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11 Commits

Author SHA1 Message Date
Bertie690
9f492cc4a2
Merge 0f0482d556 into 1633df75c4 2025-08-05 19:25:12 -04:00
Sirz Benjie
1633df75c4
[UI/UX] Add change password ui (#5938)
* Add change password ui

* Ensure input fields are cleared after submit or cancel

* Play select sound on successful submission or cancel

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: Wlowscha <54003515+Wlowscha@users.noreply.github.com>
2025-08-05 16:35:58 -06:00
Bertie690
0f0482d556
Merge branch 'beta' into battle-move-flyout 2025-08-04 13:02:02 -04:00
Bertie690
9091d236f1
Merge branch 'beta' into battle-move-flyout 2025-08-02 13:33:39 -04:00
Bertie690
aec7ee20ae
Merge branch 'beta' into battle-move-flyout 2025-07-25 19:18:30 -04:00
Bertie690
54ec5904f0 Re-added typed event target 2025-07-25 13:34:22 -04:00
Bertie690
1c73b7c269 Fixed battler thingy 2025-07-25 13:33:12 -04:00
Bertie690
07f25c7771 Renamed some battle flyout stuff 2025-07-25 13:33:11 -04:00
Bertie690
6cfc35f823 Continued fixing up the battle show thingy 2025-07-25 13:32:59 -04:00
Bertie690
d21434c32a Removed unused `turnInitEvent 2025-07-25 13:32:10 -04:00
Bertie690
c36b0e2744 Started fixing the battle scene flyout 2025-07-25 13:32:08 -04:00
20 changed files with 425 additions and 172 deletions

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@ -15,3 +15,10 @@ export interface AccountRegisterRequest {
username: string;
password: string;
}
export interface AccountChangePwRequest {
password: string;
}
export interface AccountChangePwResponse {
success: boolean;
}

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@ -0,0 +1,17 @@
/**
* Interface restricting the events emitted by an {@linkcode EventTarget} to a certain kind of {@linkcode Event}.
* @typeParam T - The type to restrict the interface's access; must extend from {@linkcode Event}
*/
export interface TypedEventTarget<T extends Event = never> extends EventTarget {
dispatchEvent(event: T): boolean;
addEventListener(
event: T["type"],
callback: EventListenerOrEventListenerObject | null,
options?: AddEventListenerOptions | boolean,
): void;
removeEventListener(
type: T["type"],
callback: EventListenerOrEventListenerObject | null,
options?: EventListenerOptions | boolean,
): void;
}

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@ -72,6 +72,7 @@ import type { TrainerSlot } from "#enums/trainer-slot";
import { TrainerType } from "#enums/trainer-type";
import { TrainerVariant } from "#enums/trainer-variant";
import { UiTheme } from "#enums/ui-theme";
import type { BattleSceneEvent } from "#events/battle-scene";
import { NewArenaEvent } from "#events/battle-scene";
import { Arena, ArenaBase } from "#field/arena";
import { DamageNumberHandler } from "#field/damage-number-handler";
@ -126,6 +127,7 @@ import { vouchers } from "#system/voucher";
import { trainerConfigs } from "#trainers/trainer-config";
import type { HeldModifierConfig } from "#types/held-modifier-config";
import type { Localizable } from "#types/locales";
import type { TypedEventTarget } from "#types/typed-event-target";
import { AbilityBar } from "#ui/ability-bar";
import { ArenaFlyout } from "#ui/arena-flyout";
import { CandyBar } from "#ui/candy-bar";
@ -329,15 +331,9 @@ export class BattleScene extends SceneBase {
public eventManager: TimedEventManager;
/**
* Allows subscribers to listen for events
*
* Current Events:
* - {@linkcode BattleSceneEventType.MOVE_USED} {@linkcode MoveUsedEvent}
* - {@linkcode BattleSceneEventType.TURN_INIT} {@linkcode TurnInitEvent}
* - {@linkcode BattleSceneEventType.TURN_END} {@linkcode TurnEndEvent}
* - {@linkcode BattleSceneEventType.NEW_ARENA} {@linkcode NewArenaEvent}
* Allows subscribers to listen for events.
*/
public readonly eventTarget: EventTarget = new EventTarget();
public readonly eventTarget: TypedEventTarget<BattleSceneEvent> = new EventTarget();
constructor() {
super("battle");

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@ -44,7 +44,6 @@ import { BATTLE_STATS, EFFECTIVE_STATS, getStatKey, Stat } from "#enums/stat";
import { StatusEffect } from "#enums/status-effect";
import { SwitchType } from "#enums/switch-type";
import { WeatherType } from "#enums/weather-type";
import { BerryUsedEvent } from "#events/battle-scene";
import type { EnemyPokemon, Pokemon } from "#field/pokemon";
import { BerryModifier, HitHealModifier, PokemonHeldItemModifier } from "#modifiers/modifier";
import { BerryModifierType } from "#modifiers/modifier-type";
@ -4751,8 +4750,6 @@ export class CudChewConsumeBerryAbAttr extends AbAttr {
// This doesn't count as "eating" a berry (for unnerve/stuff cheeks/unburden) as no item is consumed.
for (const berryType of pokemon.summonData.berriesEatenLast) {
getBerryEffectFunc(berryType)(pokemon);
const bMod = new BerryModifier(new BerryModifierType(berryType), pokemon.id, berryType, 1);
globalScene.eventTarget.dispatchEvent(new BerryUsedEvent(bMod)); // trigger message
}
// uncomment to make cheek pouch work with cud chew

