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@ -1,3 +1,5 @@
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import type { IVTuple } from "#app/@types/stat-types";
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export interface DexData {
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export interface DexData {
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[key: number]: DexEntry;
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[key: number]: DexEntry;
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}
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}
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@ -9,5 +11,5 @@ export interface DexEntry {
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seenCount: number;
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seenCount: number;
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caughtCount: number;
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caughtCount: number;
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hatchedCount: number;
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hatchedCount: number;
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ivs: number[];
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ivs: IVTuple;
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}
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}
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60
src/@types/stat-types.ts
Normal file
60
src/@types/stat-types.ts
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@ -0,0 +1,60 @@
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import type { Head, Tail } from "#app/@types/utility-types/tuple";
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// biome-ignore lint/correctness/noUnusedImports: Type Imports
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import type { PermanentStat, BattleStat } from "#enums/stat";
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type StatTuple = [
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hp: number,
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atk: number,
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def: number,
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spAtk: number,
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spDef: number,
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spd: number,
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acc: number,
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eva: number,
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];
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/** Tuple containing all {@linkcode PermanentStat}s of a Pokemon. */
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export type PermanentStatTuple = Head<Head<StatTuple>>;
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/** Tuple containing all {@linkcode BattleStat}s of a Pokemon. */
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export type BattleStatTuple = Tail<PermanentStatTuple>;
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/** Integer literal union containing all numbers from 0-31 inclusive; used to strongly type Pokemon IVs. */
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export type IVType =
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| 0
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| 31;
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type toIvTuple<T extends [...any]> = { [k in keyof T]: IVType };
|
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/** A 6-length tuple of integers in the range [0-31]; used to strongly type Pokemon IVs. */
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export type IVTuple = toIvTuple<PermanentStatTuple>;
|
9
src/@types/utility-types/global-augments.ts
Normal file
9
src/@types/utility-types/global-augments.ts
Normal file
@ -0,0 +1,9 @@
|
|||||||
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export {};
|
||||||
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|
||||||
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declare global {
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// Array global augments to allow semi-easy working with tuples...???
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||||||
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interface Array<T> {
|
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map<U>(callbackfn: (value: T, index: number, array: this) => U, thisArg?: any): { [K in keyof this]: U };
|
||||||
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slice(start: 0): { [K in keyof this]: T };
|
||||||
|
}
|
||||||
|
}
|
5
src/@types/utility-types/tuple.ts
Normal file
5
src/@types/utility-types/tuple.ts
Normal file
@ -0,0 +1,5 @@
|
|||||||
|
/** Extract the elements of a tuple type, excluding the first element. */
|
||||||
|
export type Tail<T extends any[]> = Required<T> extends [any, ...infer Head] ? Head : never;
|
||||||
|
|
||||||
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/** Extract the elements of a tuple type, excluding the last element. */
|
||||||
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export type Head<T extends [...any]> = Required<T> extends [...infer Head, any] ? Head : never;
|
@ -161,12 +161,16 @@ import { timedEventManager } from "./global-event-manager";
|
|||||||
import { starterColors } from "./global-vars/starter-colors";
|
import { starterColors } from "./global-vars/starter-colors";
|
||||||
import { startingWave } from "./starting-wave";
|
import { startingWave } from "./starting-wave";
|
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import { PhaseManager } from "./phase-manager";
|
import { PhaseManager } from "./phase-manager";
|
||||||
|
import type { IVTuple, IVType } from "#app/@types/stat-types";
|
||||||
|
|
||||||
const DEBUG_RNG = false;
|
const DEBUG_RNG = false;
|
||||||
|
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||||||
const OPP_IVS_OVERRIDE_VALIDATED: number[] = (
|
const OPP_IVS_OVERRIDE_VALIDATED: IVTuple | null =
|
||||||
Array.isArray(Overrides.OPP_IVS_OVERRIDE) ? Overrides.OPP_IVS_OVERRIDE : new Array(6).fill(Overrides.OPP_IVS_OVERRIDE)
|
Overrides.OPP_IVS_OVERRIDE === null
|
||||||
).map(iv => (Number.isNaN(iv) || iv === null || iv > 31 ? -1 : iv));
|
? null
|
||||||
|
: Array.isArray(Overrides.OPP_IVS_OVERRIDE)
|
||||||
|
? Overrides.OPP_IVS_OVERRIDE
|
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|
: (new Array(6).fill(Overrides.OPP_IVS_OVERRIDE) as IVTuple);
|
||||||
|
|
||||||
export interface PokeballCounts {
|
export interface PokeballCounts {
|
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[pb: string]: number;
|
[pb: string]: number;
|
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@ -907,7 +911,7 @@ export default class BattleScene extends SceneBase {
|
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gender?: Gender,
|
gender?: Gender,
|
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shiny?: boolean,
|
shiny?: boolean,
|
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variant?: Variant,
|
variant?: Variant,
|
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ivs?: number[],
|
ivs?: IVTuple,
|
||||||
nature?: Nature,
|
nature?: Nature,
|
||||||
dataSource?: Pokemon | PokemonData,
|
dataSource?: Pokemon | PokemonData,
|
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postProcess?: (playerPokemon: PlayerPokemon) => void,
|
postProcess?: (playerPokemon: PlayerPokemon) => void,
|
||||||
@ -955,28 +959,22 @@ export default class BattleScene extends SceneBase {
|
|||||||
}
|
}
|
||||||
|
|
||||||
if (boss && !dataSource) {
|
if (boss && !dataSource) {
|
||||||
|
// Generate a 2nd higher roll and linearly interpolate between the two.
