Commit Graph

4591 Commits

Author SHA1 Message Date
David Yang
6181afc6d2
[UI/UX] Make left button also go back to run history from run info (#5474) 2025-03-04 00:40:04 +00:00
damocleas
ff4184e23f
[Balance] Make Pickup and Honey Gather Unsuppressable (#5476) 2025-03-03 16:33:53 -08:00
Xavion3
cabcfcbd39
[Balance] Make megas/max player pokemon unable to tera (#5469)
Co-authored-by: damocleas <damocleas25@gmail.com>
2025-03-02 21:22:37 -05:00
Sirz Benjie
5e469620ef
[Bug] Fix battle-anims crashing in certain cases (#5337) 2025-03-02 17:15:51 -08:00
Wlowscha
6f686a05e3
[UI/UX] [Bug] Hiding tera button when toggling on stats mode (#5466) 2025-03-02 14:35:59 -05:00
Wlowscha
882b965da1
[Bug] Pledge moves in summary do not break the game (#5461) 2025-03-01 19:46:38 -06:00
Wlowscha
b50d2c0783
[Bug][UI/UX] Fix bug in Pokédex for Mothim and other niche cases (#5458) 2025-03-01 16:24:15 -05:00
Wlowscha
04ac5c3762
[Bug][UI/UX] Shiny button can cycle variants even if non-shiny form is uncaught (#5457) 2025-03-01 15:54:29 -05:00
Wlowscha
5c73a1ea46
[Bug][UI/UX] Starter select screen now looks for and displays form-specific abilities (#5454) 2025-03-01 15:43:18 -05:00
Wlowscha
c7df847e66
[Bug] Unlocking correct base form of Zygarde when captured (#5453) 2025-03-01 13:33:31 -06:00
Wlowscha
89e8085c39
[Bug] Display Pokémon name in Focus Punch lost focus message (#5448) 2025-02-28 23:22:51 -05:00
Wlowscha
d16197e950
[Bug] Gendered forms display correct information in Pokédex (#5452) 2025-02-28 22:34:49 -05:00
Wlowscha
b348626ec2
[Bug][UI/UX] Make candy icons show up again in starter select screen (#5451) 2025-03-01 01:00:56 +00:00
Wlowscha
7cc5f40af8
[Bug][UI/UX] Restore egg/tm move and passive icons when using filters in Pokédex (#5450) 2025-02-28 19:55:22 -05:00
Wlowscha
118bdcc49e
[Bug][UI/UX] Never select invisible containers in Pokédex (#5449) 2025-02-28 18:15:11 -06:00
Wlowscha
942bcacb56
[Bug][Hotfix] Restrict Use Candies option in the Pokédex during Shop (#5446) 2025-02-28 16:22:22 -05:00
AJ Fontaine
13429446d3
[Bug] Fix tera slot wrapping (#5437) 2025-02-28 06:18:58 +00:00
Xavion3
b33ffb29b3
[Bug] Fix mycelium might softlock (#5441) 2025-02-27 19:08:55 -08:00
Wlowscha
5941cfb001
[Bug][Hotfix] Fix bug with transferring all items (#5440) 2025-02-28 02:49:27 +00:00
Blitzy
9701f27c63
[Bug] [Hotfix] Remove Penny's Extra Zamazenta (#5439)
Co-authored-by: damocleas <damocleas25@gmail.com>
2025-02-28 02:05:11 +00:00
Xavion3
078c3d00ce
[UI][Enhancement] Implement keybind migrator (#5431)
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
2025-02-27 22:22:09 +00:00
Xavion3
9ff20af8b7
[UI] Make fight cursor tera icon while tera-ing (#5402)
Co-authored-by: damocleas <damocleas25@gmail.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
2025-02-27 23:13:35 +01:00
Wlowscha
922a17048c
[Bug] Save data migrator to fix starters with no selectable forms (#5425)
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
2025-02-27 21:50:46 +00:00
damocleas
3124aeb810
[Misc] Event Banner Fix (#5435) 2025-02-27 19:59:24 +00:00
damocleas
02edfb673e
Data for possible Pokémon Day 2025 Event (#5433) 2025-02-27 19:12:57 +00:00
damocleas
d12aa635af
[Balance] Follow Cost Change from #5416 (#5430) 2025-02-27 05:56:01 +00:00
AJ Fontaine
de148277ea
[Balance] [Bug] Set trainer mons to forms matching specialty type (#5409)
Co-authored-by: damocleas <damocleas25@gmail.com>
2025-02-26 19:14:15 -05:00
Wlowscha
13373a6391
[UI/UX] Pokédex - New locales keys for standalone battle forms (#5386) 2025-02-26 16:57:05 -05:00
Dean
905fec92e9
[Bug] Fix Neutralizing Gas not Deactivating on Faint and Capture (#5423) 2025-02-26 22:39:08 +01:00
Xavion3
035aed3e85
[Bug][UI] Fix arena flyout (#5421) 2025-02-26 19:16:07 +00:00
AJ Fontaine
85f8c59036
[Balance] Paldean Gym Leader, E4, and other Tera-related trainer adjustments #5367 2025-02-26 14:11:46 -05:00
Xavion3
71f644c453
[UI] Tera type on summary screen (#5419) 2025-02-26 17:03:22 +00:00
Esca
883bf45bc0
[Bug][Move] Shed Tail now rounds incurred damage up, not down (#5219)
* Shed Tail rounds incurred damage up

* Altered Substitute/Shed Tail success condition to account for rounding up

* Altered the test to match correct functionality

* Update src/data/move.ts

Removed default value in constructor due to it having become redundant

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com>
2025-02-26 00:45:29 -08:00
Wlowscha
6e8a4b287c
[UI/UX] Pressing B on filter bar resets filters (#5404)
* Make dropdown update selection when reset to default

* Function to resect selection in filter bar

* Pressing B on filter now closes it or resets instead of going to top of starters

* Filter changes to starter select screen

* Method to get column at a given index in filter bar

* Specific reset behavior for caught filter in starter select menu

* Apply suggestions from code review

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Update src/ui/starter-select-ui-handler.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: damocleas <damocleas25@gmail.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
2025-02-26 01:05:39 -05:00
Dean
b9a853ed2e
[Bug] Fix canApplyAbility check but for real this time (#5418)
* Move canApplyAbility check

* Fix suppressed abilities not activated properly

* Move canApplyAbility to applySingleAbAttrs

---------

Co-authored-by: damocleas <damocleas25@gmail.com>
2025-02-26 00:48:44 -05:00
damocleas
92ee9d06ca
[Balance] February 2025 Passive/Egg Move/Cost Changes 2 #5416
* Update egg-moves.ts

* Update starters.ts cost changes

* Update passives.ts

* Update mystery-encounter-utils.test.ts
2025-02-25 23:02:04 -05:00
Xavion3
ca5e578954
[Bug] Fix AI func save/loads. #5414
Co-authored-by: damocleas <damocleas25@gmail.com>
2025-02-25 22:27:20 -05:00
Sirz Benjie
aa3f924633
Revert "[Bug] Fix canApplyAbility check #5413" (#5417)
This reverts commit 2cc0ac90f8.
2025-02-25 22:05:18 -05:00
Dean
2cc0ac90f8
[Bug] Fix canApplyAbility check #5413 2025-02-25 20:22:32 -05:00
Dean
870bff0e6e
[Bug][Ability] Fix Neutralizing Gas interactions #5381
* Add neutralizing gas arena tag

* Add PostSummonAddArenaTagAbAttr

* Add PreLeaveField attr for neutralizing gas

* Remove old SuppressFieldAbilitiesAttr

* Fix ability suppression logic

* Add basic tests

* Reapply onGain abilities when neutralizing gas ends

* Untodo ability remval test

* Add more tests

* Modify gastro acid to call onLose attributes when suppressing

* Properly cancel abilities on switch in

* Add documentation

* Remove partial designation

* Update locale key usage

* Reactivate the last source's other abilities when it becomes the last remaining

* Fix loop vars

* Add access modifiers for SuppressAbilitiesTag

* Minor changes

* Move test to reflect new location

* Remove promises from abattr function signatures
2025-02-25 18:38:17 -05:00
Wlowscha
7a9bede38d
[UI/UX][Bug] Fixing obsolete reference in Pokédex to filteredPokemonContainers #5415 2025-02-25 16:17:22 -05:00
Wlowscha
8cc5f650f3
[UI/UX] Reducing number of containers in the Pokédex (#5400)
* PokedexMonContainer now has a method to change species.

* Not setting tint to 0 in the container

* Using only 81 containers in Pokédex

* Apply suggestions from code review

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-02-25 08:54:48 -06:00
Sirz Benjie
c81d9b6a89
[Balance] Update moveset gen to calculate expected power (#5390)
* Make moveset gen consider multi hit moves fairly

* Make getTargetBenefitScore consider effective power

* Apply Kev's suggestions

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Fix improper stat ratio.

* Fix expected hit count for pop-bomb like moves

Accuracy is now properly divided by 100

* Update src/data/move.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Update src/data/move.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Update src/data/move.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-02-25 08:22:25 -06:00
Madmadness65
88a5c9d416
[Ability] Implement Teraform Zero ability (#5359)
* Partially implement Teraform Zero ability

The functionality of the ability is all there, it just isn't limited to one use per Terastallization yet.

* Add the once per battle condition

This removes the partial from the ability.