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@ -6,6 +6,7 @@ import { BattlerTagType } from "#enums/battler-tag-type";
import { BerryType } from "#enums/berry-type";
import { HitResult } from "#enums/hit-result";
import { type BattleStat, Stat } from "#enums/stat";
import { MovesetChangedEvent } from "#events/battle-scene";
import type { Pokemon } from "#field/pokemon";
import { NumberHolder, randSeedInt, toDmgValue } from "#utils/common";
import i18next from "i18next";
@ -152,6 +153,7 @@ export function getBerryEffectFunc(berryType: BerryType): BerryEffectFunc {
berryName: getBerryName(berryType),
}),
);
globalScene.eventTarget.dispatchEvent(new MovesetChangedEvent(consumer.id, ppRestoreMove));
}
}
break;

View File

@ -67,7 +67,7 @@ import {
import { StatusEffect } from "#enums/status-effect";
import { SwitchType } from "#enums/switch-type";
import { WeatherType } from "#enums/weather-type";
import { MoveUsedEvent } from "#events/battle-scene";
import { MovesetChangedEvent } from "#events/battle-scene";
import type { EnemyPokemon, Pokemon } from "#field/pokemon";
import {
AttackTypeBoosterModifier,
@ -7315,8 +7315,8 @@ export class ReducePpMoveAttr extends MoveEffectAttr {
const lastPpUsed = movesetMove.ppUsed;
movesetMove.ppUsed = Math.min(lastPpUsed + this.reduction, movesetMove.getMovePp());
globalScene.eventTarget.dispatchEvent(new MoveUsedEvent(target.id, movesetMove.getMove(), movesetMove.ppUsed));
globalScene.phaseManager.queueMessage(i18next.t("battle:ppReduced", { targetName: getPokemonNameWithAffix(target), moveName: movesetMove.getName(), reduction: (movesetMove.ppUsed) - lastPpUsed }));
globalScene.eventTarget.dispatchEvent(new MovesetChangedEvent(target.id, movesetMove));
return true;
}
@ -7420,11 +7420,13 @@ export class MovesetCopyMoveAttr extends OverrideMoveEffectAttr {
return false;
}
// Populate summon data with a copy of the current moveset, replacing the copying move with the copied move
// Populate summon data with a copy of the current moveset, replacing the copying move with the copied move.
user.summonData.moveset = user.getMoveset().slice(0);
user.summonData.moveset[thisMoveIndex] = new PokemonMove(copiedMove.id);
const newMove = new PokemonMove(copiedMove.id);
user.summonData.moveset[thisMoveIndex] = newMove;
globalScene.phaseManager.queueMessage(i18next.t("moveTriggers:copiedMove", { pokemonName: getPokemonNameWithAffix(user), moveName: copiedMove.name }));
globalScene.eventTarget.dispatchEvent(new MovesetChangedEvent(user.id, newMove));
return true;
}

View File

@ -43,5 +43,6 @@ export enum UiMode {
TEST_DIALOGUE,
AUTO_COMPLETE,
ADMIN,
MYSTERY_ENCOUNTER
MYSTERY_ENCOUNTER,
CHANGE_PASSWORD_FORM,
}

