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41
public/images/trainer/rocket_boss_giovanni_1.json
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41
public/images/trainer/rocket_boss_giovanni_1.json
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@ -0,0 +1,41 @@
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|||||||
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{
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||||||
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"textures": [
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||||||
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{
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||||||
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"image": "rocket_boss_giovanni_1.png",
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||||||
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"format": "RGBA8888",
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||||||
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"size": {
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||||||
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"w": 79,
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||||||
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"h": 79
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||||||
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},
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||||||
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"scale": 1,
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||||||
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"frames": [
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||||||
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{
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||||||
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"filename": "0001.png",
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||||||
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"rotated": false,
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||||||
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"trimmed": false,
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||||||
|
"sourceSize": {
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||||||
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"w": 39,
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||||||
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"h": 79
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||||||
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},
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||||||
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"h": 79
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},
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"frame": {
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"x": 0,
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||||||
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"y": 0,
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"w": 39,
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"h": 79
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}
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}
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]
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||||||
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}
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||||||
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],
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||||||
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"meta": {
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||||||
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"app": "https://www.codeandweb.com/texturepacker",
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||||||
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"version": "3.0",
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||||||
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"smartupdate": "$TexturePacker:SmartUpdate:d6c5e1804414106d43a7c46f83468d39:1f3f7898a58950988acac6ee7167e012:5f742cbdaafcd5ae864f18ec2af7512a$"
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}
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||||||
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}
|
BIN
public/images/trainer/rocket_boss_giovanni_1.png
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public/images/trainer/rocket_boss_giovanni_1.png
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146
public/images/ui/party_slot_main_short.json
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public/images/ui/party_slot_main_short.json
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@ -0,0 +1,146 @@
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|||||||
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{
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||||||
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"textures": [
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||||||
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{
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||||||
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"image": "party_slot_main_short.png",
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||||||
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"format": "RGBA8888",
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||||||
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"size": {
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||||||
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"w": 110,
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||||||
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"h": 294
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||||||
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},
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||||||
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"scale": 1,
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||||||
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"frames": [
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||||||
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{
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||||||
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"filename": "party_slot_main_short",
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||||||
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"rotated": false,
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||||||
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"trimmed": false,
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||||||
|
"sourceSize": {
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||||||
|
"w": 110,
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||||||
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"h": 41
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||||||
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},
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||||||
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"spriteSourceSize": {
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"x": 0,
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"y": 0,
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"w": 110,
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"h": 41
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},
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||||||
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"frame": {
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"x": 0,
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"y": 0,
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"w": 110,
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"h": 41
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}
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},
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{
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"filename": "party_slot_main_short_sel",
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"rotated": false,
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||||||
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"trimmed": false,
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||||||
|
"sourceSize": {
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||||||
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"w": 110,
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"h": 41
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},
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"spriteSourceSize": {
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"x": 0,
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"y": 0,
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"w": 110,
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"h": 41
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},
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||||||
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"frame": {
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"x": 0,
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"y": 41,
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"w": 110,
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||||||
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"h": 41
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}
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},
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{
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||||||
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"filename": "party_slot_main_short_fnt",
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"rotated": false,
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||||||
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"trimmed": false,
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||||||
|
"sourceSize": {
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||||||
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"w": 110,
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||||||
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"h": 41
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},
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"spriteSourceSize": {
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"x": 0,
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"y": 0,
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"w": 110,
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"h": 41
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},
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"frame": {
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"x": 0,
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"y": 82,
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"w": 110,
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"h": 41
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}
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},
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{
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||||||
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"filename": "party_slot_main_short_fnt_sel",
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"rotated": false,
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||||||
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"trimmed": false,
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||||||
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"sourceSize": {
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||||||
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"w": 110,
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||||||
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"h": 41
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},
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"spriteSourceSize": {
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"x": 0,
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"y": 0,
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"w": 110,
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"h": 41
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||||||
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},
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||||||
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"frame": {
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||||||
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"x": 0,
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||||||
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"y": 123,
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||||||
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"w": 110,
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||||||
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"h": 41
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}
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||||||
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},
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||||||
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{
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||||||
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"filename": "party_slot_main_short_swap",
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||||||
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"rotated": false,
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||||||
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"trimmed": false,
|
||||||
|
"sourceSize": {
|
||||||
|
"w": 110,
|
||||||
|
"h": 41
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||||||
|
},
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||||||
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"spriteSourceSize": {
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||||||
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"x": 0,
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||||||
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"y": 0,
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|
"w": 110,
