mirror of
https://github.com/pagefaultgames/pokerogue.git
synced 2025-06-21 09:02:47 +02:00
Added pollen puff tests back again
This commit is contained in:
parent
a179fdeac6
commit
e40b1bd452
102
test/moves/pollen_puff.test.ts
Normal file
102
test/moves/pollen_puff.test.ts
Normal file
@ -0,0 +1,102 @@
|
||||
import { BattlerIndex } from "#enums/battler-index";
|
||||
import { AbilityId } from "#enums/ability-id";
|
||||
import { MoveId } from "#enums/move-id";
|
||||
import { SpeciesId } from "#enums/species-id";
|
||||
import GameManager from "#test/testUtils/gameManager";
|
||||
import Phaser from "phaser";
|
||||
import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
|
||||
import { MoveResult } from "#enums/move-result";
|
||||
import { getPokemonNameWithAffix } from "#app/messages";
|
||||
import i18next from "i18next";
|
||||
|
||||
describe("Moves - Pollen Puff", () => {
|
||||
let phaserGame: Phaser.Game;
|
||||
let game: GameManager;
|
||||
|
||||
beforeAll(() => {
|
||||
phaserGame = new Phaser.Game({
|
||||
type: Phaser.HEADLESS,
|
||||
});
|
||||
});
|
||||
|
||||
afterEach(() => {
|
||||
game.phaseInterceptor.restoreOg();
|
||||
});
|
||||
|
||||
beforeEach(() => {
|
||||
game = new GameManager(phaserGame);
|
||||
game.override
|
||||
.ability(AbilityId.BALL_FETCH)
|
||||
.battleStyle("single")
|
||||
.disableCrits()
|
||||
.enemyLevel(100)
|
||||
.enemySpecies(SpeciesId.MAGIKARP)
|
||||
.enemyAbility(AbilityId.BALL_FETCH)
|
||||
.enemyMoveset(MoveId.SPLASH);
|
||||
});
|
||||
|
||||
it("should damage an enemy when used, or heal an ally for 50% max HP", async () => {
|
||||
game.override.battleStyle("double").ability(AbilityId.PARENTAL_BOND);
|
||||
await game.classicMode.startBattle([SpeciesId.BULBASAUR, SpeciesId.OMANYTE]);
|
||||
|
||||
const [_, omantye, karp1] = game.scene.getField();
|
||||
omantye.hp = 1;
|
||||
|
||||
game.move.use(MoveId.POLLEN_PUFF, BattlerIndex.PLAYER, BattlerIndex.PLAYER_2);
|
||||
game.move.use(MoveId.POLLEN_PUFF, BattlerIndex.PLAYER_2, BattlerIndex.ENEMY);
|
||||
await game.toEndOfTurn();
|
||||
|
||||
expect(karp1.hp).toBeLessThan(karp1.getMaxHp());
|
||||
expect(omantye.hp).toBeCloseTo(0.5 * omantye.getMaxHp() + 1, 1);
|
||||
expect(game.phaseInterceptor.log).toContain("PokemonHealPhase");
|
||||
});
|
||||
|
||||
it("should display message & count as failed when hitting a full HP ally", async () => {
|
||||
game.override.battleStyle("double").ability(AbilityId.PARENTAL_BOND);
|
||||
await game.classicMode.startBattle([SpeciesId.BULBASAUR, SpeciesId.OMANYTE]);
|
||||
|
||||
const [bulbasaur, omantye] = game.scene.getPlayerField();
|
||||
|
||||
game.move.use(MoveId.POLLEN_PUFF, BattlerIndex.PLAYER, BattlerIndex.PLAYER_2);
|
||||
game.move.use(MoveId.SPLASH, BattlerIndex.PLAYER_2);
|
||||
await game.toEndOfTurn();
|
||||
|
||||
// move failed without unshifting a phase
|
||||
expect(omantye.hp).toBe(omantye.getMaxHp());
|
||||
expect(bulbasaur.getLastXMoves()[0].result).toBe(MoveResult.FAIL);
|
||||
expect(game.textInterceptor.logs).toContain(
|
||||
i18next.t("battle:hpIsFull", {
|
||||
pokemonName: getPokemonNameWithAffix(omantye),
|
||||
}),
|
||||
);
|
||||
expect(game.phaseInterceptor.log).not.toContain("PokemonHealPhase");
|
||||
});
|
||||
|
||||
it("should not heal more than once if the user has a source of multi-hit", async () => {
|
||||
game.override.battleStyle("double").ability(AbilityId.PARENTAL_BOND);
|
||||
await game.classicMode.startBattle([SpeciesId.BULBASAUR, SpeciesId.OMANYTE]);
|
||||
|
||||
const [bulbasaur, omantye] = game.scene.getPlayerField();
|
||||
|
||||
omantye.hp = 1;
|
||||
|
||||
game.move.use(MoveId.POLLEN_PUFF, BattlerIndex.PLAYER, BattlerIndex.PLAYER_2);
|
||||
game.move.use(MoveId.SPLASH, BattlerIndex.PLAYER_2);
|
||||
await game.toEndOfTurn();
|
||||
|
||||
expect(bulbasaur.turnData.hitCount).toBe(1);
|
||||
expect(omantye.hp).toBeLessThanOrEqual(0.5 * omantye.getMaxHp() + 1);
|
||||
expect(game.phaseInterceptor.log.filter(l => l === "PokemonHealPhase")).toHaveLength(1);
|
||||
});
|
||||
|
||||
it("should damage an enemy multiple times when the user has a source of multi-hit", async () => {
|
||||
game.override.ability(AbilityId.PARENTAL_BOND);
|
||||
await game.classicMode.startBattle([SpeciesId.MAGIKARP]);
|
||||
|
||||
game.move.use(MoveId.POLLEN_PUFF);
|
||||
await game.toEndOfTurn();
|
||||
|
||||
const target = game.scene.getEnemyPokemon()!;
|
||||
expect(target.battleData.hitCount).toBe(2);
|
||||
});
|
||||
});
|
Loading…
Reference in New Issue
Block a user