* Make attribute names more generic

---------

Co-authored-by: damocleas <damocleas25@gmail.com>
2025-02-25 08:46:07 +01:00
AJ Fontaine
d14f71d27a
[Bug] Maintain Gimmighoul evo counter when fusing (#5411) 2025-02-24 21:15:15 -08:00
Wlowscha
b95bedce7a
[UI/UX] Pokedex - Ensure gender forms loop correctly with either button (#5387) 2025-02-24 20:45:45 -08:00
Wlowscha
4128d09a1d
[UI/UX] Pokedex - Page turning takes filters into account (#5372)
* Introducing list of indices of filtered mons to be passed to the Pokédex Page for scrolling

* Update pokedex-page-ui-handler.ts
2025-02-24 20:44:13 -08:00
Wlowscha
6857cd459c
[UI/UX] Pokédex - Fix candy filter (#5377)
* Hardcoding Pikachu to show 0 candies

* Looking at starterId to determine order in sort by candy
2025-02-24 20:43:53 -08:00
Wlowscha
cc7e1af827
[BUG] Base forms are now counted as caught when catching a battle form (#5385)
* Base forms are counted as caught when catching a battle form

* Ensuring that correct form shows up in Pokédex Index
2025-02-24 20:43:34 -08:00
Xavion3
0cb3a28dfa
Fix tera type access (#5364) 2025-02-25 04:33:39 +11:00
Dean
5996f8c6eb
[Move] Add Taunt Removal Message #5407 2025-02-24 11:46:54 -05:00
Xavion3
9fb654ce73
[Balance] Make dual STABs way more likely #5401 2025-02-24 11:44:22 -05:00
Jimmybald1
8f15788b39
[Misc] Added a Daily Run Seed Override to the overrides. Only works locally. (#5330)
* [Misc] Added a Daily Run Seed Override to the overrides. Only works locally.

* [Misc] Changed Daily Run Seed Override to string | null

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

---------

Co-authored-by: Jimmybald1 <147992650+IBBCalc@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: damocleas <damocleas25@gmail.com>
2025-02-24 11:43:38 -05:00
NightKev
3ab75b297b
[Misc] Copy Encounter Phase logging to MEs (#5405) 2025-02-23 22:27:40 -08:00
AJ Fontaine
095634fe6d
[Bug] Fix Gym Leaders fought on wave 20 not evolving mons when fought later in the run (#5370)
* Fix repeat Plains GLs not evolving first mons

* Add null check
2025-02-23 13:21:24 -06:00
NightKev
cefd92bee8
[Misc] Update Encounter Phase logging nature display and passive check (#5397) 2025-02-23 00:06:27 -06:00
Madmadness65
eeeb4171b1
[Move] Add flavor text for Splash and Celebrate (#5392)
* Add flavor text for Splash and Celebrate

* Remove unnecessary constructors

* Use Splash move text from move triggers
2025-02-23 00:35:49 -05:00
Sirz Benjie
a51a504155
[Test] Move test folder out of src (#5398)
* move test folder

* Update vitest files

* rename test/utils to test/testUtils

* Remove stray utils/gameManager

Got put back from a rebase
2025-02-22 22:52:07 -06:00
Wlowscha
bd288ad862
[UI] Adding container to set transparency of optionSelectText (#5396) 2025-02-22 15:38:11 -08:00
Sirz Benjie
b1b71dbd6d
[Test] Fix annoying BBCodeText error messages in tests (#5395) 2025-02-22 15:37:52 -08:00
Sirz Benjie
7a015e094f
[Bug] [Move] Add focus punch lost focus message (#5341)
* Add focus punch lost focus message

* Rename attribute

* Added automated test

* Fix failedToTerrain being undefined

* Update src/test/moves/focus_punch.test.ts

Co-authored-by: Wlowscha <54003515+Wlowscha@users.noreply.github.com>

* Update src/data/move.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

---------

Co-authored-by: Wlowscha <54003515+Wlowscha@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-02-22 13:33:32 -05:00
Wlowscha
180a9cc054
[UI/UX] Pokedex - Separate shiny icons (#5371)
* Separate shiny icons

* Added forgotten access modifier
2025-02-21 14:09:00 -06:00
damocleas
39f2fdf4ff
[Bug] Giratina no longer loses its' Hidden Ability going from Origin back to Altered Form #5326 2025-02-21 02:43:45 -06:00
Sirz Benjie
e4ce822ce6
[Refactor] Remove Promises from moves and abilities (#5283)
* Remove Promises from moves and abilities

* Fix `PostSummonPhase`

* Apply suggestions from Kev's review

* More suggestions

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Cleaning up some updated functions

* Remove Promise from `addEnemyModifier`

+ fixes to some extraneous `await`s

* Test fixes

* Fix missing import in revival blessing test

Co-authored-by: innerthunder <brandonerickson98@gmail.com>

* Add back applyPreLeaveFieldAttrs

Attribute was removed due to absence in a cherry-pick

* Make applyPostApplyEffects work

* Fix move-effect-phase.ts applications

Some applyX methods were missed in the cherry pick commit and were still returning functions instead of running the function themselves

* Mock `BattleScene.addPokemonIcon` in tests

* Revival Blessing condition and tests

* Incorporate Despair-Games/poketernity/pull/48

* Break up imports

* Remove enemy modifier chance dead code

* Remove async from applyAbAttrsInternal

Stray async leftover from merge

* Remove docs and comments referencing promises

* Add `user.setTempAbility` to transform phase

---------

Co-authored-by: innerthunder <brandonerickson98@gmail.com>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: PigeonBar <56974298+PigeonBar@users.noreply.github.com>
2025-02-21 09:34:39 +01:00
Wlowscha
97aeceab58
[UI/UX] Pokédex - Move Pokédex option up the starter select screen menu #5376 2025-02-21 03:26:50 -05:00
Xavion3
bec73fd8d3
[Bug][UI/UX] Remove redundant bgm bar (#5391) 2025-02-20 22:50:44 -08:00
Wlowscha
6a4c6f1c89
[UI/UX] Pokédex - Informative messages for level up moves #5388 2025-02-20 23:23:34 -06:00
NightKev
13d9140340
[Misc] Update console logging of encounter pokemon on beta/local (#5389) 2025-02-20 19:11:52 -08:00
Sirz Benjie
5072460f4c
[Bug] Fix endless tokens allowing attacks to deal 0 damage (#5347) 2025-02-20 16:16:41 -08:00
Xavion3
ed8d162125
[Balance] Make stat a much larger factor in moveset gen #5383 2025-02-21 10:50:39 +11:00
Lugiad
073a36a33e
[Localization] Corrections move-touch-controls-handler local key names (#5365)
* Update move-touch-controls-handler.ts

* Update locales submodule

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-02-21 10:49:57 +11:00
Xavion3
2d067ec7ce
[UI][Enhancement] Allow tera type choice on starter select (#5366)
* Allow tera type choice on starter select

* Make tera type actually apply in run

* Remove logging statement

* Add support for alternate forms
2025-02-21 07:23:08 +11:00
Lugiad
3a4c8eb92e
[UX/UI] [Localization] Summary removed Lv and ID No. as image texts (#5361)
* summary-ui-handler.ts Lv. and ID No. Text

* Remove Lv and ID No.

* Remove Lv and ID No.
2025-02-21 02:08:48 +11:00
Lugiad
c3045b58b6
[Localization] Localizable Lv UP pop-up bar (#5336)
* Update party-exp-bar.ts localizable

* Update party-exp-bar.ts
2025-02-21 02:06:12 +11:00
Dean
a346318f9d
[Move] Implement Quash (#5049)
* Add quash logic for single targets

* Multi-squash power

* Update MovePhase constructor

* Start searching from front of phaseQueue instead of weather

* Use findPhase instead of looping to search

* Basic test case

* Test for failure on a already moved target

* Speed order test

* Fix speed test comment

* Fix ForceLastAttr to properly respect speed order

* Respect trick room in quash turn order

* Test for respecting TR

* Add comments, fix var name

* Allow for quashed speed ties

* Avoid reapplying if a move is already forced last

* Spacing

* Quash does fail in a single battle despite this not being documented anywhere

* Add move text

* Update move.ts (readability)

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Use globalScene

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-02-19 18:59:54 -06:00
Amani H.
7ec0dba74b
[Bug/Item] Fix Flame Orb Weight Function (#5380) 2025-02-19 14:19:02 -08:00
Dean
9cc1b17745
[Bug] Fix moves/abilities which modify abilities (#5146)
* Add setAbility method to pokemon.ts

* Edit SwitchAbilitiesAttr to use setAbility

* Change AbilityGiveAttr to use setAbility

* Rename setAbility to be more accurate

* Fix AbilityCopyAttr

* Fix AbilityChangeAttr

* Fix Transform

* Fix imposter

* Fix PostDefendAbilityGiveAbAttr

* Actually fix imposter

* Actually fix transform

* Fix CopyFaintedAllyAbilityAbAttr

* Fix Trace

* Fix PostDefendAbilitySwapAbAttr

* Add tests for skill swap

* Add tests for doodle

* Add tests for entrainment

* Add tests for role play

* Add test for simple beam

* Add test for transform

* Add test for imposter

* Add tests for mummy

* Add tests for trace

* Add tests for wandering spirit

* Consider legendary weather when changing ability

* Ensure that passives are not (re)applied when main abilities change

* Add general ability swap test cases

* Fix test name

* Add NoMidTurnActivationAttr

* Remove NoMidTurnActivationAttr from illusion

* Remove extraneous call to triggerWeatherBasedFormChanges

* Fix primal weather clearing

* Change "MidTurn" to "OnGain"

* Change NoOnGainActivationAttr to a field in PostSummonAbAttr

* Add passive support

* Remove redundant parentheses

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

---------

Co-authored-by: damocleas <damocleas25@gmail.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-02-19 09:02:39 +01:00
NightKev
7fafccf8de
[Test] Disable broken Wimp Out test (#5369) 2025-02-18 19:47:50 -08:00
Xavion3
8864347cb0
[Move] Make Disable disable most recent move instead of oldest move (#5321) 2025-02-17 20:53:57 -06:00
Jimmybald1
af91ea85c3
[Bug] Changes Daily Run item stack full message to a delay (#5339)
Co-authored-by: Jimmybald1 <147992650+IBBCalc@users.noreply.github.com>
2025-02-17 19:22:12 +01:00
Lugiad
ed8ef48068
[Localization] Move Touch controls Localization (#5349)
* Update move-touch-controls-handler.ts localization

* Update move-touch-controls-handler.ts
2025-02-17 19:17:04 +01:00
Lugiad
db22354057
Update starter-select-ui-handler.ts Spnaish text size (#5356) 2025-02-16 22:30:27 -06:00
Blitzy
e1327c1d2d
[Balance] Guarantee Tera Orb as a reward from Rival 4, Remove it from Classic Item Pool (#5353)
* Add Tera Orb to Rival

* Remove Tera Orb from Classic Rewards
2025-02-16 20:40:11 -05:00
Xavion3
0913c77140
Update version number for migration code (#5354) 2025-02-16 18:07:09 -06:00
Sirz Benjie
4361aa089b
[Refactor] Replace integer holder with number holder (#5350)
* Replace integer holder with number holder

* Remove duplicate NumberHolder

---------

Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
2025-02-16 15:31:46 -08:00
Xavion3
90d32b886c
[Feature] Tera Rework (#5233)
* Commit old stashed changes

* Complete basic implementation of Tera

* Fix effectiveness test

* Make tera retain until forced recall or faint, regain on biome change

* Experimental sparkle fix

* Fix champion teras

* Attempted fix for double battles tera UI bug

* Fix the fix

* Fix linting and test issues

* Fix more tests

* Change int type

* Implement tera for ME trainers

* Cleanup species inclusivity check

* Make tera instant recharge if terapagos in party

* Make useless tera shards not generate

* Implement stellar tera damage boost

* Improve tera selection UI

* Tidy up animation and localisation

* Improve tera button sprite

* Fix Lance tera

* Make tera instant recharge during E4 in classic modes.

