Compare commits

...

14 Commits

Author SHA1 Message Date
Bertie690
abab3dcd46
Merge 0f0482d556 into 19af9bdb8b 2025-08-15 13:30:22 -04:00
Amani H.
19af9bdb8b
[Beta] [Bug] Fix Various Nuzlocke-related Issues (#6261)
* [Bug] Fix Various Nuzlocke-related Issues

* Update encounter-pokemon-utils.ts

* Update attempt-capture-phase.ts

---------

Co-authored-by: damocleas <damocleas25@gmail.com>
Co-authored-by: Wlowscha <54003515+Wlowscha@users.noreply.github.com>
2025-08-15 19:22:59 +02:00
fabske0
8e61b642a3
[UI/UX Bug] Position runname dynamically (#6271)
Fix runname position

Co-authored-by: Wlowscha <54003515+Wlowscha@users.noreply.github.com>
2025-08-15 13:16:37 -04:00
fabske0
da7903ab92
[i18n] rename cancel to cancelButton (#6267)
rename cancel to cancelButton
2025-08-15 11:34:54 -04:00
Bertie690
70e7f8b4d4
[Misc] Removed populateAnims script (#6229)
Removed `populateAnims`

Co-authored-by: Wlowscha <54003515+Wlowscha@users.noreply.github.com>
2025-08-15 17:11:37 +02:00
Bertie690
0f0482d556
Merge branch 'beta' into battle-move-flyout 2025-08-04 13:02:02 -04:00
Bertie690
9091d236f1
Merge branch 'beta' into battle-move-flyout 2025-08-02 13:33:39 -04:00
Bertie690
aec7ee20ae
Merge branch 'beta' into battle-move-flyout 2025-07-25 19:18:30 -04:00
Bertie690
54ec5904f0 Re-added typed event target 2025-07-25 13:34:22 -04:00
Bertie690
1c73b7c269 Fixed battler thingy 2025-07-25 13:33:12 -04:00
Bertie690
07f25c7771 Renamed some battle flyout stuff 2025-07-25 13:33:11 -04:00
Bertie690
6cfc35f823 Continued fixing up the battle show thingy 2025-07-25 13:32:59 -04:00
Bertie690
d21434c32a Removed unused `turnInitEvent 2025-07-25 13:32:10 -04:00
Bertie690
c36b0e2744 Started fixing the battle scene flyout 2025-07-25 13:32:08 -04:00
23 changed files with 337 additions and 527 deletions

View File

@ -0,0 +1,17 @@
/**
* Interface restricting the events emitted by an {@linkcode EventTarget} to a certain kind of {@linkcode Event}.
* @typeParam T - The type to restrict the interface's access; must extend from {@linkcode Event}
*/
export interface TypedEventTarget<T extends Event = never> extends EventTarget {
dispatchEvent(event: T): boolean;
addEventListener(
event: T["type"],
callback: EventListenerOrEventListenerObject | null,
options?: AddEventListenerOptions | boolean,
): void;
removeEventListener(
type: T["type"],
callback: EventListenerOrEventListenerObject | null,
options?: EventListenerOptions | boolean,
): void;
}

View File

@ -27,13 +27,7 @@ import { UiInputs } from "#app/ui-inputs";
import { biomeDepths, getBiomeName } from "#balance/biomes"; import { biomeDepths, getBiomeName } from "#balance/biomes";
import { pokemonPrevolutions } from "#balance/pokemon-evolutions"; import { pokemonPrevolutions } from "#balance/pokemon-evolutions";
import { FRIENDSHIP_GAIN_FROM_BATTLE } from "#balance/starters"; import { FRIENDSHIP_GAIN_FROM_BATTLE } from "#balance/starters";
import { import { initCommonAnims, initMoveAnim, loadCommonAnimAssets, loadMoveAnimAssets } from "#data/battle-anims";
initCommonAnims,
initMoveAnim,
loadCommonAnimAssets,
loadMoveAnimAssets,
populateAnims,
} from "#data/battle-anims";
import { allAbilities, allMoves, allSpecies, modifierTypes } from "#data/data-lists"; import { allAbilities, allMoves, allSpecies, modifierTypes } from "#data/data-lists";
import { battleSpecDialogue } from "#data/dialogue"; import { battleSpecDialogue } from "#data/dialogue";
import type { SpeciesFormChangeTrigger } from "#data/form-change-triggers"; import type { SpeciesFormChangeTrigger } from "#data/form-change-triggers";
@ -72,6 +66,7 @@ import type { TrainerSlot } from "#enums/trainer-slot";
import { TrainerType } from "#enums/trainer-type"; import { TrainerType } from "#enums/trainer-type";
import { TrainerVariant } from "#enums/trainer-variant"; import { TrainerVariant } from "#enums/trainer-variant";
import { UiTheme } from "#enums/ui-theme"; import { UiTheme } from "#enums/ui-theme";
import type { BattleSceneEvent } from "#events/battle-scene";
import { NewArenaEvent } from "#events/battle-scene"; import { NewArenaEvent } from "#events/battle-scene";
import { Arena, ArenaBase } from "#field/arena"; import { Arena, ArenaBase } from "#field/arena";
import { DamageNumberHandler } from "#field/damage-number-handler"; import { DamageNumberHandler } from "#field/damage-number-handler";
@ -127,6 +122,7 @@ import { vouchers } from "#system/voucher";
import { trainerConfigs } from "#trainers/trainer-config"; import { trainerConfigs } from "#trainers/trainer-config";
import type { HeldModifierConfig } from "#types/held-modifier-config"; import type { HeldModifierConfig } from "#types/held-modifier-config";
import type { Localizable } from "#types/locales"; import type { Localizable } from "#types/locales";
import type { TypedEventTarget } from "#types/typed-event-target";
import { AbilityBar } from "#ui/ability-bar"; import { AbilityBar } from "#ui/ability-bar";
import { ArenaFlyout } from "#ui/arena-flyout"; import { ArenaFlyout } from "#ui/arena-flyout";
import { CandyBar } from "#ui/candy-bar"; import { CandyBar } from "#ui/candy-bar";
@ -330,15 +326,9 @@ export class BattleScene extends SceneBase {
public eventManager: TimedEventManager; public eventManager: TimedEventManager;
/** /**
* Allows subscribers to listen for events * Allows subscribers to listen for events.
*
* Current Events:
* - {@linkcode BattleSceneEventType.MOVE_USED} {@linkcode MoveUsedEvent}
* - {@linkcode BattleSceneEventType.TURN_INIT} {@linkcode TurnInitEvent}
* - {@linkcode BattleSceneEventType.TURN_END} {@linkcode TurnEndEvent}
* - {@linkcode BattleSceneEventType.NEW_ARENA} {@linkcode NewArenaEvent}
*/ */
public readonly eventTarget: EventTarget = new EventTarget(); public readonly eventTarget: TypedEventTarget<BattleSceneEvent> = new EventTarget();
constructor() { constructor() {
super("battle"); super("battle");
@ -388,7 +378,6 @@ export class BattleScene extends SceneBase {
const defaultMoves = [MoveId.TACKLE, MoveId.TAIL_WHIP, MoveId.FOCUS_ENERGY, MoveId.STRUGGLE]; const defaultMoves = [MoveId.TACKLE, MoveId.TAIL_WHIP, MoveId.FOCUS_ENERGY, MoveId.STRUGGLE];
await Promise.all([ await Promise.all([
populateAnims(),
this.initVariantData(), this.initVariantData(),
initCommonAnims().then(() => loadCommonAnimAssets(true)), initCommonAnims().then(() => loadCommonAnimAssets(true)),
Promise.all(defaultMoves.map(m => initMoveAnim(m))).then(() => loadMoveAnimAssets(defaultMoves, true)), Promise.all(defaultMoves.map(m => initMoveAnim(m))).then(() => loadMoveAnimAssets(defaultMoves, true)),

View File

@ -44,7 +44,6 @@ import { BATTLE_STATS, EFFECTIVE_STATS, getStatKey, Stat } from "#enums/stat";
import { StatusEffect } from "#enums/status-effect"; import { StatusEffect } from "#enums/status-effect";
import { SwitchType } from "#enums/switch-type"; import { SwitchType } from "#enums/switch-type";
import { WeatherType } from "#enums/weather-type"; import { WeatherType } from "#enums/weather-type";
import { BerryUsedEvent } from "#events/battle-scene";
import type { EnemyPokemon, Pokemon } from "#field/pokemon"; import type { EnemyPokemon, Pokemon } from "#field/pokemon";
import { BerryModifier, HitHealModifier, PokemonHeldItemModifier } from "#modifiers/modifier"; import { BerryModifier, HitHealModifier, PokemonHeldItemModifier } from "#modifiers/modifier";
import { BerryModifierType } from "#modifiers/modifier-type"; import { BerryModifierType } from "#modifiers/modifier-type";
@ -4749,8 +4748,6 @@ export class CudChewConsumeBerryAbAttr extends AbAttr {
// This doesn't count as "eating" a berry (for unnerve/stuff cheeks/unburden) as no item is consumed. // This doesn't count as "eating" a berry (for unnerve/stuff cheeks/unburden) as no item is consumed.
for (const berryType of pokemon.summonData.berriesEatenLast) { for (const berryType of pokemon.summonData.berriesEatenLast) {
getBerryEffectFunc(berryType)(pokemon); getBerryEffectFunc(berryType)(pokemon);
const bMod = new BerryModifier(new BerryModifierType(berryType), pokemon.id, berryType, 1);
globalScene.eventTarget.dispatchEvent(new BerryUsedEvent(bMod)); // trigger message
} }
// uncomment to make cheek pouch work with cud chew // uncomment to make cheek pouch work with cud chew