|
||||||
const secondaryIvs = getIvsFromId(randSeedInt(4294967296));
|
const secondaryIvs = getIvsFromId(randSeedInt(4294967296));
|
||||||
|
|
||||||
for (let s = 0; s < pokemon.ivs.length; s++) {
|
pokemon.ivs = pokemon.ivs.map(
|
||||||
pokemon.ivs[s] = Math.round(
|
(iv, i) =>
|
||||||
Phaser.Math.Linear(
|
Math.round(Phaser.Math.Linear(Math.min(iv, secondaryIvs[i]), Math.max(iv, secondaryIvs[i]), 0.75)) as IVType, // ts doesn't know the number will be between 0-31
|
||||||
Math.min(pokemon.ivs[s], secondaryIvs[s]),
|
);
|
||||||
Math.max(pokemon.ivs[s], secondaryIvs[s]),
|
|
||||||
0.75,
|
|
||||||
),
|
|
||||||
);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
if (postProcess) {
|
if (postProcess) {
|
||||||
postProcess(pokemon);
|
postProcess(pokemon);
|
||||||
}
|
}
|
||||||
|
|
||||||
for (let i = 0; i < pokemon.ivs.length; i++) {
|
if (OPP_IVS_OVERRIDE_VALIDATED !== null) {
|
||||||
if (OPP_IVS_OVERRIDE_VALIDATED[i] > -1) {
|
pokemon.ivs = OPP_IVS_OVERRIDE_VALIDATED;
|
||||||
pokemon.ivs[i] = OPP_IVS_OVERRIDE_VALIDATED[i];
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
pokemon.init();
|
pokemon.init();
|
||||||
return pokemon;
|
return pokemon;
|
||||||
}
|
}
|
||||||
@ -2084,7 +2082,7 @@ export default class BattleScene extends SceneBase {
|
|||||||
let scoreIncrease =
|
let scoreIncrease =
|
||||||
enemy.getSpeciesForm().getBaseExp() *
|
enemy.getSpeciesForm().getBaseExp() *
|
||||||
(enemy.level / this.getMaxExpLevel()) *
|
(enemy.level / this.getMaxExpLevel()) *
|
||||||
((enemy.ivs.reduce((iv: number, total: number) => (total += iv), 0) / 93) * 0.2 + 0.8);
|
((enemy.ivs.reduce((total, iv) => total + iv, 0) / 93) * 0.2 + 0.8);
|
||||||
this.findModifiers(m => m instanceof PokemonHeldItemModifier && m.pokemonId === enemy.id, false).map(
|
this.findModifiers(m => m instanceof PokemonHeldItemModifier && m.pokemonId === enemy.id, false).map(
|
||||||
m => (scoreIncrease *= (m as PokemonHeldItemModifier).getScoreMultiplier()),
|
m => (scoreIncrease *= (m as PokemonHeldItemModifier).getScoreMultiplier()),
|
||||||
);
|
);
|
||||||
|
@ -38,6 +38,7 @@ import {
|
|||||||
HATCH_WAVES_LEGENDARY_EGG,
|
HATCH_WAVES_LEGENDARY_EGG,
|
||||||
} from "#app/data/balance/rates";
|
} from "#app/data/balance/rates";
|
||||||
import { speciesEggTiers } from "#app/data/balance/species-egg-tiers";
|
import { speciesEggTiers } from "#app/data/balance/species-egg-tiers";
|
||||||
|
import type { IVType } from "#app/@types/stat-types";
|
||||||
|
|
||||||
export const EGG_SEED = 1073741824;
|
export const EGG_SEED = 1073741824;
|
||||||
|
|
||||||
@ -270,9 +271,9 @@ export class Egg {
|
|||||||
|
|
||||||
const secondaryIvs = getIvsFromId(randSeedInt(4294967295));
|
const secondaryIvs = getIvsFromId(randSeedInt(4294967295));
|
||||||
|
|
||||||
for (let s = 0; s < ret.ivs.length; s++) {
|
ret.ivs = ret.ivs.map(
|
||||||
ret.ivs[s] = Math.max(ret.ivs[s], secondaryIvs[s]);
|
(iv, i) => Math.max(iv, secondaryIvs[i]) as IVType, // ts doesn't know the number will be between 0-31
|
||||||
}
|
);
|
||||||
};
|
};
|
||||||
|
|
||||||
ret = ret!; // Tell TS compiler it's defined now
|
ret = ret!; // Tell TS compiler it's defined now
|
||||||
|
@ -93,6 +93,10 @@ import { ChargingMove, MoveAttrMap, MoveAttrString, MoveKindString, MoveClassMap
|
|||||||
import { applyMoveAttrs } from "./apply-attrs";
|
import { applyMoveAttrs } from "./apply-attrs";
|
||||||
import { frenzyMissFunc, getMoveTargets } from "./move-utils";
|
import { frenzyMissFunc, getMoveTargets } from "./move-utils";
|
||||||
|
|
||||||
|
/**
|
||||||
|
* A function used to conditionally determine execution of a given {@linkcode MoveAttr}.
|
||||||
|
* Conventionally returns `true` for success and `false` for failure.
|
||||||
|
*/
|
||||||
type MoveConditionFunc = (user: Pokemon, target: Pokemon, move: Move) => boolean;
|
type MoveConditionFunc = (user: Pokemon, target: Pokemon, move: Move) => boolean;
|
||||||
export type UserMoveConditionFunc = (user: Pokemon, move: Move) => boolean;
|
export type UserMoveConditionFunc = (user: Pokemon, move: Move) => boolean;
|
||||||
|
|
||||||
@ -1390,18 +1394,31 @@ export class BeakBlastHeaderAttr extends AddBattlerTagHeaderAttr {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Attribute to display a message before a move is executed.
|
||||||
|
*/
|
||||||
export class PreMoveMessageAttr extends MoveAttr {
|
export class PreMoveMessageAttr extends MoveAttr {
|
||||||
private message: string | ((user: Pokemon, target: Pokemon, move: Move) => string);
|
/** The message to display or a function returning one */
|
||||||
|
private message: string | ((user: Pokemon, target: Pokemon, move: Move) => string | undefined);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Create a new {@linkcode PreMoveMessageAttr} to display a message before move execution.
|
||||||
|
* @param message - The message to display before move use, either as a string or a function producing one.
|
||||||
|
* @remarks
|
||||||
|
* If {@linkcode message} evaluates to an empty string (`''`), no message will be displayed
|
||||||
|
* (though the move will still succeed).
|
||||||
|
*/
|
||||||
constructor(message: string | ((user: Pokemon, target: Pokemon, move: Move) => string)) {
|
constructor(message: string | ((user: Pokemon, target: Pokemon, move: Move) => string)) {
|
||||||
super();
|
super();
|
||||||
this.message = message;
|
this.message = message;
|
||||||
}
|
}
|
||||||
|
|
||||||
apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean {
|
apply(user: Pokemon, target: Pokemon, move: Move, _args: any[]): boolean {
|
||||||
const message = typeof this.message === "string"
|
const message = typeof this.message === "function"
|
||||||
? this.message as string
|
? this.message(user, target, move)
|
||||||
: this.message(user, target, move);
|
: this.message;
|
||||||
|
|
||||||
|
// TODO: Consider changing if/when MoveAttr `apply` return values become significant
|
||||||
if (message) {
|
if (message) {
|
||||||
globalScene.phaseManager.queueMessage(message, 500);
|
globalScene.phaseManager.queueMessage(message, 500);
|
||||||
return true;
|
return true;
|
||||||
@ -11299,7 +11316,11 @@ export function initMoves() {
|
|||||||
.attr(ForceSwitchOutAttr, true, SwitchType.SHED_TAIL)
|
.attr(ForceSwitchOutAttr, true, SwitchType.SHED_TAIL)
|
||||||
.condition(failIfLastInPartyCondition),
|
.condition(failIfLastInPartyCondition),
|
||||||
new SelfStatusMove(MoveId.CHILLY_RECEPTION, PokemonType.ICE, -1, 10, -1, 0, 9)
|
new SelfStatusMove(MoveId.CHILLY_RECEPTION, PokemonType.ICE, -1, 10, -1, 0, 9)
|
||||||
