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Update src/test/moves/focus_punch.test.ts
Co-authored-by: Wlowscha <54003515+Wlowscha@users.noreply.github.com>
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@ -131,7 +131,7 @@ describe("Moves - Focus Punch", () => {
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expect(game.scene.phaseQueue.find(phase => phase instanceof MoveHeaderPhase)).toBeDefined();
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}
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);
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it("should replace the 'but it failed' text when it the user gets hit", async () => {
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it("should replace the 'but it failed' text when the user gets hit", async () => {
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game.override.enemyMoveset([ Moves.TACKLE ]);
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await game.classicMode.startBattle([ Species.CHARIZARD ]);
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