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Merge 9db65e30dc
into 4b70fab608
This commit is contained in:
commit
eb8f80bd5e
12
src/@types/attack-move-result.ts
Normal file
12
src/@types/attack-move-result.ts
Normal file
@ -0,0 +1,12 @@
|
||||
import type { BattlerIndex } from "#enums/battler-index";
|
||||
import type { DamageResult } from "#app/@types/damage-result";
|
||||
import type { MoveId } from "#enums/move-id";
|
||||
|
||||
export interface AttackMoveResult {
|
||||
move: MoveId;
|
||||
result: DamageResult;
|
||||
damage: number;
|
||||
critical: boolean;
|
||||
sourceId: number;
|
||||
sourceBattlerIndex: BattlerIndex;
|
||||
}
|
21
src/@types/damage-result.ts
Normal file
21
src/@types/damage-result.ts
Normal file
@ -0,0 +1,21 @@
|
||||
import type { HitResult } from "#enums/hit-result";
|
||||
|
||||
/** Union type containing all damage-dealing {@linkcode HitResult}s. */
|
||||
export type DamageResult =
|
||||
| HitResult.EFFECTIVE
|
||||
| HitResult.SUPER_EFFECTIVE
|
||||
| HitResult.NOT_VERY_EFFECTIVE
|
||||
| HitResult.ONE_HIT_KO
|
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| HitResult.CONFUSION
|
||||
| HitResult.INDIRECT_KO
|
||||
| HitResult.INDIRECT;
|
||||
|
||||
/** Interface containing the results of a damage calculation for a given move. */
|
||||
export interface DamageCalculationResult {
|
||||
/** `true` if the move was cancelled (thus suppressing "No Effect" messages) */
|
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cancelled: boolean;
|
||||
/** The effectiveness of the move */
|
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result: HitResult;
|
||||
/** The damage dealt by the move */
|
||||
damage: number;
|
||||
}
|
41
src/@types/illusion-data.ts
Normal file
41
src/@types/illusion-data.ts
Normal file
@ -0,0 +1,41 @@
|
||||
import type { Gender } from "#app/data/gender";
|
||||
import type PokemonSpecies from "#app/data/pokemon-species";
|
||||
import type { Variant } from "#app/sprites/variant";
|
||||
import type { PokeballType } from "#enums/pokeball";
|
||||
import type { SpeciesId } from "#enums/species-id";
|
||||
|
||||
/**
|
||||
* Data pertaining to a Pokemon's Illusion.
|
||||
*/
|
||||
export interface IllusionData {
|
||||
basePokemon: {
|
||||
/** The actual name of the Pokemon */
|
||||
name: string;
|
||||
/** The actual nickname of the Pokemon */
|
||||
nickname: string;
|
||||
/** Whether the base pokemon is shiny or not */
|
||||
shiny: boolean;
|
||||
/** The shiny variant of the base pokemon */
|
||||
variant: Variant;
|
||||
/** Whether the fusion species of the base pokemon is shiny or not */
|
||||
fusionShiny: boolean;
|
||||
/** The variant of the fusion species of the base pokemon */
|
||||
fusionVariant: Variant;
|
||||
};
|
||||
/** The species of the illusion */
|
||||
species: SpeciesId;
|
||||
/** The formIndex of the illusion */
|
||||
formIndex: number;
|
||||
/** The gender of the illusion */
|
||||
gender: Gender;
|
||||
/** The pokeball of the illusion */
|
||||
pokeball: PokeballType;
|
||||
/** The fusion species of the illusion if it's a fusion */
|
||||
fusionSpecies?: PokemonSpecies;
|
||||
/** The fusionFormIndex of the illusion */
|
||||
fusionFormIndex?: number;
|
||||
/** The fusionGender of the illusion if it's a fusion */
|
||||
fusionGender?: Gender;
|
||||
/** The level of the illusion (not used currently) */
|
||||
level?: number;
|
||||
}
|
13
src/@types/turn-move.ts
Normal file
13
src/@types/turn-move.ts
Normal file
@ -0,0 +1,13 @@
|
||||
import type { BattlerIndex } from "#enums/battler-index";
|
||||
import type { MoveId } from "#enums/move-id";
|
||||
import type { MoveResult } from "#enums/move-result";
|
||||
import type { MoveUseMode } from "#enums/move-use-mode";
|
||||
|
||||
/** A record of a move having been used. */
|
||||
export interface TurnMove {
|
||||
move: MoveId;
|
||||
targets: BattlerIndex[];
|
||||
useMode: MoveUseMode;
|
||||
result?: MoveResult;
|
||||
turn?: number;
|
||||
}
|
@ -17,7 +17,8 @@ import { MoneyMultiplierModifier, type PokemonHeldItemModifier } from "./modifie
|
||||
import type { PokeballType } from "#enums/pokeball";
|
||||
import { trainerConfigs } from "#app/data/trainers/trainer-config";
|
||||
import { SpeciesFormKey } from "#enums/species-form-key";
|
||||
import type { EnemyPokemon, PlayerPokemon, TurnMove } from "#app/field/pokemon";
|
||||
import type { EnemyPokemon, PlayerPokemon } from "#app/field/pokemon";
|
||||
import type { TurnMove } from "./@types/turn-move";
|
||||
import type Pokemon from "#app/field/pokemon";
|
||||
import { ArenaTagType } from "#enums/arena-tag-type";
|
||||
import { BattleSpec } from "#enums/battle-spec";
|
||||
|
@ -1,31 +0,0 @@
|
||||
import type { AbilityId } from "#enums/ability-id";
|
||||
import type { PokemonType } from "#enums/pokemon-type";
|
||||
import type { Nature } from "#enums/nature";
|
||||
|
||||
/**
|
||||
* Data that can customize a Pokemon in non-standard ways from its Species.
