mirror of
https://github.com/pagefaultgames/pokerogue.git
synced 2025-07-05 07:52:17 +02:00
Update src/phases/turn-start-phase.ts
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
This commit is contained in:
parent
f4f2dd5239
commit
cd67efb481
@ -28,7 +28,7 @@ export class TurnStartPhase extends FieldPhase {
|
|||||||
/**
|
/**
|
||||||
* This orders the active Pokemon on the field by speed into an BattlerIndex array and returns that array.
|
* This orders the active Pokemon on the field by speed into an BattlerIndex array and returns that array.
|
||||||
* It also checks for Trick Room and reverses the array if it is present.
|
* It also checks for Trick Room and reverses the array if it is present.
|
||||||
* @return {@linkcode BattlerIndex[]}
|
* @returns {@linkcode BattlerIndex[]}
|
||||||
*/
|
*/
|
||||||
getSpeedOrder(): BattlerIndex[] {
|
getSpeedOrder(): BattlerIndex[] {
|
||||||
const playerField = this.scene.getPlayerField().filter(p => p.isActive()) as Pokemon[];
|
const playerField = this.scene.getPlayerField().filter(p => p.isActive()) as Pokemon[];
|
||||||
|
Loading…
Reference in New Issue
Block a user