[Misc] Improve enum naming (#5933)

* Rename `Abilities` to `AbilityId`

* Rename `abilities.ts` to `ability-id.ts`

* Rename `Moves` to `MoveId`

* Rename `moves.ts` to `move-id.ts`

* Rename `Species` to `SpeciesId`

* Rename `species.ts` to `species-id.ts`

* Rename `Biome` to `BiomeId`

* Rename `biome.ts` to `biome-id.ts`

* Replace `Abilities` with `AbilityId` in comments

* Replace `Biome` with `BiomeId` in comments

* Replace `Moves` with `MoveId` in comments

* Replace `Species` with `SpeciesId` in comments
This commit is contained in:
NightKev 2025-06-04 14:54:27 -07:00 committed by GitHub
parent dd2f475ded
commit 9dcb904649
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GPG Key ID: B5690EEEBB952194
480 changed files with 112129 additions and 111981 deletions

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@ -129,12 +129,12 @@ import { ArenaFlyout } from "#app/ui/arena-flyout";
import { EaseType } from "#enums/ease-type";
import { BattleSpec } from "#enums/battle-spec";
import { BattleStyle } from "#enums/battle-style";
import { Biome } from "#enums/biome";
import { BiomeId } from "#enums/biome-id";
import type { ExpNotification } from "#enums/exp-notification";
import { MoneyFormat } from "#enums/money-format";
import { Moves } from "#enums/moves";
import { MoveId } from "#enums/move-id";
import { PlayerGender } from "#enums/player-gender";
import { Species } from "#enums/species";
import { SpeciesId } from "#enums/species-id";
import { UiTheme } from "#enums/ui-theme";
import { TimedEventManager } from "#app/timed-event-manager";
import type { PokemonAnimType } from "#enums/pokemon-anim-type";
@ -707,14 +707,14 @@ export default class BattleScene extends SceneBase {
ui.setup();
const defaultMoves = [Moves.TACKLE, Moves.TAIL_WHIP, Moves.FOCUS_ENERGY, Moves.STRUGGLE];
const defaultMoves = [MoveId.TACKLE, MoveId.TAIL_WHIP, MoveId.FOCUS_ENERGY, MoveId.STRUGGLE];
Promise.all([
Promise.all(loadPokemonAssets),
initCommonAnims().then(() => loadCommonAnimAssets(true)),
Promise.all([Moves.TACKLE, Moves.TAIL_WHIP, Moves.FOCUS_ENERGY, Moves.STRUGGLE].map(m => initMoveAnim(m))).then(
() => loadMoveAnimAssets(defaultMoves, true),
),
Promise.all(
[MoveId.TACKLE, MoveId.TAIL_WHIP, MoveId.FOCUS_ENERGY, MoveId.STRUGGLE].map(m => initMoveAnim(m)),
).then(() => loadMoveAnimAssets(defaultMoves, true)),
this.initStarterColors(),
]).then(() => {
this.pushPhase(new LoginPhase());
@ -1225,7 +1225,7 @@ export default class BattleScene extends SceneBase {
[this.luckLabelText, this.luckText].map(t => t.setVisible(false));
this.newArena(Overrides.STARTING_BIOME_OVERRIDE || Biome.TOWN);
this.newArena(Overrides.STARTING_BIOME_OVERRIDE || BiomeId.TOWN);
this.field.setVisible(true);
@ -1501,7 +1501,7 @@ export default class BattleScene extends SceneBase {
pokemon.resetTera();
applyPostBattleInitAbAttrs(PostBattleInitAbAttr, pokemon);
if (
pokemon.hasSpecies(Species.TERAPAGOS) ||
pokemon.hasSpecies(SpeciesId.TERAPAGOS) ||
(this.gameMode.isClassic && this.currentBattle.waveIndex > 180 && this.currentBattle.waveIndex <= 190)
) {
this.arena.playerTerasUsed = 0;
@ -1532,8 +1532,8 @@ export default class BattleScene extends SceneBase {
return this.currentBattle;
}
newArena(biome: Biome, playerFaints?: number): Arena {
this.arena = new Arena(biome, Biome[biome].toLowerCase(), playerFaints);
newArena(biome: BiomeId, playerFaints?: number): Arena {
this.arena = new Arena(biome, BiomeId[biome].toLowerCase(), playerFaints);
this.eventTarget.dispatchEvent(new NewArenaEvent());
this.arenaBg.pipelineData = {
@ -1599,7 +1599,7 @@ export default class BattleScene extends SceneBase {
!isNullOrUndefined(this.currentBattle.trainer) &&
this.currentBattle.trainer.config.hasSpecialtyType()
) {
if (species.speciesId === Species.WORMADAM) {
if (species.speciesId === SpeciesId.WORMADAM) {
switch (this.currentBattle.trainer.config.specialtyType) {
case PokemonType.GROUND:
return 1; // Sandy Cloak
@ -1609,7 +1609,7 @@ export default class BattleScene extends SceneBase {
return 0; // Plant Cloak
}
}
if (species.speciesId === Species.ROTOM) {
if (species.speciesId === SpeciesId.ROTOM) {
switch (this.currentBattle.trainer.config.specialtyType) {
case PokemonType.FLYING:
return 4; // Fan Rotom
@ -1625,7 +1625,7 @@ export default class BattleScene extends SceneBase {
return 3; // Frost Rotom
}
}
if (species.speciesId === Species.ORICORIO) {
if (species.speciesId === SpeciesId.ORICORIO) {
switch (this.currentBattle.trainer.config.specialtyType) {
case PokemonType.GHOST:
return 3; // Sensu Style
@ -1637,7 +1637,7 @@ export default class BattleScene extends SceneBase {
return 2; // Pa'u Style
}
}
if (species.speciesId === Species.PALDEA_TAUROS) {
if (species.speciesId === SpeciesId.PALDEA_TAUROS) {
switch (this.currentBattle.trainer.config.specialtyType) {
case PokemonType.FIRE:
return 1; // Blaze Breed
@ -1645,41 +1645,41 @@ export default class BattleScene extends SceneBase {
return 2; // Aqua Breed
}
}
if (species.speciesId === Species.SILVALLY || species.speciesId === Species.ARCEUS) {
if (species.speciesId === SpeciesId.SILVALLY || species.speciesId === SpeciesId.ARCEUS) {
// Would probably never happen, but might as well
return this.currentBattle.trainer.config.specialtyType;
}
}
switch (species.speciesId) {
case Species.UNOWN:
case Species.SHELLOS:
case Species.GASTRODON:
case Species.BASCULIN:
case Species.DEERLING:
case Species.SAWSBUCK:
case Species.SCATTERBUG:
case Species.SPEWPA:
case Species.VIVILLON:
case Species.FLABEBE:
case Species.FLOETTE:
case Species.FLORGES:
case Species.FURFROU:
case Species.PUMPKABOO:
case Species.GOURGEIST:
case Species.ORICORIO:
case Species.MAGEARNA:
case Species.ZARUDE:
case Species.SQUAWKABILLY:
case Species.TATSUGIRI:
case Species.PALDEA_TAUROS:
case SpeciesId.UNOWN:
case SpeciesId.SHELLOS:
case SpeciesId.GASTRODON:
case SpeciesId.BASCULIN:
case SpeciesId.DEERLING:
case SpeciesId.SAWSBUCK:
case SpeciesId.SCATTERBUG:
case SpeciesId.SPEWPA:
case SpeciesId.VIVILLON:
case SpeciesId.FLABEBE:
case SpeciesId.FLOETTE:
case SpeciesId.FLORGES:
case SpeciesId.FURFROU:
case SpeciesId.PUMPKABOO:
case SpeciesId.GOURGEIST:
case SpeciesId.ORICORIO:
case SpeciesId.MAGEARNA:
case SpeciesId.ZARUDE:
case SpeciesId.SQUAWKABILLY:
case SpeciesId.TATSUGIRI:
case SpeciesId.PALDEA_TAUROS:
return randSeedInt(species.forms.length);
case Species.PIKACHU:
case SpeciesId.PIKACHU:
if (this.currentBattle?.battleType === BattleType.TRAINER && this.currentBattle?.waveIndex < 30) {
return 0; // Ban Cosplay and Partner Pika from Trainers before wave 30
}
return randSeedInt(8);
case Species.EEVEE:
case SpeciesId.EEVEE:
if (
this.currentBattle?.battleType === BattleType.TRAINER &&
this.currentBattle?.waveIndex < 30 &&
@ -1688,27 +1688,27 @@ export default class BattleScene extends SceneBase {
return 0; // No Partner Eevee for Wave 12 Preschoolers
}
return randSeedInt(2);
case Species.FROAKIE:
case Species.FROGADIER:
case Species.GRENINJA:
case SpeciesId.FROAKIE:
case SpeciesId.FROGADIER:
case SpeciesId.GRENINJA:
if (this.currentBattle?.battleType === BattleType.TRAINER && !isEggPhase) {
return 0; // Don't give trainers Battle Bond Greninja, Froakie or Frogadier
}
return randSeedInt(2);
case Species.URSHIFU:
case SpeciesId.URSHIFU:
return randSeedInt(2);
case Species.ZYGARDE:
case SpeciesId.ZYGARDE:
return randSeedInt(4);
case Species.MINIOR:
case SpeciesId.MINIOR:
return randSeedInt(7);
case Species.ALCREMIE:
case SpeciesId.ALCREMIE:
return randSeedInt(9);
case Species.MEOWSTIC:
case Species.INDEEDEE:
case Species.BASCULEGION:
case Species.OINKOLOGNE:
case SpeciesId.MEOWSTIC:
case SpeciesId.INDEEDEE:
case SpeciesId.BASCULEGION:
case SpeciesId.OINKOLOGNE:
return gender === Gender.FEMALE ? 1 : 0;
case Species.TOXTRICITY: {
case SpeciesId.TOXTRICITY: {
const lowkeyNatures = [
Nature.LONELY,
Nature.BOLD,
@ -1728,7 +1728,7 @@ export default class BattleScene extends SceneBase {
}
return 0;
}
case Species.GIMMIGHOUL:
case SpeciesId.GIMMIGHOUL:
// Chest form can only be found in Mysterious Chest Encounter, if this is a game mode with MEs
if (this.gameMode.hasMysteryEncounters && !isEggPhase) {
return 1; // Wandering form
@ -1738,10 +1738,10 @@ export default class BattleScene extends SceneBase {
if (ignoreArena) {
switch (species.speciesId) {
case Species.BURMY:
case Species.WORMADAM:
case Species.ROTOM:
case Species.LYCANROC:
case SpeciesId.BURMY:
case SpeciesId.WORMADAM:
case SpeciesId.ROTOM:
case SpeciesId.LYCANROC:
return randSeedInt(species.forms.length);
}
return 0;
@ -2172,10 +2172,10 @@ export default class BattleScene extends SceneBase {
return filteredSpecies[randSeedInt(filteredSpecies.length)];
}
generateRandomBiome(waveIndex: number): Biome {
generateRandomBiome(waveIndex: number): BiomeId {
const relWave = waveIndex % 250;
const biomes = getEnumValues(Biome).filter(b => b !== Biome.TOWN && b !== Biome.END);
const maxDepth = biomeDepths[Biome.END][0] - 2;
const biomes = getEnumValues(BiomeId).filter(b => b !== BiomeId.TOWN && b !== BiomeId.END);
const maxDepth = biomeDepths[BiomeId.END][0] - 2;
const depthWeights = new Array(maxDepth + 1)
.fill(null)
.map((_, i: number) => ((1 - Math.min(Math.abs(i / (maxDepth - 1) - relWave / 250) + 0.25, 1)) / 0.75) * 250);
@ -3475,7 +3475,7 @@ export default class BattleScene extends SceneBase {
fc => fc.findTrigger(formChangeTriggerType) && fc.canChange(pokemon),
);
let matchingFormChange: SpeciesFormChange | null;
if (pokemon.species.speciesId === Species.NECROZMA && matchingFormChangeOpts.length > 1) {
if (pokemon.species.speciesId === SpeciesId.NECROZMA && matchingFormChangeOpts.length > 1) {
// Ultra Necrozma is changing its form back, so we need to figure out into which form it devolves.
const formChangeItemModifiers = (
this.findModifiers(

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@ -19,10 +19,10 @@ import type { EnemyPokemon, PlayerPokemon, TurnMove } from "#app/field/pokemon";
import type Pokemon from "#app/field/pokemon";
import { ArenaTagType } from "#enums/arena-tag-type";
import { BattleSpec } from "#enums/battle-spec";
import type { Moves } from "#enums/moves";
import type { MoveId } from "#enums/move-id";
import { PlayerGender } from "#enums/player-gender";
import { MusicPreference } from "#app/system/settings/settings";
import { Species } from "#enums/species";
import { SpeciesId } from "#enums/species-id";
import { TrainerType } from "#enums/trainer-type";
import i18next from "#app/plugins/i18n";
import type MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter";
@ -78,7 +78,7 @@ export default class Battle {
public battleScore = 0;
public postBattleLoot: PokemonHeldItemModifier[] = [];
public escapeAttempts = 0;
public lastMove: Moves;
public lastMove: MoveId;
public battleSeed: string = randomString(16, true);
private battleSeedState: string | null = null;
public moneyScattered = 0;
@ -264,14 +264,14 @@ export default class Battle {
if (pokemon.species.legendary || pokemon.species.subLegendary || pokemon.species.mythical) {
if (globalScene.musicPreference === MusicPreference.GENFIVE) {
switch (pokemon.species.speciesId) {
case Species.REGIROCK:
case Species.REGICE:
case Species.REGISTEEL:
case Species.REGIGIGAS:
case Species.REGIDRAGO:
case Species.REGIELEKI:
case SpeciesId.REGIROCK:
case SpeciesId.REGICE:
case SpeciesId.REGISTEEL:
case SpeciesId.REGIGIGAS:
case SpeciesId.REGIDRAGO:
case SpeciesId.REGIELEKI:
return "battle_legendary_regis_g5";
case Species.KYUREM:
case SpeciesId.KYUREM:
return "battle_legendary_kyurem";
default:
if (pokemon.species.legendary) {
@ -282,80 +282,80 @@ export default class Battle {
}
if (globalScene.musicPreference === MusicPreference.ALLGENS) {
switch (pokemon.species.speciesId) {
case Species.ARTICUNO:
case Species.ZAPDOS:
case Species.MOLTRES:
case Species.MEWTWO:
case Species.MEW:
case SpeciesId.ARTICUNO:
case SpeciesId.ZAPDOS:
case SpeciesId.MOLTRES:
case SpeciesId.MEWTWO:
case SpeciesId.MEW:
return "battle_legendary_kanto";
case Species.RAIKOU:
case SpeciesId.RAIKOU:
return "battle_legendary_raikou";
case Species.ENTEI:
case SpeciesId.ENTEI:
return "battle_legendary_entei";
case Species.SUICUNE:
case SpeciesId.SUICUNE:
return "battle_legendary_suicune";
case Species.LUGIA:
case SpeciesId.LUGIA:
return "battle_legendary_lugia";
case Species.HO_OH:
case SpeciesId.HO_OH:
return "battle_legendary_ho_oh";
case Species.REGIROCK:
case Species.REGICE:
case Species.REGISTEEL:
case Species.REGIGIGAS:
case Species.REGIDRAGO:
case Species.REGIELEKI:
case SpeciesId.REGIROCK:
case SpeciesId.REGICE:
case SpeciesId.REGISTEEL:
case SpeciesId.REGIGIGAS:
case SpeciesId.REGIDRAGO:
case SpeciesId.REGIELEKI:
return "battle_legendary_regis_g6";
case Species.GROUDON:
case Species.KYOGRE:
case SpeciesId.GROUDON:
case SpeciesId.KYOGRE:
return "battle_legendary_gro_kyo";
case Species.RAYQUAZA:
case SpeciesId.RAYQUAZA:
return "battle_legendary_rayquaza";
case Species.DEOXYS:
case SpeciesId.DEOXYS:
return "battle_legendary_deoxys";
case Species.UXIE:
case Species.MESPRIT:
case Species.AZELF:
case SpeciesId.UXIE:
case SpeciesId.MESPRIT:
case SpeciesId.AZELF:
return "battle_legendary_lake_trio";
case Species.HEATRAN:
case Species.CRESSELIA:
case Species.DARKRAI:
case Species.SHAYMIN:
case SpeciesId.HEATRAN:
case SpeciesId.CRESSELIA:
case SpeciesId.DARKRAI:
case SpeciesId.SHAYMIN:
return "battle_legendary_sinnoh";
case Species.DIALGA:
case Species.PALKIA:
case SpeciesId.DIALGA:
case SpeciesId.PALKIA:
if (pokemon.species.getFormSpriteKey(pokemon.formIndex) === SpeciesFormKey.ORIGIN) {
return "battle_legendary_origin_forme";
}
return "battle_legendary_dia_pal";
case Species.GIRATINA:
case SpeciesId.GIRATINA:
return "battle_legendary_giratina";
case Species.ARCEUS:
case SpeciesId.ARCEUS:
return "battle_legendary_arceus";
case Species.COBALION:
case Species.TERRAKION:
case Species.VIRIZION:
case Species.KELDEO:
case Species.TORNADUS:
case Species.LANDORUS:
case Species.THUNDURUS:
case Species.MELOETTA:
case Species.GENESECT:
case SpeciesId.COBALION:
case SpeciesId.TERRAKION:
case SpeciesId.VIRIZION:
case SpeciesId.KELDEO:
case SpeciesId.TORNADUS:
case SpeciesId.LANDORUS:
case SpeciesId.THUNDURUS:
case SpeciesId.MELOETTA:
case SpeciesId.GENESECT:
return "battle_legendary_unova";
case Species.KYUREM:
case SpeciesId.KYUREM:
return "battle_legendary_kyurem";
case Species.XERNEAS:
case Species.YVELTAL:
case Species.ZYGARDE:
case SpeciesId.XERNEAS:
case SpeciesId.YVELTAL:
case SpeciesId.ZYGARDE:
return "battle_legendary_xern_yvel";
case Species.TAPU_KOKO:
case Species.TAPU_LELE:
case Species.TAPU_BULU:
case Species.TAPU_FINI:
case SpeciesId.TAPU_KOKO:
case SpeciesId.TAPU_LELE:
case SpeciesId.TAPU_BULU:
case SpeciesId.TAPU_FINI:
return "battle_legendary_tapu";
case Species.SOLGALEO:
case Species.LUNALA:
case SpeciesId.SOLGALEO:
case SpeciesId.LUNALA:
return "battle_legendary_sol_lun";
case Species.NECROZMA:
case SpeciesId.NECROZMA:
switch (pokemon.getFormKey()) {
case "dusk-mane":
case "dawn-wings":
@ -365,50 +365,50 @@ export default class Battle {
default:
return "battle_legendary_sol_lun";
}
case Species.NIHILEGO:
case Species.PHEROMOSA:
case Species.BUZZWOLE:
case Species.XURKITREE:
case Species.CELESTEELA:
case Species.KARTANA:
case Species.GUZZLORD:
case Species.POIPOLE:
case Species.NAGANADEL:
case Species.STAKATAKA:
case Species.BLACEPHALON:
case SpeciesId.NIHILEGO:
case SpeciesId.PHEROMOSA:
case SpeciesId.BUZZWOLE:
case SpeciesId.XURKITREE:
case SpeciesId.CELESTEELA:
case SpeciesId.KARTANA:
case SpeciesId.GUZZLORD:
case SpeciesId.POIPOLE:
case SpeciesId.NAGANADEL:
case SpeciesId.STAKATAKA:
case SpeciesId.BLACEPHALON:
return "battle_legendary_ub";
case Species.ZACIAN:
case Species.ZAMAZENTA:
case SpeciesId.ZACIAN:
case SpeciesId.ZAMAZENTA:
return "battle_legendary_zac_zam";
case Species.GLASTRIER:
case Species.SPECTRIER:
case SpeciesId.GLASTRIER:
case SpeciesId.SPECTRIER:
return "battle_legendary_glas_spec";
case Species.CALYREX:
case SpeciesId.CALYREX:
if (pokemon.getFormKey() === "ice" || pokemon.getFormKey() === "shadow") {
return "battle_legendary_riders";
}
return "battle_legendary_calyrex";
case Species.GALAR_ARTICUNO:
case Species.GALAR_ZAPDOS:
case Species.GALAR_MOLTRES:
case SpeciesId.GALAR_ARTICUNO:
case SpeciesId.GALAR_ZAPDOS:
case SpeciesId.GALAR_MOLTRES:
return "battle_legendary_birds_galar";
case Species.WO_CHIEN:
case Species.CHIEN_PAO:
case Species.TING_LU:
case Species.CHI_YU:
case SpeciesId.WO_CHIEN:
case SpeciesId.CHIEN_PAO:
case SpeciesId.TING_LU:
case SpeciesId.CHI_YU:
return "battle_legendary_ruinous";
case Species.KORAIDON:
case Species.MIRAIDON:
case SpeciesId.KORAIDON:
case SpeciesId.MIRAIDON:
return "battle_legendary_kor_mir";
case Species.OKIDOGI:
case Species.MUNKIDORI:
case Species.FEZANDIPITI:
case SpeciesId.OKIDOGI:
case SpeciesId.MUNKIDORI:
case SpeciesId.FEZANDIPITI:
return "battle_legendary_loyal_three";
case Species.OGERPON:
case SpeciesId.OGERPON:
return "battle_legendary_ogerpon";
case Species.TERAPAGOS:
case SpeciesId.TERAPAGOS:
return "battle_legendary_terapagos";
case Species.PECHARUNT:
case SpeciesId.PECHARUNT:
return "battle_legendary_pecharunt";
default:
if (pokemon.species.legendary) {

View File

@ -1,4 +1,4 @@
import { Abilities } from "#enums/abilities";
import { AbilityId } from "#enums/ability-id";
import type { AbAttrCondition } from "#app/@types/ability-types";
import type { AbAttr } from "#app/data/abilities/ab-attrs/ab-attr";
import i18next from "i18next";
@ -6,7 +6,7 @@ import type { Localizable } from "#app/interfaces/locales";
import type { Constructor } from "#app/utils/common";
export class Ability implements Localizable {
public id: Abilities;
public id: AbilityId;
private nameAppend: string;
public name: string;
@ -20,7 +20,7 @@ export class Ability implements Localizable {
public attrs: AbAttr[];
public conditions: AbAttrCondition[];
constructor(id: Abilities, generation: number) {
constructor(id: AbilityId, generation: number) {
this.id = id;
this.nameAppend = "";
@ -39,7 +39,7 @@ export class Ability implements Localizable {
return this.isCopiable && this.isReplaceable;
}
localize(): void {
const i18nKey = Abilities[this.id]
const i18nKey = AbilityId[this.id]
.split("_")
.filter(f => f)
.map((f, i) => (i ? `${f[0]}${f.slice(1).toLowerCase()}` : f.toLowerCase()))

File diff suppressed because it is too large Load Diff

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@ -22,10 +22,10 @@ import {
import { Stat } from "#enums/stat";
import { CommonAnim, CommonBattleAnim } from "#app/data/battle-anims";
import i18next from "i18next";
import { Abilities } from "#enums/abilities";
import { AbilityId } from "#enums/ability-id";
import { ArenaTagType } from "#enums/arena-tag-type";
import { BattlerTagType } from "#enums/battler-tag-type";
import { Moves } from "#enums/moves";
import { MoveId } from "#enums/move-id";
import { MoveEffectPhase } from "#app/phases/move-effect-phase";
import { PokemonHealPhase } from "#app/phases/pokemon-heal-phase";
import { StatStageChangePhase } from "#app/phases/stat-stage-change-phase";
@ -41,7 +41,7 @@ export abstract class ArenaTag {
constructor(
public tagType: ArenaTagType,
public turnCount: number,
public sourceMove?: Moves,
public sourceMove?: MoveId,
public sourceId?: number,
public side: ArenaTagSide = ArenaTagSide.BOTH,
) {}
@ -116,7 +116,7 @@ export abstract class ArenaTag {
*/
export class MistTag extends ArenaTag {
constructor(turnCount: number, sourceId: number, side: ArenaTagSide) {
super(ArenaTagType.MIST, turnCount, Moves.MIST, sourceId, side);
super(ArenaTagType.MIST, turnCount, MoveId.MIST, sourceId, side);
}
onAdd(arena: Arena, quiet = false): void {
@ -188,7 +188,7 @@ export class WeakenMoveScreenTag extends ArenaTag {
constructor(
tagType: ArenaTagType,
turnCount: number,
sourceMove: Moves,
sourceMove: MoveId,
sourceId: number,
side: ArenaTagSide,
weakenedCategories: MoveCategory[],
@ -230,11 +230,11 @@ export class WeakenMoveScreenTag extends ArenaTag {
/**
* Reduces the damage of physical moves.
* Used by {@linkcode Moves.REFLECT}
* Used by {@linkcode MoveId.REFLECT}
*/
class ReflectTag extends WeakenMoveScreenTag {
constructor(turnCount: number, sourceId: number, side: ArenaTagSide) {
super(ArenaTagType.REFLECT, turnCount, Moves.REFLECT, sourceId, side, [MoveCategory.PHYSICAL]);
super(ArenaTagType.REFLECT, turnCount, MoveId.REFLECT, sourceId, side, [MoveCategory.PHYSICAL]);
}
onAdd(_arena: Arena, quiet = false): void {
@ -250,11 +250,11 @@ class ReflectTag extends WeakenMoveScreenTag {
/**
* Reduces the damage of special moves.
* Used by {@linkcode Moves.LIGHT_SCREEN}
* Used by {@linkcode MoveId.LIGHT_SCREEN}
*/
class LightScreenTag extends WeakenMoveScreenTag {
constructor(turnCount: number, sourceId: number, side: ArenaTagSide) {
super(ArenaTagType.LIGHT_SCREEN, turnCount, Moves.LIGHT_SCREEN, sourceId, side, [MoveCategory.SPECIAL]);
super(ArenaTagType.LIGHT_SCREEN, turnCount, MoveId.LIGHT_SCREEN, sourceId, side, [MoveCategory.SPECIAL]);
}
onAdd(_arena: Arena, quiet = false): void {
@ -270,11 +270,11 @@ class LightScreenTag extends WeakenMoveScreenTag {
/**
* Reduces the damage of physical and special moves.
* Used by {@linkcode Moves.AURORA_VEIL}
* Used by {@linkcode MoveId.AURORA_VEIL}
*/
class AuroraVeilTag extends WeakenMoveScreenTag {
constructor(turnCount: number, sourceId: number, side: ArenaTagSide) {
super(ArenaTagType.AURORA_VEIL, turnCount, Moves.AURORA_VEIL, sourceId, side, [
super(ArenaTagType.AURORA_VEIL, turnCount, MoveId.AURORA_VEIL, sourceId, side, [
MoveCategory.SPECIAL,
MoveCategory.PHYSICAL,
]);
@ -291,7 +291,7 @@ class AuroraVeilTag extends WeakenMoveScreenTag {
}
}
type ProtectConditionFunc = (arena: Arena, moveId: Moves) => boolean;
type ProtectConditionFunc = (arena: Arena, moveId: MoveId) => boolean;
/**
* Class to implement conditional team protection
@ -305,7 +305,7 @@ export class ConditionalProtectTag extends ArenaTag {
constructor(
tagType: ArenaTagType,
sourceMove: Moves,
sourceMove: MoveId,
sourceId: number,
side: ArenaTagSide,
condition: ProtectConditionFunc,
@ -337,7 +337,7 @@ export class ConditionalProtectTag extends ArenaTag {
* @param isProtected a {@linkcode BooleanHolder} used to flag if the move is protected against
* @param _attacker the attacking {@linkcode Pokemon}
* @param defender the defending {@linkcode Pokemon}
* @param moveId the {@linkcode Moves | identifier} for the move being used
* @param moveId the {@linkcode MoveId | identifier} for the move being used
* @param ignoresProtectBypass a {@linkcode BooleanHolder} used to flag if a protection effect supercedes effects that ignore protection
* @returns `true` if this tag protected against the attack; `false` otherwise
*/
@ -347,7 +347,7 @@ export class ConditionalProtectTag extends ArenaTag {
isProtected: BooleanHolder,
_attacker: Pokemon,
defender: Pokemon,
moveId: Moves,
moveId: MoveId,
ignoresProtectBypass: BooleanHolder,
): boolean {
if ((this.side === ArenaTagSide.PLAYER) === defender.isPlayer() && this.protectConditionFunc(arena, moveId)) {
@ -375,7 +375,7 @@ export class ConditionalProtectTag extends ArenaTag {
* Condition function for {@link https://bulbapedia.bulbagarden.net/wiki/Quick_Guard_(move) Quick Guard's}
* protection effect.
* @param _arena {@linkcode Arena} The arena containing the protection effect
* @param moveId {@linkcode Moves} The move to check against this condition
* @param moveId {@linkcode MoveId} The move to check against this condition
* @returns `true` if the incoming move's priority is greater than 0.
* This includes moves with modified priorities from abilities (e.g. Prankster)
*/
@ -398,7 +398,7 @@ const QuickGuardConditionFunc: ProtectConditionFunc = (_arena, moveId) => {
*/
class QuickGuardTag extends ConditionalProtectTag {
constructor(sourceId: number, side: ArenaTagSide) {
super(ArenaTagType.QUICK_GUARD, Moves.QUICK_GUARD, sourceId, side, QuickGuardConditionFunc);
super(ArenaTagType.QUICK_GUARD, MoveId.QUICK_GUARD, sourceId, side, QuickGuardConditionFunc);
}
}
@ -406,7 +406,7 @@ class QuickGuardTag extends ConditionalProtectTag {
* Condition function for {@link https://bulbapedia.bulbagarden.net/wiki/Wide_Guard_(move) Wide Guard's}
* protection effect.
* @param _arena {@linkcode Arena} The arena containing the protection effect
* @param moveId {@linkcode Moves} The move to check against this condition
* @param moveId {@linkcode MoveId} The move to check against this condition
* @returns `true` if the incoming move is multi-targeted (even if it's only used against one Pokemon).
*/
const WideGuardConditionFunc: ProtectConditionFunc = (_arena, moveId): boolean => {
@ -429,7 +429,7 @@ const WideGuardConditionFunc: ProtectConditionFunc = (_arena, moveId): boolean =
*/
class WideGuardTag extends ConditionalProtectTag {
constructor(sourceId: number, side: ArenaTagSide) {
super(ArenaTagType.WIDE_GUARD, Moves.WIDE_GUARD, sourceId, side, WideGuardConditionFunc);
super(ArenaTagType.WIDE_GUARD, MoveId.WIDE_GUARD, sourceId, side, WideGuardConditionFunc);
}
}
@ -437,7 +437,7 @@ class WideGuardTag extends ConditionalProtectTag {
* Condition function for {@link https://bulbapedia.bulbagarden.net/wiki/Mat_Block_(move) Mat Block's}
* protection effect.
* @param _arena {@linkcode Arena} The arena containing the protection effect.
* @param moveId {@linkcode Moves} The move to check against this condition.
* @param moveId {@linkcode MoveId} The move to check against this condition.
* @returns `true` if the incoming move is not a Status move.
*/
const MatBlockConditionFunc: ProtectConditionFunc = (_arena, moveId): boolean => {
@ -451,7 +451,7 @@ const MatBlockConditionFunc: ProtectConditionFunc = (_arena, moveId): boolean =>
*/
class MatBlockTag extends ConditionalProtectTag {
constructor(sourceId: number, side: ArenaTagSide) {
super(ArenaTagType.MAT_BLOCK, Moves.MAT_BLOCK, sourceId, side, MatBlockConditionFunc);
super(ArenaTagType.MAT_BLOCK, MoveId.MAT_BLOCK, sourceId, side, MatBlockConditionFunc);
}
onAdd(_arena: Arena) {
@ -474,7 +474,7 @@ class MatBlockTag extends ConditionalProtectTag {
* Condition function for {@link https://bulbapedia.bulbagarden.net/wiki/Crafty_Shield_(move) Crafty Shield's}
* protection effect.
* @param _arena {@linkcode Arena} The arena containing the protection effect
* @param moveId {@linkcode Moves} The move to check against this condition
* @param moveId {@linkcode MoveId} The move to check against this condition
* @returns `true` if the incoming move is a Status move, is not a hazard, and does not target all
* Pokemon or sides of the field.
*/
@ -495,7 +495,7 @@ const CraftyShieldConditionFunc: ProtectConditionFunc = (_arena, moveId) => {
*/
class CraftyShieldTag extends ConditionalProtectTag {
constructor(sourceId: number, side: ArenaTagSide) {
super(ArenaTagType.CRAFTY_SHIELD, Moves.CRAFTY_SHIELD, sourceId, side, CraftyShieldConditionFunc, true);
super(ArenaTagType.CRAFTY_SHIELD, MoveId.CRAFTY_SHIELD, sourceId, side, CraftyShieldConditionFunc, true);
}
}
@ -507,11 +507,11 @@ export class NoCritTag extends ArenaTag {
/**
* Constructor method for the NoCritTag class
* @param turnCount `number` the number of turns this effect lasts
* @param sourceMove {@linkcode Moves} the move that created this effect
* @param sourceMove {@linkcode MoveId} the move that created this effect
* @param sourceId `number` the ID of the {@linkcode Pokemon} that created this effect
* @param side {@linkcode ArenaTagSide} the side to which this effect belongs
*/
constructor(turnCount: number, sourceMove: Moves, sourceId: number, side: ArenaTagSide) {
constructor(turnCount: number, sourceMove: MoveId, sourceId: number, side: ArenaTagSide) {
super(ArenaTagType.NO_CRIT, turnCount, sourceMove, sourceId, side);
}
@ -546,7 +546,7 @@ class WishTag extends ArenaTag {
private healHp: number;
constructor(turnCount: number, sourceId: number, side: ArenaTagSide) {
super(ArenaTagType.WISH, turnCount, Moves.WISH, sourceId, side);
super(ArenaTagType.WISH, turnCount, MoveId.WISH, sourceId, side);
}
onAdd(_arena: Arena): void {
@ -588,7 +588,7 @@ export class WeakenMoveTypeTag extends ArenaTag {
* @param sourceMove - The move that created the tag.
* @param sourceId - The ID of the source of the tag.
*/
constructor(tagType: ArenaTagType, turnCount: number, type: PokemonType, sourceMove: Moves, sourceId: number) {
constructor(tagType: ArenaTagType, turnCount: number, type: PokemonType, sourceMove: MoveId, sourceId: number) {
super(tagType, turnCount, sourceMove, sourceId);
this.weakenedType = type;
@ -617,7 +617,7 @@ export class WeakenMoveTypeTag extends ArenaTag {
*/
class MudSportTag extends WeakenMoveTypeTag {
constructor(turnCount: number, sourceId: number) {
super(ArenaTagType.MUD_SPORT, turnCount, PokemonType.ELECTRIC, Moves.MUD_SPORT, sourceId);
super(ArenaTagType.MUD_SPORT, turnCount, PokemonType.ELECTRIC, MoveId.MUD_SPORT, sourceId);
}
onAdd(_arena: Arena): void {
@ -635,7 +635,7 @@ class MudSportTag extends WeakenMoveTypeTag {
*/
class WaterSportTag extends WeakenMoveTypeTag {
constructor(turnCount: number, sourceId: number) {
super(ArenaTagType.WATER_SPORT, turnCount, PokemonType.FIRE, Moves.WATER_SPORT, sourceId);
super(ArenaTagType.WATER_SPORT, turnCount, PokemonType.FIRE, MoveId.WATER_SPORT, sourceId);
}
onAdd(_arena: Arena): void {
@ -653,7 +653,7 @@ class WaterSportTag extends WeakenMoveTypeTag {
* Converts Normal-type moves to Electric type for the rest of the turn.
*/
export class IonDelugeTag extends ArenaTag {
constructor(sourceMove?: Moves) {
constructor(sourceMove?: MoveId) {
super(ArenaTagType.ION_DELUGE, 1, sourceMove);
}
@ -696,7 +696,7 @@ export class ArenaTrapTag extends ArenaTag {
* @param side - The side (player or enemy) the tag affects.
* @param maxLayers - The maximum amount of layers this tag can have.
*/
constructor(tagType: ArenaTagType, sourceMove: Moves, sourceId: number, side: ArenaTagSide, maxLayers: number) {
constructor(tagType: ArenaTagType, sourceMove: MoveId, sourceId: number, side: ArenaTagSide, maxLayers: number) {
super(tagType, 0, sourceMove, sourceId, side);
this.layers = 1;
@ -750,7 +750,7 @@ export class ArenaTrapTag extends ArenaTag {
*/
class SpikesTag extends ArenaTrapTag {
constructor(sourceId: number, side: ArenaTagSide) {
super(ArenaTagType.SPIKES, Moves.SPIKES, sourceId, side, 3);
super(ArenaTagType.SPIKES, MoveId.SPIKES, sourceId, side, 3);
}
onAdd(arena: Arena, quiet = false): void {
@ -802,7 +802,7 @@ class ToxicSpikesTag extends ArenaTrapTag {
private neutralized: boolean;
constructor(sourceId: number, side: ArenaTagSide) {
super(ArenaTagType.TOXIC_SPIKES, Moves.TOXIC_SPIKES, sourceId, side, 2);
super(ArenaTagType.TOXIC_SPIKES, MoveId.TOXIC_SPIKES, sourceId, side, 2);
this.neutralized = false;
}
@ -867,7 +867,7 @@ class ToxicSpikesTag extends ArenaTrapTag {
}
/**
* Arena Tag class for delayed attacks, such as {@linkcode Moves.FUTURE_SIGHT} or {@linkcode Moves.DOOM_DESIRE}.
* Arena Tag class for delayed attacks, such as {@linkcode MoveId.FUTURE_SIGHT} or {@linkcode MoveId.DOOM_DESIRE}.
* Delays the attack's effect by a set amount of turns, usually 3 (including the turn the move is used),
* and deals damage after the turn count is reached.
*/
@ -876,7 +876,7 @@ export class DelayedAttackTag extends ArenaTag {
constructor(
tagType: ArenaTagType,
sourceMove: Moves | undefined,
sourceMove: MoveId | undefined,
sourceId: number,
targetIndex: BattlerIndex,
side: ArenaTagSide = ArenaTagSide.BOTH,
@ -909,7 +909,7 @@ export class DelayedAttackTag extends ArenaTag {
*/
class StealthRockTag extends ArenaTrapTag {
constructor(sourceId: number, side: ArenaTagSide) {
super(ArenaTagType.STEALTH_ROCK, Moves.STEALTH_ROCK, sourceId, side, 1);
super(ArenaTagType.STEALTH_ROCK, MoveId.STEALTH_ROCK, sourceId, side, 1);
}
onAdd(arena: Arena, quiet = false): void {
@ -994,7 +994,7 @@ class StealthRockTag extends ArenaTrapTag {
*/
class StickyWebTag extends ArenaTrapTag {
constructor(sourceId: number, side: ArenaTagSide) {
super(ArenaTagType.STICKY_WEB, Moves.STICKY_WEB, sourceId, side, 1);
super(ArenaTagType.STICKY_WEB, MoveId.STICKY_WEB, sourceId, side, 1);
}
onAdd(arena: Arena, quiet = false): void {
@ -1055,7 +1055,7 @@ class StickyWebTag extends ArenaTrapTag {
*/
export class TrickRoomTag extends ArenaTag {
constructor(turnCount: number, sourceId: number) {
super(ArenaTagType.TRICK_ROOM, turnCount, Moves.TRICK_ROOM, sourceId);
super(ArenaTagType.TRICK_ROOM, turnCount, MoveId.TRICK_ROOM, sourceId);
}
/**
@ -1090,11 +1090,11 @@ export class TrickRoomTag extends ArenaTag {
/**
* Arena Tag class for {@link https://bulbapedia.bulbagarden.net/wiki/Gravity_(move) Gravity}.
* Grounds all Pokémon on the field, including Flying-types and those with
* {@linkcode Abilities.LEVITATE} for the duration of the arena tag, usually 5 turns.
* {@linkcode AbilityId.LEVITATE} for the duration of the arena tag, usually 5 turns.
*/
export class GravityTag extends ArenaTag {
constructor(turnCount: number) {
super(ArenaTagType.GRAVITY, turnCount, Moves.GRAVITY);
super(ArenaTagType.GRAVITY, turnCount, MoveId.GRAVITY);
}
onAdd(_arena: Arena): void {
@ -1122,7 +1122,7 @@ export class GravityTag extends ArenaTag {
*/
class TailwindTag extends ArenaTag {
constructor(turnCount: number, sourceId: number, side: ArenaTagSide) {
super(ArenaTagType.TAILWIND, turnCount, Moves.TAILWIND, sourceId, side);
super(ArenaTagType.TAILWIND, turnCount, MoveId.TAILWIND, sourceId, side);
}
onAdd(_arena: Arena, quiet = false): void {
@ -1139,7 +1139,7 @@ class TailwindTag extends ArenaTag {
for (const pokemon of party) {
// Apply the CHARGED tag to party members with the WIND_POWER ability
if (pokemon.hasAbility(Abilities.WIND_POWER) && !pokemon.getTag(BattlerTagType.CHARGED)) {
if (pokemon.hasAbility(AbilityId.WIND_POWER) && !pokemon.getTag(BattlerTagType.CHARGED)) {
pokemon.addTag(BattlerTagType.CHARGED);
globalScene.queueMessage(
i18next.t("abilityTriggers:windPowerCharged", {
@ -1150,7 +1150,7 @@ class TailwindTag extends ArenaTag {
}
// Raise attack by one stage if party member has WIND_RIDER ability
// TODO: Ability displays should be handled by the ability
if (pokemon.hasAbility(Abilities.WIND_RIDER)) {
if (pokemon.hasAbility(AbilityId.WIND_RIDER)) {
globalScene.queueAbilityDisplay(pokemon, false, true);
globalScene.unshiftPhase(new StatStageChangePhase(pokemon.getBattlerIndex(), true, [Stat.ATK], 1, true));
globalScene.queueAbilityDisplay(pokemon, false, false);
@ -1171,11 +1171,11 @@ class TailwindTag extends ArenaTag {
/**
* Arena Tag class for {@link https://bulbapedia.bulbagarden.net/wiki/Happy_Hour_(move) Happy Hour}.
* Doubles the prize money from trainers and money moves like {@linkcode Moves.PAY_DAY} and {@linkcode Moves.MAKE_IT_RAIN}.
* Doubles the prize money from trainers and money moves like {@linkcode MoveId.PAY_DAY} and {@linkcode MoveId.MAKE_IT_RAIN}.
*/
class HappyHourTag extends ArenaTag {
constructor(turnCount: number, sourceId: number, side: ArenaTagSide) {
super(ArenaTagType.HAPPY_HOUR, turnCount, Moves.HAPPY_HOUR, sourceId, side);
super(ArenaTagType.HAPPY_HOUR, turnCount, MoveId.HAPPY_HOUR, sourceId, side);
}
onAdd(_arena: Arena): void {
@ -1189,7 +1189,7 @@ class HappyHourTag extends ArenaTag {
class SafeguardTag extends ArenaTag {
constructor(turnCount: number, sourceId: number, side: ArenaTagSide) {
super(ArenaTagType.SAFEGUARD, turnCount, Moves.SAFEGUARD, sourceId, side);
super(ArenaTagType.SAFEGUARD, turnCount, MoveId.SAFEGUARD, sourceId, side);
}
onAdd(_arena: Arena): void {
@ -1221,7 +1221,7 @@ class NoneTag extends ArenaTag {
*/
class ImprisonTag extends ArenaTrapTag {
constructor(sourceId: number, side: ArenaTagSide) {
super(ArenaTagType.IMPRISON, Moves.IMPRISON, sourceId, side, 1);
super(ArenaTagType.IMPRISON, MoveId.IMPRISON, sourceId, side, 1);
}
/**
@ -1234,7 +1234,7 @@ class ImprisonTag extends ArenaTrapTag {
const party = this.getAffectedPokemon();
party?.forEach((p: Pokemon) => {
if (p.isAllowedInBattle()) {
p.addTag(BattlerTagType.IMPRISON, 1, Moves.IMPRISON, this.sourceId);
p.addTag(BattlerTagType.IMPRISON, 1, MoveId.IMPRISON, this.sourceId);
}
});
globalScene.queueMessage(
@ -1263,7 +1263,7 @@ class ImprisonTag extends ArenaTrapTag {
override activateTrap(pokemon: Pokemon): boolean {
const source = this.getSourcePokemon();
if (source?.isActive(true) && pokemon.isAllowedInBattle()) {
pokemon.addTag(BattlerTagType.IMPRISON, 1, Moves.IMPRISON, this.sourceId);
pokemon.addTag(BattlerTagType.IMPRISON, 1, MoveId.IMPRISON, this.sourceId);
}
return true;
}
@ -1289,7 +1289,7 @@ class ImprisonTag extends ArenaTrapTag {
*/
class FireGrassPledgeTag extends ArenaTag {
constructor(sourceId: number, side: ArenaTagSide) {
super(ArenaTagType.FIRE_GRASS_PLEDGE, 4, Moves.FIRE_PLEDGE, sourceId, side);
super(ArenaTagType.FIRE_GRASS_PLEDGE, 4, MoveId.FIRE_PLEDGE, sourceId, side);
}
override onAdd(_arena: Arena): void {
@ -1334,7 +1334,7 @@ class FireGrassPledgeTag extends ArenaTag {
*/
class WaterFirePledgeTag extends ArenaTag {
constructor(sourceId: number, side: ArenaTagSide) {
super(ArenaTagType.WATER_FIRE_PLEDGE, 4, Moves.WATER_PLEDGE, sourceId, side);
super(ArenaTagType.WATER_FIRE_PLEDGE, 4, MoveId.WATER_PLEDGE, sourceId, side);
}
override onAdd(_arena: Arena): void {
@ -1368,7 +1368,7 @@ class WaterFirePledgeTag extends ArenaTag {
*/
class GrassWaterPledgeTag extends ArenaTag {
constructor(sourceId: number, side: ArenaTagSide) {
super(ArenaTagType.GRASS_WATER_PLEDGE, 4, Moves.GRASS_PLEDGE, sourceId, side);
super(ArenaTagType.GRASS_WATER_PLEDGE, 4, MoveId.GRASS_PLEDGE, sourceId, side);
}
override onAdd(_arena: Arena): void {
@ -1390,7 +1390,7 @@ class GrassWaterPledgeTag extends ArenaTag {
*/
export class FairyLockTag extends ArenaTag {
constructor(turnCount: number, sourceId: number) {
super(ArenaTagType.FAIRY_LOCK, turnCount, Moves.FAIRY_LOCK, sourceId);
super(ArenaTagType.FAIRY_LOCK, turnCount, MoveId.FAIRY_LOCK, sourceId);
}
onAdd(_arena: Arena): void {
@ -1485,7 +1485,7 @@ export class SuppressAbilitiesTag extends ArenaTag {
export function getArenaTag(
tagType: ArenaTagType,
turnCount: number,
sourceMove: Moves | undefined,
sourceMove: MoveId | undefined,
sourceId: number,
targetIndex?: BattlerIndex,
side: ArenaTagSide = ArenaTagSide.BOTH,