|
||||
* Includes abilities, nature, changed types, etc.
|
||||
*/
|
||||
export class CustomPokemonData {
|
||||
// TODO: Change the default value for all these from -1 to something a bit more sensible
|
||||
/**
|
||||
* The scale at which to render this Pokemon's sprite.
|
||||
*/
|
||||
public spriteScale = -1;
|
||||
public ability: AbilityId | -1;
|
||||
public passive: AbilityId | -1;
|
||||
public nature: Nature | -1;
|
||||
public types: PokemonType[];
|
||||
/** Deprecated but needed for session save migration */
|
||||
// TODO: Remove this once pre-session migration is implemented
|
||||
public hitsRecCount: number | null = null;
|
||||
|
||||
constructor(data?: CustomPokemonData | Partial<CustomPokemonData>) {
|
||||
this.spriteScale = data?.spriteScale ?? -1;
|
||||
this.ability = data?.ability ?? -1;
|
||||
this.passive = data?.passive ?? -1;
|
||||
this.nature = data?.nature ?? -1;
|
||||
this.types = data?.types ?? [];
|
||||
this.hitsRecCount = data?.hitsRecCount ?? null;
|
||||
}
|
||||
}
|
@ -13,7 +13,8 @@ import {
|
||||
TypeBoostTag,
|
||||
} from "../battler-tags";
|
||||
import { getPokemonNameWithAffix } from "../../messages";
|
||||
import type { AttackMoveResult, TurnMove } from "../../field/pokemon";
|
||||
import type { TurnMove } from "#app/@types/turn-move";
|
||||
import type { AttackMoveResult } from "#app/@types/attack-move-result";
|
||||
import type Pokemon from "../../field/pokemon";
|
||||
import type { EnemyPokemon } from "#app/field/pokemon";
|
||||
import { PokemonMove } from "./pokemon-move";
|
||||
|
@ -44,7 +44,7 @@ import { BattlerIndex } from "#enums/battler-index";
|
||||
import { MoveId } from "#enums/move-id";
|
||||
import { EncounterBattleAnim } from "#app/data/battle-anims";
|
||||
import { MoveCategory } from "#enums/MoveCategory";
|
||||
import { CustomPokemonData } from "#app/data/custom-pokemon-data";
|
||||
import { CustomPokemonData } from "#app/data/pokemon/pokemon-data";
|
||||
import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/constants";
|
||||
import { EncounterAnim } from "#enums/encounter-anims";
|
||||
import { Challenges } from "#enums/challenges";
|
||||
|
@ -29,7 +29,7 @@ import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
|
||||
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
|
||||
import { BerryType } from "#enums/berry-type";
|
||||
import { Stat } from "#enums/stat";
|
||||
import { CustomPokemonData } from "#app/data/custom-pokemon-data";
|
||||
import { CustomPokemonData } from "#app/data/pokemon/pokemon-data";
|
||||
import { randSeedInt } from "#app/utils/common";
|
||||
import { MoveUseMode } from "#enums/move-use-mode";
|
||||
|
||||
|
@ -25,7 +25,7 @@ import { BattlerIndex } from "#enums/battler-index";
|
||||
import { BattlerTagType } from "#enums/battler-tag-type";
|
||||
import { BerryType } from "#enums/berry-type";
|
||||
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
|
||||
import { CustomPokemonData } from "#app/data/custom-pokemon-data";
|
||||
import { CustomPokemonData } from "#app/data/pokemon/pokemon-data";
|
||||
import { Stat } from "#enums/stat";
|
||||
import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/constants";
|
||||
import { MoveUseMode } from "#enums/move-use-mode";
|
||||
|
@ -43,7 +43,7 @@ import { TrainerSlot } from "#enums/trainer-slot";
|
||||
import type PokemonSpecies from "#app/data/pokemon-species";
|
||||
import type { IEggOptions } from "#app/data/egg";
|
||||
import { Egg } from "#app/data/egg";
|
||||
import type { CustomPokemonData } from "#app/data/custom-pokemon-data";
|
||||
import type { CustomPokemonData } from "#app/data/pokemon/pokemon-data";
|
||||
import type HeldModifierConfig from "#app/@types/held-modifier-config";
|
||||
import type { Variant } from "#app/sprites/variant";
|
||||
import { StatusEffect } from "#enums/status-effect";
|
||||
|
@ -33,7 +33,7 @@ import { modifierTypes } from "#app/data/data-lists";
|
||||
import { Gender } from "#app/data/gender";
|
||||
import type { PermanentStat } from "#enums/stat";
|
||||
import { SummaryUiMode } from "#app/ui/summary-ui-handler";
|
||||
import { CustomPokemonData } from "#app/data/custom-pokemon-data";
|
||||
import { CustomPokemonData } from "#app/data/pokemon/pokemon-data";
|
||||
import type { AbilityId } from "#enums/ability-id";
|
||||
import type { PokeballType } from "#enums/pokeball";
|
||||
import { StatusEffect } from "#enums/status-effect";
|
||||
|
208
src/data/pokemon/pokemon-data.ts
Normal file
208
src/data/pokemon/pokemon-data.ts
Normal file
@ -0,0 +1,208 @@
|
||||
import { type BattlerTag, loadBattlerTag } from "#app/data/battler-tags";
|
||||
import type { Gender } from "#app/data/gender";
|
||||
import type { PokemonSpeciesForm } from "#app/data/pokemon-species";
|
||||
import type { TypeDamageMultiplier } from "#app/data/type";
|
||||
import { isNullOrUndefined } from "#app/utils/common";
|
||||
import type { AbilityId } from "#enums/ability-id";
|
||||
import type { BerryType } from "#enums/berry-type";
|
||||
import type { MoveId } from "#enums/move-id";
|
||||
import type { PokemonType } from "#enums/pokemon-type";
|
||||
import { PokemonMove } from "#app/data/moves/pokemon-move";
|
||||
import type { TurnMove } from "#app/@types/turn-move";
|
||||
import type { AttackMoveResult } from "#app/@types/attack-move-result";
|
||||
import type { Nature } from "#enums/nature";
|
||||
import type { IllusionData } from "#app/@types/illusion-data";
|
||||
|
||||
/**
|
||||
* Permanent data that can customize a Pokemon in non-standard ways from its Species.
