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5f29e4acf2 |
@ -1,13 +1,24 @@
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import type { Pokemon } from "#field/pokemon";
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import type {
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AttackMove,
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ChargingAttackMove,
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ChargingSelfStatusMove,
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Move,
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MoveAttr,
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MoveAttrConstructorMap,
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SelfStatusMove,
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StatusMove,
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} from "#moves/move";
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/**
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* A generic function producing a message during a Move's execution.
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* @param user - The {@linkcode Pokemon} using the move
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* @param target - The {@linkcode Pokemon} targeted by the move
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* @param move - The {@linkcode Move} being used
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* @returns a string
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*/
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export type MoveMessageFunc = (user: Pokemon, target: Pokemon, move: Move) => string;
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export type MoveAttrFilter = (attr: MoveAttr) => boolean;
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export type * from "#moves/move";
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|
@ -1670,6 +1670,7 @@ export class MoveTypeChangeAbAttr extends PreAttackAbAttr {
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constructor(
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private newType: PokemonType,
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private powerMultiplier: number,
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// TODO: all moves with this attr solely check the move being used...
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private condition?: PokemonAttackCondition,
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) {
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super(false);
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|
@ -5,10 +5,9 @@ import type { PokemonSpeciesForm } from "#data/pokemon-species";
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import { PokemonSpecies } from "#data/pokemon-species";
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import { BiomeId } from "#enums/biome-id";
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import { PartyMemberStrength } from "#enums/party-member-strength";
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import type { SpeciesId } from "#enums/species-id";
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import { PlayerPokemon } from "#field/pokemon";
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import { SpeciesId } from "#enums/species-id";
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import type { Starter } from "#ui/starter-select-ui-handler";
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import { randSeedGauss, randSeedInt, randSeedItem } from "#utils/common";
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import { isNullOrUndefined, randSeedGauss, randSeedInt, randSeedItem } from "#utils/common";
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import { getEnumValues } from "#utils/enums";
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import { getPokemonSpecies, getPokemonSpeciesForm } from "#utils/pokemon-utils";
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@ -32,15 +31,9 @@ export function getDailyRunStarters(seed: string): Starter[] {
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() => {
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const startingLevel = globalScene.gameMode.getStartingLevel();
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if (/\d{18}$/.test(seed)) {
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for (let s = 0; s < 3; s++) {
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const offset = 6 + s * 6;
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const starterSpeciesForm = getPokemonSpeciesForm(
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Number.parseInt(seed.slice(offset, offset + 4)) as SpeciesId,
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Number.parseInt(seed.slice(offset + 4, offset + 6)),
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);
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starters.push(getDailyRunStarter(starterSpeciesForm, startingLevel));
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}
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const eventStarters = getDailyEventSeedStarters(seed);
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if (!isNullOrUndefined(eventStarters)) {
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starters.push(...eventStarters);
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return;
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}
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@ -72,18 +65,7 @@ function getDailyRunStarter(starterSpeciesForm: PokemonSpeciesForm, startingLeve
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const starterSpecies =
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starterSpeciesForm instanceof PokemonSpecies ? starterSpeciesForm : getPokemonSpecies(starterSpeciesForm.speciesId);
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const formIndex = starterSpeciesForm instanceof PokemonSpecies ? undefined : starterSpeciesForm.formIndex;
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const pokemon = new PlayerPokemon(
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starterSpecies,
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startingLevel,
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undefined,
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formIndex,
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undefined,
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undefined,
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undefined,
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undefined,
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undefined,
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undefined,
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);
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const pokemon = globalScene.addPlayerPokemon(starterSpecies, startingLevel, undefined, formIndex);
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const starter: Starter = {
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species: starterSpecies,
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dexAttr: pokemon.getDexAttr(),
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@ -145,6 +127,11 @@ const dailyBiomeWeights: BiomeWeights = {
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};
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export function getDailyStartingBiome(): BiomeId {
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const eventBiome = getDailyEventSeedBiome(globalScene.seed);
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if (!isNullOrUndefined(eventBiome)) {
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return eventBiome;
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}
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const biomes = getEnumValues(BiomeId).filter(b => b !== BiomeId.TOWN && b !== BiomeId.END);
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let totalWeight = 0;
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@ -169,3 +156,126 @@ export function getDailyStartingBiome(): BiomeId {
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// TODO: should this use `randSeedItem`?
