Commit Graph

127 Commits

Author SHA1 Message Date
Sirz Benjie
e5e0835a96
[Misc][Refactor] Add scaffolding for TypedArrays and improve typing on methods related to arrays (#6547)
* make IVs use Uint8Array

* Add many typed array helpers

* Move array utils to its own file

* Add suppression comment

* Adjust type of `getStats`

* Adjust test mocks to use typed arrays

* Adjust signatures of some phases to use ArrayLike<T>

* Adjust signature of src/ui/containers/stats-container#updateIvs

* Remove comment gap to try to satisfy typedoc

* Ensure ivs are always set

* fix: fun-and-games me to use typed array

* Add new tests for array utilities

* Update type of ivs in save-data.ts

* Update part-timer-encounter.test.ts

* Convert uses of StatusEffect[] to Uint8Array

* Update ssui to use uint8array for ivs

* Revert use of typed arrays

* Move `nil` to @types/common

* Make more arrays readonly

* fix: remnant change to immune effects

* Even more array improvements

* Apply kev's suggestions from code review

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* address Bertie's comments from code review

* tests: remove undefined check for bigint array types

* fixup abilities.ts

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-10-06 12:21:58 -05:00
Adrián T.
37b06a5b77
[Refactor] Automate namespace collection for en locale (#4625)
* create and use namespace-i18n-plugin.ts

* Changes to src/utils.ts to ensure correct importing by Vite plugins and extraction of the
amespaceMap constant to its own file.

* Added more comments for create help a new namespace

* create utils-plugins.ts and more docs

* console info appearance

* chore: handle merge conflicts

* chore: run biome

* add biome to namespace map dropped after merge

---------

Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com>
2025-10-06 11:15:05 -05:00
NightKev
f7fd72b08c
[Dev] Don't use "production" mode for beta server (#6616)
* [Dev] Don't use "production" mode for beta server

* Fix `build` command in `package.json`
2025-10-05 06:33:57 -07:00
Wlowscha
f8edaeb1ae
[Misc][UI/UX] See stats of other users in admin panel (#6579)
* Game stats ui handler takes save data as input

* Make admin panel functional for local testing

* Added button to show stats; mocking for local testing with current save data

* Adding pokédex to admin panel

* Many nice things

* Fixed typo

* Add backend support

* Fixed button width in admin panel

* Apply suggestions from code review

---------

Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com>
2025-09-27 14:44:29 -07:00
Lugiad
cffbafe4bd
[i18n] Language codes adjustments (#6587) 2025-09-22 05:45:28 -07:00
Wlowscha
559ca8610a
[Misc] Simplifying imports of UI files (#6542) 2025-09-11 00:30:17 -07:00
Wlowscha
9a92f98f63
[Refactor] Move type definitions away from game-data.ts (#6487)
* Move type definitions away from game-data.ts

* Update src/@types/data-types.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Renamed file to save-data.ts

* Fixed broken import

* Moved some ui files

* Run biome, fix broken import

* Fixed one more broken input
2025-09-10 14:09:33 -05:00
Bertie690
c0da686ba0
[Dev] Migrated to Biome 2.2.3, added more rules (#6259)
* Added more biome rules

* Fixes

* Added a few more rules

* Added global phaser to biome

* Fix tpyo

* Updated biome to 2.1.4; improved docs on linting/localization; added vcs support

Also added `.build` to gitignore cuz reasons

* Fixed tpyo

* dd

* Applied linter fixes

* Partially fixed some private property issues

* Upgraded to Biome 2.2.0; added `operatorLinebreak` and a few new rules

* Moved operator linebreaks before lines

* Applied kev's suggestions

* Update biome.jsonc

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* added like all the rules and then some

* modify biome.jsonc

* apply biome formatting

* Reverted changes to balance folder

* fixed stuff

* Fixed biome stripping trailing globstars from everything

* made `noInvertedElse` an error rule

* Add & apply fixes for `useExplicitLengthCheck`, `useAtIndex` and `noNonNullAssertedOptionalChain`

* Bumped biome to 2.2.3

* Fixed a few syntax errors

* Removed trailing globstars since biome actually fixed their shit

* Final clean up

* foobarbaz

* Fixed remaining issues

* Fixed a few errors in SSUI

* fixed rounding issue

* Fixed test to not round funky

* Fixed biome false positive for vitest hooks

* Apply biome:all

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com>
2025-09-08 10:35:18 -05:00
NightKev
d8fa0ff083 Merge branch 'beta' into hotfix-1.10.7 2025-09-07 18:21:37 -07:00
Sirz Benjie
43f8b78c35
[Bug] Fix sessions clearing the wrong slot on save (#6509)
* Store session id in session data to prevent somehow deleting wrong slot

* Only log session / system if beta or local; fix promise

* Fix serialization/deserialization when logging session/system data

* Force loadSaveSlot to set the logged in user's last session

* No longer add slotId to session data
2025-09-07 18:17:12 -07:00
Wlowscha
d0f5b3f613
[Refactor][UI/UX] Reorganize UI files (#6503) 2025-09-07 13:05:40 -07:00
Sirz Benjie
b2990aaa15
[Bug] [Beta] Fix renaming runs (#6268)
Rename run name field, don't encrypt before updating
2025-08-14 16:57:01 -05:00
Sirz Benjie
1633df75c4
[UI/UX] Add change password ui (#5938)
* Add change password ui

* Ensure input fields are cleared after submit or cancel

* Play select sound on successful submission or cancel

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: Wlowscha <54003515+Wlowscha@users.noreply.github.com>
2025-08-05 16:35:58 -06:00
Lugiad
12433b78e5
[i18n] Add Tagalog language support (#6170) 2025-07-31 15:13:05 -07:00
Bertie690
19730f9cf0
[Misc] Moved + cleaned up string manipulation functions (#6112)
* Added string utility package to replace util functions