|
||||
* Includes abilities, nature, changed types, etc.
|
||||
*/
|
||||
export class CustomPokemonData {
|
||||
// TODO: Change the default value for all these from -1 to something a bit more sensible
|
||||
/**
|
||||
* The scale at which to render this Pokemon's sprite.
|
||||
*/
|
||||
public spriteScale = -1;
|
||||
public ability: AbilityId | -1;
|
||||
public passive: AbilityId | -1;
|
||||
public nature: Nature | -1;
|
||||
public types: PokemonType[];
|
||||
/** Deprecated but needed for session save migration */
|
||||
// TODO: Remove this once pre-session migration is implemented
|
||||
public hitsRecCount: number | null = null;
|
||||
|
||||
constructor(data?: CustomPokemonData | Partial<CustomPokemonData>) {
|
||||
this.spriteScale = data?.spriteScale ?? -1;
|
||||
this.ability = data?.ability ?? -1;
|
||||
this.passive = data?.passive ?? -1;
|
||||
this.nature = data?.nature ?? -1;
|
||||
this.types = data?.types ?? [];
|
||||
this.hitsRecCount = data?.hitsRecCount ?? null;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Persistent in-battle data for a {@linkcode Pokemon}.
|
||||
* Resets on switch or new battle.
|
||||
*/
|
||||
export class PokemonSummonData {
|
||||
/** [Atk, Def, SpAtk, SpDef, Spd, Acc, Eva] */
|
||||
public statStages: number[] = [0, 0, 0, 0, 0, 0, 0];
|
||||
/**
|
||||
* A queue of moves yet to be executed, used by charging, recharging and frenzy moves.
|
||||
* So long as this array is nonempty, this Pokemon's corresponding `CommandPhase` will be skipped over entirely
|
||||
* in favor of using the queued move.
|
||||
* TODO: Clean up a lot of the code surrounding the move queue.
|
||||
*/
|
||||
public moveQueue: TurnMove[] = [];
|
||||
public tags: BattlerTag[] = [];
|
||||
public abilitySuppressed = false;
|
||||
|
||||
// Overrides for transform.
|
||||
// TODO: Move these into a separate class & add rage fist hit count
|
||||
public speciesForm: PokemonSpeciesForm | null = null;
|
||||
public fusionSpeciesForm: PokemonSpeciesForm | null = null;
|
||||
public ability: AbilityId | undefined;
|
||||
public passiveAbility: AbilityId | undefined;
|
||||
public gender: Gender | undefined;
|
||||
public fusionGender: Gender | undefined;
|
||||
public stats: number[] = [0, 0, 0, 0, 0, 0];
|
||||
public moveset: PokemonMove[] | null;
|
||||
|
||||
// If not initialized this value will not be populated from save data.
|
||||
public types: PokemonType[] = [];
|
||||
public addedType: PokemonType | null = null;
|
||||
|
||||
/** Data pertaining to this pokemon's illusion. */
|
||||
public illusion: IllusionData | null = null;
|
||||
public illusionBroken = false;
|
||||
|
||||
/** Array containing all berries eaten in the last turn; used by {@linkcode AbilityId.CUD_CHEW} */
|
||||
public berriesEatenLast: BerryType[] = [];
|
||||
|
||||
/**
|
||||
* An array of all moves this pokemon has used since entering the battle.
|
||||
* Used for most moves and abilities that check prior move usage or copy already-used moves.
|
||||
*/
|
||||
public moveHistory: TurnMove[] = [];
|
||||
|
||||
constructor(source?: PokemonSummonData | Partial<PokemonSummonData>) {
|
||||
if (isNullOrUndefined(source)) {
|
||||
return;
|
||||
}
|
||||
|
||||
// TODO: Rework this into an actual generic function for use elsewhere
|
||||
for (const [key, value] of Object.entries(source)) {
|
||||
if (isNullOrUndefined(value) && this.hasOwnProperty(key)) {
|
||||
continue;
|
||||
}
|
||||
|
||||
if (key === "moveset") {
|
||||
this.moveset = value?.map((m: any) => PokemonMove.loadMove(m));
|
||||
continue;
|
||||
}
|
||||
|
||||
if (key === "tags") {
|
||||
// load battler tags
|
||||
this.tags = value.map((t: BattlerTag) => loadBattlerTag(t));
|
||||
continue;
|
||||
}
|
||||
this[key] = value;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// TODO: Merge this inside `summmonData` but exclude from save if/when a save data serializer is added
|
||||
export class PokemonTempSummonData {
|
||||
/**
|
||||
* The number of turns this pokemon has spent without switching out.