View File

@ -404,22 +404,18 @@ export const chargeAnims = new Map<ChargeAnim, AnimConfig | [AnimConfig, AnimCon
export const commonAnims = new Map<CommonAnim, AnimConfig>(); export const commonAnims = new Map<CommonAnim, AnimConfig>();
export const encounterAnims = new Map<EncounterAnim, AnimConfig>(); export const encounterAnims = new Map<EncounterAnim, AnimConfig>();
export function initCommonAnims(): Promise<void> { export async function initCommonAnims(): Promise<void> {
return new Promise(resolve => {
const commonAnimNames = getEnumKeys(CommonAnim);
const commonAnimIds = getEnumValues(CommonAnim);
const commonAnimFetches: Promise<Map<CommonAnim, AnimConfig>>[] = []; const commonAnimFetches: Promise<Map<CommonAnim, AnimConfig>>[] = [];
for (let ca = 0; ca < commonAnimIds.length; ca++) { for (const commonAnimName of getEnumKeys(CommonAnim)) {
const commonAnimId = commonAnimIds[ca]; const commonAnimId = CommonAnim[commonAnimName];
commonAnimFetches.push( commonAnimFetches.push(
globalScene globalScene
.cachedFetch(`./battle-anims/common-${toKebabCase(commonAnimNames[ca])}.json`) .cachedFetch(`./battle-anims/common-${toKebabCase(commonAnimName)}.json`)
.then(response => response.json()) .then(response => response.json())
.then(cas => commonAnims.set(commonAnimId, new AnimConfig(cas))), .then(cas => commonAnims.set(commonAnimId, new AnimConfig(cas))),
); );
} }
Promise.allSettled(commonAnimFetches).then(() => resolve()); await Promise.allSettled(commonAnimFetches);
});
} }
export function initMoveAnim(move: MoveId): Promise<void> { export function initMoveAnim(move: MoveId): Promise<void> {
@ -1396,279 +1392,3 @@ export class EncounterBattleAnim extends BattleAnim {
return this.oppAnim; return this.oppAnim;
} }
} }
export async function populateAnims() {
const commonAnimNames = getEnumKeys(CommonAnim).map(k => k.toLowerCase());
const commonAnimMatchNames = commonAnimNames.map(k => k.replace(/_/g, ""));
const commonAnimIds = getEnumValues(CommonAnim);
const chargeAnimNames = getEnumKeys(ChargeAnim).map(k => k.toLowerCase());
const chargeAnimMatchNames = chargeAnimNames.map(k => k.replace(/_/g, " "));
const chargeAnimIds = getEnumValues(ChargeAnim);
const commonNamePattern = /name: (?:Common:)?(Opp )?(.*)/;
const moveNameToId = {};
// Exclude MoveId.NONE;
for (const move of getEnumValues(MoveId).slice(1)) {
// KARATE_CHOP => KARATECHOP
const moveName = MoveId[move].toUpperCase().replace(/_/g, "");
moveNameToId[moveName] = move;
}
const seNames: string[] = []; //(await fs.readdir('./public/audio/se/battle_anims/')).map(se => se.toString());
const animsData: any[] = []; //battleAnimRawData.split('!ruby/array:PBAnimation').slice(1); // TODO: add a proper type
for (let a = 0; a < animsData.length; a++) {
const fields = animsData[a].split("@").slice(1);
const nameField = fields.find(f => f.startsWith("name: "));
let isOppMove: boolean | undefined;
let commonAnimId: CommonAnim | undefined;
let chargeAnimId: ChargeAnim | undefined;
if (!nameField.startsWith("name: Move:") && !(isOppMove = nameField.startsWith("name: OppMove:"))) {
const nameMatch = commonNamePattern.exec(nameField)!; // TODO: is this bang correct?
const name = nameMatch[2].toLowerCase();
if (commonAnimMatchNames.indexOf(name) > -1) {
commonAnimId = commonAnimIds[commonAnimMatchNames.indexOf(name)];
} else if (chargeAnimMatchNames.indexOf(name) > -1) {
isOppMove = nameField.startsWith("name: Opp ");
chargeAnimId = chargeAnimIds[chargeAnimMatchNames.indexOf(name)];
}
}
const nameIndex = nameField.indexOf(":", 5) + 1;
const animName = nameField.slice(nameIndex, nameField.indexOf("\n", nameIndex));
if (!moveNameToId.hasOwnProperty(animName) && !commonAnimId && !chargeAnimId) {
continue;
}
const anim = commonAnimId || chargeAnimId ? new AnimConfig() : new AnimConfig();
if (anim instanceof AnimConfig) {
(anim as AnimConfig).id = moveNameToId[animName];
}
if (commonAnimId) {
commonAnims.set(commonAnimId, anim);
} else if (chargeAnimId) {
chargeAnims.set(chargeAnimId, !isOppMove ? anim : [chargeAnims.get(chargeAnimId) as AnimConfig, anim]);
} else {
moveAnims.set(
moveNameToId[animName],
!isOppMove ? (anim as AnimConfig) : [moveAnims.get(moveNameToId[animName]) as AnimConfig, anim as AnimConfig],
);
}
for (let f = 0; f < fields.length; f++) {
const field = fields[f];
const fieldName = field.slice(0, field.indexOf(":"));
const fieldData = field.slice(fieldName.length + 1, field.lastIndexOf("\n")).trim();
switch (fieldName) {
case "array": {
const framesData = fieldData.split(" - - - ").slice(1);
for (let fd = 0; fd < framesData.length; fd++) {
anim.frames.push([]);
const frameData = framesData[fd];
const focusFramesData = frameData.split(" - - ");
for (let tf = 0; tf < focusFramesData.length; tf++) {
const values = focusFramesData[tf].replace(/ {6}- /g, "").split("\n");
const targetFrame = new AnimFrame(
Number.parseFloat(values[0]),
Number.parseFloat(values[1]),
Number.parseFloat(values[2]),
Number.parseFloat(values[11]),
Number.parseFloat(values[3]),
Number.parseInt(values[4]) === 1,
Number.parseInt(values[6]) === 1,
Number.parseInt(values[5]),
Number.parseInt(values[7]),
Number.parseInt(values[8]),
Number.parseInt(values[12]),
Number.parseInt(values[13]),
Number.parseInt(values[14]),
Number.parseInt(values[15]),
Number.parseInt(values[16]),
Number.parseInt(values[17]),
Number.parseInt(values[18]),
Number.parseInt(values[19]),
Number.parseInt(values[21]),
Number.parseInt(values[22]),
Number.parseInt(values[23]),
Number.parseInt(values[24]),
Number.parseInt(values[20]) === 1,
Number.parseInt(values[25]),
Number.parseInt(values[26]) as AnimFocus,
);
anim.frames[fd].push(targetFrame);
}
}
break;
}
case "graphic": {
const graphic = fieldData !== "''" ? fieldData : "";
anim.graphic = graphic.indexOf(".") > -1 ? graphic.slice(0, fieldData.indexOf(".")) : graphic;
break;
}
case "timing": {
const timingEntries = fieldData.split("- !ruby/object:PBAnimTiming ").slice(1);
for (let t = 0; t < timingEntries.length; t++) {
const timingData = timingEntries[t]
.replace(/\n/g, " ")
.replace(/[ ]{2,}/g, " ")
.replace(/[a-z]+: ! '', /gi, "")
.replace(/name: (.*?),/, 'name: "$1",')
.replace(
/flashColor: !ruby\/object:Color { alpha: ([\d.]+), blue: ([\d.]+), green: ([\d.]+), red: ([\d.]+)}/,
"flashRed: $4, flashGreen: $3, flashBlue: $2, flashAlpha: $1",
);
const frameIndex = Number.parseInt(/frame: (\d+)/.exec(timingData)![1]); // TODO: is the bang correct?
let resourceName = /name: "(.*?)"/.exec(timingData)![1].replace("''", ""); // TODO: is the bang correct?
const timingType = Number.parseInt(/timingType: (\d)/.exec(timingData)![1]); // TODO: is the bang correct?
let timedEvent: AnimTimedEvent | undefined;
switch (timingType) {
case 0:
if (resourceName && resourceName.indexOf(".") === -1) {
let ext: string | undefined;
["wav", "mp3", "m4a"].every(e => {
if (seNames.indexOf(`${resourceName}.${e}`) > -1) {
ext = e;
return false;
}
return true;
});
if (!ext) {
ext = ".wav";
}
resourceName += `.${ext}`;
}
timedEvent = new AnimTimedSoundEvent(frameIndex, resourceName);
break;
case 1:
timedEvent = new AnimTimedAddBgEvent(frameIndex, resourceName.slice(0, resourceName.indexOf(".")));
break;
case 2:
timedEvent = new AnimTimedUpdateBgEvent(frameIndex, resourceName.slice(0, resourceName.indexOf(".")));
break;
}
if (!timedEvent) {
continue;
}
const propPattern = /([a-z]+): (.*?)(?:,|\})/gi;
let propMatch: RegExpExecArray;
while ((propMatch = propPattern.exec(timingData)!)) {
// TODO: is this bang correct?
const prop = propMatch[1];
let value: any = propMatch[2];
switch (prop) {
case "bgX":
case "bgY":
value = Number.parseFloat(value);
break;
case "volume":
case "pitch":
case "opacity":
case "colorRed":
case "colorGreen":
case "colorBlue":
case "colorAlpha":
case "duration":
case "flashScope":
case "flashRed":
case "flashGreen":
case "flashBlue":
case "flashAlpha":
case "flashDuration":
value = Number.parseInt(value);
break;
}
if (timedEvent.hasOwnProperty(prop)) {
timedEvent[prop] = value;
}
}
if (!anim.frameTimedEvents.has(frameIndex)) {
anim.frameTimedEvents.set(frameIndex, []);
}
anim.frameTimedEvents.get(frameIndex)!.push(timedEvent); // TODO: is this bang correct?
}
break;
}
case "position":
anim.position = Number.parseInt(fieldData);
break;
case "hue":
anim.hue = Number.parseInt(fieldData);
break;
}
}
}
// biome-ignore lint/correctness/noUnusedVariables: used in commented code
const animReplacer = (k, v) => {
if (k === "id" && !v) {
return undefined;
}
if (v instanceof Map) {
return Object.fromEntries(v);
}
if (v instanceof AnimTimedEvent) {
v["eventType"] = v.getEventType();
}
return v;
};
const animConfigProps = ["id", "graphic", "frames", "frameTimedEvents", "position", "hue"];
const animFrameProps = [
"x",
"y",
"zoomX",
"zoomY",
"angle",
"mirror",
"visible",
"blendType",
"target",
"graphicFrame",
"opacity",
"color",
"tone",
"flash",
"locked",
"priority",
"focus",
];
const propSets = [animConfigProps, animFrameProps];
// biome-ignore lint/correctness/noUnusedVariables: used in commented code
const animComparator = (a: Element, b: Element) => {
let props: string[];
for (let p = 0; p < propSets.length; p++) {
props = propSets[p];
// @ts-expect-error TODO
const ai = props.indexOf(a.key);
if (ai === -1) {
continue;
}
// @ts-expect-error TODO
const bi = props.indexOf(b.key);
return ai < bi ? -1 : ai > bi ? 1 : 0;
}
return 0;
};
/*for (let ma of moveAnims.keys()) {
const data = moveAnims.get(ma);
(async () => {
await fs.writeFile(`../public/battle-anims/${Moves[ma].toLowerCase().replace(/\_/g, '-')}.json`, stringify(data, { replacer: animReplacer, cmp: animComparator, space: ' ' }));
})();
}
for (let ca of chargeAnims.keys()) {
const data = chargeAnims.get(ca);
(async () => {
await fs.writeFile(`../public/battle-anims/${chargeAnimNames[chargeAnimIds.indexOf(ca)].replace(/\_/g, '-')}.json`, stringify(data, { replacer: animReplacer, cmp: animComparator, space: ' ' }));
})();
}
for (let cma of commonAnims.keys()) {
const data = commonAnims.get(cma);
(async () => {
await fs.writeFile(`../public/battle-anims/common-${commonAnimNames[commonAnimIds.indexOf(cma)].replace(/\_/g, '-')}.json`, stringify(data, { replacer: animReplacer, cmp: animComparator, space: ' ' }));
})();
}*/
}

