Moka
3956dc516f
Merge branch 'beta' into bugfix/wimp
2024-11-30 20:29:08 +01:00
star-krieg
d1294caeb6
[Balance] Candy friendship changes ( #4947 )
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Changes:
- Increase default value for friendship gain from winning a battle (from 2 to 3)
- Increase Classic candy friendship multiplier (from 2 to 3)
- Increase Rare Candy friendship gain (from 5 to 6)
- Decrease value for friendship decrease from losing a battle (from 10 to 5)
- Update Candy friendship thresholds for getting candy for some starter costs.
- Change Soothe Bell from Rogue to Great (Weight: 2 in Great)
- Adjust Map weight to account for change (Weight: 1 to 2)
- Clowning around ME: When shuffling items, soothe bells will get replaced by a random Ultra Tier item
- Clowning around ME: When shuffling items, no item will get replaced by a Soothe Bell
Commit history:
* Candy friendship changes
Update default value for friendship gain from battle and adjust Soothe Bell tier to Great
* Update modifier-type.ts
* Update friendship constants
* Clowning around encounter no longer consider soothe bell rogue tier
* Expert Breeder ME test will no longer fail if candy gain per battle is changed
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Co-authored-by: Starkrieg <starkieg.art@gmail.com>
Co-authored-by: damocleas <damocleas25@gmail.com>
Co-authored-by: Moka <millennium.stitcher@gmail.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2024-11-30 20:28:29 +01:00
NightKev
eef0183761
[Bug] Stakeout should trigger if the enemy switches with U-Turn/etc ( #4918 )
2024-11-30 02:28:31 -08:00
Amani H.
cd6cee860a
[Bug] Fix Eviolite Weight Condition ( #3681 )
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* [Bug] Fix Eviolite Weight Condition
* Break Up Conditions for Legibility
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Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2024-11-30 02:07:19 -08:00
PrabbyDD
b70bf0f4aa
[Bug] Fix for Octolock bypasses Ghost Invulnerability to lower Stats ( #4923 )
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Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
2024-11-30 02:06:09 -08:00
Brad Parbs
4d75d902d8
[Fix] Replace hardcoded party size limit with constant PLAYER_PARTY_MAX_SIZE
( #4943 )
2024-11-30 11:05:07 +01:00
Riley JM Young
75a50be3ce
[UI/UX] Added the (+) icon for newly non-shiny pokemon ( #4920 )
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Will only show the (+) icon if you catch a non-shiny, have caught a shiny of that species before, and have not caught a non-shiny before.
Removed magic numbers from new non-shiny check
Co-authored-by: Riley Young <rileyyoung17@gmail.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2024-11-30 01:51:23 -08:00
NightKev
8bef76ae5c
Merge branch 'beta' into bugfix/wimp
2024-11-30 01:50:00 -08:00
Moka
5cc8013341
[UI/UX][QoL] Ask confirmation before disabling touchpad controls in settings ( #4949 )
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* [UI] Ask Confirmation before disabling touch controls
* show a message when asking for confirmation in settings
* small cleanup
* change settings message box to display 2 lines with word wrap
2024-11-30 01:48:46 -08:00
PigeonBar
75af359154
[Bug][Beta] Fix phazing moves forcing switches into fainted/ineligible Pokemon ( #4951 )
2024-11-30 01:48:20 -08:00
Bertie690
5fed690187
[Bug] Fixed Super Fang interaction with Multi Lens ( #4914 )
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Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2024-11-30 01:47:47 -08:00
NightKev
22ef6af3f8
Merge branch 'beta' into bugfix/wimp
2024-11-29 22:43:23 -08:00
NightKev
72f431143d
Add additional checks to prevent damage to pokemon not on the field
2024-11-29 22:37:32 -08:00
NightKev
812f81d0ca
Remove PostDefendContactDamageAbAttr
check
2024-11-29 22:13:34 -08:00
PigeonBar
3bf2059aaf
[Balance] Safeguard to prevent Paradox Pokemon spawning in ME's ( #4915 )
2024-11-29 22:02:29 -08:00
Madmadness65
5992564842
Hotfix Forest BGM loop point
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It sounds less jarring now, loops a couple seconds earlier.