|
||||
* Only currently used for positioning the battle cursor.
|
||||
*/
|
||||
turnCount = 1;
|
||||
|
||||
/**
|
||||
* The number of turns this pokemon has spent in the active position since the start of the wave
|
||||
* without switching out.
|
||||
* Reset on switch and new wave, but not stored in `SummonData` to avoid being written to the save file.
|
||||
|
||||
* Used to evaluate "first turn only" conditions such as
|
||||
* {@linkcode MoveId.FAKE_OUT | Fake Out} and {@linkcode MoveId.FIRST_IMPRESSION | First Impression}).
|
||||
*/
|
||||
waveTurnCount = 1;
|
||||
}
|
||||
|
||||
/**
|
||||
* Persistent data for a {@linkcode Pokemon}.
|
||||
* Resets at the start of a new battle (but not on switch).
|
||||
*/
|
||||
export class PokemonBattleData {
|
||||
/** Counter tracking direct hits this Pokemon has received during this battle; used for {@linkcode MoveId.RAGE_FIST} */
|
||||
public hitCount = 0;
|
||||
/** Whether this Pokemon has eaten a berry this battle; used for {@linkcode MoveId.BELCH} */
|
||||
public hasEatenBerry = false;
|
||||
/** Array containing all berries eaten and not yet recovered during this current battle; used by {@linkcode AbilityId.HARVEST} */
|
||||
public berriesEaten: BerryType[] = [];
|
||||
|
||||
constructor(source?: PokemonBattleData | Partial<PokemonBattleData>) {
|
||||
if (!isNullOrUndefined(source)) {
|
||||
this.hitCount = source.hitCount ?? 0;
|
||||
this.hasEatenBerry = source.hasEatenBerry ?? false;
|
||||
this.berriesEaten = source.berriesEaten ?? [];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Temporary data for a {@linkcode Pokemon}.
|
||||
* Resets on new wave/battle start (but not on switch).
|
||||
*/
|
||||
export class PokemonWaveData {
|
||||
/** Whether the pokemon has endured due to a {@linkcode BattlerTagType.ENDURE_TOKEN} */
|
||||
public endured = false;
|
||||
/**
|
||||
* A set of all the abilities this {@linkcode Pokemon} has used in this wave.
|
||||
* Used to track once per battle conditions, as well as (hopefully) by the updated AI for move effectiveness.
|
||||
*/
|
||||
public abilitiesApplied: Set<AbilityId> = new Set<AbilityId>();
|
||||
/** Whether the pokemon's ability has been revealed or not */
|
||||
public abilityRevealed = false;
|
||||
}
|
||||
|
||||
/**
|
||||
* Temporary data for a {@linkcode Pokemon}.
|
||||
* Resets at the start of a new turn, as well as on switch.
|
||||
*/
|
||||
export class PokemonTurnData {
|
||||
public acted = false;
|
||||
/** How many times the current move should hit the target(s) */
|
||||
public hitCount = 0;
|
||||
/**
|
||||
* - `-1` = Calculate how many hits are left
|
||||
* - `0` = Move is finished
|
||||
*/
|
||||
public hitsLeft = -1;
|
||||
public totalDamageDealt = 0;
|
||||
public singleHitDamageDealt = 0;
|
||||
public damageTaken = 0;
|
||||
public attacksReceived: AttackMoveResult[] = [];
|
||||
public order: number;
|
||||
public statStagesIncreased = false;
|
||||
public statStagesDecreased = false;
|
||||
public moveEffectiveness: TypeDamageMultiplier | null = null;
|
||||
public combiningPledge?: MoveId;
|
||||
public switchedInThisTurn = false;
|
||||
public failedRunAway = false;
|
||||
public joinedRound = false;
|
||||
/**
|
||||
* The amount of times this Pokemon has acted again and used a move in the current turn.
|
||||
* Used to make sure multi-hits occur properly when the user is
|
||||
* forced to act again in the same turn, and **must be incremented** by any effects that grant extra actions.
|
||||
*/
|
||||
public extraTurns = 0;
|
||||
/**
|
||||
* All berries eaten by this pokemon in this turn.
|
||||
* Saved into {@linkcode PokemonSummonData | SummonData} by {@linkcode AbilityId.CUD_CHEW} on turn end.