View File

@ -6,6 +6,7 @@ import { BattlerTagType } from "#enums/battler-tag-type";
import { BerryType } from "#enums/berry-type"; import { BerryType } from "#enums/berry-type";
import { HitResult } from "#enums/hit-result"; import { HitResult } from "#enums/hit-result";
import { type BattleStat, Stat } from "#enums/stat"; import { type BattleStat, Stat } from "#enums/stat";
import { MovesetChangedEvent } from "#events/battle-scene";
import type { Pokemon } from "#field/pokemon"; import type { Pokemon } from "#field/pokemon";
import { NumberHolder, randSeedInt, toDmgValue } from "#utils/common"; import { NumberHolder, randSeedInt, toDmgValue } from "#utils/common";
import i18next from "i18next"; import i18next from "i18next";
@ -152,6 +153,7 @@ export function getBerryEffectFunc(berryType: BerryType): BerryEffectFunc {
berryName: getBerryName(berryType), berryName: getBerryName(berryType),
}), }),
); );
globalScene.eventTarget.dispatchEvent(new MovesetChangedEvent(consumer.id, ppRestoreMove));
} }
} }
break; break;

View File

@ -66,7 +66,7 @@ import {
import { StatusEffect } from "#enums/status-effect"; import { StatusEffect } from "#enums/status-effect";
import { SwitchType } from "#enums/switch-type"; import { SwitchType } from "#enums/switch-type";
import { WeatherType } from "#enums/weather-type"; import { WeatherType } from "#enums/weather-type";
import { MoveUsedEvent } from "#events/battle-scene"; import { MovesetChangedEvent } from "#events/battle-scene";
import type { EnemyPokemon, Pokemon } from "#field/pokemon"; import type { EnemyPokemon, Pokemon } from "#field/pokemon";
import { import {
AttackTypeBoosterModifier, AttackTypeBoosterModifier,
@ -7307,8 +7307,8 @@ export class ReducePpMoveAttr extends MoveEffectAttr {
const lastPpUsed = movesetMove.ppUsed; const lastPpUsed = movesetMove.ppUsed;
movesetMove.ppUsed = Math.min(lastPpUsed + this.reduction, movesetMove.getMovePp()); movesetMove.ppUsed = Math.min(lastPpUsed + this.reduction, movesetMove.getMovePp());
globalScene.eventTarget.dispatchEvent(new MoveUsedEvent(target.id, movesetMove.getMove(), movesetMove.ppUsed));
globalScene.phaseManager.queueMessage(i18next.t("battle:ppReduced", { targetName: getPokemonNameWithAffix(target), moveName: movesetMove.getName(), reduction: (movesetMove.ppUsed) - lastPpUsed })); globalScene.phaseManager.queueMessage(i18next.t("battle:ppReduced", { targetName: getPokemonNameWithAffix(target), moveName: movesetMove.getName(), reduction: (movesetMove.ppUsed) - lastPpUsed }));
globalScene.eventTarget.dispatchEvent(new MovesetChangedEvent(target.id, movesetMove));
return true; return true;
} }
@ -7412,11 +7412,13 @@ export class MovesetCopyMoveAttr extends OverrideMoveEffectAttr {
return false; return false;
} }
// Populate summon data with a copy of the current moveset, replacing the copying move with the copied move // Populate summon data with a copy of the current moveset, replacing the copying move with the copied move.
user.summonData.moveset = user.getMoveset().slice(0); user.summonData.moveset = user.getMoveset().slice(0);
user.summonData.moveset[thisMoveIndex] = new PokemonMove(copiedMove.id); const newMove = new PokemonMove(copiedMove.id);
user.summonData.moveset[thisMoveIndex] = newMove;
globalScene.phaseManager.queueMessage(i18next.t("moveTriggers:copiedMove", { pokemonName: getPokemonNameWithAffix(user), moveName: copiedMove.name })); globalScene.phaseManager.queueMessage(i18next.t("moveTriggers:copiedMove", { pokemonName: getPokemonNameWithAffix(user), moveName: copiedMove.name }));
globalScene.eventTarget.dispatchEvent(new MovesetChangedEvent(user.id, newMove));
return true; return true;
} }

View File

@ -99,6 +99,7 @@ export const DarkDealEncounter: MysteryEncounter = MysteryEncounterBuilder.withE
MysteryEncounterType.DARK_DEAL, MysteryEncounterType.DARK_DEAL,
) )
.withEncounterTier(MysteryEncounterTier.ROGUE) .withEncounterTier(MysteryEncounterTier.ROGUE)
.withDisallowedChallenges(Challenges.HARDCORE)
.withIntroSpriteConfigs([ .withIntroSpriteConfigs([
{ {
spriteKey: "dark_deal_scientist", spriteKey: "dark_deal_scientist",

View File

@ -673,6 +673,8 @@ export async function catchPokemon(
globalScene.gameData.updateSpeciesDexIvs(pokemon.species.getRootSpeciesId(true), pokemon.ivs); globalScene.gameData.updateSpeciesDexIvs(pokemon.species.getRootSpeciesId(true), pokemon.ivs);
return new Promise(resolve => { return new Promise(resolve => {
const addStatus = new BooleanHolder(true);
applyChallenges(ChallengeType.POKEMON_ADD_TO_PARTY, pokemon, addStatus);
const doPokemonCatchMenu = () => { const doPokemonCatchMenu = () => {
const end = () => { const end = () => {
// Ensure the pokemon is in the enemy party in all situations // Ensure the pokemon is in the enemy party in all situations
@ -708,9 +710,7 @@ export async function catchPokemon(
}); });
}; };
Promise.all([pokemon.hideInfo(), globalScene.gameData.setPokemonCaught(pokemon)]).then(() => { Promise.all([pokemon.hideInfo(), globalScene.gameData.setPokemonCaught(pokemon)]).then(() => {
const addStatus = new BooleanHolder(true); if (!(isObtain || addStatus.value)) {
applyChallenges(ChallengeType.POKEMON_ADD_TO_PARTY, pokemon, addStatus);
if (!addStatus.value) {
removePokemon(); removePokemon();
end(); end();
return; return;
@ -807,10 +807,16 @@ export async function catchPokemon(
}; };
if (showCatchObtainMessage) { if (showCatchObtainMessage) {
let catchMessage: string;
if (isObtain) {
catchMessage = "battle:pokemonObtained";
} else if (addStatus.value) {
catchMessage = "battle:pokemonCaught";
} else {
catchMessage = "battle:pokemonCaughtButChallenge";
}
globalScene.ui.showText( globalScene.ui.showText(
i18next.t(isObtain ? "battle:pokemonObtained" : "battle:pokemonCaught", { i18next.t(catchMessage, { pokemonName: pokemon.getNameToRender() }),
pokemonName: pokemon.getNameToRender(),
}),
null, null,
doPokemonCatchMenu, doPokemonCatchMenu,
0, 0,

