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Added toHavePositionalTag
matcher
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21
test/@types/vitest.d.ts
vendored
21
test/@types/vitest.d.ts
vendored
@ -17,11 +17,13 @@ import type { TurnMove } from "#types/turn-move";
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import type { AtLeastOne } from "#types/type-helpers";
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import type { toDmgValue } from "utils/common";
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import type { expect } from "vitest";
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import "vitest";
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import type { PositionalTag } from "#data/positional-tags/positional-tag";
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import { PositionalTagType } from "#enums/positional-tag-type";
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import type Overrides from "#app/overrides";
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import type { ArenaTagSide } from "#enums/arena-tag-side";
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import type { PokemonMove } from "#moves/pokemon-move";
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import { toHaveArenaTagOptions } from "#test/test-utils/matchers/to-have-arena-tag";
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import { toHavePositionalTagOptions } from "#test/test-utils/matchers/to-have-positional-tag";
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declare module "vitest" {
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interface Assertion<T> {
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@ -64,16 +66,29 @@ declare module "vitest" {
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*/
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toHaveArenaTag(expectedType: ArenaTagType, side?: ArenaTagSide): void;
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/**
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* Check whether the current {@linkcode Arena} contains the given {@linkcode PositionalTag}.
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* @param expectedTag - A partially-filled {@linkcode PositionalTag} containing the desired properties
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*/
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toHavePositionalTag<P extends PositionalTagType>(expectedTag: toHavePositionalTagOptions<P>): void;
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/**
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* Check whether the current {@linkcode Arena} contains the given number of {@linkcode PositionalTag}s.
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* @param expectedType - The {@linkcode PositionalTagType} of the desired tag
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* @param count - The number of instances of {@linkcode expectedType} that should be active;
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* defaults to `1` and must be within the range `[0, 4]`
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*/
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toHavePositionalTag(expectedType: PositionalTagType, count?: number): void;
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// #endregion Arena Matchers
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// #region Pokemon Matchers
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/**
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* Check whether a {@linkcode Pokemon}'s current typing includes the given types.
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* @param expectedTypes - The expected {@linkcode PokemonType}s to check against; must have length `>0`
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* @param expectedTags - The expected {@linkcode PokemonType}s to check against; must have length `>0`
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* @param options - The {@linkcode toHaveTypesOptions | options} passed to the matcher
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*/
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toHaveTypes(expectedTypes: PokemonType[], options?: toHaveTypesOptions): void;
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toHaveTypes(expectedTags: PokemonType[], options?: toHaveTypesOptions): void;
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/**
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* Check whether a {@linkcode Pokemon} has used a move matching the given criteria.
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@ -6,6 +6,7 @@ import { toHaveEffectiveStat } from "#test/test-utils/matchers/to-have-effective
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import { toHaveFainted } from "#test/test-utils/matchers/to-have-fainted";
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import { toHaveFullHp } from "#test/test-utils/matchers/to-have-full-hp";
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import { toHaveHp } from "#test/test-utils/matchers/to-have-hp";
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import { toHavePositionalTag } from "#test/test-utils/matchers/to-have-positional-tag";
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import { toHaveStatStage } from "#test/test-utils/matchers/to-have-stat-stage";
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import { toHaveStatusEffect } from "#test/test-utils/matchers/to-have-status-effect";
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import { toHaveTakenDamage } from "#test/test-utils/matchers/to-have-taken-damage";
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@ -23,19 +24,20 @@ import { expect } from "vitest";
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expect.extend({
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toEqualArrayUnsorted,
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toHaveTypes,
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toHaveUsedMove,
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toHaveEffectiveStat,
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toHaveTakenDamage,
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toHaveWeather,
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toHaveTerrain,
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toHaveArenaTag,
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toHaveFullHp,
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toHavePositionalTag,
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toHaveTypes,
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toHaveUsedMove,
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toHaveEffectiveStat,
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toHaveStatusEffect,
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toHaveStatStage,
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toHaveBattlerTag,
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toHaveAbilityApplied,
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toHaveHp,
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toHaveTakenDamage,
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toHaveFullHp,
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toHaveFainted,
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toHaveUsedPP,
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});
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@ -39,15 +39,6 @@ describe("Move - Wish", () => {
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.enemyLevel(100);
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});
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/**
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* Expect that wish is active with the specified number of attacks.
