Update battle-scene.ts

Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com>
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Bertie690 2025-04-29 23:05:29 -04:00 committed by GitHub
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commit bee74fd120
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@ -3264,7 +3264,7 @@ export default class BattleScene extends SceneBase {
[this.modifierBar, this.enemyModifierBar].map(m => m.setVisible(visible)); [this.modifierBar, this.enemyModifierBar].map(m => m.setVisible(visible));
} }
// TODO: Document this - IDK what it does and it gets called a lot // TODO: Document this
updateModifiers(player = true, instant?: boolean): void { updateModifiers(player = true, instant?: boolean): void {
const modifiers = player ? this.modifiers : (this.enemyModifiers as PersistentModifier[]); const modifiers = player ? this.modifiers : (this.enemyModifiers as PersistentModifier[]);
for (let m = 0; m < modifiers.length; m++) { for (let m = 0; m < modifiers.length; m++) {