* Fix formatting in the tera common animation

The animation was also not playing due to `frameTimedEvents` being missing as well.

* Make tera effect start after animation

* Implement save migration

* Update version number for migration code

---------

Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
2025-02-16 16:20:50 -05:00
Kenneth West
4bc617bd5f
Fix [BUG] #5081 Wrong visual text when using priority moves on Psychic Terrain (#5091)
* Fix [BUG] #5081 Wrong visual text when using priority moves on Psychic Terrain

* Apply suggestions from code review for global scene change
2025-02-16 15:18:19 -06:00
AJ Fontaine
ef11527b9a
Remove outdated Victini check for monogen challenge (#5309) 2025-02-16 15:07:07 -06:00
Wlowscha
5b1950a1ae
[Bug][UI/UX] Setting proper labels in cost reduction dropdown filter #5316 2025-02-15 23:34:10 -05:00
NightKev
8f496ee226
Merge pull request #5329 from pagefaultgames/main
Main (1.6.4) -> Beta
2025-02-15 17:26:53 -08:00
Jannik Tappert
8555ef7cb7
[QOL] Make the name and formName readable for bigger sprites in pokedex (#5328)
* Make the name, formName and type readable (bring it infront of larger sprites that would block it)

* Dont to type Icons otherwise they will overlay on the "want to go back" text

* Update src/ui/pokedex-ui-handler.ts
2025-02-14 22:51:28 -06:00
AJ Fontaine
7b9d1d6570
[Hotfix] Fix crash involving female Pyroar fusions with exp sprites (#5331)
* Fix crash involving female Pyroar fusions with exp sprites

* Update locales submodule
2025-02-14 18:51:41 -08:00
Xavion3
77fbcc70ef
[Bug][Hotfix] Fix fusion with dual type + monotype with shared primary type. (#5322)
* Fix fusion with dual type + monotype with shared primary type.

* Update version number

* Add test case
2025-02-14 02:40:13 -05:00
Wlowscha
8f498f1197
Counting default form in caughtAttr for mons that don't have alternative forms 2025-02-14 03:03:14 +01:00
Wlowscha
5ad8f18950
getFullUnlockedData now properly accounts for forms 2025-02-14 02:13:28 +01:00
Sirz Benjie
6acd15970e
[Ability][Bug] Remove partial designation from Quark Drive and Protosynthesis #5315 2025-02-13 16:20:54 -05:00
damocleas
d629bf12ab
[Misc][Balance] Organizing Evil Teams (#5303)
* Organized all evil teams
* Improved Giovanni and other Evil Team Leaders
* Experienced endless pain
2025-02-13 16:20:13 -05:00
Wlowscha
be0f3b2ab3
[Bug][UI/UX] Dex bug fixes 12 feb (#5307)
* Fixed bug when setting tint of eggs for egg move filter

* Form text is properly hidden when going to filters

* Displaying level up moves of alternate forms

* Offsetting form cycle button when uncaught text is shown

* Pokedex buttons now appear on mobile touchpad

* Hotfix to prevent "Normal" form to showing the text

* Preventing filter texts from showing gibberish

* Moving cursor to input text when pressing on filter

* Introducing method to get full obtainable unlocks for a given species

* Filtering obtainable unlocks in dex

* Buying eggs in dex does not crash the game

* Shiny icon does not overlap with luck text for evolutions

* Shiny is maintained correctly when cycling through different pages

* Displacing text elements to avoid overlap for localized form names

* Checking starter caughtAttr in addition to pokemon caughtAttr
2025-02-12 19:14:22 -08:00
Wlowscha
7199aee9ad
[UI/UX] Fix showing form names and types (#5302)
* Correctly displaying form names

* Fixed bug which displayed wrong form types

* Handling unobtainable forms

* F button does not show up if there is only one obtainable form
2025-02-12 13:09:25 -05:00
Wlowscha
5743751e5c
[Bug][Test] Adding bypass faint to abilities that need it + fixing Perish Body (#5226)
* Added tests for snad spit, seed sower and perish body; for all three, the test checking if the ability triggers after the user faints is failing.

* Adding .bypassFaint() to the three abilities, tests passing

* Apply suggestions from code review

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Removed incorrect test for perish song

* Added tests for perish body when one mon already has the perish song tag, both ways

* Changed ability behavior to pass tests

* Removing superfluous conditional

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-02-11 17:01:54 -06:00
Wlowscha
f087162eeb
Adding for text on main dex page (#5300) 2025-02-11 16:40:20 -06:00
Esca
ce8b5752c4
Fix Lunar Dance and Healing Wish not failing when no valid teammates are present (#5195)
Co-authored-by: damocleas <damocleas25@gmail.com>
2025-02-11 16:36:49 -06:00
AJ Fontaine
03011c4601
[Balance] Change IV Scanner to single stack (#5299)
* Make IV Scanner max stack 1

* Apply suggestions from code review

Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com>

---------

Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com>
Co-authored-by: damocleas <damocleas25@gmail.com>
2025-02-11 16:35:24 -06:00
AJ Fontaine
195a3936b3
[Sprite] Update Litleo/Pyroar exp sprites, enable female exp sprites (#5260)
* Enable female experimental sprites

* Update Litleo/Pyroar exp sprites

Co-authored-by: Unicornpowerstar <gabriella.pahankala@hotmail.se>

* Update sprite test to check exp female variants

* Fix shading on shiny Pyroar, remove unused 668-female files

---------

Co-authored-by: Unicornpowerstar <gabriella.pahankala@hotmail.se>
2025-02-11 14:34:40 -08:00
damocleas
5045b637ff
[Balance] Item Table Removals and increased Wide Lens Frequency (#5296)
* Update modifier-type.ts

* Up weight of event DNA Splicers

* fix attempt 1

* Removed 100 pokemon minimum requirement for Catching Charm

commit fontbane suggestion

Co-authored-by: AJ Fontaine <36677462+Fontbane@users.noreply.github.com>

* Removed unused items from item table

* removed selfStatLowerMoves

---------

Co-authored-by: AJ Fontaine <36677462+Fontbane@users.noreply.github.com>
2025-02-11 14:10:25 -08:00
AJ Fontaine
7fea8603f3
[Refactor] Add support for showing separate species form names (#5294)
* Support for localization of regional form names

* Show names of regional and other forms where appropriate

* Add form name to evolution screen

* Remove formKey parameter

* Update docstrings

* More SpeciesFormKey

Co-authored-by: Wlowscha <54003515+Wlowscha@users.noreply.github.com>

* Clean up

* Fix inconsistent key name

---------

Co-authored-by: Wlowscha <54003515+Wlowscha@users.noreply.github.com>
2025-02-11 15:41:22 -06:00
geeilhan
b31d5fd23e
[Move] Spectral Thief Full Implementation (#4891)
* fully implemented spectral thief

* Update to structure of implementation

* line commented target.scene.queueMessage since message does not exist yet

* changed documentation

* added move-trigger.json key

* removed line comment since key was added to english locales

* removed console.log messages used for debugging

* refactored move-trigger key to race with @muscode13

* added more automated tests

* github tests failed

* removed line comment since key was added to english locales

* refactored move-trigger key to race with @muscode13

* added more automated tests

* github tests failed

* solved conflicts

* Update src/data/move.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* removed .partial()

* corrected spectral thief name

* changed target.scene to globalScene

* changed comments

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com>
2025-02-11 03:26:01 -08:00
Sirz Benjie
5296966f70
[Ability] [Move] Implement Magic Bounce and Magic Coat (#5225)
* Add unit tests for magic bounce

* Add reflectable tag and apply to moves

* Add BattlerTagType for Magic Coat

* Add more magic bounce tests

* Add magic bounce test for sticky web source

* Mostly working magic bounce and magic coat

* Fix missing negation on mayBounce check

* Move onto the next target after bouncing

* Fix magic bounce accuracy check test

* Finish magic bounce impl

* Make spikes use leftmost magic bounce target

* Add magic coat tests

* Add MagicCoatTag to battler-tags.ts

* Add final set of tests for Magic Coat / Bounce

* Fix semi invulnerbale check in hitCheck

* Fix magic bounce semi-invulnerable interaction

This was based on smogon's incorrect handling of this situation

* Magic bounce should not bounce anything during semi-invulnerable state

* Activate mirror armor interaction test

Also update i18 locales key to `magicCoatActivated`
2025-02-11 03:25:36 -08:00
Wlowscha
60b27f4f62
[UI/UX] Pokedex updates batch (#5282)
* Introducing tray to display form icons in the pokedex; displaying correct information for uncaught and seen forms in pokedex page; dexForDevs now unlocks everything in the main page

* Filtering correctly passive abilities and form abilities. Passive candy symbol is now colored

* Pikachu does not break the dex due to having no passive

* Fixed position of pokemonFormText

* Added button instructions to show forms

* Allowing candy upgrades for evolutions; too expensive options shown in shadow text

* Apply suggestions from code review

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Fixed game crashing after save and quit

* Updating import of BBCodeText

* Restoring name on dex page

* getStarterSpecies now looks at speciesStarterCosts to determine what is a starter instead of looking at game data (exception for Pikachu)