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return biomes[randSeedInt(biomes.length)];
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}
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/**
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* If this is Daily Mode and the seed is longer than a default seed
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* then it has been modified and could contain a custom event seed. \
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* Default seeds are always exactly 24 characters.
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* @returns `true` if it is a Daily Event Seed.
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*/
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export function isDailyEventSeed(seed: string): boolean {
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return globalScene.gameMode.isDaily && seed.length > 24;
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}
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/**
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* Expects the seed to contain `/starters\d{18}/`
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* where the digits alternate between 4 digits for the species ID and 2 digits for the form index
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* (left padded with `0`s as necessary).
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* @returns An array of {@linkcode Starter}s, or `null` if no valid match.
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*/
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export function getDailyEventSeedStarters(seed: string): Starter[] | null {
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if (!isDailyEventSeed(seed)) {
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return null;
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}
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const starters: Starter[] = [];
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const match = /starters(\d{4})(\d{2})(\d{4})(\d{2})(\d{4})(\d{2})/g.exec(seed);
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if (!match || match.length !== 7) {
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return null;
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}
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for (let i = 1; i < match.length; i += 2) {
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const speciesId = Number.parseInt(match[i]) as SpeciesId;
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const formIndex = Number.parseInt(match[i + 1]);
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if (!getEnumValues(SpeciesId).includes(speciesId)) {
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console.warn("Invalid species ID used for custom daily run seed starter:", speciesId);
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return null;
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}
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const starterForm = getPokemonSpeciesForm(speciesId, formIndex);
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const startingLevel = globalScene.gameMode.getStartingLevel();
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const starter = getDailyRunStarter(starterForm, startingLevel);
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starters.push(starter);
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}
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return starters;
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}
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/**
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* Expects the seed to contain `/boss\d{4}\d{2}/`
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* where the first 4 digits are the species ID and the next 2 digits are the form index
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* (left padded with `0`s as necessary).
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* @returns A {@linkcode PokemonSpeciesForm} to be used for the boss, or `null` if no valid match.
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*/
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export function getDailyEventSeedBoss(seed: string): PokemonSpeciesForm | null {
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if (!isDailyEventSeed(seed)) {
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return null;
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}
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|
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const match = /boss(\d{4})(\d{2})/g.exec(seed);
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if (!match || match.length !== 3) {
|
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return null;
|
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}
|
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|
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const speciesId = Number.parseInt(match[1]) as SpeciesId;
|
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const formIndex = Number.parseInt(match[2]);
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|
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if (!getEnumValues(SpeciesId).includes(speciesId)) {
|
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console.warn("Invalid species ID used for custom daily run seed boss:", speciesId);
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return null;
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}
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const starterForm = getPokemonSpeciesForm(speciesId, formIndex);
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return starterForm;
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}
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/**
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* Expects the seed to contain `/biome\d{2}/` where the 2 digits are a biome ID (left padded with `0` if necessary).
|
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* @returns The biome to use or `null` if no valid match.
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*/
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export function getDailyEventSeedBiome(seed: string): BiomeId | null {
|
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if (!isDailyEventSeed(seed)) {
|
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return null;
|
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}
|
||||
|
||||
const match = /biome(\d{2})/g.exec(seed);
|
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if (!match || match.length !== 2) {
|
||||
return null;
|
||||
}
|
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|
||||
const startingBiome = Number.parseInt(match[1]) as BiomeId;
|
||||
|
||||
if (!getEnumValues(BiomeId).includes(startingBiome)) {
|
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console.warn("Invalid biome ID used for custom daily run seed:", startingBiome);
|
||||
return null;
|
||||
}
|
||||
|
||||
return startingBiome;
|
||||
}
|
||||
|
||||
/**
|
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* Expects the seed to contain `/luck\d{2}/` where the 2 digits are a number between `0` and `14`
|
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* (left padded with `0` if necessary).
|
||||
* @returns The custom luck value or `null` if no valid match.