View File

@ -1,53 +1,65 @@
import type { BerryModifier } from "#modifiers/modifier"; // biome-ignore lint/correctness/noUnusedImports: TSDoc
import type { Move } from "#moves/move"; import type { PokemonSummonData } from "#data/pokemon-data";
import type { PokemonMove } from "#moves/pokemon-move";
/** Alias for all {@linkcode BattleScene} events */ /** Enum comprising all {@linkcode BattleScene} events that can be emitted. */
export enum BattleSceneEventType { export enum BattleSceneEventType {
/** /**
* Triggers when the corresponding setting is changed * Emitted when the corresponding setting is changed
* @see {@linkcode CandyUpgradeNotificationChangedEvent} * @see {@linkcode CandyUpgradeNotificationChangedEvent}
*/ */
CANDY_UPGRADE_NOTIFICATION_CHANGED = "onCandyUpgradeNotificationChanged", CANDY_UPGRADE_NOTIFICATION_CHANGED = "onCandyUpgradeNotificationChanged",
/** /**
* Triggers when a move is successfully used * Emitted whenever a Pokemon's moveset is changed or altered - whether from moveset-overridding effects,
* @see {@linkcode MoveUsedEvent} * PP consumption or restoration.
* @see {@linkcode MovesetChangedEvent}
*/ */
MOVE_USED = "onMoveUsed", MOVESET_CHANGED = "onMovesetChanged",
/**
* Triggers when a berry gets successfully used
* @see {@linkcode BerryUsedEvent}
*/
BERRY_USED = "onBerryUsed",
/** /**
* Triggers at the start of each new encounter * Emitted whenever the {@linkcode PokemonSummonData} of any {@linkcode Pokemon} is reset to its initial state
* (such as immediately before a switch-out).
* @see {@linkcode SummonDataResetEvent}
*/
SUMMON_DATA_RESET = "onSummonDataReset",
/**
* Emitted at the start of each new encounter
* @see {@linkcode EncounterPhaseEvent} * @see {@linkcode EncounterPhaseEvent}
*/ */
ENCOUNTER_PHASE = "onEncounterPhase", ENCOUNTER_PHASE = "onEncounterPhase",
/** /**
* Triggers on the first turn of a new battle * Emitted after a turn ends in battle
* @see {@linkcode TurnInitEvent}
*/
TURN_INIT = "onTurnInit",
/**
* Triggers after a turn ends in battle
* @see {@linkcode TurnEndEvent} * @see {@linkcode TurnEndEvent}
*/ */
TURN_END = "onTurnEnd", TURN_END = "onTurnEnd",
/** /**
* Triggers when a new {@linkcode Arena} is created during initialization * Emitted when a new {@linkcode Arena} is created during initialization
* @see {@linkcode NewArenaEvent} * @see {@linkcode NewArenaEvent}
*/ */
NEW_ARENA = "onNewArena", NEW_ARENA = "onNewArena",
} }
/** /**
* Container class for {@linkcode BattleSceneEventType.CANDY_UPGRADE_NOTIFICATION_CHANGED} events * Abstract container class for all {@linkcode BattleSceneEventType} events.
* @extends Event
*/ */
export class CandyUpgradeNotificationChangedEvent extends Event { abstract class BattleSceneEvent extends Event {
public declare abstract readonly type: BattleSceneEventType; // that's a mouthful!
// biome-ignore lint/complexity/noUselessConstructor: changes the type of the type field
constructor(type: BattleSceneEventType) {
super(type);
}
}
export type { BattleSceneEvent };
/**
* Container class for {@linkcode BattleSceneEventType.CANDY_UPGRADE_NOTIFICATION_CHANGED} events
*/
export class CandyUpgradeNotificationChangedEvent extends BattleSceneEvent {
declare type: BattleSceneEventType.CANDY_UPGRADE_NOTIFICATION_CHANGED;
/** The new value the setting was changed to */ /** The new value the setting was changed to */
public newValue: number; public newValue: number;
constructor(newValue: number) { constructor(newValue: number) {
@ -58,61 +70,62 @@ export class CandyUpgradeNotificationChangedEvent extends Event {
} }
/** /**
* Container class for {@linkcode BattleSceneEventType.MOVE_USED} events * Container class for {@linkcode BattleSceneEventType.MOVESET_CHANGED} events. \
* @extends Event * Emitted whenever the moveset of any {@linkcode Pokemon} is changed, or a move's PP is increased or decreased.
*/ */
export class MoveUsedEvent extends Event { export class MovesetChangedEvent extends BattleSceneEvent {
/** The ID of the {@linkcode Pokemon} that used the {@linkcode Move} */ declare type: BattleSceneEventType.MOVESET_CHANGED;
/** The {@linkcode Pokemon.ID | ID} of the {@linkcode Pokemon} whose moveset has changed. */
public pokemonId: number; public pokemonId: number;
/** The {@linkcode Move} used */ /**
public move: Move; * The {@linkcode PokemonMove} having been changed.
/** The amount of PP used on the {@linkcode Move} this turn */ * Will override the corresponding slot of the moveset flyout for that Pokemon.
public ppUsed: number; */
constructor(userId: number, move: Move, ppUsed: number) { public move: PokemonMove;
super(BattleSceneEventType.MOVE_USED);
this.pokemonId = userId; constructor(pokemonId: number, move: PokemonMove) {
super(BattleSceneEventType.MOVESET_CHANGED);
this.pokemonId = pokemonId;
this.move = move; this.move = move;
this.ppUsed = ppUsed;
}
}
/**
* Container class for {@linkcode BattleSceneEventType.BERRY_USED} events
* @extends Event
*/
export class BerryUsedEvent extends Event {
/** The {@linkcode BerryModifier} being used */
public berryModifier: BerryModifier;
constructor(berry: BerryModifier) {
super(BattleSceneEventType.BERRY_USED);
this.berryModifier = berry;
} }
} }
/** /**
* Container class for {@linkcode BattleSceneEventType.ENCOUNTER_PHASE} events * Container class for {@linkcode BattleSceneEventType.SUMMON_DATA_RESET} events. \
* @extends Event * Emitted whenever the {@linkcode PokemonSummonData} of any {@linkcode Pokemon} is reset to its initial state
* (such as immediately before a switch-out).
*/ */
export class EncounterPhaseEvent extends Event { export class SummonDataResetEvent extends BattleSceneEvent {
declare type: BattleSceneEventType.SUMMON_DATA_RESET;
/** The {@linkcode Pokemon.ID | ID} of the {@linkcode Pokemon} whose data has been reset. */
public pokemonId: number;
constructor(pokemonId: number) {
super(BattleSceneEventType.SUMMON_DATA_RESET);
this.pokemonId = pokemonId;
}
}
/**
* Container class for {@linkcode BattleSceneEventType.ENCOUNTER_PHASE} events.
*/
export class EncounterPhaseEvent extends BattleSceneEvent {
declare type: BattleSceneEventType.ENCOUNTER_PHASE;
constructor() { constructor() {
super(BattleSceneEventType.ENCOUNTER_PHASE); super(BattleSceneEventType.ENCOUNTER_PHASE);
} }
} }
/**
* Container class for {@linkcode BattleSceneEventType.TURN_INIT} events
* @extends Event
*/
export class TurnInitEvent extends Event {
constructor() {
super(BattleSceneEventType.TURN_INIT);
}
}
/** /**
* Container class for {@linkcode BattleSceneEventType.TURN_END} events * Container class for {@linkcode BattleSceneEventType.TURN_END} events
* @extends Event * @extends Event
*/ */
export class TurnEndEvent extends Event { export class TurnEndEvent extends BattleSceneEvent {
declare type: BattleSceneEventType.TURN_END;
/** The amount of turns in the current battle */ /** The amount of turns in the current battle */
public turnCount: number; public turnCount: number;
constructor(turnCount: number) { constructor(turnCount: number) {
@ -123,9 +136,9 @@ export class TurnEndEvent extends Event {
} }
/** /**
* Container class for {@linkcode BattleSceneEventType.NEW_ARENA} events * Container class for {@linkcode BattleSceneEventType.NEW_ARENA} events
* @extends Event
*/ */
export class NewArenaEvent extends Event { export class NewArenaEvent extends BattleSceneEvent {
declare type: BattleSceneEventType.NEW_ARENA;
constructor() { constructor() {
super(BattleSceneEventType.NEW_ARENA); super(BattleSceneEventType.NEW_ARENA);
} }

View File

@ -107,6 +107,7 @@ import { SwitchType } from "#enums/switch-type";
import type { TrainerSlot } from "#enums/trainer-slot"; import type { TrainerSlot } from "#enums/trainer-slot";
import { UiMode } from "#enums/ui-mode"; import { UiMode } from "#enums/ui-mode";
import { WeatherType } from "#enums/weather-type"; import { WeatherType } from "#enums/weather-type";
import { MovesetChangedEvent, SummonDataResetEvent } from "#events/battle-scene";
import { doShinySparkleAnim } from "#field/anims"; import { doShinySparkleAnim } from "#field/anims";
import { import {
BaseStatModifier, BaseStatModifier,
@ -2825,6 +2826,7 @@ export abstract class Pokemon extends Phaser.GameObjects.Container {
if (this.summonData.moveset) { if (this.summonData.moveset) {
this.summonData.moveset[moveIndex] = move; this.summonData.moveset[moveIndex] = move;
} }
globalScene.eventTarget.dispatchEvent(new MovesetChangedEvent(this.id, move));
} }
/** /**
@ -5082,6 +5084,10 @@ export abstract class Pokemon extends Phaser.GameObjects.Container {
this.summonData.speciesForm = null; this.summonData.speciesForm = null;
this.updateFusionPalette(); this.updateFusionPalette();
} }
// Emit an event to reset all temporary moveset overrides due to Mimic/Transform wearing off.
globalScene.eventTarget.dispatchEvent(new SummonDataResetEvent(this.id));
this.summonData = new PokemonSummonData(); this.summonData = new PokemonSummonData();
this.tempSummonData = new PokemonTempSummonData(); this.tempSummonData = new PokemonTempSummonData();
this.summonData.illusion = illusion; this.summonData.illusion = illusion;