* Selecting pokedex option in starter select menu does not play error sound

* Mons having no TM moves don't freeze the game in the dex

* Menu in pokedex page is not pushed to the left when localized options are long

* Removed spurious globalScene.clearPhaseQueue() call

* Showing error message when clicking tm option if no tm moves are available

* Egg move icon and passive icon are darkened when filtering if the respective move or passive has not been unlocked

* Hiding form button when switching to filters

* Hiding "Show forms" button while forms are being shown

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-02-10 23:32:32 -08:00
NightKev
f5ef4a5da9
[Test] Fix Tera Blast test (#5297) 2025-02-10 23:14:54 -08:00
geeilhan
42c4ca27e6
[Ability][Move] Last Respects Refactor and Full Implementation (#5200)
* full implementation of supreme overlord + test

* removed unused import

* changed documentation since Battle.playerFaints is not used in supreme overlord

* Update faint-phase.ts

* changed supreme overlords power calculation function and adjusted tests

* added changes to Last Respects too

* added playerFaints to SessionSaveData to make the counter saveable

* Apply Kev's suggestions

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Reset enemy faint counter per battle

* Re-mark supreme overlord as partial

* added automated test case

* moved playerFaints reset to resetArenaEffects

* removed resetEnemyFaintCount() function since it is unused

---------

Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-02-11 00:53:37 -06:00
Scooom
abf9c83607
[Bug] Fix Fused Pokemon not having stats Flipped correctly (#5295)
Co-authored-by: Scooom <jerry@hosterslice.com>
2025-02-10 19:33:13 -08:00
geeilhan
e75ddfa975
[Ability] Ignore Held Items for Stat Calculation (#5254)
* added the ability to ignore held items at stat calculation

* integer -> number in src/field/pokemon.ts

* added tests from @SirzBenjie

* Update test

* Fix test filename

* added turnorder to tests

* added tera_blast changes and tests

---------

Co-authored-by: damocleas <damocleas25@gmail.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-02-10 18:56:56 -06:00
Chris
8012a1b559
[Bug] Fix Fun and Games playing move animations even if off (#5187) 2025-02-10 13:48:50 -08:00
AJ Fontaine
3daa9054f3
[Misc] Add data for theoretical Valentine's event (#5244)
* Add Valentines event data

* Event ends Feb 21 not March 21

* Event starts Feb 11 12:00 UTC for testing on beta

* Oops I meant February 10

* Add Luvdisc +3 Luck Boost

* Added Applin to round out the total pokemon and because I know people are going to be confused why it isn't here if they've actually read in gen 8 (any readers in chat?)

---------

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: damocleas <damocleas25@gmail.com>
2025-02-10 00:30:39 -06:00
damocleas
f77bfc8367
Reapply [UI/UX] Show IVs on stats page of summary (#5172) #5291
This reverts commit 612e6a25c1.
2025-02-10 00:40:26 -05:00
Sirz Benjie
c5968d52ce
Merge pull request #5228 from DayKev/add-eslint-promises-rule
[Test] Add eslint rule enforcing proper `await` usage in tests
2025-02-09 18:57:22 -06:00
damocleas
612e6a25c1
Revert "[UI/UX] Show IVs on stats page of summary (#5172)" (#5284)
This reverts commit 366c88517c.
2025-02-09 04:13:06 -05:00
AJ Fontaine
366c88517c
[UI/UX] Show IVs on stats page of summary (#5172)
* Show IVs on stats screen

* Clearer text and gold perfect IVs
2025-02-09 03:41:59 -05:00
PrabbyDD
7cd3217114
[Ability] Implement Mirror Armor (#4769)
* beginnings of implementation of mirror armor

* logging some new changes

* fixing edge cases

* adding changes for sticky web and other features of mirror armor

* adding changes for sticky web and other features of mirror armor

* adding more unit tests and cleaning up notes

* Update src/data/ability.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Update src/data/ability.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Update src/data/ability.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Update src/data/ability.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* using arena tags source id variable

* updating submodule pointer for locales

* small change

* Update src/data/move.ts

commit Kev fix (minor flip for consistency)

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* fix import

* Use global scene

* Update tests

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
2025-02-09 03:14:56 -05:00
NightKev
090a60dfba
[Test] Update sprite test to give more useful error messages (#5281) 2025-02-08 10:54:45 -08:00
bjparker1226
66024c9bcd
[Bug] Fix Fell Stinger giving boost when enemy dies to another source (#4723)
* check last source of damage instead of last successful attacker

* implement unit tests for Fell Stinger

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-02-08 10:52:59 -08:00
Wlowscha
66c70b07a7
[UI/UX] In-Game Pokedex (#5083)
* Working ui, missing logic, logs

* Filtering starters by name is working

* Filtering moves and abilities correctly

* Opening starter page on button.action

* Removed ugly leftover from title

* Added container for text with different colors and titles

* Showing all species in pokedex with no decorations and shinies

* Filtering includes extra forms; moving cursor from filterText to starters does not reset scrollIndex; toggle button for decorations

* Can access evolution page

* Abilities are colored properly (still missing info overlay)

* Biome filter; displays for baseStats, biomes and evolutions

* Removed lockable select ui handler, replaced by changes to standard ui handler.

* Evolutions are selectable from list and displayed properly

* Keeps shiny variant, gender and form when switching to evolutions; show ability descriptions; properly displaying sprites for megas and other forms

* Listing prevolutions and base forms

* Fixed filtering of baby forms with no biome assigned; Caught filter is ALL by default

* Highlighting text filters, resetting all filters when starting up

* No error messag when cursor on uncaught species, showing sprite again after toggling stats

* Simplified Pokemon Scan logic, accepts separate words as input

* Dynamically resizing ability box, showing ability description on first hover. Removed debug logs.

* Removed some more debug messages.

* Filter bar can adjust cursorOffset and x padding

* Fixed some type definitions

* Fixed more warnings; added localization strings in the pokedex scan overlay.

* Fixed fatal bug due to using Object.keys

* Removed debug messages

* Added try catch construct to prevent error that was breaking reloadHelper tests

* Added filter for starters / evolutions

* Biome filter option for uncatchable mons

* C and V buttons snap cursor to filters

* Changing background to make instructions visible

* Can buy candy upgrades through pokedex

* Displaying base stats as bars in an overlay

* Including baby forms among uncatchable mons

* Including evolutions when filtering by biome

* Working logic for select ui handler with skips and scroll

* -Pokedex page showing biomes from prevolutions; displaying correct biomes for forms of Rotom, Burmy and Lycanroc

* Fixed bug in base stats overlay

* Regional forms display name of region in evolutions and prevolutions

* Better messages for evolution conditions

* Showing proper descriptions for menu

* Adding sound effects to menu, and pokemon cry when opening page

* Changing menu colors to textstyle options supporting a legacy version.

* Fix to getStarterSpeciesId to work with all-unlocks files

* Passing a TextStyle to option select ui handler to allow for shadowed text

* Fixed bug of overlapping labels in text filters

* Fixed bug with supportHover and skipped indices in option select ui handler

* Localization of pokemon number label

* Fix to pokemon number localization

* Fix to pokemon number localization

* Adding some comments, removing useless elements

* More cleanup

* Removed candy upgrade instructions from evolved pokemon; attempting to buy candies from evolution now gives error sound instead of crashing the game

* Attempting to exit from filter text is now allowed if current option is empty

* UI changes to make dex pages work in legacy style

* Pokemon name shown while in alt form is no more capitalized

* Handling uncaught pokemon

* Showing types on Pokémon page

* Introducing globalScene everywhere

* Showing evolution requirements in message box

* Displaying form changing items; now using pokemonFormChanges to only show reachable forms

* Playing correct cry

* Pokemon cry in setSpeciesDetails

* Left and right buttons to turn previous or next pokedex page

* Cleaned up "last" from this.species; turning pages now preserves memories of unlocks

* Pokerus cursor is now treated as decoration

* Correctly displaying prevolutions for Pikachu and Gholdengo

* Uncaught forms can be cycled through (with black sprite and no options available)

* Filtering by moves now shows icons to distinguish egg and tm moves

* Added icons for passive abilities

* Added icons to legacy mode; fixed bug that caused game to hang when switching to or from legacy mode

* Pokedex entries are accessible through party screen

* Adding sort criteria for consistency with starter select screen

* Added options to cost reduction filter for consistency with starter select screen

* Updating optionSelectUiHandler to simplify logic and fix bug of autocomplete showing options incorrectly

* Adding Pokedéx option in starter select screen

* Prevolutions are shown properly again; battle forms are considered caught as long as the base form is caught

* Small fixes to evolution and form change descriptions

* Reworked evolutions menu to incorporate condition descriptions

* Moving evolution condition description logic entirely to the SpeciesEvolution class

* Removed extra Miraidon and Koraidon forms

* Properly showing evolution text for Dunsparce and Maushold

* Displaying uncaught forms for Dudunsparce and Maushold properly

* Displaying correct forms for Urshifu and Toxicitry after evolution

* Cleared up comments

* Updating test for tandemaus evolution

* Localized labels for egg moves and abilities

* Added button to show back sprites

* Back to showing only caught battleforms; added dexForDevs option

* Merging shiny and variant buttons

* Uncaught battle forms options are shown in dark text, like evolutions

* Showing proper gender for mons that can only be (or have only caught in) one gender

* Apply suggestions from code review

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Removed unused options from base-stats-overlay

* Fixed import of BaseStatsOverlay

* Displaying form-specific TMs properly; adjusting for passives rework

* Removed logging messages

* resetting containers to prevent memory leaks

* Updating integer to number in pokedex

* Implemented suggestion

* Removed some stray comments

* Fixed logic for cursor coming down from filter bar

* Transition from filters to dex box now works in a visually pleasing way

---------

Co-authored-by: Lugiad <2070109+Adri1@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: damocleas <damocleas25@gmail.com>
2025-02-08 11:48:06 -05:00
Jimmybald1
6e0c8dba88
[Balance] Update base exp values to gen 9 (#5240)
* [Balance] Update base exp values to gen 9

