From f293e3365484910c8c8b1cde65574adcfed02782 Mon Sep 17 00:00:00 2001 From: Zach Day Date: Fri, 9 Aug 2024 20:29:32 -0400 Subject: [PATCH] Fill movesets with SPLASH for disable test --- src/test/moves/disable.test.ts | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/test/moves/disable.test.ts b/src/test/moves/disable.test.ts index c15917331af..0fd30ff8b10 100644 --- a/src/test/moves/disable.test.ts +++ b/src/test/moves/disable.test.ts @@ -44,8 +44,8 @@ describe("Moves - Disable", () => { game.override.battleType("single"); game.override.ability(Abilities.NONE); game.override.enemyAbility(Abilities.NONE); - game.override.moveset([Moves.DISABLE, Moves.SPLASH, Moves.NONE, Moves.NONE]); - game.override.enemyMoveset([Moves.SPLASH,Moves.NONE,Moves.NONE,Moves.NONE]); + game.override.moveset([Moves.DISABLE, Moves.SPLASH, Moves.SPLASH, Moves.SPLASH]); + game.override.enemyMoveset([Moves.SPLASH,Moves.SPLASH,Moves.SPLASH,Moves.SPLASH]); game.override.starterSpecies(Species.PIKACHU); game.override.enemySpecies(Species.SHUCKLE); });