Fill movesets with SPLASH for disable test

This commit is contained in:
Zach Day 2024-08-09 20:29:32 -04:00
parent 4d9fda723b
commit f293e33654

View File

@ -44,8 +44,8 @@ describe("Moves - Disable", () => {
game.override.battleType("single");
game.override.ability(Abilities.NONE);
game.override.enemyAbility(Abilities.NONE);
game.override.moveset([Moves.DISABLE, Moves.SPLASH, Moves.NONE, Moves.NONE]);
game.override.enemyMoveset([Moves.SPLASH,Moves.NONE,Moves.NONE,Moves.NONE]);
game.override.moveset([Moves.DISABLE, Moves.SPLASH, Moves.SPLASH, Moves.SPLASH]);
game.override.enemyMoveset([Moves.SPLASH,Moves.SPLASH,Moves.SPLASH,Moves.SPLASH]);
game.override.starterSpecies(Species.PIKACHU);
game.override.enemySpecies(Species.SHUCKLE);
});