* [Balance] Updated Bloodmoon Ursaluna and Ultra Necrozma with exp formula

---------

Co-authored-by: Jimmybald1 <147992650+IBBCalc@users.noreply.github.com>
Co-authored-by: damocleas <damocleas25@gmail.com>
2025-02-08 08:24:34 -07:00
Madmadness65
280c552d6d
[Audio] Replace End biome BGM with custom BGM by Firel (#5271)
* Replace End biome BGM with custom BGM by Firel

* Update locales submodule

---------

Co-authored-by: damocleas <damocleas25@gmail.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-02-08 08:16:25 -07:00
damocleas
a46d59b031
[Balance] February 2025 Starter Balance Changes (#5274)
* Update egg-moves.ts

* Update passives.ts

* Update starters.ts starter costs
2025-02-07 22:34:15 -07:00
Wlowscha
345329a31e
[UI/UX] Moving Daily Run option (#5273)
* Position of player count on title screen is set dynamically

* Moving daily run under "New run" option
2025-02-07 20:56:17 -07:00
Sirz Benjie
986fbf3cf7
[Move] [Bug] Fix super-niche edgecase with mega gengar and telekinesis (#5266)
* Fix super-niche edgecase with mega gengar and telekinesis

* Update TelekinesisTag doc comment

* Remove comment about mega gengar as this update fixes it
2025-02-07 15:00:25 -07:00
damocleas
c80489460c
[Bug] [Balance] Fix Bouncy Bubble being a spread move, revert back to 100% drain effect (#5269) 2025-02-07 13:28:25 -07:00
Wlowscha
6c4dedb73e
[Refactor/Bug] Pokemon.leaveField(), Fix Related Abilities (#5191)
* Added new AbAttr that triggers whenever a pokemon leaves the field

* Use leaveField everywhere

* Changing order for PreSwitchOutAbAttr

* Don't clearEffects when catching in a mystery encounter

* Attempts to make new overrides for testing

* New options in overrides

* Implemented tests for Desolate Land

* Fixing instruct test to not read turnData of fainted mon

* Removed post faint clear weather

* Apply suggestions from code review

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Has_passive_ability override now turns off passives if set to "false", defaults to "null"

* Updating overrides type definitions

* Apply suggestions from code review

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Suggestions from review

* Fixed strings in suggestions

* Simplified function to throw balls in tests

* Added tsdocs to overrideHelper.ts

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-02-06 18:37:50 -05:00
Chris
60990deaf2
[Bug] Update Biome text after using Teleporting Hijinks (#5173) 2025-02-06 14:14:28 -07:00
NightKev
a7aebb0823
Silvally/Arceus should not change form without its ability (#4738)
Co-authored-by: damocleas <damocleas25@gmail.com>
2025-02-05 17:48:17 -06:00
NightKev
e5691f11a4
[Misc] Prevent auto-imports from appending .js to imports (#5256)
Also fixes `#enums` import not being recognized by auto-imports
2025-02-05 21:07:37 +01:00
Sirz Benjie
c363d2b93c
[Ability] Fully Implement Good as Gold (#5245)
* Fix good as gold

* Update good as gold tests with Kev's feedback
2025-02-04 21:28:49 -07:00
Wlowscha
8d043a9f55
[Refactor] Replace all instances of integer with number (#5250)
* Replaced instances of "integer" with "number"
2025-02-04 17:56:13 -07:00
Sirz Benjie
0d1dacbc7a
[Bug] Fix softlock caused by shields down preventing faint status (#5252) 2025-02-03 20:21:49 -08:00
Wlowscha
91a4333e96
[Misc] New data structures for pokedex (#5223)
* Introducing catchableStarters in biomes.ts

* Introducing SpeciesTmMoves with a list of TM moves for each species

* speciesTmMoves now properly accounts for form-specific tms

* Removed argument from transverse function

* Adding types to passive abilities data structures

* Update tms.ts

* Update src/data/balance/passives.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

---------

Co-authored-by: damocleas <damocleas25@gmail.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-02-03 17:43:52 -08:00
Wlowscha
3f71f79d7b
[Bug] Ensuring proper .getTypes() behavior with secondary Normal type (#5241)
* customPokemonData.types now accepts Type.UNKNOWN, ignores when determining type

* Changed test for clowning around encounter to look at getTypes() instead of directly accessing customData

* Simplifying logic for fusions when overrides are involved, introducing new tests in pokemon.test.ts

* Renamed overrideTypes to customTypes to avoid confusion with override

* pokemon.getType() properly recognizes Normal secondary type

* Added effectiveness test for ghost on normal

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-02-02 19:17:08 -07:00
damocleas
0d4d25b1e2
Merge branch 'beta' into bgm-changes 2025-02-01 22:29:36 -05:00
Madmadness65
268dff2e3f Update Team Plasma battle theme to B2W2 version 2025-02-01 21:08:41 -06:00
Esca
0da777ff80
[Bug] [Mystery Encounter] Force Clowning Around Blacephalon and Option 3 to roll two different types (#5234)
Co-authored-by: damocleas <damocleas25@gmail.com>
2025-02-01 19:52:45 -07:00
Wlowscha
82da3c1b6d
[Bug][Refactor] Custom types from MEs are correctly applied on form changes (#5229)
* customPokemonData.types now accepts Type.UNKNOWN, ignores when determining type

* Changed test for clowning around encounter to look at getTypes() instead of directly accessing customData

* Simplifying logic for fusions when overrides are involved, introducing new tests in pokemon.test.ts

* Fixed typo

* Fixed another typo

* Renamed overrideTypes to customTypes to avoid confusion with override

* Fixing comments
2025-02-01 20:32:37 -06:00
Blitzy
5c5622ed0e
[Enhancement] Add Kukui and Mustard as Champions and Colress as an admin. (#5224)
* Add data for Colress / Kukui / Mustard

* Add Colress / Kukui / Mustard names

* Move Kukui above Hau

* Replace Rood dialouge, Add Kukui / Mustard

* Update trainer-config.ts

* Update battle.ts

* Update challenge.ts

* Update battle.ts

* Update challenge.ts

* Add music & sprites for Colress, Kukui, & Mustard

---------

Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
Co-authored-by: damocleas <damocleas25@gmail.com>
2025-02-01 19:03:34 -07:00
Wlowscha
4cc62c9d76
[UI/UX] Moving the "Run History" option to title phase (#5139)
Co-authored-by: damocleas <damocleas25@gmail.com>
2025-02-01 19:02:28 -07:00
damocleas
4dc81c4e7b
Merge branch 'beta' into add-eslint-promises-rule 2025-02-01 19:23:07 -05:00
Wlowscha
38e2abc059
[Balance] Removing Pain Split from boss move pool (#5235)
* Adding HpSplitAttr moves to those removed from the boss pool

---------

Co-authored-by: damocleas <damocleas25@gmail.com>
2025-02-01 17:06:13 -07:00
Jimmybald1
da076d0aa2
[Bug] Fix #5211 gender override would not activate for Male (#5220)
Co-authored-by: Jimmybald1 <147992650+IBBCalc@users.noreply.github.com>
2025-02-01 16:31:29 -07:00
NightKev
7d6036df98 Fix files glob 2025-02-01 01:29:25 -08:00
NightKev
c2a7afc5ba [Test] Add eslint rule enforcing proper await usage in tests 2025-02-01 00:54:04 -08:00
Scooom
db37dcc204
[Misc] Add 100% New Save File (#5104) 2025-01-30 21:25:06 -07:00
Blitzy
5539c5f21f
[Balance] Refactor and Update Champion Teams (#5089)
* Update trainer-config.ts

---------

Co-authored-by: damocleas <damocleas25@gmail.com>
2025-01-30 16:51:08 -07:00
Blitzy
6446e1b7ad
[Balance] Update Evil Leader Teams (#5171)
* Update Evil Leaders

---------

Co-authored-by: damocleas <damocleas25@gmail.com>
2025-01-30 16:45:04 -07:00
Wlowscha
e5c0b11c02
[Misc] Removing unused forms of Koraidon and Miraidon (#5221) 2025-01-30 14:46:19 -08:00
Esca
a255e06d82
[Bug] [Move] Opponent's Healing Wish now checks opponent's party (#5207) 2025-01-30 12:26:05 -07:00
Sirz Benjie
6b36e4ca06
[Ability] Fully implement shields down (#5205) 2025-01-30 12:21:48 -07:00
Madmadness65
861c2e9274
[Bug] Fix Rapid Strike Urshifu not appearing in wild/trainers (#5216) 2025-01-30 09:33:04 -07:00
Xavion3
6c845cc0d3
[Refactor] Add support for form and evolution specific passives (#5193)
* Add support for form and evolution specific passives

* Update src/data/pokemon-species.ts

---------

Co-authored-by: Amani H. <109637146+xsn34kzx@users.noreply.github.com>
Co-authored-by: damocleas <damocleas25@gmail.com>
2025-01-29 21:35:01 -07:00
AJ Fontaine
a9ffe03804
[Misc] Rename battle music, experimental sprites settings (#5174)
Co-authored-by: damocleas <damocleas25@gmail.com>
2025-01-29 20:43:44 -07:00
Wlowscha
974fe9f7d3
[UI/UX] Merged shiny and variant buttons in starter select menu (#5213)
* Merged shiny and variant options

* Modified test of starter-select ui to reflect button changes

* Removed unused graphics elements
2025-01-29 20:07:44 -07:00
NightKev
0989128deb
[Bug][Mystery Encounters] Use proper BST calculation (#5199)
Mystery Encounters that check the base stats of a pokemon will
no longer check modified BST and instead check the actual BST
2025-01-29 19:47:09 -07:00
AJ Fontaine
4e0b10769b
[Bug] [UI/UX] Allow arena flyout during target selection (#5208) 2025-01-29 19:25:58 -07:00
Bertie690
4c17ebd400
[Bug][Test] Instruct Bugfixes + More tests (#5134)
---------
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-01-29 19:19:05 -07:00
Madmadness65
ec09186264
[Audio] Replace Title BGM with custom BGM by Firel (#5189)
* Replace Title BGM with custom BGM by Firel

Also added descriptions for the battle scene and arena's getBgmLoopPoint methods.