.attr(PreMoveMessageAttr, (user, move) => i18next.t("moveTriggers:chillyReception", { pokemonName: getPokemonNameWithAffix(user) }))
|
.attr(PreMoveMessageAttr, (user, _target, _move) =>
|
||||||
|
// Don't display text if current move phase is follow up (ie move called indirectly)
|
||||||
|
isVirtual((globalScene.phaseManager.getCurrentPhase() as MovePhase).useMode)
|
||||||
|
? ""
|
||||||
|
: i18next.t("moveTriggers:chillyReception", { pokemonName: getPokemonNameWithAffix(user) }))
|
||||||
.attr(ChillyReceptionAttr, true),
|
.attr(ChillyReceptionAttr, true),
|
||||||
new SelfStatusMove(MoveId.TIDY_UP, PokemonType.NORMAL, -1, 10, -1, 0, 9)
|
new SelfStatusMove(MoveId.TIDY_UP, PokemonType.NORMAL, -1, 10, -1, 0, 9)
|
||||||
.attr(StatStageChangeAttr, [ Stat.ATK, Stat.SPD ], 1, true)
|
.attr(StatStageChangeAttr, [ Stat.ATK, Stat.SPD ], 1, true)
|
||||||
|
@ -512,7 +512,7 @@ async function postProcessTransformedPokemon(
|
|||||||
const hiddenAbilityChance = new NumberHolder(256);
|
const hiddenAbilityChance = new NumberHolder(256);
|
||||||
globalScene.applyModifiers(HiddenAbilityRateBoosterModifier, true, hiddenAbilityChance);
|
globalScene.applyModifiers(HiddenAbilityRateBoosterModifier, true, hiddenAbilityChance);
|
||||||
|
|
||||||
const hasHiddenAbility = !randSeedInt(hiddenAbilityChance.value);
|
const hasHiddenAbility = randSeedInt(hiddenAbilityChance.value) === 0;
|
||||||
|
|
||||||
if (hasHiddenAbility) {
|
if (hasHiddenAbility) {
|
||||||
newPokemon.abilityIndex = hiddenIndex;
|
newPokemon.abilityIndex = hiddenIndex;
|
||||||
|
@ -53,6 +53,7 @@ import { PokemonType } from "#enums/pokemon-type";
|
|||||||
import { getNatureName } from "#app/data/nature";
|
import { getNatureName } from "#app/data/nature";
|
||||||
import { getPokemonNameWithAffix } from "#app/messages";
|
import { getPokemonNameWithAffix } from "#app/messages";
|
||||||
import { timedEventManager } from "#app/global-event-manager";
|
import { timedEventManager } from "#app/global-event-manager";
|
||||||
|
import type { IVTuple } from "#app/@types/stat-types";
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Animates exclamation sprite over trainer's head at start of encounter
|
* Animates exclamation sprite over trainer's head at start of encounter
|
||||||
@ -95,7 +96,7 @@ export interface EnemyPokemonConfig {
|
|||||||
passive?: boolean;
|
passive?: boolean;
|
||||||
moveSet?: MoveId[];
|
moveSet?: MoveId[];
|
||||||
nature?: Nature;
|
nature?: Nature;
|
||||||
ivs?: [number, number, number, number, number, number];
|
ivs?: IVTuple;
|
||||||
shiny?: boolean;
|
shiny?: boolean;
|
||||||
/** Is only checked if Pokemon is shiny */
|
/** Is only checked if Pokemon is shiny */
|
||||||
variant?: Variant;
|
variant?: Variant;
|
||||||
|
@ -751,7 +751,7 @@ export async function catchPokemon(
|
|||||||
UiMode.POKEDEX_PAGE,
|
UiMode.POKEDEX_PAGE,
|
||||||
pokemon.species,
|
pokemon.species,
|
||||||
pokemon.formIndex,
|
pokemon.formIndex,
|
||||||
attributes,
|
[attributes],
|
||||||
null,
|
null,
|
||||||
() => {
|
() => {
|
||||||
globalScene.ui.setMode(UiMode.MESSAGE).then(() => {
|
globalScene.ui.setMode(UiMode.MESSAGE).then(() => {
|
||||||
|
@ -764,7 +764,7 @@ export default class PokemonSpecies extends PokemonSpeciesForm implements Locali
|
|||||||
readonly subLegendary: boolean;
|
readonly subLegendary: boolean;
|
||||||
readonly legendary: boolean;
|
readonly legendary: boolean;
|
||||||
readonly mythical: boolean;
|
readonly mythical: boolean;
|
||||||
readonly species: string;
|
public category: string;
|
||||||
readonly growthRate: GrowthRate;
|
readonly growthRate: GrowthRate;
|
||||||
/** The chance (as a decimal) for this Species to be male, or `null` for genderless species */
|
/** The chance (as a decimal) for this Species to be male, or `null` for genderless species */
|
||||||
readonly malePercent: number | null;
|
readonly malePercent: number | null;
|
||||||
@ -778,7 +778,7 @@ export default class PokemonSpecies extends PokemonSpeciesForm implements Locali
|
|||||||
subLegendary: boolean,
|
subLegendary: boolean,
|
||||||
legendary: boolean,
|
legendary: boolean,
|
||||||
mythical: boolean,
|
mythical: boolean,
|
||||||
species: string,
|
category: string,
|
||||||
type1: PokemonType,
|
type1: PokemonType,
|
||||||
type2: PokemonType | null,
|
type2: PokemonType | null,
|
||||||
height: number,
|
height: number,
|
||||||
@ -829,7 +829,7 @@ export default class PokemonSpecies extends PokemonSpeciesForm implements Locali
|
|||||||
this.subLegendary = subLegendary;
|
this.subLegendary = subLegendary;
|
||||||
this.legendary = legendary;
|
this.legendary = legendary;
|
||||||
this.mythical = mythical;
|
this.mythical = mythical;
|
||||||
this.species = species;
|
this.category = category;
|
||||||
this.growthRate = growthRate;
|
this.growthRate = growthRate;
|
||||||
this.malePercent = malePercent;
|
this.malePercent = malePercent;
|
||||||
this.genderDiffs = genderDiffs;
|
this.genderDiffs = genderDiffs;
|
||||||
@ -968,6 +968,7 @@ export default class PokemonSpecies extends PokemonSpeciesForm implements Locali
|
|||||||
|
|
||||||
localize(): void {
|
localize(): void {
|
||||||
this.name = i18next.t(`pokemon:${SpeciesId[this.speciesId].toLowerCase()}`);
|
this.name = i18next.t(`pokemon:${SpeciesId[this.speciesId].toLowerCase()}`);
|
||||||
|
this.category = i18next.t(`pokemonCategory:${SpeciesId[this.speciesId].toLowerCase()}_category`);
|
||||||
}
|
}
|
||||||
|
|
||||||
getWildSpeciesForLevel(level: number, allowEvolving: boolean, isBoss: boolean, gameMode: GameMode): SpeciesId {
|
getWildSpeciesForLevel(level: number, allowEvolving: boolean, isBoss: boolean, gameMode: GameMode): SpeciesId {
|
||||||
|
@ -190,6 +190,7 @@ import { AiType } from "#enums/ai-type";
|
|||||||
import type { MoveResult } from "#enums/move-result";
|
import type { MoveResult } from "#enums/move-result";
|
||||||
import { PokemonMove } from "#app/data/moves/pokemon-move";
|
import { PokemonMove } from "#app/data/moves/pokemon-move";
|
||||||
import type { AbAttrMap, AbAttrString } from "#app/@types/ability-types";
|
import type { AbAttrMap, AbAttrString } from "#app/@types/ability-types";
|
||||||
|
import type { IVTuple, PermanentStatTuple } from "#app/@types/stat-types";
|
||||||
|
|
||||||
/** Base typeclass for damage parameter methods, used for DRY */
|
/** Base typeclass for damage parameter methods, used for DRY */
|
||||||
type damageParams = {
|
type damageParams = {
|
||||||
@ -244,8 +245,8 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
|||||||
public levelExp: number;
|
public levelExp: number;
|
||||||
public gender: Gender;
|