View File

@ -253,8 +253,11 @@ export class AttemptCapturePhase extends PokemonPhase {
globalScene.gameData.updateSpeciesDexIvs(pokemon.species.getRootSpeciesId(true), pokemon.ivs); globalScene.gameData.updateSpeciesDexIvs(pokemon.species.getRootSpeciesId(true), pokemon.ivs);
const addStatus = new BooleanHolder(true);
applyChallenges(ChallengeType.POKEMON_ADD_TO_PARTY, pokemon, addStatus);
globalScene.ui.showText( globalScene.ui.showText(
i18next.t("battle:pokemonCaught", { i18next.t(addStatus.value ? "battle:pokemonCaught" : "battle:pokemonCaughtButChallenge", {
pokemonName: getPokemonNameWithAffix(pokemon), pokemonName: getPokemonNameWithAffix(pokemon),
}), }),
null, null,
@ -290,8 +293,6 @@ export class AttemptCapturePhase extends PokemonPhase {
}); });
}; };
Promise.all([pokemon.hideInfo(), globalScene.gameData.setPokemonCaught(pokemon)]).then(() => { Promise.all([pokemon.hideInfo(), globalScene.gameData.setPokemonCaught(pokemon)]).then(() => {
const addStatus = new BooleanHolder(true);
applyChallenges(ChallengeType.POKEMON_ADD_TO_PARTY, pokemon, addStatus);
if (!addStatus.value) { if (!addStatus.value) {
removePokemon(); removePokemon();
end(); end();

View File

@ -2,7 +2,6 @@ import { applyAbAttrs } from "#abilities/apply-ab-attrs";
import { globalScene } from "#app/global-scene"; import { globalScene } from "#app/global-scene";
import { getPokemonNameWithAffix } from "#app/messages"; import { getPokemonNameWithAffix } from "#app/messages";
import { CommonAnim } from "#enums/move-anims-common"; import { CommonAnim } from "#enums/move-anims-common";
import { BerryUsedEvent } from "#events/battle-scene";
import type { Pokemon } from "#field/pokemon"; import type { Pokemon } from "#field/pokemon";
import { BerryModifier } from "#modifiers/modifier"; import { BerryModifier } from "#modifiers/modifier";
import { FieldPhase } from "#phases/field-phase"; import { FieldPhase } from "#phases/field-phase";
@ -65,7 +64,6 @@ export class BerryPhase extends FieldPhase {
berryModifier.consumed = false; berryModifier.consumed = false;
pokemon.loseHeldItem(berryModifier); pokemon.loseHeldItem(berryModifier);
} }
globalScene.eventTarget.dispatchEvent(new BerryUsedEvent(berryModifier));
} }
globalScene.updateModifiers(pokemon.isPlayer()); globalScene.updateModifiers(pokemon.isPlayer());

View File

@ -18,7 +18,7 @@ import { MoveResult } from "#enums/move-result";
import { isIgnorePP, isIgnoreStatus, isReflected, isVirtual, MoveUseMode } from "#enums/move-use-mode"; import { isIgnorePP, isIgnoreStatus, isReflected, isVirtual, MoveUseMode } from "#enums/move-use-mode";
import { PokemonType } from "#enums/pokemon-type"; import { PokemonType } from "#enums/pokemon-type";
import { StatusEffect } from "#enums/status-effect"; import { StatusEffect } from "#enums/status-effect";
import { MoveUsedEvent } from "#events/battle-scene"; import { MovesetChangedEvent } from "#events/battle-scene";
import type { Pokemon } from "#field/pokemon"; import type { Pokemon } from "#field/pokemon";
import { applyMoveAttrs } from "#moves/apply-attrs"; import { applyMoveAttrs } from "#moves/apply-attrs";
import { frenzyMissFunc } from "#moves/move-utils"; import { frenzyMissFunc } from "#moves/move-utils";
@ -317,7 +317,7 @@ export class MovePhase extends BattlePhase {
// "commit" to using the move, deducting PP. // "commit" to using the move, deducting PP.
const ppUsed = 1 + this.getPpIncreaseFromPressure(targets); const ppUsed = 1 + this.getPpIncreaseFromPressure(targets);
this.move.usePp(ppUsed); this.move.usePp(ppUsed);
globalScene.eventTarget.dispatchEvent(new MoveUsedEvent(this.pokemon.id, move, this.move.ppUsed)); globalScene.eventTarget.dispatchEvent(new MovesetChangedEvent(this.pokemon.id, this.move));
} }
/** /**
@ -620,10 +620,10 @@ export class MovePhase extends BattlePhase {
} }
if (this.failed) { if (this.failed) {
// TODO: should this consider struggle? // TODO: should this consider struggle and pressure?
const ppUsed = isIgnorePP(this.useMode) ? 0 : 1; const ppUsed = isIgnorePP(this.useMode) ? 0 : 1;
this.move.usePp(ppUsed); this.move.usePp(ppUsed);
globalScene.eventTarget.dispatchEvent(new MoveUsedEvent(this.pokemon?.id, this.move.getMove(), ppUsed)); globalScene.eventTarget.dispatchEvent(new MovesetChangedEvent(this.pokemon.id, this.move));
} }
if (this.cancelled && this.pokemon.summonData.tags.some(t => t.tagType === BattlerTagType.FRENZY)) { if (this.cancelled && this.pokemon.summonData.tags.some(t => t.tagType === BattlerTagType.FRENZY)) {

View File

@ -4,6 +4,7 @@ import type { BattlerIndex } from "#enums/battler-index";
import { BattlerTagType } from "#enums/battler-tag-type"; import { BattlerTagType } from "#enums/battler-tag-type";
import { MoveId } from "#enums/move-id"; import { MoveId } from "#enums/move-id";
import { BATTLE_STATS, EFFECTIVE_STATS } from "#enums/stat"; import { BATTLE_STATS, EFFECTIVE_STATS } from "#enums/stat";
import { MovesetChangedEvent } from "#events/battle-scene";
import { PokemonMove } from "#moves/pokemon-move"; import { PokemonMove } from "#moves/pokemon-move";
import { PokemonPhase } from "#phases/pokemon-phase"; import { PokemonPhase } from "#phases/pokemon-phase";
import i18next from "i18next"; import i18next from "i18next";
@ -50,12 +51,14 @@ export class PokemonTransformPhase extends PokemonPhase {
user.setStatStage(s, target.getStatStage(s)); user.setStatStage(s, target.getStatStage(s));
} }
user.summonData.moveset = target.getMoveset().map(m => { user.summonData.moveset = target.getMoveset().map(oldMove => {
if (m) { if (oldMove) {
// If PP value is less than 5, do nothing. If greater, we need to reduce the value to 5. // If PP value is less than 5, do nothing. If greater, we need to reduce the value to 5.
return new PokemonMove(m.moveId, 0, 0, Math.min(m.getMove().pp, 5)); const newMove = new PokemonMove(oldMove.moveId, 0, 0, Math.min(oldMove.getMove().pp, 5));
this.emitMovesetChange(oldMove, newMove);
return newMove;
} }
console.warn(`Transform: somehow iterating over a ${m} value when copying moveset!`); console.warn(`Transform: somehow iterating over a ${oldMove} value when copying moveset!`);
return new PokemonMove(MoveId.NONE); return new PokemonMove(MoveId.NONE);
}); });
@ -86,4 +89,21 @@ export class PokemonTransformPhase extends PokemonPhase {
Promise.allSettled(promises).then(() => this.end()); Promise.allSettled(promises).then(() => this.end());
} }
/**
* Emit an event upon transforming and changing movesets.
* @param origMovee - The target's original {@linkcode PokemonMove} being copied
* @param copiedMove - The new {@linkcode PokemonMove} being added to the user's moveset
*/
private emitMovesetChange(origMove: PokemonMove, copiedMove: PokemonMove): void {
const user = this.getPokemon();
const target = globalScene.getField()[this.targetIndex];
// Dispatch an event for the user's moveset temporarily changing.
globalScene.eventTarget.dispatchEvent(new MovesetChangedEvent(user.id, copiedMove));
// If the user is a player having transformed into an enemy, permanently reveal the corresponding move in their moveset.
if (user.isPlayer() && target.isEnemy()) {
globalScene.eventTarget.dispatchEvent(new MovesetChangedEvent(target.id, origMove));
}
}
} }