|
||||
* @see {@linkcode PokemonSummonData.berriesEatenLast}
|
||||
*/
|
||||
public berriesEaten: BerryType[] = [];
|
||||
}
|
@ -1,5 +1,5 @@
|
||||
import { TextStyle, addTextObject } from "../ui/text";
|
||||
import type { DamageResult } from "./pokemon";
|
||||
import type { DamageResult } from "../@types/damage-result";
|
||||
import type Pokemon from "./pokemon";
|
||||
import { HitResult } from "#enums/hit-result";
|
||||
import { formatStat, fixedInt } from "#app/utils/common";
|
||||
|
@ -100,7 +100,6 @@ import {
|
||||
TarShotTag,
|
||||
AutotomizedTag,
|
||||
PowerTrickTag,
|
||||
loadBattlerTag,
|
||||
type GrudgeTag,
|
||||
} from "../data/battler-tags";
|
||||
import { BattlerTagLapseType } from "#enums/battler-tag-lapse-type";
|
||||
@ -166,7 +165,14 @@ import { getPokemonNameWithAffix } from "#app/messages";
|
||||
import { Challenges } from "#enums/challenges";
|
||||
import { PokemonAnimType } from "#enums/pokemon-anim-type";
|
||||
import { PLAYER_PARTY_MAX_SIZE } from "#app/constants";
|
||||
import { CustomPokemonData } from "#app/data/custom-pokemon-data";
|
||||
import {
|
||||
CustomPokemonData,
|
||||
PokemonBattleData,
|
||||
PokemonSummonData,
|
||||
PokemonTempSummonData,
|
||||
PokemonTurnData,
|
||||
PokemonWaveData,
|
||||
} from "#app/data/pokemon/pokemon-data";
|
||||
import { SwitchType } from "#enums/switch-type";
|
||||
import { SpeciesFormKey } from "#enums/species-form-key";
|
||||
import { getStatusEffectOverlapText } from "#app/data/status-effect";
|
||||
@ -187,9 +193,11 @@ import { FieldPosition } from "#enums/field-position";
|
||||
import { LearnMoveSituation } from "#enums/learn-move-situation";
|
||||
import { HitResult } from "#enums/hit-result";
|
||||
import { AiType } from "#enums/ai-type";
|
||||
import type { MoveResult } from "#enums/move-result";
|
||||
import { PokemonMove } from "#app/data/moves/pokemon-move";
|
||||
import type { AbAttrMap, AbAttrString } from "#app/@types/ability-types";
|
||||
import type { IllusionData } from "#app/@types/illusion-data";
|
||||
import type { TurnMove } from "#app/@types/turn-move";
|
||||
import type { DamageCalculationResult, DamageResult } from "#app/@types/damage-result";
|
||||
|
||||
/** Base typeclass for damage parameter methods, used for DRY */
|
||||
type damageParams = {
|
||||
@ -6706,241 +6714,3 @@ export class EnemyPokemon extends Pokemon {
|
||||
this.battleInfo.toggleFlyout(visible);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Illusion property
|
||||
*/
|
||||
interface IllusionData {
|
||||
basePokemon: {
|
||||
/** The actual name of the Pokemon */
|
||||
name: string;
|
||||
/** The actual nickname of the Pokemon */
|
||||
nickname: string;
|
||||
/** Whether the base pokemon is shiny or not */
|
||||
shiny: boolean;
|
||||
/** The shiny variant of the base pokemon */
|
||||
variant: Variant;
|
||||
/** Whether the fusion species of the base pokemon is shiny or not */
|
||||
fusionShiny: boolean;
|
||||
/** The variant of the fusion species of the base pokemon */
|
||||
fusionVariant: Variant;
|
||||
};
|
||||
/** The species of the illusion */
|
||||
species: SpeciesId;
|
||||
/** The formIndex of the illusion */
|
||||
formIndex: number;
|
||||
/** The gender of the illusion */
|
||||
gender: Gender;
|
||||
/** The pokeball of the illusion */
|
||||
pokeball: PokeballType;
|
||||
/** The fusion species of the illusion if it's a fusion */
|
||||
fusionSpecies?: PokemonSpecies;
|
||||
/** The fusionFormIndex of the illusion */
|
||||
fusionFormIndex?: number;
|
||||
/** The fusionGender of the illusion if it's a fusion */
|
||||
fusionGender?: Gender;
|
||||
/** The level of the illusion (not used currently) */
|
||||
level?: number;
|
||||
}
|
||||
|
||||
export interface TurnMove {
|
||||
move: MoveId;
|
||||
targets: BattlerIndex[];
|
||||
useMode: MoveUseMode;
|
||||
result?: MoveResult;
|
||||
turn?: number;
|
||||
}
|
||||
|
||||
export interface AttackMoveResult {
|
||||
move: MoveId;
|
||||
result: DamageResult;
|
||||
damage: number;
|
||||
critical: boolean;
|
||||
sourceId: number;
|
||||
sourceBattlerIndex: BattlerIndex;
|
||||
}
|
||||
|
||||
/**
|
||||
* Persistent in-battle data for a {@linkcode Pokemon}.
|
||||
* Resets on switch or new battle.
|
||||
*/
|
||||
export class PokemonSummonData {
|
||||
/** [Atk, Def, SpAtk, SpDef, Spd, Acc, Eva] */
|
||||
public statStages: number[] = [0, 0, 0, 0, 0, 0, 0];
|
||||
/**
|
||||
* A queue of moves yet to be executed, used by charging, recharging and frenzy moves.
|
||||
* So long as this array is nonempty, this Pokemon's corresponding `CommandPhase` will be skipped over entirely
|
||||
* in favor of using the queued move.
|
||||
* TODO: Clean up a lot of the code surrounding the move queue.
|
||||
*/
|
||||
public moveQueue: TurnMove[] = [];
|
||||
public tags: BattlerTag[] = [];
|
||||
public abilitySuppressed = false;
|
||||
|
||||
// Overrides for transform.
