Added smaller main slots for transfer mode in doubles

This commit is contained in:
Wlowscha 2025-08-02 22:47:34 +02:00
parent 11ba28b053
commit a88157b1c8
No known key found for this signature in database
GPG Key ID: 3C8F1AD330565D04
4 changed files with 159 additions and 10 deletions

View File

@ -0,0 +1,146 @@
{
"textures": [
{
"image": "party_slot_main_short.png",
"format": "RGBA8888",
"size": {
"w": 110,
"h": 294
},
"scale": 1,
"frames": [
{
"filename": "party_slot_main_short",
"rotated": false,
"trimmed": false,
"sourceSize": {
"w": 110,
"h": 41
},
"spriteSourceSize": {
"x": 0,
"y": 0,
"w": 110,
"h": 41
},
"frame": {
"x": 0,
"y": 0,
"w": 110,
"h": 41
}
},
{
"filename": "party_slot_main_short_sel",
"rotated": false,
"trimmed": false,
"sourceSize": {
"w": 110,
"h": 41
},
"spriteSourceSize": {
"x": 0,
"y": 0,
"w": 110,
"h": 41
},
"frame": {
"x": 0,
"y": 41,
"w": 110,
"h": 41
}
},
{
"filename": "party_slot_main_short_fnt",
"rotated": false,
"trimmed": false,
"sourceSize": {
"w": 110,
"h": 41
},
"spriteSourceSize": {
"x": 0,
"y": 0,
"w": 110,
"h": 41
},
"frame": {
"x": 0,
"y": 82,
"w": 110,
"h": 41
}
},
{
"filename": "party_slot_main_short_fnt_sel",
"rotated": false,
"trimmed": false,
"sourceSize": {
"w": 110,
"h": 41
},
"spriteSourceSize": {
"x": 0,
"y": 0,
"w": 110,
"h": 41
},
"frame": {
"x": 0,
"y": 123,
"w": 110,
"h": 41
}
},
{
"filename": "party_slot_main_short_swap",
"rotated": false,
"trimmed": false,
"sourceSize": {
"w": 110,
"h": 41
},
"spriteSourceSize": {
"x": 0,
"y": 0,
"w": 110,
"h": 41
},
"frame": {
"x": 0,
"y": 164,
"w": 110,
"h": 41
}
},
{
"filename": "party_slot_main_short_swap_sel",
"rotated": false,
"trimmed": false,
"sourceSize": {
"w": 110,
"h": 41
},
"spriteSourceSize": {
"x": 0,
"y": 0,
"w": 110,
"h": 41
},
"frame": {
"x": 0,
"y": 205,
"w": 110,
"h": 41
}
}
]
}
],
"meta": {
"app": "https://www.codeandweb.com/texturepacker",
"version": "3.0",
"smartupdate": "$TexturePacker:SmartUpdate:29685f2f538901cf5bf7f0ed2ea867c3:a080ea6c8cccd1e03244214053e79796:565f7afc5ca419b6ba8dbce51ea30818$"
}
}

Binary file not shown.

After

Width:  |  Height:  |  Size: 2.5 KiB

View File

@ -121,6 +121,7 @@ export class LoadingScene extends SceneBase {
this.loadImage("party_bg_double", "ui");
this.loadImage("party_bg_double_manage", "ui");
this.loadAtlas("party_slot_main", "ui");
this.loadAtlas("party_slot_main_short", "ui");
this.loadAtlas("party_slot", "ui");
this.loadImage("party_slot_overlay_lv", "ui");
this.loadImage("party_slot_hp_bar", "ui");

View File

@ -1817,6 +1817,7 @@ class PartySlot extends Phaser.GameObjects.Container {
public slotHpText: Phaser.GameObjects.Text;
public slotDescriptionLabel: Phaser.GameObjects.Text; // this is used to show text instead of the HP bar i.e. for showing "Able"/"Not Able" for TMs when you try to learn them
private slotBgKey: string;
private pokemonIcon: Phaser.GameObjects.Container;
private iconAnimHandler: PokemonIconAnimHandler;
@ -1868,10 +1869,15 @@ class PartySlot extends Phaser.GameObjects.Container {
setup(partyUiMode: PartyUiMode, tmMoveId: MoveId) {
const currentLanguage = i18next.resolvedLanguage ?? "en";
const offsetJa = currentLanguage === "ja";
const isItemManageMode = partyUiMode === PartyUiMode.MODIFIER_TRANSFER || partyUiMode === PartyUiMode.DISCARD;
const slotKey = this.isBenched ? "party_slot" : "party_slot_main";
const slotBgKey = this.pokemon.hp ? slotKey : `${slotKey}${"_fnt"}`;
this.slotBg = globalScene.add.sprite(0, 0, slotKey, slotBgKey);
const slotKey = this.isBenched
? "party_slot"
: isItemManageMode && globalScene.currentBattle.double
? "party_slot_main_short"
: "party_slot_main";
this.slotBgKey = this.pokemon.hp ? slotKey : `${slotKey}${"_fnt"}`;
this.slotBg = globalScene.add.sprite(0, 0, slotKey, this.slotBgKey);
this.slotBg.setOrigin(0);
this.add(this.slotBg);
@ -1895,11 +1901,7 @@ class PartySlot extends Phaser.GameObjects.Container {
descriptionLabelPosition: { x: 32, y: 46 },
};
if (
(partyUiMode === PartyUiMode.MODIFIER_TRANSFER || partyUiMode === PartyUiMode.DISCARD) &&
globalScene.currentBattle.double &&
!this.isBenched
) {
if (isItemManageMode && globalScene.currentBattle.double && !this.isBenched) {
magicNumbers.namePosition.y -= 8;
magicNumbers.levelLabelPosition.y -= 8;
magicNumbers.hpBarPosition.y -= 8;
@ -2121,8 +2123,8 @@ class PartySlot extends Phaser.GameObjects.Container {
private updateSlotTexture(): void {
this.slotBg.setTexture(
`party_slot${this.isBenched ? "" : "_main"}`,
`party_slot${this.isBenched ? "" : "_main"}${this.transfer ? "_swap" : this.pokemon.hp ? "" : "_fnt"}${this.selected ? "_sel" : ""}`,
this.slotBgKey,
`${this.slotBgKey}${this.transfer ? "_swap" : this.pokemon.hp ? "" : "_fnt"}${this.selected ? "_sel" : ""}`,
);
}
}