From 969855d1ab8e104e2bad9a309bfd70ca8b1eed00 Mon Sep 17 00:00:00 2001 From: NightKev <34855794+DayKev@users.noreply.github.com> Date: Mon, 4 Aug 2025 22:26:36 -0700 Subject: [PATCH] Fix merge issue --- test/moves/baneful-bunker.test.ts | 6 ------ 1 file changed, 6 deletions(-) diff --git a/test/moves/baneful-bunker.test.ts b/test/moves/baneful-bunker.test.ts index fdc1d814918..07fb74ce6a8 100644 --- a/test/moves/baneful-bunker.test.ts +++ b/test/moves/baneful-bunker.test.ts @@ -42,9 +42,6 @@ describe("Moves - Baneful Bunker", () => { it("should protect the user and poison attackers that make contact", async () => { await game.classicMode.startBattle([SpeciesId.CHARIZARD]); - const leadPokemon = game.field.getPlayerPokemon(); - const enemyPokemon = game.field.getEnemyPokemon(); - game.move.select(MoveId.SLASH); await game.setTurnOrder([BattlerIndex.ENEMY, BattlerIndex.PLAYER]); await game.phaseInterceptor.to("BerryPhase", false); @@ -55,9 +52,6 @@ describe("Moves - Baneful Bunker", () => { it("should ignore accuracy checks", async () => { await game.classicMode.startBattle([SpeciesId.CHARIZARD]); - const leadPokemon = game.field.getPlayerPokemon(); - const enemyPokemon = game.field.getEnemyPokemon(); - game.move.select(MoveId.SLASH); await game.phaseInterceptor.to("MoveEndPhase"); // baneful bunker await game.move.forceMiss();