|
||||
// TODO: Move these into a separate class & add rage fist hit count
|
||||
public speciesForm: PokemonSpeciesForm | null = null;
|
||||
public fusionSpeciesForm: PokemonSpeciesForm | null = null;
|
||||
public ability: AbilityId | undefined;
|
||||
public passiveAbility: AbilityId | undefined;
|
||||
public gender: Gender | undefined;
|
||||
public fusionGender: Gender | undefined;
|
||||
public stats: number[] = [0, 0, 0, 0, 0, 0];
|
||||
public moveset: PokemonMove[] | null;
|
||||
|
||||
// If not initialized this value will not be populated from save data.
|
||||
public types: PokemonType[] = [];
|
||||
public addedType: PokemonType | null = null;
|
||||
|
||||
/** Data pertaining to this pokemon's illusion. */
|
||||
public illusion: IllusionData | null = null;
|
||||
public illusionBroken = false;
|
||||
|
||||
/** Array containing all berries eaten in the last turn; used by {@linkcode AbilityId.CUD_CHEW} */
|
||||
public berriesEatenLast: BerryType[] = [];
|
||||
|
||||
/**
|
||||
* An array of all moves this pokemon has used since entering the battle.
|
||||
* Used for most moves and abilities that check prior move usage or copy already-used moves.
|
||||
*/
|
||||
public moveHistory: TurnMove[] = [];
|
||||
|
||||
constructor(source?: PokemonSummonData | Partial<PokemonSummonData>) {
|
||||
if (isNullOrUndefined(source)) {
|
||||
return;
|
||||
}
|
||||
|
||||
// TODO: Rework this into an actual generic function for use elsewhere
|
||||
for (const [key, value] of Object.entries(source)) {
|
||||
if (isNullOrUndefined(value) && this.hasOwnProperty(key)) {
|
||||
continue;
|
||||
}
|
||||
|
||||
if (key === "moveset") {
|
||||
this.moveset = value?.map((m: any) => PokemonMove.loadMove(m));
|
||||
continue;
|
||||
}
|
||||
|
||||
if (key === "tags") {
|
||||
// load battler tags
|
||||
this.tags = value.map((t: BattlerTag) => loadBattlerTag(t));
|
||||
continue;
|
||||
}
|
||||
this[key] = value;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// TODO: Merge this inside `summmonData` but exclude from save if/when a save data serializer is added
|
||||
export class PokemonTempSummonData {
|
||||
/**
|
||||
* The number of turns this pokemon has spent without switching out.
|
||||
* Only currently used for positioning the battle cursor.
|
||||
*/
|
||||
turnCount = 1;
|
||||
|
||||
/**
|
||||
* The number of turns this pokemon has spent in the active position since the start of the wave
|
||||
* without switching out.
|
||||
* Reset on switch and new wave, but not stored in `SummonData` to avoid being written to the save file.
|
||||
|
||||
* Used to evaluate "first turn only" conditions such as
|
||||
* {@linkcode MoveId.FAKE_OUT | Fake Out} and {@linkcode MoveId.FIRST_IMPRESSION | First Impression}).
|
||||
*/
|
||||
waveTurnCount = 1;
|
||||
}
|
||||
|
||||
/**
|
||||
* Persistent data for a {@linkcode Pokemon}.
|
||||
* Resets at the start of a new battle (but not on switch).
|
||||
*/
|
||||
export class PokemonBattleData {
|
||||
/** Counter tracking direct hits this Pokemon has received during this battle; used for {@linkcode MoveId.RAGE_FIST} */
|
||||
public hitCount = 0;
|
||||
/** Whether this Pokemon has eaten a berry this battle; used for {@linkcode MoveId.BELCH} */
|
||||
public hasEatenBerry = false;
|
||||
/** Array containing all berries eaten and not yet recovered during this current battle; used by {@linkcode AbilityId.HARVEST} */
|
||||
public berriesEaten: BerryType[] = [];
|
||||
|
||||
constructor(source?: PokemonBattleData | Partial<PokemonBattleData>) {
|
||||
if (!isNullOrUndefined(source)) {
|
||||
this.hitCount = source.hitCount ?? 0;
|
||||
this.hasEatenBerry = source.hasEatenBerry ?? false;
|
||||
this.berriesEaten = source.berriesEaten ?? [];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Temporary data for a {@linkcode Pokemon}.
|
||||
* Resets on new wave/battle start (but not on switch).
|
||||
*/
|
||||
export class PokemonWaveData {
|
||||
/** Whether the pokemon has endured due to a {@linkcode BattlerTagType.ENDURE_TOKEN} */
|
||||
public endured = false;
|
||||
/**
|
||||
* A set of all the abilities this {@linkcode Pokemon} has used in this wave.
|
||||
* Used to track once per battle conditions, as well as (hopefully) by the updated AI for move effectiveness.
|
||||
*/
|
||||
public abilitiesApplied: Set<AbilityId> = new Set<AbilityId>();
|
||||
/** Whether the pokemon's ability has been revealed or not */
|
||||
public abilityRevealed = false;
|
||||
}
|
||||
|
||||
/**
|
||||
* Temporary data for a {@linkcode Pokemon}.
|
||||
* Resets at the start of a new turn, as well as on switch.
