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12
.github/CODEOWNERS
vendored
12
.github/CODEOWNERS
vendored
@ -3,9 +3,6 @@
|
||||
# everything (whole code-base) - Junior Devs
|
||||
* @pagefaultgames/junior-dev-team
|
||||
|
||||
# github actions/templates etc. - Dev Leads
|
||||
/.github @pagefaultgames/senior-dev-team
|
||||
|
||||
# Art Team
|
||||
/public/**/*.png @pagefaultgames/art-team
|
||||
/public/**/*.json @pagefaultgames/art-team
|
||||
@ -19,4 +16,11 @@
|
||||
/public/audio @pagefaultgames/composer-team
|
||||
|
||||
# Balance Files; contain actual code logic and must also be owned by dev team
|
||||
/src/data/balance @pagefaultgames/balance-team @pagefaultgames/junior-dev-team
|
||||
/src/data/balance @pagefaultgames/balance-team @pagefaultgames/junior-dev-team
|
||||
/src/data/trainers @pagefaultgames/balance-team @pagefaultgames/junior-dev-team
|
||||
|
||||
# GitHub actions/templates etc. - Senior Devs
|
||||
# Should be defined last in the file to make sure these always override all other definitions
|
||||
/.github @pagefaultgames/senior-dev-team
|
||||
package.json @pagefaultgames/senior-dev-team
|
||||
pnpm-lock.yaml @pagefaultgames/senior-dev-team
|
41
public/images/trainer/rocket_boss_giovanni_1.json
Normal file
41
public/images/trainer/rocket_boss_giovanni_1.json
Normal file
@ -0,0 +1,41 @@
|
||||
{
|
||||
"textures": [
|
||||
{
|
||||
"image": "rocket_boss_giovanni_1.png",
|
||||
"format": "RGBA8888",
|
||||
"size": {
|
||||
"w": 79,
|
||||
"h": 79
|
||||
},
|
||||
"scale": 1,
|
||||
"frames": [
|
||||
{
|
||||
"filename": "0001.png",
|
||||
"rotated": false,
|
||||
"trimmed": false,
|
||||
"sourceSize": {
|
||||
"w": 39,
|
||||
"h": 79
|
||||
},
|
||||
"spriteSourceSize": {
|
||||
"x": 0,
|
||||
"y": 0,
|
||||
"w": 39,
|
||||
"h": 79
|
||||
},
|
||||
"frame": {
|
||||
"x": 0,
|
||||
"y": 0,
|
||||
"w": 39,
|
||||
"h": 79
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
],
|
||||
"meta": {
|
||||
"app": "https://www.codeandweb.com/texturepacker",
|
||||
"version": "3.0",
|
||||
"smartupdate": "$TexturePacker:SmartUpdate:d6c5e1804414106d43a7c46f83468d39:1f3f7898a58950988acac6ee7167e012:5f742cbdaafcd5ae864f18ec2af7512a$"
|
||||
}
|
||||
}
|
BIN
public/images/trainer/rocket_boss_giovanni_1.png
Normal file
BIN
public/images/trainer/rocket_boss_giovanni_1.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 698 B |
@ -11,7 +11,7 @@ import { BooleanHolder, toDmgValue } from "#utils/common";
|
||||
* These are the moves assigned to a {@linkcode Pokemon} object.
|
||||
* It links to {@linkcode Move} class via the move ID.
|
||||
* Compared to {@linkcode Move}, this class also tracks things like
|
||||
* PP Ups recieved, PP used, etc.
|
||||
* PP Ups received, PP used, etc.
|
||||
* @see {@linkcode isUsable} - checks if move is restricted, out of PP, or not implemented.
|
||||
* @see {@linkcode getMove} - returns {@linkcode Move} object by looking it up via ID.
|
||||
* @see {@linkcode usePp} - removes a point of PP from the move.
|
||||
|
@ -223,9 +223,8 @@ export class TrainerConfig {
|
||||
case TrainerType.LARRY_ELITE:
|
||||
trainerType = TrainerType.LARRY;
|
||||
break;
|
||||
case TrainerType.ROCKET_BOSS_GIOVANNI_1:
|
||||
case TrainerType.ROCKET_BOSS_GIOVANNI_2:
|
||||
trainerType = TrainerType.GIOVANNI;
|
||||
trainerType = TrainerType.ROCKET_BOSS_GIOVANNI_1;
|
||||
break;
|
||||
case TrainerType.MAXIE_2:
|
||||
trainerType = TrainerType.MAXIE;
|
||||
@ -895,7 +894,7 @@ export class TrainerConfig {
|
||||
|
||||
/**
|
||||
* Helper function to check if a specialty type is set
|
||||
* @returns true if specialtyType is defined and not Type.UNKNOWN
|
||||
* @returns `true` if `specialtyType` is defined and not {@link PokemonType.UNKNOWN}
|
||||
*/
|
||||
hasSpecialtyType(): boolean {
|
||||
return !isNullOrUndefined(this.specialtyType) && this.specialtyType !== PokemonType.UNKNOWN;
|
||||
|
@ -1,624 +1,624 @@
|
||||
export enum AbilityId {
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/None_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/None_(ability) | Source} */
|
||||
NONE,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Stench_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Stench_(ability) | Source} */
|
||||
STENCH,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Drizzle_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Drizzle_(ability) | Source} */
|
||||
DRIZZLE,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Speed_Boost_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Speed_Boost_(ability) | Source} */
|
||||
SPEED_BOOST,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Battle_Armor_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Battle_Armor_(ability) | Source} */
|
||||
BATTLE_ARMOR,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Sturdy_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Sturdy_(ability) | Source} */
|
||||
STURDY,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Damp_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Damp_(ability) | Source} */
|
||||
DAMP,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Limber_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Limber_(ability) | Source} */
|
||||
LIMBER,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Sand_Veil_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Sand_Veil_(ability) | Source} */
|
||||
SAND_VEIL,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Static_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Static_(ability) | Source} */
|
||||
STATIC,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Volt_Absorb_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Volt_Absorb_(ability) | Source} */
|
||||
VOLT_ABSORB,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Water_Absorb_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Water_Absorb_(ability) | Source} */
|
||||
WATER_ABSORB,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Oblivious_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Oblivious_(ability) | Source} */
|
||||
OBLIVIOUS,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Cloud_Nine_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Cloud_Nine_(ability) | Source} */
|
||||
CLOUD_NINE,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Compound_Eyes_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Compound_Eyes_(ability) | Source} */
|
||||
COMPOUND_EYES,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Insomnia_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Insomnia_(ability) | Source} */
|
||||
INSOMNIA,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Color_Change_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Color_Change_(ability) | Source} */
|
||||
COLOR_CHANGE,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Immunity_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Immunity_(ability) | Source} */
|
||||
IMMUNITY,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Flash_Fire_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Flash_Fire_(ability) | Source} */
|
||||
FLASH_FIRE,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Shield_Dust_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Shield_Dust_(ability) | Source} */
|
||||
SHIELD_DUST,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Own_Tempo_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Own_Tempo_(ability) | Source} */
|
||||
OWN_TEMPO,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Suction_Cups_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Suction_Cups_(ability) | Source} */
|
||||
SUCTION_CUPS,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Intimidate_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Intimidate_(ability) | Source} */
|
||||
INTIMIDATE,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Shadow_Tag_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Shadow_Tag_(ability) | Source} */
|
||||
SHADOW_TAG,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Rough_Skin_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Rough_Skin_(ability) | Source} */
|
||||
ROUGH_SKIN,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Wonder_Guard_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Wonder_Guard_(ability) | Source} */
|
||||
WONDER_GUARD,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Levitate_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Levitate_(ability) | Source} */
|
||||
LEVITATE,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Effect_Spore_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Effect_Spore_(ability) | Source} */
|
||||
EFFECT_SPORE,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Synchronize_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Synchronize_(ability) | Source} */
|
||||
SYNCHRONIZE,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Clear_Body_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Clear_Body_(ability) | Source} */
|
||||
CLEAR_BODY,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Natural_Cure_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Natural_Cure_(ability) | Source} */
|
||||
NATURAL_CURE,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Lightning_Rod_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Lightning_Rod_(ability) | Source} */
|
||||
LIGHTNING_ROD,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Serene_Grace_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Serene_Grace_(ability) | Source} */
|
||||
SERENE_GRACE,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Swift_Swim_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Swift_Swim_(ability) | Source} */
|
||||
SWIFT_SWIM,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Chlorophyll_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Chlorophyll_(ability) | Source} */
|
||||
CHLOROPHYLL,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Illuminate_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Illuminate_(ability) | Source} */
|
||||
ILLUMINATE,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Trace_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Trace_(ability) | Source} */
|
||||
TRACE,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Huge_Power_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Huge_Power_(ability) | Source} */
|
||||
HUGE_POWER,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Poison_Point_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Poison_Point_(ability) | Source} */
|
||||
POISON_POINT,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Inner_Focus_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Inner_Focus_(ability) | Source} */
|
||||
INNER_FOCUS,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Magma_Armor_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Magma_Armor_(ability) | Source} */
|
||||
MAGMA_ARMOR,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Water_Veil_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Water_Veil_(ability) | Source} */
|
||||
WATER_VEIL,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Magnet_Pull_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Magnet_Pull_(ability) | Source} */
|
||||
MAGNET_PULL,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Soundproof_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Soundproof_(ability) | Source} */
|
||||
SOUNDPROOF,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Rain_Dish_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Rain_Dish_(ability) | Source} */
|
||||
RAIN_DISH,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Sand_Stream_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Sand_Stream_(ability) | Source} */
|
||||
SAND_STREAM,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Pressure_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Pressure_(ability) | Source} */
|
||||
PRESSURE,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Thick_Fat_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Thick_Fat_(ability) | Source} */
|
||||
THICK_FAT,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Early_Bird_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Early_Bird_(ability) | Source} */
|
||||
EARLY_BIRD,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Flame_Body_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Flame_Body_(ability) | Source} */
|
||||
FLAME_BODY,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Run_Away_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Run_Away_(ability) | Source} */
|
||||
RUN_AWAY,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Keen_Eye_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Keen_Eye_(ability) | Source} */
|
||||
KEEN_EYE,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Hyper_Cutter_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Hyper_Cutter_(ability) | Source} */
|
||||
HYPER_CUTTER,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Pickup_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Pickup_(ability) | Source} */
|
||||
PICKUP,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Truant_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Truant_(ability) | Source} */
|
||||
TRUANT,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Hustle_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Hustle_(ability) | Source} */
|
||||
HUSTLE,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Cute_Charm_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Cute_Charm_(ability) | Source} */
|
||||
CUTE_CHARM,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Plus_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Plus_(ability) | Source} */
|
||||
PLUS,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Minus_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Minus_(ability) | Source} */
|
||||
MINUS,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Forecast_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Forecast_(ability) | Source} */
|
||||
FORECAST,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Sticky_Hold_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Sticky_Hold_(ability) | Source} */
|
||||
STICKY_HOLD,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Shed_Skin_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Shed_Skin_(ability) | Source} */
|
||||
SHED_SKIN,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Guts_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Guts_(ability) | Source} */
|
||||
GUTS,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Marvel_Scale_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Marvel_Scale_(ability) | Source} */
|
||||
MARVEL_SCALE,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Liquid_Ooze_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Liquid_Ooze_(ability) | Source} */
|
||||
LIQUID_OOZE,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Overgrow_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Overgrow_(ability) | Source} */
|
||||
OVERGROW,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Blaze_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Blaze_(ability) | Source} */
|
||||
BLAZE,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Torrent_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Torrent_(ability) | Source} */
|
||||
TORRENT,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Swarm_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Swarm_(ability) | Source} */
|
||||
SWARM,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Rock_Head_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Rock_Head_(ability) | Source} */
|
||||
ROCK_HEAD,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Drought_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Drought_(ability) | Source} */
|
||||
DROUGHT,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Arena_Trap_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Arena_Trap_(ability) | Source} */
|
||||
ARENA_TRAP,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Vital_Spirit_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Vital_Spirit_(ability) | Source} */
|
||||
VITAL_SPIRIT,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/White_Smoke_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/White_Smoke_(ability) | Source} */
|
||||
WHITE_SMOKE,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Pure_Power_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Pure_Power_(ability) | Source} */
|
||||
PURE_POWER,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Shell_Armor_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Shell_Armor_(ability) | Source} */
|
||||
SHELL_ARMOR,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Air_Lock_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Air_Lock_(ability) | Source} */
|
||||
AIR_LOCK,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Tangled_Feet_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Tangled_Feet_(ability) | Source} */
|
||||
TANGLED_FEET,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Motor_Drive_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Motor_Drive_(ability) | Source} */
|
||||
MOTOR_DRIVE,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Rivalry_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Rivalry_(ability) | Source} */
|
||||
RIVALRY,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Steadfast_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Steadfast_(ability) | Source} */
|
||||
STEADFAST,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Snow_Cloak_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Snow_Cloak_(ability) | Source} */
|
||||
SNOW_CLOAK,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Gluttony_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Gluttony_(ability) | Source} */
|
||||
GLUTTONY,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Anger_Point_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Anger_Point_(ability) | Source} */
|
||||
ANGER_POINT,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Unburden_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Unburden_(ability) | Source} */
|
||||
UNBURDEN,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Heatproof_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Heatproof_(ability) | Source} */
|
||||
HEATPROOF,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Simple_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Simple_(ability) | Source} */
|
||||
SIMPLE,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Dry_Skin_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Dry_Skin_(ability) | Source} */
|
||||
DRY_SKIN,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Download_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Download_(ability) | Source} */
|
||||
DOWNLOAD,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Iron_Fist_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Iron_Fist_(ability) | Source} */
|
||||
IRON_FIST,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Poison_Heal_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Poison_Heal_(ability) | Source} */