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@ -1,7 +1,7 @@
import { Species } from "#enums/species";
import { SpeciesId } from "#enums/species-id";
export type SignatureSpecies = {
[key in string]: (Species | Species[])[];
[key in string]: (SpeciesId | SpeciesId[])[];
};
/**
@ -18,87 +18,87 @@ export type SignatureSpecies = {
*/
export const signatureSpecies: SignatureSpecies = new Proxy({
// Gym Leaders- Kanto
BROCK: [Species.ONIX, Species.GEODUDE, [Species.OMANYTE, Species.KABUTO], Species.AERODACTYL],
MISTY: [Species.STARYU, Species.PSYDUCK, Species.WOOPER, Species.LAPRAS],
LT_SURGE: [Species.PICHU, Species.VOLTORB, Species.ELEKID, Species.JOLTEON],
ERIKA: [Species.ODDISH, Species.BELLSPROUT, Species.TANGELA, Species.HOPPIP],
JANINE: [Species.VENONAT, Species.SPINARAK, Species.ZUBAT, Species.KOFFING],
SABRINA: [Species.ABRA, Species.MR_MIME, Species.SMOOCHUM, Species.ESPEON],
BLAINE: [Species.GROWLITHE, Species.PONYTA, Species.MAGBY, Species.VULPIX],
GIOVANNI: [Species.RHYHORN, Species.MEOWTH, [Species.NIDORAN_F, Species.NIDORAN_M], Species.DIGLETT], // Tera Ground Meowth
BROCK: [SpeciesId.ONIX, SpeciesId.GEODUDE, [SpeciesId.OMANYTE, SpeciesId.KABUTO], SpeciesId.AERODACTYL],
MISTY: [SpeciesId.STARYU, SpeciesId.PSYDUCK, SpeciesId.WOOPER, SpeciesId.LAPRAS],
LT_SURGE: [SpeciesId.PICHU, SpeciesId.VOLTORB, SpeciesId.ELEKID, SpeciesId.JOLTEON],
ERIKA: [SpeciesId.ODDISH, SpeciesId.BELLSPROUT, SpeciesId.TANGELA, SpeciesId.HOPPIP],
JANINE: [SpeciesId.VENONAT, SpeciesId.SPINARAK, SpeciesId.ZUBAT, SpeciesId.KOFFING],
SABRINA: [SpeciesId.ABRA, SpeciesId.MR_MIME, SpeciesId.SMOOCHUM, SpeciesId.ESPEON],
BLAINE: [SpeciesId.GROWLITHE, SpeciesId.PONYTA, SpeciesId.MAGBY, SpeciesId.VULPIX],
GIOVANNI: [SpeciesId.RHYHORN, SpeciesId.MEOWTH, [SpeciesId.NIDORAN_F, SpeciesId.NIDORAN_M], SpeciesId.DIGLETT], // Tera Ground Meowth
// Gym Leaders- Johto
FALKNER: [Species.PIDGEY, Species.HOOTHOOT, Species.NATU, Species.MURKROW],
BUGSY: [Species.SCYTHER, Species.SHUCKLE, Species.YANMA, [Species.PINSIR, Species.HERACROSS]],
WHITNEY: [Species.MILTANK, Species.AIPOM, Species.IGGLYBUFF, [Species.GIRAFARIG, Species.STANTLER]],
MORTY: [Species.GASTLY, Species.MISDREAVUS, Species.DUSKULL, Species.SABLEYE],
CHUCK: [Species.POLIWRATH, Species.MANKEY, Species.TYROGUE, Species.MACHOP],
JASMINE: [Species.STEELIX, Species.MAGNEMITE, Species.PINECO, Species.SKARMORY],
PRYCE: [Species.SWINUB, Species.SEEL, Species.SHELLDER, Species.SNEASEL],
CLAIR: [Species.HORSEA, Species.DRATINI, Species.MAGIKARP, Species.DRUDDIGON], // Tera Dragon Magikarp
FALKNER: [SpeciesId.PIDGEY, SpeciesId.HOOTHOOT, SpeciesId.NATU, SpeciesId.MURKROW],
BUGSY: [SpeciesId.SCYTHER, SpeciesId.SHUCKLE, SpeciesId.YANMA, [SpeciesId.PINSIR, SpeciesId.HERACROSS]],
WHITNEY: [SpeciesId.MILTANK, SpeciesId.AIPOM, SpeciesId.IGGLYBUFF, [SpeciesId.GIRAFARIG, SpeciesId.STANTLER]],
MORTY: [SpeciesId.GASTLY, SpeciesId.MISDREAVUS, SpeciesId.DUSKULL, SpeciesId.SABLEYE],
CHUCK: [SpeciesId.POLIWRATH, SpeciesId.MANKEY, SpeciesId.TYROGUE, SpeciesId.MACHOP],
JASMINE: [SpeciesId.STEELIX, SpeciesId.MAGNEMITE, SpeciesId.PINECO, SpeciesId.SKARMORY],
PRYCE: [SpeciesId.SWINUB, SpeciesId.SEEL, SpeciesId.SHELLDER, SpeciesId.SNEASEL],
CLAIR: [SpeciesId.HORSEA, SpeciesId.DRATINI, SpeciesId.MAGIKARP, SpeciesId.DRUDDIGON], // Tera Dragon Magikarp
// Gym Leaders- Hoenn
ROXANNE: [Species.NOSEPASS, Species.GEODUDE, [Species.LILEEP, Species.ANORITH], Species.ARON],
BRAWLY: [Species.MAKUHITA, Species.MACHOP, Species.MEDITITE, Species.SHROOMISH],
WATTSON: [Species.ELECTRIKE, Species.VOLTORB, Species.MAGNEMITE, [Species.PLUSLE, Species.MINUN]],
FLANNERY: [Species.TORKOAL, Species.SLUGMA, Species.NUMEL, Species.HOUNDOUR],
NORMAN: [Species.SLAKOTH, Species.KECLEON, Species.WHISMUR, Species.ZANGOOSE],
WINONA: [Species.SWABLU, Species.WINGULL, Species.TROPIUS, Species.SKARMORY],
TATE: [Species.SOLROCK, Species.NATU, Species.CHINGLING, Species.GALLADE],
LIZA: [Species.LUNATONE, Species.BALTOY, Species.SPOINK, Species.GARDEVOIR],
JUAN: [Species.HORSEA, Species.SPHEAL, Species.BARBOACH, Species.CORPHISH],
ROXANNE: [SpeciesId.NOSEPASS, SpeciesId.GEODUDE, [SpeciesId.LILEEP, SpeciesId.ANORITH], SpeciesId.ARON],
BRAWLY: [SpeciesId.MAKUHITA, SpeciesId.MACHOP, SpeciesId.MEDITITE, SpeciesId.SHROOMISH],
WATTSON: [SpeciesId.ELECTRIKE, SpeciesId.VOLTORB, SpeciesId.MAGNEMITE, [SpeciesId.PLUSLE, SpeciesId.MINUN]],
FLANNERY: [SpeciesId.TORKOAL, SpeciesId.SLUGMA, SpeciesId.NUMEL, SpeciesId.HOUNDOUR],
NORMAN: [SpeciesId.SLAKOTH, SpeciesId.KECLEON, SpeciesId.WHISMUR, SpeciesId.ZANGOOSE],
WINONA: [SpeciesId.SWABLU, SpeciesId.WINGULL, SpeciesId.TROPIUS, SpeciesId.SKARMORY],
TATE: [SpeciesId.SOLROCK, SpeciesId.NATU, SpeciesId.CHINGLING, SpeciesId.GALLADE],
LIZA: [SpeciesId.LUNATONE, SpeciesId.BALTOY, SpeciesId.SPOINK, SpeciesId.GARDEVOIR],
JUAN: [SpeciesId.HORSEA, SpeciesId.SPHEAL, SpeciesId.BARBOACH, SpeciesId.CORPHISH],
// Gym Leaders- Sinnoh
ROARK: [Species.CRANIDOS, Species.GEODUDE, Species.NOSEPASS, Species.LARVITAR],
GARDENIA: [Species.BUDEW, Species.CHERUBI, Species.TURTWIG, Species.LEAFEON],
MAYLENE: [Species.RIOLU, Species.MEDITITE, Species.CHIMCHAR, Species.CROAGUNK],
CRASHER_WAKE: [Species.BUIZEL, Species.WOOPER, Species.PIPLUP, Species.MAGIKARP],
FANTINA: [Species.MISDREAVUS, Species.DRIFLOON, Species.DUSKULL, Species.SPIRITOMB],
BYRON: [Species.SHIELDON, Species.BRONZOR, Species.ARON, Species.SKARMORY],
CANDICE: [Species.FROSLASS, Species.SNOVER, Species.SNEASEL, Species.GLACEON],
VOLKNER: [Species.ELEKID, Species.SHINX, Species.CHINCHOU, Species.ROTOM],
ROARK: [SpeciesId.CRANIDOS, SpeciesId.GEODUDE, SpeciesId.NOSEPASS, SpeciesId.LARVITAR],
GARDENIA: [SpeciesId.BUDEW, SpeciesId.CHERUBI, SpeciesId.TURTWIG, SpeciesId.LEAFEON],
MAYLENE: [SpeciesId.RIOLU, SpeciesId.MEDITITE, SpeciesId.CHIMCHAR, SpeciesId.CROAGUNK],
CRASHER_WAKE: [SpeciesId.BUIZEL, SpeciesId.WOOPER, SpeciesId.PIPLUP, SpeciesId.MAGIKARP],
FANTINA: [SpeciesId.MISDREAVUS, SpeciesId.DRIFLOON, SpeciesId.DUSKULL, SpeciesId.SPIRITOMB],
BYRON: [SpeciesId.SHIELDON, SpeciesId.BRONZOR, SpeciesId.ARON, SpeciesId.SKARMORY],
CANDICE: [SpeciesId.FROSLASS, SpeciesId.SNOVER, SpeciesId.SNEASEL, SpeciesId.GLACEON],
VOLKNER: [SpeciesId.ELEKID, SpeciesId.SHINX, SpeciesId.CHINCHOU, SpeciesId.ROTOM],
// Gym Leaders- Unova
CILAN: [Species.PANSAGE, Species.SNIVY, Species.MARACTUS, Species.FERROSEED],
CHILI: [Species.PANSEAR, Species.TEPIG, Species.HEATMOR, Species.DARUMAKA],
CRESS: [Species.PANPOUR, Species.OSHAWOTT, Species.BASCULIN, Species.TYMPOLE],
CHEREN: [Species.LILLIPUP, Species.MINCCINO, Species.PIDOVE, Species.BOUFFALANT],
LENORA: [Species.PATRAT, Species.DEERLING, Species.AUDINO, Species.BRAVIARY],
ROXIE: [Species.VENIPEDE, Species.KOFFING, Species.TRUBBISH, Species.TOXEL],
BURGH: [Species.SEWADDLE, Species.DWEBBLE, [Species.KARRABLAST, Species.SHELMET], Species.DURANT],
ELESA: [Species.BLITZLE, Species.EMOLGA, Species.JOLTIK, Species.TYNAMO],
CLAY: [Species.DRILBUR, Species.SANDILE, Species.TYMPOLE, Species.GOLETT],
SKYLA: [Species.DUCKLETT, Species.WOOBAT, [Species.RUFFLET, Species.VULLABY], Species.ARCHEN],
BRYCEN: [Species.CRYOGONAL, Species.VANILLITE, Species.CUBCHOO, Species.GALAR_DARUMAKA],
DRAYDEN: [Species.AXEW, Species.DRUDDIGON, Species.TRAPINCH, Species.DEINO],
MARLON: [Species.FRILLISH, Species.TIRTOUGA, Species.WAILMER, Species.MANTYKE],
CILAN: [SpeciesId.PANSAGE, SpeciesId.SNIVY, SpeciesId.MARACTUS, SpeciesId.FERROSEED],
CHILI: [SpeciesId.PANSEAR, SpeciesId.TEPIG, SpeciesId.HEATMOR, SpeciesId.DARUMAKA],
CRESS: [SpeciesId.PANPOUR, SpeciesId.OSHAWOTT, SpeciesId.BASCULIN, SpeciesId.TYMPOLE],
CHEREN: [SpeciesId.LILLIPUP, SpeciesId.MINCCINO, SpeciesId.PIDOVE, SpeciesId.BOUFFALANT],
LENORA: [SpeciesId.PATRAT, SpeciesId.DEERLING, SpeciesId.AUDINO, SpeciesId.BRAVIARY],
ROXIE: [SpeciesId.VENIPEDE, SpeciesId.KOFFING, SpeciesId.TRUBBISH, SpeciesId.TOXEL],
BURGH: [SpeciesId.SEWADDLE, SpeciesId.DWEBBLE, [SpeciesId.KARRABLAST, SpeciesId.SHELMET], SpeciesId.DURANT],
ELESA: [SpeciesId.BLITZLE, SpeciesId.EMOLGA, SpeciesId.JOLTIK, SpeciesId.TYNAMO],
CLAY: [SpeciesId.DRILBUR, SpeciesId.SANDILE, SpeciesId.TYMPOLE, SpeciesId.GOLETT],
SKYLA: [SpeciesId.DUCKLETT, SpeciesId.WOOBAT, [SpeciesId.RUFFLET, SpeciesId.VULLABY], SpeciesId.ARCHEN],
BRYCEN: [SpeciesId.CRYOGONAL, SpeciesId.VANILLITE, SpeciesId.CUBCHOO, SpeciesId.GALAR_DARUMAKA],
DRAYDEN: [SpeciesId.AXEW, SpeciesId.DRUDDIGON, SpeciesId.TRAPINCH, SpeciesId.DEINO],
MARLON: [SpeciesId.FRILLISH, SpeciesId.TIRTOUGA, SpeciesId.WAILMER, SpeciesId.MANTYKE],
// Gym Leaders- Kalos
VIOLA: [Species.SCATTERBUG, Species.SURSKIT, Species.CUTIEFLY, Species.BLIPBUG],
GRANT: [Species.TYRUNT, Species.AMAURA, Species.BINACLE, Species.DWEBBLE],
KORRINA: [Species.RIOLU, Species.MIENFOO, Species.HAWLUCHA, Species.PANCHAM],
RAMOS: [Species.SKIDDO, Species.HOPPIP, Species.BELLSPROUT, [Species.PHANTUMP, Species.PUMPKABOO]],
CLEMONT: [Species.HELIOPTILE, Species.MAGNEMITE, Species.DEDENNE, Species.ROTOM],
VALERIE: [Species.SYLVEON, Species.MAWILE, Species.MR_MIME, [Species.SPRITZEE, Species.SWIRLIX]],
OLYMPIA: [Species.ESPURR, Species.SIGILYPH, Species.INKAY, Species.SLOWKING],
WULFRIC: [Species.BERGMITE, Species.SNOVER, Species.CRYOGONAL, Species.SWINUB],
VIOLA: [SpeciesId.SCATTERBUG, SpeciesId.SURSKIT, SpeciesId.CUTIEFLY, SpeciesId.BLIPBUG],
GRANT: [SpeciesId.TYRUNT, SpeciesId.AMAURA, SpeciesId.BINACLE, SpeciesId.DWEBBLE],
KORRINA: [SpeciesId.RIOLU, SpeciesId.MIENFOO, SpeciesId.HAWLUCHA, SpeciesId.PANCHAM],
RAMOS: [SpeciesId.SKIDDO, SpeciesId.HOPPIP, SpeciesId.BELLSPROUT, [SpeciesId.PHANTUMP, SpeciesId.PUMPKABOO]],
CLEMONT: [SpeciesId.HELIOPTILE, SpeciesId.MAGNEMITE, SpeciesId.DEDENNE, SpeciesId.ROTOM],
VALERIE: [SpeciesId.SYLVEON, SpeciesId.MAWILE, SpeciesId.MR_MIME, [SpeciesId.SPRITZEE, SpeciesId.SWIRLIX]],
OLYMPIA: [SpeciesId.ESPURR, SpeciesId.SIGILYPH, SpeciesId.INKAY, SpeciesId.SLOWKING],
WULFRIC: [SpeciesId.BERGMITE, SpeciesId.SNOVER, SpeciesId.CRYOGONAL, SpeciesId.SWINUB],
// Gym Leaders- Galar
MILO: [Species.GOSSIFLEUR, Species.SEEDOT, Species.APPLIN, Species.LOTAD],
NESSA: [Species.CHEWTLE, Species.WIMPOD, Species.ARROKUDA, Species.MAREANIE],
KABU: [Species.SIZZLIPEDE, Species.VULPIX, Species.GROWLITHE, Species.TORKOAL],
BEA: [Species.MACHOP, Species.GALAR_FARFETCHD, Species.CLOBBOPUS, Species.FALINKS],
ALLISTER: [Species.GASTLY, Species.GALAR_YAMASK, Species.GALAR_CORSOLA, Species.SINISTEA],
OPAL: [Species.MILCERY, Species.GALAR_WEEZING, Species.TOGEPI, Species.MAWILE],
BEDE: [Species.HATENNA, Species.GALAR_PONYTA, Species.GARDEVOIR, Species.SYLVEON],
GORDIE: [Species.ROLYCOLY, [Species.SHUCKLE, Species.BINACLE], Species.STONJOURNER, Species.LARVITAR],
MELONY: [Species.LAPRAS, Species.SNOM, Species.EISCUE, [Species.GALAR_MR_MIME, Species.GALAR_DARUMAKA]],
PIERS: [Species.GALAR_ZIGZAGOON, Species.SCRAGGY, Species.TOXEL, Species.INKAY], // Tera Dark Toxel
MARNIE: [Species.IMPIDIMP, Species.MORPEKO, Species.PURRLOIN, Species.CROAGUNK], // Tera Dark Croagunk
RAIHAN: [Species.DURALUDON, Species.TRAPINCH, Species.GOOMY, Species.TURTONATOR],
MILO: [SpeciesId.GOSSIFLEUR, SpeciesId.SEEDOT, SpeciesId.APPLIN, SpeciesId.LOTAD],
NESSA: [SpeciesId.CHEWTLE, SpeciesId.WIMPOD, SpeciesId.ARROKUDA, SpeciesId.MAREANIE],
KABU: [SpeciesId.SIZZLIPEDE, SpeciesId.VULPIX, SpeciesId.GROWLITHE, SpeciesId.TORKOAL],
BEA: [SpeciesId.MACHOP, SpeciesId.GALAR_FARFETCHD, SpeciesId.CLOBBOPUS, SpeciesId.FALINKS],
ALLISTER: [SpeciesId.GASTLY, SpeciesId.GALAR_YAMASK, SpeciesId.GALAR_CORSOLA, SpeciesId.SINISTEA],
OPAL: [SpeciesId.MILCERY, SpeciesId.GALAR_WEEZING, SpeciesId.TOGEPI, SpeciesId.MAWILE],
BEDE: [SpeciesId.HATENNA, SpeciesId.GALAR_PONYTA, SpeciesId.GARDEVOIR, SpeciesId.SYLVEON],
GORDIE: [SpeciesId.ROLYCOLY, [SpeciesId.SHUCKLE, SpeciesId.BINACLE], SpeciesId.STONJOURNER, SpeciesId.LARVITAR],
MELONY: [SpeciesId.LAPRAS, SpeciesId.SNOM, SpeciesId.EISCUE, [SpeciesId.GALAR_MR_MIME, SpeciesId.GALAR_DARUMAKA]],
PIERS: [SpeciesId.GALAR_ZIGZAGOON, SpeciesId.SCRAGGY, SpeciesId.TOXEL, SpeciesId.INKAY], // Tera Dark Toxel
MARNIE: [SpeciesId.IMPIDIMP, SpeciesId.MORPEKO, SpeciesId.PURRLOIN, SpeciesId.CROAGUNK], // Tera Dark Croagunk
RAIHAN: [SpeciesId.DURALUDON, SpeciesId.TRAPINCH, SpeciesId.GOOMY, SpeciesId.TURTONATOR],
// Gym Leaders- Paldea; First slot is Tera
KATY: [Species.TEDDIURSA, Species.NYMBLE, Species.TAROUNTULA, Species.RELLOR], // Tera Bug Teddiursa
BRASSIUS: [Species.BONSLY, Species.SMOLIV, Species.BRAMBLIN, Species.SUNKERN], // Tera Grass Bonsly
IONO: [Species.MISDREAVUS, Species.TADBULB, Species.WATTREL, Species.MAGNEMITE], // Tera Ghost Misdreavus
KOFU: [Species.CRABRAWLER, Species.VELUZA, Species.WIGLETT, Species.WINGULL], // Tera Water Crabrawler
LARRY: [Species.STARLY, Species.DUNSPARCE, Species.LECHONK, Species.KOMALA], // Tera Normal Starly
RYME: [Species.TOXEL, Species.GREAVARD, Species.SHUPPET, Species.MIMIKYU], // Tera Ghost Toxel
TULIP: [Species.FLABEBE, Species.FLITTLE, Species.RALTS, Species.GIRAFARIG], // Tera Psychic Flabebe
GRUSHA: [Species.SWABLU, Species.CETODDLE, Species.SNOM, Species.CUBCHOO], // Tera Ice Swablu
KATY: [SpeciesId.TEDDIURSA, SpeciesId.NYMBLE, SpeciesId.TAROUNTULA, SpeciesId.RELLOR], // Tera Bug Teddiursa
BRASSIUS: [SpeciesId.BONSLY, SpeciesId.SMOLIV, SpeciesId.BRAMBLIN, SpeciesId.SUNKERN], // Tera Grass Bonsly
IONO: [SpeciesId.MISDREAVUS, SpeciesId.TADBULB, SpeciesId.WATTREL, SpeciesId.MAGNEMITE], // Tera Ghost Misdreavus
KOFU: [SpeciesId.CRABRAWLER, SpeciesId.VELUZA, SpeciesId.WIGLETT, SpeciesId.WINGULL], // Tera Water Crabrawler
LARRY: [SpeciesId.STARLY, SpeciesId.DUNSPARCE, SpeciesId.LECHONK, SpeciesId.KOMALA], // Tera Normal Starly
RYME: [SpeciesId.TOXEL, SpeciesId.GREAVARD, SpeciesId.SHUPPET, SpeciesId.MIMIKYU], // Tera Ghost Toxel
TULIP: [SpeciesId.FLABEBE, SpeciesId.FLITTLE, SpeciesId.RALTS, SpeciesId.GIRAFARIG], // Tera Psychic Flabebe
GRUSHA: [SpeciesId.SWABLU, SpeciesId.CETODDLE, SpeciesId.SNOM, SpeciesId.CUBCHOO], // Tera Ice Swablu
}, {
get(target, prop: string) {
return target[prop as keyof SignatureSpecies] ?? [];

View File

@ -1,29 +1,29 @@
import { Species } from "#enums/species";
import { SpeciesId } from "#enums/species-id";
/**
* A list of all {@link https://bulbapedia.bulbagarden.net/wiki/Paradox_Pok%C3%A9mon | Paradox Pokemon}, NOT including the legendaries Miraidon and Koraidon.
*/
export const NON_LEGEND_PARADOX_POKEMON = [
Species.GREAT_TUSK,
Species.SCREAM_TAIL,
Species.BRUTE_BONNET,
Species.FLUTTER_MANE,
Species.SLITHER_WING,
Species.SANDY_SHOCKS,
Species.ROARING_MOON,
Species.WALKING_WAKE,
Species.GOUGING_FIRE,
Species.RAGING_BOLT,
Species.IRON_TREADS,
Species.IRON_BUNDLE,
Species.IRON_HANDS,
Species.IRON_JUGULIS,
Species.IRON_MOTH,
Species.IRON_THORNS,
Species.IRON_VALIANT,
Species.IRON_LEAVES,
Species.IRON_BOULDER,
Species.IRON_CROWN,
SpeciesId.GREAT_TUSK,
SpeciesId.SCREAM_TAIL,
SpeciesId.BRUTE_BONNET,
SpeciesId.FLUTTER_MANE,
SpeciesId.SLITHER_WING,
SpeciesId.SANDY_SHOCKS,
SpeciesId.ROARING_MOON,
SpeciesId.WALKING_WAKE,
SpeciesId.GOUGING_FIRE,
SpeciesId.RAGING_BOLT,
SpeciesId.IRON_TREADS,
SpeciesId.IRON_BUNDLE,
SpeciesId.IRON_HANDS,
SpeciesId.IRON_JUGULIS,
SpeciesId.IRON_MOTH,
SpeciesId.IRON_THORNS,
SpeciesId.IRON_VALIANT,
SpeciesId.IRON_LEAVES,
SpeciesId.IRON_BOULDER,
SpeciesId.IRON_CROWN,
];
/**
@ -32,15 +32,15 @@ export const NON_LEGEND_PARADOX_POKEMON = [
* Note that all of these Ultra Beasts are still considered Sub-Legendary.
*/
export const NON_LEGEND_ULTRA_BEASTS = [
Species.NIHILEGO,
Species.BUZZWOLE,
Species.PHEROMOSA,
Species.XURKITREE,
Species.CELESTEELA,
Species.KARTANA,
Species.GUZZLORD,
Species.POIPOLE,
Species.NAGANADEL,
Species.STAKATAKA,
Species.BLACEPHALON,
SpeciesId.NIHILEGO,
SpeciesId.BUZZWOLE,
SpeciesId.PHEROMOSA,
SpeciesId.XURKITREE,
SpeciesId.CELESTEELA,
SpeciesId.KARTANA,
SpeciesId.GUZZLORD,
SpeciesId.POIPOLE,
SpeciesId.NAGANADEL,
SpeciesId.STAKATAKA,
SpeciesId.BLACEPHALON,
];

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@ -5,7 +5,7 @@ import { MoveFlags } from "#enums/MoveFlags";
import type Pokemon from "../field/pokemon";
import { type nil, getFrameMs, getEnumKeys, getEnumValues, animationFileName } from "../utils/common";
import type { BattlerIndex } from "../battle";
import { Moves } from "#enums/moves";
import { MoveId } from "#enums/move-id";
import { SubstituteTag } from "./battler-tags";
import { isNullOrUndefined } from "../utils/common";
import Phaser from "phaser";
@ -498,7 +498,7 @@ class AnimTimedAddBgEvent extends AnimTimedBgEvent {
}
}
export const moveAnims = new Map<Moves, AnimConfig | [AnimConfig, AnimConfig] | null>();
export const moveAnims = new Map<MoveId, AnimConfig | [AnimConfig, AnimConfig] | null>();
export const chargeAnims = new Map<ChargeAnim, AnimConfig | [AnimConfig, AnimConfig] | null>();
export const commonAnims = new Map<CommonAnim, AnimConfig>();
export const encounterAnims = new Map<EncounterAnim, AnimConfig>();
@ -521,7 +521,7 @@ export function initCommonAnims(): Promise<void> {
});
}
export function initMoveAnim(move: Moves): Promise<void> {
export function initMoveAnim(move: MoveId): Promise<void> {
return new Promise(resolve => {
if (moveAnims.has(move)) {
if (moveAnims.get(move) !== null) {
@ -544,12 +544,12 @@ export function initMoveAnim(move: Moves): Promise<void> {
moveAnims.set(move, null);
const defaultMoveAnim =
allMoves[move] instanceof AttackMove
? Moves.TACKLE
? MoveId.TACKLE
: allMoves[move] instanceof SelfStatusMove
? Moves.FOCUS_ENERGY
: Moves.TAIL_WHIP;
? MoveId.FOCUS_ENERGY
: MoveId.TAIL_WHIP;
const fetchAnimAndResolve = (move: Moves) => {
const fetchAnimAndResolve = (move: MoveId) => {
globalScene
.cachedFetch(`./battle-anims/${animationFileName(move)}.json`)
.then(response => {
@ -594,7 +594,7 @@ export function initMoveAnim(move: Moves): Promise<void> {
* @param move the move to populate an animation for
* @param defaultMoveAnim the move to use as the default animation
*/
function useDefaultAnim(move: Moves, defaultMoveAnim: Moves) {
function useDefaultAnim(move: MoveId, defaultMoveAnim: MoveId) {
populateMoveAnim(move, moveAnims.get(defaultMoveAnim));
}
@ -606,7 +606,7 @@ function useDefaultAnim(move: Moves, defaultMoveAnim: Moves) {
*
* @remarks use {@linkcode useDefaultAnim} to use a default animation
*/
function logMissingMoveAnim(move: Moves, ...optionalParams: any[]) {
function logMissingMoveAnim(move: MoveId, ...optionalParams: any[]) {
const moveName = animationFileName(move);
console.warn(`Could not load animation file for move '${moveName}'`, ...optionalParams);
}
@ -664,7 +664,7 @@ export function initMoveChargeAnim(chargeAnim: ChargeAnim): Promise<void> {
});
}
function populateMoveAnim(move: Moves, animSource: any): void {
function populateMoveAnim(move: MoveId, animSource: any): void {
const moveAnim = new AnimConfig(animSource);
if (moveAnims.get(move) === null) {
moveAnims.set(move, moveAnim);
@ -697,7 +697,7 @@ export async function loadEncounterAnimAssets(startLoad?: boolean): Promise<void
await loadAnimAssets(Array.from(encounterAnims.values()), startLoad);
}
export function loadMoveAnimAssets(moveIds: Moves[], startLoad?: boolean): Promise<void> {
export function loadMoveAnimAssets(moveIds: MoveId[], startLoad?: boolean): Promise<void> {
return new Promise(resolve => {
const moveAnimations = moveIds.flatMap(m => moveAnims.get(m) as AnimConfig);
for (const moveId of moveIds) {
@ -1425,9 +1425,9 @@ export class CommonBattleAnim extends BattleAnim {
}
export class MoveAnim extends BattleAnim {
public move: Moves;
public move: MoveId;
constructor(move: Moves, user: Pokemon, target: BattlerIndex, playOnEmptyField = false) {
constructor(move: MoveId, user: Pokemon, target: BattlerIndex, playOnEmptyField = false) {
// Set target to the user pokemon if no target is found to avoid crashes
super(user, globalScene.getField()[target] ?? user, playOnEmptyField);
@ -1456,7 +1456,7 @@ export class MoveAnim extends BattleAnim {
export class MoveChargeAnim extends MoveAnim {
private chargeAnim: ChargeAnim;
constructor(chargeAnim: ChargeAnim, move: Moves, user: Pokemon) {
constructor(chargeAnim: ChargeAnim, move: MoveId, user: Pokemon) {
super(move, user, 0);
this.chargeAnim = chargeAnim;
@ -1502,8 +1502,8 @@ export async function populateAnims() {
const chargeAnimIds = getEnumValues(ChargeAnim) as ChargeAnim[];
const commonNamePattern = /name: (?:Common:)?(Opp )?(.*)/;
const moveNameToId = {};
for (const move of getEnumValues(Moves).slice(1)) {
const moveName = Moves[move].toUpperCase().replace(/\_/g, "");
for (const move of getEnumValues(MoveId).slice(1)) {
const moveName = MoveId[move].toUpperCase().replace(/\_/g, "");
moveNameToId[moveName] = move;
}

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@ -15,10 +15,10 @@ import { BattleType } from "#enums/battle-type";
import Trainer, { TrainerVariant } from "#app/field/trainer";
import { PokemonType } from "#enums/pokemon-type";
import { Challenges } from "#enums/challenges";
import { Species } from "#enums/species";
import { SpeciesId } from "#enums/species-id";
import { TrainerType } from "#enums/trainer-type";
import { Nature } from "#enums/nature";
import type { Moves } from "#enums/moves";
import type { MoveId } from "#enums/move-id";
import { TypeColor, TypeShadow } from "#enums/color";
import { ModifierTier } from "#app/modifier/modifier-tier";
import { globalScene } from "#app/global-scene";
@ -305,11 +305,11 @@ export abstract class Challenge {
/**
* An apply function for STARTER_COST challenges. Derived classes should alter this.
* @param _species {@link Species} The pokemon to change the cost of.
* @param _species {@link SpeciesId} The pokemon to change the cost of.
* @param _cost {@link NumberHolder} The cost of the starter.
* @returns {@link boolean} Whether this function did anything.
*/
applyStarterCost(_species: Species, _cost: NumberHolder): boolean {
applyStarterCost(_species: SpeciesId, _cost: NumberHolder): boolean {
return false;
}
@ -395,11 +395,11 @@ export abstract class Challenge {
* An apply function for MOVE_ACCESS. Derived classes should alter this.
* @param _pokemon {@link Pokemon} What pokemon would learn the move.
* @param _moveSource {@link MoveSourceType} What source the pokemon would get the move from.
* @param _move {@link Moves} The move in question.
* @param _move {@link MoveId} The move in question.
* @param _level {@link NumberHolder} The level threshold for access.
* @returns {@link boolean} Whether this function did anything.
*/
applyMoveAccessLevel(_pokemon: Pokemon, _moveSource: MoveSourceType, _move: Moves, _level: NumberHolder): boolean {
applyMoveAccessLevel(_pokemon: Pokemon, _moveSource: MoveSourceType, _move: MoveId, _level: NumberHolder): boolean {
return false;
}
@ -407,11 +407,11 @@ export abstract class Challenge {
* An apply function for MOVE_WEIGHT. Derived classes should alter this.
* @param _pokemon {@link Pokemon} What pokemon would learn the move.
* @param _moveSource {@link MoveSourceType} What source the pokemon would get the move from.
* @param _move {@link Moves} The move in question.
* @param _move {@link MoveId} The move in question.
* @param _weight {@link NumberHolder} The base weight of the move
* @returns {@link boolean} Whether this function did anything.
*/
applyMoveWeight(_pokemon: Pokemon, _moveSource: MoveSourceType, _move: Moves, _level: NumberHolder): boolean {
applyMoveWeight(_pokemon: Pokemon, _moveSource: MoveSourceType, _move: MoveId, _level: NumberHolder): boolean {
return false;
}
@ -696,7 +696,7 @@ export class SingleGenerationChallenge extends Challenge {
interface monotypeOverride {
/** The species to override */
species: Species;
species: SpeciesId;
/** The type to count as */
type: PokemonType;
/** If part of a fusion, should we check the fused species instead of the base species? */
@ -708,7 +708,7 @@ interface monotypeOverride {
*/
export class SingleTypeChallenge extends Challenge {
private static TYPE_OVERRIDES: monotypeOverride[] = [
{ species: Species.CASTFORM, type: PokemonType.NORMAL, fusion: false },
{ species: SpeciesId.CASTFORM, type: PokemonType.NORMAL, fusion: false },
];
// TODO: Find a solution for all Pokemon with this ssui issue, including Basculin and Burmy
@ -804,7 +804,7 @@ export class FreshStartChallenge extends Challenge {
return false;
}
applyStarterCost(species: Species, cost: NumberHolder): boolean {
applyStarterCost(species: SpeciesId, cost: NumberHolder): boolean {
if (defaultStarterSpecies.includes(species)) {
cost.value = speciesStarterCosts[species];
return true;
@ -992,13 +992,13 @@ export function applyChallenges(challengeType: ChallengeType.STARTER_POINTS, poi
/**
* Apply all challenges that modify the cost of a starter.
* @param challengeType {@link ChallengeType} ChallengeType.STARTER_COST
* @param species {@link Species} The pokemon to change the cost of.
* @param species {@link SpeciesId} The pokemon to change the cost of.
* @param points {@link NumberHolder} The cost of the pokemon.
* @returns True if any challenge was successfully applied.
*/
export function applyChallenges(
challengeType: ChallengeType.STARTER_COST,
species: Species,
species: SpeciesId,
cost: NumberHolder,
): boolean;
/**
@ -1090,7 +1090,7 @@ export function applyChallenges(challengeType: ChallengeType.GAME_MODE_MODIFY):
* @param challengeType {@link ChallengeType} ChallengeType.MOVE_ACCESS
* @param pokemon {@link Pokemon} What pokemon would learn the move.
* @param moveSource {@link MoveSourceType} What source the pokemon would get the move from.
* @param move {@link Moves} The move in question.
* @param move {@link MoveId} The move in question.
* @param level {@link NumberHolder} The level threshold for access.
* @returns True if any challenge was successfully applied.
*/
@ -1098,7 +1098,7 @@ export function applyChallenges(
challengeType: ChallengeType.MOVE_ACCESS,
pokemon: Pokemon,
moveSource: MoveSourceType,
move: Moves,
move: MoveId,
level: NumberHolder,
): boolean;
/**
@ -1106,7 +1106,7 @@ export function applyChallenges(
* @param challengeType {@link ChallengeType} ChallengeType.MOVE_WEIGHT
* @param pokemon {@link Pokemon} What pokemon would learn the move.
* @param moveSource {@link MoveSourceType} What source the pokemon would get the move from.
* @param move {@link Moves} The move in question.
* @param move {@link MoveId} The move in question.
* @param weight {@link NumberHolder} The weight of the move.
* @returns True if any challenge was successfully applied.
*/
@ -1114,7 +1114,7 @@ export function applyChallenges(
challengeType: ChallengeType.MOVE_WEIGHT,
pokemon: Pokemon,
moveSource: MoveSourceType,
move: Moves,
move: MoveId,
weight: NumberHolder,
): boolean;

View File

@ -1,4 +1,4 @@
import type { Abilities } from "#enums/abilities";
import type { AbilityId } from "#enums/ability-id";
import type { PokemonType } from "#enums/pokemon-type";
import type { Nature } from "#enums/nature";
@ -12,8 +12,8 @@ export class CustomPokemonData {
* The scale at which to render this Pokemon's sprite.
*/
public spriteScale = -1;
public ability: Abilities | -1;
public passive: Abilities | -1;
public ability: AbilityId | -1;
public passive: AbilityId | -1;
public nature: Nature | -1;
public types: PokemonType[];
/** Deprecated but needed for session save migration */

View File

@ -1,5 +1,5 @@
import { PartyMemberStrength } from "#enums/party-member-strength";
import type { Species } from "#enums/species";
import type { SpeciesId } from "#enums/species-id";
import { globalScene } from "#app/global-scene";
import { PlayerPokemon } from "#app/field/pokemon";
import type { Starter } from "#app/ui/starter-select-ui-handler";
@ -8,7 +8,7 @@ import type { PokemonSpeciesForm } from "#app/data/pokemon-species";
import PokemonSpecies, { getPokemonSpecies, getPokemonSpeciesForm } from "#app/data/pokemon-species";
import { speciesStarterCosts } from "#app/data/balance/starters";
import { pokerogueApi } from "#app/plugins/api/pokerogue-api";
import { Biome } from "#app/enums/biome";
import { BiomeId } from "#enums/biome-id";
export interface DailyRunConfig {
seed: number;
@ -34,7 +34,7 @@ export function getDailyRunStarters(seed: string): Starter[] {
for (let s = 0; s < 3; s++) {
const offset = 6 + s * 6;
const starterSpeciesForm = getPokemonSpeciesForm(
Number.parseInt(seed.slice(offset, offset + 4)) as Species,
Number.parseInt(seed.slice(offset, offset + 4)) as SpeciesId,
Number.parseInt(seed.slice(offset + 4, offset + 6)),
);
starters.push(getDailyRunStarter(starterSpeciesForm, startingLevel));
@ -50,7 +50,7 @@ export function getDailyRunStarters(seed: string): Starter[] {
for (let c = 0; c < starterCosts.length; c++) {
const cost = starterCosts[c];
const costSpecies = Object.keys(speciesStarterCosts)
.map(s => Number.parseInt(s) as Species)
.map(s => Number.parseInt(s) as SpeciesId)
.filter(s => speciesStarterCosts[s] === cost);
const randPkmSpecies = getPokemonSpecies(randSeedItem(costSpecies));
const starterSpecies = getPokemonSpecies(
@ -102,48 +102,48 @@ interface BiomeWeights {
// Town and End are set to 0 however
// And some other biomes were balanced +1/-1 based on average size of the total daily.
const dailyBiomeWeights: BiomeWeights = {
[Biome.CAVE]: 3,
[Biome.LAKE]: 3,
[Biome.PLAINS]: 3,
[Biome.SNOWY_FOREST]: 3,
[Biome.SWAMP]: 3, // 2 -> 3
[Biome.TALL_GRASS]: 3, // 2 -> 3
[BiomeId.CAVE]: 3,
[BiomeId.LAKE]: 3,
[BiomeId.PLAINS]: 3,
[BiomeId.SNOWY_FOREST]: 3,
[BiomeId.SWAMP]: 3, // 2 -> 3
[BiomeId.TALL_GRASS]: 3, // 2 -> 3
[Biome.ABYSS]: 2, // 3 -> 2
[Biome.RUINS]: 2,
[Biome.BADLANDS]: 2,
[Biome.BEACH]: 2,
[Biome.CONSTRUCTION_SITE]: 2,
[Biome.DESERT]: 2,
[Biome.DOJO]: 2, // 3 -> 2
[Biome.FACTORY]: 2,
[Biome.FAIRY_CAVE]: 2,
[Biome.FOREST]: 2,
[Biome.GRASS]: 2, // 1 -> 2
[Biome.MEADOW]: 2,
[Biome.MOUNTAIN]: 2, // 3 -> 2
[Biome.SEA]: 2,
[Biome.SEABED]: 2,
[Biome.SLUM]: 2,
[Biome.TEMPLE]: 2, // 3 -> 2
[Biome.VOLCANO]: 2,
[BiomeId.ABYSS]: 2, // 3 -> 2
[BiomeId.RUINS]: 2,
[BiomeId.BADLANDS]: 2,
[BiomeId.BEACH]: 2,
[BiomeId.CONSTRUCTION_SITE]: 2,
[BiomeId.DESERT]: 2,
[BiomeId.DOJO]: 2, // 3 -> 2
[BiomeId.FACTORY]: 2,
[BiomeId.FAIRY_CAVE]: 2,
[BiomeId.FOREST]: 2,
[BiomeId.GRASS]: 2, // 1 -> 2
[BiomeId.MEADOW]: 2,
[BiomeId.MOUNTAIN]: 2, // 3 -> 2
[BiomeId.SEA]: 2,
[BiomeId.SEABED]: 2,
[BiomeId.SLUM]: 2,
[BiomeId.TEMPLE]: 2, // 3 -> 2
[BiomeId.VOLCANO]: 2,
[Biome.GRAVEYARD]: 1,
[Biome.ICE_CAVE]: 1,
[Biome.ISLAND]: 1,
[Biome.JUNGLE]: 1,
[Biome.LABORATORY]: 1,
[Biome.METROPOLIS]: 1,
[Biome.POWER_PLANT]: 1,
[Biome.SPACE]: 1,
[Biome.WASTELAND]: 1,
[BiomeId.GRAVEYARD]: 1,
[BiomeId.ICE_CAVE]: 1,
[BiomeId.ISLAND]: 1,
[BiomeId.JUNGLE]: 1,
[BiomeId.LABORATORY]: 1,
[BiomeId.METROPOLIS]: 1,
[BiomeId.POWER_PLANT]: 1,
[BiomeId.SPACE]: 1,
[BiomeId.WASTELAND]: 1,
[Biome.TOWN]: 0,
[Biome.END]: 0,
[BiomeId.TOWN]: 0,
[BiomeId.END]: 0,
};
export function getDailyStartingBiome(): Biome {
const biomes = getEnumValues(Biome).filter(b => b !== Biome.TOWN && b !== Biome.END);
export function getDailyStartingBiome(): BiomeId {
const biomes = getEnumValues(BiomeId).filter(b => b !== BiomeId.TOWN && b !== BiomeId.END);
let totalWeight = 0;
const biomeThresholds: number[] = [];

View File

@ -10,7 +10,7 @@ import { pokemonPrevolutions } from "#app/data/balance/pokemon-evolutions";
import type { PlayerPokemon } from "#app/field/pokemon";
import i18next from "i18next";
import { EggTier } from "#enums/egg-type";
import { Species } from "#enums/species";
import { SpeciesId } from "#enums/species-id";
import { EggSourceType } from "#enums/egg-source-types";
import {
MANAPHY_EGG_MANAPHY_RATE,
@ -67,7 +67,7 @@ export interface IEggOptions {
/** Sets how many waves it will take till this egg hatches. */
hatchWaves?: number;
/** Sets the exact species that will hatch from this egg. */
species?: Species;
species?: SpeciesId;
/** Defines if the hatched pokemon will be a shiny. */
isShiny?: boolean;
/** Defines the variant of the pokemon that will hatch from this egg. If no `variantTier` is given the normal variant rates will apply. */
@ -94,7 +94,7 @@ export class Egg {
private _hatchWaves: number;
private _timestamp: number;
private _species: Species;
private _species: SpeciesId;
private _isShiny: boolean;
private _variantTier: VariantTier;
private _eggMoveIndex: number;
@ -134,7 +134,7 @@ export class Egg {
return this._timestamp;
}
get species(): Species {
get species(): SpeciesId {
return this._species;
}
@ -221,8 +221,8 @@ export class Egg {
public isManaphyEgg(): boolean {
return (
this._species === Species.PHIONE ||
this._species === Species.MANAPHY ||
this._species === SpeciesId.PHIONE ||
this._species === SpeciesId.MANAPHY ||
(this._tier === EggTier.COMMON && !(this._id % 204) && !this._species)
);
}
@ -247,8 +247,10 @@ export class Egg {
let pokemonSpecies = getPokemonSpecies(this._species);
// Special condition to have Phione eggs also have a chance of generating Manaphy
if (this._species === Species.PHIONE && this._sourceType === EggSourceType.SAME_SPECIES_EGG) {
pokemonSpecies = getPokemonSpecies(randSeedInt(MANAPHY_EGG_MANAPHY_RATE) ? Species.PHIONE : Species.MANAPHY);
if (this._species === SpeciesId.PHIONE && this._sourceType === EggSourceType.SAME_SPECIES_EGG) {
pokemonSpecies = getPokemonSpecies(
randSeedInt(MANAPHY_EGG_MANAPHY_RATE) ? SpeciesId.PHIONE : SpeciesId.MANAPHY,
);
}
// Sets the hidden ability if a hidden ability exists and
@ -371,7 +373,7 @@ export class Egg {
}
private getEggTierDefaultHatchWaves(eggTier?: EggTier): number {
if (this._species === Species.PHIONE || this._species === Species.MANAPHY) {
if (this._species === SpeciesId.PHIONE || this._species === SpeciesId.MANAPHY) {
return HATCH_WAVES_MANAPHY_EGG;
}
@ -399,7 +401,7 @@ export class Egg {
: EggTier.LEGENDARY;
}
private rollSpecies(): Species | null {
private rollSpecies(): SpeciesId | null {
if (!globalScene) {
return null;
}
@ -415,7 +417,7 @@ export class Egg {
* check pass when Utils.randSeedInt(8) = 0, we can tell them apart during tests.
*/
const rand = randSeedInt(MANAPHY_EGG_MANAPHY_RATE) !== 1;
return rand ? Species.PHIONE : Species.MANAPHY;
return rand ? SpeciesId.PHIONE : SpeciesId.MANAPHY;
}
if (this.tier === EggTier.LEGENDARY && this._sourceType === EggSourceType.GACHA_LEGENDARY) {
if (!randSeedInt(2)) {
@ -445,11 +447,11 @@ export class Egg {
break;
}
const ignoredSpecies = [Species.PHIONE, Species.MANAPHY, Species.ETERNATUS];
const ignoredSpecies = [SpeciesId.PHIONE, SpeciesId.MANAPHY, SpeciesId.ETERNATUS];
let speciesPool = Object.keys(speciesEggTiers)
.filter(s => speciesEggTiers[s] === this.tier)
.map(s => Number.parseInt(s) as Species)
.map(s => Number.parseInt(s) as SpeciesId)
.filter(
s =>
!pokemonPrevolutions.hasOwnProperty(s) &&
@ -496,7 +498,7 @@ export class Egg {
totalWeight += weight;
}
let species: Species;
let species: SpeciesId;
const rand = randSeedInt(totalWeight);
for (let s = 0; s < speciesWeights.length; s++) {
@ -606,17 +608,17 @@ export class Egg {
////
}
export function getValidLegendaryGachaSpecies(): Species[] {
export function getValidLegendaryGachaSpecies(): SpeciesId[] {
return Object.entries(speciesEggTiers)
.filter(s => s[1] === EggTier.LEGENDARY)
.map(s => Number.parseInt(s[0]))
.filter(s => getPokemonSpecies(s).isObtainable() && s !== Species.ETERNATUS);
.filter(s => getPokemonSpecies(s).isObtainable() && s !== SpeciesId.ETERNATUS);
}
export function getLegendaryGachaSpeciesForTimestamp(timestamp: number): Species {
export function getLegendaryGachaSpeciesForTimestamp(timestamp: number): SpeciesId {
const legendarySpecies = getValidLegendaryGachaSpecies();
let ret: Species;
let ret: SpeciesId;
// 86400000 is the number of miliseconds in one day
const timeDate = new Date(timestamp);

View File

@ -1,257 +1,257 @@
import { Moves } from "#enums/moves";
import { MoveId } from "#enums/move-id";
/** Set of moves that cannot be called by {@linkcode Moves.METRONOME Metronome} */
export const invalidMetronomeMoves: ReadonlySet<Moves> = new Set([
Moves.AFTER_YOU,
Moves.ASSIST,
Moves.BANEFUL_BUNKER,
Moves.BEAK_BLAST,
Moves.BELCH,
Moves.BESTOW,
Moves.COMEUPPANCE,
Moves.COPYCAT,
Moves.COUNTER,
Moves.CRAFTY_SHIELD,
Moves.DESTINY_BOND,
Moves.DETECT,
Moves.ENDURE,
Moves.FEINT,
Moves.FOCUS_PUNCH,
Moves.FOLLOW_ME,
Moves.HELPING_HAND,
Moves.INSTRUCT,
Moves.KINGS_SHIELD,
Moves.MAT_BLOCK,
Moves.ME_FIRST,
Moves.METRONOME,
Moves.MIMIC,
Moves.MIRROR_COAT,
Moves.MIRROR_MOVE,
Moves.OBSTRUCT,
Moves.PROTECT,
Moves.QUASH,
Moves.QUICK_GUARD,
Moves.RAGE_POWDER,
Moves.REVIVAL_BLESSING,
Moves.SHELL_TRAP,
Moves.SILK_TRAP,
Moves.SKETCH,
Moves.SLEEP_TALK,
Moves.SNATCH,
Moves.SNORE,
Moves.SPIKY_SHIELD,
Moves.SPOTLIGHT,
Moves.STRUGGLE,
Moves.TRANSFORM,
Moves.WIDE_GUARD,
/** Set of moves that cannot be called by {@linkcode MoveId.METRONOME Metronome} */
export const invalidMetronomeMoves: ReadonlySet<MoveId> = new Set([
MoveId.AFTER_YOU,
MoveId.ASSIST,
MoveId.BANEFUL_BUNKER,
MoveId.BEAK_BLAST,
MoveId.BELCH,
MoveId.BESTOW,
MoveId.COMEUPPANCE,
MoveId.COPYCAT,
MoveId.COUNTER,
MoveId.CRAFTY_SHIELD,
MoveId.DESTINY_BOND,
MoveId.DETECT,
MoveId.ENDURE,
MoveId.FEINT,
MoveId.FOCUS_PUNCH,
MoveId.FOLLOW_ME,
MoveId.HELPING_HAND,
MoveId.INSTRUCT,
MoveId.KINGS_SHIELD,
MoveId.MAT_BLOCK,
MoveId.ME_FIRST,
MoveId.METRONOME,
MoveId.MIMIC,
MoveId.MIRROR_COAT,
MoveId.MIRROR_MOVE,
MoveId.OBSTRUCT,
MoveId.PROTECT,
MoveId.QUASH,
MoveId.QUICK_GUARD,
MoveId.RAGE_POWDER,
MoveId.REVIVAL_BLESSING,
MoveId.SHELL_TRAP,
MoveId.SILK_TRAP,
MoveId.SKETCH,
MoveId.SLEEP_TALK,
MoveId.SNATCH,
MoveId.SNORE,
MoveId.SPIKY_SHIELD,
MoveId.SPOTLIGHT,
MoveId.STRUGGLE,
MoveId.TRANSFORM,
MoveId.WIDE_GUARD,
]);
/** Set of moves that cannot be called by {@linkcode Moves.ASSIST Assist} */
export const invalidAssistMoves: ReadonlySet<Moves> = new Set([
Moves.ASSIST,
Moves.BANEFUL_BUNKER,
Moves.BEAK_BLAST,
Moves.BELCH,
Moves.BESTOW,
Moves.BOUNCE,
Moves.CELEBRATE,
Moves.CHATTER,
Moves.CIRCLE_THROW,
Moves.COPYCAT,
Moves.COUNTER,
Moves.DESTINY_BOND,
Moves.DETECT,
Moves.DIG,
Moves.DIVE,
Moves.DRAGON_TAIL,
Moves.ENDURE,
Moves.FEINT,
Moves.FLY,
Moves.FOCUS_PUNCH,
Moves.FOLLOW_ME,
Moves.HELPING_HAND,
Moves.HOLD_HANDS,
Moves.KINGS_SHIELD,
Moves.MAT_BLOCK,
Moves.ME_FIRST,
Moves.METRONOME,
Moves.MIMIC,
Moves.MIRROR_COAT,
Moves.MIRROR_MOVE,
Moves.NATURE_POWER,
Moves.PHANTOM_FORCE,
Moves.PROTECT,
Moves.RAGE_POWDER,
Moves.ROAR,
Moves.SHADOW_FORCE,
Moves.SHELL_TRAP,
Moves.SKETCH,
Moves.SKY_DROP,
Moves.SLEEP_TALK,
Moves.SNATCH,
Moves.SPIKY_SHIELD,
Moves.SPOTLIGHT,
Moves.STRUGGLE,
Moves.SWITCHEROO,
Moves.TRANSFORM,
Moves.TRICK,
Moves.WHIRLWIND,
/** Set of moves that cannot be called by {@linkcode MoveId.ASSIST Assist} */
export const invalidAssistMoves: ReadonlySet<MoveId> = new Set([
MoveId.ASSIST,
MoveId.BANEFUL_BUNKER,
MoveId.BEAK_BLAST,
MoveId.BELCH,
MoveId.BESTOW,
MoveId.BOUNCE,
MoveId.CELEBRATE,
MoveId.CHATTER,
MoveId.CIRCLE_THROW,
MoveId.COPYCAT,
MoveId.COUNTER,
MoveId.DESTINY_BOND,
MoveId.DETECT,
MoveId.DIG,
MoveId.DIVE,
MoveId.DRAGON_TAIL,
MoveId.ENDURE,
MoveId.FEINT,
MoveId.FLY,
MoveId.FOCUS_PUNCH,
MoveId.FOLLOW_ME,
MoveId.HELPING_HAND,
MoveId.HOLD_HANDS,
MoveId.KINGS_SHIELD,
MoveId.MAT_BLOCK,
MoveId.ME_FIRST,
MoveId.METRONOME,
MoveId.MIMIC,
MoveId.MIRROR_COAT,
MoveId.MIRROR_MOVE,
MoveId.NATURE_POWER,
MoveId.PHANTOM_FORCE,
MoveId.PROTECT,
MoveId.RAGE_POWDER,
MoveId.ROAR,
MoveId.SHADOW_FORCE,
MoveId.SHELL_TRAP,
MoveId.SKETCH,
MoveId.SKY_DROP,
MoveId.SLEEP_TALK,
MoveId.SNATCH,
MoveId.SPIKY_SHIELD,
MoveId.SPOTLIGHT,
MoveId.STRUGGLE,
MoveId.SWITCHEROO,
MoveId.TRANSFORM,
MoveId.TRICK,
MoveId.WHIRLWIND,
]);
/** Set of moves that cannot be called by {@linkcode Moves.SLEEP_TALK Sleep Talk} */
export const invalidSleepTalkMoves: ReadonlySet<Moves> = new Set([
Moves.ASSIST,
Moves.BELCH,
Moves.BEAK_BLAST,
Moves.BIDE,
Moves.BOUNCE,
Moves.COPYCAT,
Moves.DIG,
Moves.DIVE,
Moves.FREEZE_SHOCK,
Moves.FLY,
Moves.FOCUS_PUNCH,
Moves.GEOMANCY,
Moves.ICE_BURN,
Moves.ME_FIRST,
Moves.METRONOME,
Moves.MIRROR_MOVE,
Moves.MIMIC,
Moves.PHANTOM_FORCE,
Moves.RAZOR_WIND,
Moves.SHADOW_FORCE,
Moves.SHELL_TRAP,
Moves.SKETCH,
Moves.SKULL_BASH,
Moves.SKY_ATTACK,
Moves.SKY_DROP,
Moves.SLEEP_TALK,
Moves.SOLAR_BLADE,
Moves.SOLAR_BEAM,
Moves.STRUGGLE,
Moves.UPROAR,
/** Set of moves that cannot be called by {@linkcode MoveId.SLEEP_TALK Sleep Talk} */
export const invalidSleepTalkMoves: ReadonlySet<MoveId> = new Set([
MoveId.ASSIST,
MoveId.BELCH,
MoveId.BEAK_BLAST,
MoveId.BIDE,
MoveId.BOUNCE,
MoveId.COPYCAT,
MoveId.DIG,
MoveId.DIVE,
MoveId.FREEZE_SHOCK,
MoveId.FLY,
MoveId.FOCUS_PUNCH,
MoveId.GEOMANCY,
MoveId.ICE_BURN,
MoveId.ME_FIRST,
MoveId.METRONOME,
MoveId.MIRROR_MOVE,
MoveId.MIMIC,
MoveId.PHANTOM_FORCE,
MoveId.RAZOR_WIND,
MoveId.SHADOW_FORCE,
MoveId.SHELL_TRAP,
MoveId.SKETCH,
MoveId.SKULL_BASH,
MoveId.SKY_ATTACK,
MoveId.SKY_DROP,
MoveId.SLEEP_TALK,
MoveId.SOLAR_BLADE,
MoveId.SOLAR_BEAM,
MoveId.STRUGGLE,
MoveId.UPROAR,
]);
/** Set of moves that cannot be copied by {@linkcode Moves.COPYCAT Copycat} */
export const invalidCopycatMoves: ReadonlySet<Moves> = new Set([
Moves.ASSIST,
Moves.BANEFUL_BUNKER,
Moves.BEAK_BLAST,
Moves.BESTOW,
Moves.CELEBRATE,
Moves.CHATTER,
Moves.CIRCLE_THROW,
Moves.COPYCAT,
Moves.COUNTER,
Moves.DESTINY_BOND,
Moves.DETECT,
Moves.DRAGON_TAIL,
Moves.ENDURE,
Moves.FEINT,
Moves.FOCUS_PUNCH,
Moves.FOLLOW_ME,
Moves.HELPING_HAND,
Moves.HOLD_HANDS,
Moves.KINGS_SHIELD,
Moves.MAT_BLOCK,
Moves.ME_FIRST,
Moves.METRONOME,
Moves.MIMIC,
Moves.MIRROR_COAT,
Moves.MIRROR_MOVE,
Moves.PROTECT,
Moves.RAGE_POWDER,
Moves.ROAR,
Moves.SHELL_TRAP,
Moves.SKETCH,
Moves.SLEEP_TALK,
Moves.SNATCH,
Moves.SPIKY_SHIELD,
Moves.SPOTLIGHT,
Moves.STRUGGLE,
Moves.SWITCHEROO,
Moves.TRANSFORM,
Moves.TRICK,
Moves.WHIRLWIND,
/** Set of moves that cannot be copied by {@linkcode MoveId.COPYCAT Copycat} */
export const invalidCopycatMoves: ReadonlySet<MoveId> = new Set([
MoveId.ASSIST,
MoveId.BANEFUL_BUNKER,
MoveId.BEAK_BLAST,
MoveId.BESTOW,
MoveId.CELEBRATE,
MoveId.CHATTER,
MoveId.CIRCLE_THROW,
MoveId.COPYCAT,
MoveId.COUNTER,
MoveId.DESTINY_BOND,
MoveId.DETECT,
MoveId.DRAGON_TAIL,
MoveId.ENDURE,
MoveId.FEINT,
MoveId.FOCUS_PUNCH,
MoveId.FOLLOW_ME,
MoveId.HELPING_HAND,
MoveId.HOLD_HANDS,
MoveId.KINGS_SHIELD,
MoveId.MAT_BLOCK,
MoveId.ME_FIRST,
MoveId.METRONOME,
MoveId.MIMIC,
MoveId.MIRROR_COAT,
MoveId.MIRROR_MOVE,
MoveId.PROTECT,
MoveId.RAGE_POWDER,
MoveId.ROAR,
MoveId.SHELL_TRAP,
MoveId.SKETCH,
MoveId.SLEEP_TALK,
MoveId.SNATCH,
MoveId.SPIKY_SHIELD,
MoveId.SPOTLIGHT,
MoveId.STRUGGLE,
MoveId.SWITCHEROO,
MoveId.TRANSFORM,
MoveId.TRICK,
MoveId.WHIRLWIND,
]);
export const invalidMirrorMoveMoves: ReadonlySet<Moves> = new Set([
Moves.ACUPRESSURE,
Moves.AFTER_YOU,
Moves.AROMATIC_MIST,
Moves.BEAK_BLAST,
Moves.BELCH,
Moves.CHILLY_RECEPTION,
Moves.COACHING,
Moves.CONVERSION_2,
Moves.COUNTER,
Moves.CRAFTY_SHIELD,
Moves.CURSE,
Moves.DECORATE,
Moves.DOODLE,
Moves.DOOM_DESIRE,
Moves.DRAGON_CHEER,
Moves.ELECTRIC_TERRAIN,
Moves.FINAL_GAMBIT,
Moves.FLORAL_HEALING,
Moves.FLOWER_SHIELD,
Moves.FOCUS_PUNCH,
Moves.FUTURE_SIGHT,
Moves.GEAR_UP,
Moves.GRASSY_TERRAIN,
Moves.GRAVITY,
Moves.GUARD_SPLIT,
Moves.HAIL,
Moves.HAZE,
Moves.HEAL_PULSE,
Moves.HELPING_HAND,
Moves.HOLD_HANDS,
Moves.INSTRUCT,
Moves.ION_DELUGE,
Moves.MAGNETIC_FLUX,
Moves.MAT_BLOCK,
Moves.ME_FIRST,
Moves.MIMIC,
Moves.MIRROR_COAT,
Moves.MIRROR_MOVE,
Moves.MIST,
Moves.MISTY_TERRAIN,
Moves.MUD_SPORT,
Moves.PERISH_SONG,
Moves.POWER_SPLIT,
Moves.PSYCH_UP,
Moves.PSYCHIC_TERRAIN,
Moves.PURIFY,
Moves.QUICK_GUARD,
Moves.RAIN_DANCE,
Moves.REFLECT_TYPE,
Moves.ROLE_PLAY,
Moves.ROTOTILLER,
Moves.SANDSTORM,
Moves.SHELL_TRAP,
Moves.SKETCH,
Moves.SNOWSCAPE,
Moves.SPIT_UP,
Moves.SPOTLIGHT,
Moves.STRUGGLE,
Moves.SUNNY_DAY,
Moves.TEATIME,
Moves.TRANSFORM,
Moves.WATER_SPORT,
Moves.WIDE_GUARD,
export const invalidMirrorMoveMoves: ReadonlySet<MoveId> = new Set([
MoveId.ACUPRESSURE,
MoveId.AFTER_YOU,
MoveId.AROMATIC_MIST,
MoveId.BEAK_BLAST,
MoveId.BELCH,
MoveId.CHILLY_RECEPTION,
MoveId.COACHING,
MoveId.CONVERSION_2,
MoveId.COUNTER,
MoveId.CRAFTY_SHIELD,
MoveId.CURSE,
MoveId.DECORATE,
MoveId.DOODLE,
MoveId.DOOM_DESIRE,
MoveId.DRAGON_CHEER,
MoveId.ELECTRIC_TERRAIN,
MoveId.FINAL_GAMBIT,
MoveId.FLORAL_HEALING,
MoveId.FLOWER_SHIELD,
MoveId.FOCUS_PUNCH,
MoveId.FUTURE_SIGHT,
MoveId.GEAR_UP,
MoveId.GRASSY_TERRAIN,
MoveId.GRAVITY,
MoveId.GUARD_SPLIT,
MoveId.HAIL,
MoveId.HAZE,
MoveId.HEAL_PULSE,
MoveId.HELPING_HAND,
MoveId.HOLD_HANDS,
MoveId.INSTRUCT,
MoveId.ION_DELUGE,
MoveId.MAGNETIC_FLUX,
MoveId.MAT_BLOCK,
MoveId.ME_FIRST,
MoveId.MIMIC,
MoveId.MIRROR_COAT,
MoveId.MIRROR_MOVE,
MoveId.MIST,
MoveId.MISTY_TERRAIN,
MoveId.MUD_SPORT,
MoveId.PERISH_SONG,
MoveId.POWER_SPLIT,
MoveId.PSYCH_UP,
MoveId.PSYCHIC_TERRAIN,
MoveId.PURIFY,
MoveId.QUICK_GUARD,
MoveId.RAIN_DANCE,
MoveId.REFLECT_TYPE,
MoveId.ROLE_PLAY,
MoveId.ROTOTILLER,
MoveId.SANDSTORM,
MoveId.SHELL_TRAP,
MoveId.SKETCH,
MoveId.SNOWSCAPE,
MoveId.SPIT_UP,
MoveId.SPOTLIGHT,
MoveId.STRUGGLE,
MoveId.SUNNY_DAY,
MoveId.TEATIME,
MoveId.TRANSFORM,
MoveId.WATER_SPORT,
MoveId.WIDE_GUARD,
]);
/** Set of moves that can never have their type overridden by an ability like Pixilate or Normalize
*
* Excludes tera blast and tera starstorm, as these are only conditionally forbidden
*/
export const noAbilityTypeOverrideMoves: ReadonlySet<Moves> = new Set([
Moves.WEATHER_BALL,
Moves.JUDGMENT,
Moves.REVELATION_DANCE,
Moves.MULTI_ATTACK,
Moves.TERRAIN_PULSE,
Moves.NATURAL_GIFT,
Moves.TECHNO_BLAST,
Moves.HIDDEN_POWER,
export const noAbilityTypeOverrideMoves: ReadonlySet<MoveId> = new Set([
MoveId.WEATHER_BALL,
MoveId.JUDGMENT,
MoveId.REVELATION_DANCE,
MoveId.MULTI_ATTACK,
MoveId.TERRAIN_PULSE,
MoveId.NATURAL_GIFT,
MoveId.TECHNO_BLAST,
MoveId.HIDDEN_POWER,
]);

