fix: ${namespace}. -> ${namespace}:

thanks @MokaStitcher
This commit is contained in:
flx-sta 2024-10-01 13:13:43 -07:00
parent dae23c3476
commit dbc70626e7
2 changed files with 2 additions and 2 deletions

View File

@ -173,7 +173,7 @@ export const MysteriousChestEncounter: MysteryEncounter =
koPlayerPokemon(scene, highestLevelPokemon);
encounter.setDialogueToken("pokeName", highestLevelPokemon.getNameToRender());
await showEncounterText(scene, `${namespace}.option.1.bad`);
await showEncounterText(scene, `${namespace}:option.1.bad`);
// Handle game over edge case
const allowedPokemon = scene.getParty().filter(p => p.isAllowedInBattle());

View File

@ -540,7 +540,7 @@ function onGameOver(scene: BattleScene) {
encounter.dialogue.outro = [
{
speaker: trainerNameKey,
text: `${namespace}.outro_failed`,
text: `${namespace}:outro_failed`,
},
];