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||||||
|
"h": 41
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||||||
|
},
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||||||
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"frame": {
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||||||
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"x": 0,
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||||||
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"y": 164,
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||||||
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"w": 110,
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||||||
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"h": 41
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||||||
|
}
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||||||
|
},
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||||||
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{
|
||||||
|
"filename": "party_slot_main_short_swap_sel",
|
||||||
|
"rotated": false,
|
||||||
|
"trimmed": false,
|
||||||
|
"sourceSize": {
|
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|
"w": 110,
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"h": 41
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|
},
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|
"spriteSourceSize": {
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"x": 0,
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"y": 0,
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|
"w": 110,
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"h": 41
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|
},
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|
"frame": {
|
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|
"x": 0,
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"y": 205,
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||||||
|
"w": 110,
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"h": 41
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||||||
|
}
|
||||||
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}
|
||||||
|
]
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"meta": {
|
||||||
|
"app": "https://www.codeandweb.com/texturepacker",
|
||||||
|
"version": "3.0",
|
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|
"smartupdate": "$TexturePacker:SmartUpdate:29685f2f538901cf5bf7f0ed2ea867c3:a080ea6c8cccd1e03244214053e79796:565f7afc5ca419b6ba8dbce51ea30818$"
|
||||||
|
}
|
||||||
|
}
|
BIN
public/images/ui/party_slot_main_short.png
Normal file
BIN
public/images/ui/party_slot_main_short.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 1.0 KiB |
@ -223,9 +223,8 @@ export class TrainerConfig {
|
|||||||
case TrainerType.LARRY_ELITE:
|
case TrainerType.LARRY_ELITE:
|
||||||
trainerType = TrainerType.LARRY;
|
trainerType = TrainerType.LARRY;
|
||||||
break;
|
break;
|
||||||
case TrainerType.ROCKET_BOSS_GIOVANNI_1:
|
|
||||||
case TrainerType.ROCKET_BOSS_GIOVANNI_2:
|
case TrainerType.ROCKET_BOSS_GIOVANNI_2:
|
||||||
trainerType = TrainerType.GIOVANNI;
|
trainerType = TrainerType.ROCKET_BOSS_GIOVANNI_1;
|
||||||
break;
|
break;
|
||||||
case TrainerType.MAXIE_2:
|
case TrainerType.MAXIE_2:
|
||||||
trainerType = TrainerType.MAXIE;
|
trainerType = TrainerType.MAXIE;
|
||||||
@ -895,7 +894,7 @@ export class TrainerConfig {
|
|||||||
|
|
||||||
/**
|
/**
|
||||||
* Helper function to check if a specialty type is set
|
* Helper function to check if a specialty type is set
|
||||||
* @returns true if specialtyType is defined and not Type.UNKNOWN
|
* @returns `true` if `specialtyType` is defined and not {@link PokemonType.UNKNOWN}
|
||||||
*/
|
*/
|
||||||
hasSpecialtyType(): boolean {
|
hasSpecialtyType(): boolean {
|
||||||
return !isNullOrUndefined(this.specialtyType) && this.specialtyType !== PokemonType.UNKNOWN;
|
return !isNullOrUndefined(this.specialtyType) && this.specialtyType !== PokemonType.UNKNOWN;
|
||||||
|
@ -1,624 +1,624 @@
|
|||||||
export enum AbilityId {
|
export enum AbilityId {
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/None_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/None_(ability) | Source} */
|
||||||
NONE,
|
NONE,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Stench_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Stench_(ability) | Source} */
|
||||||
STENCH,
|
STENCH,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Drizzle_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Drizzle_(ability) | Source} */
|
||||||
DRIZZLE,
|
DRIZZLE,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Speed_Boost_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Speed_Boost_(ability) | Source} */
|
||||||
SPEED_BOOST,
|
SPEED_BOOST,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Battle_Armor_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Battle_Armor_(ability) | Source} */
|
||||||
BATTLE_ARMOR,
|
BATTLE_ARMOR,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Sturdy_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Sturdy_(ability) | Source} */
|
||||||
STURDY,
|
STURDY,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Damp_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Damp_(ability) | Source} */
|
||||||
DAMP,
|
DAMP,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Limber_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Limber_(ability) | Source} */
|
||||||
LIMBER,
|
LIMBER,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Sand_Veil_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Sand_Veil_(ability) | Source} */
|
||||||
SAND_VEIL,
|
SAND_VEIL,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Static_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Static_(ability) | Source} */
|
||||||
STATIC,
|
STATIC,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Volt_Absorb_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Volt_Absorb_(ability) | Source} */
|
||||||
VOLT_ABSORB,
|
VOLT_ABSORB,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Water_Absorb_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Water_Absorb_(ability) | Source} */
|
||||||
WATER_ABSORB,
|
WATER_ABSORB,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Oblivious_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Oblivious_(ability) | Source} */
|
||||||
OBLIVIOUS,
|
OBLIVIOUS,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Cloud_Nine_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Cloud_Nine_(ability) | Source} */
|
||||||
CLOUD_NINE,
|
CLOUD_NINE,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Compound_Eyes_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Compound_Eyes_(ability) | Source} */
|
||||||
COMPOUND_EYES,
|
COMPOUND_EYES,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Insomnia_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Insomnia_(ability) | Source} */
|
||||||
INSOMNIA,
|
INSOMNIA,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Color_Change_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Color_Change_(ability) | Source} */
|
||||||
COLOR_CHANGE,
|
COLOR_CHANGE,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Immunity_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Immunity_(ability) | Source} */
|
||||||
IMMUNITY,
|
IMMUNITY,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Flash_Fire_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Flash_Fire_(ability) | Source} */
|
||||||
FLASH_FIRE,
|
FLASH_FIRE,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Shield_Dust_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Shield_Dust_(ability) | Source} */
|
||||||
SHIELD_DUST,
|
SHIELD_DUST,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Own_Tempo_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Own_Tempo_(ability) | Source} */
|
||||||
OWN_TEMPO,
|
OWN_TEMPO,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Suction_Cups_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Suction_Cups_(ability) | Source} */
|
||||||
SUCTION_CUPS,
|
SUCTION_CUPS,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Intimidate_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Intimidate_(ability) | Source} */
|
||||||
INTIMIDATE,
|
INTIMIDATE,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Shadow_Tag_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Shadow_Tag_(ability) | Source} */
|
||||||
SHADOW_TAG,
|
SHADOW_TAG,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Rough_Skin_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Rough_Skin_(ability) | Source} */
|
||||||
ROUGH_SKIN,
|
ROUGH_SKIN,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Wonder_Guard_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Wonder_Guard_(ability) | Source} */
|
||||||
WONDER_GUARD,
|
WONDER_GUARD,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Levitate_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Levitate_(ability) | Source} */
|
||||||
LEVITATE,
|
LEVITATE,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Effect_Spore_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Effect_Spore_(ability) | Source} */
|
||||||
EFFECT_SPORE,
|
EFFECT_SPORE,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Synchronize_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Synchronize_(ability) | Source} */
|
||||||
SYNCHRONIZE,
|
SYNCHRONIZE,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Clear_Body_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Clear_Body_(ability) | Source} */
|
||||||
CLEAR_BODY,
|
CLEAR_BODY,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Natural_Cure_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Natural_Cure_(ability) | Source} */
|
||||||
NATURAL_CURE,
|
NATURAL_CURE,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Lightning_Rod_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Lightning_Rod_(ability) | Source} */
|
||||||
LIGHTNING_ROD,
|
LIGHTNING_ROD,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Serene_Grace_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Serene_Grace_(ability) | Source} */
|
||||||
SERENE_GRACE,
|
SERENE_GRACE,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Swift_Swim_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Swift_Swim_(ability) | Source} */
|
||||||
SWIFT_SWIM,
|
SWIFT_SWIM,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Chlorophyll_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Chlorophyll_(ability) | Source} */
|
||||||
CHLOROPHYLL,
|
CHLOROPHYLL,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Illuminate_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Illuminate_(ability) | Source} */
|
||||||
ILLUMINATE,
|
ILLUMINATE,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Trace_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Trace_(ability) | Source} */
|
||||||
TRACE,
|
TRACE,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Huge_Power_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Huge_Power_(ability) | Source} */
|
||||||
HUGE_POWER,
|
HUGE_POWER,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Poison_Point_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Poison_Point_(ability) | Source} */
|
||||||
POISON_POINT,
|
POISON_POINT,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Inner_Focus_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Inner_Focus_(ability) | Source} */
|
||||||
INNER_FOCUS,
|
INNER_FOCUS,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Magma_Armor_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Magma_Armor_(ability) | Source} */
|
||||||
MAGMA_ARMOR,
|
MAGMA_ARMOR,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Water_Veil_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Water_Veil_(ability) | Source} */
|
||||||
WATER_VEIL,
|
WATER_VEIL,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Magnet_Pull_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Magnet_Pull_(ability) | Source} */
|
||||||
MAGNET_PULL,
|
MAGNET_PULL,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Soundproof_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Soundproof_(ability) | Source} */
|
||||||
SOUNDPROOF,
|
SOUNDPROOF,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Rain_Dish_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Rain_Dish_(ability) | Source} */
|
||||||
RAIN_DISH,
|
RAIN_DISH,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Sand_Stream_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Sand_Stream_(ability) | Source} */
|
||||||
SAND_STREAM,
|
SAND_STREAM,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Pressure_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Pressure_(ability) | Source} */
|
||||||
PRESSURE,
|
PRESSURE,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Thick_Fat_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Thick_Fat_(ability) | Source} */
|
||||||
THICK_FAT,
|
THICK_FAT,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Early_Bird_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Early_Bird_(ability) | Source} */
|
||||||
EARLY_BIRD,
|
EARLY_BIRD,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Flame_Body_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Flame_Body_(ability) | Source} */
|
||||||
FLAME_BODY,
|
FLAME_BODY,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Run_Away_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Run_Away_(ability) | Source} */
|
||||||
RUN_AWAY,
|
RUN_AWAY,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Keen_Eye_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Keen_Eye_(ability) | Source} */
|
||||||
KEEN_EYE,
|
KEEN_EYE,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Hyper_Cutter_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Hyper_Cutter_(ability) | Source} */
|
||||||
HYPER_CUTTER,
|
HYPER_CUTTER,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Pickup_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Pickup_(ability) | Source} */
|
||||||
PICKUP,
|
PICKUP,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Truant_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Truant_(ability) | Source} */
|
||||||
TRUANT,
|
TRUANT,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Hustle_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Hustle_(ability) | Source} */
|
||||||
HUSTLE,
|