File diff suppressed because it is too large Load Diff

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@ -12,7 +12,7 @@ import type MysteryEncounter from "#app/data/mystery-encounters/mystery-encounte
import { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter";
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
import { TrainerType } from "#enums/trainer-type";
import { Species } from "#enums/species";
import { SpeciesId } from "#enums/species-id";
import { getSpriteKeysFromSpecies } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils";
import { randSeedInt } from "#app/utils/common";
import i18next from "i18next";
@ -54,27 +54,27 @@ export const ATrainersTestEncounter: MysteryEncounter = MysteryEncounterBuilder.
switch (randSeedInt(5)) {
case 1:
trainerType = TrainerType.CHERYL;
spriteKeys = getSpriteKeysFromSpecies(Species.BLISSEY);
spriteKeys = getSpriteKeysFromSpecies(SpeciesId.BLISSEY);
trainerNameKey = "cheryl";
break;
case 2:
trainerType = TrainerType.MARLEY;
spriteKeys = getSpriteKeysFromSpecies(Species.ARCANINE);
spriteKeys = getSpriteKeysFromSpecies(SpeciesId.ARCANINE);
trainerNameKey = "marley";
break;
case 3:
trainerType = TrainerType.MIRA;
spriteKeys = getSpriteKeysFromSpecies(Species.ALAKAZAM, false, 1);
spriteKeys = getSpriteKeysFromSpecies(SpeciesId.ALAKAZAM, false, 1);
trainerNameKey = "mira";
break;
case 4:
trainerType = TrainerType.RILEY;
spriteKeys = getSpriteKeysFromSpecies(Species.LUCARIO, false, 1);
spriteKeys = getSpriteKeysFromSpecies(SpeciesId.LUCARIO, false, 1);
trainerNameKey = "riley";
break;
default:
trainerType = TrainerType.BUCK;
spriteKeys = getSpriteKeysFromSpecies(Species.CLAYDOL);
spriteKeys = getSpriteKeysFromSpecies(SpeciesId.CLAYDOL);
trainerNameKey = "buck";
break;
}

View File

@ -11,7 +11,7 @@ import { EnemyPokemon, PokemonMove } from "#app/field/pokemon";
import type { BerryModifierType, PokemonHeldItemModifierType } from "#app/modifier/modifier-type";
import { modifierTypes } from "#app/modifier/modifier-type";
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
import { Species } from "#enums/species";
import { SpeciesId } from "#enums/species-id";
import { globalScene } from "#app/global-scene";
import type MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter";
import { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter";
@ -22,7 +22,7 @@ import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
import { BerryModifier, PokemonInstantReviveModifier } from "#app/modifier/modifier";
import { getPokemonSpecies } from "#app/data/pokemon-species";
import { Moves } from "#enums/moves";
import { MoveId } from "#enums/move-id";
import { BattlerTagType } from "#enums/battler-tag-type";
import { randInt } from "#app/utils/common";
import { BattlerIndex } from "#app/battle";
@ -59,7 +59,7 @@ export const AbsoluteAvariceEncounter: MysteryEncounter = MysteryEncounterBuilde
// This sprite has the shadow
spriteKey: "",
fileRoot: "",
species: Species.GREEDENT,
species: SpeciesId.GREEDENT,
hasShadow: true,
alpha: 0.001,
repeat: true,
@ -68,7 +68,7 @@ export const AbsoluteAvariceEncounter: MysteryEncounter = MysteryEncounterBuilde
{
spriteKey: "",
fileRoot: "",
species: Species.GREEDENT,
species: SpeciesId.GREEDENT,
hasShadow: false,
repeat: true,
x: -5,
@ -228,11 +228,11 @@ export const AbsoluteAvariceEncounter: MysteryEncounter = MysteryEncounterBuilde
levelAdditiveModifier: 1,
pokemonConfigs: [
{
species: getPokemonSpecies(Species.GREEDENT),
species: getPokemonSpecies(SpeciesId.GREEDENT),
isBoss: true,
bossSegments: 3,
shiny: false, // Shiny lock because of consistency issues between the different options
moveSet: [Moves.THRASH, Moves.CRUNCH, Moves.BODY_PRESS, Moves.SLACK_OFF],
moveSet: [MoveId.THRASH, MoveId.CRUNCH, MoveId.BODY_PRESS, MoveId.SLACK_OFF],
modifierConfigs: bossModifierConfigs,
tags: [BattlerTagType.MYSTERY_ENCOUNTER_POST_SUMMON],
mysteryEncounterBattleEffects: (pokemon: Pokemon) => {
@ -246,7 +246,7 @@ export const AbsoluteAvariceEncounter: MysteryEncounter = MysteryEncounterBuilde
};
encounter.enemyPartyConfigs = [config];
encounter.setDialogueToken("greedentName", getPokemonSpecies(Species.GREEDENT).getName());
encounter.setDialogueToken("greedentName", getPokemonSpecies(SpeciesId.GREEDENT).getName());
return true;
})
@ -302,7 +302,7 @@ export const AbsoluteAvariceEncounter: MysteryEncounter = MysteryEncounterBuilde
encounter.startOfBattleEffects.push({
sourceBattlerIndex: BattlerIndex.ENEMY,
targets: [BattlerIndex.ENEMY],
move: new PokemonMove(Moves.STUFF_CHEEKS),
move: new PokemonMove(MoveId.STUFF_CHEEKS),
ignorePp: true,
});
@ -373,12 +373,12 @@ export const AbsoluteAvariceEncounter: MysteryEncounter = MysteryEncounterBuilde
// Let it have the food
// Greedent joins the team, level equal to 2 below highest party member (shiny locked)
const level = getHighestLevelPlayerPokemon(false, true).level - 2;
const greedent = new EnemyPokemon(getPokemonSpecies(Species.GREEDENT), level, TrainerSlot.NONE, false, true);
const greedent = new EnemyPokemon(getPokemonSpecies(SpeciesId.GREEDENT), level, TrainerSlot.NONE, false, true);
greedent.moveset = [
new PokemonMove(Moves.THRASH),
new PokemonMove(Moves.BODY_PRESS),
new PokemonMove(Moves.STUFF_CHEEKS),
new PokemonMove(Moves.SLACK_OFF),
new PokemonMove(MoveId.THRASH),
new PokemonMove(MoveId.BODY_PRESS),
new PokemonMove(MoveId.STUFF_CHEEKS),
new PokemonMove(MoveId.SLACK_OFF),
];
greedent.passive = true;

View File

@ -6,7 +6,7 @@ import {
} from "#app/data/mystery-encounters/utils/encounter-phase-utils";
import { modifierTypes } from "#app/modifier/modifier-type";
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
import { Species } from "#enums/species";
import { SpeciesId } from "#enums/species-id";
import { globalScene } from "#app/global-scene";
import type MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter";
import { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter";
@ -50,7 +50,7 @@ export const AnOfferYouCantRefuseEncounter: MysteryEncounter = MysteryEncounterB
.withScenePartySizeRequirement(2, 6, true) // Must have at least 2 pokemon in party
.withIntroSpriteConfigs([
{
spriteKey: Species.LIEPARD.toString(),
spriteKey: SpeciesId.LIEPARD.toString(),
fileRoot: "pokemon",
hasShadow: true,
repeat: true,
@ -112,7 +112,7 @@ export const AnOfferYouCantRefuseEncounter: MysteryEncounter = MysteryEncounterB
const shinyCharm = generateModifierType(modifierTypes.SHINY_CHARM);
encounter.setDialogueToken("itemName", shinyCharm?.name ?? i18next.t("modifierType:ModifierType.SHINY_CHARM.name"));
encounter.setDialogueToken("liepardName", getPokemonSpecies(Species.LIEPARD).getName());
encounter.setDialogueToken("liepardName", getPokemonSpecies(SpeciesId.LIEPARD).getName());
return true;
})
@ -167,7 +167,7 @@ export const AnOfferYouCantRefuseEncounter: MysteryEncounter = MysteryEncounterB
// Update money and remove pokemon from party
updatePlayerMoney(encounter.misc.price);
setEncounterExp(encounter.options[1].primaryPokemon!.id, getPokemonSpecies(Species.LIEPARD).baseExp, true);
setEncounterExp(encounter.options[1].primaryPokemon!.id, getPokemonSpecies(SpeciesId.LIEPARD).baseExp, true);
leaveEncounterWithoutBattle(true);
})

View File

@ -21,13 +21,13 @@ import type MysteryEncounter from "#app/data/mystery-encounters/mystery-encounte
import { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter";
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
import { TrainerType } from "#enums/trainer-type";
import { Species } from "#enums/species";
import { SpeciesId } from "#enums/species-id";
import type { PlayerPokemon } from "#app/field/pokemon";
import type Pokemon from "#app/field/pokemon";
import { PokemonMove } from "#app/field/pokemon";
import { getEncounterText, showEncounterDialogue } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils";
import { LearnMovePhase } from "#app/phases/learn-move-phase";
import { Moves } from "#enums/moves";
import { MoveId } from "#enums/move-id";
import type { OptionSelectItem } from "#app/ui/abstact-option-select-ui-handler";
import { MysteryEncounterOptionBuilder } from "#app/data/mystery-encounters/mystery-encounter-option";
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
@ -59,110 +59,116 @@ import { getSpriteKeysFromSpecies } from "#app/data/mystery-encounters/utils/enc
const namespace = "mysteryEncounters/bugTypeSuperfan";
const POOL_1_POKEMON = [
Species.PARASECT,
Species.VENOMOTH,
Species.LEDIAN,
Species.ARIADOS,
Species.YANMA,
Species.BEAUTIFLY,
Species.DUSTOX,
Species.MASQUERAIN,
Species.NINJASK,
Species.VOLBEAT,
Species.ILLUMISE,
Species.ANORITH,
Species.KRICKETUNE,
Species.WORMADAM,
Species.MOTHIM,
Species.SKORUPI,
Species.JOLTIK,
Species.LARVESTA,
Species.VIVILLON,
Species.CHARJABUG,
Species.RIBOMBEE,
Species.SPIDOPS,
Species.LOKIX,
SpeciesId.PARASECT,
SpeciesId.VENOMOTH,
SpeciesId.LEDIAN,
SpeciesId.ARIADOS,
SpeciesId.YANMA,
SpeciesId.BEAUTIFLY,
SpeciesId.DUSTOX,
SpeciesId.MASQUERAIN,
SpeciesId.NINJASK,
SpeciesId.VOLBEAT,
SpeciesId.ILLUMISE,
SpeciesId.ANORITH,
SpeciesId.KRICKETUNE,
SpeciesId.WORMADAM,
SpeciesId.MOTHIM,
SpeciesId.SKORUPI,
SpeciesId.JOLTIK,
SpeciesId.LARVESTA,
SpeciesId.VIVILLON,
SpeciesId.CHARJABUG,
SpeciesId.RIBOMBEE,
SpeciesId.SPIDOPS,
SpeciesId.LOKIX,
];
const POOL_2_POKEMON = [
Species.SCYTHER,
Species.PINSIR,
Species.HERACROSS,
Species.FORRETRESS,
Species.SCIZOR,
Species.SHUCKLE,
Species.SHEDINJA,
Species.ARMALDO,
Species.VESPIQUEN,
Species.DRAPION,
Species.YANMEGA,
Species.LEAVANNY,
Species.SCOLIPEDE,
Species.CRUSTLE,
Species.ESCAVALIER,
Species.ACCELGOR,
Species.GALVANTULA,
Species.VIKAVOLT,
Species.ARAQUANID,
Species.ORBEETLE,
Species.CENTISKORCH,
Species.FROSMOTH,
Species.KLEAVOR,
SpeciesId.SCYTHER,
SpeciesId.PINSIR,
SpeciesId.HERACROSS,
SpeciesId.FORRETRESS,
SpeciesId.SCIZOR,
SpeciesId.SHUCKLE,
SpeciesId.SHEDINJA,
SpeciesId.ARMALDO,
SpeciesId.VESPIQUEN,
SpeciesId.DRAPION,
SpeciesId.YANMEGA,
SpeciesId.LEAVANNY,
SpeciesId.SCOLIPEDE,
SpeciesId.CRUSTLE,
SpeciesId.ESCAVALIER,
SpeciesId.ACCELGOR,
SpeciesId.GALVANTULA,
SpeciesId.VIKAVOLT,
SpeciesId.ARAQUANID,
SpeciesId.ORBEETLE,
SpeciesId.CENTISKORCH,
SpeciesId.FROSMOTH,
SpeciesId.KLEAVOR,
];
const POOL_3_POKEMON: { species: Species; formIndex?: number }[] = [
const POOL_3_POKEMON: { species: SpeciesId; formIndex?: number }[] = [
{
species: Species.PINSIR,
species: SpeciesId.PINSIR,
formIndex: 1,
},
{
species: Species.SCIZOR,
species: SpeciesId.SCIZOR,
formIndex: 1,
},
{
species: Species.HERACROSS,
species: SpeciesId.HERACROSS,
formIndex: 1,
},
{
species: Species.ORBEETLE,
species: SpeciesId.ORBEETLE,
formIndex: 1,
},
{
species: Species.CENTISKORCH,
species: SpeciesId.CENTISKORCH,
formIndex: 1,
},
{
species: Species.DURANT,
species: SpeciesId.DURANT,
},
{
species: Species.VOLCARONA,
species: SpeciesId.VOLCARONA,
},
{
species: Species.GOLISOPOD,
species: SpeciesId.GOLISOPOD,
},
];
const POOL_4_POKEMON = [Species.GENESECT, Species.SLITHER_WING, Species.BUZZWOLE, Species.PHEROMOSA];
const POOL_4_POKEMON = [SpeciesId.GENESECT, SpeciesId.SLITHER_WING, SpeciesId.BUZZWOLE, SpeciesId.PHEROMOSA];
const PHYSICAL_TUTOR_MOVES = [Moves.MEGAHORN, Moves.ATTACK_ORDER, Moves.BUG_BITE, Moves.FIRST_IMPRESSION, Moves.LUNGE];
const PHYSICAL_TUTOR_MOVES = [
MoveId.MEGAHORN,
MoveId.ATTACK_ORDER,
MoveId.BUG_BITE,
MoveId.FIRST_IMPRESSION,
MoveId.LUNGE,
];
const SPECIAL_TUTOR_MOVES = [
Moves.SILVER_WIND,
Moves.SIGNAL_BEAM,
Moves.BUG_BUZZ,
Moves.POLLEN_PUFF,
Moves.STRUGGLE_BUG,
MoveId.SILVER_WIND,
MoveId.SIGNAL_BEAM,
MoveId.BUG_BUZZ,
MoveId.POLLEN_PUFF,
MoveId.STRUGGLE_BUG,
];
const STATUS_TUTOR_MOVES = [
Moves.STRING_SHOT,
Moves.DEFEND_ORDER,
Moves.RAGE_POWDER,
Moves.STICKY_WEB,
Moves.SILK_TRAP,
MoveId.STRING_SHOT,
MoveId.DEFEND_ORDER,
MoveId.RAGE_POWDER,
MoveId.STICKY_WEB,
MoveId.SILK_TRAP,
];
const MISC_TUTOR_MOVES = [Moves.LEECH_LIFE, Moves.U_TURN, Moves.HEAL_ORDER, Moves.QUIVER_DANCE, Moves.INFESTATION];
const MISC_TUTOR_MOVES = [MoveId.LEECH_LIFE, MoveId.U_TURN, MoveId.HEAL_ORDER, MoveId.QUIVER_DANCE, MoveId.INFESTATION];
/**
* Wave breakpoints that determine how strong to make the Bug-Type Superfan's team
@ -213,12 +219,12 @@ export const BugTypeSuperfanEncounter: MysteryEncounter = MysteryEncounterBuilde
let beedrillKeys: { spriteKey: string; fileRoot: string }, butterfreeKeys: { spriteKey: string; fileRoot: string };
if (globalScene.currentBattle.waveIndex < WAVE_LEVEL_BREAKPOINTS[3]) {
beedrillKeys = getSpriteKeysFromSpecies(Species.BEEDRILL, false);
butterfreeKeys = getSpriteKeysFromSpecies(Species.BUTTERFREE, false);
beedrillKeys = getSpriteKeysFromSpecies(SpeciesId.BEEDRILL, false);
butterfreeKeys = getSpriteKeysFromSpecies(SpeciesId.BUTTERFREE, false);
} else {
// Mega Beedrill/Gmax Butterfree
beedrillKeys = getSpriteKeysFromSpecies(Species.BEEDRILL, false, 1);
butterfreeKeys = getSpriteKeysFromSpecies(Species.BUTTERFREE, false, 1);
beedrillKeys = getSpriteKeysFromSpecies(SpeciesId.BEEDRILL, false, 1);
butterfreeKeys = getSpriteKeysFromSpecies(SpeciesId.BUTTERFREE, false, 1);
}
encounter.spriteConfigs = [
@ -519,26 +525,26 @@ function getTrainerConfigForWave(waveIndex: number) {
if (waveIndex < WAVE_LEVEL_BREAKPOINTS[0]) {
// Use default template (2 AVG)
config
.setPartyMemberFunc(0, getRandomPartyMemberFunc([Species.BEEDRILL], TrainerSlot.TRAINER, true))
.setPartyMemberFunc(1, getRandomPartyMemberFunc([Species.BUTTERFREE], TrainerSlot.TRAINER, true));
.setPartyMemberFunc(0, getRandomPartyMemberFunc([SpeciesId.BEEDRILL], TrainerSlot.TRAINER, true))
.setPartyMemberFunc(1, getRandomPartyMemberFunc([SpeciesId.BUTTERFREE], TrainerSlot.TRAINER, true));
} else if (waveIndex < WAVE_LEVEL_BREAKPOINTS[1]) {
config
.setPartyTemplates(new TrainerPartyTemplate(3, PartyMemberStrength.AVERAGE))
.setPartyMemberFunc(0, getRandomPartyMemberFunc([Species.BEEDRILL], TrainerSlot.TRAINER, true))
.setPartyMemberFunc(1, getRandomPartyMemberFunc([Species.BUTTERFREE], TrainerSlot.TRAINER, true))
.setPartyMemberFunc(0, getRandomPartyMemberFunc([SpeciesId.BEEDRILL], TrainerSlot.TRAINER, true))
.setPartyMemberFunc(1, getRandomPartyMemberFunc([SpeciesId.BUTTERFREE], TrainerSlot.TRAINER, true))
.setPartyMemberFunc(2, getRandomPartyMemberFunc(POOL_1_POKEMON, TrainerSlot.TRAINER, true));
} else if (waveIndex < WAVE_LEVEL_BREAKPOINTS[2]) {
config
.setPartyTemplates(new TrainerPartyTemplate(4, PartyMemberStrength.AVERAGE))
.setPartyMemberFunc(0, getRandomPartyMemberFunc([Species.BEEDRILL], TrainerSlot.TRAINER, true))
.setPartyMemberFunc(1, getRandomPartyMemberFunc([Species.BUTTERFREE], TrainerSlot.TRAINER, true))
.setPartyMemberFunc(0, getRandomPartyMemberFunc([SpeciesId.BEEDRILL], TrainerSlot.TRAINER, true))
.setPartyMemberFunc(1, getRandomPartyMemberFunc([SpeciesId.BUTTERFREE], TrainerSlot.TRAINER, true))
.setPartyMemberFunc(2, getRandomPartyMemberFunc(POOL_1_POKEMON, TrainerSlot.TRAINER, true))
.setPartyMemberFunc(3, getRandomPartyMemberFunc(POOL_2_POKEMON, TrainerSlot.TRAINER, true));
} else if (waveIndex < WAVE_LEVEL_BREAKPOINTS[3]) {
config
.setPartyTemplates(new TrainerPartyTemplate(5, PartyMemberStrength.AVERAGE))
.setPartyMemberFunc(0, getRandomPartyMemberFunc([Species.BEEDRILL], TrainerSlot.TRAINER, true))
.setPartyMemberFunc(1, getRandomPartyMemberFunc([Species.BUTTERFREE], TrainerSlot.TRAINER, true))
.setPartyMemberFunc(0, getRandomPartyMemberFunc([SpeciesId.BEEDRILL], TrainerSlot.TRAINER, true))
.setPartyMemberFunc(1, getRandomPartyMemberFunc([SpeciesId.BUTTERFREE], TrainerSlot.TRAINER, true))
.setPartyMemberFunc(2, getRandomPartyMemberFunc(POOL_1_POKEMON, TrainerSlot.TRAINER, true))
.setPartyMemberFunc(3, getRandomPartyMemberFunc(POOL_2_POKEMON, TrainerSlot.TRAINER, true))
.setPartyMemberFunc(4, getRandomPartyMemberFunc(POOL_2_POKEMON, TrainerSlot.TRAINER, true));
@ -547,7 +553,7 @@ function getTrainerConfigForWave(waveIndex: number) {
.setPartyTemplates(new TrainerPartyTemplate(5, PartyMemberStrength.AVERAGE))
.setPartyMemberFunc(
0,
getRandomPartyMemberFunc([Species.BEEDRILL], TrainerSlot.TRAINER, true, p => {
getRandomPartyMemberFunc([SpeciesId.BEEDRILL], TrainerSlot.TRAINER, true, p => {
p.formIndex = 1;
p.generateAndPopulateMoveset();
p.generateName();
@ -555,7 +561,7 @@ function getTrainerConfigForWave(waveIndex: number) {
)
.setPartyMemberFunc(
1,
getRandomPartyMemberFunc([Species.BUTTERFREE], TrainerSlot.TRAINER, true, p => {
getRandomPartyMemberFunc([SpeciesId.BUTTERFREE], TrainerSlot.TRAINER, true, p => {
p.formIndex = 1;
p.generateAndPopulateMoveset();
p.generateName();
@ -580,7 +586,7 @@ function getTrainerConfigForWave(waveIndex: number) {
.setPartyTemplates(new TrainerPartyTemplate(5, PartyMemberStrength.AVERAGE))
.setPartyMemberFunc(
0,
getRandomPartyMemberFunc([Species.BEEDRILL], TrainerSlot.TRAINER, true, p => {
getRandomPartyMemberFunc([SpeciesId.BEEDRILL], TrainerSlot.TRAINER, true, p => {
p.formIndex = 1;
p.generateAndPopulateMoveset();
p.generateName();
@ -588,7 +594,7 @@ function getTrainerConfigForWave(waveIndex: number) {
)
.setPartyMemberFunc(
1,
getRandomPartyMemberFunc([Species.BUTTERFREE], TrainerSlot.TRAINER, true, p => {
getRandomPartyMemberFunc([SpeciesId.BUTTERFREE], TrainerSlot.TRAINER, true, p => {
p.formIndex = 1;
p.generateAndPopulateMoveset();
p.generateName();
@ -625,7 +631,7 @@ function getTrainerConfigForWave(waveIndex: number) {
)
.setPartyMemberFunc(
0,
getRandomPartyMemberFunc([Species.BEEDRILL], TrainerSlot.TRAINER, true, p => {
getRandomPartyMemberFunc([SpeciesId.BEEDRILL], TrainerSlot.TRAINER, true, p => {
p.formIndex = 1;
p.generateAndPopulateMoveset();
p.generateName();
@ -633,7 +639,7 @@ function getTrainerConfigForWave(waveIndex: number) {
)
.setPartyMemberFunc(
1,
getRandomPartyMemberFunc([Species.BUTTERFREE], TrainerSlot.TRAINER, true, p => {
getRandomPartyMemberFunc([SpeciesId.BUTTERFREE], TrainerSlot.TRAINER, true, p => {
p.formIndex = 1;
p.generateAndPopulateMoveset();
p.generateName();
@ -663,7 +669,7 @@ function getTrainerConfigForWave(waveIndex: number) {
)
.setPartyMemberFunc(
0,
getRandomPartyMemberFunc([Species.BEEDRILL], TrainerSlot.TRAINER, true, p => {
getRandomPartyMemberFunc([SpeciesId.BEEDRILL], TrainerSlot.TRAINER, true, p => {
p.setBoss(true, 2);
p.formIndex = 1;
p.generateAndPopulateMoveset();
@ -672,7 +678,7 @@ function getTrainerConfigForWave(waveIndex: number) {
)
.setPartyMemberFunc(
1,
getRandomPartyMemberFunc([Species.BUTTERFREE], TrainerSlot.TRAINER, true, p => {
getRandomPartyMemberFunc([SpeciesId.BUTTERFREE], TrainerSlot.TRAINER, true, p => {
p.setBoss(true, 2);
p.formIndex = 1;
p.generateAndPopulateMoveset();

View File

@ -20,10 +20,10 @@ import { globalScene } from "#app/global-scene";
import type MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter";
import { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter";
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
import { Species } from "#enums/species";
import { SpeciesId } from "#enums/species-id";
import { TrainerType } from "#enums/trainer-type";
import { getPokemonSpecies } from "#app/data/pokemon-species";
import { Abilities } from "#enums/abilities";
import { AbilityId } from "#enums/ability-id";
import {
applyAbilityOverrideToPokemon,
applyModifierTypeToPlayerPokemon,
@ -42,7 +42,7 @@ import { Ability } from "#app/data/abilities/ability-class";
import { BerryModifier } from "#app/modifier/modifier";
import { BerryType } from "#enums/berry-type";
import { BattlerIndex } from "#app/battle";
import { Moves } from "#enums/moves";
import { MoveId } from "#enums/move-id";
import { EncounterBattleAnim } from "#app/data/battle-anims";
import { MoveCategory } from "#enums/MoveCategory";
import { CustomPokemonData } from "#app/data/custom-pokemon-data";
@ -54,21 +54,21 @@ import { Challenges } from "#enums/challenges";
const namespace = "mysteryEncounters/clowningAround";
const RANDOM_ABILITY_POOL = [
Abilities.STURDY,
Abilities.PICKUP,
Abilities.INTIMIDATE,
Abilities.GUTS,
Abilities.DROUGHT,
Abilities.DRIZZLE,
Abilities.SNOW_WARNING,
Abilities.SAND_STREAM,
Abilities.ELECTRIC_SURGE,
Abilities.PSYCHIC_SURGE,
Abilities.GRASSY_SURGE,
Abilities.MISTY_SURGE,
Abilities.MAGICIAN,
Abilities.SHEER_FORCE,
Abilities.PRANKSTER,
AbilityId.STURDY,
AbilityId.PICKUP,
AbilityId.INTIMIDATE,
AbilityId.GUTS,
AbilityId.DROUGHT,
AbilityId.DRIZZLE,
AbilityId.SNOW_WARNING,
AbilityId.SAND_STREAM,
AbilityId.ELECTRIC_SURGE,
AbilityId.PSYCHIC_SURGE,
AbilityId.GRASSY_SURGE,
AbilityId.MISTY_SURGE,
AbilityId.MAGICIAN,
AbilityId.SHEER_FORCE,
AbilityId.PRANKSTER,
];
/**
@ -86,7 +86,7 @@ export const ClowningAroundEncounter: MysteryEncounter = MysteryEncounterBuilder
.withAutoHideIntroVisuals(false)
.withIntroSpriteConfigs([
{
spriteKey: Species.MR_MIME.toString(),
spriteKey: SpeciesId.MR_MIME.toString(),
fileRoot: "pokemon",
hasShadow: true,
repeat: true,
@ -96,7 +96,7 @@ export const ClowningAroundEncounter: MysteryEncounter = MysteryEncounterBuilder
yShadow: -3,
},
{
spriteKey: Species.BLACEPHALON.toString(),
spriteKey: SpeciesId.BLACEPHALON.toString(),
fileRoot: "pokemon/exp",
hasShadow: true,
repeat: true,
@ -154,28 +154,28 @@ export const ClowningAroundEncounter: MysteryEncounter = MysteryEncounterBuilder
pokemonConfigs: [
// Overrides first 2 pokemon to be Mr. Mime and Blacephalon
{
species: getPokemonSpecies(Species.MR_MIME),
species: getPokemonSpecies(SpeciesId.MR_MIME),
isBoss: true,
moveSet: [Moves.TEETER_DANCE, Moves.ALLY_SWITCH, Moves.DAZZLING_GLEAM, Moves.PSYCHIC],
moveSet: [MoveId.TEETER_DANCE, MoveId.ALLY_SWITCH, MoveId.DAZZLING_GLEAM, MoveId.PSYCHIC],
},
{
// Blacephalon has the random ability from pool, and 2 entirely random types to fit with the theme of the encounter
species: getPokemonSpecies(Species.BLACEPHALON),
species: getPokemonSpecies(SpeciesId.BLACEPHALON),
customPokemonData: new CustomPokemonData({
ability: ability,
types: [firstType, secondType],
}),
isBoss: true,
moveSet: [Moves.TRICK, Moves.HYPNOSIS, Moves.SHADOW_BALL, Moves.MIND_BLOWN],
moveSet: [MoveId.TRICK, MoveId.HYPNOSIS, MoveId.SHADOW_BALL, MoveId.MIND_BLOWN],
},
],
doubleBattle: true,
});
// Load animations/sfx for start of fight moves
loadCustomMovesForEncounter([Moves.ROLE_PLAY, Moves.TAUNT]);
loadCustomMovesForEncounter([MoveId.ROLE_PLAY, MoveId.TAUNT]);
encounter.setDialogueToken("blacephalonName", getPokemonSpecies(Species.BLACEPHALON).getName());
encounter.setDialogueToken("blacephalonName", getPokemonSpecies(SpeciesId.BLACEPHALON).getName());
return true;
})
@ -208,19 +208,19 @@ export const ClowningAroundEncounter: MysteryEncounter = MysteryEncounterBuilder
// Mr. Mime copies the Blacephalon's random ability
sourceBattlerIndex: BattlerIndex.ENEMY,
targets: [BattlerIndex.ENEMY_2],
move: new PokemonMove(Moves.ROLE_PLAY),
move: new PokemonMove(MoveId.ROLE_PLAY),
ignorePp: true,
},
{
sourceBattlerIndex: BattlerIndex.ENEMY_2,
targets: [BattlerIndex.PLAYER],
move: new PokemonMove(Moves.TAUNT),
move: new PokemonMove(MoveId.TAUNT),
ignorePp: true,
},
{
sourceBattlerIndex: BattlerIndex.ENEMY_2,
targets: [BattlerIndex.PLAYER_2],
move: new PokemonMove(Moves.TAUNT),
move: new PokemonMove(MoveId.TAUNT),
ignorePp: true,
},
);

View File

@ -31,14 +31,14 @@ import { StatStageChangePhase } from "#app/phases/stat-stage-change-phase";
import PokemonData from "#app/system/pokemon-data";
import type { OptionSelectItem } from "#app/ui/abstact-option-select-ui-handler";
import { BattlerTagType } from "#enums/battler-tag-type";
import { Biome } from "#enums/biome";
import { BiomeId } from "#enums/biome-id";
import { EncounterAnim } from "#enums/encounter-anims";
import { Moves } from "#enums/moves";
import { MoveId } from "#enums/move-id";
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
import { PokeballType } from "#enums/pokeball";
import { Species } from "#enums/species";
import { SpeciesId } from "#enums/species-id";
import { Stat } from "#enums/stat";
import i18next from "i18next";
@ -47,46 +47,46 @@ const namespace = "mysteryEncounters/dancingLessons";
// Fire form
const BAILE_STYLE_BIOMES = [
Biome.VOLCANO,
Biome.BEACH,
Biome.ISLAND,
Biome.WASTELAND,
Biome.MOUNTAIN,
Biome.BADLANDS,
Biome.DESERT,
BiomeId.VOLCANO,
BiomeId.BEACH,
BiomeId.ISLAND,
BiomeId.WASTELAND,
BiomeId.MOUNTAIN,
BiomeId.BADLANDS,
BiomeId.DESERT,
];
// Electric form
const POM_POM_STYLE_BIOMES = [
Biome.CONSTRUCTION_SITE,
Biome.POWER_PLANT,
Biome.FACTORY,
Biome.LABORATORY,
Biome.SLUM,
Biome.METROPOLIS,
Biome.DOJO,
BiomeId.CONSTRUCTION_SITE,
BiomeId.POWER_PLANT,
BiomeId.FACTORY,
BiomeId.LABORATORY,
BiomeId.SLUM,
BiomeId.METROPOLIS,
BiomeId.DOJO,
];
// Psychic form
const PAU_STYLE_BIOMES = [
Biome.JUNGLE,
Biome.FAIRY_CAVE,
Biome.MEADOW,
Biome.PLAINS,
Biome.GRASS,
Biome.TALL_GRASS,
Biome.FOREST,
BiomeId.JUNGLE,
BiomeId.FAIRY_CAVE,
BiomeId.MEADOW,
BiomeId.PLAINS,
BiomeId.GRASS,
BiomeId.TALL_GRASS,
BiomeId.FOREST,
];
// Ghost form
const SENSU_STYLE_BIOMES = [
Biome.RUINS,
Biome.SWAMP,
Biome.CAVE,
Biome.ABYSS,
Biome.GRAVEYARD,
Biome.LAKE,
Biome.TEMPLE,
BiomeId.RUINS,
BiomeId.SWAMP,
BiomeId.CAVE,
BiomeId.ABYSS,
BiomeId.GRAVEYARD,
BiomeId.LAKE,
BiomeId.TEMPLE,
];
/**
@ -127,14 +127,14 @@ export const DancingLessonsEncounter: MysteryEncounter = MysteryEncounterBuilder
.withOnInit(() => {
const encounter = globalScene.currentBattle.mysteryEncounter!;
const species = getPokemonSpecies(Species.ORICORIO);
const species = getPokemonSpecies(SpeciesId.ORICORIO);
const level = getEncounterPokemonLevelForWave(STANDARD_ENCOUNTER_BOOSTED_LEVEL_MODIFIER);
const enemyPokemon = new EnemyPokemon(species, level, TrainerSlot.NONE, false);
if (!enemyPokemon.moveset.some(m => m && m.getMove().id === Moves.REVELATION_DANCE)) {
if (!enemyPokemon.moveset.some(m => m && m.getMove().id === MoveId.REVELATION_DANCE)) {
if (enemyPokemon.moveset.length < 4) {
enemyPokemon.moveset.push(new PokemonMove(Moves.REVELATION_DANCE));
enemyPokemon.moveset.push(new PokemonMove(MoveId.REVELATION_DANCE));
} else {
enemyPokemon.moveset[0] = new PokemonMove(Moves.REVELATION_DANCE);
enemyPokemon.moveset[0] = new PokemonMove(MoveId.REVELATION_DANCE);
}
}
@ -193,7 +193,7 @@ export const DancingLessonsEncounter: MysteryEncounter = MysteryEncounterBuilder
oricorioData,
};
encounter.setDialogueToken("oricorioName", getPokemonSpecies(Species.ORICORIO).getName());
encounter.setDialogueToken("oricorioName", getPokemonSpecies(SpeciesId.ORICORIO).getName());
return true;
})
@ -215,7 +215,7 @@ export const DancingLessonsEncounter: MysteryEncounter = MysteryEncounterBuilder
encounter.startOfBattleEffects.push({
sourceBattlerIndex: BattlerIndex.ENEMY,
targets: [BattlerIndex.PLAYER],
move: new PokemonMove(Moves.REVELATION_DANCE),
move: new PokemonMove(MoveId.REVELATION_DANCE),
ignorePp: true,
});
@ -246,7 +246,7 @@ export const DancingLessonsEncounter: MysteryEncounter = MysteryEncounterBuilder
const onPokemonSelected = (pokemon: PlayerPokemon) => {
encounter.setDialogueToken("selectedPokemon", pokemon.getNameToRender());
globalScene.unshiftPhase(
new LearnMovePhase(globalScene.getPlayerParty().indexOf(pokemon), Moves.REVELATION_DANCE),
new LearnMovePhase(globalScene.getPlayerParty().indexOf(pokemon), MoveId.REVELATION_DANCE),
);
// Play animation again to "learn" the dance

View File

@ -1,7 +1,7 @@
import type { PokemonType } from "#enums/pokemon-type";
import { isNullOrUndefined, randSeedInt } from "#app/utils/common";
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
import { Species } from "#enums/species";
import { SpeciesId } from "#enums/species-id";
import { globalScene } from "#app/global-scene";
import { modifierTypes } from "#app/modifier/modifier-type";
import { getPokemonSpecies } from "#app/data/pokemon-species";
@ -27,68 +27,68 @@ const namespace = "mysteryEncounters/darkDeal";
/** Exclude Ultra Beasts (inludes Cosmog/Solgaleo/Lunala/Necrozma), Paradox (includes Miraidon/Koraidon), Eternatus, and Mythicals */
const excludedBosses = [
Species.NECROZMA,
Species.COSMOG,
Species.COSMOEM,
Species.SOLGALEO,
Species.LUNALA,
Species.ETERNATUS,
Species.NIHILEGO,
Species.BUZZWOLE,
Species.PHEROMOSA,
Species.XURKITREE,
Species.CELESTEELA,
Species.KARTANA,
Species.GUZZLORD,
Species.POIPOLE,
Species.NAGANADEL,
Species.STAKATAKA,
Species.BLACEPHALON,
Species.GREAT_TUSK,
Species.SCREAM_TAIL,
Species.BRUTE_BONNET,
Species.FLUTTER_MANE,
Species.SLITHER_WING,
Species.SANDY_SHOCKS,
Species.ROARING_MOON,
Species.KORAIDON,
Species.WALKING_WAKE,
Species.GOUGING_FIRE,
Species.RAGING_BOLT,
Species.IRON_TREADS,
Species.IRON_BUNDLE,
Species.IRON_HANDS,
Species.IRON_JUGULIS,
Species.IRON_MOTH,
Species.IRON_THORNS,
Species.IRON_VALIANT,
Species.MIRAIDON,
Species.IRON_LEAVES,
Species.IRON_BOULDER,
Species.IRON_CROWN,
Species.MEW,
Species.CELEBI,
Species.DEOXYS,
Species.JIRACHI,
Species.DARKRAI,
Species.PHIONE,
Species.MANAPHY,
Species.ARCEUS,
Species.SHAYMIN,
Species.VICTINI,
Species.MELOETTA,
Species.KELDEO,
Species.GENESECT,
Species.DIANCIE,
Species.HOOPA,
Species.VOLCANION,
Species.MAGEARNA,
Species.MARSHADOW,
Species.ZERAORA,
Species.ZARUDE,
Species.MELTAN,
Species.MELMETAL,
Species.PECHARUNT,
SpeciesId.NECROZMA,
SpeciesId.COSMOG,
SpeciesId.COSMOEM,
SpeciesId.SOLGALEO,
SpeciesId.LUNALA,
SpeciesId.ETERNATUS,
SpeciesId.NIHILEGO,
SpeciesId.BUZZWOLE,
SpeciesId.PHEROMOSA,
SpeciesId.XURKITREE,
SpeciesId.CELESTEELA,
SpeciesId.KARTANA,
SpeciesId.GUZZLORD,
SpeciesId.POIPOLE,
SpeciesId.NAGANADEL,
SpeciesId.STAKATAKA,
SpeciesId.BLACEPHALON,
SpeciesId.GREAT_TUSK,
SpeciesId.SCREAM_TAIL,
SpeciesId.BRUTE_BONNET,
SpeciesId.FLUTTER_MANE,
SpeciesId.SLITHER_WING,
SpeciesId.SANDY_SHOCKS,
SpeciesId.ROARING_MOON,
SpeciesId.KORAIDON,
SpeciesId.WALKING_WAKE,
SpeciesId.GOUGING_FIRE,
SpeciesId.RAGING_BOLT,
SpeciesId.IRON_TREADS,
SpeciesId.IRON_BUNDLE,
SpeciesId.IRON_HANDS,
SpeciesId.IRON_JUGULIS,
SpeciesId.IRON_MOTH,
SpeciesId.IRON_THORNS,
SpeciesId.IRON_VALIANT,
SpeciesId.MIRAIDON,
SpeciesId.IRON_LEAVES,
SpeciesId.IRON_BOULDER,
SpeciesId.IRON_CROWN,
SpeciesId.MEW,
SpeciesId.CELEBI,
SpeciesId.DEOXYS,
SpeciesId.JIRACHI,
SpeciesId.DARKRAI,
SpeciesId.PHIONE,
SpeciesId.MANAPHY,
SpeciesId.ARCEUS,
SpeciesId.SHAYMIN,
SpeciesId.VICTINI,
SpeciesId.MELOETTA,
SpeciesId.KELDEO,
SpeciesId.GENESECT,
SpeciesId.DIANCIE,
SpeciesId.HOOPA,
SpeciesId.VOLCANION,
SpeciesId.MAGEARNA,
SpeciesId.MARSHADOW,
SpeciesId.ZERAORA,
SpeciesId.ZARUDE,
SpeciesId.MELTAN,
SpeciesId.MELMETAL,
SpeciesId.PECHARUNT,
];
/**

View File

@ -36,7 +36,7 @@ import { randSeedItem } from "#app/utils/common";
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
import { Species } from "#enums/species";
import { SpeciesId } from "#enums/species-id";
import { timedEventManager } from "#app/global-event-manager";
/** the i18n namespace for this encounter */
@ -95,7 +95,7 @@ export const DelibirdyEncounter: MysteryEncounter = MysteryEncounterBuilder.with
{
spriteKey: "",
fileRoot: "",
species: Species.DELIBIRD,
species: SpeciesId.DELIBIRD,
hasShadow: true,
repeat: true,
startFrame: 38,
@ -104,7 +104,7 @@ export const DelibirdyEncounter: MysteryEncounter = MysteryEncounterBuilder.with
{
spriteKey: "",
fileRoot: "",
species: Species.DELIBIRD,
species: SpeciesId.DELIBIRD,
hasShadow: true,
repeat: true,
scale: 1.06,
@ -112,7 +112,7 @@ export const DelibirdyEncounter: MysteryEncounter = MysteryEncounterBuilder.with
{
spriteKey: "",
fileRoot: "",
species: Species.DELIBIRD,
species: SpeciesId.DELIBIRD,
hasShadow: true,
repeat: true,
startFrame: 65,
@ -137,7 +137,7 @@ export const DelibirdyEncounter: MysteryEncounter = MysteryEncounterBuilder.with
])
.withOnInit(() => {
const encounter = globalScene.currentBattle.mysteryEncounter!;
encounter.setDialogueToken("delibirdName", getPokemonSpecies(Species.DELIBIRD).getName());
encounter.setDialogueToken("delibirdName", getPokemonSpecies(SpeciesId.DELIBIRD).getName());
globalScene.loadBgm("mystery_encounter_delibirdy", "mystery_encounter_delibirdy.mp3");
return true;

View File

@ -6,7 +6,7 @@ import type { ModifierTypeFunc } from "#app/modifier/modifier-type";
import { modifierTypes } from "#app/modifier/modifier-type";
import { randSeedInt } from "#app/utils/common";
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
import { Species } from "#enums/species";
import { SpeciesId } from "#enums/species-id";
import type MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter";
import { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter";
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
@ -35,7 +35,7 @@ export const DepartmentStoreSaleEncounter: MysteryEncounter = MysteryEncounterBu
{
spriteKey: "",
fileRoot: "",
species: Species.FURFROU,
species: SpeciesId.FURFROU,
hasShadow: true,
repeat: true,
x: 30,

View File

@ -20,14 +20,14 @@ import {
CombinationPokemonRequirement,
TypeRequirement,
} from "#app/data/mystery-encounters/mystery-encounter-requirements";
import { Species } from "#enums/species";
import { SpeciesId } from "#enums/species-id";
import { getPokemonSpecies } from "#app/data/pokemon-species";
import { Gender } from "#app/data/gender";
import { PokemonType } from "#enums/pokemon-type";
import { BattlerIndex } from "#app/battle";
import type Pokemon from "#app/field/pokemon";
import { PokemonMove } from "#app/field/pokemon";
import { Moves } from "#enums/moves";
import { MoveId } from "#enums/move-id";
import { EncounterBattleAnim } from "#app/data/battle-anims";
import { WeatherType } from "#enums/weather-type";
import { isNullOrUndefined, randSeedInt } from "#app/utils/common";
@ -42,7 +42,7 @@ import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
import { EncounterAnim } from "#enums/encounter-anims";
import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/constants";
import { Abilities } from "#enums/abilities";
import { AbilityId } from "#enums/ability-id";
import { BattlerTagType } from "#enums/battler-tag-type";
import { StatStageChangePhase } from "#app/phases/stat-stage-change-phase";
import { Stat } from "#enums/stat";
@ -83,7 +83,7 @@ export const FieryFalloutEncounter: MysteryEncounter = MysteryEncounterBuilder.w
const encounter = globalScene.currentBattle.mysteryEncounter!;
// Calculate boss mons
const volcaronaSpecies = getPokemonSpecies(Species.VOLCARONA);
const volcaronaSpecies = getPokemonSpecies(SpeciesId.VOLCARONA);
const config: EnemyPartyConfig = {
pokemonConfigs: [
{
@ -119,7 +119,7 @@ export const FieryFalloutEncounter: MysteryEncounter = MysteryEncounterBuilder.w
{
spriteKey: "",
fileRoot: "",
species: Species.VOLCARONA,
species: SpeciesId.VOLCARONA,
repeat: true,
hidden: true,
hasShadow: true,
@ -129,7 +129,7 @@ export const FieryFalloutEncounter: MysteryEncounter = MysteryEncounterBuilder.w
{
spriteKey: "",
fileRoot: "",
species: Species.VOLCARONA,
species: SpeciesId.VOLCARONA,
repeat: true,
hidden: true,
hasShadow: true,
@ -138,12 +138,12 @@ export const FieryFalloutEncounter: MysteryEncounter = MysteryEncounterBuilder.w
];
// Load animations/sfx for Volcarona moves
loadCustomMovesForEncounter([Moves.FIRE_SPIN, Moves.QUIVER_DANCE]);
loadCustomMovesForEncounter([MoveId.FIRE_SPIN, MoveId.QUIVER_DANCE]);
const pokemon = globalScene.getEnemyPokemon();
globalScene.arena.trySetWeather(WeatherType.SUNNY, pokemon);
encounter.setDialogueToken("volcaronaName", getPokemonSpecies(Species.VOLCARONA).getName());
encounter.setDialogueToken("volcaronaName", getPokemonSpecies(SpeciesId.VOLCARONA).getName());
return true;
})
@ -193,13 +193,13 @@ export const FieryFalloutEncounter: MysteryEncounter = MysteryEncounterBuilder.w
{
sourceBattlerIndex: BattlerIndex.ENEMY,
targets: [BattlerIndex.PLAYER],
move: new PokemonMove(Moves.FIRE_SPIN),
move: new PokemonMove(MoveId.FIRE_SPIN),
ignorePp: true,
},
{
sourceBattlerIndex: BattlerIndex.ENEMY_2,
targets: [BattlerIndex.PLAYER_2],
move: new PokemonMove(Moves.FIRE_SPIN),
move: new PokemonMove(MoveId.FIRE_SPIN),
ignorePp: true,
},
);
@ -239,11 +239,11 @@ export const FieryFalloutEncounter: MysteryEncounter = MysteryEncounterBuilder.w
if (chosenPokemon.trySetStatus(StatusEffect.BURN)) {
// Burn applied
encounter.setDialogueToken("burnedPokemon", chosenPokemon.getNameToRender());
encounter.setDialogueToken("abilityName", new Ability(Abilities.HEATPROOF, 3).name);
encounter.setDialogueToken("abilityName", new Ability(AbilityId.HEATPROOF, 3).name);
queueEncounterMessage(`${namespace}:option.2.target_burned`);
// Also permanently change the burned Pokemon's ability to Heatproof
applyAbilityOverrideToPokemon(chosenPokemon, Abilities.HEATPROOF);
applyAbilityOverrideToPokemon(chosenPokemon, AbilityId.HEATPROOF);
}
}
@ -283,7 +283,7 @@ export const FieryFalloutEncounter: MysteryEncounter = MysteryEncounterBuilder.w
const primary = encounter.options[2].primaryPokemon!;
setEncounterExp([primary.id], getPokemonSpecies(Species.VOLCARONA).baseExp * 2);
setEncounterExp([primary.id], getPokemonSpecies(SpeciesId.VOLCARONA).baseExp * 2);
leaveEncounterWithoutBattle();
})
.build(),

View File

@ -19,7 +19,7 @@ import { MoneyRequirement } from "#app/data/mystery-encounters/mystery-encounter
import { queueEncounterMessage, showEncounterText } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils";
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
import { Species } from "#enums/species";
import { SpeciesId } from "#enums/species-id";
import i18next from "i18next";
import { getPokemonNameWithAffix } from "#app/messages";
import { PlayerGender } from "#enums/player-gender";
@ -91,7 +91,7 @@ export const FunAndGamesEncounter: MysteryEncounter = MysteryEncounterBuilder.wi
.withOnInit(() => {
const encounter = globalScene.currentBattle.mysteryEncounter!;
globalScene.loadBgm("mystery_encounter_fun_and_games", "mystery_encounter_fun_and_games.mp3");
encounter.setDialogueToken("wobbuffetName", getPokemonSpecies(Species.WOBBUFFET).getName());
encounter.setDialogueToken("wobbuffetName", getPokemonSpecies(SpeciesId.WOBBUFFET).getName());
return true;
})
.withOnVisualsStart(() => {
@ -214,7 +214,7 @@ async function summonPlayerPokemon() {
});
// Also loads Wobbuffet data (cannot be shiny)
const enemySpecies = getPokemonSpecies(Species.WOBBUFFET);
const enemySpecies = getPokemonSpecies(SpeciesId.WOBBUFFET);
globalScene.currentBattle.enemyParty = [];
const wobbuffet = globalScene.addEnemyPokemon(
enemySpecies,

