Fixed bug in base stats overlay

This commit is contained in:
Wlowscha 2025-01-06 14:26:20 +01:00
parent 08b9a36cba
commit c72296172d
No known key found for this signature in database
GPG Key ID: 3C8F1AD330565D04

View File

@ -46,15 +46,13 @@ export default class BaseStatsOverlay extends Phaser.GameObjects.Container imple
this.add(this.statsBg);
for (let i = 0; i < 6; i++) {
const shadow = this.scene.add.rectangle(0, BORDER + 3 + i * 15, 100, 5, 0x006860);
const shadow = this.scene.add.rectangle(this.width - BORDER + 1, BORDER + 3 + i * 15, 100, 5, 0x006860);
shadow.setOrigin(1, 0);
shadow.setX(this.width - BORDER + 1);
this.statsShadows.push(shadow);
this.add(shadow);
const rectangle = this.scene.add.rectangle(0, BORDER + 2 + i * 15, 100, 5, 0x66aa99);
const rectangle = this.scene.add.rectangle(this.width - BORDER, BORDER + 2 + i * 15, 100, 5, 0x66aa99);
rectangle.setOrigin(1, 0);
rectangle.setX(this.width - BORDER);
this.statsRectangles.push(rectangle);
this.add(rectangle);