View File

@ -16,8 +16,10 @@ export class SelectBiomePhase extends BattlePhase {
globalScene.resetSeed(); globalScene.resetSeed();
const gameMode = globalScene.gameMode;
const currentBiome = globalScene.arena.biomeType; const currentBiome = globalScene.arena.biomeType;
const nextWaveIndex = globalScene.currentBattle.waveIndex + 1; const currentWaveIndex = globalScene.currentBattle.waveIndex;
const nextWaveIndex = currentWaveIndex + 1;
const setNextBiome = (nextBiome: BiomeId) => { const setNextBiome = (nextBiome: BiomeId) => {
if (nextWaveIndex % 10 === 1) { if (nextWaveIndex % 10 === 1) {
@ -26,6 +28,15 @@ export class SelectBiomePhase extends BattlePhase {
applyChallenges(ChallengeType.PARTY_HEAL, healStatus); applyChallenges(ChallengeType.PARTY_HEAL, healStatus);
if (healStatus.value) { if (healStatus.value) {
globalScene.phaseManager.unshiftNew("PartyHealPhase", false); globalScene.phaseManager.unshiftNew("PartyHealPhase", false);
} else {
globalScene.phaseManager.unshiftNew(
"SelectModifierPhase",
undefined,
undefined,
gameMode.isFixedBattle(currentWaveIndex)
? gameMode.getFixedBattle(currentWaveIndex).customModifierRewardSettings
: undefined,
);
} }
} }
globalScene.phaseManager.unshiftNew("SwitchBiomePhase", nextBiome); globalScene.phaseManager.unshiftNew("SwitchBiomePhase", nextBiome);
@ -33,12 +44,12 @@ export class SelectBiomePhase extends BattlePhase {
}; };
if ( if (
(globalScene.gameMode.isClassic && globalScene.gameMode.isWaveFinal(nextWaveIndex + 9)) || (gameMode.isClassic && gameMode.isWaveFinal(nextWaveIndex + 9)) ||
(globalScene.gameMode.isDaily && globalScene.gameMode.isWaveFinal(nextWaveIndex)) || (gameMode.isDaily && gameMode.isWaveFinal(nextWaveIndex)) ||
(globalScene.gameMode.hasShortBiomes && !(nextWaveIndex % 50)) (gameMode.hasShortBiomes && !(nextWaveIndex % 50))
) { ) {
setNextBiome(BiomeId.END); setNextBiome(BiomeId.END);
} else if (globalScene.gameMode.hasRandomBiomes) { } else if (gameMode.hasRandomBiomes) {
setNextBiome(this.generateNextBiome(nextWaveIndex)); setNextBiome(this.generateNextBiome(nextWaveIndex));
} else if (Array.isArray(biomeLinks[currentBiome])) { } else if (Array.isArray(biomeLinks[currentBiome])) {
const biomes: BiomeId[] = (biomeLinks[currentBiome] as (BiomeId | [BiomeId, number])[]) const biomes: BiomeId[] = (biomeLinks[currentBiome] as (BiomeId | [BiomeId, number])[])
@ -73,9 +84,6 @@ export class SelectBiomePhase extends BattlePhase {
} }
generateNextBiome(waveIndex: number): BiomeId { generateNextBiome(waveIndex: number): BiomeId {
if (!(waveIndex % 50)) { return waveIndex % 50 === 0 ? BiomeId.END : globalScene.generateRandomBiome(waveIndex);
return BiomeId.END;
}
return globalScene.generateRandomBiome(waveIndex);
} }
} }

View File

@ -1,6 +1,5 @@
import { globalScene } from "#app/global-scene"; import { globalScene } from "#app/global-scene";
import { BattlerIndex } from "#enums/battler-index"; import { BattlerIndex } from "#enums/battler-index";
import { TurnInitEvent } from "#events/battle-scene";
import type { PlayerPokemon } from "#field/pokemon"; import type { PlayerPokemon } from "#field/pokemon";
import { import {
handleMysteryEncounterBattleStartEffects, handleMysteryEncounterBattleStartEffects,
@ -46,8 +45,6 @@ export class TurnInitPhase extends FieldPhase {
} }
}); });
globalScene.eventTarget.dispatchEvent(new TurnInitEvent());
handleMysteryEncounterBattleStartEffects(); handleMysteryEncounterBattleStartEffects();
// If true, will skip remainder of current phase (and not queue CommandPhases etc.) // If true, will skip remainder of current phase (and not queue CommandPhases etc.)

View File

@ -3,13 +3,9 @@ import { globalScene } from "#app/global-scene";
import { modifierTypes } from "#data/data-lists"; import { modifierTypes } from "#data/data-lists";
import { BattleType } from "#enums/battle-type"; import { BattleType } from "#enums/battle-type";
import type { BattlerIndex } from "#enums/battler-index"; import type { BattlerIndex } from "#enums/battler-index";
import { ChallengeType } from "#enums/challenge-type";
import { ClassicFixedBossWaves } from "#enums/fixed-boss-waves"; import { ClassicFixedBossWaves } from "#enums/fixed-boss-waves";
import type { CustomModifierSettings } from "#modifiers/modifier-type";
import { handleMysteryEncounterVictory } from "#mystery-encounters/encounter-phase-utils"; import { handleMysteryEncounterVictory } from "#mystery-encounters/encounter-phase-utils";
import { PokemonPhase } from "#phases/pokemon-phase"; import { PokemonPhase } from "#phases/pokemon-phase";
import { applyChallenges } from "#utils/challenge-utils";
import { BooleanHolder } from "#utils/common";
export class VictoryPhase extends PokemonPhase { export class VictoryPhase extends PokemonPhase {
public readonly phaseName = "VictoryPhase"; public readonly phaseName = "VictoryPhase";
@ -49,15 +45,19 @@ export class VictoryPhase extends PokemonPhase {
if (globalScene.currentBattle.battleType === BattleType.TRAINER) { if (globalScene.currentBattle.battleType === BattleType.TRAINER) {
globalScene.phaseManager.pushNew("TrainerVictoryPhase"); globalScene.phaseManager.pushNew("TrainerVictoryPhase");
} }
if (globalScene.gameMode.isEndless || !globalScene.gameMode.isWaveFinal(globalScene.currentBattle.waveIndex)) {
const gameMode = globalScene.gameMode;
const currentWaveIndex = globalScene.currentBattle.waveIndex;
if (gameMode.isEndless || !gameMode.isWaveFinal(currentWaveIndex)) {
globalScene.phaseManager.pushNew("EggLapsePhase"); globalScene.phaseManager.pushNew("EggLapsePhase");
if (globalScene.gameMode.isClassic) { if (gameMode.isClassic) {
switch (globalScene.currentBattle.waveIndex) { switch (currentWaveIndex) {
case ClassicFixedBossWaves.RIVAL_1: case ClassicFixedBossWaves.RIVAL_1:
case ClassicFixedBossWaves.RIVAL_2: case ClassicFixedBossWaves.RIVAL_2:
// Get event modifiers for this wave // Get event modifiers for this wave
timedEventManager timedEventManager
.getFixedBattleEventRewards(globalScene.currentBattle.waveIndex) .getFixedBattleEventRewards(currentWaveIndex)
.map(r => globalScene.phaseManager.pushNew("ModifierRewardPhase", modifierTypes[r])); .map(r => globalScene.phaseManager.pushNew("ModifierRewardPhase", modifierTypes[r]));
break; break;
case ClassicFixedBossWaves.EVIL_BOSS_2: case ClassicFixedBossWaves.EVIL_BOSS_2:
@ -66,59 +66,53 @@ export class VictoryPhase extends PokemonPhase {
break; break;
} }
} }
const healStatus = new BooleanHolder(globalScene.currentBattle.waveIndex % 10 === 0); if (currentWaveIndex % 10) {
applyChallenges(ChallengeType.PARTY_HEAL, healStatus);
if (!healStatus.value) {
globalScene.phaseManager.pushNew( globalScene.phaseManager.pushNew(
"SelectModifierPhase", "SelectModifierPhase",
undefined, undefined,
undefined, undefined,
this.getFixedBattleCustomModifiers(), gameMode.isFixedBattle(currentWaveIndex)
? gameMode.getFixedBattle(currentWaveIndex).customModifierRewardSettings
: undefined,
); );
} else if (globalScene.gameMode.isDaily) { } else if (gameMode.isDaily) {
globalScene.phaseManager.pushNew("ModifierRewardPhase", modifierTypes.EXP_CHARM); globalScene.phaseManager.pushNew("ModifierRewardPhase", modifierTypes.EXP_CHARM);
if ( if (currentWaveIndex > 10 && !gameMode.isWaveFinal(currentWaveIndex)) {
globalScene.currentBattle.waveIndex > 10 &&
!globalScene.gameMode.isWaveFinal(globalScene.currentBattle.waveIndex)
) {
globalScene.phaseManager.pushNew("ModifierRewardPhase", modifierTypes.GOLDEN_POKEBALL); globalScene.phaseManager.pushNew("ModifierRewardPhase", modifierTypes.GOLDEN_POKEBALL);
} }
} else { } else {
const superExpWave = !globalScene.gameMode.isEndless ? (globalScene.offsetGym ? 0 : 20) : 10; const superExpWave = !gameMode.isEndless ? (globalScene.offsetGym ? 0 : 20) : 10;
if (globalScene.gameMode.isEndless && globalScene.currentBattle.waveIndex === 10) { if (gameMode.isEndless && currentWaveIndex === 10) {
globalScene.phaseManager.pushNew("ModifierRewardPhase", modifierTypes.EXP_SHARE); globalScene.phaseManager.pushNew("ModifierRewardPhase", modifierTypes.EXP_SHARE);
} }
if ( if (currentWaveIndex <= 750 && (currentWaveIndex <= 500 || currentWaveIndex % 30 === superExpWave)) {
globalScene.currentBattle.waveIndex <= 750 &&
(globalScene.currentBattle.waveIndex <= 500 || globalScene.currentBattle.waveIndex % 30 === superExpWave)
) {
globalScene.phaseManager.pushNew( globalScene.phaseManager.pushNew(
"ModifierRewardPhase", "ModifierRewardPhase",
globalScene.currentBattle.waveIndex % 30 !== superExpWave || globalScene.currentBattle.waveIndex > 250 currentWaveIndex % 30 !== superExpWave || currentWaveIndex > 250
? modifierTypes.EXP_CHARM ? modifierTypes.EXP_CHARM
: modifierTypes.SUPER_EXP_CHARM, : modifierTypes.SUPER_EXP_CHARM,
); );
} }
if (globalScene.currentBattle.waveIndex <= 150 && !(globalScene.currentBattle.waveIndex % 50)) { if (currentWaveIndex <= 150 && !(currentWaveIndex % 50)) {
globalScene.phaseManager.pushNew("ModifierRewardPhase", modifierTypes.GOLDEN_POKEBALL); globalScene.phaseManager.pushNew("ModifierRewardPhase", modifierTypes.GOLDEN_POKEBALL);
} }
if (globalScene.gameMode.isEndless && !(globalScene.currentBattle.waveIndex % 50)) { if (gameMode.isEndless && !(currentWaveIndex % 50)) {
globalScene.phaseManager.pushNew( globalScene.phaseManager.pushNew(
"ModifierRewardPhase", "ModifierRewardPhase",
!(globalScene.currentBattle.waveIndex % 250) ? modifierTypes.VOUCHER_PREMIUM : modifierTypes.VOUCHER_PLUS, !(currentWaveIndex % 250) ? modifierTypes.VOUCHER_PREMIUM : modifierTypes.VOUCHER_PLUS,
); );
globalScene.phaseManager.pushNew("AddEnemyBuffModifierPhase"); globalScene.phaseManager.pushNew("AddEnemyBuffModifierPhase");
} }
} }
if (globalScene.gameMode.hasRandomBiomes || globalScene.isNewBiome()) { if (gameMode.hasRandomBiomes || globalScene.isNewBiome()) {
globalScene.phaseManager.pushNew("SelectBiomePhase"); globalScene.phaseManager.pushNew("SelectBiomePhase");
} }
globalScene.phaseManager.pushNew("NewBattlePhase"); globalScene.phaseManager.pushNew("NewBattlePhase");
} else { } else {
globalScene.currentBattle.battleType = BattleType.CLEAR; globalScene.currentBattle.battleType = BattleType.CLEAR;
globalScene.score += globalScene.gameMode.getClearScoreBonus(); globalScene.score += gameMode.getClearScoreBonus();
globalScene.updateScoreText(); globalScene.updateScoreText();
globalScene.phaseManager.pushNew("GameOverPhase", true); globalScene.phaseManager.pushNew("GameOverPhase", true);
} }
@ -126,18 +120,4 @@ export class VictoryPhase extends PokemonPhase {
this.end(); this.end();
} }
/**
* If this wave is a fixed battle with special custom modifier rewards,
* will pass those settings to the upcoming {@linkcode SelectModifierPhase}`.
*/
getFixedBattleCustomModifiers(): CustomModifierSettings | undefined {
const gameMode = globalScene.gameMode;
const waveIndex = globalScene.currentBattle.waveIndex;
if (gameMode.isFixedBattle(waveIndex)) {
return gameMode.getFixedBattle(waveIndex).customModifierRewardSettings;
}
return undefined;
}
} }