View File

@ -17,7 +17,7 @@ import { globalScene } from "#app/global-scene";
import type MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter";
import { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter";
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
import { Species } from "#enums/species";
import { SpeciesId } from "#enums/species-id";
import type PokemonSpecies from "#app/data/pokemon-species";
import { allSpecies, getPokemonSpecies } from "#app/data/pokemon-species";
import { getTypeRgb } from "#app/data/type";
@ -64,39 +64,39 @@ const WONDER_TRADE_SHINY_CHANCE = 512;
const MAX_WONDER_TRADE_SHINY_CHANCE = 4096;
const LEGENDARY_TRADE_POOLS = {
1: [Species.RATTATA, Species.PIDGEY, Species.WEEDLE],
2: [Species.SENTRET, Species.HOOTHOOT, Species.LEDYBA],
3: [Species.POOCHYENA, Species.ZIGZAGOON, Species.TAILLOW],
4: [Species.BIDOOF, Species.STARLY, Species.KRICKETOT],
5: [Species.PATRAT, Species.PURRLOIN, Species.PIDOVE],
6: [Species.BUNNELBY, Species.LITLEO, Species.SCATTERBUG],
7: [Species.PIKIPEK, Species.YUNGOOS, Species.ROCKRUFF],
8: [Species.SKWOVET, Species.WOOLOO, Species.ROOKIDEE],
9: [Species.LECHONK, Species.FIDOUGH, Species.TAROUNTULA],
1: [SpeciesId.RATTATA, SpeciesId.PIDGEY, SpeciesId.WEEDLE],
2: [SpeciesId.SENTRET, SpeciesId.HOOTHOOT, SpeciesId.LEDYBA],
3: [SpeciesId.POOCHYENA, SpeciesId.ZIGZAGOON, SpeciesId.TAILLOW],
4: [SpeciesId.BIDOOF, SpeciesId.STARLY, SpeciesId.KRICKETOT],
5: [SpeciesId.PATRAT, SpeciesId.PURRLOIN, SpeciesId.PIDOVE],
6: [SpeciesId.BUNNELBY, SpeciesId.LITLEO, SpeciesId.SCATTERBUG],
7: [SpeciesId.PIKIPEK, SpeciesId.YUNGOOS, SpeciesId.ROCKRUFF],
8: [SpeciesId.SKWOVET, SpeciesId.WOOLOO, SpeciesId.ROOKIDEE],
9: [SpeciesId.LECHONK, SpeciesId.FIDOUGH, SpeciesId.TAROUNTULA],
};
/** Exclude Paradox mons as they aren't considered legendary/mythical */
const EXCLUDED_TRADE_SPECIES = [
Species.GREAT_TUSK,
Species.SCREAM_TAIL,
Species.BRUTE_BONNET,
Species.FLUTTER_MANE,
Species.SLITHER_WING,
Species.SANDY_SHOCKS,
Species.ROARING_MOON,
Species.WALKING_WAKE,
Species.GOUGING_FIRE,
Species.RAGING_BOLT,
Species.IRON_TREADS,
Species.IRON_BUNDLE,
Species.IRON_HANDS,
Species.IRON_JUGULIS,
Species.IRON_MOTH,
Species.IRON_THORNS,
Species.IRON_VALIANT,
Species.IRON_LEAVES,
Species.IRON_BOULDER,
Species.IRON_CROWN,
SpeciesId.GREAT_TUSK,
SpeciesId.SCREAM_TAIL,
SpeciesId.BRUTE_BONNET,
SpeciesId.FLUTTER_MANE,
SpeciesId.SLITHER_WING,
SpeciesId.SANDY_SHOCKS,
SpeciesId.ROARING_MOON,
SpeciesId.WALKING_WAKE,
SpeciesId.GOUGING_FIRE,
SpeciesId.RAGING_BOLT,
SpeciesId.IRON_TREADS,
SpeciesId.IRON_BUNDLE,
SpeciesId.IRON_HANDS,
SpeciesId.IRON_JUGULIS,
SpeciesId.IRON_MOTH,
SpeciesId.IRON_THORNS,
SpeciesId.IRON_VALIANT,
SpeciesId.IRON_LEAVES,
SpeciesId.IRON_BOULDER,
SpeciesId.IRON_CROWN,
];
/**

View File

@ -1,6 +1,6 @@
import { getPokemonSpecies } from "#app/data/pokemon-species";
import { Moves } from "#app/enums/moves";
import { Species } from "#app/enums/species";
import { MoveId } from "#enums/move-id";
import { SpeciesId } from "#enums/species-id";
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
import { globalScene } from "#app/global-scene";
import type MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter";
@ -13,8 +13,8 @@ import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode
import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/constants";
import { PokemonMove } from "#app/field/pokemon";
const OPTION_1_REQUIRED_MOVE = Moves.SURF;
const OPTION_2_REQUIRED_MOVE = Moves.FLY;
const OPTION_1_REQUIRED_MOVE = MoveId.SURF;
const OPTION_2_REQUIRED_MOVE = MoveId.FLY;
/**
* Damage percentage taken when wandering aimlessly.
* Can be a number between `0` - `100`.
@ -129,7 +129,7 @@ export const LostAtSeaEncounter: MysteryEncounter = MysteryEncounterBuilder.with
* Generic handler for using a guiding pokemon to guide you back.
*/
function handlePokemonGuidingYouPhase() {
const laprasSpecies = getPokemonSpecies(Species.LAPRAS);
const laprasSpecies = getPokemonSpecies(SpeciesId.LAPRAS);
const { mysteryEncounter } = globalScene.currentBattle;
if (mysteryEncounter?.selectedOption?.primaryPokemon?.id) {

View File

@ -19,11 +19,11 @@ import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/constants";
import { ModifierTier } from "#app/modifier/modifier-tier";
import { GameOverPhase } from "#app/phases/game-over-phase";
import { randSeedInt } from "#app/utils/common";
import { Moves } from "#enums/moves";
import { MoveId } from "#enums/move-id";
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
import { Species } from "#enums/species";
import { SpeciesId } from "#enums/species-id";
/** i18n namespace for encounter */
const namespace = "mysteryEncounters/mysteriousChest";
@ -86,17 +86,17 @@ export const MysteriousChestEncounter: MysteryEncounter = MysteryEncounterBuilde
disableSwitch: true,
pokemonConfigs: [
{
species: getPokemonSpecies(Species.GIMMIGHOUL),
species: getPokemonSpecies(SpeciesId.GIMMIGHOUL),
formIndex: 0,
isBoss: true,
moveSet: [Moves.NASTY_PLOT, Moves.SHADOW_BALL, Moves.POWER_GEM, Moves.THIEF],
moveSet: [MoveId.NASTY_PLOT, MoveId.SHADOW_BALL, MoveId.POWER_GEM, MoveId.THIEF],
},
],
};
encounter.enemyPartyConfigs = [config];
encounter.setDialogueToken("gimmighoulName", getPokemonSpecies(Species.GIMMIGHOUL).getName());
encounter.setDialogueToken("gimmighoulName", getPokemonSpecies(SpeciesId.GIMMIGHOUL).getName());
encounter.setDialogueToken("trapPercent", TRAP_PERCENT.toString());
encounter.setDialogueToken("commonPercent", COMMON_REWARDS_PERCENT.toString());
encounter.setDialogueToken("ultraPercent", ULTRA_REWARDS_PERCENT.toString());

View File

@ -10,7 +10,7 @@ import type Pokemon from "#app/field/pokemon";
import { modifierTypes } from "#app/modifier/modifier-type";
import { randSeedInt } from "#app/utils/common";
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
import { Species } from "#enums/species";
import { SpeciesId } from "#enums/species-id";
import { globalScene } from "#app/global-scene";
import type MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter";
import { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter";
@ -49,7 +49,7 @@ export const ShadyVitaminDealerEncounter: MysteryEncounter = MysteryEncounterBui
.withPrimaryPokemonHealthRatioRequirement([0.51, 1]) // At least 1 Pokemon must have above half HP
.withIntroSpriteConfigs([
{
spriteKey: Species.KROOKODILE.toString(),
spriteKey: SpeciesId.KROOKODILE.toString(),
fileRoot: "pokemon",
hasShadow: true,
repeat: true,

View File

@ -2,7 +2,7 @@ import { STEALING_MOVES } from "#app/data/mystery-encounters/requirements/requir
import type { PokemonHeldItemModifierType } from "#app/modifier/modifier-type";
import { modifierTypes } from "#app/modifier/modifier-type";
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
import { Species } from "#enums/species";
import { SpeciesId } from "#enums/species-id";
import { globalScene } from "#app/global-scene";
import { StatusEffect } from "#enums/status-effect";
import type MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter";
@ -20,7 +20,7 @@ import {
} from "../utils/encounter-phase-utils";
import { queueEncounterMessage } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils";
import { Nature } from "#enums/nature";
import { Moves } from "#enums/moves";
import { MoveId } from "#enums/move-id";
import { BattlerIndex } from "#app/battle";
import { AiType, PokemonMove } from "#app/field/pokemon";
import { getPokemonSpecies } from "#app/data/pokemon-species";
@ -50,7 +50,7 @@ export const SlumberingSnorlaxEncounter: MysteryEncounter = MysteryEncounterBuil
.withFleeAllowed(false)
.withIntroSpriteConfigs([
{
spriteKey: Species.SNORLAX.toString(),
spriteKey: SpeciesId.SNORLAX.toString(),
fileRoot: "pokemon",
hasShadow: true,
tint: 0.25,
@ -69,14 +69,14 @@ export const SlumberingSnorlaxEncounter: MysteryEncounter = MysteryEncounterBuil
console.log(encounter);
// Calculate boss mon
const bossSpecies = getPokemonSpecies(Species.SNORLAX);
const bossSpecies = getPokemonSpecies(SpeciesId.SNORLAX);
const pokemonConfig: EnemyPokemonConfig = {
species: bossSpecies,
isBoss: true,
shiny: false, // Shiny lock because shiny is rolled only if the battle option is picked
status: [StatusEffect.SLEEP, 6], // Extra turns on timer for Snorlax's start of fight moves
nature: Nature.DOCILE,
moveSet: [Moves.BODY_SLAM, Moves.CRUNCH, Moves.SLEEP_TALK, Moves.REST],
moveSet: [MoveId.BODY_SLAM, MoveId.CRUNCH, MoveId.SLEEP_TALK, MoveId.REST],
modifierConfigs: [
{
modifier: generateModifierType(modifierTypes.BERRY, [BerryType.SITRUS]) as PokemonHeldItemModifierType,
@ -106,9 +106,9 @@ export const SlumberingSnorlaxEncounter: MysteryEncounter = MysteryEncounterBuil
encounter.enemyPartyConfigs = [config];
// Load animations/sfx for Snorlax fight start moves
loadCustomMovesForEncounter([Moves.SNORE]);
loadCustomMovesForEncounter([MoveId.SNORE]);
encounter.setDialogueToken("snorlaxName", getPokemonSpecies(Species.SNORLAX).getName());
encounter.setDialogueToken("snorlaxName", getPokemonSpecies(SpeciesId.SNORLAX).getName());
return true;
})
@ -133,14 +133,12 @@ export const SlumberingSnorlaxEncounter: MysteryEncounter = MysteryEncounterBuil
guaranteedModifierTypeFuncs: [modifierTypes.LEFTOVERS],
fillRemaining: true,
});
encounter.startOfBattleEffects.push(
{
encounter.startOfBattleEffects.push({
sourceBattlerIndex: BattlerIndex.ENEMY,
targets: [BattlerIndex.PLAYER],
move: new PokemonMove(Moves.SNORE),
move: new PokemonMove(MoveId.SNORE),
ignorePp: true,
},
);
});
await initBattleWithEnemyConfig(encounter.enemyPartyConfigs[0]);
},
)
@ -183,7 +181,7 @@ export const SlumberingSnorlaxEncounter: MysteryEncounter = MysteryEncounterBuil
fillRemaining: false,
});
// Snorlax exp to Pokemon that did the stealing
setEncounterExp(instance.primaryPokemon!.id, getPokemonSpecies(Species.SNORLAX).baseExp);
setEncounterExp(instance.primaryPokemon!.id, getPokemonSpecies(SpeciesId.SNORLAX).baseExp);
leaveEncounterWithoutBattle();
})
.build(),

View File

@ -20,7 +20,7 @@ import { queueEncounterMessage, showEncounterText } from "#app/data/mystery-enco
import PokemonData from "#app/system/pokemon-data";
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
import { Biome } from "#enums/biome";
import { BiomeId } from "#enums/biome-id";
import { getBiomeKey } from "#app/field/arena";
import { PokemonType } from "#enums/pokemon-type";
import { getPartyLuckValue, modifierTypes } from "#app/modifier/modifier-type";
@ -39,7 +39,14 @@ import {
const namespace = "mysteryEncounters/teleportingHijinks";
const MONEY_COST_MULTIPLIER = 1.75;
const BIOME_CANDIDATES = [Biome.SPACE, Biome.FAIRY_CAVE, Biome.LABORATORY, Biome.ISLAND, Biome.WASTELAND, Biome.DOJO];
const BIOME_CANDIDATES = [
BiomeId.SPACE,
BiomeId.FAIRY_CAVE,
BiomeId.LABORATORY,
BiomeId.ISLAND,
BiomeId.WASTELAND,
BiomeId.DOJO,
];
const MACHINE_INTERFACING_TYPES = [PokemonType.ELECTRIC, PokemonType.STEEL];
/**
@ -229,7 +236,7 @@ async function doBiomeTransitionDialogueAndBattleInit() {
return config;
}
async function animateBiomeChange(nextBiome: Biome) {
async function animateBiomeChange(nextBiome: BiomeId) {
return new Promise<void>(resolve => {
globalScene.tweens.add({
targets: [globalScene.arenaEnemy, globalScene.lastEnemyTrainer],

View File

@ -11,14 +11,14 @@ import { randSeedShuffle } from "#app/utils/common";
import type MysteryEncounter from "../mystery-encounter";
import { MysteryEncounterBuilder } from "../mystery-encounter";
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
import { Biome } from "#enums/biome";
import { BiomeId } from "#enums/biome-id";
import { TrainerType } from "#enums/trainer-type";
import i18next from "i18next";
import { Species } from "#enums/species";
import { SpeciesId } from "#enums/species-id";
import { getPokemonSpecies } from "#app/data/pokemon-species";
import { speciesStarterCosts } from "#app/data/balance/starters";
import { Nature } from "#enums/nature";
import { Moves } from "#enums/moves";
import { MoveId } from "#enums/move-id";
import type { PlayerPokemon } from "#app/field/pokemon";
import { getEncounterText } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils";
import type { IEggOptions } from "#app/data/egg";
@ -42,75 +42,75 @@ const FINAL_STAGE_EVOLUTION_WAVE = 75;
const FRIENDSHIP_ADDED = 20;
class BreederSpeciesEvolution {
species: Species;
species: SpeciesId;
evolution: number;
constructor(species: Species, evolution: number) {
constructor(species: SpeciesId, evolution: number) {
this.species = species;
this.evolution = evolution;
}
}
const POOL_1_POKEMON: (Species | BreederSpeciesEvolution)[][] = [
[Species.MUNCHLAX, new BreederSpeciesEvolution(Species.SNORLAX, SECOND_STAGE_EVOLUTION_WAVE)],
const POOL_1_POKEMON: (SpeciesId | BreederSpeciesEvolution)[][] = [
[SpeciesId.MUNCHLAX, new BreederSpeciesEvolution(SpeciesId.SNORLAX, SECOND_STAGE_EVOLUTION_WAVE)],
[
Species.HAPPINY,
new BreederSpeciesEvolution(Species.CHANSEY, FIRST_STAGE_EVOLUTION_WAVE),
new BreederSpeciesEvolution(Species.BLISSEY, FINAL_STAGE_EVOLUTION_WAVE),
SpeciesId.HAPPINY,
new BreederSpeciesEvolution(SpeciesId.CHANSEY, FIRST_STAGE_EVOLUTION_WAVE),
new BreederSpeciesEvolution(SpeciesId.BLISSEY, FINAL_STAGE_EVOLUTION_WAVE),
],
[
Species.MAGBY,
new BreederSpeciesEvolution(Species.MAGMAR, FIRST_STAGE_EVOLUTION_WAVE),
new BreederSpeciesEvolution(Species.MAGMORTAR, FINAL_STAGE_EVOLUTION_WAVE),
SpeciesId.MAGBY,
new BreederSpeciesEvolution(SpeciesId.MAGMAR, FIRST_STAGE_EVOLUTION_WAVE),
new BreederSpeciesEvolution(SpeciesId.MAGMORTAR, FINAL_STAGE_EVOLUTION_WAVE),
],
[
Species.ELEKID,
new BreederSpeciesEvolution(Species.ELECTABUZZ, FIRST_STAGE_EVOLUTION_WAVE),
new BreederSpeciesEvolution(Species.ELECTIVIRE, FINAL_STAGE_EVOLUTION_WAVE),
SpeciesId.ELEKID,
new BreederSpeciesEvolution(SpeciesId.ELECTABUZZ, FIRST_STAGE_EVOLUTION_WAVE),
new BreederSpeciesEvolution(SpeciesId.ELECTIVIRE, FINAL_STAGE_EVOLUTION_WAVE),
],
[Species.RIOLU, new BreederSpeciesEvolution(Species.LUCARIO, SECOND_STAGE_EVOLUTION_WAVE)],
[SpeciesId.RIOLU, new BreederSpeciesEvolution(SpeciesId.LUCARIO, SECOND_STAGE_EVOLUTION_WAVE)],
[
Species.BUDEW,
new BreederSpeciesEvolution(Species.ROSELIA, FIRST_STAGE_EVOLUTION_WAVE),
new BreederSpeciesEvolution(Species.ROSERADE, FINAL_STAGE_EVOLUTION_WAVE),
SpeciesId.BUDEW,
new BreederSpeciesEvolution(SpeciesId.ROSELIA, FIRST_STAGE_EVOLUTION_WAVE),
new BreederSpeciesEvolution(SpeciesId.ROSERADE, FINAL_STAGE_EVOLUTION_WAVE),
],
[Species.TOXEL, new BreederSpeciesEvolution(Species.TOXTRICITY, SECOND_STAGE_EVOLUTION_WAVE)],
[SpeciesId.TOXEL, new BreederSpeciesEvolution(SpeciesId.TOXTRICITY, SECOND_STAGE_EVOLUTION_WAVE)],
[
Species.MIME_JR,
new BreederSpeciesEvolution(Species.GALAR_MR_MIME, FIRST_STAGE_EVOLUTION_WAVE),
new BreederSpeciesEvolution(Species.MR_RIME, FINAL_STAGE_EVOLUTION_WAVE),
SpeciesId.MIME_JR,
new BreederSpeciesEvolution(SpeciesId.GALAR_MR_MIME, FIRST_STAGE_EVOLUTION_WAVE),
new BreederSpeciesEvolution(SpeciesId.MR_RIME, FINAL_STAGE_EVOLUTION_WAVE),
],
];
const POOL_2_POKEMON: (Species | BreederSpeciesEvolution)[][] = [
const POOL_2_POKEMON: (SpeciesId | BreederSpeciesEvolution)[][] = [
[
Species.PICHU,
new BreederSpeciesEvolution(Species.PIKACHU, FIRST_STAGE_EVOLUTION_WAVE),
new BreederSpeciesEvolution(Species.RAICHU, FINAL_STAGE_EVOLUTION_WAVE),
SpeciesId.PICHU,
new BreederSpeciesEvolution(SpeciesId.PIKACHU, FIRST_STAGE_EVOLUTION_WAVE),
new BreederSpeciesEvolution(SpeciesId.RAICHU, FINAL_STAGE_EVOLUTION_WAVE),
],
[
Species.PICHU,
new BreederSpeciesEvolution(Species.PIKACHU, FIRST_STAGE_EVOLUTION_WAVE),
new BreederSpeciesEvolution(Species.ALOLA_RAICHU, FINAL_STAGE_EVOLUTION_WAVE),
SpeciesId.PICHU,
new BreederSpeciesEvolution(SpeciesId.PIKACHU, FIRST_STAGE_EVOLUTION_WAVE),
new BreederSpeciesEvolution(SpeciesId.ALOLA_RAICHU, FINAL_STAGE_EVOLUTION_WAVE),
],
[Species.SMOOCHUM, new BreederSpeciesEvolution(Species.JYNX, SECOND_STAGE_EVOLUTION_WAVE)],
[Species.TYROGUE, new BreederSpeciesEvolution(Species.HITMONLEE, SECOND_STAGE_EVOLUTION_WAVE)],
[Species.TYROGUE, new BreederSpeciesEvolution(Species.HITMONCHAN, SECOND_STAGE_EVOLUTION_WAVE)],
[Species.TYROGUE, new BreederSpeciesEvolution(Species.HITMONTOP, SECOND_STAGE_EVOLUTION_WAVE)],
[SpeciesId.SMOOCHUM, new BreederSpeciesEvolution(SpeciesId.JYNX, SECOND_STAGE_EVOLUTION_WAVE)],
[SpeciesId.TYROGUE, new BreederSpeciesEvolution(SpeciesId.HITMONLEE, SECOND_STAGE_EVOLUTION_WAVE)],
[SpeciesId.TYROGUE, new BreederSpeciesEvolution(SpeciesId.HITMONCHAN, SECOND_STAGE_EVOLUTION_WAVE)],
[SpeciesId.TYROGUE, new BreederSpeciesEvolution(SpeciesId.HITMONTOP, SECOND_STAGE_EVOLUTION_WAVE)],
[
Species.IGGLYBUFF,
new BreederSpeciesEvolution(Species.JIGGLYPUFF, FIRST_STAGE_EVOLUTION_WAVE),
new BreederSpeciesEvolution(Species.WIGGLYTUFF, FINAL_STAGE_EVOLUTION_WAVE),
SpeciesId.IGGLYBUFF,
new BreederSpeciesEvolution(SpeciesId.JIGGLYPUFF, FIRST_STAGE_EVOLUTION_WAVE),
new BreederSpeciesEvolution(SpeciesId.WIGGLYTUFF, FINAL_STAGE_EVOLUTION_WAVE),
],
[
Species.AZURILL,
new BreederSpeciesEvolution(Species.MARILL, FIRST_STAGE_EVOLUTION_WAVE),
new BreederSpeciesEvolution(Species.AZUMARILL, FINAL_STAGE_EVOLUTION_WAVE),
SpeciesId.AZURILL,
new BreederSpeciesEvolution(SpeciesId.MARILL, FIRST_STAGE_EVOLUTION_WAVE),
new BreederSpeciesEvolution(SpeciesId.AZUMARILL, FINAL_STAGE_EVOLUTION_WAVE),
],
[Species.WYNAUT, new BreederSpeciesEvolution(Species.WOBBUFFET, SECOND_STAGE_EVOLUTION_WAVE)],
[Species.CHINGLING, new BreederSpeciesEvolution(Species.CHIMECHO, SECOND_STAGE_EVOLUTION_WAVE)],
[Species.BONSLY, new BreederSpeciesEvolution(Species.SUDOWOODO, SECOND_STAGE_EVOLUTION_WAVE)],
[Species.MANTYKE, new BreederSpeciesEvolution(Species.MANTINE, SECOND_STAGE_EVOLUTION_WAVE)],
[SpeciesId.WYNAUT, new BreederSpeciesEvolution(SpeciesId.WOBBUFFET, SECOND_STAGE_EVOLUTION_WAVE)],
[SpeciesId.CHINGLING, new BreederSpeciesEvolution(SpeciesId.CHIMECHO, SECOND_STAGE_EVOLUTION_WAVE)],
[SpeciesId.BONSLY, new BreederSpeciesEvolution(SpeciesId.SUDOWOODO, SECOND_STAGE_EVOLUTION_WAVE)],
[SpeciesId.MANTYKE, new BreederSpeciesEvolution(SpeciesId.MANTINE, SECOND_STAGE_EVOLUTION_WAVE)],
];
/**
@ -144,10 +144,10 @@ export const TheExpertPokemonBreederEncounter: MysteryEncounter = MysteryEncount
const cleffaSpecies =
waveIndex < FIRST_STAGE_EVOLUTION_WAVE
? Species.CLEFFA
? SpeciesId.CLEFFA
: waveIndex < FINAL_STAGE_EVOLUTION_WAVE
? Species.CLEFAIRY
: Species.CLEFABLE;
? SpeciesId.CLEFAIRY
: SpeciesId.CLEFABLE;
encounter.spriteConfigs = [
{
spriteKey: cleffaSpecies.toString(),
@ -466,10 +466,10 @@ function getPartyConfig(): EnemyPartyConfig {
// First mon is *always* this special cleffa
const cleffaSpecies =
waveIndex < FIRST_STAGE_EVOLUTION_WAVE
? Species.CLEFFA
? SpeciesId.CLEFFA
: waveIndex < FINAL_STAGE_EVOLUTION_WAVE
? Species.CLEFAIRY
: Species.CLEFABLE;
? SpeciesId.CLEFAIRY
: SpeciesId.CLEFABLE;
const baseConfig: EnemyPartyConfig = {
trainerType: TrainerType.EXPERT_POKEMON_BREEDER,
pokemonConfigs: [
@ -482,14 +482,14 @@ function getPartyConfig(): EnemyPartyConfig {
abilityIndex: 1, // Magic Guard
shiny: false,
nature: Nature.ADAMANT,
moveSet: [Moves.FIRE_PUNCH, Moves.ICE_PUNCH, Moves.THUNDER_PUNCH, Moves.METEOR_MASH],
moveSet: [MoveId.FIRE_PUNCH, MoveId.ICE_PUNCH, MoveId.THUNDER_PUNCH, MoveId.METEOR_MASH],
ivs: [31, 31, 31, 31, 31, 31],
tera: PokemonType.FAIRY,
},
],
};
if (globalScene.arena.biomeType === Biome.SPACE) {
if (globalScene.arena.biomeType === BiomeId.SPACE) {
// All 3 members always Cleffa line, but different configs
baseConfig.pokemonConfigs!.push(
{
@ -502,7 +502,7 @@ function getPartyConfig(): EnemyPartyConfig {
shiny: true,
variant: 1,
nature: Nature.MODEST,
moveSet: [Moves.MOONBLAST, Moves.MYSTICAL_FIRE, Moves.ICE_BEAM, Moves.THUNDERBOLT],
moveSet: [MoveId.MOONBLAST, MoveId.MYSTICAL_FIRE, MoveId.ICE_BEAM, MoveId.THUNDERBOLT],
ivs: [31, 31, 31, 31, 31, 31],
},
{
@ -515,7 +515,7 @@ function getPartyConfig(): EnemyPartyConfig {
shiny: true,
variant: 2,
nature: Nature.BOLD,
moveSet: [Moves.TRI_ATTACK, Moves.STORED_POWER, Moves.TAKE_HEART, Moves.MOONLIGHT],
moveSet: [MoveId.TRI_ATTACK, MoveId.STORED_POWER, MoveId.TAKE_HEART, MoveId.MOONLIGHT],
ivs: [31, 31, 31, 31, 31, 31],
},
);
@ -542,7 +542,7 @@ function getPartyConfig(): EnemyPartyConfig {
return baseConfig;
}
function getSpeciesFromPool(speciesPool: (Species | BreederSpeciesEvolution)[][], waveIndex: number): Species {
function getSpeciesFromPool(speciesPool: (SpeciesId | BreederSpeciesEvolution)[][], waveIndex: number): SpeciesId {
const poolCopy = randSeedShuffle(speciesPool.slice(0));
const speciesEvolutions = poolCopy.pop()!.slice(0);
let speciesObject = speciesEvolutions.pop()!;

View File

@ -17,7 +17,7 @@ import {
import type PokemonSpecies from "#app/data/pokemon-species";
import { getPokemonSpecies } from "#app/data/pokemon-species";
import { speciesStarterCosts } from "#app/data/balance/starters";
import { Species } from "#enums/species";
import { SpeciesId } from "#enums/species-id";
import { PokeballType } from "#enums/pokeball";
import type { EnemyPokemon } from "#app/field/pokemon";
import { PlayerPokemon } from "#app/field/pokemon";
@ -27,7 +27,7 @@ import PokemonData from "#app/system/pokemon-data";
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/constants";
import { Abilities } from "#enums/abilities";
import { AbilityId } from "#enums/ability-id";
import { NON_LEGEND_PARADOX_POKEMON, NON_LEGEND_ULTRA_BEASTS } from "#app/data/balance/special-species-groups";
import { timedEventManager } from "#app/global-event-manager";
@ -81,7 +81,7 @@ export const ThePokemonSalesmanEncounter: MysteryEncounter = MysteryEncounterBui
let tries = 0;
// Reroll any species that don't have HAs
while ((isNullOrUndefined(species.abilityHidden) || species.abilityHidden === Abilities.NONE) && tries < 5) {
while ((isNullOrUndefined(species.abilityHidden) || species.abilityHidden === AbilityId.NONE) && tries < 5) {
species = getSalesmanSpeciesOffer();
tries++;
}
@ -110,15 +110,15 @@ export const ThePokemonSalesmanEncounter: MysteryEncounter = MysteryEncounterBui
*/
if (
r === 0 ||
((isNullOrUndefined(species.abilityHidden) || species.abilityHidden === Abilities.NONE) &&
((isNullOrUndefined(species.abilityHidden) || species.abilityHidden === AbilityId.NONE) &&
validEventEncounters.length === 0)
) {
// If you roll 1%, give shiny Magikarp with random variant
species = getPokemonSpecies(Species.MAGIKARP);
species = getPokemonSpecies(SpeciesId.MAGIKARP);
pokemon = new PlayerPokemon(species, 5, 2, undefined, undefined, true);
} else if (
validEventEncounters.length > 0 &&
(r <= EVENT_THRESHOLD || isNullOrUndefined(species.abilityHidden) || species.abilityHidden === Abilities.NONE)
(r <= EVENT_THRESHOLD || isNullOrUndefined(species.abilityHidden) || species.abilityHidden === AbilityId.NONE)
) {
tries = 0;
do {
@ -128,7 +128,7 @@ export const ThePokemonSalesmanEncounter: MysteryEncounter = MysteryEncounterBui
pokemon = new PlayerPokemon(
species,
5,
species.abilityHidden === Abilities.NONE ? undefined : 2,
species.abilityHidden === AbilityId.NONE ? undefined : 2,
enc.formIndex,
);
pokemon.trySetShinySeed();
@ -151,7 +151,7 @@ export const ThePokemonSalesmanEncounter: MysteryEncounter = MysteryEncounterBui
pokemon.trySetShinySeed();
} else {
// If there's, and this would never happen, no eligible event encounters with a hidden ability, just do Magikarp
species = getPokemonSpecies(Species.MAGIKARP);
species = getPokemonSpecies(SpeciesId.MAGIKARP);
pokemon = new PlayerPokemon(species, 5, 2, undefined, undefined, true);
}
}

View File

@ -14,13 +14,13 @@ import { globalScene } from "#app/global-scene";
import type MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter";
import { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter";
import { getPokemonSpecies } from "#app/data/pokemon-species";
import { Species } from "#enums/species";
import { SpeciesId } from "#enums/species-id";
import { Nature } from "#enums/nature";
import type Pokemon from "#app/field/pokemon";
import { PokemonMove } from "#app/field/pokemon";
import { queueEncounterMessage, showEncounterText } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils";
import { modifyPlayerPokemonBST } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils";
import { Moves } from "#enums/moves";
import { MoveId } from "#enums/move-id";
import { BattlerIndex } from "#app/battle";
import { BattlerTagType } from "#enums/battler-tag-type";
import { BerryType } from "#enums/berry-type";
@ -64,7 +64,7 @@ export const TheStrongStuffEncounter: MysteryEncounter = MysteryEncounterBuilder
disableAnimation: true,
},
{
spriteKey: Species.SHUCKLE.toString(),
spriteKey: SpeciesId.SHUCKLE.toString(),
fileRoot: "pokemon",
hasShadow: true,
repeat: true,
@ -88,13 +88,13 @@ export const TheStrongStuffEncounter: MysteryEncounter = MysteryEncounterBuilder
disableSwitch: true,
pokemonConfigs: [
{
species: getPokemonSpecies(Species.SHUCKLE),
species: getPokemonSpecies(SpeciesId.SHUCKLE),
isBoss: true,
bossSegments: 5,
shiny: false, // Shiny lock because shiny is rolled only if the battle option is picked
customPokemonData: new CustomPokemonData({ spriteScale: 1.25 }),
nature: Nature.HARDY,
moveSet: [Moves.INFESTATION, Moves.SALT_CURE, Moves.GASTRO_ACID, Moves.HEAL_ORDER],
moveSet: [MoveId.INFESTATION, MoveId.SALT_CURE, MoveId.GASTRO_ACID, MoveId.HEAL_ORDER],
modifierConfigs: [
{
modifier: generateModifierType(modifierTypes.BERRY, [BerryType.SITRUS]) as PokemonHeldItemModifierType,
@ -126,9 +126,9 @@ export const TheStrongStuffEncounter: MysteryEncounter = MysteryEncounterBuilder
encounter.enemyPartyConfigs = [config];
loadCustomMovesForEncounter([Moves.GASTRO_ACID, Moves.STEALTH_ROCK]);
loadCustomMovesForEncounter([MoveId.GASTRO_ACID, MoveId.STEALTH_ROCK]);
encounter.setDialogueToken("shuckleName", getPokemonSpecies(Species.SHUCKLE).getName());
encounter.setDialogueToken("shuckleName", getPokemonSpecies(SpeciesId.SHUCKLE).getName());
return true;
})
@ -210,13 +210,13 @@ export const TheStrongStuffEncounter: MysteryEncounter = MysteryEncounterBuilder
{
sourceBattlerIndex: BattlerIndex.ENEMY,
targets: [BattlerIndex.PLAYER],
move: new PokemonMove(Moves.GASTRO_ACID),
move: new PokemonMove(MoveId.GASTRO_ACID),
ignorePp: true,
},
{
sourceBattlerIndex: BattlerIndex.ENEMY,
targets: [BattlerIndex.PLAYER],
move: new PokemonMove(Moves.STEALTH_ROCK),
move: new PokemonMove(MoveId.STEALTH_ROCK),
ignorePp: true,
},
);

View File

@ -15,10 +15,10 @@ import type MysteryEncounter from "#app/data/mystery-encounters/mystery-encounte
import { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter";
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
import { TrainerType } from "#enums/trainer-type";
import { Species } from "#enums/species";
import { Abilities } from "#enums/abilities";
import { SpeciesId } from "#enums/species-id";
import { AbilityId } from "#enums/ability-id";
import { getPokemonSpecies } from "#app/data/pokemon-species";
import { Moves } from "#enums/moves";
import { MoveId } from "#enums/move-id";
import { Nature } from "#enums/nature";
import { PokemonType } from "#enums/pokemon-type";
import { BerryType } from "#enums/berry-type";
@ -215,8 +215,8 @@ function endTrainerBattleAndShowDialogue(): Promise<void> {
// Only trigger form change when Eiscue is in Noice form
// Hardcoded Eiscue for now in case it is fused with another pokemon
if (
pokemon.species.speciesId === Species.EISCUE &&
pokemon.hasAbility(Abilities.ICE_FACE) &&
pokemon.species.speciesId === SpeciesId.EISCUE &&
pokemon.hasAbility(AbilityId.ICE_FACE) &&
pokemon.formIndex === 1
) {
globalScene.triggerPokemonFormChange(pokemon, SpeciesFormChangeAbilityTrigger);
@ -256,11 +256,11 @@ function getVictorTrainerConfig(): EnemyPartyConfig {
trainerType: TrainerType.VICTOR,
pokemonConfigs: [
{
species: getPokemonSpecies(Species.SWELLOW),
species: getPokemonSpecies(SpeciesId.SWELLOW),
isBoss: false,
abilityIndex: 0, // Guts
nature: Nature.ADAMANT,
moveSet: [Moves.FACADE, Moves.BRAVE_BIRD, Moves.PROTECT, Moves.QUICK_ATTACK],
moveSet: [MoveId.FACADE, MoveId.BRAVE_BIRD, MoveId.PROTECT, MoveId.QUICK_ATTACK],
modifierConfigs: [
{
modifier: generateModifierType(modifierTypes.FLAME_ORB) as PokemonHeldItemModifierType,
@ -274,11 +274,11 @@ function getVictorTrainerConfig(): EnemyPartyConfig {
],
},
{
species: getPokemonSpecies(Species.OBSTAGOON),
species: getPokemonSpecies(SpeciesId.OBSTAGOON),
isBoss: false,
abilityIndex: 1, // Guts
nature: Nature.ADAMANT,
moveSet: [Moves.FACADE, Moves.OBSTRUCT, Moves.NIGHT_SLASH, Moves.FIRE_PUNCH],
moveSet: [MoveId.FACADE, MoveId.OBSTRUCT, MoveId.NIGHT_SLASH, MoveId.FIRE_PUNCH],
modifierConfigs: [
{
modifier: generateModifierType(modifierTypes.FLAME_ORB) as PokemonHeldItemModifierType,
@ -300,11 +300,11 @@ function getVictoriaTrainerConfig(): EnemyPartyConfig {
trainerType: TrainerType.VICTORIA,
pokemonConfigs: [
{
species: getPokemonSpecies(Species.ROSERADE),
species: getPokemonSpecies(SpeciesId.ROSERADE),
isBoss: false,
abilityIndex: 0, // Natural Cure
nature: Nature.CALM,
moveSet: [Moves.SYNTHESIS, Moves.SLUDGE_BOMB, Moves.GIGA_DRAIN, Moves.SLEEP_POWDER],
moveSet: [MoveId.SYNTHESIS, MoveId.SLUDGE_BOMB, MoveId.GIGA_DRAIN, MoveId.SLEEP_POWDER],
modifierConfigs: [
{
modifier: generateModifierType(modifierTypes.SOUL_DEW) as PokemonHeldItemModifierType,
@ -318,11 +318,11 @@ function getVictoriaTrainerConfig(): EnemyPartyConfig {
],
},
{
species: getPokemonSpecies(Species.GARDEVOIR),
species: getPokemonSpecies(SpeciesId.GARDEVOIR),
isBoss: false,
formIndex: 1,
nature: Nature.TIMID,
moveSet: [Moves.PSYSHOCK, Moves.MOONBLAST, Moves.SHADOW_BALL, Moves.WILL_O_WISP],
moveSet: [MoveId.PSYSHOCK, MoveId.MOONBLAST, MoveId.SHADOW_BALL, MoveId.WILL_O_WISP],
modifierConfigs: [
{
modifier: generateModifierType(modifierTypes.ATTACK_TYPE_BOOSTER, [
@ -349,11 +349,11 @@ function getViviTrainerConfig(): EnemyPartyConfig {
trainerType: TrainerType.VIVI,
pokemonConfigs: [
{
species: getPokemonSpecies(Species.SEAKING),
species: getPokemonSpecies(SpeciesId.SEAKING),
isBoss: false,
abilityIndex: 3, // Lightning Rod
nature: Nature.ADAMANT,
moveSet: [Moves.WATERFALL, Moves.MEGAHORN, Moves.KNOCK_OFF, Moves.REST],
moveSet: [MoveId.WATERFALL, MoveId.MEGAHORN, MoveId.KNOCK_OFF, MoveId.REST],
modifierConfigs: [
{
modifier: generateModifierType(modifierTypes.BERRY, [BerryType.LUM]) as PokemonHeldItemModifierType,
@ -368,11 +368,11 @@ function getViviTrainerConfig(): EnemyPartyConfig {
],
},
{
species: getPokemonSpecies(Species.BRELOOM),
species: getPokemonSpecies(SpeciesId.BRELOOM),
isBoss: false,
abilityIndex: 1, // Poison Heal
nature: Nature.JOLLY,
moveSet: [Moves.SPORE, Moves.SWORDS_DANCE, Moves.SEED_BOMB, Moves.DRAIN_PUNCH],
moveSet: [MoveId.SPORE, MoveId.SWORDS_DANCE, MoveId.SEED_BOMB, MoveId.DRAIN_PUNCH],
modifierConfigs: [
{
modifier: generateModifierType(modifierTypes.BASE_STAT_BOOSTER, [Stat.HP]) as PokemonHeldItemModifierType,
@ -386,11 +386,11 @@ function getViviTrainerConfig(): EnemyPartyConfig {
],
},
{
species: getPokemonSpecies(Species.CAMERUPT),
species: getPokemonSpecies(SpeciesId.CAMERUPT),
isBoss: false,
formIndex: 1,
nature: Nature.CALM,
moveSet: [Moves.EARTH_POWER, Moves.FIRE_BLAST, Moves.YAWN, Moves.PROTECT],
moveSet: [MoveId.EARTH_POWER, MoveId.FIRE_BLAST, MoveId.YAWN, MoveId.PROTECT],
modifierConfigs: [
{
modifier: generateModifierType(modifierTypes.QUICK_CLAW) as PokemonHeldItemModifierType,
@ -408,11 +408,11 @@ function getVickyTrainerConfig(): EnemyPartyConfig {
trainerType: TrainerType.VICKY,
pokemonConfigs: [
{
species: getPokemonSpecies(Species.MEDICHAM),
species: getPokemonSpecies(SpeciesId.MEDICHAM),
isBoss: false,
formIndex: 1,
nature: Nature.IMPISH,
moveSet: [Moves.AXE_KICK, Moves.ICE_PUNCH, Moves.ZEN_HEADBUTT, Moves.BULLET_PUNCH],
moveSet: [MoveId.AXE_KICK, MoveId.ICE_PUNCH, MoveId.ZEN_HEADBUTT, MoveId.BULLET_PUNCH],
modifierConfigs: [
{
modifier: generateModifierType(modifierTypes.SHELL_BELL) as PokemonHeldItemModifierType,
@ -429,11 +429,11 @@ function getVitoTrainerConfig(): EnemyPartyConfig {
trainerType: TrainerType.VITO,
pokemonConfigs: [
{
species: getPokemonSpecies(Species.HISUI_ELECTRODE),
species: getPokemonSpecies(SpeciesId.HISUI_ELECTRODE),
isBoss: false,
abilityIndex: 0, // Soundproof
nature: Nature.MODEST,
moveSet: [Moves.THUNDERBOLT, Moves.GIGA_DRAIN, Moves.FOUL_PLAY, Moves.THUNDER_WAVE],
moveSet: [MoveId.THUNDERBOLT, MoveId.GIGA_DRAIN, MoveId.FOUL_PLAY, MoveId.THUNDER_WAVE],
modifierConfigs: [
{
modifier: generateModifierType(modifierTypes.BASE_STAT_BOOSTER, [Stat.SPD]) as PokemonHeldItemModifierType,
@ -443,11 +443,11 @@ function getVitoTrainerConfig(): EnemyPartyConfig {
],
},
{
species: getPokemonSpecies(Species.SWALOT),
species: getPokemonSpecies(SpeciesId.SWALOT),
isBoss: false,
abilityIndex: 2, // Gluttony
nature: Nature.QUIET,
moveSet: [Moves.SLUDGE_BOMB, Moves.GIGA_DRAIN, Moves.ICE_BEAM, Moves.EARTHQUAKE],
moveSet: [MoveId.SLUDGE_BOMB, MoveId.GIGA_DRAIN, MoveId.ICE_BEAM, MoveId.EARTHQUAKE],
modifierConfigs: [
{
modifier: generateModifierType(modifierTypes.BERRY, [BerryType.SITRUS]) as PokemonHeldItemModifierType,
@ -496,11 +496,11 @@ function getVitoTrainerConfig(): EnemyPartyConfig {
],
},
{
species: getPokemonSpecies(Species.DODRIO),
species: getPokemonSpecies(SpeciesId.DODRIO),
isBoss: false,
abilityIndex: 2, // Tangled Feet
nature: Nature.JOLLY,
moveSet: [Moves.DRILL_PECK, Moves.QUICK_ATTACK, Moves.THRASH, Moves.KNOCK_OFF],
moveSet: [MoveId.DRILL_PECK, MoveId.QUICK_ATTACK, MoveId.THRASH, MoveId.KNOCK_OFF],
modifierConfigs: [
{
modifier: generateModifierType(modifierTypes.KINGS_ROCK) as PokemonHeldItemModifierType,
@ -510,11 +510,11 @@ function getVitoTrainerConfig(): EnemyPartyConfig {
],
},
{
species: getPokemonSpecies(Species.ALAKAZAM),
species: getPokemonSpecies(SpeciesId.ALAKAZAM),
isBoss: false,
formIndex: 1,
nature: Nature.BOLD,
moveSet: [Moves.PSYCHIC, Moves.SHADOW_BALL, Moves.FOCUS_BLAST, Moves.THUNDERBOLT],
moveSet: [MoveId.PSYCHIC, MoveId.SHADOW_BALL, MoveId.FOCUS_BLAST, MoveId.THUNDERBOLT],
modifierConfigs: [
{
modifier: generateModifierType(modifierTypes.WIDE_LENS) as PokemonHeldItemModifierType,
@ -524,11 +524,11 @@ function getVitoTrainerConfig(): EnemyPartyConfig {
],
},
{
species: getPokemonSpecies(Species.DARMANITAN),
species: getPokemonSpecies(SpeciesId.DARMANITAN),
isBoss: false,
abilityIndex: 0, // Sheer Force
nature: Nature.IMPISH,
moveSet: [Moves.EARTHQUAKE, Moves.U_TURN, Moves.FLARE_BLITZ, Moves.ROCK_SLIDE],
moveSet: [MoveId.EARTHQUAKE, MoveId.U_TURN, MoveId.FLARE_BLITZ, MoveId.ROCK_SLIDE],
modifierConfigs: [
{
modifier: generateModifierType(modifierTypes.QUICK_CLAW) as PokemonHeldItemModifierType,

View File

@ -16,14 +16,14 @@ import { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-en
import { MysteryEncounterOptionBuilder } from "#app/data/mystery-encounters/mystery-encounter-option";
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
import { Species } from "#enums/species";
import { SpeciesId } from "#enums/species-id";
import { HitHealModifier, PokemonHeldItemModifier, TurnHealModifier } from "#app/modifier/modifier";
import { applyModifierTypeToPlayerPokemon } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils";
import { showEncounterText } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils";
import i18next from "#app/plugins/i18n";
import { ModifierTier } from "#app/modifier/modifier-tier";
import { getPokemonSpecies } from "#app/data/pokemon-species";
import { Moves } from "#enums/moves";
import { MoveId } from "#enums/move-id";
import { BattlerIndex } from "#app/battle";
import { PokemonMove } from "#app/field/pokemon";
import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/constants";
@ -51,7 +51,7 @@ export const TrashToTreasureEncounter: MysteryEncounter = MysteryEncounterBuilde
.withFleeAllowed(false)
.withIntroSpriteConfigs([
{
spriteKey: Species.GARBODOR.toString() + "-gigantamax",
spriteKey: SpeciesId.GARBODOR.toString() + "-gigantamax",
fileRoot: "pokemon",
hasShadow: false,
disableAnimation: true,
@ -74,14 +74,14 @@ export const TrashToTreasureEncounter: MysteryEncounter = MysteryEncounterBuilde
const encounter = globalScene.currentBattle.mysteryEncounter!;
// Calculate boss mon (shiny locked)
const bossSpecies = getPokemonSpecies(Species.GARBODOR);
const bossSpecies = getPokemonSpecies(SpeciesId.GARBODOR);
const pokemonConfig: EnemyPokemonConfig = {
species: bossSpecies,
isBoss: true,
shiny: false, // Shiny lock because of custom intro sprite
formIndex: 1, // Gmax
bossSegmentModifier: 1, // +1 Segment from normal
moveSet: [Moves.GUNK_SHOT, Moves.STOMPING_TANTRUM, Moves.HAMMER_ARM, Moves.PAYBACK],
moveSet: [MoveId.GUNK_SHOT, MoveId.STOMPING_TANTRUM, MoveId.HAMMER_ARM, MoveId.PAYBACK],
modifierConfigs: [
{
modifier: generateModifierType(modifierTypes.BERRY) as PokemonHeldItemModifierType,
@ -127,7 +127,7 @@ export const TrashToTreasureEncounter: MysteryEncounter = MysteryEncounterBuilde
encounter.enemyPartyConfigs = [config];
// Load animations/sfx for Garbodor fight start moves
loadCustomMovesForEncounter([Moves.TOXIC, Moves.STOCKPILE]);
loadCustomMovesForEncounter([MoveId.TOXIC, MoveId.STOCKPILE]);
globalScene.loadSe("PRSFX- Dig2", "battle_anims", "PRSFX- Dig2.wav");
globalScene.loadSe("PRSFX- Venom Drench", "battle_anims", "PRSFX- Venom Drench.wav");
@ -206,13 +206,13 @@ export const TrashToTreasureEncounter: MysteryEncounter = MysteryEncounterBuilde
{
sourceBattlerIndex: BattlerIndex.ENEMY,
targets: [BattlerIndex.PLAYER],
move: new PokemonMove(Moves.TOXIC),
move: new PokemonMove(MoveId.TOXIC),
ignorePp: true,
},
{
sourceBattlerIndex: BattlerIndex.ENEMY,
targets: [BattlerIndex.ENEMY],
move: new PokemonMove(Moves.STOCKPILE),
move: new PokemonMove(MoveId.STOCKPILE),
ignorePp: true,
},
);

View File

@ -28,7 +28,7 @@ import {
} from "#app/data/mystery-encounters/utils/encounter-pokemon-utils";
import PokemonData from "#app/system/pokemon-data";
import { isNullOrUndefined, randSeedInt } from "#app/utils/common";
import type { Moves } from "#enums/moves";
import type { MoveId } from "#enums/move-id";
import { BattlerIndex } from "#app/battle";
import { SelfStatusMove } from "#app/data/moves/move";
import { PokeballType } from "#enums/pokeball";
@ -73,7 +73,7 @@ export const UncommonBreedEncounter: MysteryEncounter = MysteryEncounterBuilder.
const eggMoves = pokemon.getEggMoves();
if (eggMoves) {
const eggMoveIndex = randSeedInt(4);
const randomEggMove: Moves = eggMoves[eggMoveIndex];
const randomEggMove: MoveId = eggMoves[eggMoveIndex];
encounter.misc = {
eggMove: randomEggMove,
pokemon: pokemon,
@ -270,10 +270,10 @@ export const UncommonBreedEncounter: MysteryEncounter = MysteryEncounterBuilder.
)
.build();
function givePokemonExtraEggMove(pokemon: EnemyPokemon, previousEggMove: Moves) {
function givePokemonExtraEggMove(pokemon: EnemyPokemon, previousEggMove: MoveId) {
const eggMoves = pokemon.getEggMoves();
if (eggMoves) {
let randomEggMove: Moves = eggMoves[randSeedInt(4)];
let randomEggMove: MoveId = eggMoves[randSeedInt(4)];
while (randomEggMove === previousEggMove) {
randomEggMove = eggMoves[randSeedInt(4)];
}

View File

@ -1,6 +1,6 @@
import { PokemonType } from "#enums/pokemon-type";
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
import { Species } from "#enums/species";
import { SpeciesId } from "#enums/species-id";
import { globalScene } from "#app/global-scene";
import type MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter";
import { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter";
@ -49,55 +49,55 @@ const namespace = "mysteryEncounters/weirdDream";
/** Exclude Ultra Beasts, Paradox, Eternatus, and all legendary/mythical/trio pokemon that are below 570 BST */
const EXCLUDED_TRANSFORMATION_SPECIES = [
Species.ETERNATUS,
SpeciesId.ETERNATUS,
/** UBs */
Species.NIHILEGO,
Species.BUZZWOLE,
Species.PHEROMOSA,
Species.XURKITREE,
Species.CELESTEELA,
Species.KARTANA,
Species.GUZZLORD,
Species.POIPOLE,
Species.NAGANADEL,
Species.STAKATAKA,
Species.BLACEPHALON,
SpeciesId.NIHILEGO,
SpeciesId.BUZZWOLE,
SpeciesId.PHEROMOSA,
SpeciesId.XURKITREE,
SpeciesId.CELESTEELA,
SpeciesId.KARTANA,
SpeciesId.GUZZLORD,
SpeciesId.POIPOLE,
SpeciesId.NAGANADEL,
SpeciesId.STAKATAKA,
SpeciesId.BLACEPHALON,
/** Paradox */
Species.GREAT_TUSK,
Species.SCREAM_TAIL,
Species.BRUTE_BONNET,
Species.FLUTTER_MANE,
Species.SLITHER_WING,
Species.SANDY_SHOCKS,
Species.ROARING_MOON,
Species.WALKING_WAKE,
Species.GOUGING_FIRE,
Species.RAGING_BOLT,
Species.IRON_TREADS,
Species.IRON_BUNDLE,
Species.IRON_HANDS,
Species.IRON_JUGULIS,
Species.IRON_MOTH,
Species.IRON_THORNS,
Species.IRON_VALIANT,
Species.IRON_LEAVES,
Species.IRON_BOULDER,
Species.IRON_CROWN,
SpeciesId.GREAT_TUSK,
SpeciesId.SCREAM_TAIL,
SpeciesId.BRUTE_BONNET,
SpeciesId.FLUTTER_MANE,
SpeciesId.SLITHER_WING,
SpeciesId.SANDY_SHOCKS,
SpeciesId.ROARING_MOON,
SpeciesId.WALKING_WAKE,
SpeciesId.GOUGING_FIRE,
SpeciesId.RAGING_BOLT,
SpeciesId.IRON_TREADS,
SpeciesId.IRON_BUNDLE,
SpeciesId.IRON_HANDS,
SpeciesId.IRON_JUGULIS,
SpeciesId.IRON_MOTH,
SpeciesId.IRON_THORNS,
SpeciesId.IRON_VALIANT,
SpeciesId.IRON_LEAVES,
SpeciesId.IRON_BOULDER,
SpeciesId.IRON_CROWN,
/** These are banned so they don't appear in the < 570 BST pool */
Species.COSMOG,
Species.MELTAN,
Species.KUBFU,
Species.COSMOEM,
Species.POIPOLE,
Species.TERAPAGOS,
Species.TYPE_NULL,
Species.CALYREX,
Species.NAGANADEL,
Species.URSHIFU,
Species.OGERPON,
Species.OKIDOGI,
Species.MUNKIDORI,
Species.FEZANDIPITI,
SpeciesId.COSMOG,
SpeciesId.MELTAN,
SpeciesId.KUBFU,
SpeciesId.COSMOEM,
SpeciesId.POIPOLE,
SpeciesId.TERAPAGOS,
SpeciesId.TYPE_NULL,
SpeciesId.CALYREX,
SpeciesId.NAGANADEL,
SpeciesId.URSHIFU,
SpeciesId.OGERPON,
SpeciesId.OKIDOGI,
SpeciesId.MUNKIDORI,
SpeciesId.FEZANDIPITI,
];
const SUPER_LEGENDARY_BST_THRESHOLD = 600;
@ -500,7 +500,7 @@ async function doNewTeamPostProcess(transformations: PokemonTransformation[]) {
async function postProcessTransformedPokemon(
previousPokemon: PlayerPokemon,
newPokemon: PlayerPokemon,
speciesRootForm: Species,
speciesRootForm: SpeciesId,
forBattle = false,
): Promise<boolean> {
let isNewStarter = false;
@ -768,7 +768,7 @@ function doSideBySideTransformations(transformations: PokemonTransformation[]) {
*/
async function addEggMoveToNewPokemonMoveset(
newPokemon: PlayerPokemon,
speciesRootForm: Species,
speciesRootForm: SpeciesId,
forBattle = false,
): Promise<number | null> {
let eggMoveIndex: null | number = null;