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* @param numAttacks - The number of wish instances that should be queued; default `1`
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*/
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function expectWishActive(numAttacks = 1) {
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const wishes = game.scene.arena.positionalTagManager["tags"].filter(t => t.tagType === PositionalTagType.WISH);
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expect(wishes).toHaveLength(numAttacks);
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}
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it("should heal the Pokemon in the current slot for 50% of the user's maximum HP", async () => {
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await game.classicMode.startBattle([SpeciesId.ALOMOMOLA, SpeciesId.BLISSEY]);
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@ -58,19 +49,19 @@ describe("Move - Wish", () => {
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game.move.use(MoveId.WISH);
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await game.toNextTurn();
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expectWishActive();
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expect(game).toHavePositionalTag(PositionalTagType.WISH);
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game.doSwitchPokemon(1);
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await game.toEndOfTurn();
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expectWishActive(0);
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expect(game).toHavePositionalTag(PositionalTagType.WISH, 0);
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expect(game.textInterceptor.logs).toContain(
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i18next.t("arenaTag:wishTagOnAdd", {
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pokemonNameWithAffix: getPokemonNameWithAffix(alomomola),
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}),
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);
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expect(alomomola.hp).toBe(1);
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expect(blissey.hp).toBe(toDmgValue(alomomola.getMaxHp() / 2) + 1);
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expect(alomomola).toHaveHp(1);
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expect(blissey).toHaveHp(toDmgValue(alomomola.getMaxHp() / 2) + 1);
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});
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it("should work if the user has full HP, but not if it already has an active Wish", async () => {
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@ -82,13 +73,13 @@ describe("Move - Wish", () => {
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game.move.use(MoveId.WISH);
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await game.toNextTurn();
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expectWishActive();
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expect(game).toHavePositionalTag(PositionalTagType.WISH);
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game.move.use(MoveId.WISH);
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await game.toEndOfTurn();
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expect(alomomola.hp).toBe(toDmgValue(alomomola.getMaxHp() / 2) + 1);
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expect(alomomola.getLastXMoves()[0].result).toBe(MoveResult.FAIL);
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expect(alomomola).toHaveUsedMove({ result: MoveResult.FAIL });
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});
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it("should function independently of Future Sight", async () => {
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@ -103,7 +94,8 @@ describe("Move - Wish", () => {
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await game.setTurnOrder([BattlerIndex.ENEMY, BattlerIndex.PLAYER]);
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await game.toNextTurn();
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expectWishActive(1);
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expect(game).toHavePositionalTag(PositionalTagType.WISH);
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expect(game).toHavePositionalTag(PositionalTagType.DELAYED_ATTACK);
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});
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it("should work in double battles and trigger in order of creation", async () => {
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@ -127,7 +119,7 @@ describe("Move - Wish", () => {
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await game.setTurnOrder(oldOrder.map(p => p.getBattlerIndex()));
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await game.toNextTurn();
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expectWishActive(4);
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expect(game).toHavePositionalTag(PositionalTagType.WISH, 4);
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// Lower speed to change turn order
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alomomola.setStatStage(Stat.SPD, 6);
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@ -141,7 +133,7 @@ describe("Move - Wish", () => {
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await game.phaseInterceptor.to("PositionalTagPhase");
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// all wishes have activated and added healing phases
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expectWishActive(0);
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expect(game).toHavePositionalTag(PositionalTagType.WISH, 0);
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const healPhases = game.scene.phaseManager.phaseQueue.filter(p => p.is("PokemonHealPhase"));
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expect(healPhases).toHaveLength(4);
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@ -165,14 +157,14 @@ describe("Move - Wish", () => {
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game.move.use(MoveId.WISH, BattlerIndex.PLAYER_2);
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await game.toNextTurn();
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expectWishActive();
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expect(game).toHavePositionalTag(PositionalTagType.WISH);
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game.move.use(MoveId.SPLASH, BattlerIndex.PLAYER);
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game.move.use(MoveId.MEMENTO, BattlerIndex.PLAYER_2, BattlerIndex.ENEMY_2);
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await game.toEndOfTurn();
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// Wish went away without doing anything
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expectWishActive(0);
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expect(game).toHavePositionalTag(PositionalTagType.WISH, 0);
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expect(game.textInterceptor.logs).not.toContain(
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i18next.t("arenaTag:wishTagOnAdd", {
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pokemonNameWithAffix: getPokemonNameWithAffix(blissey),
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108
test/test-utils/matchers/to-have-positional-tag.ts
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108
test/test-utils/matchers/to-have-positional-tag.ts
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@ -0,0 +1,108 @@
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import type { SerializedPositionalTag, serializedPosTagMap } from "#data/positional-tags/load-positional-tag";
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import type { PositionalTagType } from "#enums/positional-tag-type";
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import type { OneOther } from "#test/@types/test-helpers";
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// biome-ignore-start lint/correctness/noUnusedImports: TSDoc
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import type { GameManager } from "#test/test-utils/game-manager";
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// biome-ignore-end lint/correctness/noUnusedImports: TSDoc
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import { getOnelineDiffStr } from "#test/test-utils/string-utils";
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import { isGameManagerInstance, receivedStr } from "#test/test-utils/test-utils";
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import { toTitleCase } from "#utils/strings";
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import type { MatcherState, SyncExpectationResult } from "@vitest/expect";
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export type toHavePositionalTagOptions<P extends PositionalTagType> = OneOther<serializedPosTagMap[P], "tagType"> & {
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tagType: P;
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};
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/**
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* Matcher to check if the {@linkcode Arena} has a certain number of {@linkcode PositionalTag}s active.