|
||||
*/
|
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export function getDailyEventSeedLuck(seed: string): number | null {
|
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if (!isDailyEventSeed(seed)) {
|
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return null;
|
||||
}
|
||||
|
||||
const match = /luck(\d{2})/g.exec(seed);
|
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if (!match || match.length !== 2) {
|
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return null;
|
||||
}
|
||||
|
||||
const luck = Number.parseInt(match[1]);
|
||||
|
||||
if (luck < 0 || luck > 14) {
|
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console.warn("Invalid luck value used for custom daily run seed:", luck);
|
||||
return null;
|
||||
}
|
||||
|
||||
return luck;
|
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}
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|
@ -86,7 +86,7 @@ import { PokemonHealPhase } from "#phases/pokemon-heal-phase";
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import { SwitchSummonPhase } from "#phases/switch-summon-phase";
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import type { AttackMoveResult } from "#types/attack-move-result";
|
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import type { Localizable } from "#types/locales";
|
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import type { ChargingMove, MoveAttrMap, MoveAttrString, MoveClassMap, MoveKindString } from "#types/move-types";
|
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import type { ChargingMove, MoveAttrMap, MoveAttrString, MoveClassMap, MoveKindString, MoveMessageFunc } from "#types/move-types";
|
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import type { TurnMove } from "#types/turn-move";
|
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import { BooleanHolder, type Constructor, isNullOrUndefined, NumberHolder, randSeedFloat, randSeedInt, randSeedItem, toDmgValue } from "#utils/common";
|
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import { getEnumValues } from "#utils/enums";
|
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@ -1357,20 +1357,20 @@ export class MoveHeaderAttr extends MoveAttr {
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/**
|
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* Header attribute to queue a message at the beginning of a turn.
|
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* @see {@link MoveHeaderAttr}
|
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*/
|
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export class MessageHeaderAttr extends MoveHeaderAttr {
|
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private message: string | ((user: Pokemon, move: Move) => string);
|
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/** The message to display, or a function producing one. */
|
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private message: string | MoveMessageFunc;
|
||||
|
||||
constructor(message: string | ((user: Pokemon, move: Move) => string)) {
|
||||
constructor(message: string | MoveMessageFunc) {
|
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super();
|
||||
this.message = message;
|
||||
}
|
||||
|
||||
apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean {
|
||||
apply(user: Pokemon, target: Pokemon, move: Move): boolean {
|
||||
const message = typeof this.message === "string"
|
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? this.message
|
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: this.message(user, move);
|
||||
: this.message(user, target, move);
|
||||
|
||||
if (message) {
|
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globalScene.phaseManager.queueMessage(message);
|
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@ -1418,21 +1418,21 @@ export class BeakBlastHeaderAttr extends AddBattlerTagHeaderAttr {
|
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*/
|
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export class PreMoveMessageAttr extends MoveAttr {
|
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/** The message to display or a function returning one */
|
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private message: string | ((user: Pokemon, target: Pokemon, move: Move) => string | undefined);
|
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private message: string | MoveMessageFunc;
|
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|
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/**
|
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* Create a new {@linkcode PreMoveMessageAttr} to display a message before move execution.
|
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* @param message - The message to display before move use, either as a string or a function producing one.
|
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* @param message - The message to display before move use, either` a literal string or a function producing one.
|
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* @remarks
|
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* If {@linkcode message} evaluates to an empty string (`''`), no message will be displayed
|
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* If {@linkcode message} evaluates to an empty string (`""`), no message will be displayed
|
||||
* (though the move will still succeed).
|
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*/
|
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constructor(message: string | ((user: Pokemon, target: Pokemon, move: Move) => string)) {
|
||||
constructor(message: string | MoveMessageFunc) {
|
||||
super();
|
||||
this.message = message;
|
||||
}
|
||||
|
||||
apply(user: Pokemon, target: Pokemon, move: Move, _args: any[]): boolean {
|
||||
apply(user: Pokemon, target: Pokemon, move: Move): boolean {
|
||||
const message = typeof this.message === "function"
|
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? this.message(user, target, move)
|
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: this.message;
|
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@ -1453,18 +1453,17 @@ export class PreMoveMessageAttr extends MoveAttr {
|
||||
* @extends MoveAttr
|
||||
*/
|
||||
export class PreUseInterruptAttr extends MoveAttr {
|
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protected message?: string | ((user: Pokemon, target: Pokemon, move: Move) => string);
|
||||
protected overridesFailedMessage: boolean;
|
||||
protected message: string | MoveMessageFunc;
|
||||
protected conditionFunc: MoveConditionFunc;
|
||||
|
||||
/**
|
||||
* Create a new MoveInterruptedMessageAttr.