|
||||
*/
|
||||
export class PokemonTurnData {
|
||||
public acted = false;
|
||||
/** How many times the current move should hit the target(s) */
|
||||
public hitCount = 0;
|
||||
/**
|
||||
* - `-1` = Calculate how many hits are left
|
||||
* - `0` = Move is finished
|
||||
*/
|
||||
public hitsLeft = -1;
|
||||
public totalDamageDealt = 0;
|
||||
public singleHitDamageDealt = 0;
|
||||
public damageTaken = 0;
|
||||
public attacksReceived: AttackMoveResult[] = [];
|
||||
public order: number;
|
||||
public statStagesIncreased = false;
|
||||
public statStagesDecreased = false;
|
||||
public moveEffectiveness: TypeDamageMultiplier | null = null;
|
||||
public combiningPledge?: MoveId;
|
||||
public switchedInThisTurn = false;
|
||||
public failedRunAway = false;
|
||||
public joinedRound = false;
|
||||
/**
|
||||
* The amount of times this Pokemon has acted again and used a move in the current turn.
|
||||
* Used to make sure multi-hits occur properly when the user is
|
||||
* forced to act again in the same turn, and **must be incremented** by any effects that grant extra actions.
|
||||
*/
|
||||
public extraTurns = 0;
|
||||
/**
|
||||
* All berries eaten by this pokemon in this turn.
|
||||
* Saved into {@linkcode PokemonSummonData | SummonData} by {@linkcode AbilityId.CUD_CHEW} on turn end.
|
||||
* @see {@linkcode PokemonSummonData.berriesEatenLast}
|
||||
*/
|
||||
public berriesEaten: BerryType[] = [];
|
||||
}
|
||||
|
||||
export type DamageResult =
|
||||
| HitResult.EFFECTIVE
|
||||
| HitResult.SUPER_EFFECTIVE
|
||||
| HitResult.NOT_VERY_EFFECTIVE
|
||||
| HitResult.ONE_HIT_KO
|
||||
| HitResult.CONFUSION
|
||||
| HitResult.INDIRECT_KO
|
||||
| HitResult.INDIRECT;
|
||||
|
||||
/** Interface containing the results of a damage calculation for a given move */
|
||||
export interface DamageCalculationResult {
|
||||
/** `true` if the move was cancelled (thus suppressing "No Effect" messages) */
|
||||
cancelled: boolean;
|
||||
/** The effectiveness of the move */
|
||||
result: HitResult;
|
||||
/** The damage dealt by the move */
|
||||
damage: number;
|
||||
}
|
||||
|
@ -11,7 +11,8 @@ import { BattlerTagType } from "#app/enums/battler-tag-type";
|
||||
import { BiomeId } from "#enums/biome-id";
|
||||
import { MoveId } from "#enums/move-id";
|
||||
import { PokeballType } from "#enums/pokeball";
|
||||
import type { PlayerPokemon, TurnMove } from "#app/field/pokemon";
|
||||
import type { PlayerPokemon } from "#app/field/pokemon";
|
||||
import type { TurnMove } from "#app/@types/turn-move";
|
||||
import { FieldPosition } from "#enums/field-position";
|
||||
import { getPokemonNameWithAffix } from "#app/messages";
|
||||
import { Command } from "#enums/command";
|
||||
|
@ -1,7 +1,7 @@
|
||||
import { globalScene } from "#app/global-scene";
|
||||
import type { BattlerIndex } from "#enums/battler-index";
|
||||
import { BattleSpec } from "#enums/battle-spec";
|
||||
import type { DamageResult } from "#app/field/pokemon";
|
||||
import type { DamageResult } from "#app/@types/damage-result";
|
||||
import { HitResult } from "#enums/hit-result";
|
||||
import { fixedInt } from "#app/utils/common";
|
||||
import { PokemonPhase } from "#app/phases/pokemon-phase";
|
||||
|
@ -27,7 +27,8 @@ import { MoveTarget } from "#enums/MoveTarget";
|
||||
import { MoveCategory } from "#enums/MoveCategory";
|
||||
import { SpeciesFormChangePostMoveTrigger } from "#app/data/pokemon-forms/form-change-triggers";
|
||||
import { PokemonType } from "#enums/pokemon-type";
|
||||
import type { DamageResult, TurnMove } from "#app/field/pokemon";
|
||||
import type { DamageResult } from "#app/@types/damage-result";
|
||||
import type { TurnMove } from "#app/@types/turn-move";
|
||||
import { PokemonMove } from "#app/data/moves/pokemon-move";
|
||||
import type Pokemon from "#app/field/pokemon";
|
||||
import { MoveResult } from "#enums/move-result";
|
||||
|
@ -6,14 +6,14 @@ import { PokeballType } from "#enums/pokeball";
|
||||
import { getPokemonSpeciesForm } from "#app/data/pokemon-species";
|
||||
import { getPokemonSpecies } from "#app/utils/pokemon-utils";
|
||||
import { Status } from "../data/status-effect";
|
||||
import Pokemon, { EnemyPokemon, PokemonBattleData, PokemonSummonData } from "../field/pokemon";
|
||||
import Pokemon, { EnemyPokemon } from "../field/pokemon";
|
||||
import { PokemonMove } from "#app/data/moves/pokemon-move";
|
||||
import { TrainerSlot } from "#enums/trainer-slot";
|
||||
import type { Variant } from "#app/sprites/variant";
|
||||
import type { BiomeId } from "#enums/biome-id";
