damocleas
3ea6873ee8
No Guard (P)!
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Basic implementation of No Guard, if nothing has changed with how evasion/accuracy are handled then this should work for most cases (aside from the obvious not being able to hit two turn moves, or the most extreme cases that mist might cause, though that should be covered as well going off of my math)
2024-04-20 20:41:31 -06:00
Flashfyre
17eddd7b02
Consolidate broken variant data for players who missed 1.0.1
2024-04-20 22:30:28 -04:00
Flashfyre
8faa77cfbf
Fix struggle damage blockable by Magic Guard
2024-04-20 19:43:48 -04:00
Flashfyre
fc06c4d9e1
Fix title querying with placeholder save slot
2024-04-20 18:46:36 -04:00
Flashfyre
9b03d6f8d3
Fix crash related to fusion sprites
2024-04-20 16:08:33 -04:00
Flashfyre
d9a685611d
Update passive abilities
2024-04-20 15:46:11 -04:00
Flashfyre
94999626d3
Add missing icons for new variants
2024-04-20 10:46:30 -04:00
Miguel S
5c6c59392d
Correction french attacks infos (slash, psychic)
2024-04-20 10:19:57 -04:00
Madmadness65
2e8e3680ae
Fix missing egg moves
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They were incorrectly named on the document, leading to them being labeled as "None".
2024-04-20 07:55:50 -05:00
Madmadness65
c2f69f1fb2
Merge pull request #211 from LaukkaE/fix-WideLens
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Fix Wide Lens
2024-04-20 07:28:01 -05:00
LaukkaE
18de28c807
Fix Wide Lens
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rm line
2024-04-20 15:02:03 +03:00
Madmadness65
33ddc63ad5
Update Gen 9 egg moves
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Everything got at least one changed move, so please let us know if some of them are too nonsensical.
2024-04-20 06:30:29 -05:00
Flashfyre
0eff8cd81a
Add Wide Lens item
2024-04-20 01:59:07 -04:00
Tempoanon
934fc0ef86
Fix gyro ball base power ( #206 )
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* Fix gyro ball base power
* Update gyro ball for gen6+
2024-04-20 01:43:37 -04:00
Flashfyre
9ec505bf35
Add various new shiny variants
2024-04-20 01:27:10 -04:00
Flashfyre
706a85ed5b
Add missing pipeline data for shiny recolors in certain screens
2024-04-19 23:37:23 -04:00
Temps Ray
c9dfb199f2
Relax biome restrictions for Alolan evolutions
2024-04-19 22:36:30 -04:00
Flashfyre
f0ac060466
Add temporary shiny rate increase for event
2024-04-19 19:49:58 -04:00
Flashfyre
b5abdc0113
Fix error sound after selecting a biome
2024-04-19 18:56:45 -04:00
Flashfyre
0ecc46ab97
Exclude authorization header where unnecessary
2024-04-19 17:35:49 -04:00
Flashfyre
703f8c43c2
Fix move implementation indicators
2024-04-19 17:19:24 -04:00
Flashfyre
15b5afd630
Add shiny star to pokemon catch/hatch info
2024-04-19 16:21:35 -04:00
Miguel S
95d2ad2fb4
Added language setting ( #185 )
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* Added language setting
* Allow properly changing language
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Co-authored-by: Flashfyre <flashfireex@gmail.com>
2024-04-19 14:55:01 -04:00
ARSOD-Z
86da18943d
More Dialogue Lines ( #197 )
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* trainer dialogue
* more dialogue
* Update src/data/dialogue.ts
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Co-authored-by: Samuel H <flashfireex@gmail.com>
2024-04-19 14:17:52 -04:00
Xavion3
9dfd5a1e6e
Implement Soak, Forest's Curse, and Trick-or-Treat
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Updates the UI and type effectiveness to support three types, and makes old moves that change types update the UI.