View File

@ -1,5 +1,5 @@
import type { OptionTextDisplay } from "#app/data/mystery-encounters/mystery-encounter-dialogue";
import type { Moves } from "#app/enums/moves";
import type { MoveId } from "#enums/move-id";
import type { PlayerPokemon } from "#app/field/pokemon";
import type Pokemon from "#app/field/pokemon";
import { globalScene } from "#app/global-scene";
@ -300,7 +300,7 @@ export class MysteryEncounterOptionBuilder implements Partial<IMysteryEncounterO
* @param options see {@linkcode CanLearnMoveRequirementOptions}
* @returns
*/
withPokemonCanLearnMoveRequirement(move: Moves | Moves[], options?: CanLearnMoveRequirementOptions) {
withPokemonCanLearnMoveRequirement(move: MoveId | MoveId[], options?: CanLearnMoveRequirementOptions) {
return this.withPrimaryPokemonRequirement(new CanLearnMoveRequirement(move, options));
}

View File

@ -10,10 +10,10 @@ import type { PlayerPokemon } from "#app/field/pokemon";
import { AttackTypeBoosterModifier } from "#app/modifier/modifier";
import type { AttackTypeBoosterModifierType } from "#app/modifier/modifier-type";
import { isNullOrUndefined } from "#app/utils/common";
import type { Abilities } from "#enums/abilities";
import { Moves } from "#enums/moves";
import type { AbilityId } from "#enums/ability-id";
import { MoveId } from "#enums/move-id";
import type { MysteryEncounterType } from "#enums/mystery-encounter-type";
import { Species } from "#enums/species";
import { SpeciesId } from "#enums/species-id";
import { SpeciesFormKey } from "#enums/species-form-key";
import { TimeOfDay } from "#enums/time-of-day";
@ -424,11 +424,11 @@ export class MoneyRequirement extends EncounterSceneRequirement {
}
export class SpeciesRequirement extends EncounterPokemonRequirement {
requiredSpecies: Species[];
requiredSpecies: SpeciesId[];
minNumberOfPokemon: number;
invertQuery: boolean;
constructor(species: Species | Species[], minNumberOfPokemon = 1, invertQuery = false) {
constructor(species: SpeciesId | SpeciesId[], minNumberOfPokemon = 1, invertQuery = false) {
super();
this.minNumberOfPokemon = minNumberOfPokemon;
this.invertQuery = invertQuery;
@ -457,7 +457,7 @@ export class SpeciesRequirement extends EncounterPokemonRequirement {
override getDialogueToken(pokemon?: PlayerPokemon): [string, string] {
if (pokemon?.species.speciesId && this.requiredSpecies.includes(pokemon.species.speciesId)) {
return ["species", Species[pokemon.species.speciesId]];
return ["species", SpeciesId[pokemon.species.speciesId]];
}
return ["species", ""];
}
@ -549,12 +549,17 @@ export class TypeRequirement extends EncounterPokemonRequirement {
}
export class MoveRequirement extends EncounterPokemonRequirement {
requiredMoves: Moves[] = [];
requiredMoves: MoveId[] = [];
minNumberOfPokemon: number;
invertQuery: boolean;
excludeDisallowedPokemon: boolean;
constructor(moves: Moves | Moves[], excludeDisallowedPokemon: boolean, minNumberOfPokemon = 1, invertQuery = false) {
constructor(
moves: MoveId | MoveId[],
excludeDisallowedPokemon: boolean,
minNumberOfPokemon = 1,
invertQuery = false,
) {
super();
this.excludeDisallowedPokemon = excludeDisallowedPokemon;
this.minNumberOfPokemon = minNumberOfPokemon;
@ -602,11 +607,11 @@ export class MoveRequirement extends EncounterPokemonRequirement {
* NOTE: If the Pokemon already knows the move, this requirement will fail, since it's not technically learnable.
*/
export class CompatibleMoveRequirement extends EncounterPokemonRequirement {
requiredMoves: Moves[];
requiredMoves: MoveId[];
minNumberOfPokemon: number;
invertQuery: boolean;
constructor(learnableMove: Moves | Moves[], minNumberOfPokemon = 1, invertQuery = false) {
constructor(learnableMove: MoveId | MoveId[], minNumberOfPokemon = 1, invertQuery = false) {
super();
this.minNumberOfPokemon = minNumberOfPokemon;
this.invertQuery = invertQuery;
@ -644,20 +649,20 @@ export class CompatibleMoveRequirement extends EncounterPokemonRequirement {
pokemon?.compatibleTms.filter(tm => !pokemon.moveset.find(m => m.moveId === tm)).includes(reqMove),
);
if (includedCompatMoves.length > 0) {
return ["compatibleMove", Moves[includedCompatMoves[0]]];
return ["compatibleMove", MoveId[includedCompatMoves[0]]];
}
return ["compatibleMove", ""];
}
}
export class AbilityRequirement extends EncounterPokemonRequirement {
requiredAbilities: Abilities[];
requiredAbilities: AbilityId[];
minNumberOfPokemon: number;
invertQuery: boolean;
excludeDisallowedPokemon: boolean;
constructor(
abilities: Abilities | Abilities[],
abilities: AbilityId | AbilityId[],
excludeDisallowedPokemon: boolean,
minNumberOfPokemon = 1,
invertQuery = false,

View File

@ -1,4 +1,4 @@
import { Biome } from "#enums/biome";
import { BiomeId } from "#enums/biome-id";
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
import { DarkDealEncounter } from "./encounters/dark-deal-encounter";
import { DepartmentStoreSaleEncounter } from "./encounters/department-store-sale-encounter";
@ -71,44 +71,44 @@ export const AVERAGE_ENCOUNTERS_PER_RUN_TARGET = 12;
export const ANTI_VARIANCE_WEIGHT_MODIFIER = 15;
export const EXTREME_ENCOUNTER_BIOMES = [
Biome.SEA,
Biome.SEABED,
Biome.BADLANDS,
Biome.DESERT,
Biome.ICE_CAVE,
Biome.VOLCANO,
Biome.WASTELAND,
Biome.ABYSS,
Biome.SPACE,
Biome.END,
BiomeId.SEA,
BiomeId.SEABED,
BiomeId.BADLANDS,
BiomeId.DESERT,
BiomeId.ICE_CAVE,
BiomeId.VOLCANO,
BiomeId.WASTELAND,
BiomeId.ABYSS,
BiomeId.SPACE,
BiomeId.END,
];
export const NON_EXTREME_ENCOUNTER_BIOMES = [
Biome.TOWN,
Biome.PLAINS,
Biome.GRASS,
Biome.TALL_GRASS,
Biome.METROPOLIS,
Biome.FOREST,
Biome.SWAMP,
Biome.BEACH,
Biome.LAKE,
Biome.MOUNTAIN,
Biome.CAVE,
Biome.MEADOW,
Biome.POWER_PLANT,
Biome.GRAVEYARD,
Biome.DOJO,
Biome.FACTORY,
Biome.RUINS,
Biome.CONSTRUCTION_SITE,
Biome.JUNGLE,
Biome.FAIRY_CAVE,
Biome.TEMPLE,
Biome.SLUM,
Biome.SNOWY_FOREST,
Biome.ISLAND,
Biome.LABORATORY,
BiomeId.TOWN,
BiomeId.PLAINS,
BiomeId.GRASS,
BiomeId.TALL_GRASS,
BiomeId.METROPOLIS,
BiomeId.FOREST,
BiomeId.SWAMP,
BiomeId.BEACH,
BiomeId.LAKE,
BiomeId.MOUNTAIN,
BiomeId.CAVE,
BiomeId.MEADOW,
BiomeId.POWER_PLANT,
BiomeId.GRAVEYARD,
BiomeId.DOJO,
BiomeId.FACTORY,
BiomeId.RUINS,
BiomeId.CONSTRUCTION_SITE,
BiomeId.JUNGLE,
BiomeId.FAIRY_CAVE,
BiomeId.TEMPLE,
BiomeId.SLUM,
BiomeId.SNOWY_FOREST,
BiomeId.ISLAND,
BiomeId.LABORATORY,
];
/**
@ -120,55 +120,55 @@ export const NON_EXTREME_ENCOUNTER_BIOMES = [
* + ICE_CAVE
*/
export const HUMAN_TRANSITABLE_BIOMES = [
Biome.TOWN,
Biome.PLAINS,
Biome.GRASS,
Biome.TALL_GRASS,
Biome.METROPOLIS,
Biome.FOREST,
Biome.SWAMP,
Biome.BEACH,
Biome.LAKE,
Biome.MOUNTAIN,
Biome.BADLANDS,
Biome.CAVE,
Biome.DESERT,
Biome.ICE_CAVE,
Biome.MEADOW,
Biome.POWER_PLANT,
Biome.GRAVEYARD,
Biome.DOJO,
Biome.FACTORY,
Biome.RUINS,
Biome.CONSTRUCTION_SITE,
Biome.JUNGLE,
Biome.FAIRY_CAVE,
Biome.TEMPLE,
Biome.SLUM,
Biome.SNOWY_FOREST,
Biome.ISLAND,
Biome.LABORATORY,
BiomeId.TOWN,
BiomeId.PLAINS,
BiomeId.GRASS,
BiomeId.TALL_GRASS,
BiomeId.METROPOLIS,
BiomeId.FOREST,
BiomeId.SWAMP,
BiomeId.BEACH,
BiomeId.LAKE,
BiomeId.MOUNTAIN,
BiomeId.BADLANDS,
BiomeId.CAVE,
BiomeId.DESERT,
BiomeId.ICE_CAVE,
BiomeId.MEADOW,
BiomeId.POWER_PLANT,
BiomeId.GRAVEYARD,
BiomeId.DOJO,
BiomeId.FACTORY,
BiomeId.RUINS,
BiomeId.CONSTRUCTION_SITE,
BiomeId.JUNGLE,
BiomeId.FAIRY_CAVE,
BiomeId.TEMPLE,
BiomeId.SLUM,
BiomeId.SNOWY_FOREST,
BiomeId.ISLAND,
BiomeId.LABORATORY,
];
/**
* Places where you could expect a town or city, some form of large civilization
*/
export const CIVILIZATION_ENCOUNTER_BIOMES = [
Biome.TOWN,
Biome.PLAINS,
Biome.GRASS,
Biome.TALL_GRASS,
Biome.METROPOLIS,
Biome.BEACH,
Biome.LAKE,
Biome.MEADOW,
Biome.POWER_PLANT,
Biome.GRAVEYARD,
Biome.DOJO,
Biome.FACTORY,
Biome.CONSTRUCTION_SITE,
Biome.SLUM,
Biome.ISLAND,
BiomeId.TOWN,
BiomeId.PLAINS,
BiomeId.GRASS,
BiomeId.TALL_GRASS,
BiomeId.METROPOLIS,
BiomeId.BEACH,
BiomeId.LAKE,
BiomeId.MEADOW,
BiomeId.POWER_PLANT,
BiomeId.GRAVEYARD,
BiomeId.DOJO,
BiomeId.FACTORY,
BiomeId.CONSTRUCTION_SITE,
BiomeId.SLUM,
BiomeId.ISLAND,
];
export const allMysteryEncounters: {
@ -224,41 +224,41 @@ const anyBiomeEncounters: MysteryEncounterType[] = [
* Adding specific Encounters to the mysteryEncountersByBiome map is for specific cases and special circumstances
* that biome groups do not cover
*/
export const mysteryEncountersByBiome = new Map<Biome, MysteryEncounterType[]>([
[Biome.TOWN, []],
[Biome.PLAINS, [MysteryEncounterType.SLUMBERING_SNORLAX]],
[Biome.GRASS, [MysteryEncounterType.SLUMBERING_SNORLAX, MysteryEncounterType.ABSOLUTE_AVARICE]],
[Biome.TALL_GRASS, [MysteryEncounterType.SLUMBERING_SNORLAX, MysteryEncounterType.ABSOLUTE_AVARICE]],
[Biome.METROPOLIS, []],
[Biome.FOREST, [MysteryEncounterType.SAFARI_ZONE, MysteryEncounterType.ABSOLUTE_AVARICE]],
[Biome.SEA, [MysteryEncounterType.LOST_AT_SEA]],
[Biome.SWAMP, [MysteryEncounterType.SAFARI_ZONE]],
[Biome.BEACH, []],
[Biome.LAKE, []],
[Biome.SEABED, []],
[Biome.MOUNTAIN, []],
[Biome.BADLANDS, [MysteryEncounterType.DANCING_LESSONS]],
[Biome.CAVE, [MysteryEncounterType.THE_STRONG_STUFF]],
[Biome.DESERT, [MysteryEncounterType.DANCING_LESSONS]],
[Biome.ICE_CAVE, []],
[Biome.MEADOW, []],
[Biome.POWER_PLANT, []],
[Biome.VOLCANO, [MysteryEncounterType.FIERY_FALLOUT, MysteryEncounterType.DANCING_LESSONS]],
[Biome.GRAVEYARD, []],
[Biome.DOJO, []],
[Biome.FACTORY, []],
[Biome.RUINS, []],
[Biome.WASTELAND, [MysteryEncounterType.DANCING_LESSONS]],
[Biome.ABYSS, [MysteryEncounterType.DANCING_LESSONS]],
[Biome.SPACE, [MysteryEncounterType.THE_EXPERT_POKEMON_BREEDER]],
[Biome.CONSTRUCTION_SITE, []],
[Biome.JUNGLE, [MysteryEncounterType.SAFARI_ZONE]],
[Biome.FAIRY_CAVE, []],
[Biome.TEMPLE, []],
[Biome.SLUM, []],
[Biome.SNOWY_FOREST, []],
[Biome.ISLAND, []],
[Biome.LABORATORY, []],
export const mysteryEncountersByBiome = new Map<BiomeId, MysteryEncounterType[]>([
[BiomeId.TOWN, []],
[BiomeId.PLAINS, [MysteryEncounterType.SLUMBERING_SNORLAX]],
[BiomeId.GRASS, [MysteryEncounterType.SLUMBERING_SNORLAX, MysteryEncounterType.ABSOLUTE_AVARICE]],
[BiomeId.TALL_GRASS, [MysteryEncounterType.SLUMBERING_SNORLAX, MysteryEncounterType.ABSOLUTE_AVARICE]],
[BiomeId.METROPOLIS, []],
[BiomeId.FOREST, [MysteryEncounterType.SAFARI_ZONE, MysteryEncounterType.ABSOLUTE_AVARICE]],
[BiomeId.SEA, [MysteryEncounterType.LOST_AT_SEA]],
[BiomeId.SWAMP, [MysteryEncounterType.SAFARI_ZONE]],
[BiomeId.BEACH, []],
[BiomeId.LAKE, []],
[BiomeId.SEABED, []],
[BiomeId.MOUNTAIN, []],
[BiomeId.BADLANDS, [MysteryEncounterType.DANCING_LESSONS]],
[BiomeId.CAVE, [MysteryEncounterType.THE_STRONG_STUFF]],
[BiomeId.DESERT, [MysteryEncounterType.DANCING_LESSONS]],
[BiomeId.ICE_CAVE, []],
[BiomeId.MEADOW, []],
[BiomeId.POWER_PLANT, []],
[BiomeId.VOLCANO, [MysteryEncounterType.FIERY_FALLOUT, MysteryEncounterType.DANCING_LESSONS]],
[BiomeId.GRAVEYARD, []],
[BiomeId.DOJO, []],
[BiomeId.FACTORY, []],
[BiomeId.RUINS, []],
[BiomeId.WASTELAND, [MysteryEncounterType.DANCING_LESSONS]],
[BiomeId.ABYSS, [MysteryEncounterType.DANCING_LESSONS]],
[BiomeId.SPACE, [MysteryEncounterType.THE_EXPERT_POKEMON_BREEDER]],
[BiomeId.CONSTRUCTION_SITE, []],
[BiomeId.JUNGLE, [MysteryEncounterType.SAFARI_ZONE]],
[BiomeId.FAIRY_CAVE, []],
[BiomeId.TEMPLE, []],
[BiomeId.SLUM, []],
[BiomeId.SNOWY_FOREST, []],
[BiomeId.ISLAND, []],
[BiomeId.LABORATORY, []],
]);
export function initMysteryEncounters() {

View File

@ -1,4 +1,4 @@
import type { Moves } from "#app/enums/moves";
import type { MoveId } from "#enums/move-id";
import type { PlayerPokemon } from "#app/field/pokemon";
import { PokemonMove } from "#app/field/pokemon";
import { isNullOrUndefined } from "#app/utils/common";
@ -21,13 +21,13 @@ export interface CanLearnMoveRequirementOptions {
* Requires that a pokemon can learn a specific move/moveset.
*/
export class CanLearnMoveRequirement extends EncounterPokemonRequirement {
private readonly requiredMoves: Moves[];
private readonly requiredMoves: MoveId[];
private readonly excludeLevelMoves?: boolean;
private readonly excludeTmMoves?: boolean;
private readonly excludeEggMoves?: boolean;
private readonly includeFainted?: boolean;
constructor(requiredMoves: Moves | Moves[], options: CanLearnMoveRequirementOptions = {}) {
constructor(requiredMoves: MoveId | MoveId[], options: CanLearnMoveRequirementOptions = {}) {
super();
this.requiredMoves = Array.isArray(requiredMoves) ? requiredMoves : [requiredMoves];
@ -69,12 +69,12 @@ export class CanLearnMoveRequirement extends EncounterPokemonRequirement {
return ["requiredMoves", this.requiredMoves.map(m => new PokemonMove(m).getName()).join(", ")];
}
private getPokemonLevelMoves(pkm: PlayerPokemon): Moves[] {
private getPokemonLevelMoves(pkm: PlayerPokemon): MoveId[] {
return pkm.getLevelMoves().map(([_level, move]) => move);
}
private getAllPokemonMoves(pkm: PlayerPokemon): Moves[] {
const allPokemonMoves: Moves[] = [];
private getAllPokemonMoves(pkm: PlayerPokemon): MoveId[] {
const allPokemonMoves: MoveId[] = [];
if (!this.excludeLevelMoves) {
allPokemonMoves.push(...(this.getPokemonLevelMoves(pkm) ?? []));

View File

@ -1,130 +1,137 @@
import { Moves } from "#enums/moves";
import { Abilities } from "#enums/abilities";
import { MoveId } from "#enums/move-id";
import { AbilityId } from "#enums/ability-id";
/**
* Moves that "steal" things
*/
export const STEALING_MOVES = [Moves.PLUCK, Moves.COVET, Moves.KNOCK_OFF, Moves.THIEF, Moves.TRICK, Moves.SWITCHEROO];
export const STEALING_MOVES = [
MoveId.PLUCK,
MoveId.COVET,
MoveId.KNOCK_OFF,
MoveId.THIEF,
MoveId.TRICK,
MoveId.SWITCHEROO,
];
/**
* Moves that "charm" someone
*/
export const CHARMING_MOVES = [
Moves.CHARM,
Moves.FLATTER,
Moves.DRAGON_CHEER,
Moves.ALLURING_VOICE,
Moves.ATTRACT,
Moves.SWEET_SCENT,
Moves.CAPTIVATE,
Moves.AROMATIC_MIST,
MoveId.CHARM,
MoveId.FLATTER,
MoveId.DRAGON_CHEER,
MoveId.ALLURING_VOICE,
MoveId.ATTRACT,
MoveId.SWEET_SCENT,
MoveId.CAPTIVATE,
MoveId.AROMATIC_MIST,
];
/**
* Moves for the Dancer ability
*/
export const DANCING_MOVES = [
Moves.AQUA_STEP,
Moves.CLANGOROUS_SOUL,
Moves.DRAGON_DANCE,
Moves.FEATHER_DANCE,
Moves.FIERY_DANCE,
Moves.LUNAR_DANCE,
Moves.PETAL_DANCE,
Moves.REVELATION_DANCE,
Moves.QUIVER_DANCE,
Moves.SWORDS_DANCE,
Moves.TEETER_DANCE,
Moves.VICTORY_DANCE,
MoveId.AQUA_STEP,
MoveId.CLANGOROUS_SOUL,
MoveId.DRAGON_DANCE,
MoveId.FEATHER_DANCE,
MoveId.FIERY_DANCE,
MoveId.LUNAR_DANCE,
MoveId.PETAL_DANCE,
MoveId.REVELATION_DANCE,
MoveId.QUIVER_DANCE,
MoveId.SWORDS_DANCE,
MoveId.TEETER_DANCE,
MoveId.VICTORY_DANCE,
];
/**
* Moves that can distract someone/something
*/
export const DISTRACTION_MOVES = [
Moves.FAKE_OUT,
Moves.FOLLOW_ME,
Moves.TAUNT,
Moves.ROAR,
Moves.TELEPORT,
Moves.CHARM,
Moves.FAKE_TEARS,
Moves.TICKLE,
Moves.CAPTIVATE,
Moves.RAGE_POWDER,
Moves.SUBSTITUTE,
Moves.SHED_TAIL,
MoveId.FAKE_OUT,
MoveId.FOLLOW_ME,
MoveId.TAUNT,
MoveId.ROAR,
MoveId.TELEPORT,
MoveId.CHARM,
MoveId.FAKE_TEARS,
MoveId.TICKLE,
MoveId.CAPTIVATE,
MoveId.RAGE_POWDER,
MoveId.SUBSTITUTE,
MoveId.SHED_TAIL,
];
/**
* Moves that protect in some way
*/
export const PROTECTING_MOVES = [
Moves.PROTECT,
Moves.WIDE_GUARD,
Moves.MAX_GUARD,
Moves.SAFEGUARD,
Moves.REFLECT,
Moves.BARRIER,
Moves.QUICK_GUARD,
Moves.FLOWER_SHIELD,
Moves.KINGS_SHIELD,
Moves.CRAFTY_SHIELD,
Moves.SPIKY_SHIELD,
Moves.OBSTRUCT,
Moves.DETECT,
MoveId.PROTECT,
MoveId.WIDE_GUARD,
MoveId.MAX_GUARD,
MoveId.SAFEGUARD,
MoveId.REFLECT,
MoveId.BARRIER,
MoveId.QUICK_GUARD,
MoveId.FLOWER_SHIELD,
MoveId.KINGS_SHIELD,
MoveId.CRAFTY_SHIELD,
MoveId.SPIKY_SHIELD,
MoveId.OBSTRUCT,
MoveId.DETECT,
];
/**
* Moves that (loosely) can be used to trap/rob someone
*/
export const EXTORTION_MOVES = [
Moves.BIND,
Moves.CLAMP,
Moves.INFESTATION,
Moves.SAND_TOMB,
Moves.SNAP_TRAP,
Moves.THUNDER_CAGE,
Moves.WRAP,
Moves.SPIRIT_SHACKLE,
Moves.MEAN_LOOK,
Moves.JAW_LOCK,
Moves.BLOCK,
Moves.SPIDER_WEB,
Moves.ANCHOR_SHOT,
Moves.OCTOLOCK,
Moves.PURSUIT,
Moves.CONSTRICT,
Moves.BEAT_UP,
Moves.COIL,
Moves.WRING_OUT,
Moves.STRING_SHOT,
MoveId.BIND,
MoveId.CLAMP,
MoveId.INFESTATION,
MoveId.SAND_TOMB,
MoveId.SNAP_TRAP,
MoveId.THUNDER_CAGE,
MoveId.WRAP,
MoveId.SPIRIT_SHACKLE,
MoveId.MEAN_LOOK,
MoveId.JAW_LOCK,
MoveId.BLOCK,
MoveId.SPIDER_WEB,
MoveId.ANCHOR_SHOT,
MoveId.OCTOLOCK,
MoveId.PURSUIT,
MoveId.CONSTRICT,
MoveId.BEAT_UP,
MoveId.COIL,
MoveId.WRING_OUT,
MoveId.STRING_SHOT,
];
/**
* Abilities that (loosely) can be used to trap/rob someone
*/
export const EXTORTION_ABILITIES = [
Abilities.INTIMIDATE,
Abilities.ARENA_TRAP,
Abilities.SHADOW_TAG,
Abilities.SUCTION_CUPS,
Abilities.STICKY_HOLD,
AbilityId.INTIMIDATE,
AbilityId.ARENA_TRAP,
AbilityId.SHADOW_TAG,
AbilityId.SUCTION_CUPS,
AbilityId.STICKY_HOLD,
];
/**
* Abilities that signify resistance to fire
*/
export const FIRE_RESISTANT_ABILITIES = [
Abilities.FLAME_BODY,
Abilities.FLASH_FIRE,
Abilities.WELL_BAKED_BODY,
Abilities.HEATPROOF,
Abilities.THERMAL_EXCHANGE,
Abilities.THICK_FAT,
Abilities.WATER_BUBBLE,
Abilities.MAGMA_ARMOR,
Abilities.WATER_VEIL,
Abilities.STEAM_ENGINE,
Abilities.PRIMORDIAL_SEA,
AbilityId.FLAME_BODY,
AbilityId.FLASH_FIRE,
AbilityId.WELL_BAKED_BODY,
AbilityId.HEATPROOF,
AbilityId.THERMAL_EXCHANGE,
AbilityId.THICK_FAT,
AbilityId.WATER_BUBBLE,
AbilityId.MAGMA_ARMOR,
AbilityId.WATER_VEIL,
AbilityId.STEAM_ENGINE,
AbilityId.PRIMORDIAL_SEA,
];

View File

@ -33,13 +33,13 @@ import { PartyUiMode } from "#app/ui/party-ui-handler";
import { UiMode } from "#enums/ui-mode";
import { isNullOrUndefined, randSeedInt, randomString, randSeedItem } from "#app/utils/common";
import type { BattlerTagType } from "#enums/battler-tag-type";
import { Biome } from "#enums/biome";
import { BiomeId } from "#enums/biome-id";
import type { TrainerType } from "#enums/trainer-type";
import i18next from "i18next";
import Trainer, { TrainerVariant } from "#app/field/trainer";
import type { Gender } from "#app/data/gender";
import type { Nature } from "#enums/nature";
import type { Moves } from "#enums/moves";
import type { MoveId } from "#enums/move-id";
import { initMoveAnim, loadMoveAnimAssets } from "#app/data/battle-anims";
import { MysteryEncounterMode } from "#enums/mystery-encounter-mode";
import { Status } from "#app/data/status-effect";
@ -106,7 +106,7 @@ export interface EnemyPokemonConfig {
level?: number;
gender?: Gender;
passive?: boolean;
moveSet?: Moves[];
moveSet?: MoveId[];
nature?: Nature;
ivs?: [number, number, number, number, number, number];
shiny?: boolean;
@ -460,7 +460,7 @@ export async function initBattleWithEnemyConfig(partyConfig: EnemyPartyConfig):
* This promise does not need to be awaited on if called in an encounter onInit (will just load lazily)
* @param moves
*/
export function loadCustomMovesForEncounter(moves: Moves | Moves[]) {
export function loadCustomMovesForEncounter(moves: MoveId | MoveId[]) {
moves = Array.isArray(moves) ? moves : [moves];
return Promise.all(moves.map(move => initMoveAnim(move))).then(() => loadMoveAnimAssets(moves));
}
@ -1088,16 +1088,16 @@ export function getRandomEncounterSpecies(level: number, isBoss = false, rerollH
export function calculateMEAggregateStats(baseSpawnWeight: number) {
const numRuns = 1000;
let run = 0;
const biomes = Object.keys(Biome).filter(key => Number.isNaN(Number(key)));
const biomes = Object.keys(BiomeId).filter(key => Number.isNaN(Number(key)));
const alwaysPickTheseBiomes = [
Biome.ISLAND,
Biome.ABYSS,
Biome.WASTELAND,
Biome.FAIRY_CAVE,
Biome.TEMPLE,
Biome.LABORATORY,
Biome.SPACE,
Biome.WASTELAND,
BiomeId.ISLAND,
BiomeId.ABYSS,
BiomeId.WASTELAND,
BiomeId.FAIRY_CAVE,
BiomeId.TEMPLE,
BiomeId.LABORATORY,
BiomeId.SPACE,
BiomeId.WASTELAND,
];
const calculateNumEncounters = (): any[] => {
@ -1106,7 +1106,7 @@ export function calculateMEAggregateStats(baseSpawnWeight: number) {
let mostRecentEncounterWave = 0;
const encountersByBiome = new Map<string, number>(biomes.map(b => [b, 0]));
const validMEfloorsByBiome = new Map<string, number>(biomes.map(b => [b, 0]));
let currentBiome = Biome.TOWN;
let currentBiome = BiomeId.TOWN;
let currentArena = globalScene.newArena(currentBiome);
globalScene.setSeed(randomString(24));
globalScene.resetSeed();
@ -1119,9 +1119,9 @@ export function calculateMEAggregateStats(baseSpawnWeight: number) {
// New biome
if (i % 10 === 1) {
if (Array.isArray(biomeLinks[currentBiome])) {
let biomes: Biome[];
let biomes: BiomeId[];
globalScene.executeWithSeedOffset(() => {
biomes = (biomeLinks[currentBiome] as (Biome | [Biome, number])[])
biomes = (biomeLinks[currentBiome] as (BiomeId | [BiomeId, number])[])
.filter(b => {
return !Array.isArray(b) || !randSeedInt(b[1]);
})
@ -1136,10 +1136,10 @@ export function calculateMEAggregateStats(baseSpawnWeight: number) {
}
}
} else if (biomeLinks.hasOwnProperty(currentBiome)) {
currentBiome = biomeLinks[currentBiome] as Biome;
currentBiome = biomeLinks[currentBiome] as BiomeId;
} else {
if (!(i % 50)) {
currentBiome = Biome.END;
currentBiome = BiomeId.END;
} else {
currentBiome = globalScene.generateRandomBiome(i);
}
@ -1161,7 +1161,7 @@ export function calculateMEAggregateStats(baseSpawnWeight: number) {
// Otherwise, roll encounter
const roll = randSeedInt(256);
validMEfloorsByBiome.set(Biome[currentBiome], (validMEfloorsByBiome.get(Biome[currentBiome]) ?? 0) + 1);
validMEfloorsByBiome.set(BiomeId[currentBiome], (validMEfloorsByBiome.get(BiomeId[currentBiome]) ?? 0) + 1);
// If total number of encounters is lower than expected for the run, slightly favor a new encounter
// Do the reverse as well
@ -1197,7 +1197,7 @@ export function calculateMEAggregateStats(baseSpawnWeight: number) {
: tierValue > rareThreshold
? ++numEncounters[2]
: ++numEncounters[3];
encountersByBiome.set(Biome[currentBiome], (encountersByBiome.get(Biome[currentBiome]) ?? 0) + 1);
encountersByBiome.set(BiomeId[currentBiome], (encountersByBiome.get(BiomeId[currentBiome]) ?? 0) + 1);
} else {
encounterRate += WEIGHT_INCREMENT_ON_SPAWN_MISS;
}

View File

@ -17,7 +17,7 @@ import { achvs } from "#app/system/achv";
import { UiMode } from "#enums/ui-mode";
import type { PartyOption } from "#app/ui/party-ui-handler";
import { PartyUiMode } from "#app/ui/party-ui-handler";
import { Species } from "#enums/species";
import { SpeciesId } from "#enums/species-id";
import type { PokemonType } from "#enums/pokemon-type";
import type PokemonSpecies from "#app/data/pokemon-species";
import { getPokemonSpecies } from "#app/data/pokemon-species";
@ -35,7 +35,7 @@ import type { PermanentStat } from "#enums/stat";
import { VictoryPhase } from "#app/phases/victory-phase";
import { SummaryUiMode } from "#app/ui/summary-ui-handler";
import { CustomPokemonData } from "#app/data/custom-pokemon-data";
import type { Abilities } from "#enums/abilities";
import type { AbilityId } from "#enums/ability-id";
import type { PokeballType } from "#enums/pokeball";
import { StatusEffect } from "#enums/status-effect";
@ -51,7 +51,7 @@ export const STANDARD_ENCOUNTER_BOOSTED_LEVEL_MODIFIER = 1;
* @param variant
*/
export function getSpriteKeysFromSpecies(
species: Species,
species: SpeciesId,
female?: boolean,
formIndex?: number,
shiny?: boolean,
@ -247,17 +247,17 @@ export function getHighestStatTotalPlayerPokemon(isAllowed = false, isFainted =
*/
export function getRandomSpeciesByStarterCost(
starterTiers: number | [number, number],
excludedSpecies?: Species[],
excludedSpecies?: SpeciesId[],
types?: PokemonType[],
allowSubLegendary = true,
allowLegendary = true,
allowMythical = true,
): Species {
): SpeciesId {
let min = Array.isArray(starterTiers) ? starterTiers[0] : starterTiers;
let max = Array.isArray(starterTiers) ? starterTiers[1] : starterTiers;
let filteredSpecies: [PokemonSpecies, number][] = Object.keys(speciesStarterCosts)
.map(s => [Number.parseInt(s) as Species, speciesStarterCosts[s] as number])
.map(s => [Number.parseInt(s) as SpeciesId, speciesStarterCosts[s] as number])
.filter(s => {
const pokemonSpecies = getPokemonSpecies(s[0]);
return (
@ -294,7 +294,7 @@ export function getRandomSpeciesByStarterCost(
return Phaser.Math.RND.shuffle(tryFilterStarterTiers)[index][0].speciesId;
}
return Species.BULBASAUR;
return SpeciesId.BULBASAUR;
}
/**
@ -903,34 +903,34 @@ export function doPlayerFlee(pokemon: EnemyPokemon): Promise<void> {
/**
* Bug Species and their corresponding weights
*/
const GOLDEN_BUG_NET_SPECIES_POOL: [Species, number][] = [
[Species.SCYTHER, 40],
[Species.SCIZOR, 40],
[Species.KLEAVOR, 40],
[Species.PINSIR, 40],
[Species.HERACROSS, 40],
[Species.YANMA, 40],
[Species.YANMEGA, 40],
[Species.SHUCKLE, 40],
[Species.ANORITH, 40],
[Species.ARMALDO, 40],
[Species.ESCAVALIER, 40],
[Species.ACCELGOR, 40],
[Species.JOLTIK, 40],
[Species.GALVANTULA, 40],
[Species.DURANT, 40],
[Species.LARVESTA, 40],
[Species.VOLCARONA, 40],
[Species.DEWPIDER, 40],
[Species.ARAQUANID, 40],
[Species.WIMPOD, 40],
[Species.GOLISOPOD, 40],
[Species.SIZZLIPEDE, 40],
[Species.CENTISKORCH, 40],
[Species.NYMBLE, 40],
[Species.LOKIX, 40],
[Species.BUZZWOLE, 1],
[Species.PHEROMOSA, 1],
const GOLDEN_BUG_NET_SPECIES_POOL: [SpeciesId, number][] = [
[SpeciesId.SCYTHER, 40],
[SpeciesId.SCIZOR, 40],
[SpeciesId.KLEAVOR, 40],
[SpeciesId.PINSIR, 40],
[SpeciesId.HERACROSS, 40],
[SpeciesId.YANMA, 40],
[SpeciesId.YANMEGA, 40],
[SpeciesId.SHUCKLE, 40],
[SpeciesId.ANORITH, 40],
[SpeciesId.ARMALDO, 40],
[SpeciesId.ESCAVALIER, 40],
[SpeciesId.ACCELGOR, 40],
[SpeciesId.JOLTIK, 40],
[SpeciesId.GALVANTULA, 40],
[SpeciesId.DURANT, 40],
[SpeciesId.LARVESTA, 40],
[SpeciesId.VOLCARONA, 40],
[SpeciesId.DEWPIDER, 40],
[SpeciesId.ARAQUANID, 40],
[SpeciesId.WIMPOD, 40],
[SpeciesId.GOLISOPOD, 40],
[SpeciesId.SIZZLIPEDE, 40],
[SpeciesId.CENTISKORCH, 40],
[SpeciesId.NYMBLE, 40],
[SpeciesId.LOKIX, 40],
[SpeciesId.BUZZWOLE, 1],
[SpeciesId.PHEROMOSA, 1],
];
/**
@ -951,7 +951,7 @@ export function getGoldenBugNetSpecies(level: number): PokemonSpecies {
}
// Defaults to Scyther
return getPokemonSpecies(Species.SCYTHER);
return getPokemonSpecies(SpeciesId.SCYTHER);
}
/**
@ -1024,7 +1024,7 @@ export function isPokemonValidForEncounterOptionSelection(
* Permanently overrides the ability (not passive) of a pokemon.
* If the pokemon is a fusion, instead overrides the fused pokemon's ability.
*/
export function applyAbilityOverrideToPokemon(pokemon: Pokemon, ability: Abilities) {
export function applyAbilityOverrideToPokemon(pokemon: Pokemon, ability: AbilityId) {
if (pokemon.isFusion()) {
if (!pokemon.fusionCustomPokemonData) {
pokemon.fusionCustomPokemonData = new CustomPokemonData();

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File diff suppressed because it is too large Load Diff

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@ -1,438 +1,443 @@
import type { TrainerTierPools } from "#app/data/trainers/typedefs";
import { TrainerPoolTier } from "#enums/trainer-pool-tier";
import { Species } from "#enums/species";
import { SpeciesId } from "#enums/species-id";
/** Team Rocket's admin trainer pool. */
const ROCKET: TrainerTierPools = {
[TrainerPoolTier.COMMON]: [
Species.RATTATA,
Species.SPEAROW,
Species.EKANS,
Species.VILEPLUME,
Species.DIGLETT,
Species.GROWLITHE,
Species.GRIMER,
Species.DROWZEE,
Species.VOLTORB,
Species.EXEGGCUTE,
Species.CUBONE,
Species.KOFFING,
Species.MAGIKARP,
Species.ZUBAT,
Species.ONIX,
Species.HOUNDOUR,
Species.MURKROW,
SpeciesId.RATTATA,
SpeciesId.SPEAROW,
SpeciesId.EKANS,
SpeciesId.VILEPLUME,
SpeciesId.DIGLETT,
SpeciesId.GROWLITHE,
SpeciesId.GRIMER,
SpeciesId.DROWZEE,
SpeciesId.VOLTORB,
SpeciesId.EXEGGCUTE,
SpeciesId.CUBONE,
SpeciesId.KOFFING,
SpeciesId.MAGIKARP,
SpeciesId.ZUBAT,
SpeciesId.ONIX,
SpeciesId.HOUNDOUR,
SpeciesId.MURKROW,
],
[TrainerPoolTier.UNCOMMON]: [
Species.ABRA,
Species.GASTLY,
Species.OMANYTE,
Species.KABUTO,
Species.PORYGON,
Species.MANKEY,
Species.SCYTHER,
Species.ELEKID,
Species.MAGBY,
Species.ALOLA_SANDSHREW,
Species.ALOLA_MEOWTH,
Species.ALOLA_GEODUDE,
Species.ALOLA_GRIMER,
Species.PALDEA_TAUROS,
SpeciesId.ABRA,
SpeciesId.GASTLY,
SpeciesId.OMANYTE,
SpeciesId.KABUTO,
SpeciesId.PORYGON,
SpeciesId.MANKEY,
SpeciesId.SCYTHER,
SpeciesId.ELEKID,
SpeciesId.MAGBY,
SpeciesId.ALOLA_SANDSHREW,
SpeciesId.ALOLA_MEOWTH,
SpeciesId.ALOLA_GEODUDE,
SpeciesId.ALOLA_GRIMER,
SpeciesId.PALDEA_TAUROS,
],
[TrainerPoolTier.RARE]: [Species.DRATINI, Species.LARVITAR],
[TrainerPoolTier.RARE]: [SpeciesId.DRATINI, SpeciesId.LARVITAR],
};
/** Team Magma's admin trainer pool */
const MAGMA: TrainerTierPools = {
[TrainerPoolTier.COMMON]: [
Species.DIGLETT,
Species.GROWLITHE,
Species.VULPIX,
Species.KOFFING,
Species.RHYHORN,
Species.SLUGMA,
Species.HOUNDOUR,
Species.POOCHYENA,
Species.TORKOAL,
Species.ZANGOOSE,
Species.SOLROCK,
Species.BALTOY,
Species.ROLYCOLY,
SpeciesId.DIGLETT,
SpeciesId.GROWLITHE,
SpeciesId.VULPIX,
SpeciesId.KOFFING,
SpeciesId.RHYHORN,
SpeciesId.SLUGMA,
SpeciesId.HOUNDOUR,
SpeciesId.POOCHYENA,
SpeciesId.TORKOAL,
SpeciesId.ZANGOOSE,
SpeciesId.SOLROCK,
SpeciesId.BALTOY,
SpeciesId.ROLYCOLY,
],
[TrainerPoolTier.UNCOMMON]: [
Species.MAGBY,
Species.TRAPINCH,
Species.LILEEP,
Species.ANORITH,
Species.GOLETT,
Species.FLETCHLING,
Species.SALANDIT,
Species.TURTONATOR,
Species.TOEDSCOOL,
Species.CAPSAKID,
Species.HISUI_GROWLITHE,
SpeciesId.MAGBY,
SpeciesId.TRAPINCH,
SpeciesId.LILEEP,
SpeciesId.ANORITH,
SpeciesId.GOLETT,
SpeciesId.FLETCHLING,
SpeciesId.SALANDIT,
SpeciesId.TURTONATOR,
SpeciesId.TOEDSCOOL,
SpeciesId.CAPSAKID,
SpeciesId.HISUI_GROWLITHE,
],
[TrainerPoolTier.RARE]: [Species.CHARCADET, Species.ARON],
[TrainerPoolTier.RARE]: [SpeciesId.CHARCADET, SpeciesId.ARON],
};
const AQUA: TrainerTierPools = {
[TrainerPoolTier.COMMON]: [
Species.TENTACOOL,
Species.GRIMER,
Species.AZURILL,
Species.CHINCHOU,
Species.REMORAID,
Species.POOCHYENA,
Species.LOTAD,
Species.WINGULL,
Species.WAILMER,
Species.SEVIPER,
Species.BARBOACH,
Species.CORPHISH,
Species.SPHEAL,
Species.CLAMPERL,
SpeciesId.TENTACOOL,
SpeciesId.GRIMER,
SpeciesId.AZURILL,
SpeciesId.CHINCHOU,
SpeciesId.REMORAID,
SpeciesId.POOCHYENA,
SpeciesId.LOTAD,
SpeciesId.WINGULL,
SpeciesId.WAILMER,
SpeciesId.SEVIPER,
SpeciesId.BARBOACH,
SpeciesId.CORPHISH,
SpeciesId.SPHEAL,
SpeciesId.CLAMPERL,
],
[TrainerPoolTier.UNCOMMON]: [
Species.MANTYKE,
Species.HORSEA,
Species.FEEBAS,
Species.TYMPOLE,
Species.SKRELP,
Species.WIMPOD,
Species.DHELMISE,
Species.ARROKUDA,
Species.CLOBBOPUS,
Species.HISUI_QWILFISH,
Species.WIGLETT,
SpeciesId.MANTYKE,
SpeciesId.HORSEA,
SpeciesId.FEEBAS,
SpeciesId.TYMPOLE,
SpeciesId.SKRELP,
SpeciesId.WIMPOD,
SpeciesId.DHELMISE,
SpeciesId.ARROKUDA,
SpeciesId.CLOBBOPUS,
SpeciesId.HISUI_QWILFISH,
SpeciesId.WIGLETT,
],
[TrainerPoolTier.RARE]: [Species.BASCULEGION, Species.DONDOZO],
[TrainerPoolTier.RARE]: [SpeciesId.BASCULEGION, SpeciesId.DONDOZO],
};
const GALACTIC: TrainerTierPools = {
[TrainerPoolTier.COMMON]: [
Species.ZUBAT,
Species.MAGNEMITE,
Species.RHYHORN,
Species.TANGELA,
Species.LICKITUNG,
Species.MAGIKARP,
Species.YANMA,
Species.MURKROW,
Species.SWINUB,
Species.ELEKID,
Species.MAGBY,
Species.BRONZOR,
Species.SKORUPI,
SpeciesId.ZUBAT,
SpeciesId.MAGNEMITE,
SpeciesId.RHYHORN,
SpeciesId.TANGELA,
SpeciesId.LICKITUNG,
SpeciesId.MAGIKARP,
SpeciesId.YANMA,
SpeciesId.MURKROW,
SpeciesId.SWINUB,
SpeciesId.ELEKID,
SpeciesId.MAGBY,
SpeciesId.BRONZOR,
SpeciesId.SKORUPI,
],
[TrainerPoolTier.UNCOMMON]: [
Species.ABRA,
Species.GLIGAR,
Species.SNEASEL,
Species.DUSKULL,
Species.DRIFLOON,
Species.CRANIDOS,
Species.SHIELDON,
Species.ROTOM,
Species.HISUI_QWILFISH,
SpeciesId.ABRA,
SpeciesId.GLIGAR,
SpeciesId.SNEASEL,
SpeciesId.DUSKULL,
SpeciesId.DRIFLOON,
SpeciesId.CRANIDOS,
SpeciesId.SHIELDON,
SpeciesId.ROTOM,
SpeciesId.HISUI_QWILFISH,
],
[TrainerPoolTier.RARE]: [
SpeciesId.SPIRITOMB,
SpeciesId.TEDDIURSA,
SpeciesId.HISUI_SNEASEL,
SpeciesId.HISUI_LILLIGANT,
],
[TrainerPoolTier.RARE]: [Species.SPIRITOMB, Species.TEDDIURSA, Species.HISUI_SNEASEL, Species.HISUI_LILLIGANT],
};
const PLASMA_ZINZOLIN: TrainerTierPools = {
[TrainerPoolTier.COMMON]: [
Species.SNEASEL,
Species.SWINUB,
Species.SNORUNT,
Species.SNOVER,
Species.TIMBURR,
Species.TYMPOLE,
Species.SANDILE,
Species.DARUMAKA,
Species.VANILLITE,
Species.FOONGUS,
Species.FRILLISH,
Species.JOLTIK,
Species.FERROSEED,
Species.CUBCHOO,
Species.GALAR_DARUMAKA,
SpeciesId.SNEASEL,
SpeciesId.SWINUB,
SpeciesId.SNORUNT,
SpeciesId.SNOVER,
SpeciesId.TIMBURR,
SpeciesId.TYMPOLE,
SpeciesId.SANDILE,
SpeciesId.DARUMAKA,
SpeciesId.VANILLITE,
SpeciesId.FOONGUS,
SpeciesId.FRILLISH,
SpeciesId.JOLTIK,
SpeciesId.FERROSEED,
SpeciesId.CUBCHOO,
SpeciesId.GALAR_DARUMAKA,
],
[TrainerPoolTier.UNCOMMON]: [
Species.SPHEAL,
Species.DRILBUR,
Species.SIGILYPH,
Species.YAMASK,
Species.ZORUA,
Species.TYNAMO,
Species.MIENFOO,
Species.GOLETT,
Species.PAWNIARD,
Species.VULLABY,
Species.DURANT,
Species.BERGMITE,
Species.EISCUE,
Species.ALOLA_SANDSHREW,
Species.HISUI_ZORUA,
SpeciesId.SPHEAL,
SpeciesId.DRILBUR,
SpeciesId.SIGILYPH,
SpeciesId.YAMASK,
SpeciesId.ZORUA,
SpeciesId.TYNAMO,
SpeciesId.MIENFOO,
SpeciesId.GOLETT,
SpeciesId.PAWNIARD,
SpeciesId.VULLABY,
SpeciesId.DURANT,
SpeciesId.BERGMITE,
SpeciesId.EISCUE,
SpeciesId.ALOLA_SANDSHREW,
SpeciesId.HISUI_ZORUA,
],
[TrainerPoolTier.RARE]: [Species.DEINO, Species.FRIGIBAX, Species.HISUI_BRAVIARY],
[TrainerPoolTier.RARE]: [SpeciesId.DEINO, SpeciesId.FRIGIBAX, SpeciesId.HISUI_BRAVIARY],
};
const PLASMA_COLRESS: TrainerTierPools = {
[TrainerPoolTier.COMMON]: [
Species.MAGNEMITE,
Species.GRIMER,
Species.VOLTORB,
Species.PORYGON,
Species.BRONZOR,
Species.ROTOM,
Species.MUNNA,
Species.DWEBBLE,
Species.FERROSEED,
Species.ELGYEM,
SpeciesId.MAGNEMITE,
SpeciesId.GRIMER,
SpeciesId.VOLTORB,
SpeciesId.PORYGON,
SpeciesId.BRONZOR,
SpeciesId.ROTOM,
SpeciesId.MUNNA,
SpeciesId.DWEBBLE,
SpeciesId.FERROSEED,
SpeciesId.ELGYEM,
],
[TrainerPoolTier.UNCOMMON]: [
Species.BELDUM,
Species.SIGILYPH,
Species.TIRTOUGA,
Species.ARCHEN,
Species.TYNAMO,
Species.GOLETT,
Species.BLIPBUG,
Species.VAROOM,
Species.ALOLA_GRIMER,
Species.HISUI_VOLTORB,
SpeciesId.BELDUM,
SpeciesId.SIGILYPH,
SpeciesId.TIRTOUGA,
SpeciesId.ARCHEN,
SpeciesId.TYNAMO,
SpeciesId.GOLETT,
SpeciesId.BLIPBUG,
SpeciesId.VAROOM,
SpeciesId.ALOLA_GRIMER,
SpeciesId.HISUI_VOLTORB,
],
[TrainerPoolTier.RARE]: [Species.ELEKID, Species.MAGBY, Species.PAWNIARD, Species.DURALUDON],
[TrainerPoolTier.RARE]: [SpeciesId.ELEKID, SpeciesId.MAGBY, SpeciesId.PAWNIARD, SpeciesId.DURALUDON],
};
const FLARE: TrainerTierPools = {
[TrainerPoolTier.COMMON]: [
Species.ELECTRIKE,
Species.SKORUPI,
Species.PURRLOIN,
Species.FOONGUS,
Species.BUNNELBY,
Species.FLETCHLING,
Species.LITLEO,
Species.PANGORO,
Species.ESPURR,
Species.INKAY,
Species.CLAUNCHER,
Species.HELIOPTILE,
SpeciesId.ELECTRIKE,
SpeciesId.SKORUPI,
SpeciesId.PURRLOIN,
SpeciesId.FOONGUS,
SpeciesId.BUNNELBY,
SpeciesId.FLETCHLING,
SpeciesId.LITLEO,
SpeciesId.PANGORO,
SpeciesId.ESPURR,
SpeciesId.INKAY,
SpeciesId.CLAUNCHER,
SpeciesId.HELIOPTILE,
],
[TrainerPoolTier.UNCOMMON]: [
Species.HOUNDOUR,
Species.SNEASEL,
Species.LITWICK,
Species.HONEDGE,
Species.BINACLE,
Species.SKRELP,
Species.NOIBAT,
Species.PHANTUMP,
Species.PUMPKABOO,
SpeciesId.HOUNDOUR,
SpeciesId.SNEASEL,
SpeciesId.LITWICK,
SpeciesId.HONEDGE,
SpeciesId.BINACLE,
SpeciesId.SKRELP,
SpeciesId.NOIBAT,
SpeciesId.PHANTUMP,
SpeciesId.PUMPKABOO,
],
[TrainerPoolTier.RARE]: [Species.GOOMY, Species.HISUI_AVALUGG],
[TrainerPoolTier.RARE]: [SpeciesId.GOOMY, SpeciesId.HISUI_AVALUGG],
};
const AETHER: TrainerTierPools = {
[TrainerPoolTier.COMMON]: [
Species.ABRA,
Species.SLOWPOKE,
Species.MAGNEMITE,
Species.EXEGGUTOR,
Species.NATU,
Species.BALTOY,
Species.MIME_JR,
Species.ELGYEM,
Species.INKAY,
Species.BRUXISH,
Species.BLIPBUG,
Species.ALOLA_RAICHU,
SpeciesId.ABRA,
SpeciesId.SLOWPOKE,
SpeciesId.MAGNEMITE,
SpeciesId.EXEGGUTOR,
SpeciesId.NATU,
SpeciesId.BALTOY,
SpeciesId.MIME_JR,
SpeciesId.ELGYEM,
SpeciesId.INKAY,
SpeciesId.BRUXISH,
SpeciesId.BLIPBUG,
SpeciesId.ALOLA_RAICHU,
],
[TrainerPoolTier.UNCOMMON]: [
Species.RALTS,
Species.MEDITITE,
Species.BELDUM,
Species.SOLOSIS,
Species.HATENNA,
Species.STANTLER,
Species.GIRAFARIG,
Species.ALOLA_GRIMER,
Species.GALAR_SLOWPOKE,
SpeciesId.RALTS,
SpeciesId.MEDITITE,
SpeciesId.BELDUM,
SpeciesId.SOLOSIS,
SpeciesId.HATENNA,
SpeciesId.STANTLER,
SpeciesId.GIRAFARIG,
SpeciesId.ALOLA_GRIMER,
SpeciesId.GALAR_SLOWPOKE,
],
[TrainerPoolTier.RARE]: [Species.PORYGON, Species.ARMAROUGE],
[TrainerPoolTier.RARE]: [SpeciesId.PORYGON, SpeciesId.ARMAROUGE],
};
const SKULL: TrainerTierPools = {
[TrainerPoolTier.COMMON]: [
Species.GASTLY,
Species.KOFFING,
Species.ZUBAT,
Species.VENONAT,
Species.STUNKY,
Species.CROAGUNK,
Species.VENIPEDE,
Species.SCRAGGY,
Species.MAREANIE,
Species.FOMANTIS,
Species.ALOLA_GRIMER,
SpeciesId.GASTLY,
SpeciesId.KOFFING,
SpeciesId.ZUBAT,
SpeciesId.VENONAT,
SpeciesId.STUNKY,
SpeciesId.CROAGUNK,
SpeciesId.VENIPEDE,
SpeciesId.SCRAGGY,
SpeciesId.MAREANIE,
SpeciesId.FOMANTIS,
SpeciesId.ALOLA_GRIMER,
],
[TrainerPoolTier.UNCOMMON]: [
Species.NIDORAN_F,
Species.SKORUPI,
Species.PAWNIARD,
Species.VULLABY,
Species.TOXEL,
Species.GLIMMET,
Species.PALDEA_WOOPER,
Species.GALAR_SLOWPOKE,
SpeciesId.NIDORAN_F,
SpeciesId.SKORUPI,
SpeciesId.PAWNIARD,
SpeciesId.VULLABY,
SpeciesId.TOXEL,
SpeciesId.GLIMMET,
SpeciesId.PALDEA_WOOPER,
SpeciesId.GALAR_SLOWPOKE,
],
[TrainerPoolTier.RARE]: [Species.SKRELP, Species.HISUI_SNEASEL],
[TrainerPoolTier.RARE]: [SpeciesId.SKRELP, SpeciesId.HISUI_SNEASEL],
};
const MACRO_COSMOS: TrainerTierPools = {
[TrainerPoolTier.COMMON]: [
Species.VULPIX,
Species.FEEBAS,
Species.MAWILE,
Species.FROSLASS,
Species.GOTHITA,
Species.FLABEBE,
Species.SALANDIT,
Species.TSAREENA,
Species.SINISTEA,
Species.HATENNA,
Species.INDEEDEE,
Species.GALAR_PONYTA,
SpeciesId.VULPIX,
SpeciesId.FEEBAS,
SpeciesId.MAWILE,
SpeciesId.FROSLASS,
SpeciesId.GOTHITA,
SpeciesId.FLABEBE,
SpeciesId.SALANDIT,
SpeciesId.TSAREENA,
SpeciesId.SINISTEA,
SpeciesId.HATENNA,
SpeciesId.INDEEDEE,
SpeciesId.GALAR_PONYTA,
],
[TrainerPoolTier.UNCOMMON]: [
Species.TOGEPI,
Species.VULLABY,
Species.MAREANIE,
Species.CUFANT,
Species.TINKATINK,
Species.ALOLA_VULPIX,
Species.GALAR_CORSOLA,
SpeciesId.TOGEPI,
SpeciesId.VULLABY,
SpeciesId.MAREANIE,
SpeciesId.CUFANT,
SpeciesId.TINKATINK,
SpeciesId.ALOLA_VULPIX,
SpeciesId.GALAR_CORSOLA,
],
[TrainerPoolTier.RARE]: [Species.APPLIN, Species.HISUI_LILLIGANT],
[TrainerPoolTier.RARE]: [SpeciesId.APPLIN, SpeciesId.HISUI_LILLIGANT],
};
const STAR_DARK: TrainerTierPools = {
[TrainerPoolTier.COMMON]: [
Species.MURKROW,
Species.SEEDOT,
Species.SABLEYE,
Species.CACNEA,
Species.STUNKY,
Species.SANDILE,
Species.INKAY,
Species.NYMBLE,
Species.MASCHIFF,
SpeciesId.MURKROW,
SpeciesId.SEEDOT,
SpeciesId.SABLEYE,
SpeciesId.CACNEA,
SpeciesId.STUNKY,
SpeciesId.SANDILE,
SpeciesId.INKAY,
SpeciesId.NYMBLE,
SpeciesId.MASCHIFF,
],
[TrainerPoolTier.UNCOMMON]: [
Species.UMBREON,
Species.CORPHISH,
Species.SNEASEL,
Species.ZORUA,
Species.IMPIDIMP,
Species.BOMBIRDIER,
Species.GALAR_ZIGZAGOON,
SpeciesId.UMBREON,
SpeciesId.CORPHISH,
SpeciesId.SNEASEL,
SpeciesId.ZORUA,
SpeciesId.IMPIDIMP,
SpeciesId.BOMBIRDIER,
SpeciesId.GALAR_ZIGZAGOON,
],
[TrainerPoolTier.RARE]: [Species.DEINO, Species.SPRIGATITO],
[TrainerPoolTier.RARE]: [SpeciesId.DEINO, SpeciesId.SPRIGATITO],
};
const STAR_FIRE: TrainerTierPools = {
[TrainerPoolTier.COMMON]: [
Species.GROWLITHE,
Species.HOUNDOUR,
Species.NUMEL,
Species.TORKOAL,
Species.FLETCHLING,
Species.LITLEO,
Species.SIZZLIPEDE,
Species.ROLYCOLY,
Species.CAPSAKID,
SpeciesId.GROWLITHE,
SpeciesId.HOUNDOUR,
SpeciesId.NUMEL,
SpeciesId.TORKOAL,
SpeciesId.FLETCHLING,
SpeciesId.LITLEO,
SpeciesId.SIZZLIPEDE,
SpeciesId.ROLYCOLY,
SpeciesId.CAPSAKID,
],
[TrainerPoolTier.UNCOMMON]: [
Species.PONYTA,
Species.FLAREON,
Species.MAGBY,
Species.DARUMAKA,
Species.LITWICK,
Species.SALANDIT,
Species.TURTONATOR,
SpeciesId.PONYTA,
SpeciesId.FLAREON,
SpeciesId.MAGBY,
SpeciesId.DARUMAKA,
SpeciesId.LITWICK,
SpeciesId.SALANDIT,
SpeciesId.TURTONATOR,
],
[TrainerPoolTier.RARE]: [Species.LARVESTA, Species.FUECOCO],
[TrainerPoolTier.RARE]: [SpeciesId.LARVESTA, SpeciesId.FUECOCO],
};
const STAR_POISON: TrainerTierPools = {
[TrainerPoolTier.COMMON]: [
Species.GRIMER,
Species.VENONAT,
Species.SEVIPER,
Species.STUNKY,
Species.FOONGUS,
Species.MAREANIE,
Species.TOXEL,
Species.GRAFAIAI,
Species.PALDEA_WOOPER,
SpeciesId.GRIMER,
SpeciesId.VENONAT,
SpeciesId.SEVIPER,
SpeciesId.STUNKY,
SpeciesId.FOONGUS,
SpeciesId.MAREANIE,
SpeciesId.TOXEL,
SpeciesId.GRAFAIAI,
SpeciesId.PALDEA_WOOPER,
],
[TrainerPoolTier.UNCOMMON]: [
Species.ZUBAT,
Species.GASTLY,
Species.SKRELP,
Species.OVERQWIL,
Species.ALOLA_GRIMER,
Species.GALAR_SLOWPOKE,
SpeciesId.ZUBAT,
SpeciesId.GASTLY,
SpeciesId.SKRELP,
SpeciesId.OVERQWIL,
SpeciesId.ALOLA_GRIMER,
SpeciesId.GALAR_SLOWPOKE,
],
[TrainerPoolTier.RARE]: [Species.GLIMMET, Species.BULBASAUR],
[TrainerPoolTier.RARE]: [SpeciesId.GLIMMET, SpeciesId.BULBASAUR],
};
const STAR_FAIRY: TrainerTierPools = {
[TrainerPoolTier.COMMON]: [
Species.IGGLYBUFF,
Species.AZURILL,
Species.COTTONEE,
Species.FLABEBE,
Species.KLEFKI,
Species.CUTIEFLY,
Species.HATENNA,
Species.TINKATINK,
SpeciesId.IGGLYBUFF,
SpeciesId.AZURILL,
SpeciesId.COTTONEE,
SpeciesId.FLABEBE,
SpeciesId.KLEFKI,
SpeciesId.CUTIEFLY,
SpeciesId.HATENNA,
SpeciesId.TINKATINK,
],
[TrainerPoolTier.UNCOMMON]: [
Species.CLEFFA,
Species.TOGEPI,
Species.GARDEVOIR,
Species.SYLVEON,
Species.MIMIKYU,
Species.IMPIDIMP,
Species.ALOLA_VULPIX,
SpeciesId.CLEFFA,
SpeciesId.TOGEPI,
SpeciesId.GARDEVOIR,
SpeciesId.SYLVEON,
SpeciesId.MIMIKYU,
SpeciesId.IMPIDIMP,
SpeciesId.ALOLA_VULPIX,
],
[TrainerPoolTier.RARE]: [Species.GALAR_PONYTA, Species.POPPLIO],
[TrainerPoolTier.RARE]: [SpeciesId.GALAR_PONYTA, SpeciesId.POPPLIO],
};
const STAR_FIGHTING: TrainerTierPools = {
[TrainerPoolTier.COMMON]: [
Species.TYROGUE,
Species.SHROOMISH,
Species.MAKUHITA,
Species.RIOLU,
Species.CROAGUNK,
Species.SCRAGGY,
Species.MIENFOO,
Species.PASSIMIAN,
Species.PAWMI,
SpeciesId.TYROGUE,
SpeciesId.SHROOMISH,
SpeciesId.MAKUHITA,
SpeciesId.RIOLU,
SpeciesId.CROAGUNK,
SpeciesId.SCRAGGY,
SpeciesId.MIENFOO,
SpeciesId.PASSIMIAN,
SpeciesId.PAWMI,
],
[TrainerPoolTier.UNCOMMON]: [
Species.MEDITITE,
Species.GALLADE,
Species.TIMBURR,
Species.HAWLUCHA,
Species.STUFFUL,
Species.FALINKS,
Species.FLAMIGO,
Species.PALDEA_TAUROS,
SpeciesId.MEDITITE,
SpeciesId.GALLADE,
SpeciesId.TIMBURR,
SpeciesId.HAWLUCHA,
SpeciesId.STUFFUL,
SpeciesId.FALINKS,
SpeciesId.FLAMIGO,
SpeciesId.PALDEA_TAUROS,
],
[TrainerPoolTier.RARE]: [Species.JANGMO_O, Species.QUAXLY],
[TrainerPoolTier.RARE]: [SpeciesId.JANGMO_O, SpeciesId.QUAXLY],
};
export type EvilTeam =

