New description for getStat()

This commit is contained in:
Frederico Santos 2024-05-14 19:59:41 +01:00
parent 9f4aa49289
commit f77d860265

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@ -545,9 +545,9 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
} }
/** /**
* Returns the value of the specified stat. Depending on whether the pokemon has been summoned or not, it may use the base stats or the current stats. * Returns the value of the specified stat.
* @param {Stat} stat Stat to get the value of. * @param {Stat} stat Stat to get the value of. {@link Stat}
* @returns {integer} Returns the value of the stat. If the pokemon is already summoned, it uses those values, otherwise uses the base stats. * @returns The value of the stat. If the pokemon is already summoned, it uses those values, otherwise uses the base stats. {@link integer}
*/ */
getStat(stat: Stat): integer { getStat(stat: Stat): integer {
if (!this.summonData) { if (!this.summonData) {