mirror of
https://github.com/pagefaultgames/pokerogue.git
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add loading screen prototype
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@ -23,7 +23,6 @@ import Battle, { BattleType, FixedBattleConfig, fixedBattles } from './battle';
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import { GameMode } from './game-mode';
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import SpritePipeline from './pipelines/sprite';
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import PartyExpBar from './ui/party-exp-bar';
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import { TrainerType, trainerConfigs } from './data/trainer-type';
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import Trainer from './trainer';
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import TrainerData from './system/trainer-data';
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import SoundFade from 'phaser3-rex-plugins/plugins/soundfade';
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@ -140,205 +139,50 @@ export default class BattleScene extends Phaser.Scene {
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this.phaseQueuePrependSpliceIndex = -1;
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}
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loadImage(key: string, folder: string, filename?: string) {
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if (!filename)
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filename = `${key}.png`;
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this.load.image(key, `images/${folder}/${filename}`);
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}
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loadSe(key: string, folder?: string, filenames?: string | string[]) {
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if (!filenames) filenames = `${key}.wav`;
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if (!folder) folder = "";
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else folder += "/";
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if (!Array.isArray(filenames)) filenames = [filenames];
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for (let f of filenames as string[]) {
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this.load.audio(key, `audio/se/${folder}${f}`);
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}
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}
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loadAtlas(key: string, folder: string, filenameRoot?: string) {
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if (!filenameRoot)
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filenameRoot = key;
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if (folder)
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folder += '/';
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this.load.atlas(key, `images/${folder}${filenameRoot}.png`, `images/${folder}/${filenameRoot}.json`);
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}
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loadSpritesheet(key: string, folder: string, size: integer, filename?: string) {
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if (!filename)
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filename = `${key}.png`;
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this.load.spritesheet(key, `images/${folder}/${filename}`, { frameWidth: size, frameHeight: size });
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}
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loadSe(key: string, folder?: string, filenames?: string | string[]) {
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if (!filenames)
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filenames = `${key}.wav`;
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if (!folder)
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folder = '';
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else
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folder += '/';
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if (!Array.isArray(filenames))
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filenames = [ filenames ];
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for (let f of filenames as string[]) {
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this.load.audio(key, `audio/se/${folder}${f}`);
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}
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}
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if (!filenameRoot) filenameRoot = key;
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if (folder) folder += "/";
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this.load.atlas(
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key,
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`images/${folder}${filenameRoot}.png`,
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`images/${folder}/${filenameRoot}.json`
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);
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}
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loadBgm(key: string, filename?: string) {
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if (!filename)
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filename = `${key}.mp3`;
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this.load.audio(key, `audio/bgm/${filename}`);
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}
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if (!filename) filename = `${key}.mp3`;
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this.load.audio(key, `audio/bgm/${filename}`);
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}
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preload() {
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// Load menu images
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this.loadImage('bg', 'ui');
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this.loadImage('bg_command', 'ui');
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this.loadImage('bg_fight', 'ui');
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this.loadAtlas('prompt', 'ui');
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this.loadImage('cursor', 'ui');
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this.loadImage('window', 'ui');