|
||||
POISON_HEAL,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Adaptability_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Adaptability_(ability) | Source} */
|
||||
ADAPTABILITY,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Skill_Link_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Skill_Link_(ability) | Source} */
|
||||
SKILL_LINK,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Hydration_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Hydration_(ability) | Source} */
|
||||
HYDRATION,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Solar_Power_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Solar_Power_(ability) | Source} */
|
||||
SOLAR_POWER,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Quick_Feet_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Quick_Feet_(ability) | Source} */
|
||||
QUICK_FEET,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Normalize_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Normalize_(ability) | Source} */
|
||||
NORMALIZE,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Sniper_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Sniper_(ability) | Source} */
|
||||
SNIPER,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Magic_Guard_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Magic_Guard_(ability) | Source} */
|
||||
MAGIC_GUARD,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/No_Guard_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/No_Guard_(ability) | Source} */
|
||||
NO_GUARD,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Stall_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Stall_(ability) | Source} */
|
||||
STALL,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Technician_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Technician_(ability) | Source} */
|
||||
TECHNICIAN,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Leaf_Guard_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Leaf_Guard_(ability) | Source} */
|
||||
LEAF_GUARD,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Klutz_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Klutz_(ability) | Source} */
|
||||
KLUTZ,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Mold_Breaker_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Mold_Breaker_(ability) | Source} */
|
||||
MOLD_BREAKER,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Super_Luck_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Super_Luck_(ability) | Source} */
|
||||
SUPER_LUCK,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Aftermath_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Aftermath_(ability) | Source} */
|
||||
AFTERMATH,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Anticipation_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Anticipation_(ability) | Source} */
|
||||
ANTICIPATION,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Forewarn_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Forewarn_(ability) | Source} */
|
||||
FOREWARN,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Unaware_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Unaware_(ability) | Source} */
|
||||
UNAWARE,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Tinted_Lens_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Tinted_Lens_(ability) | Source} */
|
||||
TINTED_LENS,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Filter_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Filter_(ability) | Source} */
|
||||
FILTER,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Slow_Start_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Slow_Start_(ability) | Source} */
|
||||
SLOW_START,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Scrappy_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Scrappy_(ability) | Source} */
|
||||
SCRAPPY,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Storm_Drain_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Storm_Drain_(ability) | Source} */
|
||||
STORM_DRAIN,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Ice_Body_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Ice_Body_(ability) | Source} */
|
||||
ICE_BODY,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Solid_Rock_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Solid_Rock_(ability) | Source} */
|
||||
SOLID_ROCK,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Snow_Warning_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Snow_Warning_(ability) | Source} */
|
||||
SNOW_WARNING,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Honey_Gather_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Honey_Gather_(ability) | Source} */
|
||||
HONEY_GATHER,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Frisk_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Frisk_(ability) | Source} */
|
||||
FRISK,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Reckless_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Reckless_(ability) | Source} */
|
||||
RECKLESS,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Multitype_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Multitype_(ability) | Source} */
|
||||
MULTITYPE,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Flower_Gift_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Flower_Gift_(ability) | Source} */
|
||||
FLOWER_GIFT,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Bad_Dreams_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Bad_Dreams_(ability) | Source} */
|
||||
BAD_DREAMS,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Pickpocket_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Pickpocket_(ability) | Source} */
|
||||
PICKPOCKET,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Sheer_Force_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Sheer_Force_(ability) | Source} */
|
||||
SHEER_FORCE,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Contrary_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Contrary_(ability) | Source} */
|
||||
CONTRARY,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Unnerve_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Unnerve_(ability) | Source} */
|
||||
UNNERVE,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Defiant_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Defiant_(ability) | Source} */
|
||||
DEFIANT,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Defeatist_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Defeatist_(ability) | Source} */
|
||||
DEFEATIST,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Cursed_Body_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Cursed_Body_(ability) | Source} */
|
||||
CURSED_BODY,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Healer_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Healer_(ability) | Source} */
|
||||
HEALER,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Friend_Guard_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Friend_Guard_(ability) | Source} */
|
||||
FRIEND_GUARD,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Weak_Armor_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Weak_Armor_(ability) | Source} */
|
||||
WEAK_ARMOR,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Heavy_Metal_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Heavy_Metal_(ability) | Source} */
|
||||
HEAVY_METAL,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Light_Metal_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Light_Metal_(ability) | Source} */
|
||||
LIGHT_METAL,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Multiscale_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Multiscale_(ability) | Source} */
|
||||
MULTISCALE,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Toxic_Boost_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Toxic_Boost_(ability) | Source} */
|
||||
TOXIC_BOOST,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Flare_Boost_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Flare_Boost_(ability) | Source} */
|
||||
FLARE_BOOST,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Harvest_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Harvest_(ability) | Source} */
|
||||
HARVEST,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Telepathy_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Telepathy_(ability) | Source} */
|
||||
TELEPATHY,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Moody_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Moody_(ability) | Source} */
|
||||
MOODY,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Overcoat_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Overcoat_(ability) | Source} */
|
||||
OVERCOAT,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Poison_Touch_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Poison_Touch_(ability) | Source} */
|
||||
POISON_TOUCH,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Regenerator_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Regenerator_(ability) | Source} */
|
||||
REGENERATOR,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Big_Pecks_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Big_Pecks_(ability) | Source} */
|
||||
BIG_PECKS,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Sand_Rush_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Sand_Rush_(ability) | Source} */
|
||||
SAND_RUSH,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Wonder_Skin_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Wonder_Skin_(ability) | Source} */
|
||||
WONDER_SKIN,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Analytic_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Analytic_(ability) | Source} */
|
||||
ANALYTIC,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Illusion_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Illusion_(ability) | Source} */
|
||||
ILLUSION,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Imposter_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Imposter_(ability) | Source} */
|
||||
IMPOSTER,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Infiltrator_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Infiltrator_(ability) | Source} */
|
||||
INFILTRATOR,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Mummy_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Mummy_(ability) | Source} */
|
||||
MUMMY,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Moxie_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Moxie_(ability) | Source} */
|
||||
MOXIE,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Justified_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Justified_(ability) | Source} */
|
||||
JUSTIFIED,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Rattled_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Rattled_(ability) | Source} */
|
||||
RATTLED,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Magic_Bounce_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Magic_Bounce_(ability) | Source} */
|
||||
MAGIC_BOUNCE,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Sap_Sipper_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Sap_Sipper_(ability) | Source} */
|
||||
SAP_SIPPER,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Prankster_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Prankster_(ability) | Source} */
|
||||
PRANKSTER,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Sand_Force_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Sand_Force_(ability) | Source} */
|
||||
SAND_FORCE,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Iron_Barbs_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Iron_Barbs_(ability) | Source} */
|
||||
IRON_BARBS,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Zen_Mode_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Zen_Mode_(ability) | Source} */
|
||||
ZEN_MODE,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Victory_Star_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Victory_Star_(ability) | Source} */
|
||||
VICTORY_STAR,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Turboblaze_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Turboblaze_(ability) | Source} */
|
||||
TURBOBLAZE,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Teravolt_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Teravolt_(ability) | Source} */
|
||||
TERAVOLT,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Aroma_Veil_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Aroma_Veil_(ability) | Source} */
|
||||
AROMA_VEIL,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Flower_Veil_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Flower_Veil_(ability) | Source} */
|
||||
FLOWER_VEIL,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Cheek_Pouch_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Cheek_Pouch_(ability) | Source} */
|
||||
CHEEK_POUCH,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Protean_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Protean_(ability) | Source} */
|
||||
PROTEAN,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Fur_Coat_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Fur_Coat_(ability) | Source} */
|
||||
FUR_COAT,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Magician_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Magician_(ability) | Source} */
|
||||
MAGICIAN,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Bulletproof_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Bulletproof_(ability) | Source} */
|
||||
BULLETPROOF,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Competitive_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Competitive_(ability) | Source} */
|
||||
COMPETITIVE,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Strong_Jaw_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Strong_Jaw_(ability) | Source} */
|
||||
STRONG_JAW,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Refrigerate_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Refrigerate_(ability) | Source} */
|
||||
REFRIGERATE,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Sweet_Veil_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Sweet_Veil_(ability) | Source} */
|
||||
SWEET_VEIL,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Stance_Change_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Stance_Change_(ability) | Source} */
|
||||
STANCE_CHANGE,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Gale_Wings_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Gale_Wings_(ability) | Source} */
|
||||
GALE_WINGS,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Mega_Launcher_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Mega_Launcher_(ability) | Source} */
|
||||
MEGA_LAUNCHER,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Grass_Pelt_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Grass_Pelt_(ability) | Source} */
|
||||
GRASS_PELT,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Symbiosis_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Symbiosis_(ability) | Source} */
|
||||
SYMBIOSIS,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Tough_Claws_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Tough_Claws_(ability) | Source} */
|
||||
TOUGH_CLAWS,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Pixilate_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Pixilate_(ability) | Source} */
|
||||
PIXILATE,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Gooey_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Gooey_(ability) | Source} */
|
||||
GOOEY,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Aerilate_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Aerilate_(ability) | Source} */
|
||||
AERILATE,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Parental_Bond_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Parental_Bond_(ability) | Source} */
|
||||
PARENTAL_BOND,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Dark_Aura_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Dark_Aura_(ability) | Source} */
|
||||
DARK_AURA,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Fairy_Aura_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Fairy_Aura_(ability) | Source} */
|
||||
FAIRY_AURA,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Aura_Break_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Aura_Break_(ability) | Source} */
|
||||
AURA_BREAK,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Primordial_Sea_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Primordial_Sea_(ability) | Source} */
|
||||
PRIMORDIAL_SEA,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Desolate_Land_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Desolate_Land_(ability) | Source} */
|
||||
DESOLATE_LAND,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Delta_Stream_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Delta_Stream_(ability) | Source} */
|
||||
DELTA_STREAM,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Stamina_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Stamina_(ability) | Source} */
|
||||
STAMINA,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Wimp_Out_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Wimp_Out_(ability) | Source} */
|
||||
WIMP_OUT,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Emergency_Exit_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Emergency_Exit_(ability) | Source} */
|
||||
EMERGENCY_EXIT,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Water_Compaction_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Water_Compaction_(ability) | Source} */
|
||||
WATER_COMPACTION,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Merciless_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Merciless_(ability) | Source} */
|
||||
MERCILESS,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Shields_Down_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Shields_Down_(ability) | Source} */
|
||||
SHIELDS_DOWN,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Stakeout_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Stakeout_(ability) | Source} */
|
||||
STAKEOUT,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Water_Bubble_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Water_Bubble_(ability) | Source} */
|
||||
WATER_BUBBLE,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Steelworker_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Steelworker_(ability) | Source} */
|
||||
STEELWORKER,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Berserk_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Berserk_(ability) | Source} */
|
||||
BERSERK,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Slush_Rush_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Slush_Rush_(ability) | Source} */
|
||||
SLUSH_RUSH,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Long_Reach_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Long_Reach_(ability) | Source} */
|
||||
