Fix seed not being reset now that Select Biome Phase goes before New Battle

This commit is contained in:
Jimmybald1 2025-05-07 16:11:49 +02:00
parent 3ba1ed3fb4
commit 9e6a691894

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@ -13,6 +13,8 @@ export class SelectBiomePhase extends BattlePhase {
start() {
super.start();
globalScene.resetSeed();
const currentBiome = globalScene.arena.biomeType;
const nextWaveIndex = globalScene.currentBattle.waveIndex + 1;