public gender: Gender;
|
||||||
public hp: number;
|
public hp: number;
|
||||||
public stats: number[];
|
public stats: PermanentStatTuple;
|
||||||
public ivs: number[];
|
public ivs: IVTuple;
|
||||||
public nature: Nature;
|
public nature: Nature;
|
||||||
public moveset: PokemonMove[];
|
public moveset: PokemonMove[];
|
||||||
public status: Status | null;
|
public status: Status | null;
|
||||||
@ -314,7 +315,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
|||||||
gender?: Gender,
|
gender?: Gender,
|
||||||
shiny?: boolean,
|
shiny?: boolean,
|
||||||
variant?: Variant,
|
variant?: Variant,
|
||||||
ivs?: number[],
|
ivs?: IVTuple,
|
||||||
nature?: Nature,
|
nature?: Nature,
|
||||||
dataSource?: Pokemon | PokemonData,
|
dataSource?: Pokemon | PokemonData,
|
||||||
) {
|
) {
|
||||||
@ -5492,7 +5493,7 @@ export class PlayerPokemon extends Pokemon {
|
|||||||
gender?: Gender,
|
gender?: Gender,
|
||||||
shiny?: boolean,
|
shiny?: boolean,
|
||||||
variant?: Variant,
|
variant?: Variant,
|
||||||
ivs?: number[],
|
ivs?: IVTuple,
|
||||||
nature?: Nature,
|
nature?: Nature,
|
||||||
dataSource?: Pokemon | PokemonData,
|
dataSource?: Pokemon | PokemonData,
|
||||||
) {
|
) {
|
||||||
@ -6091,10 +6092,12 @@ export class EnemyPokemon extends Pokemon {
|
|||||||
|
|
||||||
if (this.hasTrainer() && globalScene.currentBattle) {
|
if (this.hasTrainer() && globalScene.currentBattle) {
|
||||||
const { waveIndex } = globalScene.currentBattle;
|
const { waveIndex } = globalScene.currentBattle;
|
||||||
const ivs: number[] = [];
|
const ivs = Array.from(
|
||||||
while (ivs.length < 6) {
|
{
|
||||||
ivs.push(randSeedIntRange(Math.floor(waveIndex / 10), 31));
|
length: 6,
|
||||||
}
|
},
|
||||||
|
() => randSeedIntRange(Math.floor(waveIndex / 10), 31),
|
||||||
|
) as IVTuple;
|
||||||
this.ivs = ivs;
|
this.ivs = ivs;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -22,6 +22,7 @@ import { TimeOfDay } from "#enums/time-of-day";
|
|||||||
import { TrainerType } from "#enums/trainer-type";
|
import { TrainerType } from "#enums/trainer-type";
|
||||||
import { VariantTier } from "#enums/variant-tier";
|
import { VariantTier } from "#enums/variant-tier";
|
||||||
import { WeatherType } from "#enums/weather-type";
|
import { WeatherType } from "#enums/weather-type";
|
||||||
|
import type { IVTuple, IVType } from "#app/@types/stat-types";
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* This comment block exists to prevent IDEs from automatically removing unused imports
|
* This comment block exists to prevent IDEs from automatically removing unused imports
|
||||||
@ -181,7 +182,11 @@ class DefaultOverrides {
|
|||||||
readonly OPP_MOVESET_OVERRIDE: MoveId | Array<MoveId> = [];
|
readonly OPP_MOVESET_OVERRIDE: MoveId | Array<MoveId> = [];
|
||||||
readonly OPP_SHINY_OVERRIDE: boolean | null = null;
|
readonly OPP_SHINY_OVERRIDE: boolean | null = null;
|
||||||
readonly OPP_VARIANT_OVERRIDE: Variant | null = null;
|
readonly OPP_VARIANT_OVERRIDE: Variant | null = null;
|
||||||
readonly OPP_IVS_OVERRIDE: number | number[] = [];
|
/**
|
||||||
|
* An array of IVs to give the opposing pokemon.
|
||||||
|
* Specifying a single number will use it for all 6 IVs, while `null` will disable the override.
|
||||||
|
*/
|
||||||
|
readonly OPP_IVS_OVERRIDE: IVType | IVTuple | null = null;
|
||||||
readonly OPP_FORM_OVERRIDES: Partial<Record<SpeciesId, number>> = {};
|
readonly OPP_FORM_OVERRIDES: Partial<Record<SpeciesId, number>> = {};
|
||||||
/**
|
/**
|
||||||
* Override to give the enemy Pokemon a given amount of health segments
|
* Override to give the enemy Pokemon a given amount of health segments
|
||||||
|
@ -121,7 +121,8 @@ export class EncounterPhase extends BattlePhase {
|
|||||||
!!globalScene.getEncounterBossSegments(battle.waveIndex, level, enemySpecies),
|
!!globalScene.getEncounterBossSegments(battle.waveIndex, level, enemySpecies),
|
||||||
);
|
);
|
||||||
if (globalScene.currentBattle.battleSpec === BattleSpec.FINAL_BOSS) {
|
if (globalScene.currentBattle.battleSpec === BattleSpec.FINAL_BOSS) {
|
||||||
battle.enemyParty[e].ivs = new Array(6).fill(31);
|
// max IVs for eternatus
|
||||||
|
battle.enemyParty[e].ivs = [31, 31, 31, 31, 31, 31];
|
||||||
}
|
}
|
||||||
globalScene
|
globalScene
|
||||||
.getPlayerParty()
|
.getPlayerParty()
|
||||||
|
@ -668,6 +668,9 @@ export class MovePhase extends BattlePhase {
|
|||||||
}),
|
}),
|
||||||
500,
|
500,
|
||||||
);
|
);
|
||||||
|
|
||||||
|
// Moves with pre-use messages (Magnitude, Chilly Reception, Fickle Beam, etc.) always display their messages even on failure
|
||||||
|
// TODO: This assumes single target for message funcs - is this sustainable?
|
||||||
applyMoveAttrs("PreMoveMessageAttr", this.pokemon, this.pokemon.getOpponents(false)[0], this.move.getMove());
|
applyMoveAttrs("PreMoveMessageAttr", this.pokemon, this.pokemon.getOpponents(false)[0], this.move.getMove());
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -245,6 +245,7 @@ export async function initI18n(): Promise<void> {
|
|||||||
"pokeball",
|
"pokeball",
|
||||||
"pokedexUiHandler",
|
"pokedexUiHandler",
|
||||||
"pokemon",
|
"pokemon",
|
||||||
|
"pokemonCategory",
|
||||||
"pokemonEvolutions",
|
"pokemonEvolutions",
|
||||||
"pokemonForm",
|
"pokemonForm",
|
||||||
"pokemonInfo",
|
"pokemonInfo",
|
||||||
|
@ -69,6 +69,7 @@ import { DexAttr } from "#enums/dex-attr";
|
|||||||
import { AbilityAttr } from "#enums/ability-attr";
|
import { AbilityAttr } from "#enums/ability-attr";
|
||||||
import { defaultStarterSpecies, saveKey } from "#app/constants";
|
import { defaultStarterSpecies, saveKey } from "#app/constants";
|
||||||
import { encrypt, decrypt } from "#app/utils/data";
|
import { encrypt, decrypt } from "#app/utils/data";
|
||||||
|
import type { IVTuple } from "#app/@types/stat-types";
|
||||||
|
|
||||||
function getDataTypeKey(dataType: GameDataType, slotId = 0): string {
|
function getDataTypeKey(dataType: GameDataType, slotId = 0): string {
|
||||||
switch (dataType) {
|
switch (dataType) {
|
||||||
@ -1946,7 +1947,13 @@ export class GameData {
|
|||||||
_unlockSpeciesNature(species.speciesId);
|
_unlockSpeciesNature(species.speciesId);
|
||||||
}
|
}
|
||||||
|
|
||||||
updateSpeciesDexIvs(speciesId: SpeciesId, ivs: number[]): void {
|
/**
|
||||||
|
* When a pokemon is caught or added, maximize its lowest pre-evolution's {@linkcode DexData}
|
||||||
|
* with the IVs of the newly caught pokemon.
|
||||||
|
* @param speciesId - The {@linkcode SpeciesId} to update dex data for.
|
||||||
|
* @param ivs - The {@linkcode IVTuple | IVs} of the caught pokemon.