View File

@ -1,53 +1,65 @@
import type { BerryModifier } from "#modifiers/modifier";
import type { Move } from "#moves/move";
// biome-ignore lint/correctness/noUnusedImports: TSDoc
import type { PokemonSummonData } from "#data/pokemon-data";
import type { PokemonMove } from "#moves/pokemon-move";
/** Alias for all {@linkcode BattleScene} events */
/** Enum comprising all {@linkcode BattleScene} events that can be emitted. */
export enum BattleSceneEventType {
/**
* Triggers when the corresponding setting is changed
* Emitted when the corresponding setting is changed
* @see {@linkcode CandyUpgradeNotificationChangedEvent}
*/
CANDY_UPGRADE_NOTIFICATION_CHANGED = "onCandyUpgradeNotificationChanged",
/**
* Triggers when a move is successfully used
* @see {@linkcode MoveUsedEvent}
* Emitted whenever a Pokemon's moveset is changed or altered - whether from moveset-overridding effects,
* PP consumption or restoration.
* @see {@linkcode MovesetChangedEvent}
*/
MOVE_USED = "onMoveUsed",
/**
* Triggers when a berry gets successfully used
* @see {@linkcode BerryUsedEvent}
*/
BERRY_USED = "onBerryUsed",
MOVESET_CHANGED = "onMovesetChanged",
/**
* Triggers at the start of each new encounter
* Emitted whenever the {@linkcode PokemonSummonData} of any {@linkcode Pokemon} is reset to its initial state
* (such as immediately before a switch-out).
* @see {@linkcode SummonDataResetEvent}
*/
SUMMON_DATA_RESET = "onSummonDataReset",
/**
* Emitted at the start of each new encounter
* @see {@linkcode EncounterPhaseEvent}
*/
ENCOUNTER_PHASE = "onEncounterPhase",
/**
* Triggers on the first turn of a new battle
* @see {@linkcode TurnInitEvent}
*/
TURN_INIT = "onTurnInit",
/**
* Triggers after a turn ends in battle
* Emitted after a turn ends in battle
* @see {@linkcode TurnEndEvent}
*/
TURN_END = "onTurnEnd",
/**
* Triggers when a new {@linkcode Arena} is created during initialization
* Emitted when a new {@linkcode Arena} is created during initialization
* @see {@linkcode NewArenaEvent}
*/
NEW_ARENA = "onNewArena",
}
/**
* Container class for {@linkcode BattleSceneEventType.CANDY_UPGRADE_NOTIFICATION_CHANGED} events
* @extends Event
* Abstract container class for all {@linkcode BattleSceneEventType} events.
*/
export class CandyUpgradeNotificationChangedEvent extends Event {
abstract class BattleSceneEvent extends Event {
public declare abstract readonly type: BattleSceneEventType; // that's a mouthful!
// biome-ignore lint/complexity/noUselessConstructor: changes the type of the type field
constructor(type: BattleSceneEventType) {
super(type);
}
}
export type { BattleSceneEvent };
/**
* Container class for {@linkcode BattleSceneEventType.CANDY_UPGRADE_NOTIFICATION_CHANGED} events
*/
export class CandyUpgradeNotificationChangedEvent extends BattleSceneEvent {
declare type: BattleSceneEventType.CANDY_UPGRADE_NOTIFICATION_CHANGED;
/** The new value the setting was changed to */
public newValue: number;
constructor(newValue: number) {
@ -58,61 +70,62 @@ export class CandyUpgradeNotificationChangedEvent extends Event {
}
/**
* Container class for {@linkcode BattleSceneEventType.MOVE_USED} events
* @extends Event
* Container class for {@linkcode BattleSceneEventType.MOVESET_CHANGED} events. \
* Emitted whenever the moveset of any {@linkcode Pokemon} is changed, or a move's PP is increased or decreased.
*/
export class MoveUsedEvent extends Event {
/** The ID of the {@linkcode Pokemon} that used the {@linkcode Move} */
export class MovesetChangedEvent extends BattleSceneEvent {
declare type: BattleSceneEventType.MOVESET_CHANGED;
/** The {@linkcode Pokemon.ID | ID} of the {@linkcode Pokemon} whose moveset has changed. */
public pokemonId: number;
/** The {@linkcode Move} used */
public move: Move;
/** The amount of PP used on the {@linkcode Move} this turn */
public ppUsed: number;
constructor(userId: number, move: Move, ppUsed: number) {
super(BattleSceneEventType.MOVE_USED);
/**
* The {@linkcode PokemonMove} having been changed.
* Will override the corresponding slot of the moveset flyout for that Pokemon.
*/
public move: PokemonMove;
this.pokemonId = userId;
constructor(pokemonId: number, move: PokemonMove) {
super(BattleSceneEventType.MOVESET_CHANGED);
this.pokemonId = pokemonId;
this.move = move;
this.ppUsed = ppUsed;
}
}
/**
* Container class for {@linkcode BattleSceneEventType.BERRY_USED} events
* @extends Event
*/
export class BerryUsedEvent extends Event {
/** The {@linkcode BerryModifier} being used */
public berryModifier: BerryModifier;
constructor(berry: BerryModifier) {
super(BattleSceneEventType.BERRY_USED);
this.berryModifier = berry;
}
}
/**
* Container class for {@linkcode BattleSceneEventType.ENCOUNTER_PHASE} events
* @extends Event
* Container class for {@linkcode BattleSceneEventType.SUMMON_DATA_RESET} events. \
* Emitted whenever the {@linkcode PokemonSummonData} of any {@linkcode Pokemon} is reset to its initial state
* (such as immediately before a switch-out).
*/
export class EncounterPhaseEvent extends Event {
export class SummonDataResetEvent extends BattleSceneEvent {
declare type: BattleSceneEventType.SUMMON_DATA_RESET;
/** The {@linkcode Pokemon.ID | ID} of the {@linkcode Pokemon} whose data has been reset. */
public pokemonId: number;
constructor(pokemonId: number) {
super(BattleSceneEventType.SUMMON_DATA_RESET);
this.pokemonId = pokemonId;
}
}
/**
* Container class for {@linkcode BattleSceneEventType.ENCOUNTER_PHASE} events.
*/
export class EncounterPhaseEvent extends BattleSceneEvent {
declare type: BattleSceneEventType.ENCOUNTER_PHASE;
constructor() {
super(BattleSceneEventType.ENCOUNTER_PHASE);
}
}
/**
* Container class for {@linkcode BattleSceneEventType.TURN_INIT} events
* @extends Event
*/
export class TurnInitEvent extends Event {
constructor() {
super(BattleSceneEventType.TURN_INIT);
}
}
/**
* Container class for {@linkcode BattleSceneEventType.TURN_END} events
* @extends Event
*/
export class TurnEndEvent extends Event {
export class TurnEndEvent extends BattleSceneEvent {
declare type: BattleSceneEventType.TURN_END;
/** The amount of turns in the current battle */
public turnCount: number;
constructor(turnCount: number) {
@ -123,9 +136,9 @@ export class TurnEndEvent extends Event {
}
/**
* Container class for {@linkcode BattleSceneEventType.NEW_ARENA} events
* @extends Event
*/
export class NewArenaEvent extends Event {
export class NewArenaEvent extends BattleSceneEvent {
declare type: BattleSceneEventType.NEW_ARENA;
constructor() {
super(BattleSceneEventType.NEW_ARENA);
}