LONG_REACH,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Liquid_Voice_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Liquid_Voice_(ability) | Source} */
|
||||
LIQUID_VOICE,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Triage_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Triage_(ability) | Source} */
|
||||
TRIAGE,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Galvanize_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Galvanize_(ability) | Source} */
|
||||
GALVANIZE,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Surge_Surfer_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Surge_Surfer_(ability) | Source} */
|
||||
SURGE_SURFER,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Schooling_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Schooling_(ability) | Source} */
|
||||
SCHOOLING,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Disguise_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Disguise_(ability) | Source} */
|
||||
DISGUISE,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Battle_Bond_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Battle_Bond_(ability) | Source} */
|
||||
BATTLE_BOND,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Power_Construct_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Power_Construct_(ability) | Source} */
|
||||
POWER_CONSTRUCT,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Corrosion_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Corrosion_(ability) | Source} */
|
||||
CORROSION,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Comatose_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Comatose_(ability) | Source} */
|
||||
COMATOSE,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Queenly_Majesty_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Queenly_Majesty_(ability) | Source} */
|
||||
QUEENLY_MAJESTY,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Innards_Out_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Innards_Out_(ability) | Source} */
|
||||
INNARDS_OUT,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Dancer_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Dancer_(ability) | Source} */
|
||||
DANCER,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Battery_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Battery_(ability) | Source} */
|
||||
BATTERY,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Fluffy_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Fluffy_(ability) | Source} */
|
||||
FLUFFY,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Dazzling_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Dazzling_(ability) | Source} */
|
||||
DAZZLING,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Soul_Heart_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Soul_Heart_(ability) | Source} */
|
||||
SOUL_HEART,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Tangling_Hair_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Tangling_Hair_(ability) | Source} */
|
||||
TANGLING_HAIR,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Receiver_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Receiver_(ability) | Source} */
|
||||
RECEIVER,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Power_Of_Alchemy_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Power_Of_Alchemy_(ability) | Source} */
|
||||
POWER_OF_ALCHEMY,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Beast_Boost_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Beast_Boost_(ability) | Source} */
|
||||
BEAST_BOOST,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Rks_System_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Rks_System_(ability) | Source} */
|
||||
RKS_SYSTEM,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Electric_Surge_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Electric_Surge_(ability) | Source} */
|
||||
ELECTRIC_SURGE,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Psychic_Surge_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Psychic_Surge_(ability) | Source} */
|
||||
PSYCHIC_SURGE,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Misty_Surge_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Misty_Surge_(ability) | Source} */
|
||||
MISTY_SURGE,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Grassy_Surge_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Grassy_Surge_(ability) | Source} */
|
||||
GRASSY_SURGE,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Full_Metal_Body_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Full_Metal_Body_(ability) | Source} */
|
||||
FULL_METAL_BODY,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Shadow_Shield_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Shadow_Shield_(ability) | Source} */
|
||||
SHADOW_SHIELD,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Prism_Armor_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Prism_Armor_(ability) | Source} */
|
||||
PRISM_ARMOR,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Neuroforce_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Neuroforce_(ability) | Source} */
|
||||
NEUROFORCE,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Intrepid_Sword_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Intrepid_Sword_(ability) | Source} */
|
||||
INTREPID_SWORD,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Dauntless_Shield_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Dauntless_Shield_(ability) | Source} */
|
||||
DAUNTLESS_SHIELD,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Libero_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Libero_(ability) | Source} */
|
||||
LIBERO,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Ball_Fetch_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Ball_Fetch_(ability) | Source} */
|
||||
BALL_FETCH,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Cotton_Down_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Cotton_Down_(ability) | Source} */
|
||||
COTTON_DOWN,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Propeller_Tail_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Propeller_Tail_(ability) | Source} */
|
||||
PROPELLER_TAIL,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Mirror_Armor_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Mirror_Armor_(ability) | Source} */
|
||||
MIRROR_ARMOR,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Gulp_Missile_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Gulp_Missile_(ability) | Source} */
|
||||
GULP_MISSILE,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Stalwart_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Stalwart_(ability) | Source} */
|
||||
STALWART,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Steam_Engine_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Steam_Engine_(ability) | Source} */
|
||||
STEAM_ENGINE,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Punk_Rock_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Punk_Rock_(ability) | Source} */
|
||||
PUNK_ROCK,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Sand_Spit_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Sand_Spit_(ability) | Source} */
|
||||
SAND_SPIT,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Ice_Scales_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Ice_Scales_(ability) | Source} */
|
||||
ICE_SCALES,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Ripen_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Ripen_(ability) | Source} */
|
||||
RIPEN,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Ice_Face_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Ice_Face_(ability) | Source} */
|
||||
ICE_FACE,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Power_Spot_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Power_Spot_(ability) | Source} */
|
||||
POWER_SPOT,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Mimicry_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Mimicry_(ability) | Source} */
|
||||
MIMICRY,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Screen_Cleaner_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Screen_Cleaner_(ability) | Source} */
|
||||
SCREEN_CLEANER,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Steely_Spirit_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Steely_Spirit_(ability) | Source} */
|
||||
STEELY_SPIRIT,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Perish_Body_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Perish_Body_(ability) | Source} */
|
||||
PERISH_BODY,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Wandering_Spirit_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Wandering_Spirit_(ability) | Source} */
|
||||
WANDERING_SPIRIT,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Gorilla_Tactics_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Gorilla_Tactics_(ability) | Source} */
|
||||
GORILLA_TACTICS,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Neutralizing_Gas_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Neutralizing_Gas_(ability) | Source} */
|
||||
NEUTRALIZING_GAS,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Pastel_Veil_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Pastel_Veil_(ability) | Source} */
|
||||
PASTEL_VEIL,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Hunger_Switch_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Hunger_Switch_(ability) | Source} */
|
||||
HUNGER_SWITCH,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Quick_Draw_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Quick_Draw_(ability) | Source} */
|
||||
QUICK_DRAW,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Unseen_Fist_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Unseen_Fist_(ability) | Source} */
|
||||
UNSEEN_FIST,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Curious_Medicine_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Curious_Medicine_(ability) | Source} */
|
||||
CURIOUS_MEDICINE,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Transistor_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Transistor_(ability) | Source} */
|
||||
TRANSISTOR,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Dragons_Maw_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Dragons_Maw_(ability) | Source} */
|
||||
DRAGONS_MAW,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Chilling_Neigh_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Chilling_Neigh_(ability) | Source} */
|
||||
CHILLING_NEIGH,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Grim_Neigh_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Grim_Neigh_(ability) | Source} */
|
||||
GRIM_NEIGH,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/As_One_Glastrier_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/As_One_Glastrier_(ability) | Source} */
|
||||
AS_ONE_GLASTRIER,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/As_One_Spectrier_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/As_One_Spectrier_(ability) | Source} */
|
||||
AS_ONE_SPECTRIER,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Lingering_Aroma_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Lingering_Aroma_(ability) | Source} */
|
||||
LINGERING_AROMA,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Seed_Sower_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Seed_Sower_(ability) | Source} */
|
||||
SEED_SOWER,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Thermal_Exchange_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Thermal_Exchange_(ability) | Source} */
|
||||
THERMAL_EXCHANGE,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Anger_Shell_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Anger_Shell_(ability) | Source} */
|
||||
ANGER_SHELL,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Purifying_Salt_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Purifying_Salt_(ability) | Source} */
|
||||
PURIFYING_SALT,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Well_Baked_Body_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Well_Baked_Body_(ability) | Source} */
|
||||
WELL_BAKED_BODY,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Wind_Rider_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Wind_Rider_(ability) | Source} */
|
||||
WIND_RIDER,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Guard_Dog_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Guard_Dog_(ability) | Source} */
|
||||
GUARD_DOG,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Rocky_Payload_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Rocky_Payload_(ability) | Source} */
|
||||
ROCKY_PAYLOAD,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Wind_Power_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Wind_Power_(ability) | Source} */
|
||||
WIND_POWER,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Zero_To_Hero_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Zero_To_Hero_(ability) | Source} */
|
||||
ZERO_TO_HERO,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Commander_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Commander_(ability) | Source} */
|
||||
COMMANDER,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Electromorphosis_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Electromorphosis_(ability) | Source} */
|
||||
ELECTROMORPHOSIS,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Protosynthesis_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Protosynthesis_(ability) | Source} */
|
||||
PROTOSYNTHESIS,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Quark_Drive_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Quark_Drive_(ability) | Source} */
|
||||
QUARK_DRIVE,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Good_As_Gold_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Good_As_Gold_(ability) | Source} */
|
||||
GOOD_AS_GOLD,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Vessel_Of_Ruin_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Vessel_Of_Ruin_(ability) | Source} */
|
||||
VESSEL_OF_RUIN,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Sword_Of_Ruin_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Sword_Of_Ruin_(ability) | Source} */
|
||||
SWORD_OF_RUIN,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Tablets_Of_Ruin_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Tablets_Of_Ruin_(ability) | Source} */
|
||||
TABLETS_OF_RUIN,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Beads_Of_Ruin_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Beads_Of_Ruin_(ability) | Source} */
|
||||
BEADS_OF_RUIN,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Orichalcum_Pulse_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Orichalcum_Pulse_(ability) | Source} */
|
||||
ORICHALCUM_PULSE,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Hadron_Engine_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Hadron_Engine_(ability) | Source} */
|
||||
HADRON_ENGINE,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Opportunist_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Opportunist_(ability) | Source} */
|
||||
OPPORTUNIST,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Cud_Chew_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Cud_Chew_(ability) | Source} */
|
||||
CUD_CHEW,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Sharpness_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Sharpness_(ability) | Source} */
|
||||
SHARPNESS,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Supreme_Overlord_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Supreme_Overlord_(ability) | Source} */
|
||||
SUPREME_OVERLORD,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Costar_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Costar_(ability) | Source} */
|
||||
COSTAR,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Toxic_Debris_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Toxic_Debris_(ability) | Source} */
|
||||
TOXIC_DEBRIS,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Armor_Tail_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Armor_Tail_(ability) | Source} */
|
||||
ARMOR_TAIL,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Earth_Eater_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Earth_Eater_(ability) | Source} */
|
||||
EARTH_EATER,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Mycelium_Might_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Mycelium_Might_(ability) | Source} */
|
||||
MYCELIUM_MIGHT,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Minds_Eye_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Minds_Eye_(ability) | Source} */
|
||||
MINDS_EYE,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Supersweet_Syrup_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Supersweet_Syrup_(ability) | Source} */
|
||||
SUPERSWEET_SYRUP,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Hospitality_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Hospitality_(ability) | Source} */
|
||||
HOSPITALITY,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Toxic_Chain_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Toxic_Chain_(ability) | Source} */
|
||||
TOXIC_CHAIN,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Embody_Aspect_Teal_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Embody_Aspect_Teal_(ability) | Source} */
|
||||
EMBODY_ASPECT_TEAL,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Embody_Aspect_Wellspring_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Embody_Aspect_Wellspring_(ability) | Source} */
|
||||
EMBODY_ASPECT_WELLSPRING,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Embody_Aspect_Hearthflame_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Embody_Aspect_Hearthflame_(ability) | Source} */
|
||||
EMBODY_ASPECT_HEARTHFLAME,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Embody_Aspect_Cornerstone_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Embody_Aspect_Cornerstone_(ability) | Source} */
|
||||
EMBODY_ASPECT_CORNERSTONE,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Tera_Shift_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Tera_Shift_(ability) | Source} */
|
||||
TERA_SHIFT,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Tera_Shell_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Tera_Shell_(ability) | Source} */
|
||||
TERA_SHELL,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Teraform_Zero_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Teraform_Zero_(ability) | Source} */
|
||||
TERAFORM_ZERO,
|
||||
/**{@link https://bulbapedia.bulbagarden.net/wiki/Poison_Puppeteer_(ability) | Source} */
|
||||
/** {@link https://bulbapedia.bulbagarden.net/wiki/Poison_Puppeteer_(ability) | Source} */
|
||||
POISON_PUPPETEER,
|
||||
}
|
||||
|
27
test/@types/test-helpers.ts
Normal file
27
test/@types/test-helpers.ts
Normal file
@ -0,0 +1,27 @@
|
||||
import type { AtLeastOne, NonFunctionPropertiesRecursive as nonFunc } from "#types/type-helpers";
|
||||
|
||||
/**
|
||||
* Helper type to admit an object containing the given properties
|
||||
* _and_ at least 1 other non-function property.