HUSTLE,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Cute_Charm_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Cute_Charm_(ability) | Source} */
|
||||||
CUTE_CHARM,
|
CUTE_CHARM,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Plus_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Plus_(ability) | Source} */
|
||||||
PLUS,
|
PLUS,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Minus_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Minus_(ability) | Source} */
|
||||||
MINUS,
|
MINUS,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Forecast_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Forecast_(ability) | Source} */
|
||||||
FORECAST,
|
FORECAST,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Sticky_Hold_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Sticky_Hold_(ability) | Source} */
|
||||||
STICKY_HOLD,
|
STICKY_HOLD,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Shed_Skin_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Shed_Skin_(ability) | Source} */
|
||||||
SHED_SKIN,
|
SHED_SKIN,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Guts_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Guts_(ability) | Source} */
|
||||||
GUTS,
|
GUTS,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Marvel_Scale_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Marvel_Scale_(ability) | Source} */
|
||||||
MARVEL_SCALE,
|
MARVEL_SCALE,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Liquid_Ooze_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Liquid_Ooze_(ability) | Source} */
|
||||||
LIQUID_OOZE,
|
LIQUID_OOZE,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Overgrow_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Overgrow_(ability) | Source} */
|
||||||
OVERGROW,
|
OVERGROW,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Blaze_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Blaze_(ability) | Source} */
|
||||||
BLAZE,
|
BLAZE,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Torrent_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Torrent_(ability) | Source} */
|
||||||
TORRENT,
|
TORRENT,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Swarm_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Swarm_(ability) | Source} */
|
||||||
SWARM,
|
SWARM,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Rock_Head_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Rock_Head_(ability) | Source} */
|
||||||
ROCK_HEAD,
|
ROCK_HEAD,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Drought_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Drought_(ability) | Source} */
|
||||||
DROUGHT,
|
DROUGHT,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Arena_Trap_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Arena_Trap_(ability) | Source} */
|
||||||
ARENA_TRAP,
|
ARENA_TRAP,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Vital_Spirit_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Vital_Spirit_(ability) | Source} */
|
||||||
VITAL_SPIRIT,
|
VITAL_SPIRIT,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/White_Smoke_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/White_Smoke_(ability) | Source} */
|
||||||
WHITE_SMOKE,
|
WHITE_SMOKE,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Pure_Power_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Pure_Power_(ability) | Source} */
|
||||||
PURE_POWER,
|
PURE_POWER,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Shell_Armor_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Shell_Armor_(ability) | Source} */
|
||||||
SHELL_ARMOR,
|
SHELL_ARMOR,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Air_Lock_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Air_Lock_(ability) | Source} */
|
||||||
AIR_LOCK,
|
AIR_LOCK,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Tangled_Feet_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Tangled_Feet_(ability) | Source} */
|
||||||
TANGLED_FEET,
|
TANGLED_FEET,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Motor_Drive_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Motor_Drive_(ability) | Source} */
|
||||||
MOTOR_DRIVE,
|
MOTOR_DRIVE,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Rivalry_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Rivalry_(ability) | Source} */
|
||||||
RIVALRY,
|
RIVALRY,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Steadfast_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Steadfast_(ability) | Source} */
|
||||||
STEADFAST,
|
STEADFAST,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Snow_Cloak_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Snow_Cloak_(ability) | Source} */
|
||||||
SNOW_CLOAK,
|
SNOW_CLOAK,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Gluttony_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Gluttony_(ability) | Source} */
|
||||||
GLUTTONY,
|
GLUTTONY,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Anger_Point_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Anger_Point_(ability) | Source} */
|
||||||
ANGER_POINT,
|
ANGER_POINT,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Unburden_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Unburden_(ability) | Source} */
|
||||||
UNBURDEN,
|
UNBURDEN,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Heatproof_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Heatproof_(ability) | Source} */
|
||||||
HEATPROOF,
|
HEATPROOF,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Simple_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Simple_(ability) | Source} */
|
||||||
SIMPLE,
|
SIMPLE,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Dry_Skin_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Dry_Skin_(ability) | Source} */
|
||||||
DRY_SKIN,
|
DRY_SKIN,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Download_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Download_(ability) | Source} */
|
||||||
DOWNLOAD,
|
DOWNLOAD,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Iron_Fist_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Iron_Fist_(ability) | Source} */
|
||||||
IRON_FIST,
|
IRON_FIST,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Poison_Heal_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Poison_Heal_(ability) | Source} */
|
||||||
POISON_HEAL,
|
POISON_HEAL,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Adaptability_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Adaptability_(ability) | Source} */
|
||||||
ADAPTABILITY,
|
ADAPTABILITY,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Skill_Link_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Skill_Link_(ability) | Source} */
|
||||||
SKILL_LINK,
|
SKILL_LINK,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Hydration_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Hydration_(ability) | Source} */
|
||||||
HYDRATION,
|
HYDRATION,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Solar_Power_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Solar_Power_(ability) | Source} */
|
||||||
SOLAR_POWER,
|
SOLAR_POWER,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Quick_Feet_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Quick_Feet_(ability) | Source} */
|
||||||
QUICK_FEET,
|
QUICK_FEET,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Normalize_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Normalize_(ability) | Source} */
|
||||||
NORMALIZE,
|
NORMALIZE,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Sniper_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Sniper_(ability) | Source} */
|
||||||
SNIPER,
|
SNIPER,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Magic_Guard_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Magic_Guard_(ability) | Source} */
|
||||||
MAGIC_GUARD,
|
MAGIC_GUARD,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/No_Guard_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/No_Guard_(ability) | Source} */
|
||||||
NO_GUARD,
|
NO_GUARD,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Stall_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Stall_(ability) | Source} */
|
||||||
STALL,
|
STALL,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Technician_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Technician_(ability) | Source} */
|
||||||
TECHNICIAN,
|
TECHNICIAN,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Leaf_Guard_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Leaf_Guard_(ability) | Source} */
|
||||||
LEAF_GUARD,
|
LEAF_GUARD,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Klutz_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Klutz_(ability) | Source} */
|
||||||
KLUTZ,
|
KLUTZ,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Mold_Breaker_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Mold_Breaker_(ability) | Source} */
|
||||||
MOLD_BREAKER,
|
MOLD_BREAKER,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Super_Luck_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Super_Luck_(ability) | Source} */
|
||||||
SUPER_LUCK,
|
SUPER_LUCK,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Aftermath_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Aftermath_(ability) | Source} */
|
||||||
AFTERMATH,
|
AFTERMATH,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Anticipation_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Anticipation_(ability) | Source} */
|
||||||
ANTICIPATION,
|
ANTICIPATION,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Forewarn_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Forewarn_(ability) | Source} */
|
||||||
FOREWARN,
|
FOREWARN,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Unaware_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Unaware_(ability) | Source} */
|
||||||
UNAWARE,
|
UNAWARE,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Tinted_Lens_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Tinted_Lens_(ability) | Source} */
|
||||||
TINTED_LENS,
|
TINTED_LENS,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Filter_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Filter_(ability) | Source} */
|
||||||
FILTER,
|
FILTER,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Slow_Start_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Slow_Start_(ability) | Source} */
|
||||||
SLOW_START,
|
SLOW_START,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Scrappy_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Scrappy_(ability) | Source} */
|
||||||
SCRAPPY,
|
SCRAPPY,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Storm_Drain_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Storm_Drain_(ability) | Source} */
|
||||||
STORM_DRAIN,
|
STORM_DRAIN,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Ice_Body_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Ice_Body_(ability) | Source} */
|
||||||
ICE_BODY,
|
ICE_BODY,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Solid_Rock_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Solid_Rock_(ability) | Source} */
|
||||||
SOLID_ROCK,
|
SOLID_ROCK,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Snow_Warning_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Snow_Warning_(ability) | Source} */
|
||||||
SNOW_WARNING,
|
SNOW_WARNING,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Honey_Gather_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Honey_Gather_(ability) | Source} */
|
||||||
HONEY_GATHER,
|
HONEY_GATHER,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Frisk_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Frisk_(ability) | Source} */
|
||||||
FRISK,
|
FRISK,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Reckless_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Reckless_(ability) | Source} */
|
||||||
RECKLESS,
|
RECKLESS,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Multitype_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Multitype_(ability) | Source} */
|
||||||
MULTITYPE,
|
MULTITYPE,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Flower_Gift_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Flower_Gift_(ability) | Source} */
|
||||||
FLOWER_GIFT,
|
FLOWER_GIFT,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Bad_Dreams_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Bad_Dreams_(ability) | Source} */
|
||||||
BAD_DREAMS,
|
BAD_DREAMS,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Pickpocket_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Pickpocket_(ability) | Source} */
|
||||||
PICKPOCKET,
|
PICKPOCKET,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Sheer_Force_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Sheer_Force_(ability) | Source} */
|
||||||
SHEER_FORCE,
|
SHEER_FORCE,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Contrary_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Contrary_(ability) | Source} */
|
||||||
CONTRARY,
|
CONTRARY,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Unnerve_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Unnerve_(ability) | Source} */
|
||||||
UNNERVE,
|
UNNERVE,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Defiant_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Defiant_(ability) | Source} */
|
||||||
DEFIANT,
|
DEFIANT,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Defeatist_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Defeatist_(ability) | Source} */
|
||||||
DEFEATIST,
|
DEFEATIST,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Cursed_Body_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Cursed_Body_(ability) | Source} */
|
||||||
CURSED_BODY,
|
CURSED_BODY,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Healer_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Healer_(ability) | Source} */
|
||||||
HEALER,
|
HEALER,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Friend_Guard_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Friend_Guard_(ability) | Source} */
|
||||||
FRIEND_GUARD,
|
FRIEND_GUARD,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Weak_Armor_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Weak_Armor_(ability) | Source} */
|
||||||
WEAK_ARMOR,
|
WEAK_ARMOR,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Heavy_Metal_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Heavy_Metal_(ability) | Source} */
|
||||||
HEAVY_METAL,
|
HEAVY_METAL,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Light_Metal_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Light_Metal_(ability) | Source} */