* Changed string manipulation functions fully over to `change-case`

* Fixed missing comma in package.json

trailing commas when :(

* fixed lockfile

* Hopefully re-added all the string utils

* fixed package json

* Fixed remaining cases of regex + code dupliation

* Fixed more bugs and errors

* Moved around functions and hopefully fixed the regex issues

* Minor renaming

* Fixed incorrect casing on setting strings

pascal snake case 💀

* ran biome
2025-07-27 13:59:03 -07:00
Sirz Benjie
51d4c33de0
[Misc] Standardize-file-names (#6137)
* Standardize filenames to kebab-case

Co-authored-by: pymilkmaiden <cassiopeiamahler56@gmail.com>

* Move script outside of public folder

* Move update_exp_sprites to scripts

* Add ls-lint to lint file and directory names

* Update lefthook.yml to skip merge / rebase on all pre-commit commands

---------

Co-authored-by: pymilkmaiden <cassiopeiamahler56@gmail.com>
2025-07-24 16:38:31 -04:00
NightKev
8cf1b9f766
[Dev] Enable Biome import sorting (#6052)
* [Dev] Enable Biome import sorting

Additional changes:

- Implement import aliases

- Convert default exports to named exports

- Remove relative imports

* Apply changes

* Misc fixes

* Merge cleanup
2025-07-13 00:21:25 -07:00
Lugiad
ca4df7233f
[UI/UX] [Localization] Japanese font change and custom size edits (#6026)
* Delete Japanese Galmuri11 font

* Delete Japanese Galmuri9 font

* Added pokemon-bw font for Japanese

* Changed Japanese Font + removed font size adjustment

* Added Japanese Custom Adjustments

* Slightly increased spacing for Ability name+desc labels

* Japanese starterInfoText adjustments

* Japanese custom lineSpacing adjustment

* Spacing for Ability desc labels adjusted

* Friendship count text adjustment

* Japanese former custom adjustments removal

* TextStyle adjustments

* TextStyle.PARTY adjustments

* Added new TextStyle

* Added new TextStyle

* Added new TextStyle

* Added new TextStyle

* Added new TextStyle

* Add new TextStyle

* Add new Text Style

* Add new TextStyle

* Add new TextStyle

* Add new TextStyle

* Add new TextStyle

* Add new TextStyle

* PARTY_CANCEL_BUTTON TextStyle Correction

* PARTY_CANCEL_BUTTON TextStyle Correction

* Removal of old Japanese line spacing parameter

* Removed old Japanese adjustments

* Apply Biome

* PARTY_CANCEL_BUTTON Adjustments

* partyCancelText position adjustment

* Update i18n.ts

* Change TextStyle of valueLimitLabel

* Added new TextStyle

* Add MOVE_LABEL TextStyle

* Add MOVE_LABEL TextStyle

* Line formatting correction

* MOVE_LABEL TextStyle padding correction

* Added GROWTH_RATE_TYPE TextStyle

* Add GROWTH_RATE_TYPE TextStyle

* Line formatting correction

* Egg Moves title text indepentent from pokemonEggMovesContainer

* Egg Moves title text indepentent from pokemonEggMovesContainer

* Update src/ui/starter-select-ui-handler.ts

* Correction to eggMovesLabel

* Update starter-select-ui-handler.ts

* Added SUMMARY_STATS_GOLD

* Added SUMMARY_STATS_GOLD

* Added proper multiplication symbol

* Added proper multiplication symbol

* Added proper multiplication symbol

* Added proper multiplication symbol

* Added GROWTH_RATE_TYPE

* Added INSTRUCTIONS_TEXT TextStyle

* Added INSTRUCTIONS_TEXT TextStyle

* Added INSTRUCTIONS_TEXT TextStyle

* Added INSTRUCTIONS_TEXT TextStyle

* Added INSTRUCTIONS_TEXT TextStyle

* INSTRUCTIONS_TEXT adjustments

* Added proper multiplication symbol

* Added SUMMARY_DEX_NUM TextStyle

* Added SUMMARY_DEX_NUM

* Revert SUMMARY_DEX_NUM to wrong text

* Add SUMMARY_DEX_NUM

* Removed outdated Japanese custom line spacing

* Removed outdated Japanese custom line spacing

* Removed outdated Japanese custom line spacing

* Correction outdated Japanese custom line spacing

* Added MOVE_LABEL TextStyle

* Fixed corped tooltipbox and tooltipbox scrolling

* Corrected ME descriptiuon scrolling

* Added MOVE_LABEL

* Apply HEADER_LABEL TextStyle

* Apply HEADER_LABEL

* Added custom values for SETTINGS_VALUE

* Apply MOVE_LABEL

* Added STATS_HEXAGON TextStyle

* Apply STATS_HEXAGON TextStyle

* Typo correction

* Delete outadated pokemon-bw font

* Add updated pokemon-bw font

* Update pokemon-bw format

* Added EGG_SUMMARY_NAME and EGG_SUMMARY_DEX TextStyles

* Apply EGG_SUMMARY_NAME and EGG_SUMMARY_DEX

* Add LUCK_VALUE TextStyle

* Apply LUCK_VALUE TextStyle

* Apply LUCK_VALUE TextStyle

* Adjusted LUCK_VALUE

* Apply LUCK_VALUE TextStyle

* Adjustments for Japanese

* Adjusted Japanese custom

* Added FILTER_BAR_MAIN TextStyle

* Apply FILTER_BAR_MAIN TextStyle

* Added japanese to custom TextStyle

* Added English language settings

* Apply Biome

* pokemon-bw font update

* pokemon-bw font updated

* pokemon-bw font update

* pokemon-bw font update

* pokemon-bw font update

* pokemon-bw font update

* pokemon-bw font update

* pokemon-bw font update

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: Wlowscha <54003515+Wlowscha@users.noreply.github.com>
2025-07-11 13:51:59 -04:00
NightKev
4fc77e4de9
[Dev] Update Biome to 2.0.0 (#6004)
* Run `npm audit fix`

* Update Biome to 2.0.0

* Migrate `biome.jsonc` to 2.0

* Apply Biome and fix some suppression comments

* Fix some suppression comments and update config

* More config updates

Added at "error": `noUnusedLabels`, `noThisInStatic`

Changed `useDefaultParameterLast` from "off" to "warn"