|
||||
* @example
|
||||
* ```ts
|
||||
* type foo = {
|
||||
* qux: 1 | 2 | 3,
|
||||
* bar: number,
|
||||
* baz: string
|
||||
* quux: () => void; // ignored!
|
||||
* }
|
||||
*
|
||||
* type quxAndSomethingElse = OneOther<foo, "qux">
|
||||
*
|
||||
* const good1: quxAndSomethingElse = {qux: 1, bar: 3} // OK!
|
||||
* const good2: quxAndSomethingElse = {qux: 2, baz: "4", bar: 12} // OK!
|
||||
* const bad1: quxAndSomethingElse = {baz: "4", bar: 12} // Errors because `qux` is required
|
||||
* const bad2: quxAndSomethingElse = {qux: 1} // Errors because at least 1 thing _other_ than `qux` is required
|
||||
* ```
|
||||
* @typeParam O - The object to source keys from
|
||||
* @typeParam K - One or more of O's keys to render mandatory
|
||||
*/
|
||||
export type OneOther<O extends object, K extends keyof O> = AtLeastOne<Omit<nonFunc<O>, K>> & {
|
||||
[key in K]: O[K];
|
||||
};
|
136
test/@types/vitest.d.ts
vendored
136
test/@types/vitest.d.ts
vendored
@ -1,23 +1,32 @@
|
||||
import type { TerrainType } from "#app/data/terrain";
|
||||
import type { ArenaTag } from "#data/arena-tag";
|
||||
import type { AbilityId } from "#enums/ability-id";
|
||||
import type { ArenaTagType } from "#enums/arena-tag-type";
|
||||
import type { BattlerTagType } from "#enums/battler-tag-type";
|
||||
import type { MoveId } from "#enums/move-id";
|
||||
import type { PokemonType } from "#enums/pokemon-type";
|
||||
import type { BattleStat, EffectiveStat, Stat } from "#enums/stat";
|
||||
import type { StatusEffect } from "#enums/status-effect";
|
||||
import type { WeatherType } from "#enums/weather-type";
|
||||
import type { Arena } from "#field/arena";
|
||||
import type { Pokemon } from "#field/pokemon";
|
||||
import type { ToHaveEffectiveStatMatcherOptions } from "#test/test-utils/matchers/to-have-effective-stat";
|
||||
import type { toHaveEffectiveStatOptions } from "#test/test-utils/matchers/to-have-effective-stat";
|
||||
import type { expectedStatusType } from "#test/test-utils/matchers/to-have-status-effect";
|
||||
import type { toHaveTypesOptions } from "#test/test-utils/matchers/to-have-types";
|
||||
import type { TurnMove } from "#types/turn-move";
|
||||
import type { AtLeastOne } from "#types/type-helpers";
|
||||
import type { toDmgValue } from "utils/common";
|
||||
import type { expect } from "vitest";
|
||||
import type { PositionalTag } from "#data/positional-tags/positional-tag";
|
||||
import { PositionalTagType } from "#enums/positional-tag-type";
|
||||
import type Overrides from "#app/overrides";
|
||||
import type { ArenaTagSide } from "#enums/arena-tag-side";
|
||||
import type { PokemonMove } from "#moves/pokemon-move";
|
||||
import { toHaveArenaTagOptions } from "#test/test-utils/matchers/to-have-arena-tag";
|
||||
import { toHavePositionalTagOptions } from "#test/test-utils/matchers/to-have-positional-tag";
|
||||
|
||||
declare module "vitest" {
|
||||
interface Assertion {
|
||||
interface Assertion<T> {
|
||||
/**
|
||||
* Check whether an array contains EXACTLY the given items (in any order).
|
||||
*
|
||||
@ -27,45 +36,9 @@ declare module "vitest" {
|
||||
* @param expected - The expected contents of the array, in any order
|
||||
* @see {@linkcode expect.arrayContaining}
|
||||
*/
|
||||
toEqualArrayUnsorted<E>(expected: E[]): void;
|
||||
toEqualArrayUnsorted(expected: T[]): void;
|
||||
|
||||
/**
|
||||
* Check whether a {@linkcode Pokemon}'s current typing includes the given types.
|
||||
*
|
||||
* @param expected - The expected types (in any order)
|
||||
* @param options - The options passed to the matcher
|
||||
*/
|
||||
toHaveTypes(expected: [PokemonType, ...PokemonType[]], options?: toHaveTypesOptions): void;
|
||||
|
||||
/**
|
||||
* Matcher to check the contents of a {@linkcode Pokemon}'s move history.
|
||||
*
|
||||
* @param expectedValue - The expected value; can be a {@linkcode MoveId} or a partially filled {@linkcode TurnMove}
|
||||
* containing the desired properties to check
|
||||
* @param index - The index of the move history entry to check, in order from most recent to least recent.
|
||||
* Default `0` (last used move)
|
||||
* @see {@linkcode Pokemon.getLastXMoves}
|
||||
*/
|
||||
toHaveUsedMove(expected: MoveId | AtLeastOne<TurnMove>, index?: number): void;
|
||||
|
||||
/**
|
||||
* Check whether a {@linkcode Pokemon}'s effective stat is as expected
|
||||
* (checked after all stat value modifications).
|
||||
*
|
||||
* @param stat - The {@linkcode EffectiveStat} to check
|
||||
* @param expectedValue - The expected value of {@linkcode stat}
|
||||
* @param options - (Optional) The {@linkcode ToHaveEffectiveStatMatcherOptions}
|
||||
* @remarks
|
||||
* If you want to check the stat **before** modifiers are applied, use {@linkcode Pokemon.getStat} instead.
|
||||
*/
|
||||
toHaveEffectiveStat(stat: EffectiveStat, expectedValue: number, options?: ToHaveEffectiveStatMatcherOptions): void;
|
||||
|
||||
/**
|
||||
* Check whether a {@linkcode Pokemon} has taken a specific amount of damage.
|
||||
* @param expectedDamageTaken - The expected amount of damage taken
|
||||
* @param roundDown - Whether to round down {@linkcode expectedDamageTaken} with {@linkcode toDmgValue}; default `true`
|
||||
*/
|
||||
toHaveTakenDamage(expectedDamageTaken: number, roundDown?: boolean): void;
|
||||
// #region Arena Matchers
|
||||
|
||||
/**
|
||||
* Check whether the current {@linkcode WeatherType} is as expected.
|
||||
@ -80,9 +53,60 @@ declare module "vitest" {
|
||||
toHaveTerrain(expectedTerrainType: TerrainType): void;
|
||||
|
||||
/**
|
||||
* Check whether a {@linkcode Pokemon} is at full HP.
|
||||
* Check whether the current {@linkcode Arena} contains the given {@linkcode ArenaTag}.
|
||||
* @param expectedTag - A partially-filled {@linkcode ArenaTag} containing the desired properties
|
||||
*/
|
||||
toHaveFullHp(): void;
|
||||
toHaveArenaTag<A extends ArenaTagType>(expectedTag: toHaveArenaTagOptions<A>): void;
|
||||
/**
|
||||
* Check whether the current {@linkcode Arena} contains the given {@linkcode ArenaTag}.
|
||||
* @param expectedType - The {@linkcode ArenaTagType} of the desired tag
|
||||
* @param side - The {@linkcode ArenaTagSide | side(s) of the field} the tag should affect; default {@linkcode ArenaTagSide.BOTH}
|
||||
*/
|
||||
toHaveArenaTag(expectedType: ArenaTagType, side?: ArenaTagSide): void;
|
||||
|
||||
/**
|
||||
* Check whether the current {@linkcode Arena} contains the given {@linkcode PositionalTag}.
|
||||
* @param expectedTag - A partially-filled `PositionalTag` containing the desired properties
|
||||
*/
|
||||
toHavePositionalTag<P extends PositionalTagType>(expectedTag: toHavePositionalTagOptions<P>): void;
|
||||
/**
|
||||
* Check whether the current {@linkcode Arena} contains the given number of {@linkcode PositionalTag}s.
|
||||
* @param expectedType - The {@linkcode PositionalTagType} of the desired tag
|
||||
* @param count - The number of instances of {@linkcode expectedType} that should be active;
|
||||
* defaults to `1` and must be within the range `[0, 4]`
|
||||
*/
|
||||
toHavePositionalTag(expectedType: PositionalTagType, count?: number): void;
|
||||
|
||||
// #endregion Arena Matchers
|
||||
|
||||
// #region Pokemon Matchers
|
||||
|
||||
/**
|
||||
* Check whether a {@linkcode Pokemon}'s current typing includes the given types.
|
||||
* @param expectedTypes - The expected {@linkcode PokemonType}s to check against; must have length `>0`
|
||||
* @param options - The {@linkcode toHaveTypesOptions | options} passed to the matcher
|
||||
*/
|
||||
toHaveTypes(expectedTypes: PokemonType[], options?: toHaveTypesOptions): void;
|
||||
|
||||
/**
|
||||
* Check whether a {@linkcode Pokemon} has used a move matching the given criteria.