---------

Co-authored-by: damocleas <damocleas25@gmail.com>
2025-01-29 17:51:14 -07:00
AJ Fontaine
8d20b7b5e0
[Hotfix] Fix event encounters not evolving (#5206)
Your snakes shall now evolve properly, wahoo!
2025-01-28 18:53:07 -07:00
AJ Fontaine
9fb9bb7e5d
Specify available langs for yots event banner (#5202) 2025-01-28 18:09:50 -06:00
AJ Fontaine
8d11313458
[Misc] Charms in any events (#5194) 2025-01-27 14:44:21 -08:00
Lugiad
ec68ec2066
[UI/UX] Year of the Snake event banners (#5192)
* Update loading-scene.ts

* 2025 Lunar Year Banners
2025-01-27 15:22:47 -07:00
David Yang
33982c311e
[UI/UX] Allow viewing egg list from rewards screen (#5181) 2025-01-26 10:28:03 -07:00
damocleas
706a23238c
Revert "[Bug] Fix miniblackhole (#5169)" (#5183)
This reverts commit 9c29cdc63d.
2025-01-25 14:29:09 -08:00
AJ Fontaine
8685ec3c3c
[Misc] Rework some aspects of timed events (#5099)
* Refactor timed event changes

* Use getWeather function

* Add mystery encounter tier change/disabling to timed events

* Event luck boost, event encounter helper function

* Events without shiny boost shouldn't give shiny charm

* globalScene -> this in battle scene class

* Change event pools
2025-01-24 15:59:24 -07:00
Bertie690
747656e8df
[Test] Added learn move utility function & level cap overrides (#5058)
* Added learn move utility function
* Added utility functions
* add another test
* Update overrides.ts
* Update moveHelper.ts
* Update overridesHelper.ts
---------
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: damocleas <damocleas25@gmail.com>
2025-01-23 18:47:22 -07:00
Xavion3
9c29cdc63d
[Bug] Fix miniblackhole (#5169) 2025-01-23 17:18:21 -07:00
Wlowscha
d10b7c05f7
[Refactor] Descriptions for evolution and form change requirements (#5147)
* Adding extensions of the SpeciesEvolutionCondition class

* Commented out logs

* Introducing descriptions for form changes; new class SpeciesFormChangeAbilityTrigger which is functionally identical to SpeciesFormChangeManualTrigger but has appropriate description

* Fix in description of compound trigger

* Commenting out logs

* Small fixes, clearing logs, implementing suggestions

* Apply suggestions from code review

Trigger functions are declared with no arguments when not needed.

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Removed exports for new classes

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: damocleas <damocleas25@gmail.com>
2025-01-21 16:42:27 -07:00
AJ Fontaine
271e51be58
[Balance] [Feature] Match evil teams to monogen challenge (#4850)
* Match evil teams to monogen challenge

* Remove outdated comment

* Remove BBL adjustment

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: damocleas <damocleas25@gmail.com>
2025-01-21 15:40:05 -07:00
Madmadness65
93fc779350
[Bug] Fix G-Max Urshifus having wrong movesets (#5162) 2025-01-21 15:34:18 -07:00
AJ Fontaine
39283e373b
[UI/UX] Add sort by caught/hatched count to starter select (#5161) 2025-01-20 15:43:55 -07:00
NightKev
d85aedbdfc
[Bug] Prevent pokemon with 0 HP from being statused (#5137)
* [Bug] Prevent pokemon with 0 HP from being statused

* Update test

* Move check to `trySetStatus()` and update test
2025-01-20 09:12:58 -08:00
Wlowscha
f551c51413
[UI/UX] Adding options to see mons with only one or only two cost reductions (#5045) 2025-01-20 10:01:42 -07:00
Scooom
58b7f67ca8
[Challenge] Fix flip inverse achievement (#5145)
* Actually issue FLIP_INVERSE achivement

* Local to remote

* Update src/system/achv.ts

Fix correctly giving FLIP_INVERSE

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

---------

Co-authored-by: Scooom <jerry@hosterslice.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: damocleas <damocleas25@gmail.com>
2025-01-19 12:15:59 -07:00
geeilhan
f3256ec5d4
[Move] Improve implementation of Rage Fist damage increase (#5129)
* implementation of rage fist

* Apply suggestions from code review

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Update src/test/moves/rage_fist.test.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* added removed TODO from some test cases

* Apply suggestions from code review

Added changes to documentation and cleaning up code

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* added protected to updateHitReceivedCount()

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: damocleas <damocleas25@gmail.com>
2025-01-19 11:52:50 -06:00
NightKev
ab17df83c7
[Misc] Disable enforced type-only imports in overrides.ts (#5154) 2025-01-19 09:13:48 -08:00
NightKev
ea3fbecfd3
[Misc] Replace globalScene with this in BattleScene (#5142) 2025-01-18 19:12:50 -08:00
damocleas
ae2c9071e4
[Balance] Update starters.ts, removed redundant starters (#5125) 2025-01-17 17:40:40 -05:00
Scooom
ca0522436a
[Challenge] Make the Flip Inverse Challenge Secret (#5133)
Co-authored-by: Scooom <jerry@hosterslice.com>
2025-01-16 16:50:19 -08:00
NightKev
188664f389
[Sprite] Fix game not waiting for variant data to finish loading (#5130)
Co-authored-by: Moka <millennium.stitcher@gmail.com>
Co-authored-by: damocleas <damocleas25@gmail.com>
2025-01-15 20:25:08 -07:00
AJ Fontaine
c3641a370f
Add BW crit throw sound (#5131) 2025-01-15 20:11:19 -07:00
Scooom
ee6115f49d
[Challenge] Flip Stats Challenge (#5087)
* Implement Flip Stat Challange

* Add Achivement

* Update challenge code to block other challenges.

* Add Achievment Image

* Add FLIP_STAT to enum ChallengeType

* Fix comment for FlipStatChallenge

* Add applyFlipStat override to Challenge Class, and add override inside of FlipStatsChallenge

* Add ChallengeType.FLIP_STAT case to export function applyChallenges (Master Switch Function)

* Properly block other challange achviements

* Change the way achivements are blocked by challenge modes to a more flexible method

* Adjust the image for Flip Stat, and add an additional achivement for completing both Flip and Inverse

* Fix FLIP_INVERSE achivement to check ALL challanges are met, not SOME

* Remove outdated image

* Fix FlipStat applyChallenges inside calculateBaseStats

* Update locales

---------

Co-authored-by: Scooom <na@na.na>
Co-authored-by: Scooom <jerry@hosterslice.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-01-15 01:55:14 -08:00
Jimmybald1
d624733565
[Bug] Fix #5034 removed unnecessary caught data block for certain forms (#5119)
Co-authored-by: Jimmybald1 <147992650+IBBCalc@users.noreply.github.com>
Co-authored-by: damocleas <damocleas25@gmail.com>
2025-01-15 02:12:50 -07:00
Dean
39b4d74e95
[Bug] Fix #5029 Memory leak when saving and exiting (#5128)
* Add destroy function to ui handlers

* Implement destroy() for StarterSelectUiHandler

* Update battlescene to free memory when resetting

* Document destroy for starter select

---------

Co-authored-by: damocleas <damocleas25@gmail.com>
2025-01-15 02:06:09 -07:00
AJ Fontaine
e2c6bec418
[Bug] Fix Poltergeist message displaying before move use (#5040) 2025-01-15 00:53:16 -08:00
Wlowscha
d2a3e4bb2d
[UI/UX] Looping cursor in save slot selection screen (#5109)
* Save slot selection allows looping

* Removed debug logs

---------

Co-authored-by: damocleas <damocleas25@gmail.com>
2025-01-15 00:23:38 -07:00
Wlowscha
7ae216f0d6
[UI/UX] Shop cursor freedom (#5110)
* Allowing cursor in shop to cycle horizontally

* Improved cycling of commands

---------

Co-authored-by: damocleas <damocleas25@gmail.com>
2025-01-14 23:18:24 -07:00
damocleas
d5f84cf3df
Change Archen HA from Emergency Exit to Wimp Out (#5124) 2025-01-14 19:07:09 -07:00
Amani H.
6681a913fe
[Bug] Prevent Duplicate Signature Species in Trainer Battles (#5059)
* [Bug] Prevent Duplicate Signature Species in Trainer Battles

* Apply Kev's Suggestion

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: damocleas <damocleas25@gmail.com>
2025-01-14 18:25:18 -07:00
schmidtc1
001b61c1c7
[Bug][Move] Refactor moves that call a random move (#3380)
* Combine moveset from allies and uses it to get a move

* Clearer implementation of combining user and teammates' moves

* Refactor assist and sleep talk to use metronome's attribute for calling a move

* Refactor move filtering in RandomMovesetMoveAttr, creates arrays with invalid moves for assist/sleep talk

* Refactor RandomMoveAttr to set moveId in condition, places reused code in callMove in RandomMoveAttr

* Correct invalid move lists, adds Max/Z moves to metronome's list

* Remove ignoresVirtual from beta merge

* Remove Max/Z moves per frutescens' comment

* Fix bug with metronome/copycat/assist/sleep talk targeting ally

* Experimental async/await to be tested

* Refactor other attributes to extend CallMoveAttr

* Replace QueuedMove with TurnMove, refactor to attempt two-turn move fix for metronome

* Fix Swallow test due to TurnMove refactor

* Further fixes for TurnMove refactor

* Fix metronome two turn moves for enemy pokemon

* Replace nested ternary with if-else block per DayKev's comment

* Minor fixes

* Adjust command phase args handling

* Create metronome test, refactor RandomMoveAttr for easier testing

* Add unit test for recharge moves

* Refactor Copycat and Mirror Move, adjust move targeting

* Add unit test for ally targeting with Aromatic Mist

* Add tests for secondary effects and recharge moves for metronome

* Add test for Roar, remove test for Acupressure

* Create test for Assist

* Add test for assist failing

* Add sleep talk unit test coverage

* Adjust move-phase to better track last move for copycat, write and update unit tests for assist/copycat

* Create moveHistory in Battle to track all moves used, adjust mirror move to use this, writes unit tests