|
||||||
|
*/
|
||||||
|
updateSpeciesDexIvs(speciesId: SpeciesId, ivs: IVTuple): void {
|
||||||
let dexEntry: DexEntry;
|
let dexEntry: DexEntry;
|
||||||
do {
|
do {
|
||||||
dexEntry = globalScene.gameData.dexData[speciesId];
|
dexEntry = globalScene.gameData.dexData[speciesId];
|
||||||
@ -1956,7 +1963,7 @@ export class GameData {
|
|||||||
dexIvs[i] = ivs[i];
|
dexIvs[i] = ivs[i];
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
if (dexIvs.filter(iv => iv === 31).length === 6) {
|
if (dexIvs.every(iv => iv === 31)) {
|
||||||
globalScene.validateAchv(achvs.PERFECT_IVS);
|
globalScene.validateAchv(achvs.PERFECT_IVS);
|
||||||
}
|
}
|
||||||
} while (pokemonPrevolutions.hasOwnProperty(speciesId) && (speciesId = pokemonPrevolutions[speciesId]));
|
} while (pokemonPrevolutions.hasOwnProperty(speciesId) && (speciesId = pokemonPrevolutions[speciesId]));
|
||||||
|
@ -15,6 +15,7 @@ import type { MoveId } from "#enums/move-id";
|
|||||||
import type { SpeciesId } from "#enums/species-id";
|
import type { SpeciesId } from "#enums/species-id";
|
||||||
import { CustomPokemonData } from "#app/data/custom-pokemon-data";
|
import { CustomPokemonData } from "#app/data/custom-pokemon-data";
|
||||||
import type { PokemonType } from "#enums/pokemon-type";
|
import type { PokemonType } from "#enums/pokemon-type";
|
||||||
|
import type { IVTuple, PermanentStatTuple } from "#app/@types/stat-types";
|
||||||
|
|
||||||
export default class PokemonData {
|
export default class PokemonData {
|
||||||
public id: number;
|
public id: number;
|
||||||
@ -32,8 +33,8 @@ export default class PokemonData {
|
|||||||
public levelExp: number;
|
public levelExp: number;
|
||||||
public gender: Gender;
|
public gender: Gender;
|
||||||
public hp: number;
|
public hp: number;
|
||||||
public stats: number[];
|
public stats: PermanentStatTuple;
|
||||||
public ivs: number[];
|
public ivs: IVTuple;
|
||||||
public nature: Nature;
|
public nature: Nature;
|
||||||
public moveset: PokemonMove[];
|
public moveset: PokemonMove[];
|
||||||
public status: Status | null;
|
public status: Status | null;
|
||||||
|
@ -174,6 +174,7 @@ export default class PokedexPageUiHandler extends MessageUiHandler {
|
|||||||
private pokemonCaughtHatchedContainer: Phaser.GameObjects.Container;
|
private pokemonCaughtHatchedContainer: Phaser.GameObjects.Container;
|
||||||
private pokemonCaughtCountText: Phaser.GameObjects.Text;
|
private pokemonCaughtCountText: Phaser.GameObjects.Text;
|
||||||
private pokemonFormText: Phaser.GameObjects.Text;
|
private pokemonFormText: Phaser.GameObjects.Text;
|
||||||
|
private pokemonCategoryText: Phaser.GameObjects.Text;
|
||||||
private pokemonHatchedIcon: Phaser.GameObjects.Sprite;
|
private pokemonHatchedIcon: Phaser.GameObjects.Sprite;
|
||||||
private pokemonHatchedCountText: Phaser.GameObjects.Text;
|
private pokemonHatchedCountText: Phaser.GameObjects.Text;
|
||||||
private pokemonShinyIcons: Phaser.GameObjects.Sprite[];
|
private pokemonShinyIcons: Phaser.GameObjects.Sprite[];
|
||||||
@ -409,6 +410,12 @@ export default class PokedexPageUiHandler extends MessageUiHandler {
|
|||||||
this.pokemonFormText.setOrigin(0, 0);
|
this.pokemonFormText.setOrigin(0, 0);
|
||||||
this.starterSelectContainer.add(this.pokemonFormText);
|
this.starterSelectContainer.add(this.pokemonFormText);
|
||||||
|
|
||||||
|
this.pokemonCategoryText = addTextObject(100, 18, "Category", TextStyle.WINDOW_ALT, {
|
||||||
|
fontSize: "42px",
|
||||||
|
});
|
||||||
|
this.pokemonCategoryText.setOrigin(1, 0);
|
||||||
|
this.starterSelectContainer.add(this.pokemonCategoryText);
|
||||||
|
|
||||||
this.pokemonCaughtHatchedContainer = globalScene.add.container(2, 25);
|
this.pokemonCaughtHatchedContainer = globalScene.add.container(2, 25);
|
||||||
this.pokemonCaughtHatchedContainer.setScale(0.5);
|
this.pokemonCaughtHatchedContainer.setScale(0.5);
|
||||||
this.starterSelectContainer.add(this.pokemonCaughtHatchedContainer);
|
this.starterSelectContainer.add(this.pokemonCaughtHatchedContainer);
|
||||||
@ -2354,6 +2361,7 @@ export default class PokedexPageUiHandler extends MessageUiHandler {
|
|||||||
this.pokemonCaughtHatchedContainer.setVisible(true);
|
this.pokemonCaughtHatchedContainer.setVisible(true);
|
||||||
this.pokemonCandyContainer.setVisible(false);
|
this.pokemonCandyContainer.setVisible(false);
|
||||||
this.pokemonFormText.setVisible(false);
|
this.pokemonFormText.setVisible(false);
|
||||||
|
this.pokemonCategoryText.setVisible(false);
|
||||||
|
|
||||||
const defaultDexAttr = globalScene.gameData.getSpeciesDefaultDexAttr(species, true, true);
|
const defaultDexAttr = globalScene.gameData.getSpeciesDefaultDexAttr(species, true, true);
|
||||||
const props = globalScene.gameData.getSpeciesDexAttrProps(species, defaultDexAttr);
|
const props = globalScene.gameData.getSpeciesDexAttrProps(species, defaultDexAttr);
|
||||||
@ -2382,6 +2390,7 @@ export default class PokedexPageUiHandler extends MessageUiHandler {
|
|||||||
this.pokemonCaughtHatchedContainer.setVisible(false);
|
this.pokemonCaughtHatchedContainer.setVisible(false);
|
||||||
this.pokemonCandyContainer.setVisible(false);
|
this.pokemonCandyContainer.setVisible(false);
|
||||||
this.pokemonFormText.setVisible(false);
|
this.pokemonFormText.setVisible(false);
|
||||||
|
this.pokemonCategoryText.setVisible(false);
|
||||||
|
|
||||||
this.setSpeciesDetails(species!, {
|
this.setSpeciesDetails(species!, {
|
||||||
// TODO: is this bang correct?
|
// TODO: is this bang correct?
