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Change activation trigger
Switch the bar to show with the C key instead of the V key (no space with V key)
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@ -1401,7 +1401,6 @@ export default class BattleScene extends SceneBase {
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}
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processInfoButton(pressed: boolean): void {
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this.arenaFlyout.toggleFlyout(pressed);
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this.trainerBar.toggleFlyout(pressed);
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}
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showFieldOverlay(duration: integer): Promise<void> {
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@ -442,6 +442,7 @@ export default class BattleInfo extends Phaser.GameObjects.Container {
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ease: "Sine.easeInOut",
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alpha: visible ? 1 : 0
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});
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(this.scene as BattleScene).trainerBar.toggleFlyout(visible);
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}
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updateBossSegments(pokemon: EnemyPokemon): void {
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