* Correct mirror move implementation, rewrite unit test to adjust

* Add docs to attrs, update assist to only grab allies sets

* Update assist unit test to match expected functionality

* Update metronome unit test to use getMoveOverride

* Update copycat unit test to use metronome getMoveOverride mock

* Fix phase interception

* Add docs from missed conversations

* Update assist tests to use manual moveset overrides

Minor fixes to other tests

* Remove `export` from `CallMoveAttr`

* Add missing `.unimplemented()` to some Max- and Z-Moves

---------

Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-01-14 15:26:35 -08:00
Jimmybald1
f1e500400a
[Balance][Bug] Fix off by one error in Generate random biome and Daily Mode now has its own function (#5121)
* [Balance] Allow Island and Laboratory in Generate Random Biome

* [Bug] Fix off by one error in Generate Random Biome

* [Balance] Daily Mode now has its own Generate Random Starting Biome

* [Misc] Filtering out Town and End specifically instead of assuming enum value stays consistent forever

---------

Co-authored-by: Jimmybald1 <147992650+IBBCalc@users.noreply.github.com>
2025-01-14 15:45:11 -07:00
NightKev
3a3ebfb783
[Balance] Multi-hit moves now use gen 5+ behavior (#5117) 2025-01-12 15:39:06 -08:00
NightKev
0107b1d47e
[Refactor] Create global scene variable (#4766)
* Replace various `scene` pass-arounds with global scene variable

* Modify tests

* Add scene back to `fade[in|out]()` calls

Co-authored-by: Moka <54149968+MokaStitcher@users.noreply.github.com>

* Fix Bug Superfan ME test

Co-authored-by: Moka <54149968+MokaStitcher@users.noreply.github.com>

* Re-enable fixed test

Co-authored-by: Moka <54149968+MokaStitcher@users.noreply.github.com>

* Rename `gScene` to `globalScene`

* Move `globalScene` to its own file to fix import/async issues

* Fix `SelectModifierPhase` tests

* Fix ME tests by removing `scene` from `expect()`s

* Resolve merge issues

* Remove tsdocs referencing `scene` params

Remove missed instances of `.scene`

* Remove unnecessary `globalScene` usage in `loading-scene.ts`

* Fix merge conflicts

* Attempt to fix circular import issue

* Found the source of the import issue

* Fix merge issues

---------

Co-authored-by: Moka <54149968+MokaStitcher@users.noreply.github.com>
2025-01-12 15:33:05 -08:00
Madmadness65
f83ab00ce4 Add missing 'unused' comment before Max Moves 2025-01-12 13:34:21 -06:00
Ori shalhon
d3fafa2770
[UI/UX] Add random selection option during starter select (#5075)
* Update submodule public/locales to the latest upstream commit

* feat: add random selection option during starter select

* move random selection behavior to seperate label

* Update public/locales submodule reference

* Remove debug console.log statement

* Update locales

* Update src/ui/starter-select-ui-handler.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Update src/ui/starter-select-ui-handler.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Update src/ui/starter-select-ui-handler.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Update locales submodule

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-01-10 20:10:52 -06:00
Amani H.
29087710b7
[Balance] Adjust Orb & Light Ball Weight Functions (#5070)
* [Balance] Adjust Orb & Light Ball Weight Functions

* Apply Kev's Suggestions

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: damocleas <damocleas25@gmail.com>
2025-01-10 19:34:16 -05:00
Zain
b0c347e20d
[Bug] Fixed defog not removing the target's Safeguard and Mist (#5107)
* Fixed defog not removing the target's Safeguard and Mist

* Made requested changes and added unit test

* Remove stray newline

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-01-10 18:29:25 -06:00
Jimmybald1
d0db6a35d2
[Bug] fix #5102 Catching Charm now always max weight in Daily Mode (#5103)
Co-authored-by: Jimmybald1 <147992650+IBBCalc@users.noreply.github.com>
2025-01-08 20:27:23 +01:00
NightKev
197b264fb0
[Bug] Gimmighoul & Eevee eggs will now properly randomize their forms (#5080) 2025-01-06 16:24:08 -08:00
AJ Fontaine
ec5dadb4f4
[Misc] Undo winter holiday event changes (#5068) 2025-01-03 16:42:06 -07:00
NightKev
206419c9f1
Merge pull request #5061 from pagefaultgames/main
Merge main (1.4.2) into beta
2024-12-31 02:38:07 -08:00
NightKev
14902cdb60
[Hotfix] Prevent Keldeo from changing forms in Daily Run (#5060)
* [Hotfix] Prevent Keldeo from changing forms in Daily Run

* Update patch version
2024-12-30 20:20:23 -08:00
NightKev
1b6374f469
[UI/UX] Change label for music settings (#5053)
Changes from "Consistent/Mixed" to "Gen V + PMD"/"All Gens"

Update `MusicPreferences` enum

* Update locales submodule
2024-12-30 18:55:28 -08:00
Wlowscha
6946abadb8
[UI/UX] Add cursor memory option (#5028)
* Adding a new key determining whether the command cursor resets at the beginning of each new battle.

* Allowing user to toggle commandCursorReset on and off.

* Changing option name to commandCursorMemory

* Fixed caps in settings.ts

* Moved Command_Cursor_Memory from Display settings to General settings
2024-12-30 09:35:45 -06:00
Asuka Kuwahara
8f884a7ef0
[BUG] fix #5038 update shedinja's gender to genderless on evolution (#5039)
* update shedinja's gender to genderless

* update unit test
2024-12-29 20:09:11 -06:00
AJ Fontaine
8457fb96fe
[Hotfix] Fix off-by-one error for event encounters (#5022)
* Fix off-by-one error for event encounters

* Increment version to 1.4.1

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2024-12-20 18:41:07 -08:00
AJ Fontaine
6392ee857c
[Balance] Allow event Stantler to evolve (#5021) 2024-12-20 15:53:42 -08:00
AJ Fontaine
82dad5568c
[Balance] Fix Annihilape Tera Blast TM Compatibility (#5016) 2024-12-20 14:14:16 -08:00
damocleas
e9d97db11b
Winter Holiday Event (#5015)
* Update trainer-victory-phase.ts

* Update starters.ts for event

* Update timed-event-manager.ts

* Event stuff

* Cleaning up

* Winter Holiday 2024 Banners

* Update timed-event-manager.ts

* Fix event banner

* Update trainer-config.ts

* FoF, BBound, weather changes

* Fix German Banner

* Add Iron Bundle to event encounters

* Update delibirdy-encounter.test.ts

* Update src/data/weather.ts

Co-authored-by: AJ Fontaine <36677462+Fontbane@users.noreply.github.com>

---------

Co-authored-by: AJ Fontaine <fontbane@gmail.com>
Co-authored-by: Lugiad <2070109+Adri1@users.noreply.github.com>
Co-authored-by: AJ Fontaine <36677462+Fontbane@users.noreply.github.com>
2024-12-20 14:11:06 -08:00
AJ Fontaine
bbb6b46801
[Balance] Change a few early gym teams (#4998)
* Change gyms accessible before wave 30

* Prevent wave 20 gym leader from evolving

* Check game mode for wave 20 trainer evo ban

* Add Whitney Girafarig Crasher Wake Magikarp
2024-12-20 14:10:38 -08:00
AJ Fontaine
1953e8dbe9
[Balance] Check previous level moves for redundancy when spawning TMs (#4996) 2024-12-20 14:10:23 -08:00
NightKev
29a079cfd3
Revert "[UI/UX] Refactor and enable seasonal splash messages (#5009)" (#5014)
This reverts commit 806585f1a6.
2024-12-19 16:04:12 -08:00
AJ Fontaine
806585f1a6
[UI/UX] Refactor and enable seasonal splash messages (#5009)
* Refactor and enable seasonal splash texts

* Update splash text test
2024-12-19 12:01:40 -08:00
Lugiad
cb719d99a5
[i18n] Update party-ui-handler.ts (#4986) 2024-12-16 03:34:14 -08:00
NightKev
90c8c97437 Fix BattleBond Greninja moveset: Add Mat Block, remove duplicate move 2024-12-14 10:15:21 -08:00
PrabbyDD
5db3074e2c
[Move] Implement Lunar Dance (#4926)
* beginning immplementation of lunar dance

* adding tests

* changing in game message and making full hp message not display

* Reuse Healing Wish's move attr, update test

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2024-12-09 21:25:28 -06:00
Lugiad
f2ef3620b5
[Localization] Localizable Event Timer (#4971) 2024-12-06 17:49:09 -08:00
Jannik Tappert
22f4e747ab
Login now shows "beta" when playing on beta (#4973) 2024-12-06 17:48:55 -08:00
damocleas
50a4669a26
[Balance] [Beta] Egg Move Fixes (#4965)
* Update egg-moves.ts

* Update egg-moves.ts
2024-12-03 21:22:38 +01:00
PigeonBar
dd72c5e189
[Move][Beta] Powder edge cases (#4960)
* [Move][Beta] Powder edge cases

* Fix Heavy Rain check to account for weather suppression

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* "{Pokemon} used {Fire-type move}!" now displays before Powder activation

Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>

* Make `showMoveText()` and `showFailedText()` public for now

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
2024-12-02 22:28:57 -08:00
damocleas
3ca0fdae6b
[Balance] December Starter Balance Changes (#4883)
* Update passives.ts

* Update egg-moves.ts

* Update egg-moves.ts

* Update species-egg-tiers.ts

* Update egg-moves.ts

* Update egg-moves.ts

* Update starters cost

* Update egg-moves.ts

* fixed mispell

* update egg tests to match latest species egg tier changes

* Update starters.ts - fixed placements and reduced Duraludon back to 5

* Update species-egg-tiers.ts fixed placements

* Kartana and Iron Valiant passive change

* Update passives.ts

* Update egg-moves.ts

* Update species-egg-tiers.ts

* Update starters.ts

* fix '

---------

Co-authored-by: Moka <millennium.stitcher@gmail.com>
Co-authored-by: Moka <54149968+MokaStitcher@users.noreply.github.com>
2024-12-02 14:59:02 -05:00
PigeonBar
2f377f26b7
[P1 Bug] Fix multi lens granting infinite Future Sight hits (#4961)
* [P1 Bug] Fix multi lens granting infinite Future Sight hits

* Updated `.partial()` tags

* Added corresponding TODO comments to tests
2024-12-02 12:40:59 -05:00
innerthunder
e930536efe
[Move] Implement Powder (with edge case) (#3662)
* Powder basic implementation

* Add Powder integration tests

* Fix thaw test

* Use new test utils and type check function

* More edge case tests

* Make Powder (P)

* Add locale keys

* Add placeholder common anim

* Use CommonAnimPhase instead of async animation

* Add comments with new English text

* Make Powder `edgeCase` instead

* ESLint

* Fix imports

* Add `moveName` key arg for other languages

* ESLint

* Update locales

* Fix pages issues

* Update Powder explosion animation

* Update common-powder.json

* Update src/test/moves/powder.test.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Remove lingering TIMEOUTs

* More test cleanup

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2024-12-01 14:27:55 -08:00
Bertie690
1607a694c3
[Move] Partially Implement Instruct (#4857)
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
2024-12-01 14:27:17 -08:00
Amani H.
0556e1ad50
[Balance] Adjust Flame/Toxic Orb Weight Functions (#4954)
* [Balance] Adjust Flame/Toxic Orb Weight Functions

* Adjust Booleans

* Add Documentation

* Implement More Granularity

* Minor `if` Change
2024-12-01 14:24:47 -08:00
Mumble
282b0c8215
Added features to prevent test flakiness. (#4959)
Co-authored-by: frutescens <info@laptop>
2024-12-01 14:24:16 -08:00
Mumble
2b59a53285
[Bug][UI] Fixes to Run History Logging (#4716)
* new function

* weak attempt of documentation

* mysterious chest handled...? maybe.