Changed `noDocumentCookie` (from recommended) from "warn" to "off"

Changed `noExcessiveCognitiveComplexity` from "warn" to "info"

* Add a bunch of rules

* Apply Biome safe fixes

* Apply Biome unsafe fixes

* Remove irrelevant `useSelfClosingElements` rule

* Upgrade already followed rules to "error"

* Remove unnecessary type cast

* Disable fixer for `useDefaultParameterLast`

* Disable `useJsonImportAttribute` rule and revert changes

* Fix `mockImage.ts`

* ...there's a `@ts-nocheck` in this file

* Use whole-file lint suppression comment in `version_converter.ts`

* Add a couple comments to `biome.jsonc`

* Remove ESLint packages and GitHub workflow
2025-06-20 23:24:11 -07:00
Madmadness65
43aa772603
[UI/UX] Add Pokémon category flavor text to Pokédex (#5957)
* Add Pokémon category flavor text to Pokédex

* Append `_category` to locale entry
2025-06-20 00:04:57 +00:00
NightKev
28b6c7e50d
[i18n] Map "biome" namespace to the filename change to "biomes" (#6001)
* [i18n] Map "biome" to the filename "biomes"

* Update locales submodule to bring in file rename
2025-06-17 12:35:39 -07:00
Bertie690
a41de39d4f
[Misc] Run biome on all files; update some rules to be errors now
https://github.com/pagefaultgames/pokerogue/pull/5962/

* Fixed lint issue; ran biome on entire repository

* Fixed biome.jsonc

* Trimmed trailing whitespace... again...

* Fixed PR template md

* Fixed package json

* Fixed void return issues + ran biome again

* ran biome
2025-06-14 00:59:34 -07:00
NightKev
7c6189e812
[Refactor] Create utility function coerceArray (#5723)
* [Refactor] Create utility function `makeArray`

This replaces the `if(!Array.isArray(var)) { var = [var] }` pattern

* Replace `if` with ternary, rename to `coerceArray`

* Add TSDocs

* Improve type inferencing

* Replace missed `Array.isArray` checks

* Apply Biome

* Re-apply changes to phase manager

* Re-apply to `SpeciesFormChangeStatusEffectTrigger` constructor

Apply to new instances in test mocks
2025-06-12 21:30:01 -07:00
Lugiad
ccd9480240
[Localization] Secondary pending languages inclusion (#5903)
* Add files via upload

* Add files via upload

* Add files via upload

* Add files via upload

* Add files via upload

* Add files via upload

* Add files via upload

* Update mysterious-chest-dialogue.json

* Update mysterious-chest-dialogue.json

* Add files via upload

* Add files via upload

* Add files via upload

* Add files via upload

* Add files via upload

* Add files via upload

* Update i18n.ts

* Update settings.ts

* Update settings-display-ui-handler.ts

* Update starter-select-ui-handler.ts

* Update i18n.ts

* Update i18n.ts

* Update settings.ts

* Update settings-display-ui-handler.ts

* Update i18n.ts

* Update starter-select-ui-handler.ts

* Update utils.ts

* Update utils.ts

* Add files via upload

* Rename statuses_dk.json to statuses_da.json

* Update statuses_da.json

* Update and rename types_dk.json to types_da.json

* Rename statuses_dk.png to statuses_da.png

* Rename types_dk.png to types_da.png

* Delete src/locales/dk directory

* Add files via upload

* Apply suggestions from code review

* Delete src/locales/da directory

* Delete src/locales/tr directory

* Update i18n.ts

* Update i18n.ts

* Update utils.ts

* Main -> Beta (1.1.6) (#4751)

* Comment out startGame call on manifest fetch failure

* [Hotfix] Fix status damage triggering before berry usage (#4732)

* [Hotfix] Fix Eternatus egg tier (#4734)

* [Hotfix] Fix manifest getting loaded before the game is initialized (#4739)

* fix locales path for offline builds (#4739)

* [Sprite] Hotfix cut off Binacle sprite (#4741)

* [Sprite][hotfix] Fixed cropping on 658 static greninja and ash greninja (#4743)

* [Sprite][hotfix] Fixed cropping on static greninja and ash greninja

* [Hotfix] Fix crash when Mist would block a stat drop (#4746)

---------

Co-authored-by: Frederico Santos <frederico.f.santos@tecnico.ulisboa.pt>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
Co-authored-by: PigeonBar <56974298+PigeonBar@users.noreply.github.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: pom-eranian <lrlrliwoo@gmail.com>

* Update settings-display-ui-handler.ts

* Delete src/utils.ts

* Update common.ts

* Delete src/utils.ts

* Update common.ts

* Romanian workspace (#25)

* Russian workspace (#26)

* Update settings-display-ui-handler.ts

* Update settings-display-ui-handler.ts

* Update settings.ts

* Update settings-display-ui-handler.ts

* Update i18n.ts

* Update settings.ts

* Update settings-display-ui-handler.ts

* Update common.ts

* Update and rename statuses_ca-ES.json to statuses_ca.json

* Update and rename types_ca-ES.json to types_ca.json

* Add files via upload

* Delete public/images/statuses_ca-ES.png

* Delete public/images/types_ca-ES.png

* Update locales submodule

---------

Co-authored-by: Moka <54149968+MokaStitcher@users.noreply.github.com>
Co-authored-by: Frederico Santos <frederico.f.santos@tecnico.ulisboa.pt>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
Co-authored-by: PigeonBar <56974298+PigeonBar@users.noreply.github.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: pom-eranian <lrlrliwoo@gmail.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-05-30 23:54:17 +00:00
Sirz Benjie
ef9a867e67
[Bug] Fix clear ignoring errors from server (#5722)
* Fix clear ignoring errors from server

* Update tests to expect a throw
2025-04-29 23:55:42 -07:00
NightKev
6460d46a5d
[Bug] API / Save data hotfix (#5716)
* Loading data now checks statusCode not error string

* Bump version to 1.8.5

---------

Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com>
2025-04-26 15:01:46 -07:00
Sirz Benjie
5854b21da0
[Refactor] Remove circular imports part 1 (#5663)
* Extract Mode enum out of UI and into its own file

