diff --git a/src/battle-scene.ts b/src/battle-scene.ts index 9f3e8909d53..db036847994 100644 --- a/src/battle-scene.ts +++ b/src/battle-scene.ts @@ -3264,7 +3264,7 @@ export default class BattleScene extends SceneBase { [this.modifierBar, this.enemyModifierBar].map(m => m.setVisible(visible)); } - // TODO: Document this - IDK what it does and it gets called a lot + // TODO: Document this updateModifiers(player = true, instant?: boolean): void { const modifiers = player ? this.modifiers : (this.enemyModifiers as PersistentModifier[]); for (let m = 0; m < modifiers.length; m++) {