|
||||
* @param message The message to display when the move is interrupted, or a function that formats the message based on the user, target, and move.
|
||||
*/
|
||||
constructor(message?: string | ((user: Pokemon, target: Pokemon, move: Move) => string), conditionFunc?: MoveConditionFunc) {
|
||||
constructor(message: string | MoveMessageFunc, conditionFunc: MoveConditionFunc) {
|
||||
super();
|
||||
this.message = message;
|
||||
this.conditionFunc = conditionFunc ?? (() => true);
|
||||
this.conditionFunc = conditionFunc;
|
||||
}
|
||||
|
||||
/**
|
||||
@ -1485,11 +1484,9 @@ export class PreUseInterruptAttr extends MoveAttr {
|
||||
*/
|
||||
override getFailedText(user: Pokemon, target: Pokemon, move: Move): string | undefined {
|
||||
if (this.message && this.conditionFunc(user, target, move)) {
|
||||
const message =
|
||||
typeof this.message === "string"
|
||||
? (this.message as string)
|
||||
return typeof this.message === "string"
|
||||
? this.message
|
||||
: this.message(user, target, move);
|
||||
return message;
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -1694,19 +1691,33 @@ export class SurviveDamageAttr extends ModifiedDamageAttr {
|
||||
}
|
||||
}
|
||||
|
||||
export class SplashAttr extends MoveEffectAttr {
|
||||
apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean {
|
||||
globalScene.phaseManager.queueMessage(i18next.t("moveTriggers:splash"));
|
||||
return true;
|
||||
/**
|
||||
* Move attribute to display arbitrary text during a move's execution.
|
||||
*/
|
||||
export class MessageAttr extends MoveEffectAttr {
|
||||
/** The message to display, either as a string or a function returning one. */
|
||||
private message: string | MoveMessageFunc;
|
||||
|
||||
constructor(message: string | MoveMessageFunc, options?: MoveEffectAttrOptions) {
|
||||
// TODO: Do we need to respect `selfTarget` if we're just displaying text?
|
||||
super(false, options)
|
||||
this.message = message;
|
||||
}
|
||||
|
||||
override apply(user: Pokemon, target: Pokemon, move: Move): boolean {
|
||||
const message = typeof this.message === "function"
|
||||
? this.message(user, target, move)
|
||||
: this.message;
|
||||
|
||||
// TODO: Consider changing if/when MoveAttr `apply` return values become significant
|
||||
if (message) {
|
||||
globalScene.phaseManager.queueMessage(message, 500);
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
export class CelebrateAttr extends MoveEffectAttr {
|
||||
apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean {
|
||||
globalScene.phaseManager.queueMessage(i18next.t("moveTriggers:celebrate", { playerName: loggedInUser?.username }));
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
export class RecoilAttr extends MoveEffectAttr {
|
||||
private useHp: boolean;
|
||||
@ -5931,38 +5942,6 @@ export class ProtectAttr extends AddBattlerTagAttr {
|
||||
}
|
||||
}
|
||||
|
||||
export class IgnoreAccuracyAttr extends AddBattlerTagAttr {
|
||||
constructor() {
|
||||
super(BattlerTagType.IGNORE_ACCURACY, true, false, 2);
|
||||
}
|
||||
|
||||
apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean {
|
||||
if (!super.apply(user, target, move, args)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
globalScene.phaseManager.queueMessage(i18next.t("moveTriggers:tookAimAtTarget", { pokemonName: getPokemonNameWithAffix(user), targetName: getPokemonNameWithAffix(target) }));
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
export class FaintCountdownAttr extends AddBattlerTagAttr {
|
||||
constructor() {
|
||||
super(BattlerTagType.PERISH_SONG, false, true, 4);
|
||||
}
|
||||
|
||||
apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean {
|
||||
if (!super.apply(user, target, move, args)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
globalScene.phaseManager.queueMessage(i18next.t("moveTriggers:faintCountdown", { pokemonName: getPokemonNameWithAffix(target), turnCount: this.turnCountMin - 1 }));
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Attribute to remove all Substitutes from the field.