View File

@ -107,6 +107,7 @@ import { SwitchType } from "#enums/switch-type";
import type { TrainerSlot } from "#enums/trainer-slot";
import { UiMode } from "#enums/ui-mode";
import { WeatherType } from "#enums/weather-type";
import { MovesetChangedEvent, SummonDataResetEvent } from "#events/battle-scene";
import { doShinySparkleAnim } from "#field/anims";
import {
BaseStatModifier,
@ -2822,6 +2823,7 @@ export abstract class Pokemon extends Phaser.GameObjects.Container {
if (this.summonData.moveset) {
this.summonData.moveset[moveIndex] = move;
}
globalScene.eventTarget.dispatchEvent(new MovesetChangedEvent(this.id, move));
}
/**
@ -5071,6 +5073,10 @@ export abstract class Pokemon extends Phaser.GameObjects.Container {
this.summonData.speciesForm = null;
this.updateFusionPalette();
}
// Emit an event to reset all temporary moveset overrides due to Mimic/Transform wearing off.
globalScene.eventTarget.dispatchEvent(new SummonDataResetEvent(this.id));
this.summonData = new PokemonSummonData();
this.tempSummonData = new PokemonTempSummonData();
this.summonData.illusion = illusion;

View File

@ -2,7 +2,6 @@ import { applyAbAttrs } from "#abilities/apply-ab-attrs";
import { globalScene } from "#app/global-scene";
import { getPokemonNameWithAffix } from "#app/messages";
import { CommonAnim } from "#enums/move-anims-common";
import { BerryUsedEvent } from "#events/battle-scene";
import type { Pokemon } from "#field/pokemon";
import { BerryModifier } from "#modifiers/modifier";
import { FieldPhase } from "#phases/field-phase";
@ -65,7 +64,6 @@ export class BerryPhase extends FieldPhase {
berryModifier.consumed = false;
pokemon.loseHeldItem(berryModifier);
}
globalScene.eventTarget.dispatchEvent(new BerryUsedEvent(berryModifier));
}
globalScene.updateModifiers(pokemon.isPlayer());

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@ -18,7 +18,7 @@ import { MoveResult } from "#enums/move-result";
import { isIgnorePP, isIgnoreStatus, isReflected, isVirtual, MoveUseMode } from "#enums/move-use-mode";
import { PokemonType } from "#enums/pokemon-type";
import { StatusEffect } from "#enums/status-effect";
import { MoveUsedEvent } from "#events/battle-scene";
import { MovesetChangedEvent } from "#events/battle-scene";
import type { Pokemon } from "#field/pokemon";
import { applyMoveAttrs } from "#moves/apply-attrs";
import { frenzyMissFunc } from "#moves/move-utils";
@ -317,7 +317,7 @@ export class MovePhase extends BattlePhase {
// "commit" to using the move, deducting PP.
const ppUsed = 1 + this.getPpIncreaseFromPressure(targets);
this.move.usePp(ppUsed);
globalScene.eventTarget.dispatchEvent(new MoveUsedEvent(this.pokemon.id, move, this.move.ppUsed));
globalScene.eventTarget.dispatchEvent(new MovesetChangedEvent(this.pokemon.id, this.move));
}
/**
@ -620,10 +620,10 @@ export class MovePhase extends BattlePhase {
}
if (this.failed) {
// TODO: should this consider struggle?
// TODO: should this consider struggle and pressure?
const ppUsed = isIgnorePP(this.useMode) ? 0 : 1;
this.move.usePp(ppUsed);
globalScene.eventTarget.dispatchEvent(new MoveUsedEvent(this.pokemon?.id, this.move.getMove(), ppUsed));
globalScene.eventTarget.dispatchEvent(new MovesetChangedEvent(this.pokemon.id, this.move));
}
if (this.cancelled && this.pokemon.summonData.tags.some(t => t.tagType === BattlerTagType.FRENZY)) {

View File

@ -4,6 +4,7 @@ import type { BattlerIndex } from "#enums/battler-index";
import { BattlerTagType } from "#enums/battler-tag-type";
import { MoveId } from "#enums/move-id";
import { BATTLE_STATS, EFFECTIVE_STATS } from "#enums/stat";
import { MovesetChangedEvent } from "#events/battle-scene";
import { PokemonMove } from "#moves/pokemon-move";
import { PokemonPhase } from "#phases/pokemon-phase";
import i18next from "i18next";
@ -50,12 +51,14 @@ export class PokemonTransformPhase extends PokemonPhase {
user.setStatStage(s, target.getStatStage(s));
}
user.summonData.moveset = target.getMoveset().map(m => {
if (m) {
user.summonData.moveset = target.getMoveset().map(oldMove => {
if (oldMove) {
// If PP value is less than 5, do nothing. If greater, we need to reduce the value to 5.
return new PokemonMove(m.moveId, 0, 0, Math.min(m.getMove().pp, 5));
const newMove = new PokemonMove(oldMove.moveId, 0, 0, Math.min(oldMove.getMove().pp, 5));
this.emitMovesetChange(oldMove, newMove);
return newMove;
}
console.warn(`Transform: somehow iterating over a ${m} value when copying moveset!`);
console.warn(`Transform: somehow iterating over a ${oldMove} value when copying moveset!`);
return new PokemonMove(MoveId.NONE);
});
@ -86,4 +89,21 @@ export class PokemonTransformPhase extends PokemonPhase {
Promise.allSettled(promises).then(() => this.end());
}
/**
* Emit an event upon transforming and changing movesets.
* @param origMovee - The target's original {@linkcode PokemonMove} being copied
* @param copiedMove - The new {@linkcode PokemonMove} being added to the user's moveset
*/
private emitMovesetChange(origMove: PokemonMove, copiedMove: PokemonMove): void {
const user = this.getPokemon();
const target = globalScene.getField()[this.targetIndex];
// Dispatch an event for the user's moveset temporarily changing.
globalScene.eventTarget.dispatchEvent(new MovesetChangedEvent(user.id, copiedMove));
// If the user is a player having transformed into an enemy, permanently reveal the corresponding move in their moveset.
if (user.isPlayer() && target.isEnemy()) {
globalScene.eventTarget.dispatchEvent(new MovesetChangedEvent(target.id, origMove));
}
}
}