View File

@ -448,6 +448,8 @@ export function getAchievementDescription(localizationKey: string): string {
return i18next.t("achv:FLIP_STATS.description", { context: genderStr }); return i18next.t("achv:FLIP_STATS.description", { context: genderStr });
case "FLIP_INVERSE": case "FLIP_INVERSE":
return i18next.t("achv:FLIP_INVERSE.description", { context: genderStr }); return i18next.t("achv:FLIP_INVERSE.description", { context: genderStr });
case "NUZLOCKE":
return i18next.t("achv:NUZLOCKE.description", { context: genderStr });
case "BREEDERS_IN_SPACE": case "BREEDERS_IN_SPACE":
return i18next.t("achv:BREEDERS_IN_SPACE.description", { return i18next.t("achv:BREEDERS_IN_SPACE.description", {
context: genderStr, context: genderStr,

View File

@ -1,33 +1,41 @@
import { globalScene } from "#app/global-scene"; import { globalScene } from "#app/global-scene";
import { getPokemonNameWithAffix } from "#app/messages"; import { getPokemonNameWithAffix } from "#app/messages";
import { BerryType } from "#enums/berry-type";
import { MoveId } from "#enums/move-id"; import { MoveId } from "#enums/move-id";
import { TextStyle } from "#enums/text-style"; import { TextStyle } from "#enums/text-style";
import { UiTheme } from "#enums/ui-theme"; import { UiTheme } from "#enums/ui-theme";
import type { BerryUsedEvent, MoveUsedEvent } from "#events/battle-scene"; import type { MovesetChangedEvent, SummonDataResetEvent } from "#events/battle-scene";
import { BattleSceneEventType } from "#events/battle-scene"; import { BattleSceneEventType } from "#events/battle-scene";
import type { EnemyPokemon, Pokemon } from "#field/pokemon"; import type { Pokemon } from "#field/pokemon";
import type { Move } from "#moves/move"; import type { PokemonMove } from "#moves/pokemon-move";
// biome-ignore lint/correctness/noUnusedImports: TSDoc
import type { BattleInfo } from "#ui/battle-info";
import { addTextObject } from "#ui/text"; import { addTextObject } from "#ui/text";
import { fixedInt } from "#utils/common"; import { fixedInt } from "#utils/common";
/** Container for info about a {@linkcode Move} */ /** Container for info about a given {@linkcode PokemonMove} having been used */
interface MoveInfo { interface MoveInfo {
/** The {@linkcode Move} itself */ /** The name of the {@linkcode Move} having been used. */
move: Move; name: string;
/** The {@linkcode PokemonMove} having been used. */
/** The maximum PP of the {@linkcode Move} */ move: PokemonMove;
maxPp: number;
/** The amount of PP used by the {@linkcode Move} */
ppUsed: number;
} }
/** A Flyout Menu attached to each {@linkcode BattleInfo} object on the field UI */ /**
* A 4-length tuple consisting of all moves that each {@linkcode Pokemon} has used in the given battle.
* Entries that are `undefined` indicate moves which have not been used yet.
*/
type MoveInfoTuple = [MoveInfo?, MoveInfo?, MoveInfo?, MoveInfo?];
/**
* A Flyout Menu attached to each Pokemon's {@linkcode BattleInfo} object,
* showing all revealed moves and their current PP counts.
* @todo Stop tracking player move usages
*/
export class BattleFlyout extends Phaser.GameObjects.Container { export class BattleFlyout extends Phaser.GameObjects.Container {
/** Is this object linked to a player's Pokemon? */ /** Is this object linked to a player's Pokemon? */
private player: boolean; private player: boolean;
/** The Pokemon this object is linked to */ /** The Pokemon this object is linked to. */
private pokemon: Pokemon; private pokemon: Pokemon;
/** The restricted width of the flyout which should be drawn to */ /** The restricted width of the flyout which should be drawn to */
@ -52,15 +60,22 @@ export class BattleFlyout extends Phaser.GameObjects.Container {
/** The array of {@linkcode Phaser.GameObjects.Text} objects which are drawn on the flyout */ /** The array of {@linkcode Phaser.GameObjects.Text} objects which are drawn on the flyout */
private flyoutText: Phaser.GameObjects.Text[] = new Array(4); private flyoutText: Phaser.GameObjects.Text[] = new Array(4);
/** The array of {@linkcode MoveInfo} used to track moves for the {@linkcode Pokemon} linked to the flyout */ /** An array of {@linkcode MoveInfo}s used to track moves for the {@linkcode Pokemon} linked to the flyout. */
private moveInfo: MoveInfo[] = []; private moveInfo: MoveInfoTuple = [];
/**
* An array of {@linkcode MoveInfo}s used to track move slots
* temporarily overridden by {@linkcode MoveId.TRANSFORM} or {@linkcode MoveId.MIMIC}.
*
* Reset once {@linkcode pokemon} switches out via a {@linkcode SummonDataResetEvent}.
*/
private tempMoveInfo: MoveInfoTuple = [];
/** Current state of the flyout's visibility */ /** Current state of the flyout's visibility */
public flyoutVisible = false; public flyoutVisible = false;
// Stores callbacks in a variable so they can be unsubscribed from when destroyed // Stores callbacks in a variable so they can be unsubscribed from when destroyed
private readonly onMoveUsedEvent = (event: Event) => this.onMoveUsed(event); private readonly onMovesetChangedEvent = (event: MovesetChangedEvent) => this.onMovesetChanged(event);
private readonly onBerryUsedEvent = (event: Event) => this.onBerryUsed(event); private readonly onSummonDataResetEvent = (event: SummonDataResetEvent) => this.onSummonDataReset(event);
constructor(player: boolean) { constructor(player: boolean) {
super(globalScene, 0, 0); super(globalScene, 0, 0);
@ -124,79 +139,90 @@ export class BattleFlyout extends Phaser.GameObjects.Container {
} }
/** /**
* Links the given {@linkcode Pokemon} and subscribes to the {@linkcode BattleSceneEventType.MOVE_USED} event * Link the given {@linkcode Pokemon} to this flyout and subscribe to the {@linkcode BattleSceneEventType.MOVESET_CHANGED} event.
* @param pokemon {@linkcode Pokemon} to link to this flyout * @param pokemon - The {@linkcode Pokemon} to link to this flyout
*/ */
initInfo(pokemon: EnemyPokemon) { public initInfo(pokemon: Pokemon): void {
this.pokemon = pokemon; this.pokemon = pokemon;
this.name = `Flyout ${getPokemonNameWithAffix(this.pokemon)}`; this.name = `Flyout ${getPokemonNameWithAffix(this.pokemon)}`;
this.flyoutParent.name = `Flyout Parent ${getPokemonNameWithAffix(this.pokemon)}`; this.flyoutParent.name = `Flyout Parent ${getPokemonNameWithAffix(this.pokemon)}`;
globalScene.eventTarget.addEventListener(BattleSceneEventType.MOVE_USED, this.onMoveUsedEvent); globalScene.eventTarget.addEventListener(BattleSceneEventType.MOVESET_CHANGED, this.onMovesetChangedEvent);
globalScene.eventTarget.addEventListener(BattleSceneEventType.BERRY_USED, this.onBerryUsedEvent); globalScene.eventTarget.addEventListener(BattleSceneEventType.SUMMON_DATA_RESET, this.onSummonDataResetEvent);
} }
/** Sets and formats the text property for all {@linkcode Phaser.GameObjects.Text} in the flyoutText array */ /**
private setText() { * Set and formats the text property for all {@linkcode Phaser.GameObjects.Text} in the flyoutText array.
for (let i = 0; i < this.flyoutText.length; i++) { * @param index - The 0-indexed position of the flyout text object to update
const flyoutText = this.flyoutText[i]; */
const moveInfo = this.moveInfo[i]; private updateText(index: number): void {
// Use temp move info if present, or else the regular move info.
const moveInfo = this.tempMoveInfo[index] ?? this.moveInfo[index];
if (!moveInfo) { if (!moveInfo) {
continue;
}
const currentPp = moveInfo.maxPp - moveInfo.ppUsed;
flyoutText.text = `${moveInfo.move.name} ${currentPp}/${moveInfo.maxPp}`;
}
}
/** Updates all of the {@linkcode MoveInfo} objects in the moveInfo array */
private onMoveUsed(event: Event) {
const moveUsedEvent = event as MoveUsedEvent;
if (!moveUsedEvent || moveUsedEvent.pokemonId !== this.pokemon?.id || moveUsedEvent.move.id === MoveId.STRUGGLE) {
// Ignore Struggle
return; return;
} }
const foundInfo = this.moveInfo.find(x => x?.move.id === moveUsedEvent.move.id); const flyoutText = this.flyoutText[index];
if (foundInfo) { const maxPP = moveInfo.move.getMovePp();
foundInfo.ppUsed = moveUsedEvent.ppUsed; const currentPp = -moveInfo.move.ppUsed;
} else { flyoutText.text = `${moveInfo.name} ${currentPp}/${maxPP}`;
this.moveInfo.push({
move: moveUsedEvent.move,
maxPp: moveUsedEvent.move.pp,
ppUsed: moveUsedEvent.ppUsed,
});
} }
this.setText(); /**
} * Update the corresponding {@linkcode MoveInfo} object in the moveInfo array.
* @param event - The {@linkcode MovesetChangedEvent} having been emitted
private onBerryUsed(event: Event) { */
const berryUsedEvent = event as BerryUsedEvent; private onMovesetChanged(event: MovesetChangedEvent): void {
// Ignore other Pokemon's moves as well as Struggle and MoveId.NONE
if ( if (
!berryUsedEvent || event.pokemonId !== this.pokemon.id ||
berryUsedEvent.berryModifier.pokemonId !== this.pokemon?.id || event.move.moveId === MoveId.NONE ||
berryUsedEvent.berryModifier.berryType !== BerryType.LEPPA event.move.moveId === MoveId.STRUGGLE
) { ) {
// We only care about Leppa berries
return; return;
} }
const foundInfo = this.moveInfo.find(info => info.ppUsed === info.maxPp); // Push to either the temporary or permanent move arrays, depending on which array the move was found in.
if (!foundInfo) { const isPermanent = this.pokemon.getMoveset(true).includes(event.move);
// This will only happen on a de-sync of PP tracking const infoArray = isPermanent ? this.moveInfo : this.tempMoveInfo;
const index = this.pokemon.getMoveset(isPermanent).indexOf(event.move);
if (index === -1) {
throw new Error("Updated move passed to move flyout was not found in moveset!");
}
// Update the corresponding slot in the info array with either a new entry or an updated PP reading.
if (infoArray[index]) {
infoArray[index].move = event.move;
} else {
infoArray[index] = {
name: event.move.getMove().name,
move: event.move,
};
}
this.updateText(index);
}
/**
* Reset the linked Pokemon's temporary moveset override when it is switched out.
* @param event - The {@linkcode SummonDataResetEvent} having been emitted
*/
private onSummonDataReset(event: SummonDataResetEvent): void {
if (event.pokemonId !== this.pokemon.id) {
// Wrong pokemon
return; return;
} }
foundInfo.ppUsed = Math.max(foundInfo.ppUsed - 10, 0);
this.setText(); this.tempMoveInfo = [];
} }
/** Animates the flyout to either show or hide it by applying a fade and translation */ /**
toggleFlyout(visible: boolean): void { * Animate the flyout to either show or hide the modal.
* @param visible - Whether the the flyout should be shown
*/
public toggleFlyout(visible: boolean): void {
this.flyoutVisible = visible; this.flyoutVisible = visible;
globalScene.tweens.add({ globalScene.tweens.add({
@ -208,9 +234,10 @@ export class BattleFlyout extends Phaser.GameObjects.Container {
}); });
} }
destroy(fromScene?: boolean): void { /** Destroy this element and remove all associated listeners. */
globalScene.eventTarget.removeEventListener(BattleSceneEventType.MOVE_USED, this.onMoveUsedEvent); public destroy(fromScene?: boolean): void {
globalScene.eventTarget.removeEventListener(BattleSceneEventType.BERRY_USED, this.onBerryUsedEvent); globalScene.eventTarget.removeEventListener(BattleSceneEventType.MOVESET_CHANGED, this.onMovesetChangedEvent);
globalScene.eventTarget.removeEventListener(BattleSceneEventType.SUMMON_DATA_RESET, this.onSummonDataResetEvent);
super.destroy(fromScene); super.destroy(fromScene);
} }

