Add tests

This commit is contained in:
NightKev 2024-10-03 18:47:36 -07:00
parent 4bcbfc5a3e
commit aca3083cc0
3 changed files with 67 additions and 18 deletions

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@ -1,8 +1,9 @@
import { BattlerIndex } from "#app/battle";
import { StatusEffect } from "#app/data/status-effect";
import { toDmgValue } from "#app/utils"; import { toDmgValue } from "#app/utils";
import { Abilities } from "#enums/abilities"; import { Abilities } from "#enums/abilities";
import { Moves } from "#enums/moves"; import { Moves } from "#enums/moves";
import { Species } from "#enums/species"; import { Species } from "#enums/species";
import { StatusEffect } from "#app/data/status-effect";
import { Stat } from "#enums/stat"; import { Stat } from "#enums/stat";
import GameManager from "#test/utils/gameManager"; import GameManager from "#test/utils/gameManager";
import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
@ -223,4 +224,17 @@ describe("Abilities - Disguise", () => {
expect(mimikyu.formIndex).toBe(bustedForm); expect(mimikyu.formIndex).toBe(bustedForm);
expect(mimikyu.hp).toBe(maxHp - disguiseDamage); expect(mimikyu.hp).toBe(maxHp - disguiseDamage);
}); });
it("doesn't trigger if user is behind a substitute", async () => {
game.override
.enemyMoveset(Moves.SUBSTITUTE)
.moveset(Moves.POWER_TRIP);
await game.classicMode.startBattle();
game.move.select(Moves.POWER_TRIP);
await game.setTurnOrder([BattlerIndex.ENEMY, BattlerIndex.PLAYER]);
await game.toNextTurn();
expect(game.scene.getEnemyPokemon()!.formIndex).toBe(disguisedForm);
});
}); });

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@ -1,13 +1,14 @@
import { BattlerTagType } from "#enums/battler-tag-type"; import { BattlerIndex } from "#app/battle";
import { StatusEffect } from "#enums/status-effect";
import Pokemon from "#app/field/pokemon"; import Pokemon from "#app/field/pokemon";
import GameManager from "#test/utils/gameManager";
import { Abilities } from "#enums/abilities"; import { Abilities } from "#enums/abilities";
import { BattlerTagType } from "#enums/battler-tag-type";
import { Moves } from "#enums/moves"; import { Moves } from "#enums/moves";
import { Species } from "#enums/species"; import { Species } from "#enums/species";
import { Stat } from "#enums/stat";
import { StatusEffect } from "#enums/status-effect";
import GameManager from "#test/utils/gameManager";
import Phaser from "phaser"; import Phaser from "phaser";
import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
import { Stat } from "#enums/stat";
describe("Abilities - Gulp Missile", () => { describe("Abilities - Gulp Missile", () => {
let phaserGame: Phaser.Game; let phaserGame: Phaser.Game;
@ -40,8 +41,9 @@ describe("Abilities - Gulp Missile", () => {
beforeEach(() => { beforeEach(() => {
game = new GameManager(phaserGame); game = new GameManager(phaserGame);
game.override game.override
.disableCrits()
.battleType("single") .battleType("single")
.moveset([Moves.SURF, Moves.DIVE, Moves.SPLASH]) .moveset([Moves.SURF, Moves.DIVE, Moves.SPLASH, Moves.SUBSTITUTE])
.enemySpecies(Species.SNORLAX) .enemySpecies(Species.SNORLAX)
.enemyAbility(Abilities.BALL_FETCH) .enemyAbility(Abilities.BALL_FETCH)
.enemyMoveset(Moves.SPLASH) .enemyMoveset(Moves.SPLASH)
@ -234,6 +236,25 @@ describe("Abilities - Gulp Missile", () => {
expect(game.scene.getEnemyPokemon()!.getStatStage(Stat.DEF)).toBe(-1); expect(game.scene.getEnemyPokemon()!.getStatStage(Stat.DEF)).toBe(-1);
}); });
it("doesn't trigger if user is behind a substitute", async () => {
game.override
