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[Deps] Update packages and add 1d min age for package updates (#6804)
* [Deps] Update packages and add 1d min age for package updates * Fix tests
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parent
450113c296
commit
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42
package.json
42
package.json
@ -41,42 +41,42 @@
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"devDependencies": {
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"@biomejs/biome": "2.3.2",
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"@ls-lint/ls-lint": "2.3.1",
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"@types/crypto-js": "^4.2.0",
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"@types/crypto-js": "^4.2.2",
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"@types/jsdom": "^27.0.0",
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"@types/node": "^24",
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"@vitest/coverage-istanbul": "^3.2.4",
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"@vitest/expect": "^3.2.4",
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"@vitest/utils": "^3.2.4",
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"chalk": "^5.4.1",
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"dependency-cruiser": "^17.0.2",
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"inquirer": "^12.8.2",
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"jsdom": "^27.0.0",
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"lefthook": "^1.12.2",
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"msw": "^2.10.4",
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"@types/node": "^24.10.1",
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"@vitest/coverage-istanbul": "^4.0.14",
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"@vitest/expect": "^4.0.14",
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"@vitest/utils": "^4.0.14",
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"chalk": "^5.6.2",
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"dependency-cruiser": "^17.3.1",
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"inquirer": "^13.0.1",
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"jsdom": "^27.2.0",
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"lefthook": "^2.0.4",
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"msw": "^2.12.3",
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"phaser3spectorjs": "^0.0.8",
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"typedoc": "^0.28.13",
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"typedoc": "^0.28.14",
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"typedoc-github-theme": "^0.3.1",
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"typedoc-plugin-coverage": "^4.0.1",
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"typedoc-plugin-mdn-links": "^5.0.9",
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"typescript": "^5.9.2",
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"vite": "^7.0.7",
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"typedoc-plugin-coverage": "^4.0.2",
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"typedoc-plugin-mdn-links": "^5.0.10",
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"typescript": "^5.9.3",
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"vite": "^7.2.4",
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"vite-tsconfig-paths": "^5.1.4",
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"vitest": "^3.2.4",
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"vitest-canvas-mock": "^0.3.3"
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"vitest": "^4.0.14",
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"vitest-canvas-mock": "^1.1.2"
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},
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"dependencies": {
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"@material/material-color-utilities": "^0.3.0",
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"compare-versions": "^6.1.1",
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"core-js": "^3.46.0",
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"core-js": "^3.47.0",
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"crypto-js": "^4.2.0",
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"i18next": "^25.5.3",
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"i18next": "^25.6.3",
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"i18next-browser-languagedetector": "^8.2.0",
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"i18next-http-backend": "^3.0.2",
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"i18next-korean-postposition-processor": "^1.0.0",
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"json-stable-stringify": "^1.3.0",
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"jszip": "^3.10.1",
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"phaser": "^3.90.0",
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"phaser3-rex-plugins": "^1.80.16"
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"phaser3-rex-plugins": "^1.80.17"
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},
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"engines": {
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"node": ">=24.9.0"
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1998
pnpm-lock.yaml
1998
pnpm-lock.yaml
File diff suppressed because it is too large
Load Diff
@ -5,3 +5,5 @@ onlyBuiltDependencies:
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- msw
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shellEmulator: true
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minimumReleaseAge: 1440
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@ -1,10 +1,11 @@
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import { allAbilities } from "#data/data-lists";
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import { AbilityId } from "#enums/ability-id";
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import { BattlerIndex } from "#enums/battler-index";
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import { MoveId } from "#enums/move-id";
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import { SpeciesId } from "#enums/species-id";
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import type { Pokemon } from "#field/pokemon";
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import { TurnEndPhase } from "#phases/turn-end-phase";
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import { GameManager } from "#test/test-utils/game-manager";
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import { toDmgValue } from "#utils/common";
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import Phaser from "phaser";
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import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
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@ -20,7 +21,7 @@ describe("Moves - Flame Burst", () => {
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* @returns Effect damage of Flame Burst
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*/
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const getEffectDamage = (pokemon: Pokemon): number => {
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return Math.max(1, Math.floor((pokemon.getMaxHp() * 1) / 16));
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return toDmgValue(pokemon.getMaxHp() / 16);
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};
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beforeAll(() => {
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@ -37,10 +38,8 @@ describe("Moves - Flame Burst", () => {
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game = new GameManager(phaserGame);
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game.override
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.battleStyle("double")
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.moveset([MoveId.FLAME_BURST, MoveId.SPLASH])
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.criticalHits(false)