File diff suppressed because it is too large Load Diff

View File

@ -1,7 +1,7 @@
import type { EnemyPokemon } from "#app/field/pokemon";
import type { PersistentModifier } from "#app/modifier/modifier";
import type { PartyMemberStrength } from "#enums/party-member-strength";
import type { Species } from "#enums/species";
import type { SpeciesId } from "#enums/species-id";
import type { TrainerConfig } from "./trainer-config";
import type { TrainerPartyTemplate } from "./TrainerPartyTemplate";
@ -11,7 +11,7 @@ export type GenModifiersFunc = (party: EnemyPokemon[]) => PersistentModifier[];
export type GenAIFunc = (party: EnemyPokemon[]) => void;
export interface TrainerTierPools {
[key: number]: Species[];
[key: number]: SpeciesId[];
}
export interface TrainerConfigs {
[key: number]: TrainerConfig;

View File

@ -1,4 +1,4 @@
import { Biome } from "#enums/biome";
import { BiomeId } from "#enums/biome-id";
import { WeatherType } from "#enums/weather-type";
import { getPokemonNameWithAffix } from "../messages";
import type Pokemon from "../field/pokemon";
@ -289,13 +289,13 @@ export function getRandomWeatherType(arena: Arena): WeatherType {
let weatherPool: WeatherPoolEntry[] = [];
const hasSun = arena.getTimeOfDay() < 2;
switch (arena.biomeType) {
case Biome.GRASS:
case BiomeId.GRASS:
weatherPool = [{ weatherType: WeatherType.NONE, weight: 7 }];
if (hasSun) {
weatherPool.push({ weatherType: WeatherType.SUNNY, weight: 3 });
}
break;
case Biome.TALL_GRASS:
case BiomeId.TALL_GRASS:
weatherPool = [
{ weatherType: WeatherType.NONE, weight: 8 },
{ weatherType: WeatherType.RAIN, weight: 5 },
@ -304,26 +304,26 @@ export function getRandomWeatherType(arena: Arena): WeatherType {
weatherPool.push({ weatherType: WeatherType.SUNNY, weight: 8 });
}
break;
case Biome.FOREST:
case BiomeId.FOREST:
weatherPool = [
{ weatherType: WeatherType.NONE, weight: 8 },
{ weatherType: WeatherType.RAIN, weight: 5 },
];
break;
case Biome.SEA:
case BiomeId.SEA:
weatherPool = [
{ weatherType: WeatherType.NONE, weight: 3 },
{ weatherType: WeatherType.RAIN, weight: 12 },
];
break;
case Biome.SWAMP:
case BiomeId.SWAMP:
weatherPool = [
{ weatherType: WeatherType.NONE, weight: 3 },
{ weatherType: WeatherType.RAIN, weight: 4 },
{ weatherType: WeatherType.FOG, weight: 1 },
];
break;
case Biome.BEACH:
case BiomeId.BEACH:
weatherPool = [
{ weatherType: WeatherType.NONE, weight: 8 },
{ weatherType: WeatherType.RAIN, weight: 3 },
@ -332,17 +332,17 @@ export function getRandomWeatherType(arena: Arena): WeatherType {
weatherPool.push({ weatherType: WeatherType.SUNNY, weight: 5 });
}
break;
case Biome.LAKE:
case BiomeId.LAKE:
weatherPool = [
{ weatherType: WeatherType.NONE, weight: 10 },
{ weatherType: WeatherType.RAIN, weight: 5 },
{ weatherType: WeatherType.FOG, weight: 1 },
];
break;
case Biome.SEABED:
case BiomeId.SEABED:
weatherPool = [{ weatherType: WeatherType.RAIN, weight: 1 }];
break;
case Biome.BADLANDS:
case BiomeId.BADLANDS:
weatherPool = [
{ weatherType: WeatherType.NONE, weight: 8 },
{ weatherType: WeatherType.SANDSTORM, weight: 2 },
@ -351,26 +351,26 @@ export function getRandomWeatherType(arena: Arena): WeatherType {
weatherPool.push({ weatherType: WeatherType.SUNNY, weight: 5 });
}
break;
case Biome.DESERT:
case BiomeId.DESERT:
weatherPool = [{ weatherType: WeatherType.SANDSTORM, weight: 2 }];
if (hasSun) {
weatherPool.push({ weatherType: WeatherType.SUNNY, weight: 2 });
}
break;
case Biome.ICE_CAVE:
case BiomeId.ICE_CAVE:
weatherPool = [
{ weatherType: WeatherType.NONE, weight: 3 },
{ weatherType: WeatherType.SNOW, weight: 4 },
{ weatherType: WeatherType.HAIL, weight: 1 },
];
break;
case Biome.MEADOW:
case BiomeId.MEADOW:
weatherPool = [{ weatherType: WeatherType.NONE, weight: 2 }];
if (hasSun) {
weatherPool.push({ weatherType: WeatherType.SUNNY, weight: 2 });
}
break;
case Biome.VOLCANO:
case BiomeId.VOLCANO:
weatherPool = [
{
weatherType: hasSun ? WeatherType.SUNNY : WeatherType.NONE,
@ -378,25 +378,25 @@ export function getRandomWeatherType(arena: Arena): WeatherType {
},
];
break;
case Biome.GRAVEYARD:
case BiomeId.GRAVEYARD:
weatherPool = [
{ weatherType: WeatherType.NONE, weight: 3 },
{ weatherType: WeatherType.FOG, weight: 1 },
];
break;
case Biome.JUNGLE:
case BiomeId.JUNGLE:
weatherPool = [
{ weatherType: WeatherType.NONE, weight: 8 },
{ weatherType: WeatherType.RAIN, weight: 2 },
];
break;
case Biome.SNOWY_FOREST:
case BiomeId.SNOWY_FOREST:
weatherPool = [
{ weatherType: WeatherType.SNOW, weight: 7 },
{ weatherType: WeatherType.HAIL, weight: 1 },
];
break;
case Biome.ISLAND:
case BiomeId.ISLAND:
weatherPool = [
{ weatherType: WeatherType.NONE, weight: 5 },
{ weatherType: WeatherType.RAIN, weight: 1 },
@ -407,7 +407,7 @@ export function getRandomWeatherType(arena: Arena): WeatherType {
break;
}
if (arena.biomeType === Biome.TOWN && timedEventManager.isEventActive()) {
if (arena.biomeType === BiomeId.TOWN && timedEventManager.isEventActive()) {
timedEventManager.getWeather()?.map(w => weatherPool.push(w));
}

View File

@ -4,11 +4,11 @@ export enum MoveFlags {
IGNORE_PROTECT = 1 << 1,
/**
* Sound-based moves have the following effects:
* - Pokemon with the {@linkcode Abilities.SOUNDPROOF Soundproof Ability} are unaffected by other Pokemon's sound-based moves.
* - Pokemon affected by {@linkcode Moves.THROAT_CHOP Throat Chop} cannot use sound-based moves for two turns.
* - Sound-based moves used by a Pokemon with {@linkcode Abilities.LIQUID_VOICE Liquid Voice} become Water-type moves.
* - Sound-based moves used by a Pokemon with {@linkcode Abilities.PUNK_ROCK Punk Rock} are boosted by 30%. Pokemon with Punk Rock also take half damage from sound-based moves.
* - All sound-based moves (except Howl) can hit Pokemon behind an active {@linkcode Moves.SUBSTITUTE Substitute}.
* - Pokemon with the {@linkcode AbilityId.SOUNDPROOF Soundproof Ability} are unaffected by other Pokemon's sound-based moves.
* - Pokemon affected by {@linkcode MoveId.THROAT_CHOP Throat Chop} cannot use sound-based moves for two turns.
* - Sound-based moves used by a Pokemon with {@linkcode AbilityId.LIQUID_VOICE Liquid Voice} become Water-type moves.
* - Sound-based moves used by a Pokemon with {@linkcode AbilityId.PUNK_ROCK Punk Rock} are boosted by 30%. Pokemon with Punk Rock also take half damage from sound-based moves.
* - All sound-based moves (except Howl) can hit Pokemon behind an active {@linkcode MoveId.SUBSTITUTE Substitute}.
*
* cf https://bulbapedia.bulbagarden.net/wiki/Sound-based_move
*/
@ -20,19 +20,19 @@ export enum MoveFlags {
PUNCHING_MOVE = 1 << 7,
SLICING_MOVE = 1 << 8,
/**
* Indicates a move should be affected by {@linkcode Abilities.RECKLESS}
* Indicates a move should be affected by {@linkcode AbilityId.RECKLESS}
* @see {@linkcode Move.recklessMove()}
*/
RECKLESS_MOVE = 1 << 9,
/** Indicates a move should be affected by {@linkcode Abilities.BULLETPROOF} */
/** Indicates a move should be affected by {@linkcode AbilityId.BULLETPROOF} */
BALLBOMB_MOVE = 1 << 10,
/** Grass types and pokemon with {@linkcode Abilities.OVERCOAT} are immune to powder moves */
/** Grass types and pokemon with {@linkcode AbilityId.OVERCOAT} are immune to powder moves */
POWDER_MOVE = 1 << 11,
/** Indicates a move should trigger {@linkcode Abilities.DANCER} */
/** Indicates a move should trigger {@linkcode AbilityId.DANCER} */
DANCE_MOVE = 1 << 12,
/** Indicates a move should trigger {@linkcode Abilities.WIND_RIDER} */
/** Indicates a move should trigger {@linkcode AbilityId.WIND_RIDER} */
WIND_MOVE = 1 << 13,
/** Indicates a move should trigger {@linkcode Abilities.TRIAGE} */
/** Indicates a move should trigger {@linkcode AbilityId.TRIAGE} */
TRIAGE_MOVE = 1 << 14,
IGNORE_ABILITIES = 1 << 15,
/** Enables all hits of a multi-hit move to be accuracy checked individually */
@ -41,6 +41,6 @@ export enum MoveFlags {
IGNORE_SUBSTITUTE = 1 << 17,
/** Indicates a move is able to be redirected to allies in a double battle if the attacker faints */
REDIRECT_COUNTER = 1 << 18,
/** Indicates a move is able to be reflected by {@linkcode Abilities.MAGIC_BOUNCE} and {@linkcode Moves.MAGIC_COAT} */
/** Indicates a move is able to be reflected by {@linkcode AbilityId.MAGIC_BOUNCE} and {@linkcode MoveId.MAGIC_COAT} */
REFLECTABLE = 1 << 19
}

View File

@ -1,4 +1,4 @@
export enum Abilities {
export enum AbilityId {
/**{@link https://bulbapedia.bulbagarden.net/wiki/None_(ability) | Source} */
NONE,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Stench_(ability) | Source} */

View File

@ -1,4 +1,4 @@
export enum Biome {
export enum BiomeId {
// TODO: Should -1 be part of the enum signature (for "unknown place")
TOWN,
PLAINS,

View File

@ -1,4 +1,4 @@
export enum Moves {
export enum MoveId {
/**{@link https://bulbapedia.bulbagarden.net/wiki/None_(move) | Source} */
NONE,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Pound_(move) | Source} */

View File

@ -1,4 +1,4 @@
export enum Species {
export enum SpeciesId {
/**{@link https://bulbapedia.bulbagarden.net/wiki/Bulbasaur_(Pokémon) | Source} */
BULBASAUR = 1,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Ivysaur_(Pokémon) | Source} */

View File

@ -31,19 +31,19 @@ import type Pokemon from "#app/field/pokemon";
import Overrides from "#app/overrides";
import { TagAddedEvent, TagRemovedEvent, TerrainChangedEvent, WeatherChangedEvent } from "#app/events/arena";
import type { ArenaTagType } from "#enums/arena-tag-type";
import { Biome } from "#enums/biome";
import type { Moves } from "#enums/moves";
import { Species } from "#enums/species";
import { BiomeId } from "#enums/biome-id";
import type { MoveId } from "#enums/move-id";
import { SpeciesId } from "#enums/species-id";
import { TimeOfDay } from "#enums/time-of-day";
import { TrainerType } from "#enums/trainer-type";
import { Abilities } from "#enums/abilities";
import { AbilityId } from "#enums/ability-id";
import { SpeciesFormChangeRevertWeatherFormTrigger, SpeciesFormChangeWeatherTrigger } from "#app/data/pokemon-forms";
import { CommonAnimPhase } from "#app/phases/common-anim-phase";
import { WeatherType } from "#enums/weather-type";
import { FieldEffectModifier } from "#app/modifier/modifier";
export class Arena {
public biomeType: Biome;
public biomeType: BiomeId;
public weather: Weather | null;
public terrain: Terrain | null;
public tags: ArenaTag[];
@ -64,7 +64,7 @@ export class Arena {
public readonly eventTarget: EventTarget = new EventTarget();
constructor(biome: Biome, bgm: string, playerFaints = 0) {
constructor(biome: BiomeId, bgm: string, playerFaints = 0) {
this.biomeType = biome;
this.tags = [];
this.bgm = bgm;
@ -116,7 +116,7 @@ export class Arena {
const isBossSpecies =
!!globalScene.getEncounterBossSegments(waveIndex, level) &&
!!this.pokemonPool[BiomePoolTier.BOSS].length &&
(this.biomeType !== Biome.END || globalScene.gameMode.isClassic || globalScene.gameMode.isWaveFinal(waveIndex));
(this.biomeType !== BiomeId.END || globalScene.gameMode.isClassic || globalScene.gameMode.isWaveFinal(waveIndex));
const randVal = isBossSpecies ? 64 : 512;
// luck influences encounter rarity
let luckModifier = 0;
@ -153,9 +153,9 @@ export class Arena {
ret = globalScene.randomSpecies(waveIndex, level);
} else {
const entry = tierPool[randSeedInt(tierPool.length)];
let species: Species;
let species: SpeciesId;
if (typeof entry === "number") {
species = entry as Species;
species = entry as SpeciesId;
} else {
const levelThresholds = Object.keys(entry);
for (let l = levelThresholds.length - 1; l >= 0; l--) {
@ -199,7 +199,7 @@ export class Arena {
const newSpeciesId = ret.getWildSpeciesForLevel(level, true, isBoss ?? isBossSpecies, globalScene.gameMode);
if (newSpeciesId !== ret.speciesId) {
console.log("Replaced", Species[ret.speciesId], "with", Species[newSpeciesId]);
console.log("Replaced", SpeciesId[ret.speciesId], "with", SpeciesId[newSpeciesId]);
ret = getPokemonSpecies(newSpeciesId);
}
return ret;
@ -239,30 +239,30 @@ export class Arena {
getSpeciesFormIndex(species: PokemonSpecies): number {
switch (species.speciesId) {
case Species.BURMY:
case Species.WORMADAM:
case SpeciesId.BURMY:
case SpeciesId.WORMADAM:
switch (this.biomeType) {
case Biome.BEACH:
case BiomeId.BEACH:
return 1;
case Biome.SLUM:
case BiomeId.SLUM:
return 2;
}
break;
case Species.ROTOM:
case SpeciesId.ROTOM:
switch (this.biomeType) {
case Biome.VOLCANO:
case BiomeId.VOLCANO:
return 1;
case Biome.SEA:
case BiomeId.SEA:
return 2;
case Biome.ICE_CAVE:
case BiomeId.ICE_CAVE:
return 3;
case Biome.MOUNTAIN:
case BiomeId.MOUNTAIN:
return 4;
case Biome.TALL_GRASS:
case BiomeId.TALL_GRASS:
return 5;
}
break;
case Species.LYCANROC:
case SpeciesId.LYCANROC:
const timeOfDay = this.getTimeOfDay();
switch (timeOfDay) {
case TimeOfDay.DAY:
@ -281,9 +281,9 @@ export class Arena {
getBgTerrainColorRatioForBiome(): number {
switch (this.biomeType) {
case Biome.SPACE:
case BiomeId.SPACE:
return 1;
case Biome.END:
case BiomeId.END:
return 0;
}
@ -372,8 +372,8 @@ export class Arena {
*/
triggerWeatherBasedFormChanges(): void {
globalScene.getField(true).forEach(p => {
const isCastformWithForecast = p.hasAbility(Abilities.FORECAST) && p.species.speciesId === Species.CASTFORM;
const isCherrimWithFlowerGift = p.hasAbility(Abilities.FLOWER_GIFT) && p.species.speciesId === Species.CHERRIM;
const isCastformWithForecast = p.hasAbility(AbilityId.FORECAST) && p.species.speciesId === SpeciesId.CASTFORM;
const isCherrimWithFlowerGift = p.hasAbility(AbilityId.FLOWER_GIFT) && p.species.speciesId === SpeciesId.CHERRIM;
if (isCastformWithForecast || isCherrimWithFlowerGift) {
globalScene.triggerPokemonFormChange(p, SpeciesFormChangeWeatherTrigger);
@ -387,9 +387,9 @@ export class Arena {
triggerWeatherBasedFormChangesToNormal(): void {
globalScene.getField(true).forEach(p => {
const isCastformWithForecast =
p.hasAbility(Abilities.FORECAST, false, true) && p.species.speciesId === Species.CASTFORM;
p.hasAbility(AbilityId.FORECAST, false, true) && p.species.speciesId === SpeciesId.CASTFORM;
const isCherrimWithFlowerGift =
p.hasAbility(Abilities.FLOWER_GIFT, false, true) && p.species.speciesId === Species.CHERRIM;
p.hasAbility(AbilityId.FLOWER_GIFT, false, true) && p.species.speciesId === SpeciesId.CHERRIM;
if (isCastformWithForecast || isCherrimWithFlowerGift) {
return globalScene.triggerPokemonFormChange(p, SpeciesFormChangeRevertWeatherFormTrigger);
@ -488,42 +488,42 @@ export class Arena {
*/
getTrainerChance(): number {
switch (this.biomeType) {
case Biome.METROPOLIS:
case BiomeId.METROPOLIS:
return 2;
case Biome.SLUM:
case Biome.BEACH:
case Biome.DOJO:
case Biome.CONSTRUCTION_SITE:
case BiomeId.SLUM:
case BiomeId.BEACH:
case BiomeId.DOJO:
case BiomeId.CONSTRUCTION_SITE:
return 4;
case Biome.PLAINS:
case Biome.GRASS:
case Biome.LAKE:
case Biome.CAVE:
case BiomeId.PLAINS:
case BiomeId.GRASS:
case BiomeId.LAKE:
case BiomeId.CAVE:
return 6;
case Biome.TALL_GRASS:
case Biome.FOREST:
case Biome.SEA:
case Biome.SWAMP:
case Biome.MOUNTAIN:
case Biome.BADLANDS:
case Biome.DESERT:
case Biome.MEADOW:
case Biome.POWER_PLANT:
case Biome.GRAVEYARD:
case Biome.FACTORY:
case Biome.SNOWY_FOREST:
case BiomeId.TALL_GRASS:
case BiomeId.FOREST:
case BiomeId.SEA:
case BiomeId.SWAMP:
case BiomeId.MOUNTAIN:
case BiomeId.BADLANDS:
case BiomeId.DESERT:
case BiomeId.MEADOW:
case BiomeId.POWER_PLANT:
case BiomeId.GRAVEYARD:
case BiomeId.FACTORY:
case BiomeId.SNOWY_FOREST:
return 8;
case Biome.ICE_CAVE:
case Biome.VOLCANO:
case Biome.RUINS:
case Biome.WASTELAND:
case Biome.JUNGLE:
case Biome.FAIRY_CAVE:
case BiomeId.ICE_CAVE:
case BiomeId.VOLCANO:
case BiomeId.RUINS:
case BiomeId.WASTELAND:
case BiomeId.JUNGLE:
case BiomeId.FAIRY_CAVE:
return 12;
case Biome.SEABED:
case Biome.ABYSS:
case Biome.SPACE:
case Biome.TEMPLE:
case BiomeId.SEABED:
case BiomeId.ABYSS:
case BiomeId.SPACE:
case BiomeId.TEMPLE:
return 16;
default:
return 0;
@ -532,7 +532,7 @@ export class Arena {
getTimeOfDay(): TimeOfDay {
switch (this.biomeType) {
case Biome.ABYSS:
case BiomeId.ABYSS:
return TimeOfDay.NIGHT;
}
@ -555,16 +555,16 @@ export class Arena {
isOutside(): boolean {
switch (this.biomeType) {
case Biome.SEABED:
case Biome.CAVE:
case Biome.ICE_CAVE:
case Biome.POWER_PLANT:
case Biome.DOJO:
case Biome.FACTORY:
case Biome.ABYSS:
case Biome.FAIRY_CAVE:
case Biome.TEMPLE:
case Biome.LABORATORY:
case BiomeId.SEABED:
case BiomeId.CAVE:
case BiomeId.ICE_CAVE:
case BiomeId.POWER_PLANT:
case BiomeId.DOJO:
case BiomeId.FACTORY:
case BiomeId.ABYSS:
case BiomeId.FAIRY_CAVE:
case BiomeId.TEMPLE:
case BiomeId.LABORATORY:
return false;
default:
return true;
@ -589,7 +589,7 @@ export class Arena {
return this.overrideTint();
}
switch (this.biomeType) {
case Biome.ABYSS:
case BiomeId.ABYSS:
return [64, 64, 64];
default:
return [128, 128, 128];
@ -615,9 +615,9 @@ export class Arena {
return this.overrideTint();
}
switch (this.biomeType) {
case Biome.ABYSS:
case Biome.SPACE:
case Biome.END:
case BiomeId.ABYSS:
case BiomeId.SPACE:
case BiomeId.END:
return this.getDayTint();
}
@ -674,7 +674,7 @@ export class Arena {
* Adds a new tag to the arena
* @param tagType {@linkcode ArenaTagType} the tag being added
* @param turnCount How many turns the tag lasts
* @param sourceMove {@linkcode Moves} the move the tag came from, or `undefined` if not from a move
* @param sourceMove {@linkcode MoveId} the move the tag came from, or `undefined` if not from a move
* @param sourceId The ID of the pokemon in play the tag came from (see {@linkcode BattleScene.getPokemonById})
* @param side {@linkcode ArenaTagSide} which side(s) the tag applies to
* @param quiet If a message should be queued on screen to announce the tag being added
@ -684,7 +684,7 @@ export class Arena {
addTag(
tagType: ArenaTagType,
turnCount: number,
sourceMove: Moves | undefined,
sourceMove: MoveId | undefined,
sourceId: number,
side: ArenaTagSide = ArenaTagSide.BOTH,
quiet = false,
@ -835,78 +835,78 @@ export class Arena {
/** The loop point of any given biome track, read as seconds and milliseconds. */
getBgmLoopPoint(): number {
switch (this.biomeType) {
case Biome.TOWN:
case BiomeId.TOWN:
return 7.288;
case Biome.PLAINS:
case BiomeId.PLAINS:
return 17.485;
case Biome.GRASS:
case BiomeId.GRASS:
return 1.995;
case Biome.TALL_GRASS:
case BiomeId.TALL_GRASS:
return 9.608;
case Biome.METROPOLIS:
case BiomeId.METROPOLIS:
return 141.47;
case Biome.FOREST:
case BiomeId.FOREST:
return 0.341;
case Biome.SEA:
case BiomeId.SEA:
return 0.024;
case Biome.SWAMP:
case BiomeId.SWAMP:
return 4.461;
case Biome.BEACH:
case BiomeId.BEACH:
return 3.462;
case Biome.LAKE:
case BiomeId.LAKE:
return 7.215;
case Biome.SEABED:
case BiomeId.SEABED:
return 2.6;
case Biome.MOUNTAIN:
case BiomeId.MOUNTAIN:
return 4.018;
case Biome.BADLANDS:
case BiomeId.BADLANDS:
return 17.79;
case Biome.CAVE:
case BiomeId.CAVE:
return 14.24;
case Biome.DESERT:
case BiomeId.DESERT:
return 1.143;
case Biome.ICE_CAVE:
case BiomeId.ICE_CAVE:
return 0.0;
case Biome.MEADOW:
case BiomeId.MEADOW:
return 3.891;
case Biome.POWER_PLANT:
case BiomeId.POWER_PLANT:
return 9.447;
case Biome.VOLCANO:
case BiomeId.VOLCANO:
return 17.637;
case Biome.GRAVEYARD:
case BiomeId.GRAVEYARD:
return 13.711;
case Biome.DOJO:
case BiomeId.DOJO:
return 6.205;
case Biome.FACTORY:
case BiomeId.FACTORY:
return 4.985;
case Biome.RUINS:
case BiomeId.RUINS:
return 0.0;
case Biome.WASTELAND:
case BiomeId.WASTELAND:
return 6.336;
case Biome.ABYSS:
case BiomeId.ABYSS:
return 5.13;
case Biome.SPACE:
case BiomeId.SPACE:
return 20.036;
case Biome.CONSTRUCTION_SITE:
case BiomeId.CONSTRUCTION_SITE:
return 1.222;
case Biome.JUNGLE:
case BiomeId.JUNGLE:
return 0.0;
case Biome.FAIRY_CAVE:
case BiomeId.FAIRY_CAVE:
return 4.542;
case Biome.TEMPLE:
case BiomeId.TEMPLE:
return 2.547;
case Biome.ISLAND:
case BiomeId.ISLAND:
return 2.751;
case Biome.LABORATORY:
case BiomeId.LABORATORY:
return 114.862;
case Biome.SLUM:
case BiomeId.SLUM:
return 0.0;
case Biome.SNOWY_FOREST:
case BiomeId.SNOWY_FOREST:
return 3.047;
case Biome.END:
case BiomeId.END:
return 17.153;
default:
console.warn(`missing bgm loop-point for biome "${Biome[this.biomeType]}" (=${this.biomeType})`);
console.warn(`missing bgm loop-point for biome "${BiomeId[this.biomeType]}" (=${this.biomeType})`);
return 0;
}
}
@ -916,37 +916,37 @@ export class Arena {
}
}
export function getBiomeKey(biome: Biome): string {
return Biome[biome].toLowerCase();
export function getBiomeKey(biome: BiomeId): string {
return BiomeId[biome].toLowerCase();
}
export function getBiomeHasProps(biomeType: Biome): boolean {
export function getBiomeHasProps(biomeType: BiomeId): boolean {
switch (biomeType) {
case Biome.METROPOLIS:
case Biome.BEACH:
case Biome.LAKE:
case Biome.SEABED:
case Biome.MOUNTAIN:
case Biome.BADLANDS:
case Biome.CAVE:
case Biome.DESERT:
case Biome.ICE_CAVE:
case Biome.MEADOW:
case Biome.POWER_PLANT:
case Biome.VOLCANO:
case Biome.GRAVEYARD:
case Biome.FACTORY:
case Biome.RUINS:
case Biome.WASTELAND:
case Biome.ABYSS:
case Biome.CONSTRUCTION_SITE:
case Biome.JUNGLE:
case Biome.FAIRY_CAVE:
case Biome.TEMPLE:
case Biome.SNOWY_FOREST:
case Biome.ISLAND:
case Biome.LABORATORY:
case Biome.END:
case BiomeId.METROPOLIS:
case BiomeId.BEACH:
case BiomeId.LAKE:
case BiomeId.SEABED:
case BiomeId.MOUNTAIN:
case BiomeId.BADLANDS:
case BiomeId.CAVE:
case BiomeId.DESERT:
case BiomeId.ICE_CAVE:
case BiomeId.MEADOW:
case BiomeId.POWER_PLANT:
case BiomeId.VOLCANO:
case BiomeId.GRAVEYARD:
case BiomeId.FACTORY:
case BiomeId.RUINS:
case BiomeId.WASTELAND:
case BiomeId.ABYSS:
case BiomeId.CONSTRUCTION_SITE:
case BiomeId.JUNGLE:
case BiomeId.FAIRY_CAVE:
case BiomeId.TEMPLE:
case BiomeId.SNOWY_FOREST:
case BiomeId.ISLAND:
case BiomeId.LABORATORY:
case BiomeId.END:
return true;
}
@ -955,7 +955,7 @@ export function getBiomeHasProps(biomeType: Biome): boolean {
export class ArenaBase extends Phaser.GameObjects.Container {
public player: boolean;
public biome: Biome;
public biome: BiomeId;
public propValue: number;
public base: Phaser.GameObjects.Sprite;
public props: Phaser.GameObjects.Sprite[];
@ -978,7 +978,7 @@ export class ArenaBase extends Phaser.GameObjects.Container {
: [];
}
setBiome(biome: Biome, propValue?: number): void {
setBiome(biome: BiomeId, propValue?: number): void {
const hasProps = getBiomeHasProps(biome);
const biomeKey = getBiomeKey(biome);
const baseKey = `${biomeKey}_${this.player ? "a" : "b"}`;

View File

@ -1,13 +1,13 @@
import type { GameObjects } from "phaser";
import { globalScene } from "#app/global-scene";
import type MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter";
import type { Species } from "#enums/species";
import type { SpeciesId } from "#enums/species-id";
import { isNullOrUndefined } from "#app/utils/common";
import { getSpriteKeysFromSpecies } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils";
import type { Variant } from "#app/sprites/variant";
import { doShinySparkleAnim } from "#app/field/anims";
import PlayAnimationConfig = Phaser.Types.Animations.PlayAnimationConfig;
import { loadPokemonVariantAssets } from "#app/sprites/pokemon-sprite";
import PlayAnimationConfig = Phaser.Types.Animations.PlayAnimationConfig;
type KnownFileRoot =
| "arenas"
@ -39,7 +39,7 @@ export class MysteryEncounterSpriteConfig {
/** Refer to [/public/images](../../public/images) directorty for all folder names */
fileRoot: (KnownFileRoot & string) | string;
/** Optional replacement for `spriteKey`/`fileRoot`. Just know this defaults to male/genderless, form 0, no shiny */
species?: Species;
species?: SpeciesId;
/** Enable shadow. Defaults to `false` */
hasShadow?: boolean = false;
/** Disable animation. Defaults to `false` */

View File

@ -220,14 +220,14 @@ import i18next from "i18next";
import { speciesEggMoves } from "#app/data/balance/egg-moves";
import { ModifierTier } from "#app/modifier/modifier-tier";
import { applyChallenges, ChallengeType } from "#app/data/challenge";
import { Abilities } from "#enums/abilities";
import { AbilityId } from "#enums/ability-id";
import { ArenaTagType } from "#enums/arena-tag-type";
import { BattleSpec } from "#enums/battle-spec";
import { BattlerTagType } from "#enums/battler-tag-type";
import type { BerryType } from "#enums/berry-type";
import { Biome } from "#enums/biome";
import { Moves } from "#enums/moves";
import { Species } from "#enums/species";
import { BiomeId } from "#enums/biome-id";
import { MoveId } from "#enums/move-id";
import { SpeciesId } from "#enums/species-id";
import { getPokemonNameWithAffix } from "#app/messages";
import { DamageAnimPhase } from "#app/phases/damage-anim-phase";
import { FaintPhase } from "#app/phases/faint-phase";
@ -333,8 +333,8 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
public status: Status | null;
public friendship: number;
public metLevel: number;
public metBiome: Biome | -1;
public metSpecies: Species;
public metBiome: BiomeId | -1;
public metSpecies: SpeciesId;
public metWave: number;
public luck: number;
public pauseEvolutions: boolean;
@ -381,7 +381,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
public maskEnabled: boolean;
public maskSprite: Phaser.GameObjects.Sprite | null;
public usedTMs: Moves[];
public usedTMs: MoveId[];
private shinySparkle: Phaser.GameObjects.Sprite;
@ -1123,7 +1123,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
/**
* Get this {@linkcode Pokemon}'s {@linkcode PokemonSpeciesForm}.
* @param ignoreOverride - Whether to ignore overridden species from {@linkcode Moves.TRANSFORM}, default `false`.
* @param ignoreOverride - Whether to ignore overridden species from {@linkcode MoveId.TRANSFORM}, default `false`.
* This overrides `useIllusion` if `true`.
* @param useIllusion - `true` to use the speciesForm of the illusion; default `false`.
*/
@ -1571,7 +1571,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
if (this.status && this.status.effect === StatusEffect.PARALYSIS) {
ret >>= 1;
}
if (this.getTag(BattlerTagType.UNBURDEN) && this.hasAbility(Abilities.UNBURDEN)) {
if (this.getTag(BattlerTagType.UNBURDEN) && this.hasAbility(AbilityId.UNBURDEN)) {
ret *= 2;
}
break;
@ -1601,7 +1601,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
if (s === Stat.HP) {
statHolder.value = statHolder.value + this.level + 10;
globalScene.applyModifier(PokemonIncrementingStatModifier, this.isPlayer(), this, s, statHolder);
if (this.hasAbility(Abilities.WONDER_GUARD, false, true)) {
if (this.hasAbility(AbilityId.WONDER_GUARD, false, true)) {
statHolder.value = 1;
}
if (this.hp > statHolder.value || this.hp === undefined) {
@ -1817,21 +1817,21 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
}
/**
* Checks if the {@linkcode Pokemon} has a fusion with the specified {@linkcode Species}.
* @param species the pokemon {@linkcode Species} to check
* @returns `true` if the {@linkcode Pokemon} has a fusion with the specified {@linkcode Species}, `false` otherwise
* Checks if the {@linkcode Pokemon} has a fusion with the specified {@linkcode SpeciesId}.
* @param species the pokemon {@linkcode SpeciesId} to check
* @returns `true` if the {@linkcode Pokemon} has a fusion with the specified {@linkcode SpeciesId}, `false` otherwise
*/
hasFusionSpecies(species: Species): boolean {
hasFusionSpecies(species: SpeciesId): boolean {
return this.fusionSpecies?.speciesId === species;
}
/**
* Checks if the {@linkcode Pokemon} has is the specified {@linkcode Species} or is fused with it.
* @param species the pokemon {@linkcode Species} to check
* Checks if the {@linkcode Pokemon} has is the specified {@linkcode SpeciesId} or is fused with it.
* @param species the pokemon {@linkcode SpeciesId} to check
* @param formKey If provided, requires the species to be in that form
* @returns `true` if the pokemon is the species or is fused with it, `false` otherwise
*/
hasSpecies(species: Species, formKey?: string): boolean {
hasSpecies(species: SpeciesId, formKey?: string): boolean {
if (isNullOrUndefined(formKey)) {
return this.species.speciesId === species || this.fusionSpecies?.speciesId === species;
}
@ -1848,7 +1848,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
const ret = !ignoreOverride && this.summonData.moveset ? this.summonData.moveset : this.moveset;
// Overrides moveset based on arrays specified in overrides.ts
let overrideArray: Moves | Array<Moves> = this.isPlayer()
let overrideArray: MoveId | Array<MoveId> = this.isPlayer()
? Overrides.MOVESET_OVERRIDE
: Overrides.OPP_MOVESET_OVERRIDE;
if (!Array.isArray(overrideArray)) {
@ -1858,7 +1858,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
if (!this.isPlayer()) {
this.moveset = [];
}
overrideArray.forEach((move: Moves, index: number) => {
overrideArray.forEach((move: MoveId, index: number) => {
const ppUsed = this.moveset[index]?.ppUsed ?? 0;
this.moveset[index] = new PokemonMove(move, Math.min(ppUsed, allMoves[move].pp));
});
@ -1871,11 +1871,11 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
* Checks which egg moves have been unlocked for the {@linkcode Pokemon} based
* on the species it was met at or by the first {@linkcode Pokemon} in its evolution
* line that can act as a starter and provides those egg moves.
* @returns an array of {@linkcode Moves}, the length of which is determined by how many
* @returns an array of {@linkcode MoveId}, the length of which is determined by how many
* egg moves are unlocked for that species.
*/
getUnlockedEggMoves(): Moves[] {
const moves: Moves[] = [];
getUnlockedEggMoves(): MoveId[] {
const moves: MoveId[] = [];
const species =
this.metSpecies in speciesEggMoves ? this.metSpecies : this.getSpeciesForm(true).getRootSpeciesId(true);
if (species in speciesEggMoves) {
@ -1894,10 +1894,10 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
*
* Available egg moves are only included if the {@linkcode Pokemon} was
* in the starting party of the run and if Fresh Start is not active.
* @returns an array of {@linkcode Moves}, the length of which is determined
* @returns an array of {@linkcode MoveId}, the length of which is determined
* by how many learnable moves there are for the {@linkcode Pokemon}.
*/
public getLearnableLevelMoves(): Moves[] {
public getLearnableLevelMoves(): MoveId[] {
let levelMoves = this.getLevelMoves(1, true, false, true).map(lm => lm[1]);
if (this.metBiome === -1 && !globalScene.gameMode.isFreshStartChallenge() && !globalScene.gameMode.isDaily) {
levelMoves = this.getUnlockedEggMoves().concat(levelMoves);
@ -2071,7 +2071,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
return allAbilities[this.customPokemonData.ability];
}
let abilityId = this.getSpeciesForm(ignoreOverride).getAbility(this.abilityIndex);
if (abilityId === Abilities.NONE) {
if (abilityId === AbilityId.NONE) {
abilityId = this.species.ability1;
}
return allAbilities[abilityId];
@ -2165,9 +2165,9 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
return false;
}
if (
((Overrides.PASSIVE_ABILITY_OVERRIDE !== Abilities.NONE || Overrides.HAS_PASSIVE_ABILITY_OVERRIDE) &&
((Overrides.PASSIVE_ABILITY_OVERRIDE !== AbilityId.NONE || Overrides.HAS_PASSIVE_ABILITY_OVERRIDE) &&
this.isPlayer()) ||
((Overrides.OPP_PASSIVE_ABILITY_OVERRIDE !== Abilities.NONE || Overrides.OPP_HAS_PASSIVE_ABILITY_OVERRIDE) &&
((Overrides.OPP_PASSIVE_ABILITY_OVERRIDE !== AbilityId.NONE || Overrides.OPP_HAS_PASSIVE_ABILITY_OVERRIDE) &&
!this.isPlayer())
) {
return true;
@ -2238,7 +2238,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
* @param ignoreOverride Whether to ignore ability changing effects; default `false`
* @returns `true` if the ability is present and active
*/
public hasAbility(ability: Abilities, canApply = true, ignoreOverride = false): boolean {
public hasAbility(ability: AbilityId, canApply = true, ignoreOverride = false): boolean {
if (this.getAbility(ignoreOverride).id === ability && (!canApply || this.canApplyAbility())) {
return true;
}
@ -2291,11 +2291,11 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
* @returns the pokemon's current tera {@linkcode PokemonType}
*/
getTeraType(): PokemonType {
if (this.hasSpecies(Species.TERAPAGOS)) {
if (this.hasSpecies(SpeciesId.TERAPAGOS)) {
return PokemonType.STELLAR;
}
if (this.hasSpecies(Species.OGERPON)) {
const ogerponForm = this.species.speciesId === Species.OGERPON ? this.formIndex : this.fusionFormIndex;
if (this.hasSpecies(SpeciesId.OGERPON)) {
const ogerponForm = this.species.speciesId === SpeciesId.OGERPON ? this.formIndex : this.fusionFormIndex;
switch (ogerponForm) {
case 0:
case 4:
@ -2311,7 +2311,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
return PokemonType.ROCK;
}
}
if (this.hasSpecies(Species.SHEDINJA)) {
if (this.hasSpecies(SpeciesId.SHEDINJA)) {
return PokemonType.BUG;
}
return this.teraType;
@ -2321,7 +2321,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
return (
!!this.getTag(GroundedTag) ||
(!this.isOfType(PokemonType.FLYING, true, true) &&
!this.hasAbility(Abilities.LEVITATE) &&
!this.hasAbility(AbilityId.LEVITATE) &&
!this.getTag(BattlerTagType.FLOATING) &&
!this.getTag(SemiInvulnerableTag))
);
@ -2382,8 +2382,8 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
// then bypass the check for ion deluge and electrify
if (
this.isTerastallized &&
(move.id === Moves.TERA_BLAST ||
(move.id === Moves.TERA_STARSTORM && moveTypeHolder.value === PokemonType.STELLAR))
(move.id === MoveId.TERA_BLAST ||
(move.id === MoveId.TERA_STARSTORM && moveTypeHolder.value === PokemonType.STELLAR))
) {
return moveTypeHolder.value as PokemonType;
}
@ -2780,7 +2780,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
* @param ret the output array to be pushed into.
*/
private getUniqueMoves(levelMoves: LevelMoves, ret: LevelMoves): void {
const uniqueMoves: Moves[] = [];
const uniqueMoves: MoveId[] = [];
for (const lm of levelMoves) {
if (!uniqueMoves.find(m => m === lm[1])) {
uniqueMoves.push(lm[1]);
@ -2794,12 +2794,12 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
*
* @returns list of egg moves
*/
getEggMoves(): Moves[] | undefined {
getEggMoves(): MoveId[] | undefined {
return speciesEggMoves[this.getSpeciesForm().getRootSpeciesId()];
}
setMove(moveIndex: number, moveId: Moves): void {
if (moveId === Moves.NONE) {
setMove(moveIndex: number, moveId: MoveId): void {
if (moveId === MoveId.NONE) {
return;
}
const move = new PokemonMove(moveId);
@ -2822,7 +2822,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
*/
trySetShiny(thresholdOverride?: number): boolean {
// Shiny Pokemon should not spawn in the end biome in endless
if (globalScene.gameMode.isEndless && globalScene.arena.biomeType === Biome.END) {
if (globalScene.gameMode.isEndless && globalScene.arena.biomeType === BiomeId.END) {
return false;
}
@ -2987,7 +2987,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
!species.mythical &&
!species.isTrainerForbidden() &&
species.speciesId !== this.species.speciesId &&
species.speciesId !== Species.DITTO
species.speciesId !== SpeciesId.DITTO
);
};
@ -3050,7 +3050,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
/** Generates a semi-random moveset for a Pokemon */
public generateAndPopulateMoveset(): void {
this.moveset = [];
let movePool: [Moves, number][] = [];
let movePool: [MoveId, number][] = [];
const allLevelMoves = this.getLevelMoves(1, true, true);
if (!allLevelMoves) {
console.warn("Error encountered trying to generate moveset for:", this.species.name);
@ -3079,7 +3079,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
if (this.hasTrainer()) {
const tms = Object.keys(tmSpecies);
for (const tm of tms) {
const moveId = Number.parseInt(tm) as Moves;
const moveId = Number.parseInt(tm) as MoveId;
let compatible = false;
for (const p of tmSpecies[tm]) {
if (Array.isArray(p)) {
@ -3202,7 +3202,10 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
if (this.isBoss()) {
weightMultiplier += 0.4;
}
const baseWeights: [Moves, number][] = movePool.map(m => [m[0], Math.ceil(Math.pow(m[1], weightMultiplier) * 100)]);
const baseWeights: [MoveId, number][] = movePool.map(m => [
m[0],
Math.ceil(Math.pow(m[1], weightMultiplier) * 100),
]);
// All Pokemon force a STAB move first
const stabMovePool = baseWeights.filter(
@ -3656,7 +3659,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
if (
source.isTerastallized &&
source.getTeraType() === PokemonType.STELLAR &&
(!source.stellarTypesBoosted.includes(moveType) || source.hasSpecies(Species.TERAPAGOS))
(!source.stellarTypesBoosted.includes(moveType) || source.hasSpecies(SpeciesId.TERAPAGOS))
) {
stabMultiplier.value += matchesSourceType ? 0.5 : 0.2;
}
@ -3724,7 +3727,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
if (cancelled.value || isTypeImmune) {
return {
cancelled: cancelled.value,
result: move.id === Moves.SHEER_COLD ? HitResult.IMMUNE : HitResult.NO_EFFECT,
result: move.id === MoveId.SHEER_COLD ? HitResult.IMMUNE : HitResult.NO_EFFECT,
damage: 0,
};
}
@ -4131,7 +4134,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
return !cancelled.value;
}
addTag(tagType: BattlerTagType, turnCount = 0, sourceMove?: Moves, sourceId?: number): boolean {
addTag(tagType: BattlerTagType, turnCount = 0, sourceMove?: MoveId, sourceId?: number): boolean {
const existingTag = this.getTag(tagType);
if (existingTag) {
existingTag.onOverlap(this);
@ -4281,7 +4284,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
if (
!tag.isBatonPassable ||
(tag.tagType === BattlerTagType.TELEKINESIS &&
this.species.speciesId === Species.GENGAR &&
this.species.speciesId === SpeciesId.GENGAR &&
this.getFormKey() === "mega")
) {
continue;
@ -4300,19 +4303,19 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
/**
* Gets whether the given move is currently disabled for this Pokemon.
*
* @param moveId - The {@linkcode Moves} ID of the move to check
* @param moveId - The {@linkcode MoveId} ID of the move to check
* @returns `true` if the move is disabled for this Pokemon, otherwise `false`
*
* @see {@linkcode MoveRestrictionBattlerTag}
*/
public isMoveRestricted(moveId: Moves, pokemon?: Pokemon): boolean {
public isMoveRestricted(moveId: MoveId, pokemon?: Pokemon): boolean {
return this.getRestrictingTag(moveId, pokemon) !== null;
}
/**
* Gets whether the given move is currently disabled for the user based on the player's target selection
*
* @param moveId - The {@linkcode Moves} ID of the move to check
* @param moveId - The {@linkcode MoveId} ID of the move to check
* @param user - The move user
* @param target - The target of the move
*
@ -4320,7 +4323,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
*
* @see {@linkcode MoveRestrictionBattlerTag}
*/
isMoveTargetRestricted(moveId: Moves, user: Pokemon, target: Pokemon): boolean {
isMoveTargetRestricted(moveId: MoveId, user: Pokemon, target: Pokemon): boolean {
for (const tag of this.findTags(t => t instanceof MoveRestrictionBattlerTag)) {
if ((tag as MoveRestrictionBattlerTag).isMoveTargetRestricted(moveId, user, target)) {
return (tag as MoveRestrictionBattlerTag) !== null;
@ -4332,12 +4335,12 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
/**
* Gets the {@link MoveRestrictionBattlerTag} that is restricting a move, if it exists.
*
* @param moveId - {@linkcode Moves} ID of the move to check
* @param moveId - {@linkcode MoveId} ID of the move to check
* @param user - {@linkcode Pokemon} the move user, optional and used when the target is a factor in the move's restricted status
* @param target - {@linkcode Pokemon} the target of the move, optional and used when the target is a factor in the move's restricted status
* @returns The first tag on this Pokemon that restricts the move, or `null` if the move is not restricted.
*/
getRestrictingTag(moveId: Moves, user?: Pokemon, target?: Pokemon): MoveRestrictionBattlerTag | null {
getRestrictingTag(moveId: MoveId, user?: Pokemon, target?: Pokemon): MoveRestrictionBattlerTag | null {
for (const tag of this.findTags(t => t instanceof MoveRestrictionBattlerTag)) {
if ((tag as MoveRestrictionBattlerTag).isMoveRestricted(moveId, user)) {
return tag as MoveRestrictionBattlerTag;
@ -4899,7 +4902,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
if (
this.hasAbilityWithAttr(CommanderAbAttr) &&
globalScene.currentBattle.double &&
this.getAlly()?.species.speciesId === Species.DONDOZO
this.getAlly()?.species.speciesId === SpeciesId.DONDOZO
) {
this.setVisible(false);
}
@ -5509,7 +5512,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
export class PlayerPokemon extends Pokemon {
protected battleInfo: PlayerBattleInfo;
public compatibleTms: Moves[];
public compatibleTms: MoveId[];
constructor(
species: PokemonSpecies,
@ -5580,7 +5583,7 @@ export class PlayerPokemon extends Pokemon {
const tms = Object.keys(tmSpecies);
for (const tm of tms) {
const moveId = Number.parseInt(tm) as Moves;
const moveId = Number.parseInt(tm) as MoveId;
let compatible = false;
for (const p of tmSpecies[tm]) {
if (Array.isArray(p)) {
@ -5677,7 +5680,7 @@ export class PlayerPokemon extends Pokemon {
}
// Add to candy progress for this mon's starter species and its fused species (if it has one)
starterData.forEach((sd: StarterDataEntry, i: number) => {
const speciesId = !i ? starterSpeciesId : (fusionStarterSpeciesId as Species);
const speciesId = !i ? starterSpeciesId : (fusionStarterSpeciesId as SpeciesId);
sd.friendship = (sd.friendship || 0) + starterAmount.value;
if (sd.friendship >= getStarterValueFriendshipCap(speciesStarterCosts[speciesId])) {
globalScene.gameData.addStarterCandy(getPokemonSpecies(speciesId), 1);
@ -5812,7 +5815,7 @@ export class PlayerPokemon extends Pokemon {
this.updateInfo(true).then(() => resolve());
});
};
if (preEvolution.speciesId === Species.GIMMIGHOUL) {
if (preEvolution.speciesId === SpeciesId.GIMMIGHOUL) {
const evotracker = this.getHeldItems().filter(m => m instanceof EvoTrackerModifier)[0] ?? null;
if (evotracker) {
globalScene.removeModifier(evotracker);
@ -5832,7 +5835,7 @@ export class PlayerPokemon extends Pokemon {
const isFusion = evolution instanceof FusionSpeciesFormEvolution;
const evoSpecies = !isFusion ? this.species : this.fusionSpecies;
if (evoSpecies?.speciesId === Species.NINCADA && evolution.speciesId === Species.NINJASK) {
if (evoSpecies?.speciesId === SpeciesId.NINCADA && evolution.speciesId === SpeciesId.NINJASK) {
const newEvolution = pokemonEvolutions[evoSpecies.speciesId][1];
if (newEvolution.condition?.predicate(this)) {
@ -6108,7 +6111,7 @@ export class EnemyPokemon extends Pokemon {
this.luck = (this.shiny ? this.variant + 1 : 0) + (this.fusionShiny ? this.fusionVariant + 1 : 0);
let prevolution: Species;
let prevolution: SpeciesId;
let speciesId = species.speciesId;
while ((prevolution = pokemonPrevolutions[speciesId])) {
const evolution = pokemonEvolutions[prevolution].find(
@ -6164,30 +6167,30 @@ export class EnemyPokemon extends Pokemon {
generateAndPopulateMoveset(formIndex?: number): void {
switch (true) {
case this.species.speciesId === Species.SMEARGLE:
case this.species.speciesId === SpeciesId.SMEARGLE:
this.moveset = [
new PokemonMove(Moves.SKETCH),
new PokemonMove(Moves.SKETCH),
new PokemonMove(Moves.SKETCH),
new PokemonMove(Moves.SKETCH),
new PokemonMove(MoveId.SKETCH),
new PokemonMove(MoveId.SKETCH),
new PokemonMove(MoveId.SKETCH),
new PokemonMove(MoveId.SKETCH),
];
break;
case this.species.speciesId === Species.ETERNATUS:
case this.species.speciesId === SpeciesId.ETERNATUS:
this.moveset = (formIndex !== undefined ? formIndex : this.formIndex)
? [
new PokemonMove(Moves.DYNAMAX_CANNON),
new PokemonMove(Moves.CROSS_POISON),
new PokemonMove(Moves.FLAMETHROWER),
new PokemonMove(Moves.RECOVER, 0, -4),
new PokemonMove(MoveId.DYNAMAX_CANNON),
new PokemonMove(MoveId.CROSS_POISON),
new PokemonMove(MoveId.FLAMETHROWER),
new PokemonMove(MoveId.RECOVER, 0, -4),
]
: [
new PokemonMove(Moves.ETERNABEAM),
new PokemonMove(Moves.SLUDGE_BOMB),
new PokemonMove(Moves.FLAMETHROWER),
new PokemonMove(Moves.COSMIC_POWER),
new PokemonMove(MoveId.ETERNABEAM),
new PokemonMove(MoveId.SLUDGE_BOMB),
new PokemonMove(MoveId.FLAMETHROWER),
new PokemonMove(MoveId.COSMIC_POWER),
];
if (globalScene.gameMode.hasChallenge(Challenges.INVERSE_BATTLE)) {
this.moveset[2] = new PokemonMove(Moves.THUNDERBOLT);
this.moveset[2] = new PokemonMove(MoveId.THUNDERBOLT);
}
break;
default:
@ -6273,7 +6276,7 @@ export class EnemyPokemon extends Pokemon {
moveTargets.some(p => {
const doesNotFail =
move.applyConditions(this, p, move) ||
[Moves.SUCKER_PUNCH, Moves.UPPER_HAND, Moves.THUNDERCLAP].includes(move.id);
[MoveId.SUCKER_PUNCH, MoveId.UPPER_HAND, MoveId.THUNDERCLAP].includes(move.id);
return (
doesNotFail &&
p.getAttackDamage({
@ -6332,7 +6335,7 @@ export class EnemyPokemon extends Pokemon {
*/
if (
(move.name.endsWith(" (N)") || !move.applyConditions(this, target, move)) &&
![Moves.SUCKER_PUNCH, Moves.UPPER_HAND, Moves.THUNDERCLAP].includes(move.id)
![MoveId.SUCKER_PUNCH, MoveId.UPPER_HAND, MoveId.THUNDERCLAP].includes(move.id)
) {
targetScore = -20;
} else if (move instanceof AttackMove) {
@ -6417,17 +6420,17 @@ export class EnemyPokemon extends Pokemon {
}
return {
move: Moves.STRUGGLE,
targets: this.getNextTargets(Moves.STRUGGLE),
move: MoveId.STRUGGLE,
targets: this.getNextTargets(MoveId.STRUGGLE),
};
}
/**
* Determines the Pokemon the given move would target if used by this Pokemon
* @param moveId {@linkcode Moves} The move to be used
* @param moveId {@linkcode MoveId} The move to be used
* @returns The indexes of the Pokemon the given move would target
*/
getNextTargets(moveId: Moves): BattlerIndex[] {
getNextTargets(moveId: MoveId): BattlerIndex[] {
const moveTargets = getMoveTargets(this, moveId);
const targets = globalScene.getField(true).filter(p => moveTargets.targets.indexOf(p.getBattlerIndex()) > -1);
// If the move is multi-target, return all targets' indexes
@ -6702,7 +6705,6 @@ export class EnemyPokemon extends Pokemon {
return ret;
}
/**
* Show or hide the type effectiveness multiplier window
* Passing undefined will hide the window
@ -6735,7 +6737,7 @@ interface IllusionData {
fusionVariant: Variant;
};
/** The species of the illusion */
species: Species;
species: SpeciesId;
/** The formIndex of the illusion */
formIndex: number;
/** The gender of the illusion */
@ -6753,7 +6755,7 @@ interface IllusionData {
}
export interface TurnMove {
move: Moves;
move: MoveId;
targets: BattlerIndex[];
result?: MoveResult;
virtual?: boolean;
@ -6762,7 +6764,7 @@ export interface TurnMove {
}
export interface AttackMoveResult {
move: Moves;
move: MoveId;
result: DamageResult;
damage: number;
critical: boolean;
@ -6785,8 +6787,8 @@ export class PokemonSummonData {
// TODO: Move these into a separate class & add rage fist hit count
public speciesForm: PokemonSpeciesForm | null = null;
public fusionSpeciesForm: PokemonSpeciesForm | null = null;
public ability: Abilities | undefined;
public passiveAbility: Abilities | undefined;
public ability: AbilityId | undefined;
public passiveAbility: AbilityId | undefined;
public gender: Gender | undefined;
public fusionGender: Gender | undefined;
public stats: number[] = [0, 0, 0, 0, 0, 0];
@ -6800,7 +6802,7 @@ export class PokemonSummonData {
public illusion: IllusionData | null = null;
public illusionBroken = false;
/** Array containing all berries eaten in the last turn; used by {@linkcode Abilities.CUD_CHEW} */
/** Array containing all berries eaten in the last turn; used by {@linkcode AbilityId.CUD_CHEW} */
public berriesEatenLast: BerryType[] = [];
/**
@ -6849,7 +6851,7 @@ export class PokemonTempSummonData {
* Reset on switch and new wave, but not stored in `SummonData` to avoid being written to the save file.
* Used to evaluate "first turn only" conditions such as
* {@linkcode Moves.FAKE_OUT | Fake Out} and {@linkcode Moves.FIRST_IMPRESSION | First Impression}).
* {@linkcode MoveId.FAKE_OUT | Fake Out} and {@linkcode MoveId.FIRST_IMPRESSION | First Impression}).
*/
waveTurnCount = 1;
}
@ -6859,11 +6861,11 @@ export class PokemonTempSummonData {
* Resets at the start of a new battle (but not on switch).
*/
export class PokemonBattleData {
/** Counter tracking direct hits this Pokemon has received during this battle; used for {@linkcode Moves.RAGE_FIST} */
/** Counter tracking direct hits this Pokemon has received during this battle; used for {@linkcode MoveId.RAGE_FIST} */
public hitCount = 0;
/** Whether this Pokemon has eaten a berry this battle; used for {@linkcode Moves.BELCH} */
/** Whether this Pokemon has eaten a berry this battle; used for {@linkcode MoveId.BELCH} */
public hasEatenBerry = false;
/** Array containing all berries eaten and not yet recovered during this current battle; used by {@linkcode Abilities.HARVEST} */
/** Array containing all berries eaten and not yet recovered during this current battle; used by {@linkcode AbilityId.HARVEST} */
public berriesEaten: BerryType[] = [];
constructor(source?: PokemonBattleData | Partial<PokemonBattleData>) {
@ -6886,7 +6888,7 @@ export class PokemonWaveData {
* A set of all the abilities this {@linkcode Pokemon} has used in this wave.
* Used to track once per battle conditions, as well as (hopefully) by the updated AI for move effectiveness.
*/
public abilitiesApplied: Set<Abilities> = new Set<Abilities>();
public abilitiesApplied: Set<AbilityId> = new Set<AbilityId>();
/** Whether the pokemon's ability has been revealed or not */
public abilityRevealed = false;
}
@ -6913,7 +6915,7 @@ export class PokemonTurnData {
public statStagesIncreased = false;
public statStagesDecreased = false;
public moveEffectiveness: TypeDamageMultiplier | null = null;
public combiningPledge?: Moves;
public combiningPledge?: MoveId;
public switchedInThisTurn = false;
public failedRunAway = false;
public joinedRound = false;
@ -6924,7 +6926,7 @@ export class PokemonTurnData {
public extraTurns = 0;
/**
* All berries eaten by this pokemon in this turn.
* Saved into {@linkcode PokemonSummonData | SummonData} by {@linkcode Abilities.CUD_CHEW} on turn end.
* Saved into {@linkcode PokemonSummonData | SummonData} by {@linkcode AbilityId.CUD_CHEW} on turn end.
* @see {@linkcode PokemonSummonData.berriesEatenLast}
*/
public berriesEaten: BerryType[] = [];
@ -6993,7 +6995,7 @@ export interface DamageCalculationResult {
* @see {@linkcode getName} - returns name of {@linkcode Move}.
**/
export class PokemonMove {
public moveId: Moves;
public moveId: MoveId;
public ppUsed: number;
public ppUp: number;
public virtual: boolean;
@ -7004,7 +7006,7 @@ export class PokemonMove {
*/
public maxPpOverride?: number;
constructor(moveId: Moves, ppUsed = 0, ppUp = 0, virtual = false, maxPpOverride?: number) {
constructor(moveId: MoveId, ppUsed = 0, ppUp = 0, virtual = false, maxPpOverride?: number) {
this.moveId = moveId;
this.ppUsed = ppUsed;
this.ppUp = ppUp;

