Remove resolved comment

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NightKev 2024-09-02 20:42:42 -07:00 committed by GitHub
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commit c1867a19d6
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@ -960,7 +960,6 @@ export default class BattleScene extends SceneBase {
this.offsetGym = this.gameMode.isClassic && this.getGeneratedOffsetGym(); this.offsetGym = this.gameMode.isClassic && this.getGeneratedOffsetGym();
} }
// What is the purpose of this function? Why not just use Battle.randSeedInt() directly?
randBattleSeedInt(range: integer, min: integer = 0): integer { randBattleSeedInt(range: integer, min: integer = 0): integer {
return this.currentBattle?.randSeedInt(this, range, min); return this.currentBattle?.randSeedInt(this, range, min);
} }