2024-04-19 13:47:40 -04:00
Temps Ray
e94b17bbf5
Implement getAttackTypeEffectiveness check
2024-04-19 13:11:41 -04:00
Flashfyre
e17aee5d48
Fix default starter hidden ability for new accounts
2024-04-19 12:24:52 -04:00
Tempoanon
77c584981b
Add Maylene ( #193 )
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* Implement Rivalry
* Implement Quick Feet, Liquid Voice, and Normalize
* Forgot paralysis is half speed instead of a quarter
* Remove log statements
* Fix minor edge case in rivalry for gendered vs genderless
* Add Maylene
2024-04-19 12:06:20 -04:00
Flashfyre
bd80281859
Fix various shiny checks for palettes
2024-04-19 11:11:19 -04:00
Flashfyre
5c367db8a3
Fix ability edge case when saving starter ability data
2024-04-19 11:01:22 -04:00
Flashfyre
46b5ff089d
Hide cycle buttons on mobile controls when not on starter select
2024-04-19 10:30:38 -04:00
Flashfyre
ee18c05f02
Compare variant colors using integers for compatibility
2024-04-19 10:23:18 -04:00
lucfd
ea9e95c89e
Implemented Payback ( #191 )
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* implemented payback
* refactored payback + now doubles on item usage
2024-04-19 09:36:02 -04:00
lucfd
422eeb5d07
Implemented Stench ( #190 )
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* implemented stench
* cleaned up code
* removed redundant lines
* Implemented Payback
* refactored, increased PostAttackApplyBattlerTagAbAttr robustness
* removed payback code
* Update src/data/ability.ts
---------
Co-authored-by: Samuel H <flashfireex@gmail.com>
2024-04-19 09:33:35 -04:00
EmoUsedHM01
660663cffe
Edited Electro Shot to raise stat before attacking ( #87 )
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* Edited Electro Shot to raise stat before attacking
Should be a fix to issue #85
* Updated ElectroShotChargeAttr
Moved the Sp Atk boost to be inside the ElectroShotChargeAttr function
* Updated ElectroShotChargeAttr to raise SPATK before the move fires
* Updated ElectroShotChargeAttr with comments on process
* Updated formatting
2024-04-19 09:28:44 -04:00
Flashfyre
85b47be0b8
Fix battle info owned icon not factoring in ability
2024-04-19 09:03:14 -04:00
Flashfyre
46ce515fe4
Revert to not showing intro on mobile
2024-04-19 08:45:21 -04:00
Flashfyre
ecedd81052
Fix not using selected starter ability
2024-04-19 08:40:49 -04:00
Flashfyre
bb5cd47d79
Add missing shiny graphic to legacy UI
2024-04-19 01:51:50 -04:00
Flashfyre
7ed8dba46a
Fix undefined variant for existing shinies in runs
2024-04-19 01:44:51 -04:00
Flashfyre
6220165315
Fix issue with undefined variant
2024-04-19 01:25:19 -04:00
Flashfyre
b546203118
Fix shiny eggs corrupting candy count
2024-04-19 01:01:57 -04:00
Flashfyre
3f9e7b4839
Working fix to shiny crash issue
2024-04-19 00:58:59 -04:00
Flashfyre
e2824b9b5d
Update variant configs
2024-04-18 23:42:18 -04:00
Flashfyre
eebe39e1fe
Fix base forms showing as shiny
2024-04-18 23:10:18 -04:00
Flashfyre
89edcc38c6
Fix nature not setting properly
2024-04-18 23:06:05 -04:00
Flashfyre
c76f8c5e7e
Add tiered shiny variants
2024-04-18 22:52:26 -04:00
Flashfyre
a6ddda38ae
Properly encode credentials
2024-04-18 20:02:04 -04:00
Flashfyre
18bd75ca4f
Change forms to use url encoding
2024-04-18 19:08:53 -04:00
Xavion3
0b4963aefc
Block form changing abilities while fused
2024-04-18 18:56:50 -04:00