* override comments

* one more instruction

* fixing up the logging lol

* lah

* fixing it up

* coommrent

* lalal

* run info fixes

* Addressed PigeonBar's comments

* Centered run info text + fixed trainer sprites.

* Fixed function name.

* Update tsdoc in `overrides.ts`

Co-authored-by: Moka <54149968+MokaStitcher@users.noreply.github.com>

* Fix tsdoc comment

* sligthly rewrite centering of biome and wave text in run info

---------

Co-authored-by: frutescens <info@laptop>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: Moka <54149968+MokaStitcher@users.noreply.github.com>
Co-authored-by: Moka <millennium.stitcher@gmail.com>
2024-12-01 19:48:43 +01:00
Daniel Pochert
fad29ffc51
[P1 Bug] Prevent crash from missing pokemon sprite (#4821)
* catch Sprite.play() errors in egg hatch phase

* catch more Sprite.play() errors causing crashes if sprite missing

* Add changes suggested by PigeonBar

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: Moka <54149968+MokaStitcher@users.noreply.github.com>
2024-12-01 19:07:48 +01:00
Moka
37b8c337e1
[UI] Add error message for too many eggs in starter UI (#4317)
* [qol] add missing error messages in starter UI

* remove locale change

* revert empty party message change

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2024-12-01 18:58:44 +01:00
AJ Fontaine
7b06314940
[Bug] Fix fusions learning moves of wrong component mon on evolution (#4921)
* Fix fusions learning moves of wrong component mon on evolution

* Apply suggestions from code review

Co-authored-by: Moka <54149968+MokaStitcher@users.noreply.github.com>

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: Moka <54149968+MokaStitcher@users.noreply.github.com>
2024-12-01 17:38:16 +01:00
AJ Fontaine
9ce4d5eeca
[Balance] Remove candy friendship loss from fainting (#4953)
* Remove candy friendship loss from fainting

* Apply Moka suggestions

Co-authored-by: Moka <54149968+MokaStitcher@users.noreply.github.com>

* Fix starterAmount using friendship instead of adjusted amount

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: Moka <54149968+MokaStitcher@users.noreply.github.com>
2024-12-01 17:21:40 +01:00
Mumble
cef2f2adf7
[Ability] Fully implement Sheer Force (#4890)
* Added checks for Sheer Force interactions currently in the code.

* Test for Relic Song interaction

* Test for Shell Bell interaction

* Created new Modifier class MoveEffectModifier

* Applied new modifier class.

* Revert "Applied new modifier class."

This reverts commit 222bc8d428.

* Revert "Created new Modifier class MoveEffectModifier"

This reverts commit 0e57ed03ff.

* Added checks for Shell Bell, Scope Lens, Wide Lens, Leek, and Golden Punch

* Fixing function calls.

* Fixed getSecondaryChanceMultiplier to just look at sheer force.

* Rewrote old Sheer Force tests in accordance to current testing standards.

* Resetting modifiers.ts

* Update src/data/pokemon-forms.ts

Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>

* Moved getSecondaryChanceMultiplier to FlinchChanceModifier and revised Serene Grace tests

* Adding an additional override to prevent test failures.

* Removed Serene Grace factor from modifier.

* Added forgotten conditional.

* Added comment

---------

Co-authored-by: frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
2024-11-30 18:40:05 -08:00
Mumble
d6854c4969
[Tests] Enemy Held Item overrides are now applied after generateEnemyModifiers() (#4922)
* Moved overrideModifiers and overrideHeldItems to after generateEnemyModifiers

* Removed functions from scene

* Fixed the test. Thank you pigeonbar.
2024-11-30 16:09:34 -08:00
Moka
38d7a26053
[Sprite][Bug][ME] Fix ME Intro visuals for shinies and other shiny related fixes (#4827)
* [ME] Fix GTS Wonder Trade shiny not giving luck

* [ME] Shiny Magikarp from Pokemon Salesman can have any variant

* [ME] Shiny lock MEs with custom or special sprites

* [ME] GTS shows shiny sparkle for received Pokemon

* [ME] Shiny lock 'Slumbering Snorlax' and 'The Strong Stuff'

* [ME] Dancing Lessson: show shiny sparkle for Oricorio in intro

* [ME] Show shiny sparkles for Pokemon in ME intro

* fix tests

* Ensure shiny sparkle animation is initialized before playing it (Fixes #3924)

* make loading variant assets cleaner

* cleanup EnemyPokemon shiny initialization

* test fixes and final cleanup

* Make 'getSpeciesFilterRandomPartyMemberFunc' more readable

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2024-11-30 16:08:53 -08:00
innerthunder
80555be22c
Fix Post-Summon abilities not applying after switch prompt (#4908) 2024-11-30 16:07:01 -08:00
geeilhan
d5146a57b9
[Bug] Fix Lingering Arena Trap if Pokemon Switches Out (#4755)
* [P2 BUG] Fixed Lingering Arena Trap if Pokemon Switches Out (#3713)

* added switchOutStatus for all relevant moves

* Added Lingering Arena Trap Fix for Mystery Encounters

* Removing Redundant switchOutStatus Sets

* added automated test case to arena trap test

* Update src/field/pokemon.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Update src/test/abilities/arena_trap.test.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Apply suggestions from code review

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: Moka <54149968+MokaStitcher@users.noreply.github.com>
2024-11-30 13:08:32 -08:00
muscode
5fc41dfd16
[Bug] Fix Wimp Out/EE Trainer Battle causing enemy stack with multi hit (#4935)
* added fix for wimp out stack

* Replace `integer` with `number`

* Apply suggestions from code review

Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>

* Update imports

* Update `if` check

* Modify `if` check conditions

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
2024-11-30 13:05:55 -08:00
muscode
5af2bcd5ec
[Bug] Prevent battle skip with Wimp Out (#4931)
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: Mumble <171087428+frutescens@users.noreply.github.com>
Co-authored-by: PigeonBar <56974298+PigeonBar@users.noreply.github.com>
Co-authored-by: Moka <54149968+MokaStitcher@users.noreply.github.com>
2024-11-30 11:44:06 -08:00
star-krieg
d1294caeb6
[Balance] Candy friendship changes (#4947)
Changes:

- Increase default value for friendship gain from winning a battle (from 2 to 3)
- Increase Classic candy friendship multiplier (from 2 to 3)
- Increase Rare Candy friendship gain (from 5 to 6)
- Decrease value for friendship decrease from losing a battle (from 10 to 5)
- Update Candy friendship thresholds for getting candy for some starter costs.
- Change Soothe Bell from Rogue to Great (Weight: 2 in Great)
- Adjust Map weight to account for change (Weight: 1 to 2)
- Clowning around ME: When shuffling items, soothe bells will get replaced by a random Ultra Tier item
- Clowning around ME: When shuffling items, no item will get replaced by a Soothe Bell

Commit history: 

* Candy friendship changes

Update default value for friendship gain from battle and adjust Soothe Bell tier to Great

* Update modifier-type.ts

* Update friendship constants

* Clowning around encounter no longer consider soothe bell rogue tier

* Expert Breeder ME test will no longer fail if candy gain per battle is changed

---------

Co-authored-by: Starkrieg <starkieg.art@gmail.com>
Co-authored-by: damocleas <damocleas25@gmail.com>
Co-authored-by: Moka <millennium.stitcher@gmail.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2024-11-30 20:28:29 +01:00
NightKev
eef0183761
[Bug] Stakeout should trigger if the enemy switches with U-Turn/etc (#4918) 2024-11-30 02:28:31 -08:00
Amani H.
cd6cee860a
[Bug] Fix Eviolite Weight Condition (#3681)
* [Bug] Fix Eviolite Weight Condition

* Break Up Conditions for Legibility

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2024-11-30 02:07:19 -08:00
PrabbyDD
b70bf0f4aa
[Bug] Fix for Octolock bypasses Ghost Invulnerability to lower Stats (#4923)
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
2024-11-30 02:06:09 -08:00
Brad Parbs
4d75d902d8
[Fix] Replace hardcoded party size limit with constant PLAYER_PARTY_MAX_SIZE (#4943) 2024-11-30 11:05:07 +01:00
Riley JM Young
75a50be3ce
[UI/UX] Added the (+) icon for newly non-shiny pokemon (#4920)
Will only show the (+) icon if you catch a non-shiny, have caught a shiny of that species before, and have not caught a non-shiny before.

Removed magic numbers from new non-shiny check

Co-authored-by: Riley Young <rileyyoung17@gmail.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2024-11-30 01:51:23 -08:00
Moka
5cc8013341
[UI/UX][QoL] Ask confirmation before disabling touchpad controls in settings (#4949)
* [UI] Ask Confirmation before disabling touch controls

* show a message when asking for confirmation in settings

* small cleanup

* change settings message box to display 2 lines with word wrap
2024-11-30 01:48:46 -08:00