|
||||||
LIGHT_METAL,
|
LIGHT_METAL,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Multiscale_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Multiscale_(ability) | Source} */
|
||||||
MULTISCALE,
|
MULTISCALE,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Toxic_Boost_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Toxic_Boost_(ability) | Source} */
|
||||||
TOXIC_BOOST,
|
TOXIC_BOOST,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Flare_Boost_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Flare_Boost_(ability) | Source} */
|
||||||
FLARE_BOOST,
|
FLARE_BOOST,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Harvest_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Harvest_(ability) | Source} */
|
||||||
HARVEST,
|
HARVEST,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Telepathy_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Telepathy_(ability) | Source} */
|
||||||
TELEPATHY,
|
TELEPATHY,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Moody_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Moody_(ability) | Source} */
|
||||||
MOODY,
|
MOODY,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Overcoat_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Overcoat_(ability) | Source} */
|
||||||
OVERCOAT,
|
OVERCOAT,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Poison_Touch_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Poison_Touch_(ability) | Source} */
|
||||||
POISON_TOUCH,
|
POISON_TOUCH,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Regenerator_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Regenerator_(ability) | Source} */
|
||||||
REGENERATOR,
|
REGENERATOR,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Big_Pecks_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Big_Pecks_(ability) | Source} */
|
||||||
BIG_PECKS,
|
BIG_PECKS,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Sand_Rush_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Sand_Rush_(ability) | Source} */
|
||||||
SAND_RUSH,
|
SAND_RUSH,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Wonder_Skin_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Wonder_Skin_(ability) | Source} */
|
||||||
WONDER_SKIN,
|
WONDER_SKIN,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Analytic_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Analytic_(ability) | Source} */
|
||||||
ANALYTIC,
|
ANALYTIC,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Illusion_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Illusion_(ability) | Source} */
|
||||||
ILLUSION,
|
ILLUSION,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Imposter_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Imposter_(ability) | Source} */
|
||||||
IMPOSTER,
|
IMPOSTER,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Infiltrator_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Infiltrator_(ability) | Source} */
|
||||||
INFILTRATOR,
|
INFILTRATOR,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Mummy_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Mummy_(ability) | Source} */
|
||||||
MUMMY,
|
MUMMY,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Moxie_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Moxie_(ability) | Source} */
|
||||||
MOXIE,
|
MOXIE,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Justified_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Justified_(ability) | Source} */
|
||||||
JUSTIFIED,
|
JUSTIFIED,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Rattled_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Rattled_(ability) | Source} */
|
||||||
RATTLED,
|
RATTLED,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Magic_Bounce_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Magic_Bounce_(ability) | Source} */
|
||||||
MAGIC_BOUNCE,
|
MAGIC_BOUNCE,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Sap_Sipper_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Sap_Sipper_(ability) | Source} */
|
||||||
SAP_SIPPER,
|
SAP_SIPPER,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Prankster_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Prankster_(ability) | Source} */
|
||||||
PRANKSTER,
|
PRANKSTER,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Sand_Force_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Sand_Force_(ability) | Source} */
|
||||||
SAND_FORCE,
|
SAND_FORCE,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Iron_Barbs_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Iron_Barbs_(ability) | Source} */
|
||||||
IRON_BARBS,
|
IRON_BARBS,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Zen_Mode_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Zen_Mode_(ability) | Source} */
|
||||||
ZEN_MODE,
|
ZEN_MODE,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Victory_Star_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Victory_Star_(ability) | Source} */
|
||||||
VICTORY_STAR,
|
VICTORY_STAR,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Turboblaze_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Turboblaze_(ability) | Source} */
|
||||||
TURBOBLAZE,
|
TURBOBLAZE,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Teravolt_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Teravolt_(ability) | Source} */
|
||||||
TERAVOLT,
|
TERAVOLT,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Aroma_Veil_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Aroma_Veil_(ability) | Source} */
|
||||||
AROMA_VEIL,
|
AROMA_VEIL,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Flower_Veil_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Flower_Veil_(ability) | Source} */
|
||||||
FLOWER_VEIL,
|
FLOWER_VEIL,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Cheek_Pouch_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Cheek_Pouch_(ability) | Source} */
|
||||||
CHEEK_POUCH,
|
CHEEK_POUCH,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Protean_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Protean_(ability) | Source} */
|
||||||
PROTEAN,
|
PROTEAN,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Fur_Coat_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Fur_Coat_(ability) | Source} */
|
||||||
FUR_COAT,
|
FUR_COAT,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Magician_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Magician_(ability) | Source} */
|
||||||
MAGICIAN,
|
MAGICIAN,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Bulletproof_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Bulletproof_(ability) | Source} */
|
||||||
BULLETPROOF,
|
BULLETPROOF,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Competitive_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Competitive_(ability) | Source} */
|
||||||
COMPETITIVE,
|
COMPETITIVE,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Strong_Jaw_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Strong_Jaw_(ability) | Source} */
|
||||||
STRONG_JAW,
|
STRONG_JAW,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Refrigerate_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Refrigerate_(ability) | Source} */
|
||||||
REFRIGERATE,
|
REFRIGERATE,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Sweet_Veil_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Sweet_Veil_(ability) | Source} */
|
||||||
SWEET_VEIL,
|
SWEET_VEIL,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Stance_Change_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Stance_Change_(ability) | Source} */
|
||||||
STANCE_CHANGE,
|
STANCE_CHANGE,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Gale_Wings_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Gale_Wings_(ability) | Source} */
|
||||||
GALE_WINGS,
|
GALE_WINGS,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Mega_Launcher_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Mega_Launcher_(ability) | Source} */
|
||||||
MEGA_LAUNCHER,
|
MEGA_LAUNCHER,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Grass_Pelt_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Grass_Pelt_(ability) | Source} */
|
||||||
GRASS_PELT,
|
GRASS_PELT,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Symbiosis_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Symbiosis_(ability) | Source} */
|
||||||
SYMBIOSIS,
|
SYMBIOSIS,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Tough_Claws_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Tough_Claws_(ability) | Source} */
|
||||||
TOUGH_CLAWS,
|
TOUGH_CLAWS,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Pixilate_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Pixilate_(ability) | Source} */
|
||||||
PIXILATE,
|
PIXILATE,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Gooey_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Gooey_(ability) | Source} */
|
||||||
GOOEY,
|
GOOEY,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Aerilate_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Aerilate_(ability) | Source} */
|
||||||
AERILATE,
|
AERILATE,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Parental_Bond_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Parental_Bond_(ability) | Source} */
|
||||||
PARENTAL_BOND,
|
PARENTAL_BOND,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Dark_Aura_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Dark_Aura_(ability) | Source} */
|
||||||
DARK_AURA,
|
DARK_AURA,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Fairy_Aura_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Fairy_Aura_(ability) | Source} */
|
||||||
FAIRY_AURA,
|
FAIRY_AURA,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Aura_Break_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Aura_Break_(ability) | Source} */
|
||||||
AURA_BREAK,
|
AURA_BREAK,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Primordial_Sea_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Primordial_Sea_(ability) | Source} */
|
||||||
PRIMORDIAL_SEA,
|
PRIMORDIAL_SEA,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Desolate_Land_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Desolate_Land_(ability) | Source} */
|
||||||
DESOLATE_LAND,
|
DESOLATE_LAND,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Delta_Stream_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Delta_Stream_(ability) | Source} */
|
||||||
DELTA_STREAM,
|
DELTA_STREAM,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Stamina_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Stamina_(ability) | Source} */
|
||||||
STAMINA,
|
STAMINA,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Wimp_Out_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Wimp_Out_(ability) | Source} */
|
||||||
WIMP_OUT,
|
WIMP_OUT,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Emergency_Exit_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Emergency_Exit_(ability) | Source} */
|
||||||
EMERGENCY_EXIT,
|
EMERGENCY_EXIT,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Water_Compaction_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Water_Compaction_(ability) | Source} */
|
||||||
WATER_COMPACTION,
|
WATER_COMPACTION,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Merciless_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Merciless_(ability) | Source} */
|
||||||
MERCILESS,
|
MERCILESS,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Shields_Down_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Shields_Down_(ability) | Source} */
|
||||||
SHIELDS_DOWN,
|
SHIELDS_DOWN,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Stakeout_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Stakeout_(ability) | Source} */
|
||||||
STAKEOUT,
|
STAKEOUT,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Water_Bubble_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Water_Bubble_(ability) | Source} */
|
||||||
WATER_BUBBLE,
|
WATER_BUBBLE,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Steelworker_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Steelworker_(ability) | Source} */
|
||||||
STEELWORKER,
|
STEELWORKER,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Berserk_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Berserk_(ability) | Source} */
|
||||||
BERSERK,
|
BERSERK,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Slush_Rush_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Slush_Rush_(ability) | Source} */
|
||||||
SLUSH_RUSH,
|
SLUSH_RUSH,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Long_Reach_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Long_Reach_(ability) | Source} */
|
||||||
LONG_REACH,
|
LONG_REACH,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Liquid_Voice_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Liquid_Voice_(ability) | Source} */
|
||||||
LIQUID_VOICE,
|
LIQUID_VOICE,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Triage_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Triage_(ability) | Source} */
|
||||||
TRIAGE,
|
TRIAGE,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Galvanize_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Galvanize_(ability) | Source} */
|
||||||
GALVANIZE,
|
GALVANIZE,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Surge_Surfer_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Surge_Surfer_(ability) | Source} */
|
||||||
SURGE_SURFER,
|
SURGE_SURFER,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Schooling_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Schooling_(ability) | Source} */
|
||||||
SCHOOLING,
|
SCHOOLING,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Disguise_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Disguise_(ability) | Source} */
|
||||||
DISGUISE,
|
DISGUISE,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Battle_Bond_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Battle_Bond_(ability) | Source} */
|
||||||
BATTLE_BOND,
|
BATTLE_BOND,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Power_Construct_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Power_Construct_(ability) | Source} */
|
||||||
POWER_CONSTRUCT,
|
POWER_CONSTRUCT,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Corrosion_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Corrosion_(ability) | Source} */
|
||||||
CORROSION,
|
CORROSION,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Comatose_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Comatose_(ability) | Source} */
|
||||||
