Commit Graph

5052 Commits

Author SHA1 Message Date
NightKev
de94e738fb [Docs] Add blank space to prevent incorrect comment attachment
Biome will "attach" comments to imports if there is no space between
them when it sorts imports (this allows suppression comments to work)
2025-09-14 20:45:01 -07:00
Sirz Benjie
793dea0024
[Bug] [Docs] Fix @module tags (#6557)
Fix `@module` tags
2025-09-14 22:35:12 -05:00
Xavion3
25a2fb4266
[Balance] Tweak trainer moveset TM generation. (#6533)
* Lower TM weight in moveset generation.

* Implement a cap on amount of TMs based on wave.

* Extract ai moveset generation to its own file

* Minor doc cleanup

* Move magic numbers to balance file and export them

* Tweak stab move weight generation

---------

Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com>
2025-09-14 21:44:58 -05:00
Madmadness65
24a0ca95f4
[Balance] Change Happiny evolution method, update Chansey happiness req
https://github.com/pagefaultgames/pokerogue/pull/6551

* [Balance] Change Happiny evolution method

Happiny now evolves into Chansey by using an Oval Stone during the Dawn or Day, instead of 160 friendship (Blissey's friendship requirement of 200 remains unchanged).
Also removed unnecessary comments from Gligar's and Sneasel's evolutions.

* Update Chansey -> Blissey 200 -> 180 Friendship Required (Base 140)

---------

Co-authored-by: damocleas <damocleas25@gmail.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-09-14 14:58:56 +00:00
Sirz Benjie
521b88eabe
[Bug] [Beta] Fix bug where boss segments are not actually broken (#6553)
Fix bug where boss segments are not actually broken
2025-09-13 18:36:21 -05:00
Sirz Benjie
3ed6a9a960
[Balance] Trainer boss Pokémon no longer gain a stat boost when a boss segment is broken #6552
Trainer boss Pokémon no longer gain a stat boost when a boss segment is broken
2025-09-13 16:21:24 -04:00
Sirz Benjie
e233f24526
[Deps] Update biome to 2.2.4 (#6550)
* Update biome and adjust rules

* Add noMisusedPromises

* Downgrade `noMisusedPromises` to info, enable noImportCycles
2025-09-13 20:13:21 +00:00
Bertie690
c217f47942
[Refactor] Added playTween utility function (#6545)
* Added `playTween` utility function

Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>

* Update comment wording for benjie

---------

Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
2025-09-13 18:36:38 +00:00
Bertie690
465f0c2ced
[Refactor] getPokemonById returns undefined instead of null
https://github.com/pagefaultgames/pokerogue/pull/6544

* [Refactor] Make `BattleScene.getPokemonById` return `undefined` instead of `null`

* fixed substitute unit test :(

* Update src/phases/obtain-status-effect-phase.ts

Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com>

* Update src/phases/pokemon-phase.ts

Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com>

* Update battle-scene.ts comment for dean

* Add todo comment

---------

Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-09-12 22:19:48 -07:00
Sirz Benjie
c7a2c666af
[Refactor] Remove isNullOrUndefined in favor of loose check against null (#6549)
* Remove `isNullOrUndefined` in favor of loose check against null

* Fix missing method call

* Remove isNullOrUndefined import
2025-09-12 14:53:27 -05:00
Wlowscha
559ca8610a
[Misc] Simplifying imports of UI files (#6542) 2025-09-11 00:30:17 -07:00
Fabi
e4a6a3de82
[Bug] Allow catch in limted catch during teleporter ME (#6531)
Allow catch in teleporter ME
2025-09-11 06:07:49 +00:00
Fabi
328cc0221e
[i18n] Camel case remaining keys (#6508)
* fix egg gacha keys

* fix battle keys

* fix game stats

* fix splash texts
2025-09-10 18:45:01 -05:00
Wlowscha
9a92f98f63
[Refactor] Move type definitions away from game-data.ts (#6487)
* Move type definitions away from game-data.ts

