Merge branch 'beta' into beta

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Tiago Rodrigues 2025-06-06 10:04:31 +01:00 committed by GitHub
commit c75ced6c12
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3 changed files with 22 additions and 24 deletions

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@ -40,7 +40,6 @@ import {
type TerastallizeModifierType,
type TmModifierType,
getModifierType,
ModifierPoolType,
ModifierTypeGenerator,
modifierTypes,
PokemonHeldItemModifierType,
@ -3232,8 +3231,7 @@ export abstract class HeldItemTransferModifier extends PokemonHeldItemModifier {
}
/**
* Steals an item from a set of target Pokemon.
* This prioritizes high-tier held items when selecting the item to steal.
* Steals an item, chosen randomly, from a set of target Pokemon.
* @param pokemon The {@linkcode Pokemon} holding this item
* @param target The {@linkcode Pokemon} to steal from (optional)
* @param _args N/A
@ -3253,31 +3251,16 @@ export abstract class HeldItemTransferModifier extends PokemonHeldItemModifier {
return false;
}
const poolType = pokemon.isPlayer()
? ModifierPoolType.PLAYER
: pokemon.hasTrainer()
? ModifierPoolType.TRAINER
: ModifierPoolType.WILD;
const transferredModifierTypes: ModifierType[] = [];
const itemModifiers = globalScene.findModifiers(
m => m instanceof PokemonHeldItemModifier && m.pokemonId === targetPokemon.id && m.isTransferable,
targetPokemon.isPlayer(),
) as PokemonHeldItemModifier[];
let highestItemTier = itemModifiers
.map(m => m.type.getOrInferTier(poolType))
.reduce((highestTier, tier) => Math.max(tier!, highestTier), 0); // TODO: is this bang correct?
let tierItemModifiers = itemModifiers.filter(m => m.type.getOrInferTier(poolType) === highestItemTier);
for (let i = 0; i < transferredItemCount; i++) {
if (!tierItemModifiers.length) {
while (highestItemTier-- && !tierItemModifiers.length) {
tierItemModifiers = itemModifiers.filter(m => m.type.tier === highestItemTier);
}
if (!tierItemModifiers.length) {
if (!itemModifiers.length) {
break;
}
}
const randItemIndex = pokemon.randBattleSeedInt(itemModifiers.length);
const randItem = itemModifiers[randItemIndex];
if (globalScene.tryTransferHeldItemModifier(randItem, pokemon, false)) {

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@ -78,10 +78,15 @@ export class FaintPhase extends PokemonPhase {
}
}
/** In case the current pokemon was just switched in, make sure it is counted as participating in the combat */
/**
* In case the current pokemon was just switched in, make sure it is counted as participating in the combat.
* For EXP_SHARE purposes, if the current pokemon faints as the combat ends and it was the ONLY player pokemon
* involved in combat, it needs to be counted as a participant so the other party pokemon can get their EXP,
* so the fainted pokemon has been included.
*/
for (const pokemon of globalScene.getPlayerField()) {
if (pokemon?.isActive(true) && pokemon.isPlayer()) {
globalScene.currentBattle.addParticipant(pokemon as PlayerPokemon);
if (pokemon?.isActive() || pokemon?.isFainted()) {
globalScene.currentBattle.addParticipant(pokemon);
}
}

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@ -108,10 +108,12 @@ export default class AbstractSettingsUiHandler extends MessageUiHandler {
this.reloadSettings = this.settings.filter(s => s?.requireReload);
let anyReloadRequired = false;
this.settings.forEach((setting, s) => {
let settingName = setting.label;
if (setting?.requireReload) {
settingName += ` (${i18next.t("settings:requireReload")})`;
settingName += "*";
anyReloadRequired = true;
}
this.settingLabels[s] = addTextObject(8, 28 + s * 16, settingName, TextStyle.SETTINGS_LABEL);
@ -187,6 +189,14 @@ export default class AbstractSettingsUiHandler extends MessageUiHandler {
this.settingsContainer.add(iconAction);
this.settingsContainer.add(iconCancel);
this.settingsContainer.add(actionText);
// Only add the ReloadRequired text on pages that have settings that require a reload.
if (anyReloadRequired) {
const reloadRequired = addTextObject(0, 0, `*${i18next.t("settings:requireReload")}`, TextStyle.SETTINGS_LABEL)
.setOrigin(0, 0.15)
.setPositionRelative(actionsBg, 6, 0)
.setY(actionText.y);
this.settingsContainer.add(reloadRequired);
}
this.settingsContainer.add(cancelText);
this.settingsContainer.add(this.messageBoxContainer);