View File

@ -2142,7 +2142,12 @@ class PartyCancelButton extends Phaser.GameObjects.Container {
this.partyCancelPb = partyCancelPb; this.partyCancelPb = partyCancelPb;
const partyCancelText = addTextObject(-10, -7, i18next.t("partyUiHandler:cancel"), TextStyle.PARTY_CANCEL_BUTTON); const partyCancelText = addTextObject(
-10,
-7,
i18next.t("partyUiHandler:cancelButton"),
TextStyle.PARTY_CANCEL_BUTTON,
);
this.add(partyCancelText); this.add(partyCancelText);
} }

View File

@ -210,7 +210,8 @@ export class RunInfoUiHandler extends UiHandler {
this.runContainer.add(headerText); this.runContainer.add(headerText);
const runName = addTextObject(0, 0, this.runInfo.name, TextStyle.WINDOW); const runName = addTextObject(0, 0, this.runInfo.name, TextStyle.WINDOW);
runName.setOrigin(0, 0); runName.setOrigin(0, 0);
runName.setPositionRelative(headerBg, 60, 4); const runNameX = headerText.width / 6 + headerText.x + 4;
runName.setPositionRelative(headerBg, runNameX, 4);
this.runContainer.add(runName); this.runContainer.add(runName);
} }

View File

@ -1,8 +1,10 @@
import { AbilityId } from "#enums/ability-id"; import { AbilityId } from "#enums/ability-id";
import { Challenges } from "#enums/challenges"; import { Challenges } from "#enums/challenges";
import { MoveId } from "#enums/move-id"; import { MoveId } from "#enums/move-id";
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
import { PokeballType } from "#enums/pokeball"; import { PokeballType } from "#enums/pokeball";
import { SpeciesId } from "#enums/species-id"; import { SpeciesId } from "#enums/species-id";
import { runMysteryEncounterToEnd } from "#test/mystery-encounter/encounter-test-utils";
import { GameManager } from "#test/test-utils/game-manager"; import { GameManager } from "#test/test-utils/game-manager";
import Phaser from "phaser"; import Phaser from "phaser";
import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
@ -52,4 +54,18 @@ describe("Challenges - Limited Catch", () => {
expect(game.scene.getPlayerParty()).toHaveLength(1); expect(game.scene.getPlayerParty()).toHaveLength(1);
}); });
it("should allow gift Pokémon from Mystery Encounters to be added to party", async () => {
game.override
.mysteryEncounterChance(100)
.mysteryEncounter(MysteryEncounterType.THE_POKEMON_SALESMAN)
.startingWave(12);
game.scene.money = 20000;
await game.challengeMode.runToSummon([SpeciesId.NUZLEAF]);
await runMysteryEncounterToEnd(game, 1);
expect(game.scene.getPlayerParty()).toHaveLength(2);
});
}); });

View File

@ -3,6 +3,7 @@ import { Challenges } from "#enums/challenges";
import { MoveId } from "#enums/move-id"; import { MoveId } from "#enums/move-id";
import { SpeciesId } from "#enums/species-id"; import { SpeciesId } from "#enums/species-id";
import { UiMode } from "#enums/ui-mode"; import { UiMode } from "#enums/ui-mode";
import { ExpBoosterModifier } from "#modifiers/modifier";
import { GameManager } from "#test/test-utils/game-manager"; import { GameManager } from "#test/test-utils/game-manager";
import { ModifierSelectUiHandler } from "#ui/modifier-select-ui-handler"; import { ModifierSelectUiHandler } from "#ui/modifier-select-ui-handler";
import Phaser from "phaser"; import Phaser from "phaser";
@ -75,6 +76,7 @@ describe("Challenges - Limited Support", () => {
await game.doKillOpponents(); await game.doKillOpponents();
await game.toNextWave(); await game.toNextWave();
expect(game.scene.getModifiers(ExpBoosterModifier)).toHaveLength(1);
expect(playerPokemon).not.toHaveFullHp(); expect(playerPokemon).not.toHaveFullHp();
game.move.use(MoveId.SPLASH); game.move.use(MoveId.SPLASH);