|
||||
* @param expectedMove - The {@linkcode MoveId} the Pokemon is expected to have used,
|
||||
* or a partially filled {@linkcode TurnMove} containing the desired properties to check
|
||||
* @param index - The index of the move history entry to check, in order from most recent to least recent; default `0`
|
||||
* @see {@linkcode Pokemon.getLastXMoves}
|
||||
*/
|
||||
toHaveUsedMove(expectedMove: MoveId | AtLeastOne<TurnMove>, index?: number): void;
|
||||
|
||||
/**
|
||||
* Check whether a {@linkcode Pokemon}'s effective stat is as expected
|
||||
* (checked after all stat value modifications).
|
||||
* @param stat - The {@linkcode EffectiveStat} to check
|
||||
* @param expectedValue - The expected value of {@linkcode stat}
|
||||
* @param options - The {@linkcode toHaveEffectiveStatOptions | options} passed to the matcher
|
||||
* @remarks
|
||||
* If you want to check the stat **before** modifiers are applied, use {@linkcode Pokemon.getStat} instead.
|
||||
*/
|
||||
toHaveEffectiveStat(stat: EffectiveStat, expectedValue: number, options?: toHaveEffectiveStatOptions): void;
|
||||
|
||||
/**
|
||||
* Check whether a {@linkcode Pokemon} has a specific {@linkcode StatusEffect | non-volatile status effect}.
|
||||
@ -106,7 +130,7 @@ declare module "vitest" {
|
||||
|
||||
/**
|
||||
* Check whether a {@linkcode Pokemon} has applied a specific {@linkcode AbilityId}.
|
||||
* @param expectedAbilityId - The expected {@linkcode AbilityId}
|
||||
* @param expectedAbilityId - The `AbilityId` to check for
|
||||
*/
|
||||
toHaveAbilityApplied(expectedAbilityId: AbilityId): void;
|
||||
|
||||
@ -116,24 +140,36 @@ declare module "vitest" {
|
||||
*/
|
||||
toHaveHp(expectedHp: number): void;
|
||||
|
||||
/**
|
||||
* Check whether a {@linkcode Pokemon} has taken a specific amount of damage.
|
||||
* @param expectedDamageTaken - The expected amount of damage taken
|
||||
* @param roundDown - Whether to round down `expectedDamageTaken` with {@linkcode toDmgValue}; default `true`
|
||||
*/
|
||||
toHaveTakenDamage(expectedDamageTaken: number, roundDown?: boolean): void;
|
||||
|
||||
/**
|
||||
* Check whether a {@linkcode Pokemon} is currently fainted (as determined by {@linkcode Pokemon.isFainted}).
|
||||
* @remarks
|
||||
* When checking whether an enemy wild Pokemon is fainted, one must reference it in a variable _before_ the fainting effect occurs
|
||||
* as otherwise the Pokemon will be GC'ed and rendered `undefined`.
|
||||
* When checking whether an enemy wild Pokemon is fainted, one must store a reference to it in a variable _before_ the fainting effect occurs.
|
||||
* Otherwise, the Pokemon will be removed from the field and garbage collected.
|
||||
*/
|
||||
toHaveFainted(): void;
|
||||
|
||||
/**
|
||||
* Check whether a {@linkcode Pokemon} is at full HP.
|
||||
*/
|
||||
toHaveFullHp(): void;
|
||||
/**
|
||||
* Check whether a {@linkcode Pokemon} has consumed the given amount of PP for one of its moves.
|
||||
* @param expectedValue - The {@linkcode MoveId} of the {@linkcode PokemonMove} that should have consumed PP
|
||||
* @param moveId - The `MoveId` corresponding to the {@linkcode PokemonMove} that should have consumed PP
|
||||
* @param ppUsed - The numerical amount of PP that should have been consumed,
|
||||
* or `all` to indicate the move should be _out_ of PP
|
||||
* @remarks
|
||||
* If the Pokemon's moveset has been set via {@linkcode Overrides.MOVESET_OVERRIDE}/{@linkcode Overrides.OPP_MOVESET_OVERRIDE},
|
||||
* does not contain {@linkcode expectedMove}
|
||||
* or contains the desired move more than once, this will fail the test.
|
||||
* If the Pokemon's moveset has been set via {@linkcode Overrides.MOVESET_OVERRIDE}/{@linkcode Overrides.OPP_MOVESET_OVERRIDE}
|
||||
* or does not contain exactly one copy of {@linkcode moveId}, this will fail the test.
|
||||
*/
|
||||
toHaveUsedPP(expectedMove: MoveId, ppUsed: number | "all"): void;
|
||||
toHaveUsedPP(moveId: MoveId, ppUsed: number | "all"): void;
|
||||
|
||||
// #endregion Pokemon Matchers
|
||||
}
|
||||
}
|
||||
|
@ -1,10 +1,12 @@
|
||||
import { toEqualArrayUnsorted } from "#test/test-utils/matchers/to-equal-array-unsorted";
|
||||
import { toHaveAbilityApplied } from "#test/test-utils/matchers/to-have-ability-applied";
|
||||
import { toHaveArenaTag } from "#test/test-utils/matchers/to-have-arena-tag";
|
||||
import { toHaveBattlerTag } from "#test/test-utils/matchers/to-have-battler-tag";
|
||||
import { toHaveEffectiveStat } from "#test/test-utils/matchers/to-have-effective-stat";
|
||||
import { toHaveFainted } from "#test/test-utils/matchers/to-have-fainted";
|
||||
import { toHaveFullHp } from "#test/test-utils/matchers/to-have-full-hp";
|
||||
import { toHaveHp } from "#test/test-utils/matchers/to-have-hp";
|
||||
import { toHavePositionalTag } from "#test/test-utils/matchers/to-have-positional-tag";
|
||||
import { toHaveStatStage } from "#test/test-utils/matchers/to-have-stat-stage";
|
||||
import { toHaveStatusEffect } from "#test/test-utils/matchers/to-have-status-effect";
|
||||
import { toHaveTakenDamage } from "#test/test-utils/matchers/to-have-taken-damage";
|
||||
@ -22,18 +24,20 @@ import { expect } from "vitest";
|
||||
|
||||
expect.extend({
|
||||
toEqualArrayUnsorted,
|
||||
toHaveWeather,
|
||||
toHaveTerrain,
|
||||
toHaveArenaTag,
|
||||
toHavePositionalTag,
|
||||
toHaveTypes,
|
||||
toHaveUsedMove,
|
||||
toHaveEffectiveStat,
|
||||
toHaveTakenDamage,
|
||||
toHaveWeather,
|
||||
toHaveTerrain,
|
||||
toHaveFullHp,
|
||||
toHaveStatusEffect,
|
||||
toHaveStatStage,
|
||||
toHaveBattlerTag,
|
||||
toHaveAbilityApplied,
|
||||
toHaveHp,
|
||||
toHaveTakenDamage,
|
||||
toHaveFullHp,
|
||||
toHaveFainted,
|
||||
toHaveUsedPP,
|
||||
});
|
||||
|
@ -39,15 +39,6 @@ describe("Move - Wish", () => {
|
||||
.enemyLevel(100);
|
||||
});
|
||||
|
||||
/**
|
||||
* Expect that wish is active with the specified number of attacks.
|
||||
* @param numAttacks - The number of wish instances that should be queued; default `1`
|
||||
*/
|
||||
function expectWishActive(numAttacks = 1) {
|
||||
const wishes = game.scene.arena.positionalTagManager["tags"].filter(t => t.tagType === PositionalTagType.WISH);
|
||||
expect(wishes).toHaveLength(numAttacks);
|
||||
}
|
||||
|
||||
it("should heal the Pokemon in the current slot for 50% of the user's maximum HP", async () => {
|
||||
await game.classicMode.startBattle([SpeciesId.ALOMOMOLA, SpeciesId.BLISSEY]);
|
||||
|
||||
@ -58,19 +49,19 @@ describe("Move - Wish", () => {
|
||||
game.move.use(MoveId.WISH);
|
||||
await game.toNextTurn();
|
||||
|
||||
expectWishActive();
|
||||
expect(game).toHavePositionalTag(PositionalTagType.WISH);
|
||||
|
||||
game.doSwitchPokemon(1);
|
||||
await game.toEndOfTurn();
|
||||
|
||||
expectWishActive(0);
|
||||
expect(game).toHavePositionalTag(PositionalTagType.WISH, 0);
|
||||
expect(game.textInterceptor.logs).toContain(
|
||||
i18next.t("arenaTag:wishTagOnAdd", {
|
||||
pokemonNameWithAffix: getPokemonNameWithAffix(alomomola),
|
||||
}),
|
||||
);
|
||||
expect(alomomola.hp).toBe(1);
|
||||
expect(blissey.hp).toBe(toDmgValue(alomomola.getMaxHp() / 2) + 1);
|
||||
expect(alomomola).toHaveHp(1);
|
||||
expect(blissey).toHaveHp(toDmgValue(alomomola.getMaxHp() / 2) + 1);
|
||||
});
|
||||
|
||||
it("should work if the user has full HP, but not if it already has an active Wish", async () => {
|
||||
@ -82,13 +73,13 @@ describe("Move - Wish", () => {
|
||||
game.move.use(MoveId.WISH);
|
||||
await game.toNextTurn();
|
||||
|
||||
expectWishActive();
|
||||
expect(game).toHavePositionalTag(PositionalTagType.WISH);
|
||||
|
||||
game.move.use(MoveId.WISH);
|
||||
await game.toEndOfTurn();
|
||||
|
||||
expect(alomomola.hp).toBe(toDmgValue(alomomola.getMaxHp() / 2) + 1);
|
||||
expect(alomomola.getLastXMoves()[0].result).toBe(MoveResult.FAIL);
|
||||
expect(alomomola).toHaveUsedMove({ result: MoveResult.FAIL });
|
||||
});
|
||||
|
||||
it("should function independently of Future Sight", async () => {
|
||||
@ -103,7 +94,8 @@ describe("Move - Wish", () => {
|
||||
await game.setTurnOrder([BattlerIndex.ENEMY, BattlerIndex.PLAYER]);
|
||||
await game.toNextTurn();
|
||||
|
||||
expectWishActive(1);
|
||||
expect(game).toHavePositionalTag(PositionalTagType.WISH);
|
||||
expect(game).toHavePositionalTag(PositionalTagType.DELAYED_ATTACK);
|
||||
});
|
||||
|
||||
it("should work in double battles and trigger in order of creation", async () => {
|
||||
@ -127,7 +119,7 @@ describe("Move - Wish", () => {
|
||||
await game.setTurnOrder(oldOrder.map(p => p.getBattlerIndex()));
|
||||
await game.toNextTurn();
|
||||
|
||||
expectWishActive(4);
|
||||
expect(game).toHavePositionalTag(PositionalTagType.WISH, 4);
|
||||
|
||||
// Lower speed to change turn order
|
||||
alomomola.setStatStage(Stat.SPD, 6);
|
||||
@ -141,7 +133,7 @@ describe("Move - Wish", () => {
|
||||
await game.phaseInterceptor.to("PositionalTagPhase");
|
||||
|
||||
// all wishes have activated and added healing phases
|
||||
expectWishActive(0);
|
||||
expect(game).toHavePositionalTag(PositionalTagType.WISH, 0);
|
||||
|
||||
const healPhases = game.scene.phaseManager.phaseQueue.filter(p => p.is("PokemonHealPhase"));
|
||||
expect(healPhases).toHaveLength(4);
|
||||
@ -165,14 +157,14 @@ describe("Move - Wish", () => {
|
||||
game.move.use(MoveId.WISH, BattlerIndex.PLAYER_2);
|
||||
await game.toNextTurn();
|
||||
|
||||
expectWishActive();
|
||||
expect(game).toHavePositionalTag(PositionalTagType.WISH);
|
||||
|
||||
game.move.use(MoveId.SPLASH, BattlerIndex.PLAYER);
|
||||
game.move.use(MoveId.MEMENTO, BattlerIndex.PLAYER_2, BattlerIndex.ENEMY_2);
|
||||
await game.toEndOfTurn();
|
||||
|
||||
// Wish went away without doing anything
|
||||
expectWishActive(0);
|
||||