COMATOSE,
|
COMATOSE,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Queenly_Majesty_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Queenly_Majesty_(ability) | Source} */
|
||||||
QUEENLY_MAJESTY,
|
QUEENLY_MAJESTY,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Innards_Out_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Innards_Out_(ability) | Source} */
|
||||||
INNARDS_OUT,
|
INNARDS_OUT,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Dancer_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Dancer_(ability) | Source} */
|
||||||
DANCER,
|
DANCER,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Battery_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Battery_(ability) | Source} */
|
||||||
BATTERY,
|
BATTERY,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Fluffy_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Fluffy_(ability) | Source} */
|
||||||
FLUFFY,
|
FLUFFY,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Dazzling_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Dazzling_(ability) | Source} */
|
||||||
DAZZLING,
|
DAZZLING,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Soul_Heart_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Soul_Heart_(ability) | Source} */
|
||||||
SOUL_HEART,
|
SOUL_HEART,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Tangling_Hair_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Tangling_Hair_(ability) | Source} */
|
||||||
TANGLING_HAIR,
|
TANGLING_HAIR,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Receiver_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Receiver_(ability) | Source} */
|
||||||
RECEIVER,
|
RECEIVER,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Power_Of_Alchemy_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Power_Of_Alchemy_(ability) | Source} */
|
||||||
POWER_OF_ALCHEMY,
|
POWER_OF_ALCHEMY,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Beast_Boost_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Beast_Boost_(ability) | Source} */
|
||||||
BEAST_BOOST,
|
BEAST_BOOST,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Rks_System_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Rks_System_(ability) | Source} */
|
||||||
RKS_SYSTEM,
|
RKS_SYSTEM,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Electric_Surge_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Electric_Surge_(ability) | Source} */
|
||||||
ELECTRIC_SURGE,
|
ELECTRIC_SURGE,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Psychic_Surge_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Psychic_Surge_(ability) | Source} */
|
||||||
PSYCHIC_SURGE,
|
PSYCHIC_SURGE,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Misty_Surge_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Misty_Surge_(ability) | Source} */
|
||||||
MISTY_SURGE,
|
MISTY_SURGE,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Grassy_Surge_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Grassy_Surge_(ability) | Source} */
|
||||||
GRASSY_SURGE,
|
GRASSY_SURGE,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Full_Metal_Body_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Full_Metal_Body_(ability) | Source} */
|
||||||
FULL_METAL_BODY,
|
FULL_METAL_BODY,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Shadow_Shield_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Shadow_Shield_(ability) | Source} */
|
||||||
SHADOW_SHIELD,
|
SHADOW_SHIELD,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Prism_Armor_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Prism_Armor_(ability) | Source} */
|
||||||
PRISM_ARMOR,
|
PRISM_ARMOR,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Neuroforce_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Neuroforce_(ability) | Source} */
|
||||||
NEUROFORCE,
|
NEUROFORCE,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Intrepid_Sword_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Intrepid_Sword_(ability) | Source} */
|
||||||
INTREPID_SWORD,
|
INTREPID_SWORD,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Dauntless_Shield_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Dauntless_Shield_(ability) | Source} */
|
||||||
DAUNTLESS_SHIELD,
|
DAUNTLESS_SHIELD,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Libero_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Libero_(ability) | Source} */
|
||||||
LIBERO,
|
LIBERO,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Ball_Fetch_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Ball_Fetch_(ability) | Source} */
|
||||||
BALL_FETCH,
|
BALL_FETCH,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Cotton_Down_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Cotton_Down_(ability) | Source} */
|
||||||
COTTON_DOWN,
|
COTTON_DOWN,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Propeller_Tail_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Propeller_Tail_(ability) | Source} */
|
||||||
PROPELLER_TAIL,
|
PROPELLER_TAIL,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Mirror_Armor_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Mirror_Armor_(ability) | Source} */
|
||||||
MIRROR_ARMOR,
|
MIRROR_ARMOR,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Gulp_Missile_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Gulp_Missile_(ability) | Source} */
|
||||||
GULP_MISSILE,
|
GULP_MISSILE,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Stalwart_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Stalwart_(ability) | Source} */
|
||||||
STALWART,
|
STALWART,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Steam_Engine_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Steam_Engine_(ability) | Source} */
|
||||||
STEAM_ENGINE,
|
STEAM_ENGINE,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Punk_Rock_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Punk_Rock_(ability) | Source} */
|
||||||
PUNK_ROCK,
|
PUNK_ROCK,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Sand_Spit_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Sand_Spit_(ability) | Source} */
|
||||||
SAND_SPIT,
|
SAND_SPIT,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Ice_Scales_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Ice_Scales_(ability) | Source} */
|
||||||
ICE_SCALES,
|
ICE_SCALES,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Ripen_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Ripen_(ability) | Source} */
|
||||||
RIPEN,
|
RIPEN,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Ice_Face_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Ice_Face_(ability) | Source} */
|
||||||
ICE_FACE,
|
ICE_FACE,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Power_Spot_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Power_Spot_(ability) | Source} */
|
||||||
POWER_SPOT,
|
POWER_SPOT,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Mimicry_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Mimicry_(ability) | Source} */
|
||||||
MIMICRY,
|
MIMICRY,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Screen_Cleaner_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Screen_Cleaner_(ability) | Source} */
|
||||||
SCREEN_CLEANER,
|
SCREEN_CLEANER,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Steely_Spirit_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Steely_Spirit_(ability) | Source} */
|
||||||
STEELY_SPIRIT,
|
STEELY_SPIRIT,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Perish_Body_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Perish_Body_(ability) | Source} */
|
||||||
PERISH_BODY,
|
PERISH_BODY,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Wandering_Spirit_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Wandering_Spirit_(ability) | Source} */
|
||||||
WANDERING_SPIRIT,
|
WANDERING_SPIRIT,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Gorilla_Tactics_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Gorilla_Tactics_(ability) | Source} */
|
||||||
GORILLA_TACTICS,
|
GORILLA_TACTICS,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Neutralizing_Gas_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Neutralizing_Gas_(ability) | Source} */
|
||||||
NEUTRALIZING_GAS,
|
NEUTRALIZING_GAS,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Pastel_Veil_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Pastel_Veil_(ability) | Source} */
|
||||||
PASTEL_VEIL,
|
PASTEL_VEIL,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Hunger_Switch_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Hunger_Switch_(ability) | Source} */
|
||||||
HUNGER_SWITCH,
|
HUNGER_SWITCH,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Quick_Draw_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Quick_Draw_(ability) | Source} */
|
||||||
QUICK_DRAW,
|
QUICK_DRAW,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Unseen_Fist_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Unseen_Fist_(ability) | Source} */
|
||||||
UNSEEN_FIST,
|
UNSEEN_FIST,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Curious_Medicine_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Curious_Medicine_(ability) | Source} */
|
||||||
CURIOUS_MEDICINE,
|
CURIOUS_MEDICINE,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Transistor_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Transistor_(ability) | Source} */
|
||||||
TRANSISTOR,
|
TRANSISTOR,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Dragons_Maw_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Dragons_Maw_(ability) | Source} */
|
||||||
DRAGONS_MAW,
|
DRAGONS_MAW,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Chilling_Neigh_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Chilling_Neigh_(ability) | Source} */
|
||||||
CHILLING_NEIGH,
|
CHILLING_NEIGH,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Grim_Neigh_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Grim_Neigh_(ability) | Source} */
|
||||||
GRIM_NEIGH,
|
GRIM_NEIGH,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/As_One_Glastrier_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/As_One_Glastrier_(ability) | Source} */
|
||||||
AS_ONE_GLASTRIER,
|
AS_ONE_GLASTRIER,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/As_One_Spectrier_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/As_One_Spectrier_(ability) | Source} */
|
||||||
AS_ONE_SPECTRIER,
|
AS_ONE_SPECTRIER,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Lingering_Aroma_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Lingering_Aroma_(ability) | Source} */
|
||||||
LINGERING_AROMA,
|
LINGERING_AROMA,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Seed_Sower_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Seed_Sower_(ability) | Source} */
|
||||||
SEED_SOWER,
|
SEED_SOWER,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Thermal_Exchange_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Thermal_Exchange_(ability) | Source} */
|
||||||
THERMAL_EXCHANGE,
|
THERMAL_EXCHANGE,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Anger_Shell_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Anger_Shell_(ability) | Source} */
|
||||||
ANGER_SHELL,
|
ANGER_SHELL,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Purifying_Salt_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Purifying_Salt_(ability) | Source} */
|
||||||
PURIFYING_SALT,
|
PURIFYING_SALT,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Well_Baked_Body_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Well_Baked_Body_(ability) | Source} */
|
||||||
WELL_BAKED_BODY,
|
WELL_BAKED_BODY,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Wind_Rider_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Wind_Rider_(ability) | Source} */
|
||||||
WIND_RIDER,
|
WIND_RIDER,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Guard_Dog_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Guard_Dog_(ability) | Source} */
|
||||||
GUARD_DOG,
|
GUARD_DOG,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Rocky_Payload_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Rocky_Payload_(ability) | Source} */
|
||||||
ROCKY_PAYLOAD,
|
ROCKY_PAYLOAD,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Wind_Power_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Wind_Power_(ability) | Source} */
|
||||||
WIND_POWER,
|
WIND_POWER,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Zero_To_Hero_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Zero_To_Hero_(ability) | Source} */
|
||||||
ZERO_TO_HERO,
|
ZERO_TO_HERO,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Commander_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Commander_(ability) | Source} */
|
||||||
COMMANDER,
|
COMMANDER,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Electromorphosis_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Electromorphosis_(ability) | Source} */
|
||||||
ELECTROMORPHOSIS,
|
ELECTROMORPHOSIS,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Protosynthesis_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Protosynthesis_(ability) | Source} */
|
||||||
PROTOSYNTHESIS,
|
PROTOSYNTHESIS,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Quark_Drive_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Quark_Drive_(ability) | Source} */
|
||||||
QUARK_DRIVE,
|
QUARK_DRIVE,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Good_As_Gold_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Good_As_Gold_(ability) | Source} */
|
||||||
GOOD_AS_GOLD,
|
GOOD_AS_GOLD,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Vessel_Of_Ruin_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Vessel_Of_Ruin_(ability) | Source} */
|
||||||
VESSEL_OF_RUIN,
|
VESSEL_OF_RUIN,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Sword_Of_Ruin_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Sword_Of_Ruin_(ability) | Source} */
|
||||||
SWORD_OF_RUIN,
|
SWORD_OF_RUIN,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Tablets_Of_Ruin_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Tablets_Of_Ruin_(ability) | Source} */
|
||||||
TABLETS_OF_RUIN,
|
TABLETS_OF_RUIN,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Beads_Of_Ruin_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Beads_Of_Ruin_(ability) | Source} */
|
||||||
BEADS_OF_RUIN,
|
BEADS_OF_RUIN,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Orichalcum_Pulse_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Orichalcum_Pulse_(ability) | Source} */
