From e40b1bd4525c0285d30c88cac93efe051990197d Mon Sep 17 00:00:00 2001 From: Bertie690 Date: Sat, 14 Jun 2025 12:31:01 -0400 Subject: [PATCH] Added pollen puff tests back again --- test/moves/pollen_puff.test.ts | 102 +++++++++++++++++++++++++++++++++ 1 file changed, 102 insertions(+) create mode 100644 test/moves/pollen_puff.test.ts diff --git a/test/moves/pollen_puff.test.ts b/test/moves/pollen_puff.test.ts new file mode 100644 index 00000000000..d5866323e79 --- /dev/null +++ b/test/moves/pollen_puff.test.ts @@ -0,0 +1,102 @@ +import { BattlerIndex } from "#enums/battler-index"; +import { AbilityId } from "#enums/ability-id"; +import { MoveId } from "#enums/move-id"; +import { SpeciesId } from "#enums/species-id"; +import GameManager from "#test/testUtils/gameManager"; +import Phaser from "phaser"; +import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; +import { MoveResult } from "#enums/move-result"; +import { getPokemonNameWithAffix } from "#app/messages"; +import i18next from "i18next"; + +describe("Moves - Pollen Puff", () => { + let phaserGame: Phaser.Game; + let game: GameManager; + + beforeAll(() => { + phaserGame = new Phaser.Game({ + type: Phaser.HEADLESS, + }); + }); + + afterEach(() => { + game.phaseInterceptor.restoreOg(); + }); + + beforeEach(() => { + game = new GameManager(phaserGame); + game.override + .ability(AbilityId.BALL_FETCH) + .battleStyle("single") + .disableCrits() + .enemyLevel(100) + .enemySpecies(SpeciesId.MAGIKARP) + .enemyAbility(AbilityId.BALL_FETCH) + .enemyMoveset(MoveId.SPLASH); + }); + + it("should damage an enemy when used, or heal an ally for 50% max HP", async () => { + game.override.battleStyle("double").ability(AbilityId.PARENTAL_BOND); + await game.classicMode.startBattle([SpeciesId.BULBASAUR, SpeciesId.OMANYTE]); + + const [_, omantye, karp1] = game.scene.getField(); + omantye.hp = 1; + + game.move.use(MoveId.POLLEN_PUFF, BattlerIndex.PLAYER, BattlerIndex.PLAYER_2); + game.move.use(MoveId.POLLEN_PUFF, BattlerIndex.PLAYER_2, BattlerIndex.ENEMY); + await game.toEndOfTurn(); + + expect(karp1.hp).toBeLessThan(karp1.getMaxHp()); + expect(omantye.hp).toBeCloseTo(0.5 * omantye.getMaxHp() + 1, 1); + expect(game.phaseInterceptor.log).toContain("PokemonHealPhase"); + }); + + it("should display message & count as failed when hitting a full HP ally", async () => { + game.override.battleStyle("double").ability(AbilityId.PARENTAL_BOND); + await game.classicMode.startBattle([SpeciesId.BULBASAUR, SpeciesId.OMANYTE]); + + const [bulbasaur, omantye] = game.scene.getPlayerField(); + + game.move.use(MoveId.POLLEN_PUFF, BattlerIndex.PLAYER, BattlerIndex.PLAYER_2); + game.move.use(MoveId.SPLASH, BattlerIndex.PLAYER_2); + await game.toEndOfTurn(); + + // move failed without unshifting a phase + expect(omantye.hp).toBe(omantye.getMaxHp()); + expect(bulbasaur.getLastXMoves()[0].result).toBe(MoveResult.FAIL); + expect(game.textInterceptor.logs).toContain( + i18next.t("battle:hpIsFull", { + pokemonName: getPokemonNameWithAffix(omantye), + }), + ); + expect(game.phaseInterceptor.log).not.toContain("PokemonHealPhase"); + }); + + it("should not heal more than once if the user has a source of multi-hit", async () => { + game.override.battleStyle("double").ability(AbilityId.PARENTAL_BOND); + await game.classicMode.startBattle([SpeciesId.BULBASAUR, SpeciesId.OMANYTE]); + + const [bulbasaur, omantye] = game.scene.getPlayerField(); + + omantye.hp = 1; + + game.move.use(MoveId.POLLEN_PUFF, BattlerIndex.PLAYER, BattlerIndex.PLAYER_2); + game.move.use(MoveId.SPLASH, BattlerIndex.PLAYER_2); + await game.toEndOfTurn(); + + expect(bulbasaur.turnData.hitCount).toBe(1); + expect(omantye.hp).toBeLessThanOrEqual(0.5 * omantye.getMaxHp() + 1); + expect(game.phaseInterceptor.log.filter(l => l === "PokemonHealPhase")).toHaveLength(1); + }); + + it("should damage an enemy multiple times when the user has a source of multi-hit", async () => { + game.override.ability(AbilityId.PARENTAL_BOND); + await game.classicMode.startBattle([SpeciesId.MAGIKARP]); + + game.move.use(MoveId.POLLEN_PUFF); + await game.toEndOfTurn(); + + const target = game.scene.getEnemyPokemon()!; + expect(target.battleData.hitCount).toBe(2); + }); +});