* Update src/@types/data-types.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Renamed file to save-data.ts

* Fixed broken import

* Moved some ui files

* Run biome, fix broken import

* Fixed one more broken input
2025-09-10 14:09:33 -05:00
Sirz Benjie
d9d6163b07
[Bug] Make touch events prevent pointer events (#6528) 2025-09-10 13:59:21 -05:00
Fabi
ff6de568af
[UI/UX] Add language selection to login screen (#6302)
* add language selection

* Move language option up

* Move language list to seperate file

* fix circular dependency

* Move language selection to own icon

* run biome

* add icon

* add icon to legacy ui
2025-09-10 13:53:57 -05:00
Sirz Benjie
c09d43273a
[Docs] Remove stray import 2025-09-10 13:47:53 -05:00
Bertie690
496d9a10d7
[Test] Added matcher to check message contents; added tests for Splash, Celebrate, Laser Focus (#6299)
* Fixed laser focus test to not whiff instruct

* fix test checking last hit twice in row lul
2025-09-10 13:40:21 -05:00
Sirz Benjie
e75c8e5691
[Bug] [Ability] Fix stat boost message timing for quark drive / protosynthesis (#6529)
Make proto and quark drive stat boost happen after proc instead of at end
2025-09-10 13:37:00 -05:00
Sirz Benjie
c0b3b0c55e
[Docs] Fixup typedoc warnings (#6540)
* Replace `@return` with `@returns`

* Remove extends tags

* Remove `@overrides` tag

* Remove `@abstract` tags

* Remove `@overload` tags

* Remove `@description` tags

* Remove `@static` tags

* Remove `@private` tags

* Remove `@warning`

* Remove `@PokemonSpecies`

* Remove {} appearing after `@returns`

* Remove {} appearing after `@param`

* Bump typedoc version

* Remove ...args in `@param` and replace with args

* Cleanup docs in challenge.ts

* Adjust hyphens

* Remove parenthesis in `@see` tags

* Remove old `@see` references
2025-09-10 13:35:55 -05:00
Wlowscha
6f3f6026a8
[UI/UX][Refactor] Moved and renamed some ui files (#6538)
* Moved and renamed some ui files

* Renamed two handlers to helpers
2025-09-10 10:42:38 -05:00
Sirz Benjie
42a87cf228
[UI/UX] In settings, clamp volume cursor at boundary (#6504)
* feat(settings): clamp volume cursor at boundary

* Extract left/right logic to own method

Co-authored-by: Wlowscha <54003515+Wlowscha@users.noreply.github.com>

---------

Co-authored-by: Wlowscha <54003515+Wlowscha@users.noreply.github.com>
2025-09-10 17:37:23 +02:00
Xavion3
5dcbedf364
Add blacklist of moves that can't be forced STAB. (#6491)
* Add blacklist of moves that can't be forced STAB.

* Add exploding moves to blacklist.

* Change blacklist from array to list.

* Sort blacklist and add steel beam

---------

Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com>
2025-09-10 10:11:57 -05:00
Madmadness65
df223bfbc8
[Misc] [Bug] Remove summary_overlay_shiny from loading scene (#6532)
Remove `summary_overlay_shiny` from loading scene

This file was renamed and moved in PR #6433 so this loadImage is no longer needed here.
2025-09-09 18:26:23 -05:00
Fabi
b4cbbf1b8f
[Bug] remove node:console import (#6530) 2025-09-09 15:35:09 -07:00
Xavion3
acb1522138
[Balance] Allow enemy trainer pokemon to use relearn moves (#6515) 2025-09-08 20:06:12 +00:00
Bertie690
c0da686ba0
[Dev] Migrated to Biome 2.2.3, added more rules (#6259)
* Added more biome rules

* Fixes

* Added a few more rules

* Added global phaser to biome

* Fix tpyo

* Updated biome to 2.1.4; improved docs on linting/localization; added vcs support