|
||||||
@ -2534,6 +2543,13 @@ export default class PokedexPageUiHandler extends MessageUiHandler {
|
|||||||
this.pokemonNameText.setText(species ? "???" : "");
|
this.pokemonNameText.setText(species ? "???" : "");
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// Setting the category
|
||||||
|
if (isFormCaught) {
|
||||||
|
this.pokemonCategoryText.setText(species.category);
|
||||||
|
} else {
|
||||||
|
this.pokemonCategoryText.setText("");
|
||||||
|
}
|
||||||
|
|
||||||
// Setting tint of the sprite
|
// Setting tint of the sprite
|
||||||
if (isFormCaught) {
|
if (isFormCaught) {
|
||||||
this.species.loadAssets(female!, formIndex, shiny, variant as Variant, true).then(() => {
|
this.species.loadAssets(female!, formIndex, shiny, variant as Variant, true).then(() => {
|
||||||
|
@ -14,6 +14,7 @@ import ConfirmUiHandler from "./confirm-ui-handler";
|
|||||||
import { StatsContainer } from "./stats-container";
|
import { StatsContainer } from "./stats-container";
|
||||||
import { TextStyle, addBBCodeTextObject, addTextObject, getTextColor } from "./text";
|
import { TextStyle, addBBCodeTextObject, addTextObject, getTextColor } from "./text";
|
||||||
import { addWindow } from "./ui-theme";
|
import { addWindow } from "./ui-theme";
|
||||||
|
import type { IVTuple } from "#app/@types/stat-types";
|
||||||
|
|
||||||
interface LanguageSetting {
|
interface LanguageSetting {
|
||||||
infoContainerTextSize: string;
|
infoContainerTextSize: string;
|
||||||
@ -383,7 +384,7 @@ export default class PokemonInfoContainer extends Phaser.GameObjects.Container {
|
|||||||
}
|
}
|
||||||
|
|
||||||
const starterSpeciesId = pokemon.species.getRootSpeciesId();
|
const starterSpeciesId = pokemon.species.getRootSpeciesId();
|
||||||
const originalIvs: number[] | null = eggInfo
|
const originalIvs: IVTuple | null = eggInfo
|
||||||
? dexEntry.caughtAttr
|
? dexEntry.caughtAttr
|
||||||
? dexEntry.ivs
|
? dexEntry.ivs
|
||||||
: null
|
: null
|
||||||
|
@ -3,6 +3,7 @@ import { MoveId } from "#enums/move-id";
|
|||||||
import i18next from "i18next";
|
import i18next from "i18next";
|
||||||
import { pokerogueApi } from "#app/plugins/api/pokerogue-api";
|
import { pokerogueApi } from "#app/plugins/api/pokerogue-api";
|
||||||
import type { Variant } from "#app/sprites/variant";
|
import type { Variant } from "#app/sprites/variant";
|
||||||
|
import type { IVTuple, IVType } from "#app/@types/stat-types";
|
||||||
|
|
||||||
export type nil = null | undefined;
|
export type nil = null | undefined;
|
||||||
|
|
||||||
@ -87,6 +88,8 @@ export function randInt(range: number, min = 0): number {
|
|||||||
return Math.floor(Math.random() * range) + min;
|
return Math.floor(Math.random() * range) + min;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
export function randSeedInt(range: 31, min?: IVType): IVType;
|
||||||
|
export function randSeedInt(range: number, min?: number): number;
|
||||||
/**
|
/**
|
||||||
* Generate a random integer using the global seed, or the current battle's seed if called via `Battle.randSeedInt`
|
* Generate a random integer using the global seed, or the current battle's seed if called via `Battle.randSeedInt`
|
||||||
* @param range - How large of a range of random numbers to choose from. If {@linkcode range} <= 1, returns {@linkcode min}
|
* @param range - How large of a range of random numbers to choose from. If {@linkcode range} <= 1, returns {@linkcode min}
|
||||||
@ -182,7 +185,7 @@ export function getPlayTimeString(totalSeconds: number): string {
|
|||||||
* @param id 32-bit number
|
* @param id 32-bit number
|
||||||
* @returns An array of six numbers corresponding to 5-bit chunks from {@linkcode id}
|
* @returns An array of six numbers corresponding to 5-bit chunks from {@linkcode id}
|
||||||
*/
|
*/
|
||||||
export function getIvsFromId(id: number): number[] {
|
export function getIvsFromId(id: number): IVTuple {
|
||||||
return [
|
return [
|
||||||
(id & 0x3e000000) >>> 25,
|
(id & 0x3e000000) >>> 25,
|
||||||
(id & 0x01f00000) >>> 20,
|
(id & 0x01f00000) >>> 20,
|
||||||
@ -190,7 +193,7 @@ export function getIvsFromId(id: number): number[] {
|
|||||||
(id & 0x00007c00) >>> 10,
|
(id & 0x00007c00) >>> 10,
|
||||||
(id & 0x000003e0) >>> 5,
|
(id & 0x000003e0) >>> 5,
|
||||||
id & 0x0000001f,
|
id & 0x0000001f,
|
||||||
];
|
] as IVTuple; // TS doesn't know the numbers are between 0-31
|
||||||
}
|
}
|
||||||
|
|
||||||
export function formatLargeNumber(count: number, threshold: number): string {
|
export function formatLargeNumber(count: number, threshold: number): string {
|
||||||
|
@ -1,11 +1,14 @@
|
|||||||
import { AbilityId } from "#enums/ability-id";
|
import { RandomMoveAttr } from "#app/data/moves/move";
|
||||||
|
import { MoveResult } from "#enums/move-result";
|
||||||
|
import { getPokemonNameWithAffix } from "#app/messages";
|
||||||
import { MoveId } from "#enums/move-id";
|
import { MoveId } from "#enums/move-id";
|
||||||
import { SpeciesId } from "#enums/species-id";
|
import { SpeciesId } from "#enums/species-id";
|
||||||
|
import { AbilityId } from "#app/enums/ability-id";
|
||||||
import { WeatherType } from "#enums/weather-type";
|
import { WeatherType } from "#enums/weather-type";
|
||||||
import GameManager from "#test/testUtils/gameManager";
|
import GameManager from "#test/testUtils/gameManager";
|
||||||
|
import i18next from "i18next";
|
||||||
import Phaser from "phaser";
|
import Phaser from "phaser";
|
||||||
//import { TurnInitPhase } from "#app/phases/turn-init-phase";
|
import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
|
||||||
import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
|
|
||||||
|
|
||||||
describe("Moves - Chilly Reception", () => {
|
describe("Moves - Chilly Reception", () => {
|
||||||
let phaserGame: Phaser.Game;
|
let phaserGame: Phaser.Game;
|
||||||
@ -25,95 +28,121 @@ describe("Moves - Chilly Reception", () => {
|
|||||||
game = new GameManager(phaserGame);
|
game = new GameManager(phaserGame);
|
||||||
game.override
|
game.override
|
||||||
.battleStyle("single")
|
.battleStyle("single")
|
||||||
.moveset([MoveId.CHILLY_RECEPTION, MoveId.SNOWSCAPE])
|
.moveset([MoveId.CHILLY_RECEPTION, MoveId.SNOWSCAPE, MoveId.SPLASH, MoveId.METRONOME])
|
||||||
.enemyMoveset(MoveId.SPLASH)
|
.enemyMoveset(MoveId.SPLASH)
|
||||||
.enemyAbility(AbilityId.BALL_FETCH)
|
