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added more german translations
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@ -10,30 +10,29 @@ export const battle: SimpleTranslationEntries = {
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"playerGo": "Los! {{pokemonName}}!",
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"trainerGo": "{{trainerName}} sendet {{pokemonName}} raus!",
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"switchQuestion": "Willst du\n{{pokemonName}} auswechseln?",
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"trainerDefeated": `You defeated\n{{trainerName}}!`,
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"pokemonCaught": "{{pokemonName}} was caught!",
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"trainerDefeated": `{{trainerName}}\nwurde besiegt!`,
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"pokemonCaught": "{{pokemonName}} wurde gefangen!",
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"pokemon": "Pokémon",
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"sendOutPokemon": "Los! {{pokemonName}}!",
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"hitResultCriticalHit": "A critical hit!",
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"hitResultSuperEffective": "It's super effective!",
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"hitResultNotVeryEffective": "It's not very effective…",
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"hitResultNoEffect": "It doesn't affect {{pokemonName}}!",
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"hitResultCriticalHit": "Ein Volltreffer!",
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"hitResultSuperEffective": "Das ist sehr effektiv!",
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"hitResultNotVeryEffective": "Das ist nicht sehr effektiv…",
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"hitResultNoEffect": "Es hat keine Wirkung auf {{pokemonName}}…",
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"hitResultOneHitKO": "It's a one-hit KO!",
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"attackFailed": "But it failed!",
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"attackHitsCount": `Hit {{count}} time(s)!`,
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"expGain": "{{pokemonName}} gained\n{{exp}} EXP. Points!",
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"levelUp": "{{pokemonName}} grew to\nLv. {{level}}!",
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"learnMove": "{{pokemonName}} learned\n{{moveName}}!",
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"learnMovePrompt": "{{pokemonName}} wants to learn the\nmove {{moveName}}.",
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"learnMoveLimitReached": "However, {{pokemonName}} already\nknows four moves.",
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"learnMoveReplaceQuestion": "Should a move be forgotten and\nreplaced with {{moveName}}?",
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"attackHitsCount": `{{count}}-mal getroffen!`,
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"expGain": "{{pokemonName}} erhält\n{{exp}} Erfahrungspunkte!",
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"levelUp": "{{pokemonName}} erreicht\nLv. {{level}}!",
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"learnMove": "{{pokemonName}} erlernt\n{{moveName}}!",
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"learnMovePrompt": "{{pokemonName}} versucht, {{moveName}} zu erlernen.",
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"learnMoveLimitReached": "Aber {{pokemonName}} kann nur\nmaximal vier Attacken erlernen.",
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"learnMoveReplaceQuestion": "Soll eine andere Attacke durch\n{{moveName}} ersetzt werden?",
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"learnMoveStopTeaching": "Stop trying to teach\n{{moveName}}?",
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"learnMoveNotLearned": "{{pokemonName}} did not learn the\nmove {{moveName}}.",
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"learnMoveNotLearned": "{{pokemonName}} hat\n{{moveName}} nicht erlernt.",
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"learnMoveForgetQuestion": "Which move should be forgotten?",
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"learnMoveForgetSuccess": "{{pokemonName}} forgot how to\nuse {{moveName}}.",
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"learnMoveForgetSuccess": "{{pokemonName}} hat\n{{moveName}} vergessen.",
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"levelCapUp": "Das Levellimit\nhat sich zu {{levelCap}} erhöht!",
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"moveNotImplemented": "{{moveName}} ist noch nicht implementiert und kann nicht ausgewählt werden.",
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"moveNoPP": "There's no PP left for\nthis move!",
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"moveDisabled": "{{moveName}} ist deaktiviert!",
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"noPokeballForce": "Eine unsichtbare Kraft\nverhindert die Nutzung von Pokébällen.",
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"noPokeballTrainer": "Du kannst das Pokémon\neines anderen Trainers nicht fangen!",
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@ -42,7 +41,7 @@ export const battle: SimpleTranslationEntries = {
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"noEscapeForce": "Eine unsichtbare Kraft\nverhindert die Flucht.",
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"noEscapeTrainer": "Du kannst nicht\naus einem Trainerkampf fliehen!",
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"noEscapePokemon": "{{pokemonName}}'s {{moveName}}\nverhindert {{escapeVerb}}!",
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"runAwaySuccess": "You got away safely!",
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"runAwaySuccess": "Du bist entkommen!",
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"runAwayCannotEscape": 'You can\'t escape!',
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"escapeVerbSwitch": "auswechseln",
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"escapeVerbFlee": "flucht",
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@ -2,7 +2,7 @@ import { SimpleTranslationEntries } from "#app/plugins/i18n";
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export const menuUiHandler: SimpleTranslationEntries = {
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"GAME_SETTINGS": 'Spieleinstellungen',
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"ACHIEVEMENTS": "Achievements",
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"ACHIEVEMENTS": "Erfolge",
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"STATS": "Statistiken",
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"VOUCHERS": "Gutscheine",
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"EGG_LIST": "Eierliste",
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@ -35,12 +35,12 @@ export const menu: SimpleTranslationEntries = {
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"boyOrGirl": "Bist du ein Junge oder ein Mädchen?",
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"boy": "Junge",
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"girl": "Mädchen",
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"dailyRankings": "Daily Rankings",
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"weeklyRankings": "Weekly Rankings",
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"noRankings": "No Rankings",
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"loading": "Loading…",
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"playersOnline": "Players Online",
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"empty":"Empty",
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"yes":"Yes",
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"no":"No",
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"dailyRankings": "Tägliche Rangliste",
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"weeklyRankings": "Wöchentliche Rangliste",
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"noRankings": "Keine Rangliste",
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"loading": "Lade…",
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"playersOnline": "Spieler Online",
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"empty":"Leer",
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"yes":"Ja",
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"no":"Nein",
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} as const;
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