expect(game).toHavePositionalTag(PositionalTagType.WISH, 0);
|
||||
expect(game.textInterceptor.logs).not.toContain(
|
||||
i18next.t("arenaTag:wishTagOnAdd", {
|
||||
pokemonNameWithAffix: getPokemonNameWithAffix(blissey),
|
||||
|
@ -1,4 +1,5 @@
|
||||
import { getOnelineDiffStr } from "#test/test-utils/string-utils";
|
||||
import { receivedStr } from "#test/test-utils/test-utils";
|
||||
import type { MatcherState, SyncExpectationResult } from "@vitest/expect";
|
||||
|
||||
/**
|
||||
@ -14,22 +15,22 @@ export function toEqualArrayUnsorted(
|
||||
): SyncExpectationResult {
|
||||
if (!Array.isArray(received)) {
|
||||
return {
|
||||
pass: false,
|
||||
message: () => `Expected an array, but got ${this.utils.stringify(received)}!`,
|
||||
pass: this.isNot,
|
||||
message: () => `Expected to receive an array, but got ${receivedStr(received)}!`,
|
||||
};
|
||||
}
|
||||
|
||||
if (received.length !== expected.length) {
|
||||
return {
|
||||
pass: false,
|
||||
message: () => `Expected to receive array of length ${received.length}, but got ${expected.length} instead!`,
|
||||
actual: received,
|
||||
message: () => `Expected to receive an array of length ${received.length}, but got ${expected.length} instead!`,
|
||||
expected,
|
||||
actual: received,
|
||||
};
|
||||
}
|
||||
|
||||
const actualSorted = received.slice().sort();
|
||||
const expectedSorted = expected.slice().sort();
|
||||
const actualSorted = received.toSorted();
|
||||
const expectedSorted = expected.toSorted();
|
||||
const pass = this.equals(actualSorted, expectedSorted, [...this.customTesters, this.utils.iterableEquality]);
|
||||
|
||||
const actualStr = getOnelineDiffStr.call(this, actualSorted);
|
||||
|
@ -21,8 +21,8 @@ export function toHaveAbilityApplied(
|
||||
): SyncExpectationResult {
|
||||
if (!isPokemonInstance(received)) {
|
||||
return {
|
||||
pass: false,
|
||||
message: () => `Expected to recieve a Pokemon, but got ${receivedStr(received)}!`,
|
||||
pass: this.isNot,
|
||||
message: () => `Expected to receive a Pokemon, but got ${receivedStr(received)}!`,
|
||||
};
|
||||
}
|
||||
|
||||
|
77
test/test-utils/matchers/to-have-arena-tag.ts
Normal file
77
test/test-utils/matchers/to-have-arena-tag.ts
Normal file
@ -0,0 +1,77 @@
|
||||
import type { ArenaTag, ArenaTagTypeMap } from "#data/arena-tag";
|
||||
import type { ArenaTagSide } from "#enums/arena-tag-side";
|
||||
import type { ArenaTagType } from "#enums/arena-tag-type";
|
||||
import type { OneOther } from "#test/@types/test-helpers";
|
||||
// biome-ignore lint/correctness/noUnusedImports: TSDoc
|
||||
import type { GameManager } from "#test/test-utils/game-manager";
|
||||
import { getOnelineDiffStr } from "#test/test-utils/string-utils";
|
||||
import { isGameManagerInstance, receivedStr } from "#test/test-utils/test-utils";
|
||||
import type { MatcherState, SyncExpectationResult } from "@vitest/expect";
|
||||
|
||||
// intersection required to preserve T for inferences
|
||||
export type toHaveArenaTagOptions<T extends ArenaTagType> = OneOther<ArenaTagTypeMap[T], "tagType" | "side"> & {
|
||||
tagType: T;
|
||||
};
|
||||
|
||||
/**
|
||||
* Matcher to check if the {@linkcode Arena} has a given {@linkcode ArenaTag} active.
|
||||
* @param received - The object to check. Should be the current {@linkcode GameManager}.
|
||||
* @param expectedTag - The `ArenaTagType` of the desired tag, or a partially-filled object
|
||||
* containing the desired properties
|
||||
* @param side - The {@linkcode ArenaTagSide | side of the field} the tag should affect, or
|
||||
* {@linkcode ArenaTagSide.BOTH} to check both sides
|
||||
* @returns The result of the matching
|
||||
*/
|
||||
export function toHaveArenaTag<T extends ArenaTagType>(
|
||||
this: MatcherState,
|
||||
received: unknown,
|
||||
expectedTag: T | toHaveArenaTagOptions<T>,
|
||||
side?: ArenaTagSide,
|
||||
): SyncExpectationResult {
|
||||
if (!isGameManagerInstance(received)) {
|
||||
return {
|
||||
pass: this.isNot,
|
||||
message: () => `Expected to receive a GameManager, but got ${receivedStr(received)}!`,
|
||||
};
|
||||
}
|
||||
|
||||
if (!received.scene?.arena) {
|
||||
return {
|
||||
pass: this.isNot,
|
||||
message: () => `Expected GameManager.${received.scene ? "scene.arena" : "scene"} to be defined!`,
|
||||
};
|
||||
}
|
||||
|
||||
// Coerce lone `tagType`s into objects
|
||||
// Bangs are ok as we enforce safety via overloads
|
||||
// @ts-expect-error - Typescript is being stupid as tag type and side will always exist
|
||||
const etag: Partial<ArenaTag> & { tagType: T; side: ArenaTagSide } =
|
||||
typeof expectedTag === "object" ? expectedTag : { tagType: expectedTag, side: side! };
|
||||
|
||||
// We need to get all tags for the case of checking properties of a tag present on both sides of the arena
|
||||
const tags = received.scene.arena.findTagsOnSide(t => t.tagType === etag.tagType, etag.side);
|
||||
if (tags.length === 0) {
|
||||
return {
|
||||
pass: false,
|
||||
message: () => `Expected the Arena to have a tag of type ${etag.tagType}, but it didn't!`,
|
||||
expected: etag.tagType,
|
||||
actual: received.scene.arena.tags.map(t => t.tagType),
|
||||
};
|
||||
}
|
||||
|
||||
// Pass if any of the matching tags meet our criteria
|
||||
const pass = tags.some(tag =>
|
||||
this.equals(tag, expectedTag, [...this.customTesters, this.utils.subsetEquality, this.utils.iterableEquality]),
|
||||
);
|
||||
|
||||
const expectedStr = getOnelineDiffStr.call(this, expectedTag);
|
||||
return {
|
||||
pass,
|
||||
message: () =>
|
||||
pass
|
||||
? `Expected the Arena to NOT have a tag matching ${expectedStr}, but it did!`
|
||||
: `Expected the Arena to have a tag matching ${expectedStr}, but it didn't!`,
|
||||
expected: expectedTag,
|
||||
actual: tags,
|
||||
};
|
||||
}
|
@ -6,7 +6,7 @@ import { getStatName } from "#test/test-utils/string-utils";
|
||||
import { isPokemonInstance, receivedStr } from "#test/test-utils/test-utils";
|
||||
import type { MatcherState, SyncExpectationResult } from "@vitest/expect";
|
||||
|
||||
export interface ToHaveEffectiveStatMatcherOptions {
|
||||
export interface toHaveEffectiveStatOptions {
|
||||
/**
|
||||
* The target {@linkcode Pokemon}
|
||||
* @see {@linkcode Pokemon.getEffectiveStat}
|
||||
@ -30,7 +30,7 @@ export interface ToHaveEffectiveStatMatcherOptions {
|
||||
* @param received - The object to check. Should be a {@linkcode Pokemon}
|
||||
* @param stat - The {@linkcode EffectiveStat} to check
|
||||
* @param expectedValue - The expected value of the {@linkcode stat}
|
||||
* @param options - The {@linkcode ToHaveEffectiveStatMatcherOptions}
|
||||
* @param options - The {@linkcode toHaveEffectiveStatOptions}
|
||||
* @returns Whether the matcher passed
|
||||
*/
|
||||
export function toHaveEffectiveStat(
|
||||
@ -38,11 +38,11 @@ export function toHaveEffectiveStat(
|
||||
received: unknown,
|
||||
stat: EffectiveStat,
|
||||
expectedValue: number,
|
||||
{ enemy, move, isCritical = false }: ToHaveEffectiveStatMatcherOptions = {},
|
||||
{ enemy, move, isCritical = false }: toHaveEffectiveStatOptions = {},
|
||||
): SyncExpectationResult {
|
||||
if (!isPokemonInstance(received)) {
|
||||
return {
|
||||
pass: false,
|
||||
pass: this.isNot,
|
||||
message: () => `Expected to receive a Pokémon, but got ${receivedStr(received)}!`,
|
||||
};
|
||||
}
|
||||
|
@ -12,7 +12,7 @@ import type { MatcherState, SyncExpectationResult } from "@vitest/expect";
|
||||
export function toHaveFainted(this: MatcherState, received: unknown): SyncExpectationResult {
|
||||
if (!isPokemonInstance(received)) {
|
||||
return {
|
||||
pass: false,
|
||||
pass: this.isNot,
|
||||
message: () => `Expected to receive a Pokémon, but got ${receivedStr(received)}!`,
|
||||
};
|
||||
}
|
||||
|
@ -12,7 +12,7 @@ import type { MatcherState, SyncExpectationResult } from "@vitest/expect";
|
||||
export function toHaveFullHp(this: MatcherState, received: unknown): SyncExpectationResult {
|
||||
if (!isPokemonInstance(received)) {
|
||||
return {
|
||||
pass: false,
|
||||
pass: this.isNot,
|
||||
message: () => `Expected to receive a Pokémon, but got ${receivedStr(received)}!`,
|
||||
};
|
||||
}
|
||||
|
@ -13,7 +13,7 @@ import type { MatcherState, SyncExpectationResult } from "@vitest/expect";
|
||||
export function toHaveHp(this: MatcherState, received: unknown, expectedHp: number): SyncExpectationResult {
|
||||
if (!isPokemonInstance(received)) {
|
||||
return {
|
||||
pass: false,
|
||||
pass: this.isNot,
|
||||
message: () => `Expected to receive a Pokémon, but got ${receivedStr(received)}!`,
|
||||
};
|
||||
}
|
||||
|
107
test/test-utils/matchers/to-have-positional-tag.ts
Normal file
107
test/test-utils/matchers/to-have-positional-tag.ts
Normal file
@ -0,0 +1,107 @@
|
||||
// biome-ignore-start lint/correctness/noUnusedImports: TSDoc
|
||||
import type { GameManager } from "#test/test-utils/game-manager";
|
||||
// biome-ignore-end lint/correctness/noUnusedImports: TSDoc
|
||||
|
||||
import type { serializedPosTagMap } from "#data/positional-tags/load-positional-tag";
|
||||
import type { PositionalTagType } from "#enums/positional-tag-type";
|
||||
import type { OneOther } from "#test/@types/test-helpers";
|
||||
import { getOnelineDiffStr } from "#test/test-utils/string-utils";
|
||||
import { isGameManagerInstance, receivedStr } from "#test/test-utils/test-utils";
|
||||
import { toTitleCase } from "#utils/strings";
|
||||
import type { MatcherState, SyncExpectationResult } from "@vitest/expect";
|
||||
|
||||
export type toHavePositionalTagOptions<P extends PositionalTagType> = OneOther<serializedPosTagMap[P], "tagType"> & {
|
||||
tagType: P;
|
||||
};
|
||||
|
||||
/**
|
||||
* Matcher to check if the {@linkcode Arena} has a certain number of {@linkcode PositionalTag}s active.
