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@ -101,11 +101,18 @@ export default class BattleScene extends SceneBase {
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public experimentalSprites: boolean = false;
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public moveAnimations: boolean = true;
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public expGainsSpeed: integer = 0;
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//expParty can be:
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// 0 - default - the normal exp gain display, nothing changed
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// 1 - Only level up - we display the level up in the small frame instead of a message
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// 2 - Skip - no level up frame nor message
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// 1 & 2 still are compatible with stats display, level up, new move, ...
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/**
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* Defines the experience gain display mode.
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*
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* @remarks
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* The `expParty` can have several modes:
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* - `0` - Default: The normal experience gain display, nothing changed.
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* - `1` - Only level up: Displays the level up in the small frame instead of a message.
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* - `2` - Skip: No level up frame nor message.
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*
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* Modes `1` and `2` are still compatible with stats display, level up, new move, etc.
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* @default 0 - Uses the default normal experience gain display.
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*/
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public expParty: integer = 0;
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public hpBarSpeed: integer = 0;
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public fusionPaletteSwaps: boolean = true;
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