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.ability(AbilityId.UNNERVE)
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.startingWave(4)
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.enemySpecies(SpeciesId.SHUCKLE)
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.enemyAbility(AbilityId.BALL_FETCH)
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.enemyMoveset(MoveId.SPLASH);
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@ -50,9 +49,9 @@ describe("Moves - Flame Burst", () => {
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await game.classicMode.startBattle([SpeciesId.PIKACHU, SpeciesId.PIKACHU]);
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const [leftEnemy, rightEnemy] = game.scene.getEnemyField();
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game.move.select(MoveId.FLAME_BURST, 0, leftEnemy.getBattlerIndex());
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game.move.select(MoveId.SPLASH, 1);
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await game.phaseInterceptor.to(TurnEndPhase);
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game.move.use(MoveId.FLAME_BURST, 0, leftEnemy.getBattlerIndex());
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game.move.use(MoveId.SPLASH, 1);
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await game.toEndOfTurn();
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expect(leftEnemy.hp).toBeLessThan(leftEnemy.getMaxHp());
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expect(rightEnemy.hp).toBe(rightEnemy.getMaxHp() - getEffectDamage(rightEnemy));
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@ -64,9 +63,9 @@ describe("Moves - Flame Burst", () => {
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await game.classicMode.startBattle([SpeciesId.PIKACHU, SpeciesId.PIKACHU]);
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const [leftEnemy, rightEnemy] = game.scene.getEnemyField();
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game.move.select(MoveId.FLAME_BURST, 0, leftEnemy.getBattlerIndex());
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game.move.select(MoveId.SPLASH, 1);
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await game.phaseInterceptor.to(TurnEndPhase);
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game.move.use(MoveId.FLAME_BURST, 0, leftEnemy.getBattlerIndex());
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game.move.use(MoveId.SPLASH, 1);
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await game.toEndOfTurn();
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expect(leftEnemy.hp).toBe(leftEnemy.getMaxHp());
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expect(rightEnemy.hp).toBe(rightEnemy.getMaxHp());
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@ -78,9 +77,9 @@ describe("Moves - Flame Burst", () => {
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vi.spyOn(rightEnemy, "getAbility").mockReturnValue(allAbilities[AbilityId.FLASH_FIRE]);
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game.move.select(MoveId.FLAME_BURST, 0, leftEnemy.getBattlerIndex());
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game.move.select(MoveId.SPLASH, 1);
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await game.phaseInterceptor.to(TurnEndPhase);
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game.move.use(MoveId.FLAME_BURST, 0, leftEnemy.getBattlerIndex());
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game.move.use(MoveId.SPLASH, 1);
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await game.toEndOfTurn();
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expect(leftEnemy.hp).toBeLessThan(leftEnemy.getMaxHp());
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expect(rightEnemy.hp).toBe(rightEnemy.getMaxHp() - getEffectDamage(rightEnemy));
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@ -92,19 +91,36 @@ describe("Moves - Flame Burst", () => {
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vi.spyOn(rightEnemy, "getAbility").mockReturnValue(allAbilities[AbilityId.MAGIC_GUARD]);
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game.move.select(MoveId.FLAME_BURST, 0, leftEnemy.getBattlerIndex());
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game.move.select(MoveId.SPLASH, 1);
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await game.phaseInterceptor.to(TurnEndPhase);
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game.move.use(MoveId.FLAME_BURST, 0, leftEnemy.getBattlerIndex());
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game.move.use(MoveId.SPLASH, 1);
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await game.toEndOfTurn();
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expect(leftEnemy.hp).toBeLessThan(leftEnemy.getMaxHp());
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expect(rightEnemy.hp).toBe(rightEnemy.getMaxHp());
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});
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it(
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"is not affected by protection moves and Endure",
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async () => {
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// TODO: update this test when it's possible to select move for each enemy
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},
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{ skip: true },
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);
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it("ignores protection moves and Endure from the non-target pokemon", async () => {
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await game.classicMode.startBattle([SpeciesId.MILOTIC]);
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const [enemy1, enemy2] = game.scene.getEnemyField();
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game.move.use(MoveId.FLAME_BURST, 0, BattlerIndex.ENEMY);
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await game.move.forceEnemyMove(MoveId.SPLASH);
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await game.move.forceEnemyMove(MoveId.PROTECT);
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await game.toNextTurn();
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expect(enemy1).not.toHaveFullHp();
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expect(enemy2).toHaveTakenDamage(getEffectDamage(enemy2));
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enemy1.hp = enemy1.getMaxHp();
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enemy2.hp = 1;
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game.move.use(MoveId.FLAME_BURST, 0, BattlerIndex.ENEMY);
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await game.move.forceEnemyMove(MoveId.SPLASH);
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await game.move.forceEnemyMove(MoveId.ENDURE);
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await game.toEndOfTurn();
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expect(enemy1).not.toHaveFullHp();
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expect(enemy2).toHaveFainted();
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});
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});
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@ -107,7 +107,8 @@ describe("UI - Transfer Items", () => {
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});
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// Test that the manage button actually discards items, needs proofreading
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it("should discard items when button is selected", async () => {
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// TODO: test is buggy, fix later
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it.todo("should discard items when button is selected", async () => {
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let pokemon: Pokemon | undefined;
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await new Promise<void>(resolve => {
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