Fix merge issue

This commit is contained in:
NightKev 2025-08-04 22:26:36 -07:00
parent 48615ca192
commit 969855d1ab

View File

@ -42,9 +42,6 @@ describe("Moves - Baneful Bunker", () => {
it("should protect the user and poison attackers that make contact", async () => {
await game.classicMode.startBattle([SpeciesId.CHARIZARD]);
const leadPokemon = game.field.getPlayerPokemon();
const enemyPokemon = game.field.getEnemyPokemon();
game.move.select(MoveId.SLASH);
await game.setTurnOrder([BattlerIndex.ENEMY, BattlerIndex.PLAYER]);
await game.phaseInterceptor.to("BerryPhase", false);
@ -55,9 +52,6 @@ describe("Moves - Baneful Bunker", () => {
it("should ignore accuracy checks", async () => {
await game.classicMode.startBattle([SpeciesId.CHARIZARD]);
const leadPokemon = game.field.getPlayerPokemon();
const enemyPokemon = game.field.getEnemyPokemon();
game.move.select(MoveId.SLASH);
await game.phaseInterceptor.to("MoveEndPhase"); // baneful bunker
await game.move.forceMiss();