View File

@ -17,7 +17,7 @@ import { ArenaTagSide, ArenaTrapTag } from "#app/data/arena-tag";
import { getIsInitialized, initI18n } from "#app/plugins/i18n";
import i18next from "i18next";
import { PartyMemberStrength } from "#enums/party-member-strength";
import { Species } from "#enums/species";
import { SpeciesId } from "#enums/species-id";
import { TrainerType } from "#enums/trainer-type";
import { signatureSpecies } from "#app/data/balance/signature-species";
@ -358,7 +358,7 @@ export default class Trainer extends Phaser.GameObjects.Container {
}
// Create an empty species pool (which will be set to one of the species pools based on the index)
let newSpeciesPool: Species[] = [];
let newSpeciesPool: SpeciesId[] = [];
let useNewSpeciesPool = false;
// If we are in a double battle of named trainers, we need to use alternate species pools (generate half the party from each trainer)
@ -399,9 +399,9 @@ export default class Trainer extends Phaser.GameObjects.Container {
if (!(index % 2)) {
// Since the only currently allowed double battle with named trainers is Tate & Liza, we need to make sure that Solrock is the first pokemon in the party for Tate and Lunatone for Liza
if (index === 0 && TrainerType[this.config.trainerType] === TrainerType[TrainerType.TATE]) {
newSpeciesPool = [Species.SOLROCK];
newSpeciesPool = [SpeciesId.SOLROCK];
} else if (index === 0 && TrainerType[this.config.trainerType] === TrainerType[TrainerType.LIZA]) {
newSpeciesPool = [Species.LUNATONE];
newSpeciesPool = [SpeciesId.LUNATONE];
} else {
newSpeciesPool = speciesPoolFiltered;
}
@ -409,9 +409,9 @@ export default class Trainer extends Phaser.GameObjects.Container {
// If the index is odd, use the species pool for the partner trainer (that way he only uses his own pokemon in battle)
// Since the only currently allowed double battle with named trainers is Tate & Liza, we need to make sure that Solrock is the first pokemon in the party for Tate and Lunatone for Liza
if (index === 1 && TrainerType[this.config.trainerTypeDouble] === TrainerType[TrainerType.TATE]) {
newSpeciesPool = [Species.SOLROCK];
newSpeciesPool = [SpeciesId.SOLROCK];
} else if (index === 1 && TrainerType[this.config.trainerTypeDouble] === TrainerType[TrainerType.LIZA]) {
newSpeciesPool = [Species.LUNATONE];
newSpeciesPool = [SpeciesId.LUNATONE];
} else {
newSpeciesPool = speciesPoolPartnerFiltered;
}
@ -542,10 +542,10 @@ export default class Trainer extends Phaser.GameObjects.Container {
/**
* Checks if the enemy trainer already has the Pokemon species in their party
* @param baseSpecies - The base {@linkcode Species} of the current Pokemon
* @param baseSpecies - The base {@linkcode SpeciesId} of the current Pokemon
* @returns `true` if the species is already present in the party
*/
checkDuplicateSpecies(baseSpecies: Species): boolean {
checkDuplicateSpecies(baseSpecies: SpeciesId): boolean {
const staticSpecies = (signatureSpecies[TrainerType[this.config.trainerType]] ?? []).flat(1).map(s => {
let root = s;
while (pokemonPrevolutions.hasOwnProperty(root)) {

View File

@ -8,8 +8,8 @@ import { allSpecies } from "./data/pokemon-species";
import type { Arena } from "./field/arena";
import Overrides from "#app/overrides";
import { isNullOrUndefined, randSeedInt, randSeedItem } from "#app/utils/common";
import { Biome } from "#enums/biome";
import { Species } from "#enums/species";
import { BiomeId } from "#enums/biome-id";
import { SpeciesId } from "#enums/species-id";
import { Challenges } from "./enums/challenges";
import { globalScene } from "#app/global-scene";
import { getDailyStartingBiome } from "./data/daily-run";
@ -128,7 +128,7 @@ export class GameMode implements GameModeConfig {
* - random biome for Daily mode
* - Town
*/
getStartingBiome(): Biome {
getStartingBiome(): BiomeId {
if (!isNullOrUndefined(Overrides.STARTING_BIOME_OVERRIDE)) {
return Overrides.STARTING_BIOME_OVERRIDE;
}
@ -137,7 +137,7 @@ export class GameMode implements GameModeConfig {
case GameModes.DAILY:
return getDailyStartingBiome();
default:
return Biome.TOWN;
return BiomeId.TOWN;
}
}
@ -202,14 +202,14 @@ export class GameMode implements GameModeConfig {
return false;
}
isTrainerBoss(waveIndex: number, biomeType: Biome, offsetGym: boolean): boolean {
isTrainerBoss(waveIndex: number, biomeType: BiomeId, offsetGym: boolean): boolean {
switch (this.modeId) {
case GameModes.DAILY:
return waveIndex > 10 && waveIndex < 50 && !(waveIndex % 10);
default:
return (
waveIndex % 30 === (offsetGym ? 0 : 20) &&
(biomeType !== Biome.END || this.isClassic || this.isWaveFinal(waveIndex))
(biomeType !== BiomeId.END || this.isClassic || this.isWaveFinal(waveIndex))
);
}
}
@ -220,8 +220,8 @@ export class GameMode implements GameModeConfig {
s =>
(s.subLegendary || s.legendary || s.mythical) &&
s.baseTotal >= 600 &&
s.speciesId !== Species.ETERNATUS &&
s.speciesId !== Species.ARCEUS,
s.speciesId !== SpeciesId.ETERNATUS &&
s.speciesId !== SpeciesId.ARCEUS,
);
return randSeedItem(allFinalBossSpecies);
}

View File

@ -18,7 +18,7 @@ import { initChallenges } from "#app/data/challenge";
import i18next from "i18next";
import { initStatsKeys } from "#app/ui/game-stats-ui-handler";
import { initVouchers } from "#app/system/voucher";
import { Biome } from "#enums/biome";
import { BiomeId } from "#enums/biome-id";
import { initMysteryEncounters } from "#app/data/mystery-encounters/mystery-encounters";
import { timedEventManager } from "./global-event-manager";
@ -177,8 +177,8 @@ export class LoadingScene extends SceneBase {
this.loadImage("default_bg", "arenas");
// Load arena images
getEnumValues(Biome).map(bt => {
const btKey = Biome[bt].toLowerCase();
getEnumValues(BiomeId).map(bt => {
const btKey = BiomeId[bt].toLowerCase();
const isBaseAnimated = btKey === "end";
const baseAKey = `${btKey}_a`;
const baseBKey = `${btKey}_b`;

View File

@ -116,13 +116,13 @@ import {
padInt,
randSeedInt,
} from "#app/utils/common";
import { Abilities } from "#enums/abilities";
import { AbilityId } from "#enums/ability-id";
import { BattlerTagType } from "#enums/battler-tag-type";
import { BerryType } from "#enums/berry-type";
import { Moves } from "#enums/moves";
import { MoveId } from "#enums/move-id";
import { Nature } from "#enums/nature";
import { PokeballType } from "#enums/pokeball";
import { Species } from "#enums/species";
import { SpeciesId } from "#enums/species-id";
import { SpeciesFormKey } from "#enums/species-form-key";
import type { PermanentStat, TempBattleStat } from "#enums/stat";
import { getStatKey, Stat, TEMP_BATTLE_STATS } from "#enums/stat";
@ -430,7 +430,7 @@ export class TerastallizeModifierType extends PokemonModifierType {
(pokemon: PlayerPokemon) => {
if (
[pokemon.species.speciesId, pokemon.fusionSpecies?.speciesId].filter(
s => s === Species.TERAPAGOS || s === Species.OGERPON || s === Species.SHEDINJA,
s => s === SpeciesId.TERAPAGOS || s === SpeciesId.OGERPON || s === SpeciesId.SHEDINJA,
).length > 0
) {
return PartyUiHandler.NoEffectMessage;
@ -1165,9 +1165,9 @@ export class PokemonMultiHitModifierType extends PokemonHeldItemModifierType {
}
export class TmModifierType extends PokemonModifierType {
public moveId: Moves;
public moveId: MoveId;
constructor(moveId: Moves) {
constructor(moveId: MoveId) {
super(
"",
`tm_${PokemonType[allMoves[moveId].type].toLowerCase()}`,
@ -1439,37 +1439,37 @@ class SpeciesStatBoosterModifierTypeGenerator extends ModifierTypeGenerator {
LIGHT_BALL: {
stats: [Stat.ATK, Stat.SPATK],
multiplier: 2,
species: [Species.PIKACHU],
species: [SpeciesId.PIKACHU],
rare: true,
},
THICK_CLUB: {
stats: [Stat.ATK],
multiplier: 2,
species: [Species.CUBONE, Species.MAROWAK, Species.ALOLA_MAROWAK],
species: [SpeciesId.CUBONE, SpeciesId.MAROWAK, SpeciesId.ALOLA_MAROWAK],
rare: true,
},
METAL_POWDER: {
stats: [Stat.DEF],
multiplier: 2,
species: [Species.DITTO],
species: [SpeciesId.DITTO],
rare: true,
},
QUICK_POWDER: {
stats: [Stat.SPD],
multiplier: 2,
species: [Species.DITTO],
species: [SpeciesId.DITTO],
rare: true,
},
DEEP_SEA_SCALE: {
stats: [Stat.SPDEF],
multiplier: 2,
species: [Species.CLAMPERL],
species: [SpeciesId.CLAMPERL],
rare: false,
},
DEEP_SEA_TOOTH: {
stats: [Stat.SPATK],
multiplier: 2,
species: [Species.CLAMPERL],
species: [SpeciesId.CLAMPERL],
rare: false,
},
};
@ -1498,7 +1498,7 @@ class SpeciesStatBoosterModifierTypeGenerator extends ModifierTypeGenerator {
const speciesId = p.getSpeciesForm(true).speciesId;
const fusionSpeciesId = p.isFusion() ? p.getFusionSpeciesForm(true).speciesId : null;
// TODO: Use commented boolean when Fling is implemented
const hasFling = false; /* p.getMoveset(true).some(m => m.moveId === Moves.FLING) */
const hasFling = false; /* p.getMoveset(true).some(m => m.moveId === MoveId.FLING) */
for (const i in values) {
const checkedSpecies = values[i].species;
@ -1517,7 +1517,7 @@ class SpeciesStatBoosterModifierTypeGenerator extends ModifierTypeGenerator {
if (checkedSpecies.includes(speciesId) || (!!fusionSpeciesId && checkedSpecies.includes(fusionSpeciesId))) {
// Add weight if party member has a matching species or, if applicable, a matching fusion species
weights[i]++;
} else if (checkedSpecies.includes(Species.PIKACHU) && hasFling) {
} else if (checkedSpecies.includes(SpeciesId.PIKACHU) && hasFling) {
// Add weight to Light Ball if party member has Fling
weights[i]++;
}
@ -1553,8 +1553,8 @@ class SpeciesStatBoosterModifierTypeGenerator extends ModifierTypeGenerator {
class TmModifierTypeGenerator extends ModifierTypeGenerator {
constructor(tier: ModifierTier) {
super((party: Pokemon[], pregenArgs?: any[]) => {
if (pregenArgs && pregenArgs.length === 1 && pregenArgs[0] in Moves) {
return new TmModifierType(pregenArgs[0] as Moves);
if (pregenArgs && pregenArgs.length === 1 && pregenArgs[0] in MoveId) {
return new TmModifierType(pregenArgs[0] as MoveId);
}
const partyMemberCompatibleTms = party.map(p => {
const previousLevelMoves = p.getLearnableLevelMoves();
@ -1588,7 +1588,9 @@ class EvolutionItemModifierTypeGenerator extends ModifierTypeGenerator {
.filter(
p =>
pokemonEvolutions.hasOwnProperty(p.species.speciesId) &&
(!p.pauseEvolutions || p.species.speciesId === Species.SLOWPOKE || p.species.speciesId === Species.EEVEE),
(!p.pauseEvolutions ||
p.species.speciesId === SpeciesId.SLOWPOKE ||
p.species.speciesId === SpeciesId.EEVEE),
)
.flatMap(p => {
const evolutions = pokemonEvolutions[p.species.speciesId];
@ -1606,8 +1608,8 @@ class EvolutionItemModifierTypeGenerator extends ModifierTypeGenerator {
p.fusionSpecies &&
pokemonEvolutions.hasOwnProperty(p.fusionSpecies.speciesId) &&
(!p.pauseEvolutions ||
p.fusionSpecies.speciesId === Species.SLOWPOKE ||
p.fusionSpecies.speciesId === Species.EEVEE),
p.fusionSpecies.speciesId === SpeciesId.SLOWPOKE ||
p.fusionSpecies.speciesId === SpeciesId.EEVEE),
)
.flatMap(p => {
const evolutions = pokemonEvolutions[p.fusionSpecies!.speciesId];
@ -1671,7 +1673,7 @@ class FormChangeItemModifierTypeGenerator extends ModifierTypeGenerator {
),
);
if (p.species.speciesId === Species.NECROZMA) {
if (p.species.speciesId === SpeciesId.NECROZMA) {
// technically we could use a simplified version and check for formChanges.length > 3, but in case any code changes later, this might break...
let foundULTRA_Z = false,
foundN_LUNA = false,
@ -1904,7 +1906,7 @@ export type GeneratorModifierOverride = {
}
| {
name: keyof Pick<typeof modifierTypes, "TM_COMMON" | "TM_GREAT" | "TM_ULTRA">;
type?: Moves;
type?: MoveId;
}
);
@ -1932,7 +1934,7 @@ export const modifierTypes = {
new PokemonHeldItemModifierType(
"modifierType:ModifierType.EVOLUTION_TRACKER_GIMMIGHOUL",
"relic_gold",
(type, args) => new EvoTrackerModifier(type, (args[0] as Pokemon).id, Species.GIMMIGHOUL, 10),
(type, args) => new EvoTrackerModifier(type, (args[0] as Pokemon).id, SpeciesId.GIMMIGHOUL, 10),
),
MEGA_BRACELET: () =>
@ -2046,7 +2048,9 @@ export const modifierTypes = {
}
const teraTypes: PokemonType[] = [];
for (const p of party) {
if (!(p.hasSpecies(Species.TERAPAGOS) || p.hasSpecies(Species.OGERPON) || p.hasSpecies(Species.SHEDINJA))) {
if (
!(p.hasSpecies(SpeciesId.TERAPAGOS) || p.hasSpecies(SpeciesId.OGERPON) || p.hasSpecies(SpeciesId.SHEDINJA))
) {
teraTypes.push(p.teraType);
}
}
@ -2125,9 +2129,9 @@ export const modifierTypes = {
"leek",
(type, args) =>
new SpeciesCritBoosterModifier(type, (args[0] as Pokemon).id, 2, [
Species.FARFETCHD,
Species.GALAR_FARFETCHD,
Species.SIRFETCHD,
SpeciesId.FARFETCHD,
SpeciesId.GALAR_FARFETCHD,
SpeciesId.SIRFETCHD,
]),
),
@ -2674,7 +2678,8 @@ const modifierPool: ModifierPool = {
new WeightedModifierType(modifierTypes.BASE_STAT_BOOSTER, 3),
new WeightedModifierType(modifierTypes.TERA_SHARD, (party: Pokemon[]) =>
party.filter(
p => !(p.hasSpecies(Species.TERAPAGOS) || p.hasSpecies(Species.OGERPON) || p.hasSpecies(Species.SHEDINJA)),
p =>
!(p.hasSpecies(SpeciesId.TERAPAGOS) || p.hasSpecies(SpeciesId.OGERPON) || p.hasSpecies(SpeciesId.SHEDINJA)),
).length > 0
? 1
: 0,
@ -2744,7 +2749,7 @@ const modifierPool: ModifierPool = {
new WeightedModifierType(
modifierTypes.LEEK,
(party: Pokemon[]) => {
const checkedSpecies = [Species.FARFETCHD, Species.GALAR_FARFETCHD, Species.SIRFETCHD];
const checkedSpecies = [SpeciesId.FARFETCHD, SpeciesId.GALAR_FARFETCHD, SpeciesId.SIRFETCHD];
// If a party member doesn't already have a Leek and is one of the relevant species, Leek can appear
return party.some(
p =>
@ -2771,25 +2776,25 @@ const modifierPool: ModifierPool = {
const canSetStatus = p.canSetStatus(StatusEffect.TOXIC, true, true, null, true);
// Moves that take advantage of obtaining the actual status effect
const hasStatusMoves = [Moves.FACADE, Moves.PSYCHO_SHIFT].some(m => moveset.includes(m));
const hasStatusMoves = [MoveId.FACADE, MoveId.PSYCHO_SHIFT].some(m => moveset.includes(m));
// Moves that take advantage of being able to give the target a status orb
// TODO: Take moves (Trick, Fling, Switcheroo) from comment when they are implemented
const hasItemMoves = [
/* Moves.TRICK, Moves.FLING, Moves.SWITCHEROO */
/* MoveId.TRICK, MoveId.FLING, MoveId.SWITCHEROO */
].some(m => moveset.includes(m));
if (canSetStatus) {
// Abilities that take advantage of obtaining the actual status effect, separated based on specificity to the orb
const hasGeneralAbility = [
Abilities.QUICK_FEET,
Abilities.GUTS,
Abilities.MARVEL_SCALE,
Abilities.MAGIC_GUARD,
AbilityId.QUICK_FEET,
AbilityId.GUTS,
AbilityId.MARVEL_SCALE,
AbilityId.MAGIC_GUARD,
].some(a => p.hasAbility(a, false, true));
const hasSpecificAbility = [Abilities.TOXIC_BOOST, Abilities.POISON_HEAL].some(a =>
const hasSpecificAbility = [AbilityId.TOXIC_BOOST, AbilityId.POISON_HEAL].some(a =>
p.hasAbility(a, false, true),
);
const hasOppositeAbility = [Abilities.FLARE_BOOST].some(a => p.hasAbility(a, false, true));
const hasOppositeAbility = [AbilityId.FLARE_BOOST].some(a => p.hasAbility(a, false, true));
return hasSpecificAbility || (hasGeneralAbility && !hasOppositeAbility) || hasStatusMoves;
}
@ -2817,23 +2822,23 @@ const modifierPool: ModifierPool = {
const canSetStatus = p.canSetStatus(StatusEffect.BURN, true, true, null, true);
// Moves that take advantage of obtaining the actual status effect
const hasStatusMoves = [Moves.FACADE, Moves.PSYCHO_SHIFT].some(m => moveset.includes(m));
const hasStatusMoves = [MoveId.FACADE, MoveId.PSYCHO_SHIFT].some(m => moveset.includes(m));
// Moves that take advantage of being able to give the target a status orb
// TODO: Take moves (Trick, Fling, Switcheroo) from comment when they are implemented
const hasItemMoves = [
/* Moves.TRICK, Moves.FLING, Moves.SWITCHEROO */
/* MoveId.TRICK, MoveId.FLING, MoveId.SWITCHEROO */
].some(m => moveset.includes(m));
if (canSetStatus) {
// Abilities that take advantage of obtaining the actual status effect, separated based on specificity to the orb
const hasGeneralAbility = [
Abilities.QUICK_FEET,
Abilities.GUTS,
Abilities.MARVEL_SCALE,
Abilities.MAGIC_GUARD,
AbilityId.QUICK_FEET,
AbilityId.GUTS,
AbilityId.MARVEL_SCALE,
AbilityId.MAGIC_GUARD,
].some(a => p.hasAbility(a, false, true));
const hasSpecificAbility = [Abilities.FLARE_BOOST].some(a => p.hasAbility(a, false, true));
const hasOppositeAbility = [Abilities.TOXIC_BOOST, Abilities.POISON_HEAL].some(a =>
const hasSpecificAbility = [AbilityId.FLARE_BOOST].some(a => p.hasAbility(a, false, true));
const hasOppositeAbility = [AbilityId.TOXIC_BOOST, AbilityId.POISON_HEAL].some(a =>
p.hasAbility(a, false, true),
);
@ -2865,31 +2870,31 @@ const modifierPool: ModifierPool = {
const moveset = p.getMoveset(true).map(m => m.moveId);
const hasAbility = [
Abilities.DROUGHT,
Abilities.ORICHALCUM_PULSE,
Abilities.DRIZZLE,
Abilities.SAND_STREAM,
Abilities.SAND_SPIT,
Abilities.SNOW_WARNING,
Abilities.ELECTRIC_SURGE,
Abilities.HADRON_ENGINE,
Abilities.PSYCHIC_SURGE,
Abilities.GRASSY_SURGE,
Abilities.SEED_SOWER,
Abilities.MISTY_SURGE,
AbilityId.DROUGHT,
AbilityId.ORICHALCUM_PULSE,
AbilityId.DRIZZLE,
AbilityId.SAND_STREAM,
AbilityId.SAND_SPIT,
AbilityId.SNOW_WARNING,
AbilityId.ELECTRIC_SURGE,
AbilityId.HADRON_ENGINE,
AbilityId.PSYCHIC_SURGE,
AbilityId.GRASSY_SURGE,
AbilityId.SEED_SOWER,
AbilityId.MISTY_SURGE,
].some(a => p.hasAbility(a, false, true));
const hasMoves = [
Moves.SUNNY_DAY,
Moves.RAIN_DANCE,
Moves.SANDSTORM,
Moves.SNOWSCAPE,
Moves.HAIL,
Moves.CHILLY_RECEPTION,
Moves.ELECTRIC_TERRAIN,
Moves.PSYCHIC_TERRAIN,
Moves.GRASSY_TERRAIN,
Moves.MISTY_TERRAIN,
MoveId.SUNNY_DAY,
MoveId.RAIN_DANCE,
MoveId.SANDSTORM,
MoveId.SNOWSCAPE,
MoveId.HAIL,
MoveId.CHILLY_RECEPTION,
MoveId.ELECTRIC_TERRAIN,
MoveId.PSYCHIC_TERRAIN,
MoveId.GRASSY_TERRAIN,
MoveId.MISTY_TERRAIN,
].some(m => moveset.includes(m));
return hasAbility || hasMoves;

View File

@ -18,10 +18,10 @@ import { addTextObject, TextStyle } from "#app/ui/text";
import { BooleanHolder, hslToHex, isNullOrUndefined, NumberHolder, toDmgValue } from "#app/utils/common";
import { BattlerTagType } from "#enums/battler-tag-type";
import { BerryType } from "#enums/berry-type";
import type { Moves } from "#enums/moves";
import type { MoveId } from "#enums/move-id";
import type { Nature } from "#enums/nature";
import type { PokeballType } from "#enums/pokeball";
import { Species } from "#enums/species";
import { SpeciesId } from "#enums/species-id";
import { type PermanentStat, type TempBattleStat, BATTLE_STATS, Stat, TEMP_BATTLE_STATS } from "#enums/stat";
import { StatusEffect } from "#enums/status-effect";
import type { PokemonType } from "#enums/pokemon-type";
@ -873,11 +873,11 @@ export class BaseStatModifier extends PokemonHeldItemModifier {
}
export class EvoTrackerModifier extends PokemonHeldItemModifier {
protected species: Species;
protected species: SpeciesId;
protected required: number;
public isTransferable = false;
constructor(type: ModifierType, pokemonId: number, species: Species, required: number, stackCount?: number) {
constructor(type: ModifierType, pokemonId: number, species: SpeciesId, required: number, stackCount?: number) {
super(type, pokemonId, stackCount);
this.species = species;
this.required = required;
@ -1268,20 +1268,20 @@ export class EvolutionStatBoosterModifier extends StatBoosterModifier {
/**
* Modifier used for held items that Applies {@linkcode Stat} boost(s) using a
* multiplier if the holder is of a specific {@linkcode Species}.
* multiplier if the holder is of a specific {@linkcode SpeciesId}.
* @extends StatBoosterModifier
* @see {@linkcode apply}
*/
export class SpeciesStatBoosterModifier extends StatBoosterModifier {
/** The species that the held item's stat boost(s) apply to */
private species: Species[];
private species: SpeciesId[];
constructor(
type: ModifierType,
pokemonId: number,
stats: Stat[],
multiplier: number,
species: Species[],
species: SpeciesId[],
stackCount?: number,
) {
super(type, pokemonId, stats, multiplier, stackCount);
@ -1316,7 +1316,7 @@ export class SpeciesStatBoosterModifier extends StatBoosterModifier {
}
/**
* Checks if the incoming stat is listed in {@linkcode stats} and if the holder's {@linkcode Species}
* Checks if the incoming stat is listed in {@linkcode stats} and if the holder's {@linkcode SpeciesId}
* (or its fused species) is listed in {@linkcode species}.
* @param pokemon {@linkcode Pokemon} that holds the item
* @param stat {@linkcode Stat} being checked at the time
@ -1333,11 +1333,11 @@ export class SpeciesStatBoosterModifier extends StatBoosterModifier {
/**
* Checks if either parameter is included in the corresponding lists
* @param speciesId {@linkcode Species} being checked
* @param speciesId {@linkcode SpeciesId} being checked
* @param stat {@linkcode Stat} being checked
* @returns `true` if both parameters are in {@linkcode species} and {@linkcode stats} respectively, false otherwise
*/
contains(speciesId: Species, stat: Stat): boolean {
contains(speciesId: SpeciesId, stat: Stat): boolean {
return this.species.includes(speciesId) && this.stats.includes(stat);
}
}
@ -1391,15 +1391,21 @@ export class CritBoosterModifier extends PokemonHeldItemModifier {
/**
* Modifier used for held items that apply critical-hit stage boost(s)
* if the holder is of a specific {@linkcode Species}.
* if the holder is of a specific {@linkcode SpeciesId}.
* @extends CritBoosterModifier
* @see {@linkcode shouldApply}
*/
export class SpeciesCritBoosterModifier extends CritBoosterModifier {
/** The species that the held item's critical-hit stage boost applies to */
private species: Species[];
private species: SpeciesId[];
constructor(type: ModifierType, pokemonId: number, stageIncrement: number, species: Species[], stackCount?: number) {
constructor(
type: ModifierType,
pokemonId: number,
stageIncrement: number,
species: SpeciesId[],
stackCount?: number,
) {
super(type, pokemonId, stageIncrement, stackCount);
this.species = species;
@ -1424,7 +1430,7 @@ export class SpeciesCritBoosterModifier extends CritBoosterModifier {
}
/**
* Checks if the holder's {@linkcode Species} (or its fused species) is listed
* Checks if the holder's {@linkcode SpeciesId} (or its fused species) is listed
* in {@linkcode species}.
* @param pokemon {@linkcode Pokemon} that holds the held item
* @param critStage {@linkcode NumberHolder} that holds the resulting critical-hit level
@ -1621,7 +1627,7 @@ export class BypassSpeedChanceModifier extends PokemonHeldItemModifier {
/**
* Class for Pokemon held items like King's Rock
* Because King's Rock can be stacked in PokeRogue, unlike mainline, it does not receive a boost from Abilities.SERENE_GRACE
* Because King's Rock can be stacked in PokeRogue, unlike mainline, it does not receive a boost from AbilityId.SERENE_GRACE
*/
export class FlinchChanceModifier extends PokemonHeldItemModifier {
private chance: number;
@ -2112,7 +2118,7 @@ export class TerrastalizeModifier extends ConsumablePokemonModifier {
return (
super.shouldApply(playerPokemon) &&
[playerPokemon?.species.speciesId, playerPokemon?.fusionSpecies?.speciesId].filter(
s => s === Species.TERAPAGOS || s === Species.OGERPON || s === Species.SHEDINJA,
s => s === SpeciesId.TERAPAGOS || s === SpeciesId.OGERPON || s === SpeciesId.SHEDINJA,
).length === 0
);
}
@ -2774,14 +2780,14 @@ export class PokemonMultiHitModifier extends PokemonHeldItemModifier {
/**
* For each stack, converts 25 percent of attack damage into an additional strike.
* @param pokemon The {@linkcode Pokemon} using the move
* @param moveId The {@linkcode Moves | identifier} for the move being used
* @param moveId The {@linkcode MoveId | identifier} for the move being used
* @param count {@linkcode NumberHolder} holding the move's hit count for this turn
* @param damageMultiplier {@linkcode NumberHolder} holding a damage multiplier applied to a strike of this move
* @returns always `true`
*/
override apply(
pokemon: Pokemon,
moveId: Moves,
moveId: MoveId,
count: NumberHolder | null = null,
damageMultiplier: NumberHolder | null = null,
): boolean {
@ -2924,7 +2930,7 @@ export class MoneyRewardModifier extends ConsumableModifier {
globalScene.addMoney(moneyAmount.value);
globalScene.getPlayerParty().map(p => {
if (p.species?.speciesId === Species.GIMMIGHOUL || p.fusionSpecies?.speciesId === Species.GIMMIGHOUL) {
if (p.species?.speciesId === SpeciesId.GIMMIGHOUL || p.fusionSpecies?.speciesId === SpeciesId.GIMMIGHOUL) {
p.evoCounter
? (p.evoCounter += Math.min(Math.floor(this.moneyMultiplier), 3))
: (p.evoCounter = Math.min(Math.floor(this.moneyMultiplier), 3));

View File

@ -5,17 +5,17 @@ import { FormChangeItem } from "#app/data/pokemon-forms";
import { type ModifierOverride } from "#app/modifier/modifier-type";
import { Variant } from "#app/sprites/variant";
import { Unlockables } from "#app/system/unlockables";
import { Abilities } from "#enums/abilities";
import { AbilityId } from "#enums/ability-id";
import { BattleType } from "#enums/battle-type";
import { BerryType } from "#enums/berry-type";
import { Biome } from "#enums/biome";
import { BiomeId } from "#enums/biome-id";
import { EggTier } from "#enums/egg-type";
import { Moves } from "#enums/moves";
import { MoveId } from "#enums/move-id";
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
import { PokeballType } from "#enums/pokeball";
import { PokemonType } from "#enums/pokemon-type";
import { Species } from "#enums/species";
import { SpeciesId } from "#enums/species-id";
import { Stat } from "#enums/stat";
import { StatusEffect } from "#enums/status-effect";
import { TimeOfDay } from "#enums/time-of-day";
@ -38,8 +38,8 @@ import { WeatherType } from "#enums/weather-type";
* @example
* ```
* const overrides = {
* ABILITY_OVERRIDE: Abilities.PROTEAN,
* PASSIVE_ABILITY_OVERRIDE: Abilities.PIXILATE,
* ABILITY_OVERRIDE: AbilityId.PROTEAN,
* PASSIVE_ABILITY_OVERRIDE: AbilityId.PIXILATE,
* }
* ```
*/
@ -73,7 +73,7 @@ class DefaultOverrides {
*/
readonly BATTLE_STYLE_OVERRIDE: BattleStyle | null = null;
readonly STARTING_WAVE_OVERRIDE: number = 0;
readonly STARTING_BIOME_OVERRIDE: Biome | null = null;
readonly STARTING_BIOME_OVERRIDE: BiomeId | null = null;
readonly ARENA_TINT_OVERRIDE: TimeOfDay | null = null;
/** Multiplies XP gained by this value including 0. Set to null to ignore the override. */
readonly XP_MULTIPLIER_OVERRIDE: number | null = null;
@ -124,11 +124,11 @@ class DefaultOverrides {
* @example
* ```
* const STARTER_FORM_OVERRIDES = {
* [Species.DARMANITAN]: 1
* [SpeciesId.DARMANITAN]: 1
* }
* ```
*/
readonly STARTER_FORM_OVERRIDES: Partial<Record<Species, number>> = {};
readonly STARTER_FORM_OVERRIDES: Partial<Record<SpeciesId, number>> = {};
/** default 5 or 20 for Daily */
readonly STARTING_LEVEL_OVERRIDE: number = 0;
@ -136,9 +136,9 @@ class DefaultOverrides {
* SPECIES OVERRIDE
* will only apply to the first starter in your party or each enemy pokemon
* default is 0 to not override
* @example SPECIES_OVERRIDE = Species.Bulbasaur;
* @example SPECIES_OVERRIDE = SpeciesId.Bulbasaur;
*/
readonly STARTER_SPECIES_OVERRIDE: Species | number = 0;
readonly STARTER_SPECIES_OVERRIDE: SpeciesId | number = 0;
/**
* This will force your starter to be a random fusion
*/
@ -146,20 +146,20 @@ class DefaultOverrides {
/**
* This will override the species of the fusion
*/
readonly STARTER_FUSION_SPECIES_OVERRIDE: Species | number = 0;
readonly ABILITY_OVERRIDE: Abilities = Abilities.NONE;
readonly PASSIVE_ABILITY_OVERRIDE: Abilities = Abilities.NONE;
readonly STARTER_FUSION_SPECIES_OVERRIDE: SpeciesId | number = 0;
readonly ABILITY_OVERRIDE: AbilityId = AbilityId.NONE;
readonly PASSIVE_ABILITY_OVERRIDE: AbilityId = AbilityId.NONE;
readonly HAS_PASSIVE_ABILITY_OVERRIDE: boolean | null = null;
readonly STATUS_OVERRIDE: StatusEffect = StatusEffect.NONE;
readonly GENDER_OVERRIDE: Gender | null = null;
readonly MOVESET_OVERRIDE: Moves | Array<Moves> = [];
readonly MOVESET_OVERRIDE: MoveId | Array<MoveId> = [];
readonly SHINY_OVERRIDE: boolean | null = null;
readonly VARIANT_OVERRIDE: Variant | null = null;
// --------------------------
// OPPONENT / ENEMY OVERRIDES
// --------------------------
readonly OPP_SPECIES_OVERRIDE: Species | number = 0;
readonly OPP_SPECIES_OVERRIDE: SpeciesId | number = 0;
/**
* This will make all opponents fused Pokemon
*/
@ -167,18 +167,18 @@ class DefaultOverrides {
/**
* This will override the species of the fusion only when the opponent is already a fusion
*/
readonly OPP_FUSION_SPECIES_OVERRIDE: Species | number = 0;
readonly OPP_FUSION_SPECIES_OVERRIDE: SpeciesId | number = 0;
readonly OPP_LEVEL_OVERRIDE: number = 0;
readonly OPP_ABILITY_OVERRIDE: Abilities = Abilities.NONE;
readonly OPP_PASSIVE_ABILITY_OVERRIDE: Abilities = Abilities.NONE;
readonly OPP_ABILITY_OVERRIDE: AbilityId = AbilityId.NONE;
readonly OPP_PASSIVE_ABILITY_OVERRIDE: AbilityId = AbilityId.NONE;
readonly OPP_HAS_PASSIVE_ABILITY_OVERRIDE: boolean | null = null;
readonly OPP_STATUS_OVERRIDE: StatusEffect = StatusEffect.NONE;
readonly OPP_GENDER_OVERRIDE: Gender | null = null;
readonly OPP_MOVESET_OVERRIDE: Moves | Array<Moves> = [];
readonly OPP_MOVESET_OVERRIDE: MoveId | Array<MoveId> = [];
readonly OPP_SHINY_OVERRIDE: boolean | null = null;
readonly OPP_VARIANT_OVERRIDE: Variant | null = null;
readonly OPP_IVS_OVERRIDE: number | number[] = [];
readonly OPP_FORM_OVERRIDES: Partial<Record<Species, number>> = {};
readonly OPP_FORM_OVERRIDES: Partial<Record<SpeciesId, number>> = {};
/**
* Override to give the enemy Pokemon a given amount of health segments
*

View File

@ -71,7 +71,7 @@ export class BerryPhase extends FieldPhase {
}
globalScene.updateModifiers(pokemon.isPlayer());
// Abilities.CHEEK_POUCH only works once per round of nom noms
// AbilityId.CHEEK_POUCH only works once per round of nom noms
applyAbAttrs(HealFromBerryUseAbAttr, pokemon, new BooleanHolder(false));
}
}

View File

@ -6,10 +6,10 @@ import { TrappedTag } from "#app/data/battler-tags";
import type { MoveTargetSet } from "#app/data/moves/move";
import { getMoveTargets } from "#app/data/moves/move";
import { speciesStarterCosts } from "#app/data/balance/starters";
import { Abilities } from "#app/enums/abilities";
import { AbilityId } from "#enums/ability-id";
import { BattlerTagType } from "#app/enums/battler-tag-type";
import { Biome } from "#app/enums/biome";
import { Moves } from "#app/enums/moves";
import { BiomeId } from "#enums/biome-id";
import { MoveId } from "#enums/move-id";
import { PokeballType } from "#enums/pokeball";
import type { PlayerPokemon, TurnMove } from "#app/field/pokemon";
import { FieldPosition } from "#app/field/pokemon";
@ -44,7 +44,7 @@ export class CommandPhase extends FieldPhase {
const cursorResetEvent =
globalScene.currentBattle.battleType === BattleType.MYSTERY_ENCOUNTER ||
globalScene.currentBattle.battleType === BattleType.TRAINER ||
globalScene.arena.biomeType === Biome.END;
globalScene.arena.biomeType === BiomeId.END;
if (commandUiHandler) {
if (
@ -80,7 +80,7 @@ export class CommandPhase extends FieldPhase {
) {
globalScene.currentBattle.turnCommands[this.fieldIndex] = {
command: Command.FIGHT,
move: { move: Moves.NONE, targets: [] },
move: { move: MoveId.NONE, targets: [] },
skip: true,
};
}
@ -157,15 +157,15 @@ export class CommandPhase extends FieldPhase {
playerPokemon.trySelectMove(cursor, args[0] as boolean) ||
(useStruggle = cursor > -1 && !playerPokemon.getMoveset().filter(m => m.isUsable(playerPokemon)).length)
) {
let moveId: Moves;
let moveId: MoveId;
if (useStruggle) {
moveId = Moves.STRUGGLE;
moveId = MoveId.STRUGGLE;
} else if (turnMove !== undefined) {
moveId = turnMove.move;
} else if (cursor > -1) {
moveId = playerPokemon.getMoveset()[cursor].moveId;
} else {
moveId = Moves.NONE;
moveId = MoveId.NONE;
}
const turnCommand: TurnCommand = {
@ -241,7 +241,7 @@ export class CommandPhase extends FieldPhase {
.some(p => !globalScene.gameData.dexData[p.species.speciesId].caughtAttr) &&
globalScene.gameData.getStarterCount(d => !!d.caughtAttr) < Object.keys(speciesStarterCosts).length - 1;
if (
globalScene.arena.biomeType === Biome.END &&
globalScene.arena.biomeType === BiomeId.END &&
(!globalScene.gameMode.isClassic || globalScene.gameMode.isFreshStartChallenge() || notInDex)
) {
globalScene.ui.setMode(UiMode.COMMAND, this.fieldIndex);
@ -308,7 +308,7 @@ export class CommandPhase extends FieldPhase {
if (
targetPokemon?.isBoss() &&
targetPokemon?.bossSegmentIndex >= 1 &&
!targetPokemon?.hasAbility(Abilities.WONDER_GUARD, false, true) &&
!targetPokemon?.hasAbility(AbilityId.WONDER_GUARD, false, true) &&
cursor < PokeballType.MASTER_BALL
) {
globalScene.ui.setMode(UiMode.COMMAND, this.fieldIndex);
@ -344,7 +344,7 @@ export class CommandPhase extends FieldPhase {
const mysteryEncounterFleeAllowed = currentBattle.mysteryEncounter?.fleeAllowed;
if (
!isSwitch &&
(arena.biomeType === Biome.END ||
(arena.biomeType === BiomeId.END ||
(!isNullOrUndefined(mysteryEncounterFleeAllowed) && !mysteryEncounterFleeAllowed))
) {
globalScene.ui.setMode(UiMode.COMMAND, this.fieldIndex);