|
||||||
ORICHALCUM_PULSE,
|
ORICHALCUM_PULSE,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Hadron_Engine_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Hadron_Engine_(ability) | Source} */
|
||||||
HADRON_ENGINE,
|
HADRON_ENGINE,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Opportunist_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Opportunist_(ability) | Source} */
|
||||||
OPPORTUNIST,
|
OPPORTUNIST,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Cud_Chew_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Cud_Chew_(ability) | Source} */
|
||||||
CUD_CHEW,
|
CUD_CHEW,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Sharpness_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Sharpness_(ability) | Source} */
|
||||||
SHARPNESS,
|
SHARPNESS,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Supreme_Overlord_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Supreme_Overlord_(ability) | Source} */
|
||||||
SUPREME_OVERLORD,
|
SUPREME_OVERLORD,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Costar_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Costar_(ability) | Source} */
|
||||||
COSTAR,
|
COSTAR,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Toxic_Debris_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Toxic_Debris_(ability) | Source} */
|
||||||
TOXIC_DEBRIS,
|
TOXIC_DEBRIS,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Armor_Tail_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Armor_Tail_(ability) | Source} */
|
||||||
ARMOR_TAIL,
|
ARMOR_TAIL,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Earth_Eater_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Earth_Eater_(ability) | Source} */
|
||||||
EARTH_EATER,
|
EARTH_EATER,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Mycelium_Might_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Mycelium_Might_(ability) | Source} */
|
||||||
MYCELIUM_MIGHT,
|
MYCELIUM_MIGHT,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Minds_Eye_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Minds_Eye_(ability) | Source} */
|
||||||
MINDS_EYE,
|
MINDS_EYE,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Supersweet_Syrup_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Supersweet_Syrup_(ability) | Source} */
|
||||||
SUPERSWEET_SYRUP,
|
SUPERSWEET_SYRUP,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Hospitality_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Hospitality_(ability) | Source} */
|
||||||
HOSPITALITY,
|
HOSPITALITY,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Toxic_Chain_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Toxic_Chain_(ability) | Source} */
|
||||||
TOXIC_CHAIN,
|
TOXIC_CHAIN,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Embody_Aspect_Teal_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Embody_Aspect_Teal_(ability) | Source} */
|
||||||
EMBODY_ASPECT_TEAL,
|
EMBODY_ASPECT_TEAL,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Embody_Aspect_Wellspring_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Embody_Aspect_Wellspring_(ability) | Source} */
|
||||||
EMBODY_ASPECT_WELLSPRING,
|
EMBODY_ASPECT_WELLSPRING,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Embody_Aspect_Hearthflame_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Embody_Aspect_Hearthflame_(ability) | Source} */
|
||||||
EMBODY_ASPECT_HEARTHFLAME,
|
EMBODY_ASPECT_HEARTHFLAME,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Embody_Aspect_Cornerstone_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Embody_Aspect_Cornerstone_(ability) | Source} */
|
||||||
EMBODY_ASPECT_CORNERSTONE,
|
EMBODY_ASPECT_CORNERSTONE,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Tera_Shift_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Tera_Shift_(ability) | Source} */
|
||||||
TERA_SHIFT,
|
TERA_SHIFT,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Tera_Shell_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Tera_Shell_(ability) | Source} */
|
||||||
TERA_SHELL,
|
TERA_SHELL,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Teraform_Zero_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Teraform_Zero_(ability) | Source} */
|
||||||
TERAFORM_ZERO,
|
TERAFORM_ZERO,
|
||||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Poison_Puppeteer_(ability) | Source} */
|
/** {@link https://bulbapedia.bulbagarden.net/wiki/Poison_Puppeteer_(ability) | Source} */
|
||||||
POISON_PUPPETEER,
|
POISON_PUPPETEER,
|
||||||
}
|
}
|
||||||
|
@ -122,6 +122,7 @@ export class LoadingScene extends SceneBase {
|
|||||||
this.loadImage("party_bg_double", "ui");
|
this.loadImage("party_bg_double", "ui");
|
||||||
this.loadImage("party_bg_double_manage", "ui");
|
this.loadImage("party_bg_double_manage", "ui");
|
||||||
this.loadAtlas("party_slot_main", "ui");
|
this.loadAtlas("party_slot_main", "ui");
|
||||||
|
this.loadAtlas("party_slot_main_short", "ui");
|
||||||
this.loadAtlas("party_slot", "ui");
|
this.loadAtlas("party_slot", "ui");
|
||||||
this.loadImage("party_slot_overlay_lv", "ui");
|
this.loadImage("party_slot_overlay_lv", "ui");
|
||||||
this.loadImage("party_slot_hp_bar", "ui");
|
this.loadImage("party_slot_hp_bar", "ui");
|
||||||
|
@ -31,6 +31,11 @@ import { toTitleCase } from "#utils/strings";
|
|||||||
import i18next from "i18next";
|
import i18next from "i18next";
|
||||||
import type BBCodeText from "phaser3-rex-plugins/plugins/bbcodetext";
|
import type BBCodeText from "phaser3-rex-plugins/plugins/bbcodetext";
|
||||||
|
|
||||||
|
const DISCARD_BUTTON_X = 60;
|
||||||
|
const DISCARD_BUTTON_X_DOUBLES = 64;
|
||||||
|
const DISCARD_BUTTON_Y = -73;
|
||||||
|
const DISCARD_BUTTON_Y_DOUBLES = -58;
|
||||||
|
|
||||||
const defaultMessage = i18next.t("partyUiHandler:choosePokemon");
|
const defaultMessage = i18next.t("partyUiHandler:choosePokemon");
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@ -301,7 +306,7 @@ export class PartyUiHandler extends MessageUiHandler {
|
|||||||
const partyMessageText = addTextObject(10, 8, defaultMessage, TextStyle.WINDOW, { maxLines: 2 });
|
const partyMessageText = addTextObject(10, 8, defaultMessage, TextStyle.WINDOW, { maxLines: 2 });
|
||||||
partyMessageText.setName("text-party-msg");
|
partyMessageText.setName("text-party-msg");
|
||||||
|
|
||||||
partyMessageText.setOrigin(0, 0);
|
partyMessageText.setOrigin(0);
|
||||||
partyMessageBoxContainer.add(partyMessageText);
|
partyMessageBoxContainer.add(partyMessageText);
|
||||||
|
|
||||||
this.message = partyMessageText;
|
this.message = partyMessageText;
|
||||||
@ -317,10 +322,8 @@ export class PartyUiHandler extends MessageUiHandler {
|
|||||||
this.iconAnimHandler = new PokemonIconAnimHandler();
|
this.iconAnimHandler = new PokemonIconAnimHandler();
|
||||||
this.iconAnimHandler.setup();
|
this.iconAnimHandler.setup();
|
||||||
|
|
||||||
const partyDiscardModeButton = new PartyDiscardModeButton(60, -globalScene.game.canvas.height / 15 - 1, this);
|
const partyDiscardModeButton = new PartyDiscardModeButton(DISCARD_BUTTON_X, DISCARD_BUTTON_Y, this);
|
||||||
|
|
||||||
partyContainer.add(partyDiscardModeButton);
|
partyContainer.add(partyDiscardModeButton);
|
||||||
|
|
||||||
this.partyDiscardModeButton = partyDiscardModeButton;
|
this.partyDiscardModeButton = partyDiscardModeButton;
|
||||||
|
|
||||||
// prepare move overlay
|
// prepare move overlay
|
||||||
@ -1233,7 +1236,7 @@ export class PartyUiHandler extends MessageUiHandler {
|
|||||||
}
|
}
|
||||||
if (!this.optionsCursorObj) {
|
if (!this.optionsCursorObj) {
|
||||||
this.optionsCursorObj = globalScene.add.image(0, 0, "cursor");
|
this.optionsCursorObj = globalScene.add.image(0, 0, "cursor");
|
||||||
this.optionsCursorObj.setOrigin(0, 0);
|
this.optionsCursorObj.setOrigin(0);
|
||||||
this.optionsContainer.add(this.optionsCursorObj);
|
this.optionsContainer.add(this.optionsCursorObj);
|
||||||
}
|
}
|
||||||
this.optionsCursorObj.setPosition(
|
this.optionsCursorObj.setPosition(
|
||||||
@ -1605,7 +1608,7 @@ export class PartyUiHandler extends MessageUiHandler {
|
|||||||
optionText.setColor("#40c8f8");
|
optionText.setColor("#40c8f8");
|
||||||
optionText.setShadowColor("#006090");
|
optionText.setShadowColor("#006090");
|
||||||
}
|
}
|
||||||
optionText.setOrigin(0, 0);
|
optionText.setOrigin(0);
|
||||||
|
|
||||||
/** For every item that has stack bigger than 1, display the current quantity selection */
|
/** For every item that has stack bigger than 1, display the current quantity selection */
|
||||||
const itemModifiers = this.getItemModifiers(pokemon);
|
const itemModifiers = this.getItemModifiers(pokemon);
|
||||||
@ -1802,6 +1805,7 @@ class PartySlot extends Phaser.GameObjects.Container {
|
|||||||
private selected: boolean;
|
private selected: boolean;
|
||||||
private transfer: boolean;
|
private transfer: boolean;
|
||||||
private slotIndex: number;
|
private slotIndex: number;
|
||||||
|
private isBenched: boolean;
|
||||||
private pokemon: PlayerPokemon;
|
private pokemon: PlayerPokemon;
|
||||||
|
|
||||||
private slotBg: Phaser.GameObjects.Image;
|
private slotBg: Phaser.GameObjects.Image;
|
||||||
@ -1812,6 +1816,7 @@ class PartySlot extends Phaser.GameObjects.Container {
|
|||||||
public slotHpText: Phaser.GameObjects.Text;
|
public slotHpText: Phaser.GameObjects.Text;
|
||||||
public slotDescriptionLabel: Phaser.GameObjects.Text; // this is used to show text instead of the HP bar i.e. for showing "Able"/"Not Able" for TMs when you try to learn them
|
public slotDescriptionLabel: Phaser.GameObjects.Text; // this is used to show text instead of the HP bar i.e. for showing "Able"/"Not Able" for TMs when you try to learn them
|
||||||
|
|
||||||
|
private slotBgKey: string;
|
||||||
private pokemonIcon: Phaser.GameObjects.Container;
|
private pokemonIcon: Phaser.GameObjects.Container;
|
||||||
private iconAnimHandler: PokemonIconAnimHandler;
|
private iconAnimHandler: PokemonIconAnimHandler;
|
||||||
|
|
||||||
@ -1822,19 +1827,34 @@ class PartySlot extends Phaser.GameObjects.Container {
|
|||||||
partyUiMode: PartyUiMode,
|
partyUiMode: PartyUiMode,
|
||||||
tmMoveId: MoveId,
|
tmMoveId: MoveId,
|
||||||
) {
|
) {
|
||||||
super(
|
const isBenched = slotIndex >= globalScene.currentBattle.getBattlerCount();
|
||||||
globalScene,
|
const isDoubleBattle = globalScene.currentBattle.double;
|
||||||
slotIndex >= globalScene.currentBattle.getBattlerCount() ? 230.5 : 64,
|
const isItemManageMode = partyUiMode === PartyUiMode.MODIFIER_TRANSFER || partyUiMode === PartyUiMode.DISCARD;
|
||||||
slotIndex >= globalScene.currentBattle.getBattlerCount()
|
|
||||||
? -184 +
|
/*
|
||||||
(globalScene.currentBattle.double ? -40 : 0) +
|
* Here we determine the position of the slot.
|
||||||
(28 + (globalScene.currentBattle.double ? 8 : 0)) * slotIndex
|
* The x coordinate depends on whether the pokemon is on the field or in the bench.
|
||||||
: partyUiMode === PartyUiMode.MODIFIER_TRANSFER
|
* The y coordinate depends on various factors, such as the number of pokémon on the field,
|
||||||
? -124 + (globalScene.currentBattle.double ? -20 : 0) + slotIndex * 55
|
* and whether the transfer/discard button is also on the screen.
|
||||||
: -124 + (globalScene.currentBattle.double ? -8 : 0) + slotIndex * 64,
|
*/
|
||||||
);
|
const slotPositionX = isBenched ? 143 : 9;
|
||||||
|
|
||||||
|
let slotPositionY: number;
|
||||||
|
if (isBenched) {
|
||||||
|
slotPositionY = -196 + (isDoubleBattle ? -40 : 0);
|
||||||
|
slotPositionY += (28 + (isDoubleBattle ? 8 : 0)) * slotIndex;
|
||||||
|
} else {
|
||||||
|
slotPositionY = -148.5;
|
||||||
|
if (isDoubleBattle) {
|
||||||
|
slotPositionY += isItemManageMode ? -20 : -8;
|
||||||
|
}
|
||||||
|
slotPositionY += (isItemManageMode ? (isDoubleBattle ? 47 : 55) : 64) * slotIndex;
|
||||||
|
}
|
||||||
|
|
||||||
|
super(globalScene, slotPositionX, slotPositionY);
|
||||||
|
|
||||||
this.slotIndex = slotIndex;
|
this.slotIndex = slotIndex;
|
||||||
|
this.isBenched = isBenched;
|
||||||
this.pokemon = pokemon;
|
this.pokemon = pokemon;
|
||||||
this.iconAnimHandler = iconAnimHandler;
|
this.iconAnimHandler = iconAnimHandler;
|
||||||
|
|
||||||
@ -1848,27 +1868,75 @@ class PartySlot extends Phaser.GameObjects.Container {
|
|||||||
setup(partyUiMode: PartyUiMode, tmMoveId: MoveId) {
|
setup(partyUiMode: PartyUiMode, tmMoveId: MoveId) {
|
||||||
const currentLanguage = i18next.resolvedLanguage ?? "en";
|
const currentLanguage = i18next.resolvedLanguage ?? "en";
|
||||||
const offsetJa = currentLanguage === "ja";
|
const offsetJa = currentLanguage === "ja";
|
||||||
|
const isItemManageMode = partyUiMode === PartyUiMode.MODIFIER_TRANSFER || partyUiMode === PartyUiMode.DISCARD;
|
||||||
|
|
||||||
const battlerCount = globalScene.currentBattle.getBattlerCount();
|
const slotKey = this.isBenched
|
||||||
|
? "party_slot"
|
||||||
|
: isItemManageMode && globalScene.currentBattle.double
|
||||||
|
? "party_slot_main_short"
|
||||||
|
: "party_slot_main";
|
||||||
|
this.slotBgKey = this.pokemon.hp ? slotKey : `${slotKey}${"_fnt"}`;
|
||||||
|
this.slotBg = globalScene.add.sprite(0, 0, slotKey, this.slotBgKey);
|
||||||
|
this.slotBg.setOrigin(0);
|
||||||
|
this.add(this.slotBg);
|
||||||
|
|
||||||
const slotKey = `party_slot${this.slotIndex >= battlerCount ? "" : "_main"}`;
|
const genderSymbol = getGenderSymbol(this.pokemon.getGender(true));
|
||||||
|
const isFusion = this.pokemon.isFusion();
|
||||||
|
|
||||||
const slotBg = globalScene.add.sprite(0, 0, slotKey, `${slotKey}${this.pokemon.hp ? "" : "_fnt"}`);
|
// Here we define positions and offsets
|
||||||
this.slotBg = slotBg;
|
// Base values are for the active pokemon; they are changed for benched pokemon,
|
||||||
|
// or for active pokemon if in a double battle in item management mode.
|
||||||
|
|
||||||
this.add(slotBg);
|
// icon position relative to slot background
|
||||||
|
let slotPb = { x: 4, y: 4 };
|
||||||
|
// name position relative to slot background
|
||||||
|
let namePosition = { x: 24, y: 10 + (offsetJa ? 2 : 0) };
|
||||||
|
// maximum allowed length of name; must accomodate fusion symbol
|
||||||
|
let maxNameTextWidth = 76 - (isFusion ? 8 : 0);
|
||||||
|
// "Lv." label position relative to slot background
|
||||||
|
let levelLabelPosition = { x: 24 + 8, y: 10 + 12 };
|
||||||
|
// offset from "Lv." to the level number; should not be changed.