Reduces circular imports from 909 to 773

* Move around utility files

Reduces cyclical dependencies from 773 to 765

* Remove starterColors and bypassLogin from battle-scene

Reduces cyclical dependencies from 765 to 623

* Fix test runner error

* Update import for bypassLogin in test

* Update mocks for utils in tests

* Fix broken tests

* Update selectWithTera override

* Update path for utils in ab-attr.ts

* Update path for utils in ability-class.ts

* Fix utils import path in healer.test.ts
2025-04-19 11:57:03 +00:00
Lugiad
111390631d
[Localization] LATAM Spanish inclusion (#5582)
* Update i18n.ts

* Update settings.ts

* Update settings-display-ui-handler.ts

* Update starter-select-ui-handler.ts

* Update utils.ts

* Add files via upload

* Update i18n.ts

* Add files via upload

* Update loading-scene.ts

---------

Co-authored-by: Dean <69436131+emdeann@users.noreply.github.com>
2025-03-30 19:29:28 +00:00
Dean
b838d5f775
[Misc] Allow Localization of Common Trainer Names (#5569)
* Localize common trainer names

* Update locale key usage
2025-03-28 21:23:57 +00:00
Sirz Benjie
408b66f913
[Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495)
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-03-09 14:13:25 -07:00
Wlowscha
66c70b07a7
[UI/UX] In-Game Pokedex (#5083)
* Working ui, missing logic, logs

* Filtering starters by name is working

* Filtering moves and abilities correctly

* Opening starter page on button.action

* Removed ugly leftover from title

* Added container for text with different colors and titles

* Showing all species in pokedex with no decorations and shinies

* Filtering includes extra forms; moving cursor from filterText to starters does not reset scrollIndex; toggle button for decorations

* Can access evolution page

* Abilities are colored properly (still missing info overlay)

* Biome filter; displays for baseStats, biomes and evolutions

* Removed lockable select ui handler, replaced by changes to standard ui handler.

* Evolutions are selectable from list and displayed properly

* Keeps shiny variant, gender and form when switching to evolutions; show ability descriptions; properly displaying sprites for megas and other forms

* Listing prevolutions and base forms

* Fixed filtering of baby forms with no biome assigned; Caught filter is ALL by default

* Highlighting text filters, resetting all filters when starting up

* No error messag when cursor on uncaught species, showing sprite again after toggling stats

* Simplified Pokemon Scan logic, accepts separate words as input

* Dynamically resizing ability box, showing ability description on first hover. Removed debug logs.

* Removed some more debug messages.

* Filter bar can adjust cursorOffset and x padding

* Fixed some type definitions

* Fixed more warnings; added localization strings in the pokedex scan overlay.

* Fixed fatal bug due to using Object.keys

* Removed debug messages

* Added try catch construct to prevent error that was breaking reloadHelper tests

* Added filter for starters / evolutions

* Biome filter option for uncatchable mons

* C and V buttons snap cursor to filters

* Changing background to make instructions visible

* Can buy candy upgrades through pokedex

* Displaying base stats as bars in an overlay

* Including baby forms among uncatchable mons

* Including evolutions when filtering by biome

* Working logic for select ui handler with skips and scroll

* -Pokedex page showing biomes from prevolutions; displaying correct biomes for forms of Rotom, Burmy and Lycanroc

* Fixed bug in base stats overlay

* Regional forms display name of region in evolutions and prevolutions

* Better messages for evolution conditions

* Showing proper descriptions for menu

* Adding sound effects to menu, and pokemon cry when opening page

* Changing menu colors to textstyle options supporting a legacy version.

* Fix to getStarterSpeciesId to work with all-unlocks files

* Passing a TextStyle to option select ui handler to allow for shadowed text

* Fixed bug of overlapping labels in text filters

* Fixed bug with supportHover and skipped indices in option select ui handler

* Localization of pokemon number label

* Fix to pokemon number localization

* Fix to pokemon number localization

* Adding some comments, removing useless elements

* More cleanup

* Removed candy upgrade instructions from evolved pokemon; attempting to buy candies from evolution now gives error sound instead of crashing the game

* Attempting to exit from filter text is now allowed if current option is empty

* UI changes to make dex pages work in legacy style

* Pokemon name shown while in alt form is no more capitalized

* Handling uncaught pokemon

* Showing types on Pokémon page

* Introducing globalScene everywhere

* Showing evolution requirements in message box

* Displaying form changing items; now using pokemonFormChanges to only show reachable forms

* Playing correct cry

* Pokemon cry in setSpeciesDetails

* Left and right buttons to turn previous or next pokedex page

* Cleaned up "last" from this.species; turning pages now preserves memories of unlocks

* Pokerus cursor is now treated as decoration

* Correctly displaying prevolutions for Pikachu and Gholdengo

* Uncaught forms can be cycled through (with black sprite and no options available)

* Filtering by moves now shows icons to distinguish egg and tm moves

* Added icons for passive abilities

* Added icons to legacy mode; fixed bug that caused game to hang when switching to or from legacy mode

* Pokedex entries are accessible through party screen

* Adding sort criteria for consistency with starter select screen

* Added options to cost reduction filter for consistency with starter select screen

* Updating optionSelectUiHandler to simplify logic and fix bug of autocomplete showing options incorrectly

* Adding Pokedéx option in starter select screen

* Prevolutions are shown properly again; battle forms are considered caught as long as the base form is caught

* Small fixes to evolution and form change descriptions

* Reworked evolutions menu to incorporate condition descriptions

* Moving evolution condition description logic entirely to the SpeciesEvolution class

* Removed extra Miraidon and Koraidon forms

* Properly showing evolution text for Dunsparce and Maushold

* Displaying uncaught forms for Dudunsparce and Maushold properly

* Displaying correct forms for Urshifu and Toxicitry after evolution

* Cleared up comments

* Updating test for tandemaus evolution

* Localized labels for egg moves and abilities

* Added button to show back sprites

* Back to showing only caught battleforms; added dexForDevs option

* Merging shiny and variant buttons

* Uncaught battle forms options are shown in dark text, like evolutions

* Showing proper gender for mons that can only be (or have only caught in) one gender

