Chacolay
e1071615a3
Merge branch 'pr/241'
2024-04-29 11:16:15 -04:00
Chacolay
9dd806f775
Merge branch 'pr/240'
2024-04-29 11:15:24 -04:00
Chacolay
6ecddc4bc7
Merge branch 'pr/238'
2024-04-29 11:13:53 -04:00
Chacolay
28739c30fb
Merge branch 'pr/235'
2024-04-29 11:10:18 -04:00
Chacolay
e45fb0419f
Merge branch 'pr/232'
2024-04-29 11:09:36 -04:00
Chacolay
e709074211
Merge branch 'pr/227'
2024-04-29 11:07:14 -04:00
Chacolay
6e26025a1c
Merge branch 'pr/221'
2024-04-29 11:06:33 -04:00
Chacolay
87b2684328
Merge branch 'pr/205'
2024-04-29 10:59:50 -04:00
Chacolay
fab5d70ac9
Merge branch 'pr/202'
2024-04-29 10:58:42 -04:00
Chacolay
af32b54764
Merge branch 'pr/168'
2024-04-29 10:56:23 -04:00
Chacolay
58e9edd014
Merge branch 'pr/166'
2024-04-29 10:55:04 -04:00
Chacolay
9ddb9920c3
Merge branch 'pr/116'
2024-04-29 10:53:45 -04:00
Justin Gourlay
d5624200b7
Merge branch 'pagefaultgames:main' into main
2024-04-29 08:05:31 -04:00
Madmadness65
b173000008
Implement Alcremie flavors
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...But not all evolution sweets. This way, you can get all the differently colored Alcremies without there being like ~60 different forms.
There currently is an unintended side-effect with Gigantamaxing, where the Alcremie flavor will always switch to Vanilla Cream when reverting to normal, but aside from that, it works fine.
2024-04-29 01:42:02 -05:00
NxKarim
3731f943a8
Merge branch 'main' into main
2024-04-28 23:54:20 -06:00
AJ Fontaine
7050e0db6c
Fixed Outrage etc. lasting 4 turns
2024-04-28 23:57:40 -04:00
lucfd
481d8e2796
removed redundant condition
2024-04-28 23:49:26 -04:00
Xavion3
696c31f3e2
Make grass types unable to be seeded
2024-04-28 23:33:13 -04:00
Flashfyre
891b18592e
Disable source map in Vite config
2024-04-28 23:21:22 -04:00
Flashfyre
bc4d1207b9
Disable source map
2024-04-28 23:15:12 -04:00
Madmadness65
b72b4cffed
Implement Furfrou forms
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They can be randomly encountered like many other multiple form Pokémon. Like canon, they do not have any statistical changes, just cosmetic.
2024-04-28 21:58:55 -05:00
Flashfyre
9641d77bba
Re-add shiny override EXCEPT FALSE THIS TIME
2024-04-28 22:03:29 -04:00
Madmadness65
6f078f4645
Minor fix to Roughneck's possible names
2024-04-28 20:02:06 -05:00
Flashfyre
7115683274
Increment game version
2024-04-28 20:45:04 -04:00
Flashfyre
57ece2c1d7
Revert "Add shiny and variant debug override"
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This reverts commit 21482a641b
.
2024-04-28 20:41:38 -04:00
Flashfyre
0b438d0ff4
Revert "Add temporary double wild shiny chance"
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This reverts commit 4607782578
.
2024-04-28 20:30:12 -04:00
Flashfyre
21482a641b
Add shiny and variant debug override
2024-04-28 20:30:03 -04:00
Chacolay
e1a1f32415
Replace touchpad with back button
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mapping multiple inputs to the same command does not seem to work properly(tested with ps5 and xbox controller), so flat replacing touchpad with back button.
2024-04-28 19:43:14 -04:00
Chacolay
762b3bff61
Add submit inputs on gamepad.
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Previously, only the touchpad on ps4 would act as hitting return/enter on keyboard, locking xinput gamepads out of doing so.
2024-04-28 19:14:36 -04:00
Xavion3
b43a6ec764
Fix end catching ( #332 )
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* Fix end catching
* Remove fusion code
2024-04-28 10:52:43 -04:00
Lugiad
c09a0254ef
French moves typos
2024-04-28 10:31:13 -04:00
Flashfyre
a9a9e512a0
Revert "Auto select language implementation"
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This reverts commit 5fd7b368e2
.
2024-04-28 10:01:29 -04:00
Thomas David
5fd7b368e2
Auto select language implementation
2024-04-28 09:38:16 -04:00
Flashfyre
854de76467
Improve handling of variant data overrides for mixed animated mode
2024-04-27 18:06:41 -04:00
Flashfyre
55f68c0ce6
Fix DNA splicer exploit
2024-04-27 15:52:21 -04:00
Flashfyre
51408a0c9d
Add missing animated Toxapex variant sprites
2024-04-27 01:13:03 -04:00
Flashfyre
014c13b95b
Add workaround for crash with static variant sprites
2024-04-27 00:54:10 -04:00
Flashfyre
03ba74844f
Fix biome being able to change before a boss in endless
2024-04-26 23:53:09 -04:00
Madmadness65
3a1393c828
Replace Archaludon and Hydrapple's graphics
2024-04-26 22:00:28 -05:00
dpMelian
0b13844d4a
Fix issue #312 -> set proper french name for move "smog" ( #313 )
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* fix: set proper french name for move "smog"
* fix: set proper french description for move "smog"
2024-04-26 22:35:39 -04:00
Madmadness65
e362289d57
Implement Spirit Shackle
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It's a pretty basic trapping attack
2024-04-26 20:40:28 -05:00
Madmadness65
2cb5aad8b1
Mark Core Enforcer as partial
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No coding for it yet, but it can function as a regular attack in the meantime.
2024-04-26 20:01:24 -05:00
Flashfyre
00150fd0bb
Fix using wrong variant value when fusing
2024-04-26 20:11:37 -04:00
Flashfyre
4607782578
Add temporary double wild shiny chance
2024-04-26 19:57:38 -04:00
Madmadness65
e475d566b6
Revise egg moves again
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These revisions spans across all generations with vastly different moves. Once again, if moves seem weird or too overpowered, please bring it up in the egg move discussion thread.
2024-04-26 18:50:14 -05:00
Flashfyre
f281605146
Fix wild shiny luck generation
2024-04-26 19:36:27 -04:00
Flashfyre
6b9542511f
Add fusion luck as a separate field
2024-04-26 18:27:00 -04:00
Flashfyre
bf2a83993c
Make luck independent from shininess and variant
2024-04-26 17:32:28 -04:00
Lugiad
744ff2899b
Update pokemon.ts with Spanish names
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Added Spanish names of Type: Null and Paradox Pokémon
2024-04-26 16:57:48 -04:00
Lugiad
ad87727517
menu.ts French typo
2024-04-26 16:18:07 -04:00