.enemyAbility(AbilityId.BALL_FETCH)
|
||||||
.ability(AbilityId.BALL_FETCH);
|
.ability(AbilityId.BALL_FETCH);
|
||||||
});
|
});
|
||||||
|
|
||||||
it("should still change the weather if user can't switch out", async () => {
|
it("should display message before use, switch the user out and change the weather to snow", async () => {
|
||||||
|
await game.classicMode.startBattle([SpeciesId.SLOWKING, SpeciesId.MEOWTH]);
|
||||||
|
|
||||||
|
const [slowking, meowth] = game.scene.getPlayerParty();
|
||||||
|
|
||||||
|
game.move.select(MoveId.CHILLY_RECEPTION);
|
||||||
|
game.doSelectPartyPokemon(1);
|
||||||
|
await game.toEndOfTurn();
|
||||||
|
|
||||||
|
expect(game.scene.arena.weather?.weatherType).toBe(WeatherType.SNOW);
|
||||||
|
expect(game.scene.getPlayerPokemon()).toBe(meowth);
|
||||||
|
expect(slowking.isOnField()).toBe(false);
|
||||||
|
expect(game.phaseInterceptor.log).toContain("SwitchSummonPhase");
|
||||||
|
expect(game.textInterceptor.logs).toContain(
|
||||||
|
i18next.t("moveTriggers:chillyReception", { pokemonName: getPokemonNameWithAffix(slowking) }),
|
||||||
|
);
|
||||||
|
});
|
||||||
|
|
||||||
|
it("should still change weather if user can't switch out", async () => {
|
||||||
await game.classicMode.startBattle([SpeciesId.SLOWKING]);
|
await game.classicMode.startBattle([SpeciesId.SLOWKING]);
|
||||||
|
|
||||||
game.move.select(MoveId.CHILLY_RECEPTION);
|
game.move.select(MoveId.CHILLY_RECEPTION);
|
||||||
|
await game.toEndOfTurn();
|
||||||
|
|
||||||
await game.phaseInterceptor.to("BerryPhase", false);
|
|
||||||
expect(game.scene.arena.weather?.weatherType).toBe(WeatherType.SNOW);
|
expect(game.scene.arena.weather?.weatherType).toBe(WeatherType.SNOW);
|
||||||
|
expect(game.phaseInterceptor.log).not.toContain("SwitchSummonPhase");
|
||||||
|
expect(game.scene.getPlayerPokemon()?.getLastXMoves()[0].result).toBe(MoveResult.SUCCESS);
|
||||||
});
|
});
|
||||||
|
|
||||||
it("should switch out even if it's snowing", async () => {
|
it("should still switch out even if weather cannot be changed", async () => {
|
||||||
await game.classicMode.startBattle([SpeciesId.SLOWKING, SpeciesId.MEOWTH]);
|
await game.classicMode.startBattle([SpeciesId.SLOWKING, SpeciesId.MEOWTH]);
|
||||||
// first turn set up snow with snowscape, try chilly reception on second turn
|
|
||||||
|
expect(game.scene.arena.weather?.weatherType).not.toBe(WeatherType.SNOW);
|
||||||
|
|
||||||
|
const [slowking, meowth] = game.scene.getPlayerParty();
|
||||||
|
|
||||||
game.move.select(MoveId.SNOWSCAPE);
|
game.move.select(MoveId.SNOWSCAPE);
|
||||||
await game.phaseInterceptor.to("BerryPhase", false);
|
await game.toNextTurn();
|
||||||
|
|
||||||
expect(game.scene.arena.weather?.weatherType).toBe(WeatherType.SNOW);
|
expect(game.scene.arena.weather?.weatherType).toBe(WeatherType.SNOW);
|
||||||
|
|
||||||
await game.phaseInterceptor.to("TurnInitPhase", false);
|
|
||||||
game.move.select(MoveId.CHILLY_RECEPTION);
|
game.move.select(MoveId.CHILLY_RECEPTION);
|
||||||
game.doSelectPartyPokemon(1);
|
game.doSelectPartyPokemon(1);
|
||||||
|
// TODO: Uncomment lines once wimp out PR fixes force switches to not reset summon data immediately
|
||||||
|
// await game.phaseInterceptor.to("SwitchSummonPhase", false);
|
||||||
|
// expect(slowking.getLastXMoves()[0].result).toBe(MoveResult.SUCCESS);
|
||||||
|
|
||||||
|
await game.toEndOfTurn();
|
||||||
|
|
||||||
await game.phaseInterceptor.to("BerryPhase", false);
|
|
||||||
expect(game.scene.arena.weather?.weatherType).toBe(WeatherType.SNOW);
|
expect(game.scene.arena.weather?.weatherType).toBe(WeatherType.SNOW);
|
||||||
expect(game.scene.getPlayerField()[0].species.speciesId).toBe(SpeciesId.MEOWTH);
|
expect(game.phaseInterceptor.log).toContain("SwitchSummonPhase");
|
||||||
|
expect(game.scene.getPlayerPokemon()).toBe(meowth);
|
||||||
|
expect(slowking.isOnField()).toBe(false);
|
||||||
});
|
});
|
||||||
|
|
||||||
it("happy case - switch out and weather changes", async () => {
|
// Source: https://replay.pokemonshowdown.com/gen9ou-2367532550
|
||||||
|
it("should fail (while still displaying message) if neither weather change nor switch out succeeds", async () => {
|
||||||
|
await game.classicMode.startBattle([SpeciesId.SLOWKING]);
|
||||||
|
|
||||||
|
expect(game.scene.arena.weather?.weatherType).not.toBe(WeatherType.SNOW);
|
||||||
|
|
||||||
|
const slowking = game.scene.getPlayerPokemon()!;
|
||||||
|
|
||||||
|
game.move.select(MoveId.SNOWSCAPE);
|
||||||
|
await game.toNextTurn();
|
||||||
|
|
||||||
|
expect(game.scene.arena.weather?.weatherType).toBe(WeatherType.SNOW);
|
||||||
|
|
||||||
|
game.move.select(MoveId.CHILLY_RECEPTION);
|
||||||
|
game.doSelectPartyPokemon(1);
|
||||||
|
await game.toEndOfTurn();
|
||||||
|
|
||||||
|
expect(game.scene.arena.weather?.weatherType).toBe(WeatherType.SNOW);
|
||||||
|
expect(game.phaseInterceptor.log).not.toContain("SwitchSummonPhase");
|
||||||
|
expect(game.scene.getPlayerPokemon()).toBe(slowking);
|
||||||
|
expect(slowking.getLastXMoves()[0].result).toBe(MoveResult.FAIL);
|
||||||
|
expect(game.textInterceptor.logs).toContain(
|
||||||
|
i18next.t("moveTriggers:chillyReception", { pokemonName: getPokemonNameWithAffix(slowking) }),
|
||||||
|
);
|
||||||
|
});
|
||||||
|
|
||||||
|
it("should succeed without message if called indirectly", async () => {
|
||||||
|
vi.spyOn(RandomMoveAttr.prototype, "getMoveOverride").mockReturnValue(MoveId.CHILLY_RECEPTION);
|
||||||
await game.classicMode.startBattle([SpeciesId.SLOWKING, SpeciesId.MEOWTH]);
|
await game.classicMode.startBattle([SpeciesId.SLOWKING, SpeciesId.MEOWTH]);
|
||||||
|
|
||||||
game.move.select(MoveId.CHILLY_RECEPTION);
|
const [slowking, meowth] = game.scene.getPlayerParty();
|
||||||
game.doSelectPartyPokemon(1);
|
|
||||||
|
game.move.select(MoveId.METRONOME);
|
||||||
|
game.doSelectPartyPokemon(1);
|
||||||
|
await game.toEndOfTurn();
|
||||||
|
|
||||||
await game.phaseInterceptor.to("BerryPhase", false);
|
|
||||||
expect(game.scene.arena.weather?.weatherType).toBe(WeatherType.SNOW);
|
expect(game.scene.arena.weather?.weatherType).toBe(WeatherType.SNOW);
|
||||||
expect(game.scene.getPlayerField()[0].species.speciesId).toBe(SpeciesId.MEOWTH);
|
expect(game.scene.getPlayerPokemon()).toBe(meowth);
|
||||||
|
expect(slowking.isOnField()).toBe(false);
|
||||||
|
expect(game.phaseInterceptor.log).toContain("SwitchSummonPhase");