* Apply suggestions from code review

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Removed unused options from base-stats-overlay

* Fixed import of BaseStatsOverlay

* Displaying form-specific TMs properly; adjusting for passives rework

* Removed logging messages

* resetting containers to prevent memory leaks

* Updating integer to number in pokedex

* Implemented suggestion

* Removed some stray comments

* Fixed logic for cursor coming down from filter bar

* Transition from filters to dex box now works in a visually pleasing way

---------

Co-authored-by: Lugiad <2070109+Adri1@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: damocleas <damocleas25@gmail.com>
2025-02-08 11:48:06 -05:00
Wlowscha
d10b7c05f7
[Refactor] Descriptions for evolution and form change requirements (#5147)
* Adding extensions of the SpeciesEvolutionCondition class

* Commented out logs

* Introducing descriptions for form changes; new class SpeciesFormChangeAbilityTrigger which is functionally identical to SpeciesFormChangeManualTrigger but has appropriate description

* Fix in description of compound trigger

* Commenting out logs

* Small fixes, clearing logs, implementing suggestions

* Apply suggestions from code review

Trigger functions are declared with no arguments when not needed.

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Removed exports for new classes

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: damocleas <damocleas25@gmail.com>
2025-01-21 16:42:27 -07:00
Moka
2b91d9d259
[Dev] Remove logging for api requests outside of dev (#4804) 2024-11-07 15:30:49 -08:00
flx-sta
7a0c88e661
[Refactor] Pokerogue API client (#4583)
* start migrating Utils.apiFetch to api class

* move dailyranking to api

* use api in title-ui-handler

* remove: Utils.apiFetch

* migrate `updateSystemSavedata` to api

* migrate clear session savedata to api

* migrate updateAllSavedata to api

* migrate `updateSessionSavedata` to api

* rename `api` to `pokerogue-api`

* migrate unlink discord to pokerogue-api

* migrate unlink google to pokerogue-api

* update pokerogue-api login

* migrate register account to pokerogue-api

* remove Utils.apiPost

* reset overrides.ts

* chore: cleanup

* fix env.development

* fix circular dependencies with api

* fix gamedata verify missing await

* fix daily api calls in daily-run-scorebard

* fix discord-link request body being empty

there was a double `toUrlSearchParams()` call involved

* add pokerogue-api test coverge

* add test-utils `getApiBaseUrl()` method

* add pokerogue-admin-api test coverage

* add pokerogue-account-api test coverage

* add pokerogue-daily-api test coverage

* add pokerogue-savedata-api test coverage

* fix some test describes

* add pokerogue-session-savedata-api test coverage

* add pokerogue-system-savedata-api test coverage

* fix tests

* fix tryExportData

thanks @MokaStitcher

* chore: fix menu-ui-handlers.ts

* fix admin-ui-handler (types)

* extend test-coverage for admin-api

* remove outdated code

* skip some clowning-around-encounter tests if events are active

this is not a permanent solution

* Update src/system/game-data.ts

Co-authored-by: PigeonBar <56974298+PigeonBar@users.noreply.github.com>

* Revert "skip some clowning-around-encounter tests if events are active"

This reverts commit a97dafe8b2.

* mark `localServerUrl` and `apiUrl` as deprecated

in `utils.ts`

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: PigeonBar <56974298+PigeonBar@users.noreply.github.com>
2024-11-04 15:57:21 -05:00
Lugiad
abc9264b3d
[Localization] Spanish modification form es to es-ES (#4753)
* Update and rename statuses_es.json to statuses_es-ES.json

* Rename statuses_es.png to statuses_es-ES.png

* Update and rename types_es.json to types_es-ES.json

* Rename types_es.png to types_es-ES.png

* Update i18n.ts

* Update settings.ts

* Update settings-display-ui-handler.ts

* Update starter-select-ui-handler.ts

* Update utils.ts

* Update settings-display-ui-handler.ts

* Update loading-scene.ts

* Update timed-event-manager.ts

* change remaining 'es' to 'es-ES' in various UIs

* change halloween event banner from es to es-ES

* update to latest locale commit

---------

Co-authored-by: Moka <54149968+MokaStitcher@users.noreply.github.com>
2024-10-31 21:54:05 +01:00
Moka
41380b39b9
[Hotfix] Fix manifest getting loaded before the game is initialized (#4739)
* Fix manifest being used before the game is initialized

* bump game version

* make manifest fix more future proof

* Revert "make manifest fix more future proof"

This reverts commit 32591b35d0.

* fix locales path for offline builds
2024-10-27 21:32:30 +01:00
flx-sta
d8c914c768
[Beta P3] Fix i18n namespaces map for mysteryEncounterMessages from mystery-encounter-messages -> mystery-encounter-texts (#4617)
Something I missed in #4611
2024-10-08 13:44:23 -04:00
flx-sta
39cebb76d0
[Bug] i18n messages files fix (#4611)
* fix matching for i18n messages files

* update public/locales head
2024-10-08 13:30:48 -04:00
flx-sta
42b75e8440
[Qol] Make i18n money formatter controlled by translators (#4550)
* fix: i18n money formatter

* fix wrongful console.warn on i18n money formatter

* update locales submodule

update reference to `56eeb809eb5a2de40cfc5bc6128a78bef14deea9` (from `3ccef8472dd7cc7c362538489954cb8fdad27e5f`)
2024-10-05 23:01:41 +02:00
torranx
644c078a6c add new lint rules....again 2024-10-04 13:08:31 +08:00
flx-sta
95386861bb
[Qol][Refactor] i18n lazy-loading (#4327)
* move: locales files to `/public` (from `/src`)

* install: i18next-http-backend module

* implement: i18next language lazy-loading

* remove: all `config.ts` files (for locales)

* disable: enConfig import in i18next.d.ts

* remove: console.log from utils.camelCaseToKebabCase()

* remove localization tests

we don't need to test if i18next is working.
This is the job of i18next itself

* mock i18next for tests

* fix: tests that have to use the i18next key now

instead of the english translation

* fix: absolute-avarice-encounter test

* fix: loading mystery-encounter translations

with lazy-load

* fix: 2 mystery encounter translation loading

* replace: i18next mocks any vi.fn() calls

* fix: new namespace usage in ME tests

now using "mysteryEncounters/..."