Also added `.build` to gitignore cuz reasons

* Fixed tpyo

* dd

* Applied linter fixes

* Partially fixed some private property issues

* Upgraded to Biome 2.2.0; added `operatorLinebreak` and a few new rules

* Moved operator linebreaks before lines

* Applied kev's suggestions

* Update biome.jsonc

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* added like all the rules and then some

* modify biome.jsonc

* apply biome formatting

* Reverted changes to balance folder

* fixed stuff

* Fixed biome stripping trailing globstars from everything

* made `noInvertedElse` an error rule

* Add & apply fixes for `useExplicitLengthCheck`, `useAtIndex` and `noNonNullAssertedOptionalChain`

* Bumped biome to 2.2.3

* Fixed a few syntax errors

* Removed trailing globstars since biome actually fixed their shit

* Final clean up

* foobarbaz

* Fixed remaining issues

* Fixed a few errors in SSUI

* fixed rounding issue

* Fixed test to not round funky

* Fixed biome false positive for vitest hooks

* Apply biome:all

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com>
2025-09-08 10:35:18 -05:00
NightKev
d8fa0ff083 Merge branch 'beta' into hotfix-1.10.7 2025-09-07 18:21:37 -07:00
Sirz Benjie
43f8b78c35
[Bug] Fix sessions clearing the wrong slot on save (#6509)
* Store session id in session data to prevent somehow deleting wrong slot

* Only log session / system if beta or local; fix promise

* Fix serialization/deserialization when logging session/system data

* Force loadSaveSlot to set the logged in user's last session

* No longer add slotId to session data
2025-09-07 18:17:12 -07:00
Sirz Benjie
8fdd5043c3
[Bug] [Ability] Prevent message flyout spam for sturdy, damp, and a few other abilities (#6507)
* fix: prevent message spam for many abilities

* Update src/data/abilities/ability.ts
---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-09-07 18:39:52 -05:00
Wlowscha
e175bbfb28
[UI/UX] Use pointer events instead of touch events in TouchControl (#6506)
* Use pointer events instead of touch events in `TouchControl`

* Marked some touch-related tests as todo

* Changing test mocker to send pointer events

* Also updated the ui to change the position of touch controls

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-09-07 17:35:49 -05:00
Sirz Benjie
344e9463cc
[Bug] Fix memory leak in egg hatch (#6511)
Co-authored-by: MokaStitcher <54149968+MokaStitcher@users.noreply.github.com>
2025-09-07 17:05:25 -05:00
Wlowscha
d0f5b3f613
[Refactor][UI/UX] Reorganize UI files (#6503) 2025-09-07 13:05:40 -07:00
Bertie690
8b95361d61
[Dev] Added egg move parse script & script type checking (#6116)
* Added egg move parse utility script

* Update interactive.js

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Update interactive.js

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Update interactive.js

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Applied kev's reviews

* Removed `basePath` from tsconfig

the docs literally recommend against using it so yeah

* Fixed up configs so that script folder has its own file

* Reverted changes to egg move contents

* renamed boilerplate so biome doesn't lint it

* Fix `jsconfig.json` so that it doesn't typecheck all of `node_modules`

See https://github.com/microsoft/TypeScript/issues/50862#issuecomment-1565175938 for more info

* Update tsconfig.json

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Updated workflows and fixed issues

* Removed eslint from linting workflow

* Fixed type error in d.ts file to shut up linters

* Reverted test-filters.yml

* Update biome.jsonc

* Update decrypt-save.js comment

* Update interactive.js

* Apply Biome

* Fixed type errors for scripts

* Fixed biome from removing tsdoc linkcodes

* Update test/@types/vitest.d.ts

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-09-07 11:35:52 -07:00
NightKev
2cf23b7ea7 [Misc] Fix console log colors 2025-09-07 10:58:40 -07:00
Bertie690
9815c5eebf
[Test] Revamped MockConsoleLog with color support (#6218)
* Added mock console and fixed up many many things