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this.loadImage('namebox', 'ui');
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this.loadImage('pbinfo_player', 'ui');
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this.loadImage('pbinfo_player_mini', 'ui');
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this.loadImage('pbinfo_enemy_mini', 'ui');
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this.loadImage('overlay_lv', 'ui');
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this.loadAtlas('numbers', 'ui');
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this.loadAtlas('numbers_red', 'ui');
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this.loadAtlas('overlay_hp', 'ui');
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this.loadImage('overlay_exp', 'ui');
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this.loadImage('icon_owned', 'ui');
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this.loadImage('ability_bar', 'ui');
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this.loadImage('party_exp_bar', 'ui');
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this.loadImage('achv_bar', 'ui');
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this.loadImage('achv_bar_2', 'ui');
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this.loadImage('achv_bar_3', 'ui');
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this.loadImage('achv_bar_4', 'ui');
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this.loadImage('shiny_star', 'ui', 'shiny.png');
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this.loadImage('icon_spliced', 'ui');
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loadSpritesheet(
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key: string,
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folder: string,
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size: integer,
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filename?: string
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) {
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if (!filename) filename = `${key}.png`;
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this.load.spritesheet(key, `images/${folder}/${filename}`, {
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frameWidth: size,
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frameHeight: size,
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});
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}
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this.loadImage('pb_tray_overlay_player', 'ui');
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this.loadImage('pb_tray_overlay_enemy', 'ui');
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this.loadAtlas('pb_tray_ball', 'ui');
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loadImage(key: string, folder: string, filename?: string) {
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if (!filename) filename = `${key}.png`;
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this.load.image(key, `images/${folder}/${filename}`);
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}
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this.loadImage('party_bg', 'ui');
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this.loadImage('party_bg_double', 'ui');
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this.loadAtlas('party_slot_main', 'ui');
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this.loadAtlas('party_slot', 'ui');
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this.loadImage('party_slot_overlay_lv', 'ui');
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this.loadImage('party_slot_hp_bar', 'ui');
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this.loadAtlas('party_slot_hp_overlay', 'ui');
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this.loadAtlas('party_pb', 'ui');
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this.loadImage('party_message', 'ui');
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this.loadImage('party_message_large', 'ui');
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this.loadImage('party_message_options', 'ui');
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this.loadImage('party_message_options_wide', 'ui');
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this.loadAtlas('party_cancel', 'ui');
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this.loadImage('summary_bg', 'ui');
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this.loadImage('summary_overlay_shiny', 'ui');
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this.loadImage('summary_profile', 'ui');
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this.loadImage('summary_status', 'ui');
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this.loadImage('summary_stats', 'ui');
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this.loadImage('summary_stats_overlay_exp', 'ui');
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this.loadImage('summary_moves', 'ui');
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this.loadImage('summary_moves_effect', 'ui');
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this.loadImage('summary_moves_overlay_row', 'ui');
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this.loadImage('summary_moves_overlay_pp', 'ui');
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this.loadAtlas('summary_moves_cursor', 'ui');
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for (let t = 1; t <= 3; t++)
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this.loadImage(`summary_tabs_${t}`, 'ui');
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for (let o = 1; o <= 3; o++)
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this.loadImage(`option_select_window_${o}`, 'ui');
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this.loadImage('starter_select_bg', 'ui');
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this.loadImage('starter_select_message', 'ui');
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this.loadImage('starter_select_cursor', 'ui');
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this.loadImage('starter_select_cursor_highlight', 'ui');
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this.loadImage('starter_select_cursor_pokerus', 'ui');
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this.loadImage('starter_select_gen_cursor', 'ui');