* fix: delibirdy encounter not being language specific

the encounter was checking if the modifier name includes `Berry` which is only true for english. Instead it has to check if the modifier is an instance of BerryModifier

* fix: the-expert-pokemon-breeder

the new i18n pattern requires a different namespacing which has been adopted

* fix: GTS encounter tests

* add: `MockText.on()`

* fix: berries abound test

* chore: apply review suggestion

from @DayKev

* update i18next.d.ts

* chore: fix i18next.d.ts

* fix: `dialogue-misc` switchup between `en` and `ja`

* move: `SpeciesFormKey` into enum

there was an issue with circular dependencies

* replace: `#app/enums/` with `#enums/` for `SpeciesFormKey` imports

* re-sync locales from `beta`

* rename: `ca_ES` -> `ca-ES`

* rename: `pt_BR` -> `pt-BR`

* rename: `zh_CN` -> `zh-CN`

* rename: `zh_TW` -> `zh-TW`

* fix loading Species-Form-Key in poemon-evo.

* update: i18next `supporterLngs` ...

and remove `nonExplicitSupportedLngs`

* fix: `${namespace}.` -> `${namespace}:`

thanks @MokaStitcher
2024-10-01 21:55:16 +01:00
ImperialSympathizer
acb2b66be4
[Feature] Add Mystery Encounters to the game (#3938)
* add .github/workflows/mystery-event.yml

* update mystery-event.yml

* mystery encounters: resolve review comments:

Lost at Sea:
-fix typo in handlePokemonGuidingYouPhase function

Mysterious Chest:
- remove obsolete commented code

mystery-encounter.ts
- remove unused `onDone` field from MysteryEncounterBuilder

* fix typo in CanLearnMoveRequirementOptions

* remove redundance from Pokemon.isAllowedInBattle()

* chore: jsdoc formatting

* fix lost-at-sea tests

* add fallback for biomeMysteryEncounters if empty

* lost-at-sea-encounter: fix and extend tests

* move "battle:fainted" into `koPlayerPokemon`

* add retries to quick-draw tests

* fix lost-at-sea-encounter tests

* clean up battle animation logic

* Update and rename mystery-event.yml to mystery-events.yml

* Update mystery-events.yml

* Fix typo

* Update mystery-events.yml

Fix debug runs

* clean up unit tests and utils

* attach github issues to all encounter jsdocs

* start dialogue refactor

* update sleeping snorlax encounter

* migrate encounters dialogue to new format

* cleanup and add jsdocs

* finish fiery fallout encounter

* fix unit test breaks

* add skeleton tests to fiery fallout

* commit latest test changes

* finish unit tests for fiery fallout

* bug fix for empty modifier shop

* stash working changes

* stash changes

* Update src/data/mystery-encounters/encounters/fiery-fallout-encounter.ts

Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>

* Update src/test/utils/overridesHelper.ts

Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>

* Update src/test/utils/overridesHelper.ts

Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>

* Update src/test/utils/overridesHelper.ts

Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>

* Update src/test/utils/overridesHelper.ts

Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>

* Update src/data/mystery-encounters/encounters/fiery-fallout-encounter.ts

Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>

* Update src/data/battle-anims.ts

Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>

* nit updates and cleanup

* Update src/data/mystery-encounters/encounters/fiery-fallout-encounter.ts

Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>

* Apply suggestions from code review

Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>

* add jsdocs and more cleanup

* add more jsdoc

* add the strong stuff encounter

* add the strong stuff encounter and more unit tests

* cleanup container length checks in ME ui

* add retries to tests

* add retries to tests

* fix trainer wave disable override

* add shuckle juice modifier

* add dialogue bug fixes

* add dialogue bug fixes

* add pokemon salesman encounter and affects pokedex UI display

* add unit tests for pokemon salesman

* temp stash

* add offer you can't refuse

* add unit tests for offer you can't refuse encounter

* remove unnecessary prompt handlers

* add tests for disabled encounter options

* add delibird-y encounter

* add delibird-y encounter

* add absolute avarice encounter

* finish absolute avarice encounter

* add unit tests and enhancements for item overrides in tests

* fix unit test

* cleanup absolute avarice PR

* small bug fixes with latest sync from main

* update visuals loading for safari and stat trainer visuals

* update visuals loading for safari and stat trainer visuals

* update a trainer's test encounter and add unit tests

* add Trash to Treasure encounter

* clean up trash to treasure encounter

* clean up trash to treasure encounter

* add berries abound encounter

* start clowning around encounter

* first implementation pass at clowning around

* add unit tests for clowning around

* add unit tests for clowning around

* clean up ME unit tests

* clean up unit tests

* update unit tests

* add part timer and dancing lessons encounters

* add unit tests for Dancing Lessons and Part-Timer

* reordered biome list and adjusted redirection for project and labels

* Add Weird Dream encounter and slight reworks to Berries Abound/Fight or Flight

* adjusting yml to match new labels

* fix yml whoopsie

* Expanded 'Weird Dream' banlist and fixed a bug with the BST bump range

* adds Winstrate Challenge mystery encounter

* small cleanup for winstrates

* add unit tests for Winstrate Challenge

* fix pokemon not returning after winstrate battle

* commit latest beta merge updates

* fix ME null checks and unit tests with beta update

* fix ME null checks and unit tests with beta update

* MEs to pokerogue beta branch

* test dialogue changes

* test patch fix

* test patch fix

* test patch fix

* adds teleporting hijinks encounter

* add unit tests for Teleporting Hijinks

* small change to teleporting hijinks dialogue

* migrate ME translations to json

* add retries to berries-abound.Option1: should reward the player with X berries based on wave