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* @param received - The object to check. Should be the current {@linkcode GameManager}
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* @param expectedTag - The {@linkcode PositionalTagType} of the desired tag, or a partially-filled {@linkcode PositionalTag}
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* containing the desired properties
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* @param count - The number of tags that should be active; defaults to `1` and must be within the range `[0, 4]`
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* @returns The result of the matching
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*/
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export function toHavePositionalTag<P extends PositionalTagType>(
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this: MatcherState,
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received: unknown,
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// simplified types used for brevity; full overloads are in `vitest.d.ts`
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expectedTag: P | (Partial<SerializedPositionalTag> & { tagType: P }),
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count = 1,
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): SyncExpectationResult {
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if (!isGameManagerInstance(received)) {
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return {
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pass: this.isNot,
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message: () => `Expected to recieve a GameManager, but got ${receivedStr(received)}!`,
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};
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}
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if (!received.scene?.arena?.positionalTagManager) {
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return {
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pass: this.isNot,
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message: () =>
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`Expected GameManager.${received.scene?.arena ? "scene.arena.positionalTagManager" : received.scene ? "scene.arena" : "scene"} to be defined!`,
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};
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}
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// TODO: Increase limit if triple battles are added
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if (count < 0 || count > 4) {
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return {
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pass: this.isNot,
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message: () => `Expected count to be between 0 and 4, but got ${count} instead!`,
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};
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}
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const allTags = received.scene.arena.positionalTagManager.tags;
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const tagType = typeof expectedTag === "string" ? expectedTag : expectedTag.tagType;
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const matchingTags = allTags.filter(t => t.tagType === tagType);
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// If checking exclusively tag type, check solely the number of ,atching tags on field
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if (typeof expectedTag === "string") {
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const pass = matchingTags.length === count;
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const expectedStr = getPosTagStr(expectedTag);
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return {
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pass,
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message: () =>
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pass
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? `Expected the Arena to NOT have ${count} ${expectedStr} active, but it did!`
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: `Expected the Arena to have ${count} ${expectedStr} active, but got ${matchingTags.length} instead!`,
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expected: expectedTag,
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actual: allTags,
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};
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}
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// Check for equality with the provided object
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if (matchingTags.length === 0) {
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return {
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pass: false,
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message: () => `Expected the Arena to have a tag of type ${expectedTag.tagType}, but it didn't!`,
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expected: expectedTag.tagType,
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actual: received.scene.arena.tags.map(t => t.tagType),
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};
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}
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// Pass if any of the matching tags meet our criteria
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const pass = matchingTags.some(tag =>
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this.equals(tag, expectedTag, [...this.customTesters, this.utils.subsetEquality, this.utils.iterableEquality]),
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);
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const expectedStr = getOnelineDiffStr.call(this, expectedTag);
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return {
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pass,
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message: () =>
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pass
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? `Expected the Arena to NOT have a tag matching ${expectedStr}, but it did!`
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: `Expected the Arena to have a tag matching ${expectedStr}, but it didn't!`,
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expected: expectedTag,
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actual: matchingTags,
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};
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}
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function getPosTagStr(pType: PositionalTagType, count = 1): string {
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let ret = toTitleCase(pType) + "Tag";
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if (count > 1) {
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ret += "s";
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}
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return ret;
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}
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