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this.loadImage('starter_select_gen_cursor_highlight', 'ui');
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this.loadImage('default_bg', 'arenas');
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// Load arena images
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Utils.getEnumValues(Biome).map(bt => {
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const btKey = Biome[bt].toLowerCase();
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this.loadImage(`${btKey}_bg`, 'arenas');
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this.loadImage(`${btKey}_a`, 'arenas');
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this.loadImage(`${btKey}_b`, 'arenas');
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if (getBiomeHasProps(bt)) {
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for (let p = 1; p <= 3; p++)
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this.loadImage(`${btKey}_b_${p}`, 'arenas')
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}
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});
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// Load trainer images
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this.loadImage('trainer_m', 'trainer');
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this.loadAtlas('trainer_m_pb', 'trainer');
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Utils.getEnumValues(TrainerType).map(tt => {
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const config = trainerConfigs[tt];
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this.loadAtlas(config.getKey(), 'trainer');
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if (config.isDouble)
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this.loadAtlas(config.getKey(true), 'trainer');
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});
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// Load pokemon-related images
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this.loadImage(`pkmn__back__sub`, 'pokemon/back', 'sub.png');
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this.loadImage(`pkmn__sub`, 'pokemon', 'sub.png');
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this.loadAtlas('battle_stats', 'effects');
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this.loadAtlas('shiny', 'effects');
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this.loadImage('evo_sparkle', 'effects');
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this.load.video('evo_bg', 'images/effects/evo_bg.mp4', true);
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this.loadAtlas('pb', '');
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this.loadAtlas('items', '');
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this.loadAtlas('types', '');
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this.loadAtlas('statuses', '');
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this.loadAtlas('categories', '');
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for (let i = 0; i < 7; i++)
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this.loadAtlas(`pokemon_icons_${i}`, 'ui');
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this.loadSe('select');
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this.loadSe('menu_open');
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this.loadSe('hit');
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this.loadSe('hit_strong');
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this.loadSe('hit_weak');
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this.loadSe('stat_up');
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this.loadSe('stat_down');
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this.loadSe('faint');
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this.loadSe('flee');
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this.loadSe('low_hp');
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this.loadSe('exp');
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this.loadSe('level_up');
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this.loadSe('sparkle');
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this.loadSe('restore');
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this.loadSe('shine');
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this.loadSe('charge');
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this.loadSe('beam');
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this.loadSe('upgrade');
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this.loadSe('buy');
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this.loadSe('achv');
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this.loadSe('error');
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this.loadSe('pb_rel');
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this.loadSe('pb_throw');
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this.loadSe('pb_bounce_1');
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this.loadSe('pb_bounce_2');
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this.loadSe('pb_move');
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this.loadSe('pb_catch');
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this.loadSe('pb_lock');
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this.loadSe('pb_tray_enter');
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this.loadSe('pb_tray_ball');
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this.loadSe('pb_tray_empty');
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this.loadSe('PRSFX- Transform', 'battle_anims');
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this.loadBgm('menu');
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this.loadBgm('level_up_fanfare', 'bw/level_up_fanfare.mp3');
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this.loadBgm('item_fanfare', 'bw/item_fanfare.mp3');
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this.loadBgm('heal', 'bw/heal.mp3');
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this.loadBgm('victory_trainer', 'bw/victory_trainer.mp3');
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this.loadBgm('victory_gym', 'bw/victory_gym.mp3');
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this.loadBgm('victory_champion', 'bw/victory_champion.mp3');