.enemyAbility(Abilities.STURDY)
.enemyMoveset([Moves.SPLASH, Moves.POWER_TRIP]);
await game.classicMode.startBattle([Species.CRAMORANT]);
game.move.select(Moves.SURF);
await game.forceEnemyMove(Moves.SPLASH);
await game.toNextTurn();
expect(game.scene.getPlayerPokemon()!.formIndex).toBe(GULPING_FORM);
game.move.select(Moves.SUBSTITUTE);
await game.forceEnemyMove(Moves.POWER_TRIP);
await game.setTurnOrder([BattlerIndex.PLAYER, BattlerIndex.ENEMY]);
await game.toNextTurn();
expect(game.scene.getPlayerPokemon()!.formIndex).toBe(GULPING_FORM);
});
it("cannot be suppressed", async () => { it("cannot be suppressed", async () => {
game.override.enemyMoveset(Moves.GASTRO_ACID); game.override.enemyMoveset(Moves.GASTRO_ACID);

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@ -1,3 +1,4 @@
import { BattlerIndex } from "#app/battle";
import { MoveEffectPhase } from "#app/phases/move-effect-phase"; import { MoveEffectPhase } from "#app/phases/move-effect-phase";
import { MoveEndPhase } from "#app/phases/move-end-phase"; import { MoveEndPhase } from "#app/phases/move-end-phase";
import { QuietFormChangePhase } from "#app/phases/quiet-form-change-phase"; import { QuietFormChangePhase } from "#app/phases/quiet-form-change-phase";
@ -36,7 +37,7 @@ describe("Abilities - Ice Face", () => {
}); });
it("takes no damage from physical move and transforms to Noice", async () => { it("takes no damage from physical move and transforms to Noice", async () => {
await game.startBattle([Species.HITMONLEE]); await game.classicMode.startBattle([Species.HITMONLEE]);
game.move.select(Moves.TACKLE); game.move.select(Moves.TACKLE);
@ -52,7 +53,7 @@ describe("Abilities - Ice Face", () => {
it("takes no damage from the first hit of multihit physical move and transforms to Noice", async () => { it("takes no damage from the first hit of multihit physical move and transforms to Noice", async () => {
game.override.moveset([Moves.SURGING_STRIKES]); game.override.moveset([Moves.SURGING_STRIKES]);
game.override.enemyLevel(1); game.override.enemyLevel(1);
await game.startBattle([Species.HITMONLEE]); await game.classicMode.startBattle([Species.HITMONLEE]);
game.move.select(Moves.SURGING_STRIKES); game.move.select(Moves.SURGING_STRIKES);
@ -78,7 +79,7 @@ describe("Abilities - Ice Face", () => {
}); });
it("takes damage from special moves", async () => { it("takes damage from special moves", async () => {
await game.startBattle([Species.MAGIKARP]); await game.classicMode.startBattle([Species.MAGIKARP]);
game.move.select(Moves.ICE_BEAM); game.move.select(Moves.ICE_BEAM);
@ -92,7 +93,7 @@ describe("Abilities - Ice Face", () => {
}); });
it("takes effects from status moves", async () => { it("takes effects from status moves", async () => {
await game.startBattle([Species.MAGIKARP]); await game.classicMode.startBattle([Species.MAGIKARP]);
game.move.select(Moves.TOXIC_THREAD); game.move.select(Moves.TOXIC_THREAD);
@ -108,7 +109,7 @@ describe("Abilities - Ice Face", () => {
game.override.moveset([Moves.QUICK_ATTACK]); game.override.moveset([Moves.QUICK_ATTACK]);
game.override.enemyMoveset([Moves.HAIL, Moves.HAIL, Moves.HAIL, Moves.HAIL]); game.override.enemyMoveset([Moves.HAIL, Moves.HAIL, Moves.HAIL, Moves.HAIL]);
await game.startBattle([Species.MAGIKARP]); await game.classicMode.startBattle([Species.MAGIKARP]);
game.move.select(Moves.QUICK_ATTACK); game.move.select(Moves.QUICK_ATTACK);
@ -130,7 +131,7 @@ describe("Abilities - Ice Face", () => {
game.override.enemyMoveset([Moves.TACKLE, Moves.TACKLE, Moves.TACKLE, Moves.TACKLE]); game.override.enemyMoveset([Moves.TACKLE, Moves.TACKLE, Moves.TACKLE, Moves.TACKLE]);