2024-11-29 20:07:31 -06:00
AJ Fontaine
6733d81d11
[UI/UX] Pass egg hatch count to egg skip prompt ( #4913 )
2024-11-29 17:59:43 -08:00
Madmadness65
34cb234159
[Audio] Replace Forest track with custom BGM by Andr06 ( #4924 )
2024-11-29 17:57:12 -08:00
NightKev
a91d420eb4
[Test] Fix flaky Shell Side Arm test ( #4952 )
2024-11-29 17:31:06 -08:00
NightKev
9bc046fd64
[Bug] Honey Gather and Pickup will only activate if the battle was won ( #4903 )
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* Honey Gather and Pickup will only activate if the battle was won
* Add tests for Honey Gather
* Moves `highestEndlessWave` and `battles` stats outside of victory condition
2024-11-29 13:29:54 -08:00
Moka
4d341bf1fd
[Sprite] Add fixed Skorupi and Parasect front sprites ( #4944 )
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* [sprite] add fixed Parasect front sprite by Kieran
* [sprite] add fixed Skorupi front sprite by Kieran
* [sprite] fix shiny skorupi fusions
2024-11-29 13:25:50 -08:00
muscode
6725164918
[Bug] Fixed First Turn Move + Wimp Out interaction ( #4928 )
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* fix first turn move + wimpoout
* Add comment about edge case issue
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Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2024-11-29 13:23:55 -08:00
NightKev
b18cf2f8ac
Fix linting
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Co-authored-by: PigeonBar <56974298+PigeonBar@users.noreply.github.com>
2024-11-29 13:14:06 -08:00
Ethan
de0d97739e
[Move] Implement True Force Switch (Roar, Whirlwind, Circle Throw, Dragon Tail) ( #4881 )
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* Force switch implemenation
* Fix conditionals checking `SwitchType`
Use `prependToPhase()` instead of `unshiftPhase()`
* Update comments slightly, replace `||` chain with `.includes()`
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Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2024-11-28 22:43:12 -08:00
Mumble
d32d7dcf33
Apply suggestions from code review
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Co-authored-by: PigeonBar <56974298+PigeonBar@users.noreply.github.com>
2024-11-28 17:48:53 -08:00
Moka
48dc5d0ee7
[Balance] 'Breeders in Space' cheevo unlocks for normal and expert breeders ( #4911 )
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* 'Breeders in Space' cheevo unlocks for normal and expert breeders
* Reduce breeder in space achievement points
2024-11-28 17:21:25 -08:00
NightKev
03b073f21f
[Bug] Analytic should only increase damage if the user moves last ( #4917 )
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* Analytic only increases damage if the user moves last
* Return `isNullOrUndefined()` instead of `if` chain
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Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
2024-11-28 17:20:54 -08:00
NightKev
2b64ef6fc9
Mark Rage Fist as partial in line with similar moves/abilities ( #4894 )
2024-11-28 17:17:18 -08:00
innerthunder
c86b6352bc
Remove Supersweet Syrup's once-per-battle condition ( #4906 )
2024-11-27 23:53:37 -08:00
Mumble
a7fa593f79
[Misc] Append .prsv to data recovery file names to prevent user confusion ( #4946 )
2024-11-27 18:04:39 -08:00
Frederico Santos
8f053ea16f
[Feature] Add save download functionality with JSZip integration ( #4945 )
2024-11-28 02:01:48 +01:00
NightKev
75f4a0aa0f
Merge branch 'beta' into bugfix/wimp
2024-11-26 00:14:25 -08:00
NightKev
4c8a18690e
[Misc] Rename DamagePhase
to DamageAnimPhase
( #4880 )
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* Rename `DamagePhase` to `DamageAnimPhase`
* Fix unreliable Speed Boost test
2024-11-25 14:15:39 -08:00
Tempoanon
bba5a87392
Add Kieran to art credits for Starmobiles ( #4939 )
2024-11-25 15:49:58 -06:00
muscode13
cea82e6e5e
added more switchoutstatus checks
2024-11-23 14:26:00 -06:00
muscode
d94ae9f63c
Update src/test/abilities/wimp_out.test.ts
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Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2024-11-23 13:00:01 -06:00
muscode
524fe709f6
Update src/test/abilities/wimp_out.test.ts
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Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2024-11-23 12:59:45 -06:00
muscode
5852038f7b
Update src/test/abilities/wimp_out.test.ts
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Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2024-11-23 12:59:20 -06:00
muscode13
6e412f9c88
added test
2024-11-22 11:14:08 -06:00
muscode
aadb4cb817
remove flee
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Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2024-11-22 09:52:46 -06:00
muscode13
1adbf93626
removed flee, using switchoutstatus
2024-11-21 23:04:21 -06:00
muscode13
5218d88528
remove comment
2024-11-21 15:25:45 -06:00
muscode13
1edbc36b0f
remove overrides
2024-11-21 15:03:31 -06:00
muscode13
6b62ec49cc
add flee var to turndata, prevent battle skip with EE
2024-11-21 14:53:58 -06:00
chaosgrimmon
6442b8345f
[Sprite] Index spritesheets to load faster ( #4907 )
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Reduces the size of files significantly by changing the .png encoding format.
2024-11-18 21:46:33 -05:00
PigeonBar
2d6dfc45a0
[Documentation] Remove obsolete .edgeCase()
from Gulp Missile ( #4909 )
2024-11-18 21:44:49 -05:00
NightKev
6eed6c24c2
[GitHub] Overhaul GitHub pull request template ( #4895 )
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Co-authored-by: Adrian T. <68144167+torranx@users.noreply.github.com>
Co-authored-by: Moka <54149968+MokaStitcher@users.noreply.github.com>
2024-11-18 17:52:54 -08:00
Blitzy
b293797c99
[Balance] Make Intrepid Sword / Dauntless Shield their Generation 8 Implementation ( #4902 )
2024-11-18 17:47:11 -08:00
NightKev
c584dfafb7
[Balance] Remove reduced weight for regional species from egg pulls ( #4882 )
2024-11-18 17:46:52 -08:00
NightKev
a86afa6725
Merge hotfixes from main to beta (1.2.2) ( #4912 )
2024-11-18 14:32:51 -08:00