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this.loadBgm('evolution', 'bw/evolution.mp3');
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this.loadBgm('evolution_fanfare', 'bw/evolution_fanfare.mp3');
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preload() {
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populateAnims();
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}
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@ -1,9 +1,200 @@
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import * as Utils from "./utils";
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import { Biome } from "./data/biome";
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import { getBiomeHasProps } from "./arena";
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import { TrainerType, trainerConfigs } from "./data/trainer-type";
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class LoadingScene extends Phaser.Scene {
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constructor() {
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super("LoadingScene");
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}
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loadAtlas(key: string, folder: string, filenameRoot?: string) {
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if (!filenameRoot) filenameRoot = key;
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if (folder) folder += "/";
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this.load.atlas(
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key,
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`images/${folder}${filenameRoot}.png`,
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`images/${folder}/${filenameRoot}.json`
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);
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}
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loadSe(key: string, folder?: string, filenames?: string | string[]) {
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if (!filenames) filenames = `${key}.wav`;
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if (!folder) folder = "";
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else folder += "/";
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if (!Array.isArray(filenames)) filenames = [filenames];
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for (let f of filenames as string[]) {
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this.load.audio(key, `audio/se/${folder}${f}`);
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}
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}
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loadImage(key: string, folder: string, filename?: string) {
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if (!filename) filename = `${key}.png`;
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this.load.image(key, `images/${folder}/${filename}`);
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}
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loadBgm(key: string, filename?: string) {
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if (!filename) filename = `${key}.mp3`;
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this.load.audio(key, `audio/bgm/${filename}`);
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}
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preload() {
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// Load menu images
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this.loadImage("bg", "ui");
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this.loadImage("bg_command", "ui");
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this.loadImage("bg_fight", "ui");
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this.loadAtlas("prompt", "ui");
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this.loadImage("cursor", "ui");
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this.loadImage("window", "ui");
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this.loadImage("namebox", "ui");
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this.loadImage("pbinfo_player", "ui");
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this.loadImage("pbinfo_player_mini", "ui");
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this.loadImage("pbinfo_enemy_mini", "ui");
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this.loadImage("overlay_lv", "ui");
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this.loadAtlas("numbers", "ui");
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this.loadAtlas("numbers_red", "ui");
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this.loadAtlas("overlay_hp", "ui");
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this.loadImage("overlay_exp", "ui");
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this.loadImage("icon_owned", "ui");
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this.loadImage("ability_bar", "ui");
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this.loadImage("party_exp_bar", "ui");
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this.loadImage("achv_bar", "ui");
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this.loadImage("achv_bar_2", "ui");
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this.loadImage("achv_bar_3", "ui");
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this.loadImage("achv_bar_4", "ui");
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this.loadImage("shiny_star", "ui", "shiny.png");
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this.loadImage("icon_spliced", "ui");
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this.loadImage("pb_tray_overlay_player", "ui");
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this.loadImage("pb_tray_overlay_enemy", "ui");
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this.loadAtlas("pb_tray_ball", "ui");
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this.loadImage("party_bg", "ui");
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this.loadImage("party_bg_double", "ui");
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this.loadAtlas("party_slot_main", "ui");
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this.loadAtlas("party_slot", "ui");
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this.loadImage("party_slot_overlay_lv", "ui");
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this.loadImage("party_slot_hp_bar", "ui");