|
||||
* @extends MoveEffectAttr
|
||||
@ -6603,8 +6582,10 @@ export class ChillyReceptionAttr extends ForceSwitchOutAttr {
|
||||
return (user, target, move) => globalScene.arena.weather?.weatherType !== WeatherType.SNOW || super.getSwitchOutCondition()(user, target, move);
|
||||
}
|
||||
}
|
||||
|
||||
export class RemoveTypeAttr extends MoveEffectAttr {
|
||||
|
||||
// TODO: Remove the message callback
|
||||
private removedType: PokemonType;
|
||||
private messageCallback: ((user: Pokemon) => void) | undefined;
|
||||
|
||||
@ -8299,8 +8280,6 @@ const MoveAttrs = Object.freeze({
|
||||
RandomLevelDamageAttr,
|
||||
ModifiedDamageAttr,
|
||||
SurviveDamageAttr,
|
||||
SplashAttr,
|
||||
CelebrateAttr,
|
||||
RecoilAttr,
|
||||
SacrificialAttr,
|
||||
SacrificialAttrOnHit,
|
||||
@ -8443,8 +8422,7 @@ const MoveAttrs = Object.freeze({
|
||||
RechargeAttr,
|
||||
TrapAttr,
|
||||
ProtectAttr,
|
||||
IgnoreAccuracyAttr,
|
||||
FaintCountdownAttr,
|
||||
MessageAttr,
|
||||
RemoveAllSubstitutesAttr,
|
||||
HitsTagAttr,
|
||||
HitsTagForDoubleDamageAttr,
|
||||
@ -8938,7 +8916,7 @@ export function initMoves() {
|
||||
new AttackMove(MoveId.PSYWAVE, PokemonType.PSYCHIC, MoveCategory.SPECIAL, -1, 100, 15, -1, 0, 1)
|
||||
.attr(RandomLevelDamageAttr),
|
||||
new SelfStatusMove(MoveId.SPLASH, PokemonType.NORMAL, -1, 40, -1, 0, 1)
|
||||
.attr(SplashAttr)
|
||||
.attr(MessageAttr, i18next.t("moveTriggers:splash"))
|
||||
.condition(failOnGravityCondition),
|
||||
new SelfStatusMove(MoveId.ACID_ARMOR, PokemonType.POISON, -1, 20, -1, 0, 1)
|
||||
.attr(StatStageChangeAttr, [ Stat.DEF ], 2, true),
|
||||
@ -9000,7 +8978,10 @@ export function initMoves() {
|
||||
.attr(AddBattlerTagAttr, BattlerTagType.TRAPPED, false, true, 1)
|
||||
.reflectable(),
|
||||
new StatusMove(MoveId.MIND_READER, PokemonType.NORMAL, -1, 5, -1, 0, 2)
|
||||
.attr(IgnoreAccuracyAttr),
|
||||
.attr(AddBattlerTagAttr, BattlerTagType.IGNORE_ACCURACY, true, false, 2)
|
||||
.attr(MessageAttr, (user, target) =>
|
||||
i18next.t("moveTriggers:tookAimAtTarget", { pokemonName: getPokemonNameWithAffix(user), targetName: getPokemonNameWithAffix(target) })
|
||||
),
|
||||
new StatusMove(MoveId.NIGHTMARE, PokemonType.GHOST, 100, 15, -1, 0, 2)
|
||||
.attr(AddBattlerTagAttr, BattlerTagType.NIGHTMARE)
|
||||
.condition(targetSleptOrComatoseCondition),
|
||||
@ -9088,7 +9069,9 @@ export function initMoves() {
|
||||
return lastTurnMove.length === 0 || lastTurnMove[0].move !== move.id || lastTurnMove[0].result !== MoveResult.SUCCESS;
|
||||
}),
|
||||
new StatusMove(MoveId.PERISH_SONG, PokemonType.NORMAL, -1, 5, -1, 0, 2)
|
||||
.attr(FaintCountdownAttr)
|
||||
.attr(AddBattlerTagAttr, BattlerTagType.PERISH_SONG, false, true, 4)
|
||||
.attr(MessageAttr, (_user, target) =>
|
||||
i18next.t("moveTriggers:faintCountdown", { pokemonName: getPokemonNameWithAffix(target), turnCount: 3 }))
|
||||
.ignoresProtect()
|
||||
.soundBased()
|
||||
.condition(failOnBossCondition)