* add missing ME dialogue back in

* revert template changes

* add ME unique trainer dialogue to both dialogue jsons

* fix hanging comma in json

* fix broken imports

* resolve lint issues

* fix flaky test

* balance tweaks to a few MEs, updates to bug superfan

* add unit tests for Bug-Type Superfan and clean up dialogue

* Adds Fun and Games mystery encounter

* add unit tests for Fun and Games encounter

* update jsdoc

* small ME balance changes

* small ME balance changes

* Adds Uncommon Breed ME and misc. ME bug fixes

* Update getFinalSessionData() to collect Mystery Encounter data

* adds GTS encounter

* various ME bug fixes and balance changes

* latest ME bug fixes

* clean up GTS Encounter and add unit tests

* small cleanup to MEs branch

* add BGM music names for ME music

* bug fixes and balance changes for MEs

* ME data schema updates

* balance changes and bug fixes to MEs

* balance changes and bug fixes to MEs

* update tests for MEs

* add jsdoc to party exp function

* dialogue updates and test fixes for MEs

* dialogue updates and test fixes for MEs

* PR suggestions and fixees

* stash PR feedback and bugfixes

* fix all tests for MEs and cleanup

* PR feedback

* update flaky ME test

* update tests, bug fix MEs, and sprite assets

* remove unintentional console log

* re-enable stubbed function for Phaser text styling

* handle undefined introVisuals properly

* PR feedback from NightKev

* disable Uncommon Breed tests

* locales updates and bug fixes for safari zone

* more PR feedback and update field trip with Rarer Candy

* fix unit test

* Change how reroll button gets disabled in Modifier Shop Phase

* update continue button text logic

* Update src/ui/modifier-select-ui-handler.ts

Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>

* fix money formatting and some nits

* more nits

* more nits

* update ME tsdocs with links

* update ME tsdocs with links

---------

Co-authored-by: Felix Staud <felix.staud@headwire.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: ImperialSympathizer <imperialsympathizer@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Mumble <171087428+frutescens@users.noreply.github.com>
2024-09-14 03:05:58 +01:00
flx-sta
2bd07cb84e
fix and optimize imports (#4061)
- remove any `.js` extension imports
- remove unncessary dynamic imports of `modifier.ts` file. The file was being imported statically & dynamically. Made it pure static
- increase vite chunk-size warning limit

Co-authored-by: Mumble <171087428+frutescens@users.noreply.github.com>
2024-09-07 21:37:37 -07:00
flx-sta
87af50388e
[Localization] Migrate translation files to json (#3709)
* add jsonc import support

* migrate en: ability-trigger, ability, achv & arena-flyout to json/c

* remove jsonc support

gitlocalize doesn't recognize it

* migrate arena-flyoutr.jsonc to json

* EN: migrate arena-tag

* EN: migrate battle-info.json

* EN: migrate `battle-message-ui-handler`

* EN: migrate `battle-scene`

* EN: migrate `battle`

* EN: migrate `battler-tags`

* EN: migrate `berry`

* EN: migrate `bgm-name`

* EN: migrate `biome`

* EN: migrate `challenges`

* EN: migrate `command-ui-handler`

* EN: migrate `common`

* EN: migrate `dialogue`

* EN: migrate `egg`

* EN: migrate `fight-ui-handler`

* EN: migrate `filter-bar`

* EN: migrate `game-mode`

* EN: migrate `game-stats-ui-handler`

* EN: migrate `growth`

* EN: migrate `menu-ui-handler`

* EN: migrate `menu`

* EN: migrate `modifier-select-ui-handler`

* EN: migrate `modifier-type`

* EN: migrate `modifier`

* EN: migrate `move-trigger`

* EN: migrate `move`

* EN: migrate `nature`

* EN: migrate `party-ui-handler`

* EN: migrate `pokeball`

* EN: migrate `pokemon-form`

* EN: migrate `pokemon-info-container`

* EN: migrate `pokemon-info`

* EN: migrate `pokemon-summary`

* EN: migrate `pokemon`

* EN: migrate `save-slot-select-ui-handler`

* EN: migrate `settings`

* EN: migrate `splash-messages`

* EN: migrate `starter-select-ui-handler`

* EN: migrate `status-effect.json`

* EN: migrate `trainers`

* EN: migrate `tutorial`

* EN: migrate `voucher`

* EN: migrate `weather` and `terrain`

* rename `dialogue-double-battle.json`

* DE: migrate `ability-trigger`

* DE: migrate `trainers`

* DE: migrate `tutorial`

* EN: migrate to `achv-f/-m`

* rename `dialogue-endboss.json` to `dialogue-final-boss.json`

endboss is not typical english

* EN: fix gender files

* EN: fix some dialogue gender issues

* Migrate DE to JSON

* EN: fix `modifier-type.json`

* remove ca_ES for now

* remove de/dialogue.ts (remnant)

* Migrate ES (spanish)

removing all dialogues content has been confirmed by Asdar Develops

* Removed fake translations from ability-trigger

* Removed fake translations from achievements and fixed female pronouns

* Removed fake translations all the way to moves.json

* Finished removing fake translations from es folder

* migrate fr (french)

* FR: update config.ts

* migrate it (italian)

* Removed fake translations in French json

* Readding two lines I accidentally deleted to fr dialogue-male

* migrate ja (Japanese)

* migrate ko (Korean)

* migrate pt_BR (Brasil)

* remove event texts from json files

* Removed fake translations in Italian

* Removed Japanese fake translations everywhere except dialogues

* Removed fake translations from Japanase (dialogues only)

* Translate trainer-names.json via GitLocalize

* Fixed a devilish typo in fr locale

* add new translationkeys to en/settings

* add empty `ca_ES` translations

* fix config export names

* fix ts-compiler with i18n issue

* fix battle-stat.test.ts

* fix some namings in plugins/i18n.ts

* move `i18n.d.ts` content into `i18next.d.ts`

and remove `defaultValue` key

* fix type issues after beta merge

* migrate zh_CN (Chinese simplified)

* migrate zh_TW (Chinese tranditional)

