Changed file names in src/piplines to kebab-case

This commit is contained in:
Cas 2025-05-02 16:19:44 -04:00
parent 8cb8b196ea
commit c7538e255d
5 changed files with 4 additions and 4 deletions

View File

@ -1,8 +1,8 @@
import { globalScene } from "#app/global-scene";
import { TerrainType, getTerrainColor } from "../data/terrain";
import { getCurrentTime } from "#app/utils/common";
import fieldSpriteFragShader from "./glsl/fieldSpriteFragShader.frag?raw";
import spriteVertShader from "./glsl/spriteShader.vert?raw";
import fieldSpriteFragShader from "./glsl/field-sprite-frag-shader.frag?raw";
import spriteVertShader from "./glsl/sprite-shader.vert?raw";
export default class FieldSpritePipeline extends Phaser.Renderer.WebGL.Pipelines.MultiPipeline {
constructor(game: Phaser.Game, config?: Phaser.Types.Renderer.WebGL.WebGLPipelineConfig) {

View File

@ -5,8 +5,8 @@ import Trainer from "#app/field/trainer";
import { globalScene } from "#app/global-scene";
import { rgbHexToRgba } from "#app/utils/common";
import FieldSpritePipeline from "./field-sprite";
import spriteFragShader from "./glsl/spriteFragShader.frag?raw";
import spriteVertShader from "./glsl/spriteShader.vert?raw";
import spriteFragShader from "./glsl/sprite-frag-shader.frag?raw";
import spriteVertShader from "./glsl/sprite-shader.vert?raw";
export default class SpritePipeline extends FieldSpritePipeline {
private _tone: number[];