|
||||
@ -9104,7 +9087,10 @@ export function initMoves() {
|
||||
.attr(MultiHitAttr)
|
||||
.makesContact(false),
|
||||
new StatusMove(MoveId.LOCK_ON, PokemonType.NORMAL, -1, 5, -1, 0, 2)
|
||||
.attr(IgnoreAccuracyAttr),
|
||||
.attr(AddBattlerTagAttr, BattlerTagType.IGNORE_ACCURACY, true, false, 2)
|
||||
.attr(MessageAttr, (user, target) =>
|
||||
i18next.t("moveTriggers:tookAimAtTarget", { pokemonName: getPokemonNameWithAffix(user), targetName: getPokemonNameWithAffix(target) })
|
||||
),
|
||||
new AttackMove(MoveId.OUTRAGE, PokemonType.DRAGON, MoveCategory.PHYSICAL, 120, 100, 10, -1, 0, 2)
|
||||
.attr(FrenzyAttr)
|
||||
.attr(MissEffectAttr, frenzyMissFunc)
|
||||
@ -9331,8 +9317,8 @@ export function initMoves() {
|
||||
&& (user.status.effect === StatusEffect.BURN || user.status.effect === StatusEffect.POISON || user.status.effect === StatusEffect.TOXIC || user.status.effect === StatusEffect.PARALYSIS) ? 2 : 1)
|
||||
.attr(BypassBurnDamageReductionAttr),
|
||||
new AttackMove(MoveId.FOCUS_PUNCH, PokemonType.FIGHTING, MoveCategory.PHYSICAL, 150, 100, 20, -1, -3, 3)
|
||||
.attr(MessageHeaderAttr, (user, move) => i18next.t("moveTriggers:isTighteningFocus", { pokemonName: getPokemonNameWithAffix(user) }))
|
||||
.attr(PreUseInterruptAttr, (user, target, move) => i18next.t("moveTriggers:lostFocus", { pokemonName: getPokemonNameWithAffix(user) }), user => !!user.turnData.attacksReceived.find(r => r.damage))
|
||||
.attr(MessageHeaderAttr, (user) => i18next.t("moveTriggers:isTighteningFocus", { pokemonName: getPokemonNameWithAffix(user) }))
|
||||
.attr(PreUseInterruptAttr, (user) => i18next.t("moveTriggers:lostFocus", { pokemonName: getPokemonNameWithAffix(user) }), user => user.turnData.attacksReceived.some(r => r.damage > 0))
|
||||
.punchingMove(),
|
||||
new AttackMove(MoveId.SMELLING_SALTS, PokemonType.NORMAL, MoveCategory.PHYSICAL, 70, 100, 10, -1, 0, 3)
|
||||
.attr(MovePowerMultiplierAttr, (user, target, move) => target.status?.effect === StatusEffect.PARALYSIS ? 2 : 1)
|
||||
@ -10433,7 +10419,8 @@ export function initMoves() {
|
||||
new AttackMove(MoveId.DAZZLING_GLEAM, PokemonType.FAIRY, MoveCategory.SPECIAL, 80, 100, 10, -1, 0, 6)
|
||||
.target(MoveTarget.ALL_NEAR_ENEMIES),
|
||||
new SelfStatusMove(MoveId.CELEBRATE, PokemonType.NORMAL, -1, 40, -1, 0, 6)
|
||||
.attr(CelebrateAttr),
|
||||
// NB: This needs a lambda function as the user will not be logged in by the time the moves are initialized
|
||||
.attr(MessageAttr, () => i18next.t("moveTriggers:celebrate", { playerName: loggedInUser?.username })),
|
||||
new StatusMove(MoveId.HOLD_HANDS, PokemonType.NORMAL, -1, 40, -1, 0, 6)
|
||||
.ignoresSubstitute()
|
||||
.target(MoveTarget.NEAR_ALLY),
|
||||
@ -10608,7 +10595,12 @@ export function initMoves() {
|
||||
.attr(StatStageChangeAttr, [ Stat.SPD ], -1)
|
||||
.reflectable(),
|
||||
new SelfStatusMove(MoveId.LASER_FOCUS, PokemonType.NORMAL, -1, 30, -1, 0, 7)
|
||||