* Cleaned up handling of colors and such

* Added minor comment

* Fix Focus Punch test

* Fix typo

* Remove redundant comment

* Update vitest.setup.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Added color map inside new folder

* Made constants not object bc i was told to

* Update src/constants/colors.ts

* Removed all moves init check

* Removed import

* Fixed up some stuff + added aquamarine color to settings helper

* Added logging for test end

* Removed intentionally failing test

* Fixed console log to use inheritance to not override vitest's wrapping

* Added a custom Vitest reporter to not log the test name every 2 lines

* Moved coloration to a hook to prevent misplacing things

* Fixed import issue by copypasting vitest soure

* Removed intentionally failing test

look i need to check that `test:silent` works on github ok

* Added REUSE annotations to copied parts of source

* Fixed import issue

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-09-07 09:18:47 -05:00
HeeMyung Kim
444080bb78
[UI] Add cyclic navigation in settings menu for LEFT/RIGHT buttons (#6404)
* feat: add cyclic navigation to settings menu

* review > refactor: use Phaser.Math.Wrap instead the ternary operator
2025-09-06 18:16:43 -05:00
Lugiad
39760a8514
[UI/UX] [Localization] Battle & Party UI translation (#6482) 2025-09-06 02:08:33 -07:00
Anthony
ad61a28e88
[Bug] Moody Can't Lower Stats at +6 (#6481) 2025-09-06 06:46:13 +00:00
HeeMyung Kim
ddc04a7a87
[Bug] [UI/UX] Fix random button activation bug (#6464) 2025-09-06 06:40:38 +00:00
Xavion3
3765f843db
[Refactor] Remove randSeedWeightedItem utils function. (#6492)
Remove randSeedWeightedItem utils function.
2025-09-06 06:12:32 +00:00
Bertie690
d630c106e0
[Test] Improved typing on BattlerTagData and ArenaTagData; improved test matchers (#6338)
* Improved typing on `BattlerTagData` and `ArenaTagData`
* Added dragon cheer/focus energy tests
* Cleaned up descs
2025-09-05 21:50:37 -05:00
Bertie690
309e31e196
[Bug] Future Sight no longer crashes after catching the user (#6479) 2025-09-05 14:38:01 -04:00
Bertie690
d5e6670456
[Refactor] Remove null from PhaseManager.currentPhase signature
https://github.com/pagefaultgames/pokerogue/pull/6243

* Added `toBeAtPhase` + removed `null` from phase manager current phase signature

* Removed bangs from various calls to phase manager

* Update phase-manager.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* ran biome

* Fix missing bang

* Simplify TSDoc

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-09-05 09:28:35 -07:00
Wlowscha
fce317a87a
[Documentation][Move] Add edge case to helping hand (#6340) 2025-09-05 09:21:28 -07:00
Fabi
ddde977a0a
[UI/UX] Auto focus first input field (#6413) 2025-09-04 02:31:52 -07:00
Fabi
e477c505bc
[UI/UX] Show correct able text when transferring all items (#6444)
* Check if items are able to transfer for `ALL` option

* show amount of transferable items in `ALL` option

* Show number of transferable items in the 'ALL' option

* Apply suggestions
2025-09-04 09:03:55 +00:00
Bertie690
669ed76daf
[Misc] Cleaned up implementation of ChargeMove mixin (#6466)
Co-authored-by: Wlowscha <54003515+Wlowscha@users.noreply.github.com>
2025-09-04 11:01:24 +02:00
Wlowscha
1a06010820
[UI/UX][Refactor] Remove redundant references to globalScene.uiTheme (#6472)
Removed most references to globalScene.uiTheme
2025-09-03 19:17:19 +02:00
NightKev
317e45ec75
[Dev] Simplify isLocal and add start:prod/start:beta (#6470)
- The constant `isLocal` now checks to see if `import.meta.env.MODE`
is `"development"` (which it is when running via `pnpm start:dev`)
instead of checking what URL is being used to access the client
(e.g. `"localhost"` or an IP address)