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@ -1,6 +1,5 @@
import { globalScene } from "#app/global-scene";
import { BattlerIndex } from "#enums/battler-index";
import { TurnInitEvent } from "#events/battle-scene";
import type { PlayerPokemon } from "#field/pokemon";
import {
handleMysteryEncounterBattleStartEffects,
@ -46,8 +45,6 @@ export class TurnInitPhase extends FieldPhase {
}
});
globalScene.eventTarget.dispatchEvent(new TurnInitEvent());
handleMysteryEncounterBattleStartEffects();
// If true, will skip remainder of current phase (and not queue CommandPhases etc.)

View File

@ -1,6 +1,7 @@
import { ApiBase } from "#api/api-base";
import { SESSION_ID_COOKIE_NAME } from "#app/constants";
import type {
AccountChangePwRequest,
AccountInfoResponse,
AccountLoginRequest,
AccountLoginResponse,
@ -95,4 +96,19 @@ export class PokerogueAccountApi extends ApiBase {
removeCookie(SESSION_ID_COOKIE_NAME); // we are always clearing the cookie.
}
public async changePassword(changePwData: AccountChangePwRequest) {
try {
const response = await this.doPost("/account/changepw", changePwData, "form-urlencoded");
if (response.ok) {
return null;
}
console.warn("Change password failed!", response.status, response.statusText);
return response.text();
} catch (err) {
console.warn("Change password failed!", err);
}
return "Unknown error!";
}
}