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this.loadAtlas("party_slot_hp_overlay", "ui");
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this.loadAtlas("party_pb", "ui");
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this.loadImage("party_message", "ui");
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this.loadImage("party_message_large", "ui");
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this.loadImage("party_message_options", "ui");
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this.loadImage("party_message_options_wide", "ui");
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this.loadAtlas("party_cancel", "ui");
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this.loadImage("summary_bg", "ui");
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this.loadImage("summary_overlay_shiny", "ui");
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this.loadImage("summary_profile", "ui");
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this.loadImage("summary_status", "ui");
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this.loadImage("summary_stats", "ui");
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this.loadImage("summary_stats_overlay_exp", "ui");
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this.loadImage("summary_moves", "ui");
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this.loadImage("summary_moves_effect", "ui");
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this.loadImage("summary_moves_overlay_row", "ui");
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this.loadImage("summary_moves_overlay_pp", "ui");
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this.loadAtlas("summary_moves_cursor", "ui");
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for (let t = 1; t <= 3; t++) this.loadImage(`summary_tabs_${t}`, "ui");
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for (let o = 1; o <= 3; o++)
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this.loadImage(`option_select_window_${o}`, "ui");
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this.loadImage("starter_select_bg", "ui");
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this.loadImage("starter_select_message", "ui");
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this.loadImage("starter_select_cursor", "ui");
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this.loadImage("starter_select_cursor_highlight", "ui");
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this.loadImage("starter_select_cursor_pokerus", "ui");
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this.loadImage("starter_select_gen_cursor", "ui");
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this.loadImage("starter_select_gen_cursor_highlight", "ui");
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this.loadImage("default_bg", "arenas");
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// Load arena images
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Utils.getEnumValues(Biome).map((bt) => {
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const btKey = Biome[bt].toLowerCase();
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this.loadImage(`${btKey}_bg`, "arenas");
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this.loadImage(`${btKey}_a`, "arenas");
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this.loadImage(`${btKey}_b`, "arenas");
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if (getBiomeHasProps(bt)) {
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for (let p = 1; p <= 3; p++)
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this.loadImage(`${btKey}_b_${p}`, "arenas");
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}
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});
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// Load trainer images
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this.loadImage("trainer_m", "trainer");
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this.loadAtlas("trainer_m_pb", "trainer");
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Utils.getEnumValues(TrainerType).map((tt) => {
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const config = trainerConfigs[tt];
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this.loadAtlas(config.getKey(), "trainer");
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if (config.isDouble) this.loadAtlas(config.getKey(true), "trainer");
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});
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// Load pokemon-related images
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this.loadImage(`pkmn__back__sub`, "pokemon/back", "sub.png");
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this.loadImage(`pkmn__sub`, "pokemon", "sub.png");
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this.loadAtlas("battle_stats", "effects");
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this.loadAtlas("shiny", "effects");
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this.loadImage("evo_sparkle", "effects");
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this.load.video("evo_bg", "images/effects/evo_bg.mp4", true);
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this.loadAtlas("pb", "");
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this.loadAtlas("items", "");
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this.loadAtlas("types", "");
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this.loadAtlas("statuses", "");
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this.loadAtlas("categories", "");
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for (let i = 0; i < 7; i++) this.loadAtlas(`pokemon_icons_${i}`, "ui");
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this.loadSe("select");
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this.loadSe("menu_open");
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this.loadSe("hit");
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this.loadSe("hit_strong");
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this.loadSe("hit_weak");
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this.loadSe("stat_up");
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this.loadSe("stat_down");
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this.loadSe("faint");
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this.loadSe("flee");
