +3,5 @@ export enum ModifierPoolType {
WILD, WILD,
TRAINER, TRAINER,
ENEMY_BUFF, ENEMY_BUFF,
DAILY_STARTER DAILY_STARTER,
} }

View File

@ -1,4 +1,4 @@
export enum MoneyFormat { export enum MoneyFormat {
NORMAL, NORMAL,
ABBREVIATED ABBREVIATED,
} }

View File

@ -1,20 +1,20 @@
export enum AnimFrameTarget { export enum AnimFrameTarget {
USER, USER,
TARGET, TARGET,
GRAPHIC GRAPHIC,
} }
export enum AnimFocus { export enum AnimFocus {
TARGET = 1, TARGET = 1,
USER, USER,
USER_TARGET, USER_TARGET,
SCREEN SCREEN,
} }
export enum AnimBlendType { export enum AnimBlendType {
NORMAL, NORMAL,
ADD, ADD,
SUBTRACT SUBTRACT,
} }
export enum ChargeAnim { export enum ChargeAnim {
@ -38,7 +38,7 @@ export enum ChargeAnim {
SOLAR_BLADE_CHARGING, SOLAR_BLADE_CHARGING,
BEAK_BLAST_CHARGING, BEAK_BLAST_CHARGING,
METEOR_BEAM_CHARGING, METEOR_BEAM_CHARGING,
ELECTRO_SHOT_CHARGING ELECTRO_SHOT_CHARGING,
} }
export enum CommonAnim { export enum CommonAnim {
@ -91,5 +91,5 @@ export enum CommonAnim {
ELECTRIC_TERRAIN, ELECTRIC_TERRAIN,
GRASSY_TERRAIN, GRASSY_TERRAIN,
PSYCHIC_TERRAIN, PSYCHIC_TERRAIN,
LOCK_ON = 2120 LOCK_ON = 2120,
} }

View File

@ -1,5 +1,5 @@
export enum MoveCategory { export enum MoveCategory {
PHYSICAL, PHYSICAL,
SPECIAL, SPECIAL,
STATUS STATUS,
} }

View File

@ -2,5 +2,5 @@ export enum MoveEffectTrigger {
PRE_APPLY, PRE_APPLY,
POST_APPLY, POST_APPLY,
/** Triggers one time after all target effects have applied */ /** Triggers one time after all target effects have applied */
POST_TARGET POST_TARGET,
} }

View File

@ -50,5 +50,5 @@ export enum MoveFlags {
/** Indicates a move is able to be redirected to allies in a double battle if the attacker faints */ /** Indicates a move is able to be redirected to allies in a double battle if the attacker faints */
REDIRECT_COUNTER = 1 << 18, REDIRECT_COUNTER = 1 << 18,
/** Indicates a move is able to be reflected by {@linkcode AbilityId.MAGIC_BOUNCE} and {@linkcode MoveId.MAGIC_COAT} */ /** Indicates a move is able to be reflected by {@linkcode AbilityId.MAGIC_BOUNCE} and {@linkcode MoveId.MAGIC_COAT} */
REFLECTABLE = 1 << 19 REFLECTABLE = 1 << 19,
} }

View File

@ -3,5 +3,5 @@ export enum MoveResult {
SUCCESS, SUCCESS,
FAIL, FAIL,
MISS, MISS,
OTHER OTHER,
} }

View File

@ -8,5 +8,5 @@ export enum MoveSourceType {
GREAT_TM, GREAT_TM,
ULTRA_TM, ULTRA_TM,
COMMON_EGG, COMMON_EGG,
RARE_EGG RARE_EGG,
} }

View File

@ -25,5 +25,5 @@ export enum MoveTarget {
ENEMY_SIDE, ENEMY_SIDE,
BOTH_SIDES, BOTH_SIDES,
PARTY, PARTY,
CURSE CURSE,
} }

View File

@ -1,6 +1,3 @@
import type { PostDancingMoveAbAttr } from "#abilities/ability";
import type { DelayedAttackAttr } from "#app/@types/move-types";
import type { BattlerTagLapseType } from "#enums/battler-tag-lapse-type";
import type { ObjectValues } from "#types/type-helpers"; import type { ObjectValues } from "#types/type-helpers";
/** /**
@ -71,7 +68,7 @@ export const MoveUseMode = {
* @todo Consider other means of implementing FS/DD than this - we currently only use it * @todo Consider other means of implementing FS/DD than this - we currently only use it
* to prevent pushing to move history and avoid re-delaying the attack portion * to prevent pushing to move history and avoid re-delaying the attack portion
*/ */
DELAYED_ATTACK: 6 DELAYED_ATTACK: 6,
} as const; } as const;
export type MoveUseMode = ObjectValues<typeof MoveUseMode>; export type MoveUseMode = ObjectValues<typeof MoveUseMode>;
@ -96,7 +93,7 @@ export type MoveUseMode = ObjectValues<typeof MoveUseMode>;
* | {@linkcode MoveUseMode.DELAYED_ATTACK} | `true` | * | {@linkcode MoveUseMode.DELAYED_ATTACK} | `true` |
*/ */
export function isVirtual(useMode: MoveUseMode): boolean { export function isVirtual(useMode: MoveUseMode): boolean {
return useMode >= MoveUseMode.INDIRECT return useMode >= MoveUseMode.INDIRECT;
} }
/** /**

View File

@ -3,5 +3,5 @@ export enum MultiHitType {
_2_TO_5, _2_TO_5,
_3, _3,
_10, _10,
BEAT_UP BEAT_UP,
} }

View File

@ -8,5 +8,5 @@ export enum MysteryEncounterMode {
/** Enables special boss music during encounter */ /** Enables special boss music during encounter */
BOSS_BATTLE, BOSS_BATTLE,
/** If there is no battle in the {@linkcode MysteryEncounter} or option selected */ /** If there is no battle in the {@linkcode MysteryEncounter} or option selected */
NO_BATTLE NO_BATTLE,
} }

View File

@ -6,5 +6,5 @@ export enum MysteryEncounterOptionMode {
/** Default style on requirements not met, special style on requirements met */ /** Default style on requirements not met, special style on requirements met */
DEFAULT_OR_SPECIAL, DEFAULT_OR_SPECIAL,
/** Disabled on requirements not met, special style on requirements met */ /** Disabled on requirements not met, special style on requirements met */
DISABLED_OR_SPECIAL DISABLED_OR_SPECIAL,
} }

View File

@ -7,5 +7,5 @@ export enum MysteryEncounterTier {
GREAT = 40, GREAT = 40,
ULTRA = 19, ULTRA = 19,
ROGUE = 3, ROGUE = 3,
MASTER = 0 // Not currently used MASTER = 0, // Not currently used
} }

View File

@ -29,5 +29,5 @@ export enum MysteryEncounterType {
FUN_AND_GAMES, FUN_AND_GAMES,
UNCOMMON_BREED, UNCOMMON_BREED,
GLOBAL_TRADE_SYSTEM, GLOBAL_TRADE_SYSTEM,
THE_EXPERT_POKEMON_BREEDER THE_EXPERT_POKEMON_BREEDER,
} }

View File

@ -4,5 +4,5 @@ export enum PartyMemberStrength {
WEAK, WEAK,
AVERAGE, AVERAGE,
STRONG, STRONG,
STRONGER STRONGER,
} }

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