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Fill movesets with SPLASH for disable test
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@ -44,8 +44,8 @@ describe("Moves - Disable", () => {
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game.override.battleType("single");
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game.override.ability(Abilities.NONE);
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game.override.enemyAbility(Abilities.NONE);
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game.override.moveset([Moves.DISABLE, Moves.SPLASH, Moves.NONE, Moves.NONE]);
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game.override.enemyMoveset([Moves.SPLASH,Moves.NONE,Moves.NONE,Moves.NONE]);
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game.override.moveset([Moves.DISABLE, Moves.SPLASH, Moves.SPLASH, Moves.SPLASH]);
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game.override.enemyMoveset([Moves.SPLASH,Moves.SPLASH,Moves.SPLASH,Moves.SPLASH]);
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game.override.starterSpecies(Species.PIKACHU);
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game.override.enemySpecies(Species.SHUCKLE);
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});
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