Compare commits

...

4 Commits

Author SHA1 Message Date
fabske0
4d2778a0f8
Merge b982de1b95 into 907e3c8208 2025-08-12 01:14:17 -04:00
Blitzy
907e3c8208
[Balance] Updates to Twins Trainer Class Pool (#6239)
* Update trainer-config.ts

* Update trainer-config.ts

* Update trainer-config.ts

* Update trainer-config.ts

---------

Co-authored-by: damocleas <damocleas25@gmail.com>
2025-08-12 01:10:35 -04:00
fabske0
b982de1b95 apply bertie's suggestion 2025-08-11 18:35:28 +02:00
fabske0
37177809d7 remove bmg param 2025-08-11 18:09:40 +02:00
3 changed files with 30 additions and 15 deletions

View File

@ -1513,8 +1513,8 @@ export class BattleScene extends SceneBase {
return this.currentBattle;
}
newArena(biome: BiomeId, playerFaints?: number): Arena {
this.arena = new Arena(biome, BiomeId[biome].toLowerCase(), playerFaints);
newArena(biome: BiomeId, playerFaints = 0): Arena {
this.arena = new Arena(biome, playerFaints);
this.eventTarget.dispatchEvent(new NewArenaEvent());
this.arenaBg.pipelineData = {

View File

@ -1865,27 +1865,43 @@ export const trainerConfigs: TrainerConfigs = {
.setPartyMemberFunc(
0,
getRandomPartyMemberFunc([
SpeciesId.METAPOD,
SpeciesId.LEDYBA,
SpeciesId.CLEFFA,
SpeciesId.WOOPER,
SpeciesId.TEDDIURSA,
SpeciesId.REMORAID,
SpeciesId.HOUNDOUR,
SpeciesId.SILCOON,
SpeciesId.PLUSLE,
SpeciesId.VOLBEAT,
SpeciesId.PACHIRISU,
SpeciesId.SILCOON,
SpeciesId.METAPOD,
SpeciesId.IGGLYBUFF,
SpeciesId.SPINDA,
SpeciesId.BONSLY,
SpeciesId.PETILIL,
SpeciesId.EEVEE,
SpeciesId.SPRITZEE,
SpeciesId.MILCERY,
SpeciesId.PICHU,
]),
)
.setPartyMemberFunc(
1,
getRandomPartyMemberFunc(
[
SpeciesId.KAKUNA,
SpeciesId.SPINARAK,
SpeciesId.IGGLYBUFF,
SpeciesId.PALDEA_WOOPER,
SpeciesId.PHANPY,
SpeciesId.MANTYKE,
SpeciesId.ELECTRIKE,
SpeciesId.CASCOON,
SpeciesId.MINUN,
SpeciesId.ILLUMISE,
SpeciesId.EMOLGA,
SpeciesId.CASCOON,
SpeciesId.KAKUNA,
SpeciesId.CLEFFA,
SpeciesId.SPINDA,
SpeciesId.MIME_JR,
SpeciesId.COTTONEE,
SpeciesId.SWIRLIX,
SpeciesId.FIDOUGH,
SpeciesId.EEVEE,
],
TrainerSlot.TRAINER_PARTNER,

View File

@ -54,7 +54,7 @@ export class Arena {
public bgm: string;
public ignoreAbilities: boolean;
public ignoringEffectSource: BattlerIndex | null;
public playerTerasUsed: number;
public playerTerasUsed = 0;
/**
* Saves the number of times a party pokemon faints during a arena encounter.
* {@linkcode globalScene.currentBattle.enemyFaints} is the corresponding faint counter for the enemy (this resets every wave).
@ -68,12 +68,11 @@ export class Arena {
public readonly eventTarget: EventTarget = new EventTarget();
constructor(biome: BiomeId, bgm: string, playerFaints = 0) {
constructor(biome: BiomeId, playerFaints = 0) {
this.biomeType = biome;
this.bgm = bgm;
this.bgm = BiomeId[biome].toLowerCase();
this.trainerPool = biomeTrainerPools[biome];
this.updatePoolsForTimeOfDay();
this.playerTerasUsed = 0;
this.playerFaints = playerFaints;
}