- Remove `start` from `package.json` and replace it with
`start:prod` (which runs `vite --mode production`) and
`start:beta` (which runs `vite --mode beta`)

`start:prod` -> `isBeta` and `isLocal` are both `false`
`start:beta` -> `isBeta` is `true` and `isLocal` is `false`
`start:dev` -> `isBeta` is `false` and `isLocal` is `true`

- Remove obsolete/unused `localServerUrl` and `apiUrl` constants
2025-09-02 19:49:45 -07:00
Sirz Benjie
4a28773929
[Bug] [Move] Fix poltergeist crash when no remaining enemies (#6473)
* fix: poltergeist crash with no target

* fix: adjust move phase history
2025-09-03 02:44:43 +00:00
Fabi
9fc31350f8
[Bug] Fix monotype selector image (#6471) 2025-09-03 02:07:40 +00:00
Lugiad
34430b4057
[UI/UX] [Localization] Summary UI translation (#6433)
* Summary UI Transaltion

* Summary UI Translation

* Summary UI Translation

* Summary UI Translation

* Summary UI Translation

* Summary UI Translation

* Summary UI Translation

* Summary UI Translation

* Summary UI Translation

* Summary UI Translation

* Summary UI Translation

* Remove unnecessary loading of en images when lang is not en

Consolidate duplicate code

---------

Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: Wlowscha <54003515+Wlowscha@users.noreply.github.com>
Co-authored-by: damocleas <damocleas25@gmail.com>
2025-09-02 03:25:41 +00:00
Sirz Benjie
fc85a168f5
Merge pull request #6469 from pagefaultgames/hotfix-1.10.6
Hotfix 1.10.6 to beta
2025-09-01 19:08:09 -05:00
Xavion3
bc0e2662fa Clean up bangs 2025-09-02 06:53:57 +10:00
Xavion3
eb8c0c0243 Add comment explaining bang 2025-09-02 06:53:55 +10:00
Xavion3
bd7de61a56 Improve error handling when playing unloaded sounds 2025-09-02 06:53:55 +10:00
NightKev
446908ae13
[Misc] Add " (Beta)" to site title and version display on beta (#6418) 2025-09-01 07:02:40 -07:00
Bertie690
17c28c4024
[Bug] Fix monotype challenge using unlocalized type names (#6438) 2025-09-01 05:57:46 -07:00
Xavion3
64ad2ee9c2 Make e4 not automatically recharge tera 2025-09-01 08:12:04 +10:00
AJ Fontaine
231cfd040c
[Balance] TM tier changes 1.10.6 (#6461)
* TM tier changes 1.10.6
2025-08-31 13:47:53 -04:00
damocleas
9a00bc2f10
Merge branch 'hotfix-1.10.6' into fix-enemy-level-position 2025-08-31 11:23:38 -04:00
fabske0
2a5e66d85f update pos 2025-08-31 17:17:25 +02:00
Lugiad
e0a752aa70
[UI/UX] [Localization] Korean and Chinese Visual Fixes (#6452) 2025-08-31 13:55:50 +00:00
fabske0
320641eaa2 fix position 2025-08-31 15:25:27 +02:00
Fabi
929f721ee0
[Bug][UI] Fix ribbon and status effect overlap (#6453) 2025-08-31 01:07:50 +00:00
Wlowscha
5c22d9ccac
[Bug] Pokemon not on the field can't be caught (#6454) 2025-08-31 00:54:35 +00:00
Sirz Benjie
264dd6b2d0
[Bug][Sprite] Ensure evo silhouette disappears in evo phase (#6450)
Ensure evo silhouette disappears in evo phase
2025-08-30 20:41:58 -04:00
Fabi
4dc067daa2
[Bug] [UI/UX] Fix options during item transfer (#6425) 2025-08-29 23:52:39 +00:00
NightKev
dadc7b9598
[Bug] Breaking a boss bar will no longer crash at max stat stages (#6440)
Co-authored-by: Wlowscha <54003515+Wlowscha@users.noreply.github.com>
2025-08-29 07:36:43 +02:00
Fabi
58ba29a1be
[Bug] Fix soak message i18n key (#6443) 2025-08-27 01:23:37 -07:00
Bertie690
1f2788a438
[Bug] Fix Soak message key not being in camel (#6439) 2025-08-26 20:47:12 -07:00
Xavion3
4b18ad74b3
[Balance] Adjust moveset generation weighting (#6387) 2025-08-26 16:47:51 -07:00
Sirz Benjie
443d747ad1
Merge branch 'main' into beta 2025-08-26 12:34:28 -05:00
Sirz Benjie
6745ce7839
Fix starterpref reset (#6430)
* Prevent an empty starterpreferences object from being saved

