mirror of
https://github.com/pagefaultgames/pokerogue.git
synced 2025-08-23 07:49:36 +02:00
Add circle throw and dragon tail (P)
This commit is contained in:
parent
34f8bcdbd4
commit
dad881cda0
@ -8519,7 +8519,8 @@ export function initMoves() {
|
||||
.attr(StatStageChangeAttr, [ Stat.ATK ], 1, true)
|
||||
.attr(StatStageChangeAttr, [ Stat.SPD ], 2, true),
|
||||
new AttackMove(Moves.CIRCLE_THROW, Type.FIGHTING, MoveCategory.PHYSICAL, 60, 90, 10, -1, -6, 5)
|
||||
.attr(ForceSwitchOutAttr),
|
||||
.attr(ForceSwitchOutAttr)
|
||||
.partial(), // Should force random switches
|
||||
new AttackMove(Moves.INCINERATE, Type.FIRE, MoveCategory.SPECIAL, 60, 100, 15, -1, 0, 5)
|
||||
.target(MoveTarget.ALL_NEAR_ENEMIES)
|
||||
.attr(RemoveHeldItemAttr, true),
|
||||
@ -8587,7 +8588,8 @@ export function initMoves() {
|
||||
.attr(CritOnlyAttr),
|
||||
new AttackMove(Moves.DRAGON_TAIL, Type.DRAGON, MoveCategory.PHYSICAL, 60, 90, 10, -1, -6, 5)
|
||||
.attr(ForceSwitchOutAttr)
|
||||
.hidesTarget(),
|
||||
.hidesTarget()
|
||||
.partial(), // Should force random switches
|
||||
new SelfStatusMove(Moves.WORK_UP, Type.NORMAL, -1, 30, -1, 0, 5)
|
||||
.attr(StatStageChangeAttr, [ Stat.ATK, Stat.SPATK ], 1, true),
|
||||
new AttackMove(Moves.ELECTROWEB, Type.ELECTRIC, MoveCategory.SPECIAL, 55, 95, 15, 100, 0, 5)
|
||||
|
Loading…
Reference in New Issue
Block a user