|
||||||
|
expect(game.textInterceptor.logs).not.toContain(
|
||||||
|
i18next.t("moveTriggers:chillyReception", { pokemonName: getPokemonNameWithAffix(slowking) }),
|
||||||
|
);
|
||||||
});
|
});
|
||||||
|
|
||||||
// enemy uses another move and weather doesn't change
|
// Bugcheck test for enemy AI bug
|
||||||
it("check case - enemy not selecting chilly reception doesn't change weather ", async () => {
|
it("check case - enemy not selecting chilly reception doesn't change weather", async () => {
|
||||||
game.override.battleStyle("single").enemyMoveset([MoveId.CHILLY_RECEPTION, MoveId.TACKLE]).moveset(MoveId.SPLASH);
|
game.override.enemyMoveset([MoveId.CHILLY_RECEPTION, MoveId.TACKLE]);
|
||||||
|
|
||||||
await game.classicMode.startBattle([SpeciesId.SLOWKING, SpeciesId.MEOWTH]);
|
await game.classicMode.startBattle([SpeciesId.SLOWKING, SpeciesId.MEOWTH]);
|
||||||
|
|
||||||
game.move.select(MoveId.SPLASH);
|
game.move.select(MoveId.SPLASH);
|
||||||
await game.move.selectEnemyMove(MoveId.TACKLE);
|
await game.move.selectEnemyMove(MoveId.TACKLE);
|
||||||
|
await game.toEndOfTurn();
|
||||||
|
|
||||||
await game.phaseInterceptor.to("BerryPhase", false);
|
expect(game.scene.arena.weather?.weatherType).toBeUndefined();
|
||||||
expect(game.scene.arena.weather?.weatherType).toBe(undefined);
|
|
||||||
});
|
|
||||||
|
|
||||||
it("enemy trainer - expected behavior ", async () => {
|
|
||||||
game.override
|
|
||||||
.battleStyle("single")
|
|
||||||
.startingWave(8)
|
|
||||||
.enemyMoveset(MoveId.CHILLY_RECEPTION)
|
|
||||||
.enemySpecies(SpeciesId.MAGIKARP)
|
|
||||||
.moveset([MoveId.SPLASH, MoveId.THUNDERBOLT]);
|
|
||||||
|
|
||||||
await game.classicMode.startBattle([SpeciesId.JOLTEON]);
|
|
||||||
const RIVAL_MAGIKARP1 = game.scene.getEnemyPokemon()?.id;
|
|
||||||
|
|
||||||
game.move.select(MoveId.SPLASH);
|
|
||||||
await game.phaseInterceptor.to("BerryPhase", false);
|
|
||||||
expect(game.scene.arena.weather?.weatherType).toBe(WeatherType.SNOW);
|
|
||||||
expect(game.scene.getEnemyPokemon()?.id !== RIVAL_MAGIKARP1);
|
|
||||||
|
|
||||||
await game.phaseInterceptor.to("TurnInitPhase", false);
|
|
||||||
game.move.select(MoveId.SPLASH);
|
|
||||||
|
|
||||||
// second chilly reception should still switch out
|
|
||||||
await game.phaseInterceptor.to("BerryPhase", false);
|
|
||||||
expect(game.scene.arena.weather?.weatherType).toBe(WeatherType.SNOW);
|
|
||||||
await game.phaseInterceptor.to("TurnInitPhase", false);
|
|
||||||
expect(game.scene.getEnemyPokemon()?.id === RIVAL_MAGIKARP1);
|
|
||||||
game.move.select(MoveId.THUNDERBOLT);
|
|
||||||
|
|
||||||
// enemy chilly recep move should fail: it's snowing and no option to switch out
|
|
||||||
// no crashing
|
|
||||||
await game.phaseInterceptor.to("BerryPhase", false);
|
|
||||||
expect(game.scene.arena.weather?.weatherType).toBe(WeatherType.SNOW);
|
|
||||||
await game.phaseInterceptor.to("TurnInitPhase", false);
|
|
||||||
expect(game.scene.arena.weather?.weatherType).toBe(WeatherType.SNOW);
|
|
||||||
game.move.select(MoveId.SPLASH);
|
|
||||||
await game.phaseInterceptor.to("BerryPhase", false);
|
|
||||||
expect(game.scene.arena.weather?.weatherType).toBe(WeatherType.SNOW);
|
|
||||||
});
|
});
|
||||||
});
|
});
|
||||||
|
@ -11,6 +11,7 @@ import { SpeciesId } from "#enums/species-id";
|
|||||||
import GameManager from "#test/testUtils/gameManager";
|
import GameManager from "#test/testUtils/gameManager";
|
||||||
import Phaser from "phaser";
|
import Phaser from "phaser";
|
||||||
import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
|
import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
|
||||||
|
import type { PermanentStatTuple } from "#app/@types/stat-types";
|
||||||
|
|
||||||
describe("Moves - Fusion Flare and Fusion Bolt", () => {
|
describe("Moves - Fusion Flare and Fusion Bolt", () => {
|
||||||
let phaserGame: Phaser.Game;
|
let phaserGame: Phaser.Game;
|
||||||
@ -156,6 +157,7 @@ describe("Moves - Fusion Flare and Fusion Bolt", () => {
|
|||||||
expect(fusionFlare.calculateBattlePower).toHaveLastReturnedWith(200);
|
expect(fusionFlare.calculateBattlePower).toHaveLastReturnedWith(200);
|
||||||
});
|
});
|
||||||
|
|
||||||
|
// TODO: Clean these tests up
|
||||||
it("FUSION_FLARE and FUSION_BOLT alternating throughout turn should double power of subsequent moves", async () => {
|
it("FUSION_FLARE and FUSION_BOLT alternating throughout turn should double power of subsequent moves", async () => {
|
||||||
game.override.enemyMoveset(fusionFlare.id);
|
game.override.enemyMoveset(fusionFlare.id);
|
||||||
await game.classicMode.startBattle([SpeciesId.ZEKROM, SpeciesId.ZEKROM]);
|
await game.classicMode.startBattle([SpeciesId.ZEKROM, SpeciesId.ZEKROM]);
|
||||||
@ -168,7 +170,10 @@ describe("Moves - Fusion Flare and Fusion Bolt", () => {
|
|||||||
game.scene.clearEnemyModifiers();
|
game.scene.clearEnemyModifiers();
|
||||||
|
|
||||||
// Mock stats by replacing entries in copy with desired values for specific stats
|
// Mock stats by replacing entries in copy with desired values for specific stats
|
||||||
const stats = {
|
const stats: {
|
||||||
|
enemy: [PermanentStatTuple, PermanentStatTuple];
|
||||||
|
player: [PermanentStatTuple, PermanentStatTuple];
|
||||||
|
} = {
|
||||||
enemy: [[...enemyParty[0].stats], [...enemyParty[1].stats]],
|
enemy: [[...enemyParty[0].stats], [...enemyParty[1].stats]],
|
||||||
player: [[...party[0].stats], [...party[1].stats]],
|
player: [[...party[0].stats], [...party[1].stats]],
|
||||||
};
|
};
|
||||||
@ -222,7 +227,10 @@ describe("Moves - Fusion Flare and Fusion Bolt", () => {
|
|||||||
game.scene.clearEnemyModifiers();
|
game.scene.clearEnemyModifiers();
|
||||||
|
|
||||||
// Mock stats by replacing entries in copy with desired values for specific stats
|
// Mock stats by replacing entries in copy with desired values for specific stats
|
||||||
const stats = {
|
const stats: {
|
||||||
|
enemy: [PermanentStatTuple, PermanentStatTuple];
|
||||||
|
player: [PermanentStatTuple, PermanentStatTuple];
|
||||||
|
} = {
|
||||||
enemy: [[...enemyParty[0].stats], [...enemyParty[1].stats]],
|
enemy: [[...enemyParty[0].stats], [...enemyParty[1].stats]],
|
||||||
player: [[...party[0].stats], [...party[1].stats]],
|
player: [[...party[0].stats], [...party[1].stats]],
|
||||||
};
|
};
|
||||||
|
Loading…
Reference in New Issue
Block a user