* Fix ssui nullish coalescing

* Update src/utils/data.ts

Co-authored-by: Dean <69436131+emdeann@users.noreply.github.com>

* Fix starter preferences clearing, add tests

---------

Co-authored-by: Wlowscha <54003515+Wlowscha@users.noreply.github.com>
Co-authored-by: Dean <69436131+emdeann@users.noreply.github.com>
2025-08-26 12:11:16 -05:00
NightKev
12142c0af7
Merge pull request #6424 from pagefaultgames/main
Merge main to beta
2025-08-26 01:23:58 -07:00
NightKev
701eecf947
Revert #6410 starter preferences hotfix (#6422)
Revert "[Bug] Prevent an empty starterpreferences object from being saved (#6410)"

This reverts commit c8a66b2e59.
2025-08-26 03:15:00 -05:00
NightKev
f2d46b666d
Merge branch 'beta' into hotfix-1.10.4 2025-08-25 23:59:42 -07:00
Wlowscha
63c1c34746
[Hotfix] Fix tyrogue evo (#6414)
* Fixed tyrogue evo condition

* Added test for tyrogue evolution

* Update src/data/balance/pokemon-evolutions.ts

Co-authored-by: Bertie690 <136088738+Bertie690@users.noreply.github.com>

* Update src/data/balance/pokemon-evolutions.ts

Co-authored-by: Bertie690 <136088738+Bertie690@users.noreply.github.com>

* Update src/data/balance/pokemon-evolutions.ts

Co-authored-by: Bertie690 <136088738+Bertie690@users.noreply.github.com>

* Added missing typeof in suggestion

---------

Co-authored-by: Bertie690 <136088738+Bertie690@users.noreply.github.com>
2025-08-26 06:57:11 +00:00
Sirz Benjie
88e42ba4c4
[Balance][ME]Tweak weird dream do a party heal in option 1, random tera, and no longer revive pokemon in hardcore (#6409)
* Tweak weird dream option 1

Transfer HP ratio and status onto transformed pokemon

* Make weird dream randomize tera type
2025-08-26 06:54:26 +00:00
AJ Fontaine
4aac5472a9
[Bug] Fix oversight where mons aren't guaranteed damaging moves if none are STAB (#6406) 2025-08-26 06:51:35 +00:00
Sirz Benjie
c8a66b2e59
[Bug] Prevent an empty starterpreferences object from being saved (#6410)
* Prevent an empty starterpreferences object from being saved