|
||||
* @param received - The object to check. Should be the current {@linkcode GameManager}
|
||||
* @param expectedTag - The {@linkcode PositionalTagType} of the desired tag, or a partially-filled {@linkcode PositionalTag}
|
||||
* containing the desired properties
|
||||
* @param count - The number of tags that should be active; defaults to `1` and must be within the range `[0, 4]`
|
||||
* @returns The result of the matching
|
||||
*/
|
||||
export function toHavePositionalTag<P extends PositionalTagType>(
|
||||
this: MatcherState,
|
||||
received: unknown,
|
||||
expectedTag: P | toHavePositionalTagOptions<P>,
|
||||
count = 1,
|
||||
): SyncExpectationResult {
|
||||
if (!isGameManagerInstance(received)) {
|
||||
return {
|
||||
pass: this.isNot,
|
||||
message: () => `Expected to receive a GameManager, but got ${receivedStr(received)}!`,
|
||||
};
|
||||
}
|
||||
|
||||
if (!received.scene?.arena?.positionalTagManager) {
|
||||
return {
|
||||
pass: this.isNot,
|
||||
message: () =>
|
||||
`Expected GameManager.${received.scene?.arena ? "scene.arena.positionalTagManager" : received.scene ? "scene.arena" : "scene"} to be defined!`,
|
||||
};
|
||||
}
|
||||
|
||||
// TODO: Increase limit if triple battles are added
|
||||
if (count < 0 || count > 4) {
|
||||
return {
|
||||
pass: this.isNot,
|
||||
message: () => `Expected count to be between 0 and 4, but got ${count} instead!`,
|
||||
};
|
||||
}
|
||||
|
||||
const allTags = received.scene.arena.positionalTagManager.tags;
|
||||
const tagType = typeof expectedTag === "string" ? expectedTag : expectedTag.tagType;
|
||||
const matchingTags = allTags.filter(t => t.tagType === tagType);
|
||||
|
||||
// If checking exclusively tag type, check solely the number of matching tags on field
|
||||
if (typeof expectedTag === "string") {
|
||||
const pass = matchingTags.length === count;
|
||||
const expectedStr = getPosTagStr(expectedTag);
|
||||
|
||||
return {
|
||||
pass,
|
||||
message: () =>
|
||||
pass
|
||||
? `Expected the Arena to NOT have ${count} ${expectedStr} active, but it did!`
|
||||
: `Expected the Arena to have ${count} ${expectedStr} active, but got ${matchingTags.length} instead!`,
|
||||
expected: expectedTag,
|
||||
actual: allTags,
|
||||
};
|
||||
}
|
||||
|
||||
// Check for equality with the provided object
|
||||
if (matchingTags.length === 0) {
|
||||
return {
|
||||
pass: false,
|
||||
message: () => `Expected the Arena to have a tag of type ${expectedTag.tagType}, but it didn't!`,
|
||||
expected: expectedTag.tagType,
|
||||
actual: received.scene.arena.tags.map(t => t.tagType),
|
||||
};
|
||||
}
|
||||
|
||||
// Pass if any of the matching tags meet the criteria
|
||||
const pass = matchingTags.some(tag =>
|
||||
this.equals(tag, expectedTag, [...this.customTesters, this.utils.subsetEquality, this.utils.iterableEquality]),
|
||||
);
|
||||
|
||||
const expectedStr = getOnelineDiffStr.call(this, expectedTag);
|
||||
return {
|
||||
pass,
|
||||
message: () =>
|
||||
pass
|
||||
? `Expected the Arena to NOT have a tag matching ${expectedStr}, but it did!`
|
||||
: `Expected the Arena to have a tag matching ${expectedStr}, but it didn't!`,
|
||||
expected: expectedTag,
|
||||
actual: matchingTags,
|
||||
};
|
||||
}
|
||||
|
||||
function getPosTagStr(pType: PositionalTagType, count = 1): string {
|
||||
let ret = toTitleCase(pType) + "Tag";
|
||||
if (count > 1) {
|
||||
ret += "s";
|
||||
}
|
||||
return ret;
|
||||
}
|
@ -23,14 +23,14 @@ export function toHaveStatStage(
|
||||
): SyncExpectationResult {
|
||||
if (!isPokemonInstance(received)) {
|
||||
return {
|
||||
pass: false,
|
||||
pass: this.isNot,
|
||||
message: () => `Expected to receive a Pokémon, but got ${receivedStr(received)}!`,
|
||||
};
|
||||
}
|
||||
|
||||
if (expectedStage < -6 || expectedStage > 6) {
|
||||
return {
|
||||
pass: false,
|
||||
pass: this.isNot,
|
||||
message: () => `Expected ${expectedStage} to be within the range [-6, 6]!`,
|
||||
};
|
||||
}
|
||||
|
@ -28,7 +28,7 @@ export function toHaveStatusEffect(
|
||||
): SyncExpectationResult {
|
||||
if (!isPokemonInstance(received)) {
|
||||
return {
|
||||
pass: false,
|
||||
pass: this.isNot,
|
||||
message: () => `Expected to receive a Pokémon, but got ${receivedStr(received)}!`,
|
||||
};
|
||||
}
|
||||
@ -37,10 +37,8 @@ export function toHaveStatusEffect(
|
||||
const actualEffect = received.status?.effect ?? StatusEffect.NONE;
|
||||
|
||||
// Check exclusively effect equality first, coercing non-matching status effects to numbers.
|
||||
if (actualEffect !== (expectedStatus as Exclude<typeof expectedStatus, StatusEffect>)?.effect) {
|
||||
// This is actually 100% safe as `expectedStatus?.effect` will evaluate to `undefined` if a StatusEffect was passed,
|
||||
// which will never match actualEffect by definition
|
||||
expectedStatus = (expectedStatus as Exclude<typeof expectedStatus, StatusEffect>).effect;
|
||||
if (typeof expectedStatus === "object" && actualEffect !== expectedStatus.effect) {
|
||||
expectedStatus = expectedStatus.effect;
|
||||
}
|
||||
|
||||
if (typeof expectedStatus === "number") {
|
||||
|
@ -24,7 +24,7 @@ export function toHaveTakenDamage(
|
||||
): SyncExpectationResult {
|
||||
if (!isPokemonInstance(received)) {
|
||||
return {
|
||||
pass: false,
|
||||
pass: this.isNot,
|
||||
message: () => `Expected to receive a Pokémon, but got ${receivedStr(received)}!`,
|
||||
};
|
||||
}
|
||||
|
@ -20,15 +20,15 @@ export function toHaveTerrain(
|
||||
): SyncExpectationResult {
|
||||
if (!isGameManagerInstance(received)) {
|
||||
return {
|
||||
pass: false,
|
||||
message: () => `Expected GameManager, but got ${receivedStr(received)}!`,
|
||||
pass: this.isNot,
|
||||
message: () => `Expected to receive a GameManager, but got ${receivedStr(received)}!`,
|
||||
};
|
||||
}
|
||||
|
||||
if (!received.scene?.arena) {
|
||||
return {
|
||||
pass: false,
|
||||
message: () => `Expected GameManager.${received.scene ? "scene" : "scene.arena"} to be defined!`,
|
||||
pass: this.isNot,
|
||||
message: () => `Expected GameManager.${received.scene ? "scene.arena" : "scene"} to be defined!`,
|
||||
};
|
||||
}
|
||||
|
||||
@ -41,8 +41,8 @@ export function toHaveTerrain(
|
||||
pass,
|
||||
message: () =>
|
||||
pass
|
||||
? `Expected Arena to NOT have ${expectedStr} active, but it did!`
|
||||
: `Expected Arena to have ${expectedStr} active, but got ${actualStr} instead!`,
|
||||
? `Expected the Arena to NOT have ${expectedStr} active, but it did!`
|
||||
: `Expected the Arena to have ${expectedStr} active, but got ${actualStr} instead!`,
|
||||
expected: expectedTerrainType,
|
||||
actual,
|
||||
};
|
||||
|
@ -7,10 +7,16 @@ import { isPokemonInstance, receivedStr } from "../test-utils";
|
||||
|
||||
export interface toHaveTypesOptions {
|
||||
/**
|
||||
* Whether to enforce exact matches (`true`) or superset matches (`false`).
|
||||
* @defaultValue `true`
|
||||
* Value dictating the strength of the enforced typing match.
|
||||
*
|
||||
* Possible values (in ascending order of strength) are:
|
||||
* - `"ordered"`: Enforce that the {@linkcode Pokemon}'s types are identical **and in the same order**
|
||||
* - `"unordered"`: Enforce that the {@linkcode Pokemon}'s types are identical **without checking order**
|
||||
* - `"superset"`: Enforce that the {@linkcode Pokemon}'s types are **a superset of** the expected types
|
||||
* (all must be present, but extras can be there)
|
||||
* @defaultValue `"unordered"`
|
||||
*/
|
||||
exact?: boolean;
|
||||
mode?: "ordered" | "unordered" | "superset";
|
||||
/**
|
||||
* Optional arguments to pass to {@linkcode Pokemon.getTypes}.
|
||||
*/
|
||||
@ -18,35 +24,54 @@ export interface toHaveTypesOptions {
|
||||
}
|
||||
|
||||
/**
|
||||
* Matcher that checks if an array contains exactly the given items, disregarding order.
|
||||
* @param received - The object to check. Should be an array of one or more {@linkcode PokemonType}s.
|
||||
* @param options - The {@linkcode toHaveTypesOptions | options} for this matcher
|
||||
* Matcher that checks if a Pokemon's typing is as expected.
|
||||
* @param received - The object to check. Should be a {@linkcode Pokemon}
|
||||
* @param expectedTypes - An array of one or more {@linkcode PokemonType}s to compare against.
|
||||
* @param mode - The mode to perform the matching in.