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@ -1,33 +1,41 @@
import { globalScene } from "#app/global-scene";
import { getPokemonNameWithAffix } from "#app/messages";
import { BerryType } from "#enums/berry-type";
import { MoveId } from "#enums/move-id";
import { TextStyle } from "#enums/text-style";
import { UiTheme } from "#enums/ui-theme";
import type { BerryUsedEvent, MoveUsedEvent } from "#events/battle-scene";
import type { MovesetChangedEvent, SummonDataResetEvent } from "#events/battle-scene";
import { BattleSceneEventType } from "#events/battle-scene";
import type { EnemyPokemon, Pokemon } from "#field/pokemon";
import type { Move } from "#moves/move";
import type { Pokemon } from "#field/pokemon";
import type { PokemonMove } from "#moves/pokemon-move";
// biome-ignore lint/correctness/noUnusedImports: TSDoc
import type { BattleInfo } from "#ui/battle-info";
import { addTextObject } from "#ui/text";
import { fixedInt } from "#utils/common";
/** Container for info about a {@linkcode Move} */
/** Container for info about a given {@linkcode PokemonMove} having been used */
interface MoveInfo {
/** The {@linkcode Move} itself */
move: Move;
/** The maximum PP of the {@linkcode Move} */
maxPp: number;
/** The amount of PP used by the {@linkcode Move} */
ppUsed: number;
/** The name of the {@linkcode Move} having been used. */
name: string;
/** The {@linkcode PokemonMove} having been used. */
move: PokemonMove;
}
/** A Flyout Menu attached to each {@linkcode BattleInfo} object on the field UI */
/**
* A 4-length tuple consisting of all moves that each {@linkcode Pokemon} has used in the given battle.
* Entries that are `undefined` indicate moves which have not been used yet.
*/
type MoveInfoTuple = [MoveInfo?, MoveInfo?, MoveInfo?, MoveInfo?];
/**
* A Flyout Menu attached to each Pokemon's {@linkcode BattleInfo} object,
* showing all revealed moves and their current PP counts.
* @todo Stop tracking player move usages
*/
export class BattleFlyout extends Phaser.GameObjects.Container {
/** Is this object linked to a player's Pokemon? */
private player: boolean;
/** The Pokemon this object is linked to */
/** The Pokemon this object is linked to. */
private pokemon: Pokemon;
/** The restricted width of the flyout which should be drawn to */
@ -52,15 +60,22 @@ export class BattleFlyout extends Phaser.GameObjects.Container {
/** The array of {@linkcode Phaser.GameObjects.Text} objects which are drawn on the flyout */
private flyoutText: Phaser.GameObjects.Text[] = new Array(4);
/** The array of {@linkcode MoveInfo} used to track moves for the {@linkcode Pokemon} linked to the flyout */
private moveInfo: MoveInfo[] = [];
/** An array of {@linkcode MoveInfo}s used to track moves for the {@linkcode Pokemon} linked to the flyout. */
private moveInfo: MoveInfoTuple = [];
/**
* An array of {@linkcode MoveInfo}s used to track move slots
* temporarily overridden by {@linkcode MoveId.TRANSFORM} or {@linkcode MoveId.MIMIC}.
*
* Reset once {@linkcode pokemon} switches out via a {@linkcode SummonDataResetEvent}.
*/
private tempMoveInfo: MoveInfoTuple = [];
/** Current state of the flyout's visibility */
public flyoutVisible = false;
// Stores callbacks in a variable so they can be unsubscribed from when destroyed
private readonly onMoveUsedEvent = (event: Event) => this.onMoveUsed(event);
private readonly onBerryUsedEvent = (event: Event) => this.onBerryUsed(event);
private readonly onMovesetChangedEvent = (event: MovesetChangedEvent) => this.onMovesetChanged(event);
private readonly onSummonDataResetEvent = (event: SummonDataResetEvent) => this.onSummonDataReset(event);
constructor(player: boolean) {
super(globalScene, 0, 0);
@ -124,79 +139,90 @@ export class BattleFlyout extends Phaser.GameObjects.Container {
}
/**
* Links the given {@linkcode Pokemon} and subscribes to the {@linkcode BattleSceneEventType.MOVE_USED} event
* @param pokemon {@linkcode Pokemon} to link to this flyout
* Link the given {@linkcode Pokemon} to this flyout and subscribe to the {@linkcode BattleSceneEventType.MOVESET_CHANGED} event.
* @param pokemon - The {@linkcode Pokemon} to link to this flyout
*/
initInfo(pokemon: EnemyPokemon) {
public initInfo(pokemon: Pokemon): void {
this.pokemon = pokemon;
this.name = `Flyout ${getPokemonNameWithAffix(this.pokemon)}`;
this.flyoutParent.name = `Flyout Parent ${getPokemonNameWithAffix(this.pokemon)}`;
globalScene.eventTarget.addEventListener(BattleSceneEventType.MOVE_USED, this.onMoveUsedEvent);
globalScene.eventTarget.addEventListener(BattleSceneEventType.BERRY_USED, this.onBerryUsedEvent);
globalScene.eventTarget.addEventListener(BattleSceneEventType.MOVESET_CHANGED, this.onMovesetChangedEvent);
globalScene.eventTarget.addEventListener(BattleSceneEventType.SUMMON_DATA_RESET, this.onSummonDataResetEvent);
}
/** Sets and formats the text property for all {@linkcode Phaser.GameObjects.Text} in the flyoutText array */
private setText() {
for (let i = 0; i < this.flyoutText.length; i++) {
const flyoutText = this.flyoutText[i];
const moveInfo = this.moveInfo[i];
if (!moveInfo) {
continue;
}
const currentPp = moveInfo.maxPp - moveInfo.ppUsed;
flyoutText.text = `${moveInfo.move.name} ${currentPp}/${moveInfo.maxPp}`;
}
}
/** Updates all of the {@linkcode MoveInfo} objects in the moveInfo array */
private onMoveUsed(event: Event) {
const moveUsedEvent = event as MoveUsedEvent;
if (!moveUsedEvent || moveUsedEvent.pokemonId !== this.pokemon?.id || moveUsedEvent.move.id === MoveId.STRUGGLE) {
// Ignore Struggle
/**
* Set and formats the text property for all {@linkcode Phaser.GameObjects.Text} in the flyoutText array.
* @param index - The 0-indexed position of the flyout text object to update
*/
private updateText(index: number): void {
// Use temp move info if present, or else the regular move info.
const moveInfo = this.tempMoveInfo[index] ?? this.moveInfo[index];
if (!moveInfo) {
return;
}
const foundInfo = this.moveInfo.find(x => x?.move.id === moveUsedEvent.move.id);
if (foundInfo) {
foundInfo.ppUsed = moveUsedEvent.ppUsed;
} else {
this.moveInfo.push({
move: moveUsedEvent.move,
maxPp: moveUsedEvent.move.pp,
ppUsed: moveUsedEvent.ppUsed,
});
}
this.setText();
const flyoutText = this.flyoutText[index];
const maxPP = moveInfo.move.getMovePp();
const currentPp = -moveInfo.move.ppUsed;
flyoutText.text = `${moveInfo.name} ${currentPp}/${maxPP}`;
}
private onBerryUsed(event: Event) {
const berryUsedEvent = event as BerryUsedEvent;
/**
* Update the corresponding {@linkcode MoveInfo} object in the moveInfo array.
* @param event - The {@linkcode MovesetChangedEvent} having been emitted
*/
private onMovesetChanged(event: MovesetChangedEvent): void {
// Ignore other Pokemon's moves as well as Struggle and MoveId.NONE
if (
!berryUsedEvent ||
berryUsedEvent.berryModifier.pokemonId !== this.pokemon?.id ||
berryUsedEvent.berryModifier.berryType !== BerryType.LEPPA
event.pokemonId !== this.pokemon.id ||
event.move.moveId === MoveId.NONE ||
event.move.moveId === MoveId.STRUGGLE
) {
// We only care about Leppa berries
return;
}
const foundInfo = this.moveInfo.find(info => info.ppUsed === info.maxPp);
if (!foundInfo) {
// This will only happen on a de-sync of PP tracking
return;
}
foundInfo.ppUsed = Math.max(foundInfo.ppUsed - 10, 0);
// Push to either the temporary or permanent move arrays, depending on which array the move was found in.
const isPermanent = this.pokemon.getMoveset(true).includes(event.move);
const infoArray = isPermanent ? this.moveInfo : this.tempMoveInfo;
this.setText();
const index = this.pokemon.getMoveset(isPermanent).indexOf(event.move);
if (index === -1) {
throw new Error("Updated move passed to move flyout was not found in moveset!");
}
// Update the corresponding slot in the info array with either a new entry or an updated PP reading.
if (infoArray[index]) {
infoArray[index].move = event.move;
} else {
infoArray[index] = {
name: event.move.getMove().name,
move: event.move,
};
}
this.updateText(index);
}
/** Animates the flyout to either show or hide it by applying a fade and translation */
toggleFlyout(visible: boolean): void {
/**
* Reset the linked Pokemon's temporary moveset override when it is switched out.
* @param event - The {@linkcode SummonDataResetEvent} having been emitted
*/
private onSummonDataReset(event: SummonDataResetEvent): void {
if (event.pokemonId !== this.pokemon.id) {
// Wrong pokemon
return;
}
this.tempMoveInfo = [];
}
/**
* Animate the flyout to either show or hide the modal.
* @param visible - Whether the the flyout should be shown
*/
public toggleFlyout(visible: boolean): void {
this.flyoutVisible = visible;
globalScene.tweens.add({
@ -208,9 +234,10 @@ export class BattleFlyout extends Phaser.GameObjects.Container {
});
}
destroy(fromScene?: boolean): void {
globalScene.eventTarget.removeEventListener(BattleSceneEventType.MOVE_USED, this.onMoveUsedEvent);
globalScene.eventTarget.removeEventListener(BattleSceneEventType.BERRY_USED, this.onBerryUsedEvent);
/** Destroy this element and remove all associated listeners. */
public destroy(fromScene?: boolean): void {
globalScene.eventTarget.removeEventListener(BattleSceneEventType.MOVESET_CHANGED, this.onMovesetChangedEvent);
globalScene.eventTarget.removeEventListener(BattleSceneEventType.SUMMON_DATA_RESET, this.onSummonDataResetEvent);
super.destroy(fromScene);
}

