apply bertie's suggestion

This commit is contained in:
fabske0 2025-08-11 18:35:28 +02:00
parent 37177809d7
commit b982de1b95
2 changed files with 2 additions and 3 deletions

View File

@ -1513,7 +1513,7 @@ export class BattleScene extends SceneBase {
return this.currentBattle;
}
newArena(biome: BiomeId, playerFaints?: number): Arena {
newArena(biome: BiomeId, playerFaints = 0): Arena {
this.arena = new Arena(biome, playerFaints);
this.eventTarget.dispatchEvent(new NewArenaEvent());

View File

@ -54,7 +54,7 @@ export class Arena {
public bgm: string;
public ignoreAbilities: boolean;
public ignoringEffectSource: BattlerIndex | null;
public playerTerasUsed: number;
public playerTerasUsed = 0;
/**
* Saves the number of times a party pokemon faints during a arena encounter.
* {@linkcode globalScene.currentBattle.enemyFaints} is the corresponding faint counter for the enemy (this resets every wave).
@ -73,7 +73,6 @@ export class Arena {
this.bgm = BiomeId[biome].toLowerCase();
this.trainerPool = biomeTrainerPools[biome];
this.updatePoolsForTimeOfDay();
this.playerTerasUsed = 0;
this.playerFaints = playerFaints;
}