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this.loadSe("low_hp");
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this.loadSe("exp");
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this.loadSe("level_up");
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this.loadSe("sparkle");
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this.loadSe("restore");
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this.loadSe("shine");
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this.loadSe("charge");
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this.loadSe("beam");
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this.loadSe("upgrade");
|
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this.loadSe("buy");
|
||||
this.loadSe("achv");
|
||||
this.loadSe("error");
|
||||
|
||||
this.loadSe("pb_rel");
|
||||
this.loadSe("pb_throw");
|
||||
this.loadSe("pb_bounce_1");
|
||||
this.loadSe("pb_bounce_2");
|
||||
this.loadSe("pb_move");
|
||||
this.loadSe("pb_catch");
|
||||
this.loadSe("pb_lock");
|
||||
|
||||
this.loadSe("pb_tray_enter");
|
||||
this.loadSe("pb_tray_ball");
|
||||
this.loadSe("pb_tray_empty");
|
||||
|
||||
this.loadSe("PRSFX- Transform", "battle_anims");
|
||||
|
||||
this.loadBgm("menu");
|
||||
|
||||
this.loadBgm("level_up_fanfare", "bw/level_up_fanfare.mp3");
|
||||
this.loadBgm("item_fanfare", "bw/item_fanfare.mp3");
|
||||
this.loadBgm("heal", "bw/heal.mp3");
|
||||
this.loadBgm("victory_trainer", "bw/victory_trainer.mp3");
|
||||
this.loadBgm("victory_gym", "bw/victory_gym.mp3");
|
||||
this.loadBgm("victory_champion", "bw/victory_champion.mp3");
|
||||
this.loadBgm("evolution", "bw/evolution.mp3");
|
||||
this.loadBgm("evolution_fanfare", "bw/evolution_fanfare.mp3");
|
||||
|
||||
this.loadLoadingScreen();
|
||||
}
|
||||
|
||||
@ -12,89 +203,88 @@ class LoadingScene extends Phaser.Scene {
|
||||
|
||||
graphics.lineStyle(4, 0xff00ff, 1).setDepth(10);
|
||||
|
||||
// let progressBar = this.add.graphics();
|
||||
// let progressBox = this.add.graphics();
|
||||
// progressBox.lineStyle(5, 0xff00ff, 1.0);
|
||||
// progressBox.fillStyle(0x222222, 0.8);
|
||||
let progressBar = this.add.graphics();
|
||||
let progressBox = this.add.graphics();
|
||||
progressBox.lineStyle(5, 0xff00ff, 1.0);
|
||||
progressBox.fillStyle(0x222222, 0.8);
|
||||
|
||||
// let width = this.cameras.main.width;
|
||||
// let height = this.cameras.main.height;
|
||||
let width = this.cameras.main.width;
|
||||
let height = this.cameras.main.height;
|
||||
|
||||
// let loadingText = this.make.text({
|
||||
// x: width / 2,
|
||||
// y: height / 2 - 50,
|
||||
// text: "Loading game...",
|
||||
// style: {
|
||||
// font: "23px emerald",
|
||||
// color: "#ffffff",
|
||||
// },
|
||||
// });
|
||||
// loadingText.setOrigin(0.5, 0.5);
|
||||
let loadingText = this.make.text({
|
||||
x: width / 2,
|
||||
y: height / 2 - 50,
|
||||
text: "Loading game...",
|
||||
style: {
|
||||
font: "33px emerald",
|
||||
color: "#ffffff",
|
||||
},
|
||||
});
|
||||
loadingText.setOrigin(0.5, 0.5);
|
||||
|
||||
// let percentText = this.make.text({
|
||||
// x: width / 2,
|
||||
// y: height / 2,
|
||||
// text: "0%",
|
||||
// style: {
|
||||
// font: "18px emerald",
|
||||
// color: "#ffffff",
|
||||
// },
|
||||
// });
|
||||
// percentText.setOrigin(0.5, 0.5);
|
||||
let percentText = this.make.text({
|
||||
x: width / 2,
|
||||
y: height / 2,
|
||||
text: "0%",
|
||||
style: {
|
||||
font: "28px emerald",
|
||||
color: "#ffffff",
|
||||
},
|
||||
});
|
||||
percentText.setOrigin(0.5, 0.5);
|
||||
|
||||
// let assetText = this.make.text({
|
||||
// x: width / 2,
|
||||
// y: height / 2 + 50,
|
||||
// text: "",
|
||||
// style: {
|
||||
// font: "18px emerald",
|
||||
// color: "#ffffff",
|
||||
// },
|
||||
// });
|
||||
// assetText.setOrigin(0.5, 0.5);
|
||||
let assetText = this.make.text({
|
||||
x: width / 2,
|
||||
y: height / 2 + 50,
|
||||
text: "",
|
||||
style: {
|
||||
font: "28px emerald",
|
||||
color: "#ffffff",
|
||||
},
|
||||
});
|
||||
assetText.setOrigin(0.5, 0.5);
|
||||
|
||||
// this.load.on("progress", (value: string) => {
|
||||
// const parsedValue = parseInt(value);
|
||||
// percentText.setText(parsedValue * 100 + "%");
|
||||
// progressBar.clear();
|
||||
// progressBar.fillStyle(0xffffff, 0.8);
|
||||
// progressBar.fillRect(width / 2 - 160, 280, 300 * parsedValue, 30);
|
||||
// });
|
||||
this.load.on("progress", (value: string) => {
|
||||
const parsedValue = parseInt(value);
|
||||
percentText.setText(parsedValue * 100 + "%");
|
||||
progressBar.clear();
|
||||
progressBar.fillStyle(0xffffff, 0.8);
|
||||
progressBar.fillRect(width / 2 - 160, 280, 300 * parsedValue, 30);
|
||||
});
|
||||
|
||||
// this.load.on("fileprogress", (file) => {
|
||||
// assetText.setText("Loading asset: " + file.key);
|
||||
// });
|
||||
this.load.on("fileprogress", (file) => {
|
||||
assetText.setText("Loading asset: " + file.key);
|
||||
});
|
||||
|
||||
// this.load.on("complete", () => {
|
||||
// progressBar.destroy();
|
||||
// progressBox.destroy();
|
||||
// loadingText.destroy();
|
||||
// percentText.destroy();
|
||||
// assetText.destroy();
|
||||
// });
|
||||
this.load.on("complete", () => {
|
||||
progressBar.destroy();
|
||||
progressBox.destroy();
|
||||
loadingText.destroy();
|
||||
percentText.destroy();
|
||||
assetText.destroy();
|
||||
});
|
||||
}
|
||||
|
||||
// isLocal() {
|
||||
// return location.hostname === "localhost" ||
|
||||
// location.hostname === "127.0.0.1"
|
||||
// ? true
|
||||
// : false;
|
||||
// }
|
||||
isLocal() {
|
||||
return location.hostname === "localhost" ||
|
||||
location.hostname === "127.0.0.1"
|
||||
? true
|
||||
: false;
|
||||
}
|
||||
|
||||
// get gameHeight() {
|
||||
// return this.game.config.height as number;
|
||||
// }
|
||||
get gameHeight() {
|
||||
return this.game.config.height as number;
|
||||
}
|
||||
|
||||
// get gameWidth() {
|
||||
// return this.game.config.width as number;
|
||||
// }
|
||||
get gameWidth() {
|
||||
return this.game.config.width as number;
|
||||
}
|
||||
|
||||
async create() {
|
||||
// const logoExposeSetting: number = this.isLocal() ? 500 : 2000;
|
||||
|
||||
// this.cameras.main.fadeIn(1000, 255, 255, 255);
|
||||
|
||||
|
||||
setTimeout(() => {
|
||||
this.scene.start("battle");
|
||||
}, 500);
|
||||
|
Loading…
Reference in New Issue
Block a user