.attr(AddBattlerTagAttr, BattlerTagType.ALWAYS_CRIT, true, false),
|
||||
.attr(AddBattlerTagAttr, BattlerTagType.ALWAYS_CRIT, true, false)
|
||||
.attr(MessageAttr, (user) =>
|
||||
i18next.t("battlerTags:laserFocusOnAdd", {
|
||||
pokemonNameWithAffix: getPokemonNameWithAffix(user),
|
||||
}),
|
||||
),
|
||||
new StatusMove(MoveId.GEAR_UP, PokemonType.STEEL, -1, 20, -1, 0, 7)
|
||||
.attr(StatStageChangeAttr, [ Stat.ATK, Stat.SPATK ], 1, false, { condition: (user, target, move) => !![ AbilityId.PLUS, AbilityId.MINUS ].find(a => target.hasAbility(a, false)) })
|
||||
.ignoresSubstitute()
|
||||
|
@ -39,6 +39,7 @@ import {
|
||||
TrappedTag,
|
||||
TypeImmuneTag,
|
||||
} from "#data/battler-tags";
|
||||
import { getDailyEventSeedBoss } from "#data/daily-run";
|
||||
import { allAbilities, allMoves } from "#data/data-lists";
|
||||
import { getLevelTotalExp } from "#data/exp";
|
||||
import {
|
||||
@ -6256,6 +6257,11 @@ export class EnemyPokemon extends Pokemon {
|
||||
this.species.forms[Overrides.OPP_FORM_OVERRIDES[speciesId]]
|
||||
) {
|
||||
this.formIndex = Overrides.OPP_FORM_OVERRIDES[speciesId];
|
||||
} else if (globalScene.gameMode.isDaily && globalScene.gameMode.isWaveFinal(globalScene.currentBattle.waveIndex)) {
|
||||
const eventBoss = getDailyEventSeedBoss(globalScene.seed);
|
||||
if (!isNullOrUndefined(eventBoss)) {
|
||||
this.formIndex = eventBoss.formIndex;
|
||||
}
|
||||
}
|
||||
|
||||
if (!dataSource) {
|
||||
|
@ -3,7 +3,7 @@ import { CHALLENGE_MODE_MYSTERY_ENCOUNTER_WAVES, CLASSIC_MODE_MYSTERY_ENCOUNTER_
|
||||
import { globalScene } from "#app/global-scene";
|
||||
import Overrides from "#app/overrides";
|
||||
import { allChallenges, type Challenge, copyChallenge } from "#data/challenge";
|
||||
import { getDailyStartingBiome } from "#data/daily-run";
|
||||
import { getDailyEventSeedBoss, getDailyStartingBiome } from "#data/daily-run";
|
||||
import { allSpecies } from "#data/data-lists";
|
||||
import type { PokemonSpecies } from "#data/pokemon-species";
|
||||
import { BiomeId } from "#enums/biome-id";
|
||||
@ -15,6 +15,7 @@ import type { Arena } from "#field/arena";
|
||||
import { classicFixedBattles, type FixedBattleConfigs } from "#trainers/fixed-battle-configs";
|
||||
import { applyChallenges } from "#utils/challenge-utils";
|
||||
import { BooleanHolder, isNullOrUndefined, randSeedInt, randSeedItem } from "#utils/common";
|
||||
import { getPokemonSpecies } from "#utils/pokemon-utils";
|
||||
import i18next from "i18next";
|
||||
|
||||
interface GameModeConfig {
|
||||
@ -211,6 +212,12 @@ export class GameMode implements GameModeConfig {
|
||||
|
||||
getOverrideSpecies(waveIndex: number): PokemonSpecies | null {
|
||||
if (this.isDaily && this.isWaveFinal(waveIndex)) {
|
||||
const eventBoss = getDailyEventSeedBoss(globalScene.seed);
|
||||
if (!isNullOrUndefined(eventBoss)) {
|
||||
// Cannot set form index here, it will be overriden when adding it as enemy pokemon.