|
||||
import type { MoveId } from "#enums/move-id";
|
||||
import type { SpeciesId } from "#enums/species-id";
|
||||
import { CustomPokemonData } from "#app/data/custom-pokemon-data";
|
||||
import { CustomPokemonData, PokemonBattleData, PokemonSummonData } from "#app/data/pokemon/pokemon-data";
|
||||
import type { PokemonType } from "#enums/pokemon-type";
|
||||
|
||||
export default class PokemonData {
|
||||
|
@ -4,7 +4,7 @@ import { defaultStarterSpecies } from "#app/constants";
|
||||
import { AbilityAttr } from "#enums/ability-attr";
|
||||
import { DexAttr } from "#enums/dex-attr";
|
||||
import { allSpecies } from "#app/data/data-lists";
|
||||
import { CustomPokemonData } from "#app/data/custom-pokemon-data";
|
||||
import { CustomPokemonData } from "#app/data/pokemon/pokemon-data";
|
||||
import { isNullOrUndefined } from "#app/utils/common";
|
||||
import type { SystemSaveMigrator } from "#app/@types/SystemSaveMigrator";
|
||||
import type { SettingsSaveMigrator } from "#app/@types/SettingsSaveMigrator";
|
||||
|
@ -1,6 +1,6 @@
|
||||
import type { SessionSaveMigrator } from "#app/@types/SessionSaveMigrator";
|
||||
import type { BattlerIndex } from "#enums/battler-index";
|
||||
import type { TurnMove } from "#app/field/pokemon";
|
||||
import type { TurnMove } from "#app/@types/turn-move";
|
||||
import type { MoveResult } from "#enums/move-result";
|
||||
import type { SessionSaveData } from "#app/system/game-data";
|
||||
import { MoveUseMode } from "#enums/move-use-mode";
|
||||
|
@ -1,4 +1,5 @@
|
||||
import type { PlayerPokemon, TurnMove } from "#app/field/pokemon";
|
||||
import type { PlayerPokemon } from "#app/field/pokemon";
|
||||
import type { TurnMove } from "#app/@types/turn-move";
|
||||
import type { PokemonMove } from "#app/data/moves/pokemon-move";
|
||||
import type Pokemon from "#app/field/pokemon";
|
||||
import { MoveResult } from "#enums/move-result";
|
||||
|
@ -1,6 +1,6 @@
|
||||
import { StockpilingTag } from "#app/data/battler-tags";
|
||||
import type Pokemon from "#app/field/pokemon";
|
||||
import { PokemonSummonData } from "#app/field/pokemon";
|
||||
import { PokemonSummonData } from "#app/data/pokemon/pokemon-data";
|
||||
import * as messages from "#app/messages";
|
||||
import { StatStageChangePhase } from "#app/phases/stat-stage-change-phase";
|
||||
import { Stat } from "#enums/stat";
|
||||
|
@ -1,5 +1,6 @@
|
||||
import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
|
||||
import type { PokemonTurnData, TurnMove } from "#app/field/pokemon";
|
||||
import type { TurnMove } from "#app/@types/turn-move";
|
||||
import type { PokemonTurnData } from "#app/data/pokemon/pokemon-data";
|
||||
import type Pokemon from "#app/field/pokemon";
|
||||
import { MoveResult } from "#enums/move-result";
|
||||
import type BattleScene from "#app/battle-scene";
|
||||
|
@ -5,7 +5,7 @@ import { PokeballType } from "#enums/pokeball";
|
||||
import type BattleScene from "#app/battle-scene";
|
||||
import { MoveId } from "#enums/move-id";
|
||||
import { PokemonType } from "#enums/pokemon-type";
|
||||
import { CustomPokemonData } from "#app/data/custom-pokemon-data";
|
||||
import { CustomPokemonData } from "#app/data/pokemon/pokemon-data";
|
||||
|
||||
describe("Spec - Pokemon", () => {
|
||||
let phaserGame: Phaser.Game;
|
||||
|
@ -1,7 +1,7 @@
|
||||
import { BattlerIndex } from "#enums/battler-index";
|
||||
import { allMoves } from "#app/data/data-lists";
|
||||
import { BattlerTagType } from "#app/enums/battler-tag-type";
|
||||
import type { DamageCalculationResult } from "#app/field/pokemon";
|
||||
import type { DamageCalculationResult } from "#app/@types/damage-result";
|
||||
import { AbilityId } from "#enums/ability-id";
|
||||
import { MoveId } from "#enums/move-id";
|
||||
import { SpeciesId } from "#enums/species-id";
|
||||
|
@ -24,7 +24,7 @@ import { BerryModifier, PokemonBaseStatTotalModifier } from "#app/modifier/modif
|
||||
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
|
||||
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
|
||||
import { initSceneWithoutEncounterPhase } from "#test/testUtils/gameManagerUtils";
|
||||
import { CustomPokemonData } from "#app/data/custom-pokemon-data";
|
||||
import { CustomPokemonData } from "#app/data/pokemon/pokemon-data";
|
||||
import { CommandPhase } from "#app/phases/command-phase";
|
||||
import { MovePhase } from "#app/phases/move-phase";
|
||||
import { SelectModifierPhase } from "#app/phases/select-modifier-phase";
|
||||
|
Loading…
Reference in New Issue
Block a user