|
||||
* Possible values (in ascending order of strength) are:
|
||||
* - `"ordered"`: Enforce that the {@linkcode Pokemon}'s types are identical **and in the same order**
|
||||
* - `"unordered"`: Enforce that the {@linkcode Pokemon}'s types are identical **without checking order**
|
||||
* - `"superset"`: Enforce that the {@linkcode Pokemon}'s types are **a superset of** the expected types
|
||||
* (all must be present, but extras can be there)
|
||||
*
|
||||
* Default `unordered`
|
||||
* @param args - Extra arguments passed to {@linkcode Pokemon.getTypes}
|
||||
* @returns The result of the matching
|
||||
*/
|
||||
export function toHaveTypes(
|
||||
this: MatcherState,
|
||||
received: unknown,
|
||||
expected: [PokemonType, ...PokemonType[]],
|
||||
options: toHaveTypesOptions = {},
|
||||
expectedTypes: [PokemonType, ...PokemonType[]],
|
||||
{ mode = "unordered", args = [] }: toHaveTypesOptions = {},
|
||||
): SyncExpectationResult {
|
||||
if (!isPokemonInstance(received)) {
|
||||
return {
|
||||
pass: false,
|
||||
message: () => `Expected to recieve a Pokémon, but got ${receivedStr(received)}!`,
|
||||
pass: this.isNot,
|
||||
message: () => `Expected to receive a Pokémon, but got ${receivedStr(received)}!`,
|
||||
};
|
||||
}
|
||||
|
||||
const actualTypes = received.getTypes(...(options.args ?? [])).sort();
|
||||
const expectedTypes = expected.slice().sort();
|
||||
// Return early if no types were passed in
|
||||
if (expectedTypes.length === 0) {
|
||||
return {
|
||||
pass: this.isNot,
|
||||
message: () => "Expected to receive a non-empty array of PokemonTypes!",
|
||||
};
|
||||
}
|
||||
|
||||
// Avoid sorting the types if strict ordering is desired
|
||||
const actualSorted = mode === "ordered" ? received.getTypes(...args) : received.getTypes(...args).toSorted();
|
||||
const expectedSorted = mode === "ordered" ? expectedTypes : expectedTypes.toSorted();
|
||||
|
||||
// Exact matches do not care about subset equality
|
||||
const matchers = options.exact
|
||||
? [...this.customTesters, this.utils.iterableEquality]
|
||||
: [...this.customTesters, this.utils.subsetEquality, this.utils.iterableEquality];
|
||||
const pass = this.equals(actualTypes, expectedTypes, matchers);
|
||||
const matchers =
|
||||
mode === "superset"
|
||||
? [...this.customTesters, this.utils.iterableEquality]
|
||||
: [...this.customTesters, this.utils.subsetEquality, this.utils.iterableEquality];
|
||||
const pass = this.equals(actualSorted, expectedSorted, matchers);
|
||||
|
||||
const actualStr = stringifyEnumArray(PokemonType, actualTypes);
|
||||
const expectedStr = stringifyEnumArray(PokemonType, expectedTypes);
|
||||
const actualStr = stringifyEnumArray(PokemonType, actualSorted);
|
||||
const expectedStr = stringifyEnumArray(PokemonType, expectedSorted);
|
||||
const pkmName = getPokemonNameWithAffix(received);
|
||||
|
||||
return {
|
||||
@ -55,7 +80,7 @@ export function toHaveTypes(
|
||||
pass
|
||||
? `Expected ${pkmName} to NOT have types ${expectedStr}, but it did!`
|
||||
: `Expected ${pkmName} to have types ${expectedStr}, but got ${actualStr} instead!`,
|
||||
expected: expectedTypes,
|
||||
actual: actualTypes,
|
||||
expected: expectedSorted,
|
||||
actual: actualSorted,
|
||||
};
|
||||
}
|
||||
|
@ -13,7 +13,7 @@ import type { MatcherState, SyncExpectationResult } from "@vitest/expect";
|
||||
/**
|
||||
* Matcher to check the contents of a {@linkcode Pokemon}'s move history.
|
||||
* @param received - The actual value received. Should be a {@linkcode Pokemon}
|
||||
* @param expectedValue - The {@linkcode MoveId} the Pokemon is expected to have used,
|
||||
* @param expectedMove - The {@linkcode MoveId} the Pokemon is expected to have used,
|
||||
* or a partially filled {@linkcode TurnMove} containing the desired properties to check
|
||||
* @param index - The index of the move history entry to check, in order from most recent to least recent.
|
||||
* Default `0` (last used move)
|
||||
@ -22,12 +22,12 @@ import type { MatcherState, SyncExpectationResult } from "@vitest/expect";
|
||||
export function toHaveUsedMove(
|
||||
this: MatcherState,
|
||||
received: unknown,
|
||||
expectedResult: MoveId | AtLeastOne<TurnMove>,
|
||||
expectedMove: MoveId | AtLeastOne<TurnMove>,
|
||||
index = 0,
|
||||
): SyncExpectationResult {
|
||||
if (!isPokemonInstance(received)) {
|
||||
return {
|
||||
pass: false,
|
||||
pass: this.isNot,
|
||||
message: () => `Expected to receive a Pokémon, but got ${receivedStr(received)}!`,
|
||||
};
|
||||
}
|
||||
@ -37,34 +37,33 @@ export function toHaveUsedMove(
|
||||
|
||||
if (move === undefined) {
|
||||
return {
|
||||
pass: false,
|
||||
pass: this.isNot,
|
||||
message: () => `Expected ${pkmName} to have used ${index + 1} moves, but it didn't!`,
|
||||
actual: received.getLastXMoves(-1),
|
||||
};
|
||||
}
|
||||
|
||||
// Coerce to a `TurnMove`
|
||||
if (typeof expectedResult === "number") {
|
||||
expectedResult = { move: expectedResult };
|
||||
if (typeof expectedMove === "number") {
|
||||
expectedMove = { move: expectedMove };
|
||||
}
|
||||
|
||||
const moveIndexStr = index === 0 ? "last move" : `${getOrdinal(index)} most recent move`;
|
||||
|
||||
const pass = this.equals(move, expectedResult, [
|
||||
const pass = this.equals(move, expectedMove, [
|
||||
...this.customTesters,
|
||||
this.utils.subsetEquality,
|
||||
this.utils.iterableEquality,
|
||||
]);
|
||||
|
||||
const expectedStr = getOnelineDiffStr.call(this, expectedResult);
|
||||
const expectedStr = getOnelineDiffStr.call(this, expectedMove);
|
||||
return {
|
||||
pass,
|
||||
message: () =>
|
||||
pass
|
||||
? `Expected ${pkmName}'s ${moveIndexStr} to NOT match ${expectedStr}, but it did!`
|
||||
: // Replace newlines with spaces to preserve one-line ness
|
||||
`Expected ${pkmName}'s ${moveIndexStr} to match ${expectedStr}, but it didn't!`,
|
||||
expected: expectedResult,
|
||||
: `Expected ${pkmName}'s ${moveIndexStr} to match ${expectedStr}, but it didn't!`,
|
||||
expected: expectedMove,
|
||||
actual: move,
|
||||
};
|
||||
}
|
||||
|
@ -13,7 +13,7 @@ import type { MatcherState, SyncExpectationResult } from "@vitest/expect";
|
||||
/**
|
||||
* Matcher to check the amount of PP consumed by a {@linkcode Pokemon}.
|
||||
* @param received - The actual value received. Should be a {@linkcode Pokemon}
|
||||
* @param expectedValue - The {@linkcode MoveId} that should have consumed PP
|
||||
* @param moveId - The {@linkcode MoveId} that should have consumed PP
|
||||
* @param ppUsed - The numerical amount of PP that should have been consumed,
|
||||
* or `all` to indicate the move should be _out_ of PP
|
||||
* @returns Whether the matcher passed
|
||||
@ -23,12 +23,12 @@ import type { MatcherState, SyncExpectationResult } from "@vitest/expect";
|
||||
export function toHaveUsedPP(
|
||||
this: MatcherState,
|
||||
received: unknown,
|
||||
expectedMove: MoveId,
|
||||
moveId: MoveId,
|
||||
ppUsed: number | "all",
|
||||
): SyncExpectationResult {
|
||||
if (!isPokemonInstance(received)) {
|
||||
return {
|
||||
pass: false,
|
||||
pass: this.isNot,
|
||||
message: () => `Expected to receive a Pokémon, but got ${receivedStr(received)}!`,
|
||||
};
|
||||
}
|
||||
@ -36,22 +36,22 @@ export function toHaveUsedPP(
|
||||
const override = received.isPlayer() ? Overrides.MOVESET_OVERRIDE : Overrides.OPP_MOVESET_OVERRIDE;
|
||||
if (coerceArray(override).length > 0) {
|
||||
return {
|
||||
pass: false,
|
||||
pass: this.isNot,
|
||||
message: () =>
|
||||
`Cannot test for PP consumption with ${received.isPlayer() ? "player" : "enemy"} moveset overrides active!`,
|
||||
};
|
||||
}
|
||||
|
||||
const pkmName = getPokemonNameWithAffix(received);
|
||||
const moveStr = getEnumStr(MoveId, expectedMove);
|
||||
const moveStr = getEnumStr(MoveId, moveId);
|
||||
|
||||
const movesetMoves = received.getMoveset().filter(pm => pm.moveId === expectedMove);
|
||||
const movesetMoves = received.getMoveset().filter(pm => pm.moveId === moveId);
|
||||
if (movesetMoves.length !== 1) {
|
||||
return {
|
||||
pass: false,
|
||||
pass: this.isNot,
|
||||
message: () =>
|
||||
`Expected MoveId.${moveStr} to appear in ${pkmName}'s moveset exactly once, but got ${movesetMoves.length} times!`,
|
||||
expected: expectedMove,
|
||||
expected: moveId,
|
||||
actual: received.getMoveset(),
|
||||
};
|
||||
}
|
||||
|
@ -20,15 +20,15 @@ export function toHaveWeather(
|
||||
): SyncExpectationResult {
|
||||
if (!isGameManagerInstance(received)) {
|
||||
return {
|
||||
pass: false,
|
||||
message: () => `Expected GameManager, but got ${receivedStr(received)}!`,
|
||||
pass: this.isNot,
|
||||
message: () => `Expected to receive a GameManager, but got ${receivedStr(received)}!`,
|
||||
};
|
||||
}
|
||||
|
||||
if (!received.scene?.arena) {
|
||||
return {
|
||||
pass: false,
|
||||
message: () => `Expected GameManager.${received.scene ? "scene" : "scene.arena"} to be defined!`,
|
||||
pass: this.isNot,
|
||||
message: () => `Expected GameManager.${received.scene ? "scene.arena" : "scene"} to be defined!`,
|
||||
};
|
||||
}
|
||||
|
||||
@ -41,8 +41,8 @@ export function toHaveWeather(
|
||||
pass,
|
||||
message: () =>
|
||||
pass
|
||||
? `Expected Arena to NOT have ${expectedStr} weather active, but it did!`
|
||||
: `Expected Arena to have ${expectedStr} weather active, but got ${actualStr} instead!`,
|
||||
? `Expected the Arena to NOT have ${expectedStr} weather active, but it did!`
|
||||
: `Expected the Arena to have ${expectedStr} weather active, but got ${actualStr} instead!`,
|
||||
expected: expectedWeatherType,
|
||||
actual,
|
||||
};
|
||||
|
@ -34,10 +34,10 @@ interface getEnumStrOptions {
|
||||
* @returns The stringified representation of `val` as dictated by the options.
|
||||
* @example
|
||||
* ```ts
|
||||
* enum fakeEnum {
|
||||
* ONE: 1,
|
||||
* TWO: 2,
|
||||
* THREE: 3,
|
||||
* enum testEnum {
|
||||
* ONE = 1,
|
||||
* TWO = 2,
|
||||
* THREE = 3,
|
||||
* }
|
||||
* getEnumStr(fakeEnum, fakeEnum.ONE); // Output: "ONE (=1)"
|
||||
* getEnumStr(fakeEnum, fakeEnum.TWO, {casing: "Title", prefix: "fakeEnum.", suffix: "!!!"}); // Output: "fakeEnum.TWO!!! (=2)"
|
||||
@ -174,10 +174,14 @@ export function getStatName(s: Stat): string {
|
||||
* Convert an object into a oneline diff to be shown in an error message.
|
||||
* @param obj - The object to return the oneline diff of
|
||||
* @returns The updated diff
|
||||
* @example
|
||||
* ```ts
|
||||
* const diff = getOnelineDiffStr.call(this, obj)
|
||||
* ```
|
||||
*/
|
||||
export function getOnelineDiffStr(this: MatcherState, obj: unknown): string {
|
||||
return this.utils
|
||||
.stringify(obj, undefined, { maxLength: 35, indent: 0, printBasicPrototype: false })
|
||||
.replace(/\n/g, " ") // Replace newlines with spaces
|
||||
.replace(/,(\s*)}$/g, "$1}");
|
||||
.replace(/,(\s*)}$/g, "$1}"); // Trim trailing commas
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user