* fix tests for "missing" translations

---------

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: SangaraSorama <sangara.diamant@gmail.com>
2024-08-23 20:52:09 +01:00
sodam
6ea0f3f18b
[Enhancement] Support for special characters(♪.★,♥,♣) in game font (issue#3180) (#3535)
* added  specialCharacters: "♪.★,♥,♣"

* did refactoring...maybe

* added note
2024-08-21 20:32:03 -07:00
Opaque02
cff3adf2e6
Updating locale folder from ca-ES to ca_ES (#3429)
* Updating locale folder from ca-ES to ca_ES

* Updated the i18n config file to include ca_ES instead of ca-ES
2024-08-08 13:55:56 +01:00
flx-sta
a07d2c57a4
[Refactor] use typescript strict-null (#3259)
* TS: enable strict-null

* fix battle-scene.ts

* fix voucher.ts

* adapt more files to strict-null

* adapt more files to strict-null ( 2)

* adapt ability.ts to strict-null

* adapt `arena.ts` to strict-null

* adapt TagAddedEvent constructor to strict-null

* adapt phases.ts.to strict-null

* adapt status-effect.ts to strict-null

* adapt `account.ts` to strict-null

* adapt `configHandler.ts` to strict-null

* adapt `ability.ts` to strict-null

* adapt `biomes.ts` to strict-null

* adapt `challenge.ts` to strict-null

* adapt `daily-run.ts` to strict-null

* adapt `nature.ts` to strict-null

* adapt `pokemon-forms.ts` to strict-null

* adapt `tainer-names.ts` to strict-null

* adapt `types.ts` to strict-null

* adapt `weather.ts` to strict-null

* adapt `egg-hatch-phase.ts` to strict-null

* adapt `evolution-phase.ts` to strict-null

* adapt `pokemon-sprite-sparkle-handler.ts` to strict-null

* adapt `evolution-phase.ts` to strict-null

* adapt `game-mode.ts` to strict-null

* adapt `utils.ts` to strict-null

* adapt `voucher-ui-handler.ts` to strict-null

* adapt `src/ui/unavailable-modal-ui-handler.ts` to strict-null

* adapt `src/ui/ui.ts` to strict-null

* adapt `src/ui/ui-theme.ts` to strict-null

* adapt `src/ui/title-ui-handler.ts` to strict-null

* adapt `src/ui/time-of-day-widget.ts` to strict-null

* adapt `src/ui/text.ts` to strict-null

* adapt `src/ui/target-select-ui-handler.ts` to strict-null

* adapt `src/ui/settings/settings-keyboard-ui-handler.ts` to strict-null

* adapt more files to strict-null (3)

* adapt more files to strict-null (4)

* adapt more files (mostly tests) to strict-null (5)

* adapt more files to strict-null (6)

* adapt more files to strict-null (7)

* Update `src/data/pokemon-evolutions.ts` for strict-null

Partial update `src/data/pokemon-species.ts` for strict-null

* adapt more files to strict-null (8)

* adapt more files to strict-null (9)

* Strict some more nulls (still a few errors remaining)

* adapt rest of the files to strict-null (9)

* fix tests (check for null instead of undefined)

* repalce a lot of `??` with bangs

And added TODO notice as usual

* fix more tests

* all tests pass now

* fix broken game-loop after trainer battle

add some console.warn for missing cases and falling back to default

* remove guessed fallback from utils.rgbHexToRgba

* add TODO for this.currentBattle = null

* adjust   getPokemonById() return to include `null`

* fix compilation errors

* add test for pokemon.trySetStatus

* `chanceMultiplier` shouldn't be optional

* allow `null` for currentPhase

* adjust hasExpSprite logic for no keymatch found

* reduce bang usage in account.updateUserInfo()

* fix new strict-null issues after merge

* fix `strict-null` issues in dropdown.ts

and sand_spit.test.ts

* fix egg-gacha

* adapt gul_missile.test.ts to strict-null

* fix move.ts strict-null

* fix i18n.ts strict-null

* fix strict-null issues

* fix baton_pass test

after accidentially breaking it

* chore: fix compiler errors

* revert accidential changes in baton_pass.test.ts

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2024-08-07 17:23:12 +01:00
Jannik Tappert
df9596a9dc
Added catalan as a language (#3400) 2024-08-07 09:45:29 +01:00
Tempoanon
98ae2bc665
[Localization] Add Japanese Localization (#3332)
* Update fonts

* Add locales/ja files

* Add some more files

* Add more ui stuff

* Fix failing typescript doc being generated

* Add the 4 ui handlers

* Add i18n.ts

* Try something in text.ts

* Fix some more errors

* Add ja type icons

* Add missed message keys

* Update src/plugins/i18n.ts

Co-authored-by: Enoch <enoch.jwsong@gmail.com>

* Update src/ui/text.ts

Co-authored-by: Enoch <enoch.jwsong@gmail.com>

* Update src/plugins/i18n.ts

Co-authored-by: Enoch <enoch.jwsong@gmail.com>

* Apply TLs from xsn34kzx

Co-authored-by: Amani H. <109637146+xsn34kzx@users.noreply.github.com>

* Translate essential text (move, ability descriptions)

* Translate missed move/ability

* Translated battle.ts

- All phrases are taken from USUM script via Poké Corpus https://abcboy101.github.io/poke-corpus/ 
(I used the USUM script because it is in hiragana/katakana. If we decide to change these phrases to Kanji later, I will refer to the SV script to modify them again.)
-

* Update battle.ts

* Update battle.ts

* Update src/locales/ja/battle.ts

Co-authored-by: Enoch <enoch.jwsong@gmail.com>

* Update battle.ts

---------

Co-authored-by: EnochG1 <enoch.jwsong@gmail.com>
Co-authored-by: Amani H. <109637146+xsn34kzx@users.noreply.github.com>
Co-authored-by: Chapybara-jp <charlie.beer@hotmail.com>
2024-08-06 20:36:07 -04:00
flx-sta
0b9d9b5638
[Bug] Update vite-minify-json-plugin.ts (#3238)
Fix minify Jain plugin running in vite serve mode
2024-07-30 10:09:09 -04:00