game.override.moveset([Moves.SNOWSCAPE]); game.override.moveset([Moves.SNOWSCAPE]);
await game.startBattle([Species.EISCUE, Species.NINJASK]); await game.classicMode.startBattle([Species.EISCUE, Species.NINJASK]);
game.move.select(Moves.SNOWSCAPE); game.move.select(Moves.SNOWSCAPE);
@ -157,7 +158,7 @@ describe("Abilities - Ice Face", () => {
game.override.enemySpecies(Species.SHUCKLE); game.override.enemySpecies(Species.SHUCKLE);
game.override.enemyMoveset([Moves.TACKLE, Moves.TACKLE, Moves.TACKLE, Moves.TACKLE]); game.override.enemyMoveset([Moves.TACKLE, Moves.TACKLE, Moves.TACKLE, Moves.TACKLE]);
await game.startBattle([Species.EISCUE]); await game.classicMode.startBattle([Species.EISCUE]);
game.move.select(Moves.HAIL); game.move.select(Moves.HAIL);
const eiscue = game.scene.getPlayerPokemon()!; const eiscue = game.scene.getPlayerPokemon()!;
@ -176,7 +177,7 @@ describe("Abilities - Ice Face", () => {
it("persists form change when switched out", async () => { it("persists form change when switched out", async () => {
game.override.enemyMoveset([Moves.QUICK_ATTACK, Moves.QUICK_ATTACK, Moves.QUICK_ATTACK, Moves.QUICK_ATTACK]); game.override.enemyMoveset([Moves.QUICK_ATTACK, Moves.QUICK_ATTACK, Moves.QUICK_ATTACK, Moves.QUICK_ATTACK]);
await game.startBattle([Species.EISCUE, Species.MAGIKARP]); await game.classicMode.startBattle([Species.EISCUE, Species.MAGIKARP]);
game.move.select(Moves.ICE_BEAM); game.move.select(Moves.ICE_BEAM);
@ -205,7 +206,7 @@ describe("Abilities - Ice Face", () => {
[Species.EISCUE]: noiceForm, [Species.EISCUE]: noiceForm,
}); });
await game.startBattle([Species.EISCUE]); await game.classicMode.startBattle([Species.EISCUE]);
const eiscue = game.scene.getPlayerPokemon()!; const eiscue = game.scene.getPlayerPokemon()!;
@ -222,10 +223,23 @@ describe("Abilities - Ice Face", () => {
expect(eiscue.getTag(BattlerTagType.ICE_FACE)).not.toBe(undefined); expect(eiscue.getTag(BattlerTagType.ICE_FACE)).not.toBe(undefined);
}); });
it("doesn't trigger if user is behind a substitute", async () => {
game.override
.enemyMoveset(Moves.SUBSTITUTE)
.moveset(Moves.POWER_TRIP);
await game.classicMode.startBattle();
game.move.select(Moves.POWER_TRIP);
await game.setTurnOrder([BattlerIndex.ENEMY, BattlerIndex.PLAYER]);
await game.toNextTurn();
expect(game.scene.getEnemyPokemon()!.formIndex).toBe(icefaceForm);
});
it("cannot be suppressed", async () => { it("cannot be suppressed", async () => {
game.override.moveset([Moves.GASTRO_ACID]); game.override.moveset([Moves.GASTRO_ACID]);
await game.startBattle([Species.MAGIKARP]); await game.classicMode.startBattle([Species.MAGIKARP]);
game.move.select(Moves.GASTRO_ACID); game.move.select(Moves.GASTRO_ACID);
@ -241,7 +255,7 @@ describe("Abilities - Ice Face", () => {
it("cannot be swapped with another ability", async () => { it("cannot be swapped with another ability", async () => {
game.override.moveset([Moves.SKILL_SWAP]); game.override.moveset([Moves.SKILL_SWAP]);
await game.startBattle([Species.MAGIKARP]); await game.classicMode.startBattle([Species.MAGIKARP]);
game.move.select(Moves.SKILL_SWAP); game.move.select(Moves.SKILL_SWAP);
@ -257,7 +271,7 @@ describe("Abilities - Ice Face", () => {
it("cannot be copied", async () => { it("cannot be copied", async () => {
game.override.ability(Abilities.TRACE); game.override.ability(Abilities.TRACE);
await game.startBattle([Species.MAGIKARP]); await game.classicMode.startBattle([Species.MAGIKARP]);
game.move.select(Moves.SIMPLE_BEAM); game.move.select(Moves.SIMPLE_BEAM);