View File

@ -0,0 +1,124 @@
import { globalScene } from "#app/global-scene";
import { pokerogueApi } from "#app/plugins/api/pokerogue-api";
import { UiMode } from "#enums/ui-mode";
import type { InputFieldConfig } from "#ui/form-modal-ui-handler";
import { FormModalUiHandler } from "#ui/form-modal-ui-handler";
import type { ModalConfig } from "#ui/modal-ui-handler";
import i18next from "i18next";
export class ChangePasswordFormUiHandler extends FormModalUiHandler {
private readonly ERR_PASSWORD: string = "invalid password";
private readonly ERR_ACCOUNT_EXIST: string = "account doesn't exist";
private readonly ERR_PASSWORD_MISMATCH: string = "password doesn't match";
constructor(mode: UiMode | null = null) {
super(mode);
}
setup(): void {
super.setup();
}
override getModalTitle(_config?: ModalConfig): string {
return i18next.t("menu:changePassword");
}
override getWidth(_config?: ModalConfig): number {
return 160;
}
override getMargin(_config?: ModalConfig): [number, number, number, number] {
return [0, 0, 48, 0];
}
override getButtonLabels(_config?: ModalConfig): string[] {
return [i18next.t("settings:buttonSubmit"), i18next.t("menu:cancel")];
}
override getReadableErrorMessage(error: string): string {
const colonIndex = error?.indexOf(":");
if (colonIndex > 0) {
error = error.slice(0, colonIndex);
}
switch (error) {
case this.ERR_PASSWORD:
return i18next.t("menu:invalidRegisterPassword");
case this.ERR_ACCOUNT_EXIST:
return i18next.t("menu:accountNonExistent");
case this.ERR_PASSWORD_MISMATCH:
return i18next.t("menu:passwordNotMatchingConfirmPassword");
}
return super.getReadableErrorMessage(error);
}
override getInputFieldConfigs(): InputFieldConfig[] {
const inputFieldConfigs: InputFieldConfig[] = [];
inputFieldConfigs.push({
label: i18next.t("menu:password"),
isPassword: true,
});
inputFieldConfigs.push({
label: i18next.t("menu:confirmPassword"),
isPassword: true,
});
return inputFieldConfigs;
}
override show(args: [ModalConfig, ...any]): boolean {
if (super.show(args)) {
const config = args[0];
const originalSubmitAction = this.submitAction;
this.submitAction = () => {
if (globalScene.tweens.getTweensOf(this.modalContainer).length === 0) {
// Prevent overlapping overrides on action modification
this.submitAction = originalSubmitAction;
this.sanitizeInputs();
globalScene.ui.setMode(UiMode.LOADING, { buttonActions: [] });
const onFail = (error: string | null) => {
globalScene.ui.setMode(UiMode.CHANGE_PASSWORD_FORM, Object.assign(config, { errorMessage: error?.trim() }));
globalScene.ui.playError();
};
const [passwordInput, confirmPasswordInput] = this.inputs;
if (!passwordInput?.text) {
return onFail(this.getReadableErrorMessage("invalid password"));
}
if (passwordInput.text !== confirmPasswordInput.text) {
return onFail(this.ERR_PASSWORD_MISMATCH);
}
pokerogueApi.account.changePassword({ password: passwordInput.text }).then(error => {
if (!error && originalSubmitAction) {
globalScene.ui.playSelect();
originalSubmitAction();
// Only clear inputs if the action was successful
for (const input of this.inputs) {
input.setText("");
}
} else {
onFail(error);
}
});
}
};
// Upon pressing cancel, the inputs should be cleared
const originalCancelAction = this.cancelAction;
this.cancelAction = () => {
globalScene.ui.playSelect();
for (const input of this.inputs) {
input.setText("");
}
originalCancelAction?.();
};
return true;
}
return false;
}
override clear() {
super.clear();
this.setMouseCursorStyle("default"); //reset cursor
}
}