|
||||||
|
const levelTextToLevelLabelOffset = { x: 9, y: offsetJa ? 1.5 : 0 };
|
||||||
|
// offests from "Lv." to gender, spliced and status icons, these depend on the type of slot.
|
||||||
|
let genderTextToLevelLabelOffset = { x: 68 - (isFusion ? 8 : 0), y: -9 };
|
||||||
|
let splicedIconToLevelLabelOffset = { x: 68, y: 3.5 - 12 };
|
||||||
|
let statusIconToLevelLabelOffset = { x: 55, y: 0 };
|
||||||
|
// offset from the name to the shiny icon (on the left); should not be changed.
|
||||||
|
const shinyIconToNameOffset = { x: -9, y: 3 };
|
||||||
|
// hp bar position relative to slot background
|
||||||
|
let hpBarPosition = { x: 8, y: 31 };
|
||||||
|
// offsets of hp bar overlay (showing the remaining hp) and number; should not be changed.
|
||||||
|
const hpOverlayToBarOffset = { x: 16, y: 2 };
|
||||||
|
const hpTextToBarOffset = { x: -3, y: -2 + (offsetJa ? 2 : 0) };
|
||||||
|
// description position relative to slot background
|
||||||
|
let descriptionLabelPosition = { x: 32, y: 46 };
|
||||||
|
|
||||||
const slotPb = globalScene.add.sprite(
|
// If in item management mode, the active slots are shorter
|
||||||
this.slotIndex >= battlerCount ? -85.5 : -51,
|
if (isItemManageMode && globalScene.currentBattle.double && !this.isBenched) {
|
||||||
this.slotIndex >= battlerCount ? 0 : -20.5,
|
namePosition.y -= 8;
|
||||||
"party_pb",
|
levelLabelPosition.y -= 8;
|
||||||
);
|
hpBarPosition.y -= 8;
|
||||||
this.slotPb = slotPb;
|
descriptionLabelPosition.y -= 8;
|
||||||
|
}
|
||||||
|
|
||||||
this.add(slotPb);
|
// Benched slots have significantly different parameters
|
||||||
|
if (this.isBenched) {
|
||||||
|
slotPb = { x: 2, y: 12 };
|
||||||
|
namePosition = { x: 21, y: 2 + (offsetJa ? 2 : 0) };
|
||||||
|
maxNameTextWidth = 52;
|
||||||
|
levelLabelPosition = { x: 21 + 8, y: 2 + 12 };
|
||||||
|
genderTextToLevelLabelOffset = { x: 36, y: 0 };
|
||||||
|
splicedIconToLevelLabelOffset = { x: 36 + (genderSymbol ? 8 : 0), y: 0.5 };
|
||||||
|
statusIconToLevelLabelOffset = { x: 43, y: 0 };
|
||||||
|
hpBarPosition = { x: 72, y: 6 };
|
||||||
|
descriptionLabelPosition = { x: 94, y: 16 };
|
||||||
|
}
|
||||||
|
|
||||||
this.pokemonIcon = globalScene.addPokemonIcon(this.pokemon, slotPb.x, slotPb.y, 0.5, 0.5, true);
|
this.slotPb = globalScene.add.sprite(0, 0, "party_pb");
|
||||||
|
this.slotPb.setPosition(slotPb.x, slotPb.y);
|
||||||
|
this.add(this.slotPb);
|
||||||
|
|
||||||
|
this.pokemonIcon = globalScene.addPokemonIcon(this.pokemon, this.slotPb.x, this.slotPb.y, 0.5, 0.5, true);
|
||||||
this.add(this.pokemonIcon);
|
this.add(this.pokemonIcon);
|
||||||
|
|
||||||
this.iconAnimHandler.addOrUpdate(this.pokemonIcon, PokemonIconAnimMode.PASSIVE);
|
this.iconAnimHandler.addOrUpdate(this.pokemonIcon, PokemonIconAnimMode.PASSIVE);
|
||||||
@ -1882,7 +1950,7 @@ class PartySlot extends Phaser.GameObjects.Container {
|
|||||||
const nameSizeTest = addTextObject(0, 0, displayName, TextStyle.PARTY);
|
const nameSizeTest = addTextObject(0, 0, displayName, TextStyle.PARTY);
|
||||||
nameTextWidth = nameSizeTest.displayWidth;
|
nameTextWidth = nameSizeTest.displayWidth;
|
||||||
|
|
||||||
while (nameTextWidth > (this.slotIndex >= battlerCount ? 52 : 76 - (this.pokemon.fusionSpecies ? 8 : 0))) {
|
while (nameTextWidth > maxNameTextWidth) {
|
||||||
displayName = `${displayName.slice(0, displayName.endsWith(".") ? -2 : -1).trimEnd()}.`;
|
displayName = `${displayName.slice(0, displayName.endsWith(".") ? -2 : -1).trimEnd()}.`;
|
||||||
nameSizeTest.setText(displayName);
|
nameSizeTest.setText(displayName);
|
||||||
nameTextWidth = nameSizeTest.displayWidth;
|
nameTextWidth = nameSizeTest.displayWidth;
|
||||||
@ -1891,78 +1959,59 @@ class PartySlot extends Phaser.GameObjects.Container {
|
|||||||
nameSizeTest.destroy();
|
nameSizeTest.destroy();
|
||||||
|
|
||||||
this.slotName = addTextObject(0, 0, displayName, TextStyle.PARTY);
|
this.slotName = addTextObject(0, 0, displayName, TextStyle.PARTY);
|
||||||
this.slotName.setPositionRelative(
|
this.slotName.setPositionRelative(this.slotBg, namePosition.x, namePosition.y);
|
||||||
slotBg,
|
this.slotName.setOrigin(0);
|
||||||
this.slotIndex >= battlerCount ? 21 : 24,
|
|
||||||
(this.slotIndex >= battlerCount ? 2 : 10) + (offsetJa ? 2 : 0),
|
|
||||||
);
|
|
||||||
this.slotName.setOrigin(0, 0);
|
|
||||||
|
|
||||||
const slotLevelLabel = globalScene.add.image(0, 0, "party_slot_overlay_lv");
|
const slotLevelLabel = globalScene.add
|
||||||
slotLevelLabel.setPositionRelative(
|
.image(0, 0, "party_slot_overlay_lv")
|
||||||
slotBg,
|
.setPositionRelative(this.slotBg, levelLabelPosition.x, levelLabelPosition.y)
|
||||||
(this.slotIndex >= battlerCount ? 21 : 24) + 8,
|
.setOrigin(0);
|
||||||
(this.slotIndex >= battlerCount ? 2 : 10) + 12,
|
|
||||||
);
|
|
||||||
slotLevelLabel.setOrigin(0, 0);
|
|
||||||
|
|
||||||
const slotLevelText = addTextObject(
|
const slotLevelText = addTextObject(
|
||||||
0,
|
0,
|
||||||
0,
|
0,
|
||||||
this.pokemon.level.toString(),
|
this.pokemon.level.toString(),
|
||||||
this.pokemon.level < globalScene.getMaxExpLevel() ? TextStyle.PARTY : TextStyle.PARTY_RED,
|
this.pokemon.level < globalScene.getMaxExpLevel() ? TextStyle.PARTY : TextStyle.PARTY_RED,
|
||||||
);
|
)
|
||||||
slotLevelText.setPositionRelative(slotLevelLabel, 9, offsetJa ? 1.5 : 0);
|
.setPositionRelative(slotLevelLabel, levelTextToLevelLabelOffset.x, levelTextToLevelLabelOffset.y)
|
||||||
slotLevelText.setOrigin(0, 0.25);
|
.setOrigin(0, 0.25);
|
||||||
|
|
||||||
slotInfoContainer.add([this.slotName, slotLevelLabel, slotLevelText]);
|
slotInfoContainer.add([this.slotName, slotLevelLabel, slotLevelText]);
|
||||||
|
|
||||||
const genderSymbol = getGenderSymbol(this.pokemon.getGender(true));
|
|
||||||
|
|
||||||
if (genderSymbol) {
|
if (genderSymbol) {
|
||||||
const slotGenderText = addTextObject(0, 0, genderSymbol, TextStyle.PARTY);
|
const slotGenderText = addTextObject(0, 0, genderSymbol, TextStyle.PARTY)
|
||||||
slotGenderText.setColor(getGenderColor(this.pokemon.getGender(true)));
|
.setColor(getGenderColor(this.pokemon.getGender(true)))
|
||||||
slotGenderText.setShadowColor(getGenderColor(this.pokemon.getGender(true), true));
|
.setShadowColor(getGenderColor(this.pokemon.getGender(true), true))
|
||||||
if (this.slotIndex >= battlerCount) {
|
.setPositionRelative(slotLevelLabel, genderTextToLevelLabelOffset.x, genderTextToLevelLabelOffset.y)
|
||||||
slotGenderText.setPositionRelative(slotLevelLabel, 36, 0);
|
.setOrigin(0, 0.25);
|
||||||
} else {
|
|
||||||
slotGenderText.setPositionRelative(this.slotName, 76 - (this.pokemon.fusionSpecies ? 8 : 0), 3);
|
|
||||||
}
|
|
||||||
slotGenderText.setOrigin(0, 0.25);
|
|
||||||
|
|
||||||
slotInfoContainer.add(slotGenderText);
|
slotInfoContainer.add(slotGenderText);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (this.pokemon.fusionSpecies) {
|
if (isFusion) {
|
||||||
const splicedIcon = globalScene.add.image(0, 0, "icon_spliced");
|
const splicedIcon = globalScene.add
|
||||||
splicedIcon.setScale(0.5);
|
.image(0, 0, "icon_spliced")
|
||||||
splicedIcon.setOrigin(0, 0);
|
.setScale(0.5)
|
||||||
if (this.slotIndex >= battlerCount) {
|
.setOrigin(0)
|
||||||
splicedIcon.setPositionRelative(slotLevelLabel, 36 + (genderSymbol ? 8 : 0), 0.5);
|
.setPositionRelative(slotLevelLabel, splicedIconToLevelLabelOffset.x, splicedIconToLevelLabelOffset.y);
|
||||||
} else {
|
|
||||||
splicedIcon.setPositionRelative(this.slotName, 76, 3.5);
|
|
||||||
}
|
|
||||||
|
|
||||||
slotInfoContainer.add(splicedIcon);
|
slotInfoContainer.add(splicedIcon);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (this.pokemon.status) {
|
if (this.pokemon.status) {