View File

@ -37,10 +37,10 @@ import { handleTutorial, Tutorial } from "#app/tutorial";
import { UiMode } from "#enums/ui-mode";
import { randSeedInt, randSeedItem } from "#app/utils/common";
import { BattleSpec } from "#enums/battle-spec";
import { Biome } from "#enums/biome";
import { BiomeId } from "#enums/biome-id";
import { MysteryEncounterMode } from "#enums/mystery-encounter-mode";
import { PlayerGender } from "#enums/player-gender";
import { Species } from "#enums/species";
import { SpeciesId } from "#enums/species-id";
import { overrideHeldItems, overrideModifiers } from "#app/modifier/modifier";
import i18next from "i18next";
import { WEIGHT_INCREMENT_ON_SPAWN_MISS } from "#app/data/mystery-encounters/mystery-encounters";
@ -120,7 +120,7 @@ export class EncounterPhase extends BattlePhase {
if (
globalScene.findModifier(m => m instanceof BoostBugSpawnModifier) &&
!globalScene.gameMode.isBoss(battle.waveIndex) &&
globalScene.arena.biomeType !== Biome.END &&
globalScene.arena.biomeType !== BiomeId.END &&
randSeedInt(10) === 0
) {
enemySpecies = getGoldenBugNetSpecies(level);
@ -158,7 +158,7 @@ export class EncounterPhase extends BattlePhase {
);
}
if (enemyPokemon.species.speciesId === Species.ETERNATUS) {
if (enemyPokemon.species.speciesId === SpeciesId.ETERNATUS) {
if (
globalScene.gameMode.isClassic &&
(battle.battleSpec === BattleSpec.FINAL_BOSS || globalScene.gameMode.isWaveFinal(battle.waveIndex))
@ -556,7 +556,7 @@ export class EncounterPhase extends BattlePhase {
}
/** This sets Eternatus' held item to be untransferrable, preventing it from being stolen */
if (
enemyPokemon.species.speciesId === Species.ETERNATUS &&
enemyPokemon.species.speciesId === SpeciesId.ETERNATUS &&
(globalScene.gameMode.isBattleClassicFinalBoss(globalScene.currentBattle.waveIndex) ||
globalScene.gameMode.isEndlessMajorBoss(globalScene.currentBattle.waveIndex))
) {

View File

@ -2,7 +2,7 @@ import { globalScene } from "#app/global-scene";
import { BattlerIndex } from "#app/battle";
import { Command } from "#app/ui/command-ui-handler";
import { FieldPhase } from "./field-phase";
import { Abilities } from "#enums/abilities";
import { AbilityId } from "#enums/ability-id";
import { BattlerTagType } from "#enums/battler-tag-type";
/**
@ -38,7 +38,7 @@ export class EnemyCommandPhase extends FieldPhase {
if (
battle.double &&
enemyPokemon.hasAbility(Abilities.COMMANDER) &&
enemyPokemon.hasAbility(AbilityId.COMMANDER) &&
enemyPokemon.getAlly()?.getTag(BattlerTagType.COMMANDED)
) {
this.skipTurn = true;

View File

@ -3,7 +3,7 @@ import { initMoveAnim, loadMoveAnimAssets } from "#app/data/battle-anims";
import type Move from "#app/data/moves/move";
import { allMoves } from "#app/data/data-lists";
import { SpeciesFormChangeMoveLearnedTrigger } from "#app/data/pokemon-forms";
import { Moves } from "#enums/moves";
import { MoveId } from "#enums/move-id";
import { getPokemonNameWithAffix } from "#app/messages";
import Overrides from "#app/overrides";
import EvolutionSceneHandler from "#app/ui/evolution-scene-handler";
@ -24,14 +24,14 @@ export enum LearnMoveType {
}
export class LearnMovePhase extends PlayerPartyMemberPokemonPhase {
private moveId: Moves;
private moveId: MoveId;
private messageMode: UiMode;
private learnMoveType: LearnMoveType;
private cost: number;
constructor(
partyMemberIndex: number,
moveId: Moves,
moveId: MoveId,
learnMoveType: LearnMoveType = LearnMoveType.LEARN_MOVE,
cost = -1,
) {
@ -49,7 +49,7 @@ export class LearnMovePhase extends PlayerPartyMemberPokemonPhase {
const currentMoveset = pokemon.getMoveset();
// The game first checks if the Pokemon already has the move and ends the phase if it does.
const hasMoveAlready = currentMoveset.some(m => m.moveId === move.id) && this.moveId !== Moves.SKETCH;
const hasMoveAlready = currentMoveset.some(m => m.moveId === move.id) && this.moveId !== MoveId.SKETCH;
if (hasMoveAlready) {
return this.end();
}

View File

@ -1,5 +1,5 @@
import { initMoveAnim, loadMoveAnimAssets } from "#app/data/battle-anims";
import type { Moves } from "#enums/moves";
import type { MoveId } from "#enums/move-id";
import { Phase } from "#app/phase";
/**
@ -8,7 +8,7 @@ import { Phase } from "#app/phase";
* isn't already loaded (e.g. for Metronome)
*/
export class LoadMoveAnimPhase extends Phase {
constructor(protected moveId: Moves) {
constructor(protected moveId: MoveId) {
super();
}

View File

@ -48,7 +48,7 @@ import { MoveTarget } from "#enums/MoveTarget";
import { MoveCategory } from "#enums/MoveCategory";
import { SpeciesFormChangePostMoveTrigger } from "#app/data/pokemon-forms";
import { PokemonType } from "#enums/pokemon-type";
import { DamageResult, PokemonMove, type TurnMove } from "#app/field/pokemon";
import { type DamageResult, PokemonMove, type TurnMove } from "#app/field/pokemon";
import type Pokemon from "#app/field/pokemon";
import { HitResult, MoveResult } from "#app/field/pokemon";
import { getPokemonNameWithAffix } from "#app/messages";
@ -65,14 +65,14 @@ import { PokemonPhase } from "#app/phases/pokemon-phase";
import { BooleanHolder, isNullOrUndefined, NumberHolder } from "#app/utils/common";
import type { nil } from "#app/utils/common";
import { BattlerTagType } from "#enums/battler-tag-type";
import { Moves } from "#enums/moves";
import { MoveId } from "#enums/move-id";
import i18next from "i18next";
import type { Phase } from "#app/phase";
import { ShowAbilityPhase } from "./show-ability-phase";
import { MovePhase } from "./move-phase";
import { MoveEndPhase } from "./move-end-phase";
import { HideAbilityPhase } from "#app/phases/hide-ability-phase";
import { TypeDamageMultiplier } from "#app/data/type";
import type { TypeDamageMultiplier } from "#app/data/type";
import { HitCheckResult } from "#enums/hit-check-result";
import type Move from "#app/data/moves/move";
import { isFieldTargeted } from "#app/data/moves/move-utils";
@ -220,7 +220,7 @@ export class MoveEffectPhase extends PokemonPhase {
break;
case HitCheckResult.NO_EFFECT:
globalScene.queueMessage(
i18next.t(this.move.id === Moves.SHEER_COLD ? "battle:hitResultImmune" : "battle:hitResultNoEffect", {
i18next.t(this.move.id === MoveId.SHEER_COLD ? "battle:hitResultImmune" : "battle:hitResultNoEffect", {
pokemonName: getPokemonNameWithAffix(target),
}),
);
@ -351,7 +351,7 @@ export class MoveEffectPhase extends PokemonPhase {
) {
const firstTarget = this.getFirstTarget();
new MoveAnim(
move.id as Moves,
move.id as MoveId,
user,
firstTarget?.getBattlerIndex() ?? BattlerIndex.ATTACKER,
// Some moves used in mystery encounters should be played even on an empty field
@ -609,12 +609,12 @@ export class MoveEffectPhase extends PokemonPhase {
* @returns `true` if the move should bypass accuracy and semi-invulnerability
*
* Accuracy and semi-invulnerability can be bypassed by:
* - An ability like {@linkcode Abilities.NO_GUARD | No Guard}
* - A poison type using {@linkcode Moves.TOXIC | Toxic}
* - A move like {@linkcode Moves.LOCK_ON | Lock-On} or {@linkcode Moves.MIND_READER | Mind Reader}.
* - An ability like {@linkcode AbilityId.NO_GUARD | No Guard}
* - A poison type using {@linkcode MoveId.TOXIC | Toxic}
* - A move like {@linkcode MoveId.LOCK_ON | Lock-On} or {@linkcode MoveId.MIND_READER | Mind Reader}.
* - A field-targeted move like spikes
*
* Does *not* check against effects {@linkcode Moves.GLAIVE_RUSH | Glaive Rush} status (which
* Does *not* check against effects {@linkcode MoveId.GLAIVE_RUSH | Glaive Rush} status (which
* should not bypass semi-invulnerability), or interactions like Earthquake hitting against Dig,
* (which should not bypass the accuracy check).
*
@ -809,7 +809,7 @@ export class MoveEffectPhase extends PokemonPhase {
*/
applyMoveAttrs(StatChangeBeforeDmgCalcAttr, user, target, this.move);
const { result: result, damage: dmg } = target.getAttackDamage({
const { result, damage: dmg } = target.getAttackDamage({
source: user,
move: this.move,
ignoreAbility: false,

View File

@ -44,10 +44,10 @@ import { MoveChargePhase } from "#app/phases/move-charge-phase";
import { MoveEffectPhase } from "#app/phases/move-effect-phase";
import { MoveEndPhase } from "#app/phases/move-end-phase";
import { NumberHolder } from "#app/utils/common";
import { Abilities } from "#enums/abilities";
import { AbilityId } from "#enums/ability-id";
import { ArenaTagType } from "#enums/arena-tag-type";
import { BattlerTagType } from "#enums/battler-tag-type";
import { Moves } from "#enums/moves";
import { MoveId } from "#enums/move-id";
import { StatusEffect } from "#enums/status-effect";
import i18next from "i18next";
@ -138,7 +138,7 @@ export class MovePhase extends BattlePhase {
/**
* Shows whether the current move has been forced to the end of the turn
* Needed for speed order, see {@linkcode Moves.QUASH}
* Needed for speed order, see {@linkcode MoveId.QUASH}
* */
public isForcedLast(): boolean {
return this.forcedLast;
@ -147,7 +147,7 @@ export class MovePhase extends BattlePhase {
public start(): void {
super.start();
console.log(Moves[this.move.moveId]);
console.log(MoveId[this.move.moveId]);
// Check if move is unusable (e.g. because it's out of PP due to a mid-turn Spite).
if (!this.canMove(true)) {
@ -201,14 +201,14 @@ export class MovePhase extends BattlePhase {
this.end();
}
/** Check for cancellation edge cases - no targets remaining, or {@linkcode Moves.NONE} is in the queue */
/** Check for cancellation edge cases - no targets remaining, or {@linkcode MoveId.NONE} is in the queue */
protected resolveFinalPreMoveCancellationChecks(): void {
const targets = this.getActiveTargetPokemon();
const moveQueue = this.pokemon.getMoveQueue();
if (
(targets.length === 0 && !this.move.getMove().hasAttr(AddArenaTrapTagAttr)) ||
(moveQueue.length && moveQueue[0].move === Moves.NONE)
(moveQueue.length && moveQueue[0].move === MoveId.NONE)
) {
this.showMoveText();
this.showFailedText();
@ -294,7 +294,7 @@ export class MovePhase extends BattlePhase {
protected lapsePreMoveAndMoveTags(): void {
this.pokemon.lapseTags(BattlerTagLapseType.PRE_MOVE);
// TODO: does this intentionally happen before the no targets/Moves.NONE on queue cancellation case is checked?
// TODO: does this intentionally happen before the no targets/MoveId.NONE on queue cancellation case is checked?
if (!this.followUp && this.canMove() && !this.cancelled) {
this.pokemon.lapseTags(BattlerTagLapseType.MOVE);
}
@ -410,7 +410,7 @@ export class MovePhase extends BattlePhase {
new MoveEffectPhase(this.pokemon.getBattlerIndex(), this.targets, move, this.reflected, this.move.virtual),
);
} else {
if ([Moves.ROAR, Moves.WHIRLWIND, Moves.TRICK_OR_TREAT, Moves.FORESTS_CURSE].includes(this.move.moveId)) {
if ([MoveId.ROAR, MoveId.WHIRLWIND, MoveId.TRICK_OR_TREAT, MoveId.FORESTS_CURSE].includes(this.move.moveId)) {
applyPreAttackAbAttrs(PokemonTypeChangeAbAttr, this.pokemon, null, this.move.getMove());
}
@ -486,7 +486,7 @@ export class MovePhase extends BattlePhase {
}
/**
* Applies PP increasing abilities (currently only {@link Abilities.PRESSURE Pressure}) if they exist on the target pokemon.
* Applies PP increasing abilities (currently only {@link AbilityId.PRESSURE Pressure}) if they exist on the target pokemon.
* Note that targets must include only active pokemon.
*
* TODO: This hardcodes the PP increase at 1 per opponent, rather than deferring to the ability.
@ -526,7 +526,7 @@ export class MovePhase extends BattlePhase {
if (
redirectTag &&
(!redirectTag.powder ||
(!this.pokemon.isOfType(PokemonType.GRASS) && !this.pokemon.hasAbility(Abilities.OVERCOAT)))
(!this.pokemon.isOfType(PokemonType.GRASS) && !this.pokemon.hasAbility(AbilityId.OVERCOAT)))
) {
redirectTarget.value = p.getBattlerIndex();
redirectedByAbility = false;
@ -594,8 +594,8 @@ export class MovePhase extends BattlePhase {
/**
* Handles the case where the move was cancelled or failed:
* - Uses PP if the move failed (not cancelled) and should use PP (failed moves are not affected by {@link Abilities.PRESSURE Pressure})
* - Records a cancelled OR failed move in move history, so abilities like {@link Abilities.TRUANT Truant} don't trigger on the
* - Uses PP if the move failed (not cancelled) and should use PP (failed moves are not affected by {@link AbilityId.PRESSURE Pressure})
* - Records a cancelled OR failed move in move history, so abilities like {@link AbilityId.TRUANT Truant} don't trigger on the
* next turn and soft-lock.
* - Lapses `MOVE_EFFECT` tags:
* - Semi-invulnerable battler tags (Fly/Dive/etc.) are intended to lapse on move effects, but also need
@ -603,7 +603,7 @@ export class MovePhase extends BattlePhase {
*
* TODO: ...this seems weird.
* - Lapses `AFTER_MOVE` tags:
* - This handles the effects of {@link Moves.SUBSTITUTE Substitute}
* - This handles the effects of {@link MoveId.SUBSTITUTE Substitute}
* - Removes the second turn of charge moves
*/
protected handlePreMoveFailures(): void {
@ -623,7 +623,7 @@ export class MovePhase extends BattlePhase {
}
this.pokemon.pushMoveHistory({
move: Moves.NONE,
move: MoveId.NONE,
result: MoveResult.FAIL,
targets: this.targets,
});
@ -636,11 +636,11 @@ export class MovePhase extends BattlePhase {
}
/**
* Displays the move's usage text to the player, unless it's a charge turn (ie: {@link Moves.SOLAR_BEAM Solar Beam}),
* the pokemon is on a recharge turn (ie: {@link Moves.HYPER_BEAM Hyper Beam}), or a 2-turn move was interrupted (ie: {@link Moves.FLY Fly}).
* Displays the move's usage text to the player, unless it's a charge turn (ie: {@link MoveId.SOLAR_BEAM Solar Beam}),
* the pokemon is on a recharge turn (ie: {@link MoveId.HYPER_BEAM Hyper Beam}), or a 2-turn move was interrupted (ie: {@link MoveId.FLY Fly}).
*/
public showMoveText(): void {
if (this.move.moveId === Moves.NONE) {
if (this.move.moveId === MoveId.NONE) {
return;
}

View File

@ -4,7 +4,7 @@ import type Pokemon from "#app/field/pokemon";
import { BattlePhase } from "#app/phases/battle-phase";
import { isNullOrUndefined } from "#app/utils/common";
import { PokemonAnimType } from "#enums/pokemon-anim-type";
import { Species } from "#enums/species";
import { SpeciesId } from "#enums/species-id";
export class PokemonAnimPhase extends BattlePhase {
/** The type of animation to play in this phase */
@ -247,7 +247,7 @@ export class PokemonAnimPhase extends BattlePhase {
}
const dondozo = this.pokemon.getAlly();
if (dondozo?.species?.speciesId !== Species.DONDOZO) {
if (dondozo?.species?.speciesId !== SpeciesId.DONDOZO) {
return this.end();
}

View File

@ -1,6 +1,6 @@
import type { BattlerIndex } from "#app/battle";
import { BattlerTagType } from "#enums/battler-tag-type";
import { Moves } from "#enums/moves";
import { MoveId } from "#enums/move-id";
import { EFFECTIVE_STATS, BATTLE_STATS } from "#enums/stat";
import { PokemonMove } from "#app/field/pokemon";
import { globalScene } from "#app/global-scene";
@ -54,7 +54,7 @@ export class PokemonTransformPhase extends PokemonPhase {
return new PokemonMove(m.moveId, 0, 0, false, Math.min(m.getMove().pp, 5));
}
console.warn(`Transform: somehow iterating over a ${m} value when copying moveset!`);
return new PokemonMove(Moves.NONE);
return new PokemonMove(MoveId.NONE);
});
user.summonData.types = target.getTypes();

View File

@ -1,6 +1,6 @@
import { globalScene } from "#app/global-scene";
import { biomeLinks, getBiomeName } from "#app/data/balance/biomes";
import { Biome } from "#app/enums/biome";
import { BiomeId } from "#enums/biome-id";
import { MoneyInterestModifier, MapModifier } from "#app/modifier/modifier";
import type { OptionSelectItem } from "#app/ui/abstact-option-select-ui-handler";
import { UiMode } from "#enums/ui-mode";
@ -18,7 +18,7 @@ export class SelectBiomePhase extends BattlePhase {
const currentBiome = globalScene.arena.biomeType;
const nextWaveIndex = globalScene.currentBattle.waveIndex + 1;
const setNextBiome = (nextBiome: Biome) => {
const setNextBiome = (nextBiome: BiomeId) => {
if (nextWaveIndex % 10 === 1) {
globalScene.applyModifiers(MoneyInterestModifier, true);
globalScene.unshiftPhase(new PartyHealPhase(false));
@ -32,11 +32,11 @@ export class SelectBiomePhase extends BattlePhase {
(globalScene.gameMode.isDaily && globalScene.gameMode.isWaveFinal(nextWaveIndex)) ||
(globalScene.gameMode.hasShortBiomes && !(nextWaveIndex % 50))
) {
setNextBiome(Biome.END);
setNextBiome(BiomeId.END);
} else if (globalScene.gameMode.hasRandomBiomes) {
setNextBiome(this.generateNextBiome(nextWaveIndex));
} else if (Array.isArray(biomeLinks[currentBiome])) {
const biomes: Biome[] = (biomeLinks[currentBiome] as (Biome | [Biome, number])[])
const biomes: BiomeId[] = (biomeLinks[currentBiome] as (BiomeId | [BiomeId, number])[])
.filter(b => !Array.isArray(b) || !randSeedInt(b[1]))
.map(b => (!Array.isArray(b) ? b : b[0]));
@ -60,15 +60,15 @@ export class SelectBiomePhase extends BattlePhase {
setNextBiome(biomes[randSeedInt(biomes.length)]);
}
} else if (biomeLinks.hasOwnProperty(currentBiome)) {
setNextBiome(biomeLinks[currentBiome] as Biome);
setNextBiome(biomeLinks[currentBiome] as BiomeId);
} else {
setNextBiome(this.generateNextBiome(nextWaveIndex));
}
}
generateNextBiome(waveIndex: number): Biome {
generateNextBiome(waveIndex: number): BiomeId {
if (!(waveIndex % 50)) {
return Biome.END;
return BiomeId.END;
}
return globalScene.generateRandomBiome(waveIndex);
}

View File

@ -10,7 +10,7 @@ import { TitlePhase } from "#app/phases/title-phase";
import { SaveSlotUiMode } from "#app/ui/save-slot-select-ui-handler";
import type { Starter } from "#app/ui/starter-select-ui-handler";
import { UiMode } from "#enums/ui-mode";
import type { Species } from "#enums/species";
import type { SpeciesId } from "#enums/species-id";
import SoundFade from "phaser3-rex-plugins/plugins/soundfade";
import { isNullOrUndefined } from "#app/utils/common";
@ -43,7 +43,7 @@ export class SelectStarterPhase extends Phase {
const loadPokemonAssets: Promise<void>[] = [];
starters.forEach((starter: Starter, i: number) => {
if (!i && Overrides.STARTER_SPECIES_OVERRIDE) {
starter.species = getPokemonSpecies(Overrides.STARTER_SPECIES_OVERRIDE as Species);
starter.species = getPokemonSpecies(Overrides.STARTER_SPECIES_OVERRIDE as SpeciesId);
}
const starterProps = globalScene.gameData.getSpeciesDexAttrProps(starter.species, starter.dexAttr);
let starterFormIndex = Math.min(starterProps.formIndex, Math.max(starter.species.forms.length - 1, 0));

View File

@ -1,12 +1,12 @@
import { globalScene } from "#app/global-scene";
import type { Biome } from "#app/enums/biome";
import type { BiomeId } from "#enums/biome-id";
import { getBiomeKey } from "#app/field/arena";
import { BattlePhase } from "./battle-phase";
export class SwitchBiomePhase extends BattlePhase {
private nextBiome: Biome;
private nextBiome: BiomeId;
constructor(nextBiome: Biome) {
constructor(nextBiome: BiomeId) {
super();
this.nextBiome = nextBiome;

View File

@ -9,7 +9,7 @@ import { ModifierRewardPhase } from "./modifier-reward-phase";
import { MoneyRewardPhase } from "./money-reward-phase";
import { TrainerSlot } from "#enums/trainer-slot";
import { globalScene } from "#app/global-scene";
import { Biome } from "#app/enums/biome";
import { BiomeId } from "#enums/biome-id";
import { achvs } from "#app/system/achv";
import { timedEventManager } from "#app/global-event-manager";
@ -57,7 +57,7 @@ export class TrainerVictoryPhase extends BattlePhase {
}
// Breeders in Space achievement
if (
globalScene.arena.biomeType === Biome.SPACE &&
globalScene.arena.biomeType === BiomeId.SPACE &&
(trainerType === TrainerType.BREEDER || trainerType === TrainerType.EXPERT_POKEMON_BREEDER)
) {
globalScene.validateAchv(achvs.BREEDERS_IN_SPACE);

View File

@ -1,7 +1,7 @@
import { applyAbAttrs, BypassSpeedChanceAbAttr, PreventBypassSpeedChanceAbAttr } from "#app/data/abilities/ability";
import { MoveHeaderAttr } from "#app/data/moves/move";
import { allMoves } from "#app/data/data-lists";
import { Abilities } from "#app/enums/abilities";
import { AbilityId } from "#enums/ability-id";
import { Stat } from "#app/enums/stat";
import type Pokemon from "#app/field/pokemon";
import { PokemonMove } from "#app/field/pokemon";
@ -228,7 +228,7 @@ export class TurnStartPhase extends FieldPhase {
? playerActivePokemon[0]
: playerActivePokemon[1];
// check if either active pokemon has the ability "Run Away"
const hasRunAway = playerActivePokemon.find(p => p.hasAbility(Abilities.RUN_AWAY));
const hasRunAway = playerActivePokemon.find(p => p.hasAbility(AbilityId.RUN_AWAY));
runningPokemon = hasRunAway !== undefined ? hasRunAway : fasterPokemon;
}
}

View File

@ -1,11 +1,11 @@
import type { Moves } from "#enums/moves";
import type { MoveId } from "#enums/move-id";
import { initMoveAnim, loadMoveAnimAssets } from "#app/data/battle-anims";
/**
* Asynchronously load the animations and assets for the provided moves.
* @param moveIds - An array of move IDs to load assets for.
*/
export async function loadMoveAnimations(moveIds: Moves[]): Promise<void> {
export async function loadMoveAnimations(moveIds: MoveId[]): Promise<void> {
await Promise.allSettled(moveIds.map(m => initMoveAnim(m)));
await loadMoveAnimAssets(moveIds);
}

View File

@ -1,12 +1,12 @@
import { Arena } from "../field/arena";
import type { ArenaTag } from "../data/arena-tag";
import { loadArenaTag } from "../data/arena-tag";
import type { Biome } from "#enums/biome";
import type { BiomeId } from "#enums/biome-id";
import { Weather } from "../data/weather";
import { Terrain } from "#app/data/terrain";
export default class ArenaData {
public biome: Biome;
public biome: BiomeId;
public weather: Weather | null;
public terrain: Terrain | null;
public tags: ArenaTag[];

View File

@ -1,5 +1,5 @@
import type { EggTier } from "#enums/egg-type";
import type { Species } from "#enums/species";
import type { SpeciesId } from "#enums/species-id";
import type { VariantTier } from "#enums/variant-tier";
import { EGG_SEED, Egg } from "../data/egg";
import type { EggSourceType } from "#app/enums/egg-source-types";
@ -12,7 +12,7 @@ export default class EggData {
public timestamp: number;
public variantTier: VariantTier;
public isShiny: boolean;
public species: Species;
public species: SpeciesId;
public eggMoveIndex: number;
public overrideHiddenAbility: boolean;

View File

@ -43,9 +43,9 @@ import { StatusEffect } from "#enums/status-effect";
import ChallengeData from "#app/system/challenge-data";
import { Device } from "#enums/devices";
import { GameDataType } from "#enums/game-data-type";
import type { Moves } from "#enums/moves";
import type { MoveId } from "#enums/move-id";
import { PlayerGender } from "#enums/player-gender";
import { Species } from "#enums/species";
import { SpeciesId } from "#enums/species-id";
import { applyChallenges, ChallengeType } from "#app/data/challenge";
import { WeatherType } from "#enums/weather-type";
import { TerrainType } from "#app/data/terrain";
@ -63,34 +63,34 @@ import { ArenaTrapTag } from "#app/data/arena-tag";
import { pokemonFormChanges } from "#app/data/pokemon-forms";
import type { PokemonType } from "#enums/pokemon-type";
export const defaultStarterSpecies: Species[] = [
Species.BULBASAUR,
Species.CHARMANDER,
Species.SQUIRTLE,
Species.CHIKORITA,
Species.CYNDAQUIL,
Species.TOTODILE,
Species.TREECKO,
Species.TORCHIC,
Species.MUDKIP,
Species.TURTWIG,
Species.CHIMCHAR,
Species.PIPLUP,
Species.SNIVY,
Species.TEPIG,
Species.OSHAWOTT,
Species.CHESPIN,
Species.FENNEKIN,
Species.FROAKIE,
Species.ROWLET,
Species.LITTEN,
Species.POPPLIO,
Species.GROOKEY,
Species.SCORBUNNY,
Species.SOBBLE,
Species.SPRIGATITO,
Species.FUECOCO,
Species.QUAXLY,
export const defaultStarterSpecies: SpeciesId[] = [
SpeciesId.BULBASAUR,
SpeciesId.CHARMANDER,
SpeciesId.SQUIRTLE,
SpeciesId.CHIKORITA,
SpeciesId.CYNDAQUIL,
SpeciesId.TOTODILE,
SpeciesId.TREECKO,
SpeciesId.TORCHIC,
SpeciesId.MUDKIP,
SpeciesId.TURTWIG,
SpeciesId.CHIMCHAR,
SpeciesId.PIPLUP,
SpeciesId.SNIVY,
SpeciesId.TEPIG,
SpeciesId.OSHAWOTT,
SpeciesId.CHESPIN,
SpeciesId.FENNEKIN,
SpeciesId.FROAKIE,
SpeciesId.ROWLET,
SpeciesId.LITTEN,
SpeciesId.POPPLIO,
SpeciesId.GROOKEY,
SpeciesId.SCORBUNNY,
SpeciesId.SOBBLE,
SpeciesId.SPRIGATITO,
SpeciesId.FUECOCO,
SpeciesId.QUAXLY,
];
const saveKey = "x0i2O7WRiANTqPmZ"; // Temporary; secure encryption is not yet necessary
@ -205,7 +205,7 @@ export interface DexEntry {
ivs: number[];
}
export type StarterMoveset = [Moves] | [Moves, Moves] | [Moves, Moves, Moves] | [Moves, Moves, Moves, Moves];
export type StarterMoveset = [MoveId] | [MoveId, MoveId] | [MoveId, MoveId, MoveId] | [MoveId, MoveId, MoveId, MoveId];
export interface StarterFormMoveData {
[key: number]: StarterMoveset;
@ -555,7 +555,7 @@ export class GameData {
this.migrateStarterAbilities(systemData, this.starterData);
const starterIds = Object.keys(this.starterData).map(s => Number.parseInt(s) as Species);
const starterIds = Object.keys(this.starterData).map(s => Number.parseInt(s) as SpeciesId);
for (const s of starterIds) {
this.starterData[s].candyCount += systemData.dexData[s].caughtCount;
this.starterData[s].candyCount += systemData.dexData[s].hatchedCount * 2;
@ -1720,7 +1720,7 @@ export class GameData {
private initStarterData(): void {
const starterData: StarterData = {};
const starterSpeciesIds = Object.keys(speciesStarterCosts).map(k => Number.parseInt(k) as Species);
const starterSpeciesIds = Object.keys(speciesStarterCosts).map(k => Number.parseInt(k) as SpeciesId);
for (const speciesId of starterSpeciesIds) {
starterData[speciesId] = {
@ -1815,16 +1815,16 @@ export class GameData {
const formKey = pokemon.getFormKey();
if (formIndex > 0) {
// In case a Pikachu with formIndex > 0 was unlocked, base form Pichu is also unlocked
if (pokemon.species.speciesId === Species.PIKACHU && species.speciesId === Species.PICHU) {
if (pokemon.species.speciesId === SpeciesId.PIKACHU && species.speciesId === SpeciesId.PICHU) {
dexEntry.caughtAttr |= globalScene.gameData.getFormAttr(0);
}
if (pokemon.species.speciesId === Species.URSHIFU) {
if (pokemon.species.speciesId === SpeciesId.URSHIFU) {
if (formIndex === 2) {
dexEntry.caughtAttr |= globalScene.gameData.getFormAttr(0);
} else if (formIndex === 3) {
dexEntry.caughtAttr |= globalScene.gameData.getFormAttr(1);
}
} else if (pokemon.species.speciesId === Species.ZYGARDE) {
} else if (pokemon.species.speciesId === SpeciesId.ZYGARDE) {
if (formIndex === 4) {
dexEntry.caughtAttr |= globalScene.gameData.getFormAttr(2);
} else if (formIndex === 5) {
@ -1929,7 +1929,7 @@ export class GameData {
}
incrementRibbonCount(species: PokemonSpecies, forStarter = false): number {
const speciesIdToIncrement: Species = species.getRootSpeciesId(forStarter);
const speciesIdToIncrement: SpeciesId = species.getRootSpeciesId(forStarter);
if (!this.starterData[speciesIdToIncrement].classicWinCount) {
this.starterData[speciesIdToIncrement].classicWinCount = 0;
@ -2040,7 +2040,7 @@ export class GameData {
}
//recursively unlock nature for species and prevolutions
const _unlockSpeciesNature = (speciesId: Species) => {
const _unlockSpeciesNature = (speciesId: SpeciesId) => {
this.dexData[speciesId].natureAttr |= 1 << (nature + 1);
if (pokemonPrevolutions.hasOwnProperty(speciesId)) {
_unlockSpeciesNature(pokemonPrevolutions[speciesId]);
@ -2049,7 +2049,7 @@ export class GameData {
_unlockSpeciesNature(species.speciesId);
}
updateSpeciesDexIvs(speciesId: Species, ivs: number[]): void {
updateSpeciesDexIvs(speciesId: SpeciesId, ivs: number[]): void {
let dexEntry: DexEntry;
do {
dexEntry = globalScene.gameData.dexData[speciesId];
@ -2180,7 +2180,7 @@ export class GameData {
return ret;
}
getSpeciesStarterValue(speciesId: Species): number {
getSpeciesStarterValue(speciesId: SpeciesId): number {
const baseValue = speciesStarterCosts[speciesId];
let value = baseValue;
@ -2231,7 +2231,7 @@ export class GameData {
}
migrateStarterAbilities(systemData: SystemSaveData, initialStarterData?: StarterData): void {
const starterIds = Object.keys(this.starterData).map(s => Number.parseInt(s) as Species);
const starterIds = Object.keys(this.starterData).map(s => Number.parseInt(s) as SpeciesId);
const starterData = initialStarterData || systemData.starterData;
const dexData = systemData.dexData;
for (const s of starterIds) {

View File

@ -8,16 +8,16 @@ import { Status } from "../data/status-effect";
import Pokemon, { EnemyPokemon, PokemonBattleData, PokemonMove, PokemonSummonData } from "../field/pokemon";
import { TrainerSlot } from "#enums/trainer-slot";
import type { Variant } from "#app/sprites/variant";
import type { Biome } from "#enums/biome";
import type { Moves } from "#enums/moves";
import type { Species } from "#enums/species";
import type { BiomeId } from "#enums/biome-id";
import type { MoveId } from "#enums/move-id";
import type { SpeciesId } from "#enums/species-id";
import { CustomPokemonData } from "#app/data/custom-pokemon-data";
import type { PokemonType } from "#enums/pokemon-type";
export default class PokemonData {
public id: number;
public player: boolean;
public species: Species;
public species: SpeciesId;
public nickname: string;
public formIndex: number;
public abilityIndex: number;
@ -37,19 +37,19 @@ export default class PokemonData {
public status: Status | null;
public friendship: number;
public metLevel: number;
public metBiome: Biome | -1; // -1 for starters
public metSpecies: Species;
public metBiome: BiomeId | -1; // -1 for starters
public metSpecies: SpeciesId;
public metWave: number; // 0 for unknown (previous saves), -1 for starters
public luck: number;
public pauseEvolutions: boolean;
public pokerus: boolean;
public usedTMs: Moves[];
public usedTMs: MoveId[];
public evoCounter: number;
public teraType: PokemonType;
public isTerastallized: boolean;
public stellarTypesBoosted: PokemonType[];
public fusionSpecies: Species;
public fusionSpecies: SpeciesId;
public fusionFormIndex: number;
public fusionAbilityIndex: number;
public fusionShiny: boolean;

View File

@ -1,7 +1,7 @@
import type { SystemSaveMigrator } from "#app/@types/SystemSaveMigrator";
import { getPokemonSpecies } from "#app/data/pokemon-species";
import { DexAttr, type SystemSaveData } from "#app/system/game-data";
import { Species } from "#enums/species";
import { SpeciesId } from "#enums/species-id";
/**
* If a starter is caught, but the only forms registered as caught are not starterSelectable,
@ -17,7 +17,7 @@ const migratePichuForms: SystemSaveMigrator = {
const caughtAttr = data.dexData[sd]?.caughtAttr;
const species = getPokemonSpecies(sd);
// An extra check because you never know
if (species.speciesId === Species.PICHU && caughtAttr) {
if (species.speciesId === SpeciesId.PICHU && caughtAttr) {
// Ensuring that only existing forms are unlocked
data.dexData[sd].caughtAttr &= species.getFullUnlocksData();
// If no forms are unlocked now, since Pichu is caught, we unlock form 0

View File

@ -2,7 +2,7 @@ import type { SessionSaveMigrator } from "#app/@types/SessionSaveMigrator";
import { PokemonMove } from "#app/field/pokemon";
import type { SessionSaveData } from "#app/system/game-data";
import type PokemonData from "#app/system/pokemon-data";
import { Moves } from "#enums/moves";
import { MoveId } from "#enums/move-id";
/**
* Migrate all lingering rage fist data inside `CustomPokemonData`,
@ -15,7 +15,7 @@ const migratePartyData: SessionSaveMigrator = {
// this stuff is copied straight from the constructor fwiw
const mapParty = (pkmnData: PokemonData) => {
// remove empty moves from moveset
pkmnData.moveset = (pkmnData.moveset ?? [new PokemonMove(Moves.TACKLE), new PokemonMove(Moves.GROWL)])
pkmnData.moveset = (pkmnData.moveset ?? [new PokemonMove(MoveId.TACKLE), new PokemonMove(MoveId.GROWL)])
.filter(m => !!m)
.map(m => PokemonMove.loadMove(m));
// only edit summondata moveset if exists

View File

@ -3,7 +3,7 @@ import { TextStyle, addTextObject } from "#app/ui/text";
import type { nil } from "#app/utils/common";
import { isNullOrUndefined } from "#app/utils/common";
import i18next from "i18next";
import { Species } from "#enums/species";
import { SpeciesId } from "#enums/species-id";
import type { WeatherPoolEntry } from "#app/data/weather";
import { WeatherType } from "#enums/weather-type";
import { CLASSIC_CANDY_FRIENDSHIP_MULTIPLIER } from "./data/balance/starters";
@ -26,7 +26,7 @@ interface EventBanner {
}
interface EventEncounter {
species: Species;
species: SpeciesId;
blockEvolution?: boolean;
formIndex?: number;
}
@ -62,7 +62,7 @@ interface TimedEvent extends EventBanner {
delibirdyBuff?: string[];
weather?: WeatherPoolEntry[];
mysteryEncounterTierChanges?: EventMysteryEncounterTier[];
luckBoostedSpecies?: Species[];
luckBoostedSpecies?: SpeciesId[];
boostFusions?: boolean; //MODIFIER REWORK PLEASE
classicWaveRewards?: EventWaveReward[]; // Rival battle rewards
trainerShinyChance?: number; // Odds over 65536 of trainer mon generating as shiny
@ -82,26 +82,26 @@ const timedEvents: TimedEvent[] = [
scale: 0.21,
availableLangs: ["en", "de", "it", "fr", "ja", "ko", "es-ES", "pt-BR", "zh-CN"],
eventEncounters: [
{ species: Species.GIMMIGHOUL, blockEvolution: true },
{ species: Species.DELIBIRD },
{ species: Species.STANTLER },
{ species: Species.CYNDAQUIL },
{ species: Species.PIPLUP },
{ species: Species.CHESPIN },
{ species: Species.BALTOY },
{ species: Species.SNOVER },
{ species: Species.CHINGLING },
{ species: Species.LITWICK },
{ species: Species.CUBCHOO },
{ species: Species.SWIRLIX },
{ species: Species.AMAURA },
{ species: Species.MUDBRAY },
{ species: Species.ROLYCOLY },
{ species: Species.MILCERY },
{ species: Species.SMOLIV },
{ species: Species.ALOLA_VULPIX },
{ species: Species.GALAR_DARUMAKA },
{ species: Species.IRON_BUNDLE },
{ species: SpeciesId.GIMMIGHOUL, blockEvolution: true },
{ species: SpeciesId.DELIBIRD },
{ species: SpeciesId.STANTLER },
{ species: SpeciesId.CYNDAQUIL },
{ species: SpeciesId.PIPLUP },
{ species: SpeciesId.CHESPIN },
{ species: SpeciesId.BALTOY },
{ species: SpeciesId.SNOVER },
{ species: SpeciesId.CHINGLING },
{ species: SpeciesId.LITWICK },
{ species: SpeciesId.CUBCHOO },
{ species: SpeciesId.SWIRLIX },
{ species: SpeciesId.AMAURA },
{ species: SpeciesId.MUDBRAY },
{ species: SpeciesId.ROLYCOLY },
{ species: SpeciesId.MILCERY },
{ species: SpeciesId.SMOLIV },
{ species: SpeciesId.ALOLA_VULPIX },
{ species: SpeciesId.GALAR_DARUMAKA },
{ species: SpeciesId.IRON_BUNDLE },
],
delibirdyBuff: ["CATCHING_CHARM", "SHINY_CHARM", "ABILITY_CHARM", "EXP_CHARM", "SUPER_EXP_CHARM", "HEALING_CHARM"],
weather: [{ weatherType: WeatherType.SNOW, weight: 1 }],
@ -138,59 +138,59 @@ const timedEvents: TimedEvent[] = [
scale: 0.21,
availableLangs: ["en", "de", "it", "fr", "ja", "ko", "es-ES", "pt-BR", "zh-CN"],
eventEncounters: [
{ species: Species.EKANS },
{ species: Species.ONIX },
{ species: Species.DRATINI },
{ species: Species.CLEFFA },
{ species: Species.UMBREON },
{ species: Species.DUNSPARCE },
{ species: Species.TEDDIURSA },
{ species: Species.SEVIPER },
{ species: Species.LUNATONE },
{ species: Species.CHINGLING },
{ species: Species.SNIVY },
{ species: Species.DARUMAKA },
{ species: Species.DRAMPA },
{ species: Species.SILICOBRA },
{ species: Species.BLOODMOON_URSALUNA },
{ species: SpeciesId.EKANS },
{ species: SpeciesId.ONIX },
{ species: SpeciesId.DRATINI },
{ species: SpeciesId.CLEFFA },
{ species: SpeciesId.UMBREON },
{ species: SpeciesId.DUNSPARCE },
{ species: SpeciesId.TEDDIURSA },
{ species: SpeciesId.SEVIPER },
{ species: SpeciesId.LUNATONE },
{ species: SpeciesId.CHINGLING },
{ species: SpeciesId.SNIVY },
{ species: SpeciesId.DARUMAKA },
{ species: SpeciesId.DRAMPA },
{ species: SpeciesId.SILICOBRA },
{ species: SpeciesId.BLOODMOON_URSALUNA },
],
luckBoostedSpecies: [
Species.EKANS,
Species.ARBOK,
Species.ONIX,
Species.STEELIX,
Species.DRATINI,
Species.DRAGONAIR,
Species.DRAGONITE,
Species.CLEFFA,
Species.CLEFAIRY,
Species.CLEFABLE,
Species.UMBREON,
Species.DUNSPARCE,
Species.DUDUNSPARCE,
Species.TEDDIURSA,
Species.URSARING,
Species.URSALUNA,
Species.SEVIPER,
Species.LUNATONE,
Species.RAYQUAZA,
Species.CHINGLING,
Species.CHIMECHO,
Species.CRESSELIA,
Species.DARKRAI,
Species.SNIVY,
Species.SERVINE,
Species.SERPERIOR,
Species.DARUMAKA,
Species.DARMANITAN,
Species.ZYGARDE,
Species.DRAMPA,
Species.LUNALA,
Species.BLACEPHALON,
Species.SILICOBRA,
Species.SANDACONDA,
Species.ROARING_MOON,
Species.BLOODMOON_URSALUNA,
SpeciesId.EKANS,
SpeciesId.ARBOK,
SpeciesId.ONIX,
SpeciesId.STEELIX,
SpeciesId.DRATINI,
SpeciesId.DRAGONAIR,
SpeciesId.DRAGONITE,
SpeciesId.CLEFFA,
SpeciesId.CLEFAIRY,
SpeciesId.CLEFABLE,
SpeciesId.UMBREON,
SpeciesId.DUNSPARCE,
SpeciesId.DUDUNSPARCE,
SpeciesId.TEDDIURSA,
SpeciesId.URSARING,
SpeciesId.URSALUNA,
SpeciesId.SEVIPER,
SpeciesId.LUNATONE,
SpeciesId.RAYQUAZA,
SpeciesId.CHINGLING,
SpeciesId.CHIMECHO,
SpeciesId.CRESSELIA,
SpeciesId.DARKRAI,
SpeciesId.SNIVY,
SpeciesId.SERVINE,
SpeciesId.SERPERIOR,
SpeciesId.DARUMAKA,
SpeciesId.DARMANITAN,
SpeciesId.ZYGARDE,
SpeciesId.DRAMPA,
SpeciesId.LUNALA,
SpeciesId.BLACEPHALON,
SpeciesId.SILICOBRA,
SpeciesId.SANDACONDA,
SpeciesId.ROARING_MOON,
SpeciesId.BLOODMOON_URSALUNA,
],
classicWaveRewards: [
{ wave: 8, type: "SHINY_CHARM" },
@ -210,28 +210,28 @@ const timedEvents: TimedEvent[] = [
scale: 0.21,
availableLangs: ["en", "de", "it", "fr", "ja", "ko", "es-ES", "pt-BR", "zh-CN"],
eventEncounters: [
{ species: Species.NIDORAN_F },
{ species: Species.NIDORAN_M },
{ species: Species.IGGLYBUFF },
{ species: Species.SMOOCHUM },
{ species: Species.VOLBEAT },
{ species: Species.ILLUMISE },
{ species: Species.ROSELIA },
{ species: Species.LUVDISC },
{ species: Species.WOOBAT },
{ species: Species.FRILLISH },
{ species: Species.ALOMOMOLA },
{ species: Species.FURFROU, formIndex: 1 }, // Heart Trim
{ species: Species.ESPURR },
{ species: Species.SPRITZEE },
{ species: Species.SWIRLIX },
{ species: Species.APPLIN },
{ species: Species.MILCERY },
{ species: Species.INDEEDEE },
{ species: Species.TANDEMAUS },
{ species: Species.ENAMORUS },
{ species: SpeciesId.NIDORAN_F },
{ species: SpeciesId.NIDORAN_M },
{ species: SpeciesId.IGGLYBUFF },
{ species: SpeciesId.SMOOCHUM },
{ species: SpeciesId.VOLBEAT },
{ species: SpeciesId.ILLUMISE },
{ species: SpeciesId.ROSELIA },
{ species: SpeciesId.LUVDISC },
{ species: SpeciesId.WOOBAT },
{ species: SpeciesId.FRILLISH },
{ species: SpeciesId.ALOMOMOLA },
{ species: SpeciesId.FURFROU, formIndex: 1 }, // Heart Trim
{ species: SpeciesId.ESPURR },
{ species: SpeciesId.SPRITZEE },
{ species: SpeciesId.SWIRLIX },
{ species: SpeciesId.APPLIN },
{ species: SpeciesId.MILCERY },
{ species: SpeciesId.INDEEDEE },
{ species: SpeciesId.TANDEMAUS },
{ species: SpeciesId.ENAMORUS },
],
luckBoostedSpecies: [Species.LUVDISC],
luckBoostedSpecies: [SpeciesId.LUVDISC],
classicWaveRewards: [
{ wave: 8, type: "SHINY_CHARM" },
{ wave: 8, type: "ABILITY_CHARM" },
@ -249,39 +249,39 @@ const timedEvents: TimedEvent[] = [
scale: 0.21,
availableLangs: ["en", "de", "it", "fr", "ja", "ko", "es-ES", "pt-BR", "zh-CN"],
eventEncounters: [
{ species: Species.PIKACHU, formIndex: 1, blockEvolution: true }, // Partner Form
{ species: Species.EEVEE, formIndex: 1, blockEvolution: true }, // Partner Form
{ species: Species.CHIKORITA },
{ species: Species.TOTODILE },
{ species: Species.TEPIG },
{ species: SpeciesId.PIKACHU, formIndex: 1, blockEvolution: true }, // Partner Form
{ species: SpeciesId.EEVEE, formIndex: 1, blockEvolution: true }, // Partner Form
{ species: SpeciesId.CHIKORITA },
{ species: SpeciesId.TOTODILE },
{ species: SpeciesId.TEPIG },
],
luckBoostedSpecies: [
Species.PICHU,
Species.PIKACHU,
Species.RAICHU,
Species.ALOLA_RAICHU,
Species.PSYDUCK,
Species.GOLDUCK,
Species.EEVEE,
Species.FLAREON,
Species.JOLTEON,
Species.VAPOREON,
Species.ESPEON,
Species.UMBREON,
Species.LEAFEON,
Species.GLACEON,
Species.SYLVEON,
Species.CHIKORITA,
Species.BAYLEEF,
Species.MEGANIUM,
Species.TOTODILE,
Species.CROCONAW,
Species.FERALIGATR,
Species.TEPIG,
Species.PIGNITE,
Species.EMBOAR,
Species.ZYGARDE,
Species.ETERNAL_FLOETTE,
SpeciesId.PICHU,
SpeciesId.PIKACHU,
SpeciesId.RAICHU,
SpeciesId.ALOLA_RAICHU,
SpeciesId.PSYDUCK,
SpeciesId.GOLDUCK,
SpeciesId.EEVEE,
SpeciesId.FLAREON,
SpeciesId.JOLTEON,
SpeciesId.VAPOREON,
SpeciesId.ESPEON,
SpeciesId.UMBREON,
SpeciesId.LEAFEON,
SpeciesId.GLACEON,
SpeciesId.SYLVEON,
SpeciesId.CHIKORITA,
SpeciesId.BAYLEEF,
SpeciesId.MEGANIUM,
SpeciesId.TOTODILE,
SpeciesId.CROCONAW,
SpeciesId.FERALIGATR,
SpeciesId.TEPIG,
SpeciesId.PIGNITE,
SpeciesId.EMBOAR,
SpeciesId.ZYGARDE,
SpeciesId.ETERNAL_FLOETTE,
],
classicWaveRewards: [
{ wave: 8, type: "SHINY_CHARM" },
@ -321,28 +321,28 @@ const timedEvents: TimedEvent[] = [
shinyMultiplier: 2,
upgradeUnlockedVouchers: true,
eventEncounters: [
{ species: Species.HOPPIP },
{ species: Species.CELEBI },
{ species: Species.VOLBEAT },
{ species: Species.ILLUMISE },
{ species: Species.SPOINK },
{ species: Species.LILEEP },
{ species: Species.SHINX },
{ species: Species.PACHIRISU },
{ species: Species.CHERUBI },
{ species: Species.MUNCHLAX },
{ species: Species.TEPIG },
{ species: Species.PANSAGE },
{ species: Species.PANSEAR },
{ species: Species.PANPOUR },
{ species: Species.DARUMAKA },
{ species: Species.ARCHEN },
{ species: Species.DEERLING, formIndex: 0 }, // Spring Deerling
{ species: Species.CLAUNCHER },
{ species: Species.WISHIWASHI },
{ species: Species.DRAMPA },
{ species: Species.JANGMO_O },
{ species: Species.APPLIN },
{ species: SpeciesId.HOPPIP },
{ species: SpeciesId.CELEBI },
{ species: SpeciesId.VOLBEAT },
{ species: SpeciesId.ILLUMISE },
{ species: SpeciesId.SPOINK },
{ species: SpeciesId.LILEEP },
{ species: SpeciesId.SHINX },
{ species: SpeciesId.PACHIRISU },
{ species: SpeciesId.CHERUBI },
{ species: SpeciesId.MUNCHLAX },
{ species: SpeciesId.TEPIG },
{ species: SpeciesId.PANSAGE },
{ species: SpeciesId.PANSEAR },
{ species: SpeciesId.PANPOUR },
{ species: SpeciesId.DARUMAKA },
{ species: SpeciesId.ARCHEN },
{ species: SpeciesId.DEERLING, formIndex: 0 }, // Spring Deerling
{ species: SpeciesId.CLAUNCHER },
{ species: SpeciesId.WISHIWASHI },
{ species: SpeciesId.DRAMPA },
{ species: SpeciesId.JANGMO_O },
{ species: SpeciesId.APPLIN },
],
classicWaveRewards: [
{ wave: 8, type: "SHINY_CHARM" },
@ -510,8 +510,8 @@ export class TimedEventManager {
return ret;
}
getEventLuckBoostedSpecies(): Species[] {
const ret: Species[] = [];
getEventLuckBoostedSpecies(): SpeciesId[] {
const ret: SpeciesId[] = [];
timedEvents
.filter(te => this.isActive(te))
.map(te => {

View File

@ -6,7 +6,7 @@ import type Move from "#app/data/moves/move";
import type { BerryUsedEvent, MoveUsedEvent } from "../events/battle-scene";
import { BattleSceneEventType } from "../events/battle-scene";
import { BerryType } from "#enums/berry-type";
import { Moves } from "#enums/moves";
import { MoveId } from "#enums/move-id";
import { UiTheme } from "#enums/ui-theme";
import { getPokemonNameWithAffix } from "#app/messages";
@ -154,7 +154,7 @@ export default class BattleFlyout extends Phaser.GameObjects.Container {
/** Updates all of the {@linkcode MoveInfo} objects in the moveInfo array */
private onMoveUsed(event: Event) {
const moveUsedEvent = event as MoveUsedEvent;
if (!moveUsedEvent || moveUsedEvent.pokemonId !== this.pokemon?.id || moveUsedEvent.move.id === Moves.STRUGGLE) {
if (!moveUsedEvent || moveUsedEvent.pokemonId !== this.pokemon?.id || moveUsedEvent.move.id === MoveId.STRUGGLE) {
// Ignore Struggle
return;
}

View File

@ -3,14 +3,14 @@ import { globalScene } from "#app/global-scene";
import { TextStyle, addTextObject } from "./text";
import { argbFromRgba } from "@material/material-color-utilities";
import { rgbHexToRgba } from "#app/utils/common";
import type { Species } from "#enums/species";
import type { SpeciesId } from "#enums/species-id";
export default class CandyBar extends Phaser.GameObjects.Container {
private bg: Phaser.GameObjects.NineSlice;
private candyIcon: Phaser.GameObjects.Sprite;
private candyOverlayIcon: Phaser.GameObjects.Sprite;
private countText: Phaser.GameObjects.Text;
private speciesId: Species;
private speciesId: SpeciesId;
private tween: Phaser.Tweens.Tween | null;
private autoHideTimer: NodeJS.Timeout | null;
@ -47,7 +47,7 @@ export default class CandyBar extends Phaser.GameObjects.Container {
this.shown = false;
}
showStarterSpeciesCandy(starterSpeciesId: Species, count: number): Promise<void> {
showStarterSpeciesCandy(starterSpeciesId: SpeciesId, count: number): Promise<void> {
return new Promise<void>(resolve => {
if (this.shown) {
if (this.speciesId === starterSpeciesId) {

View File

@ -10,7 +10,7 @@ import { globalScene } from "#app/global-scene";
import { TerastallizeAccessModifier } from "#app/modifier/modifier";
import { PokemonType } from "#enums/pokemon-type";
import { getTypeRgb } from "#app/data/type";
import { Species } from "#enums/species";
import { SpeciesId } from "#enums/species-id";
export enum Command {
FIGHT = 0,
@ -198,7 +198,7 @@ export default class CommandUiHandler extends UiHandler {
const hasTeraMod = !!globalScene.getModifiers(TerastallizeAccessModifier).length;
const activePokemon = globalScene.getField()[this.fieldIndex];
const isBlockedForm =
activePokemon.isMega() || activePokemon.isMax() || activePokemon.hasSpecies(Species.NECROZMA, "ultra");
activePokemon.isMega() || activePokemon.isMax() || activePokemon.hasSpecies(SpeciesId.NECROZMA, "ultra");
const currentTeras = globalScene.arena.playerTerasUsed;
const plannedTera =
globalScene.currentBattle.preTurnCommands[0]?.command === Command.TERA && this.fieldIndex > 0 ? 1 : 0;

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