View File

@ -19,6 +19,7 @@ export abstract class FormModalUiHandler extends ModalUiHandler {
protected inputs: InputText[];
protected errorMessage: Phaser.GameObjects.Text;
protected submitAction: Function | null;
protected cancelAction: (() => void) | null;
protected tween: Phaser.Tweens.Tween;
protected formLabels: Phaser.GameObjects.Text[];
@ -126,22 +127,37 @@ export abstract class FormModalUiHandler extends ModalUiHandler {
});
}
show(args: any[]): boolean {
override show(args: any[]): boolean {
if (super.show(args)) {
this.inputContainers.map(ic => ic.setVisible(true));
const config = args[0] as FormModalConfig;
this.submitAction = config.buttonActions.length ? config.buttonActions[0] : null;
this.cancelAction = config.buttonActions[1] ?? null;
if (this.buttonBgs.length) {
this.buttonBgs[0].off("pointerdown");
this.buttonBgs[0].on("pointerdown", () => {
if (this.submitAction && globalScene.tweens.getTweensOf(this.modalContainer).length === 0) {
this.submitAction();
// #region: Override button pointerDown
// Override the pointerDown event for the buttonBgs to call the `submitAction` and `cancelAction`
// properties that we set above, allowing their behavior to change after this method terminates
// Some subclasses use this to add behavior to the submit and cancel action
this.buttonBgs[0].off("pointerdown");
this.buttonBgs[0].on("pointerdown", () => {
if (this.submitAction && globalScene.tweens.getTweensOf(this.modalContainer).length === 0) {
this.submitAction();
}
});
const cancelBg = this.buttonBgs[1];
if (cancelBg) {
cancelBg.off("pointerdown");
cancelBg.on("pointerdown", () => {
// The seemingly redundant cancelAction check is intentionally left in as a defensive programming measure
if (this.cancelAction && globalScene.tweens.getTweensOf(this.modalContainer).length === 0) {
this.cancelAction();
}
});
}
//#endregion: Override pointerDown events
this.modalContainer.y += 24;
this.modalContainer.setAlpha(0);

View File

@ -311,6 +311,17 @@ export class MenuUiHandler extends MessageUiHandler {
},
keepOpen: true,
},
{
// Note: i18n key is under `menu`, not `menuUiHandler` to avoid duplication
label: i18next.t("menu:changePassword"),
handler: () => {
ui.setOverlayMode(UiMode.CHANGE_PASSWORD_FORM, {
buttonActions: [() => ui.revertMode(), () => ui.revertMode()],
});
return true;
},
keepOpen: true,
},
{
label: i18next.t("menuUiHandler:consentPreferences"),
handler: () => {

View File

@ -7,7 +7,7 @@ import { UiHandler } from "#ui/ui-handler";
import { addWindow, WindowVariant } from "#ui/ui-theme";
export interface ModalConfig {
buttonActions: Function[];
buttonActions: ((...args: any[]) => any)[];
}
export abstract class ModalUiHandler extends UiHandler {

View File

@ -13,6 +13,7 @@ import { BallUiHandler } from "#ui/ball-ui-handler";
import { BattleMessageUiHandler } from "#ui/battle-message-ui-handler";
import type { BgmBar } from "#ui/bgm-bar";
import { GameChallengesUiHandler } from "#ui/challenges-select-ui-handler";
import { ChangePasswordFormUiHandler } from "#ui/change-password-form-ui-handler";
import { CommandUiHandler } from "#ui/command-ui-handler";
import { ConfirmUiHandler } from "#ui/confirm-ui-handler";
import { EggGachaUiHandler } from "#ui/egg-gacha-ui-handler";
@ -102,6 +103,7 @@ const noTransitionModes = [
UiMode.ADMIN,
UiMode.MYSTERY_ENCOUNTER,
UiMode.RUN_INFO,
UiMode.CHANGE_PASSWORD_FORM,
];
export class UI extends Phaser.GameObjects.Container {
@ -172,6 +174,7 @@ export class UI extends Phaser.GameObjects.Container {
new AutoCompleteUiHandler(),
new AdminUiHandler(),
new MysteryEncounterUiHandler(),
new ChangePasswordFormUiHandler(),
];
}