|
||||
return getPokemonSpecies(eventBoss.speciesId);
|
||||
}
|
||||
|
||||
const allFinalBossSpecies = allSpecies.filter(
|
||||
s =>
|
||||
(s.subLegendary || s.legendary || s.mythical) &&
|
||||
|
@ -6,6 +6,7 @@ import Overrides from "#app/overrides";
|
||||
import { EvolutionItem, pokemonEvolutions } from "#balance/pokemon-evolutions";
|
||||
import { tmPoolTiers, tmSpecies } from "#balance/tms";
|
||||
import { getBerryEffectDescription, getBerryName } from "#data/berry";
|
||||
import { getDailyEventSeedLuck } from "#data/daily-run";
|
||||
import { allMoves, modifierTypes } from "#data/data-lists";
|
||||
import { SpeciesFormChangeItemTrigger } from "#data/form-change-triggers";
|
||||
import { getNatureName, getNatureStatMultiplier } from "#data/nature";
|
||||
@ -2921,6 +2922,12 @@ export function getPartyLuckValue(party: Pokemon[]): number {
|
||||
const DailyLuck = new NumberHolder(0);
|
||||
globalScene.executeWithSeedOffset(
|
||||
() => {
|
||||
const eventLuck = getDailyEventSeedLuck(globalScene.seed);
|
||||
if (!isNullOrUndefined(eventLuck)) {
|
||||
DailyLuck.value = eventLuck;
|
||||
return;
|
||||
}
|
||||
|
||||
DailyLuck.value = randSeedInt(15); // Random number between 0 and 14
|
||||
},
|
||||
0,
|
||||
@ -2928,6 +2935,7 @@ export function getPartyLuckValue(party: Pokemon[]): number {
|
||||
);
|
||||
return DailyLuck.value;
|
||||
}
|
||||
|
||||
const eventSpecies = timedEventManager.getEventLuckBoostedSpecies();
|
||||
const luck = Phaser.Math.Clamp(
|
||||
party
|
||||
|
@ -1,4 +1,3 @@
|
||||
import { globalScene } from "#app/global-scene";
|
||||
import { Status } from "#data/status-effect";
|
||||
import { AbilityId } from "#enums/ability-id";
|
||||
import { BattleType } from "#enums/battle-type";
|
||||
@ -179,18 +178,13 @@ describe("Moves - Whirlwind", () => {
|
||||
const eligibleEnemy = enemyParty.filter(p => p.hp > 0 && p.isAllowedInBattle());
|
||||
expect(eligibleEnemy.length).toBe(1);
|
||||
|
||||
// Spy on the queueMessage function
|
||||
const queueSpy = vi.spyOn(globalScene.phaseManager, "queueMessage");
|
||||
|
||||
// Player uses Whirlwind; opponent uses Splash
|
||||
game.move.select(MoveId.WHIRLWIND);
|
||||
await game.move.selectEnemyMove(MoveId.SPLASH);
|
||||
await game.toNextTurn();
|
||||
|
||||
// Verify that the failure message is displayed for Whirlwind
|
||||
expect(queueSpy).toHaveBeenCalledWith(expect.stringContaining("But it failed"));
|
||||
// Verify the opponent's Splash message
|
||||
expect(queueSpy).toHaveBeenCalledWith(expect.stringContaining("But nothing happened!"));
|
||||
const player = game.field.getPlayerPokemon();
|
||||
expect(player).toHaveUsedMove({ move: MoveId.WHIRLWIND, result: MoveResult.FAIL });
|
||||
});
|
||||
|
||||
it("should not pull in the other trainer's pokemon in a partner trainer battle", async () => {
|
||||
|
Loading…
Reference in New Issue
Block a user