* Fix ssui nullish coalescing

* Update src/utils/data.ts

Co-authored-by: Dean <69436131+emdeann@users.noreply.github.com>

---------

Co-authored-by: Dean <69436131+emdeann@users.noreply.github.com>
2025-08-25 23:48:55 -07:00
Bertie690
1b6a52e520
[Balance] Moved Future Sight after Weather, before berries (#6412) 2025-08-25 14:55:31 -07:00
Xavion3
e95450aa49
Imported systemdata always increments playtime (#6394)
Co-authored-by: Wlowscha <54003515+Wlowscha@users.noreply.github.com>
2025-08-25 23:17:16 +02:00
NightKev
dc31ae257a
Merge branch 'beta' into hotfix-1.10.3 2025-08-24 18:29:37 -07:00
Sirz Benjie
4b8c064335
[Bug] [Ability] Fix berserk multi proc (#6402)
* Fix berserk activating multiple times with multi strike

* Apply kev's suggestions from code review

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Update doc comments

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-08-24 19:47:52 -05:00
Sirz Benjie
6fac1a5052
[Bug] [Ability] Fix cute charm (#6399)
Fix cute charm not working
2025-08-24 17:49:28 -05:00
Sirz Benjie
a85d8cd5de
[Bug] [Sprite] Fix fusion shiny party icon (#6397)
* Fix shiny icon with fusion shiny in party

* Fix hover tooltip not working when first splicing a mon

* Fix fusion shiny icon on summary screen
2025-08-24 16:32:12 -05:00
Sirz Benjie
cd610ff2c5
[Bug] [Ability] Fix trace's RNG (#6398)
* Fix rng in trace

* Fix undefined var
2025-08-24 16:24:12 -05:00
Sirz Benjie
30b7a62988
[Bug] [Sprite] Fix third type icon missing texture (#6395)
Fix third type icon
2025-08-24 15:03:28 -05:00
Sirz Benjie
efaf7760e4
[Bug] Fix speedup/slowdown buttons not working properly (#6393)
Fix speedup button resetting to minimum speed
2025-08-24 14:34:21 -05:00
Bertie690
0f8b1f63b5
[Bug/Ability] Fixed bugs with Intimidate triggers after reload/initial switch (#6212)
* Added TODO test case + documentation for failing intim test

* Fixed comment

* Fixed intimidate bugs fr fr

* Update src/data/phase-priority-queue.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Update src/data/phase-priority-queue.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Cleanup remove phase logic

* Do not add unnecessary activateAbilityPhases for pokemon that do not have their passive enabled

* Remove leftover log messages

* Add TODO comment

Co-authored-by: Bertie690 <136088738+Bertie690@users.noreply.github.com>

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com>
2025-08-24 14:09:16 -05:00
Sirz Benjie
049932c001
[Bug] Fix status effects overwriting each other (#6392)
* Ensure status effects from same source interaction cannot override each other

* Update test/status-effects/general-status-effect.test.ts

Co-authored-by: Bertie690 <136088738+Bertie690@users.noreply.github.com>
2025-08-24 12:51:16 -05:00
Wlowscha
ae58f9de4f
[Hotfix] Leech Seed does not get cleared when user faints (#6388)
Lapsing leech seed tag even when source has left field
2025-08-24 08:58:27 -05:00
Sirz Benjie
cc066fc7d1
Merge branch 'beta' into hotfix-1.10.2 2025-08-23 19:13:49 -05:00
Sirz Benjie
746ea69475
[Bug] Fix missing fusion icon (#6381)
Fix nullish coalescing in `pokemon#isFusion`
2025-08-23 18:58:29 -05:00
Wlowscha
c44e589303
[UI/UX][Bug] Saving preferences when leaving ssui (#6376)
Save starter preferences when leaving ssui
2025-08-23 18:50:44 -05:00
Sirz Benjie
70b47945e8
[Bug] Fix nicknames not showing up in battle (#6378) 2025-08-23 23:47:39 +00:00
Sirz Benjie
842f0e88b0
[Bug] Fix saveslot deletion (#6380)
Fix saveslot deletion
2025-08-23 18:45:15 -05:00
Fabi
1192825d51
[Bug/i18n] Fix unpause evolution option in party ui (#6379) 2025-08-23 15:59:01 -07:00