|
||||||
const statusIndicator = globalScene.add.sprite(0, 0, getLocalizedSpriteKey("statuses"));
|
const statusIndicator = globalScene.add
|
||||||
statusIndicator.setFrame(StatusEffect[this.pokemon.status?.effect].toLowerCase());
|
.sprite(0, 0, getLocalizedSpriteKey("statuses"))
|
||||||
statusIndicator.setOrigin(0, 0);
|
.setFrame(StatusEffect[this.pokemon.status?.effect].toLowerCase())
|
||||||
statusIndicator.setPositionRelative(slotLevelLabel, this.slotIndex >= battlerCount ? 43 : 55, 0);
|
.setOrigin(0)
|
||||||
|
.setPositionRelative(slotLevelLabel, statusIconToLevelLabelOffset.x, statusIconToLevelLabelOffset.y);
|
||||||
slotInfoContainer.add(statusIndicator);
|
slotInfoContainer.add(statusIndicator);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (this.pokemon.isShiny()) {
|
if (this.pokemon.isShiny()) {
|
||||||
const doubleShiny = this.pokemon.isDoubleShiny(false);
|
const doubleShiny = this.pokemon.isDoubleShiny(false);
|
||||||
|
|
||||||
const shinyStar = globalScene.add.image(0, 0, `shiny_star_small${doubleShiny ? "_1" : ""}`);
|
const shinyStar = globalScene.add
|
||||||
shinyStar.setOrigin(0, 0);
|
.image(0, 0, `shiny_star_small${doubleShiny ? "_1" : ""}`)
|
||||||
shinyStar.setPositionRelative(this.slotName, -9, 3);
|
.setOrigin(0)
|
||||||
shinyStar.setTint(getVariantTint(this.pokemon.getBaseVariant()));
|
.setPositionRelative(this.slotName, shinyIconToNameOffset.x, shinyIconToNameOffset.y)
|
||||||
|
.setTint(getVariantTint(this.pokemon.getBaseVariant()));
|
||||||
slotInfoContainer.add(shinyStar);
|
slotInfoContainer.add(shinyStar);
|
||||||
|
|
||||||
if (doubleShiny) {
|
if (doubleShiny) {
|
||||||
@ -1971,50 +2020,38 @@ class PartySlot extends Phaser.GameObjects.Container {
|
|||||||
.setOrigin(0)
|
.setOrigin(0)
|
||||||
.setPosition(shinyStar.x, shinyStar.y)
|
.setPosition(shinyStar.x, shinyStar.y)
|
||||||
.setTint(getVariantTint(this.pokemon.fusionVariant));
|
.setTint(getVariantTint(this.pokemon.fusionVariant));
|
||||||
|
|
||||||
slotInfoContainer.add(fusionShinyStar);
|
slotInfoContainer.add(fusionShinyStar);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
this.slotHpBar = globalScene.add.image(0, 0, "party_slot_hp_bar");
|
this.slotHpBar = globalScene.add
|
||||||
this.slotHpBar.setPositionRelative(
|
.image(0, 0, "party_slot_hp_bar")
|
||||||
slotBg,
|
.setOrigin(0)
|
||||||
this.slotIndex >= battlerCount ? 72 : 8,
|
.setVisible(false)
|
||||||
this.slotIndex >= battlerCount ? 6 : 31,
|
.setPositionRelative(this.slotBg, hpBarPosition.x, hpBarPosition.y);
|
||||||
);
|
|
||||||
this.slotHpBar.setOrigin(0, 0);
|
|
||||||
this.slotHpBar.setVisible(false);
|
|
||||||
|
|
||||||
const hpRatio = this.pokemon.getHpRatio();
|
const hpRatio = this.pokemon.getHpRatio();
|
||||||
|
|
||||||
this.slotHpOverlay = globalScene.add.sprite(
|
this.slotHpOverlay = globalScene.add
|
||||||
0,
|
.sprite(0, 0, "party_slot_hp_overlay", hpRatio > 0.5 ? "high" : hpRatio > 0.25 ? "medium" : "low")
|
||||||
0,
|
.setOrigin(0)
|
||||||
"party_slot_hp_overlay",
|
.setPositionRelative(this.slotHpBar, hpOverlayToBarOffset.x, hpOverlayToBarOffset.y)
|
||||||
hpRatio > 0.5 ? "high" : hpRatio > 0.25 ? "medium" : "low",
|
.setScale(hpRatio, 1)
|
||||||
);
|
.setVisible(false);
|
||||||
this.slotHpOverlay.setPositionRelative(this.slotHpBar, 16, 2);
|
|
||||||
this.slotHpOverlay.setOrigin(0, 0);
|
|
||||||
this.slotHpOverlay.setScale(hpRatio, 1);
|
|
||||||
this.slotHpOverlay.setVisible(false);
|
|
||||||
|
|
||||||
this.slotHpText = addTextObject(0, 0, `${this.pokemon.hp}/${this.pokemon.getMaxHp()}`, TextStyle.PARTY);
|
this.slotHpText = addTextObject(0, 0, `${this.pokemon.hp}/${this.pokemon.getMaxHp()}`, TextStyle.PARTY)
|
||||||
this.slotHpText.setPositionRelative(
|
.setOrigin(1, 0)
|
||||||
this.slotHpBar,
|
.setPositionRelative(
|
||||||
this.slotHpBar.width - 3,
|
this.slotHpBar,
|
||||||
this.slotHpBar.height - 2 + (offsetJa ? 2 : 0),
|
this.slotHpBar.width + hpTextToBarOffset.x,
|
||||||
);
|
this.slotHpBar.height + hpTextToBarOffset.y,
|
||||||
this.slotHpText.setOrigin(1, 0);
|
) // TODO: annoying because it contains the width
|
||||||
this.slotHpText.setVisible(false);
|
.setVisible(false);
|
||||||
|
|
||||||
this.slotDescriptionLabel = addTextObject(0, 0, "", TextStyle.MESSAGE);
|
this.slotDescriptionLabel = addTextObject(0, 0, "", TextStyle.MESSAGE)
|
||||||
this.slotDescriptionLabel.setPositionRelative(
|
.setOrigin(0, 1)
|
||||||
slotBg,
|
.setVisible(false)
|
||||||
this.slotIndex >= battlerCount ? 94 : 32,
|
.setPositionRelative(this.slotBg, descriptionLabelPosition.x, descriptionLabelPosition.y);
|
||||||
this.slotIndex >= battlerCount ? 16 : 46,
|
|
||||||
);
|
|
||||||
this.slotDescriptionLabel.setOrigin(0, 1);
|
|
||||||
this.slotDescriptionLabel.setVisible(false);
|
|
||||||
|
|
||||||
slotInfoContainer.add([this.slotHpBar, this.slotHpOverlay, this.slotHpText, this.slotDescriptionLabel]);
|
slotInfoContainer.add([this.slotHpBar, this.slotHpOverlay, this.slotHpText, this.slotDescriptionLabel]);
|
||||||
|
|
||||||
@ -2076,10 +2113,9 @@ class PartySlot extends Phaser.GameObjects.Container {
|
|||||||
}
|
}
|
||||||
|
|
||||||
private updateSlotTexture(): void {
|
private updateSlotTexture(): void {
|
||||||
const battlerCount = globalScene.currentBattle.getBattlerCount();
|
|
||||||
this.slotBg.setTexture(
|
this.slotBg.setTexture(
|
||||||
`party_slot${this.slotIndex >= battlerCount ? "" : "_main"}`,
|
this.slotBgKey,
|
||||||
`party_slot${this.slotIndex >= battlerCount ? "" : "_main"}${this.transfer ? "_swap" : this.pokemon.hp ? "" : "_fnt"}${this.selected ? "_sel" : ""}`,
|
`${this.slotBgKey}${this.transfer ? "_swap" : this.pokemon.hp ? "" : "_fnt"}${this.selected ? "_sel" : ""}`,
|
||||||
);
|
);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -2198,10 +2234,6 @@ class PartyDiscardModeButton extends Phaser.GameObjects.Container {
|
|||||||
this.discardIcon.setVisible(false);
|
this.discardIcon.setVisible(false);
|
||||||
this.textBox.setVisible(true);
|
this.textBox.setVisible(true);
|
||||||
this.textBox.setText(i18next.t("partyUiHandler:TRANSFER"));
|
this.textBox.setText(i18next.t("partyUiHandler:TRANSFER"));
|
||||||
this.setPosition(
|
|
||||||
globalScene.currentBattle.double ? 64 : 60,
|
|
||||||
globalScene.currentBattle.double ? -48 : -globalScene.game.canvas.height / 15 - 1,
|
|
||||||
);
|
|
||||||
this.transferIcon.displayWidth = this.textBox.text.length * 9 + 3;
|
this.transferIcon.displayWidth = this.textBox.text.length * 9 + 3;
|
||||||
break;
|
break;
|
||||||
case PartyUiMode.DISCARD:
|
case PartyUiMode.DISCARD:
|
||||||
@ -2209,13 +2241,13 @@ class PartyDiscardModeButton extends Phaser.GameObjects.Container {
|
|||||||
this.discardIcon.setVisible(true);
|
this.discardIcon.setVisible(true);
|
||||||
this.textBox.setVisible(true);
|
this.textBox.setVisible(true);
|
||||||
this.textBox.setText(i18next.t("partyUiHandler:DISCARD"));
|
this.textBox.setText(i18next.t("partyUiHandler:DISCARD"));
|
||||||
this.setPosition(
|
|
||||||
globalScene.currentBattle.double ? 64 : 60,
|
|
||||||
globalScene.currentBattle.double ? -48 : -globalScene.game.canvas.height / 15 - 1,
|
|
||||||
);
|
|
||||||
this.discardIcon.displayWidth = this.textBox.text.length * 9 + 3;
|
this.discardIcon.displayWidth = this.textBox.text.length * 9 + 3;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
this.setPosition(
|
||||||
|
globalScene.currentBattle.double ? DISCARD_BUTTON_X_DOUBLES : DISCARD_BUTTON_X,
|
||||||
|
globalScene.currentBattle.double ? DISCARD_BUTTON_Y_DOUBLES : DISCARD_BUTTON_Y,
|
||||||
|
);
|
||||||
}
|
}
|
||||||
|
|
||||||
clear() {
|
clear() {
|
||||||
|
Loading…
Reference in New Issue
Block a user