update some moves and battle text

This commit is contained in:
umbresp 2024-05-08 06:57:17 -05:00
parent 326d1d050f
commit 801f659d39
2 changed files with 43 additions and 43 deletions

View File

@ -16,13 +16,13 @@ export const battle: SimpleTranslationEntries = {
"sendOutPokemon": "上吧!{{pokemonName}}!",
"hitResultCriticalHit": "A critical hit!",
"hitResultSuperEffective": "It's super effective!",
"hitResultNotVeryEffective": "It's not very effective…",
"hitResultNotVeryEffective": "好像效果不好……",
"hitResultNoEffect": "It doesn't affect {{pokemonName}}!",
"hitResultOneHitKO": "It's a one-hit KO!",
"attackFailed": "But it failed!",
"attackHitsCount": `Hit {{count}} time(s)!`,
"expGain": "{{pokemonName}}获得了\n较多的{{exp}}经验值!",
"levelUp": "{{pokemonName}} grew to\nLv. {{level}}!",
"levelUp": "{{pokemonName}}\n上升到了等级{{level}}",
"learnMove": "{{pokemonName}} learned\n{{moveName}}!",
"learnMovePrompt": "{{pokemonName}} wants to learn the\nmove {{moveName}}.",
"learnMoveLimitReached": "However, {{pokemonName}} already\nknows four moves.",

View File

@ -7,15 +7,15 @@ export const move: MoveTranslationEntries = {
},
karateChop: {
name: "空手劈",
effect: "TODO",
effect: "用锋利的手刀劈向对手进行攻击。容易击中要害。",
},
doubleSlap: {
name: "连环巴掌",
effect: "TODO",
effect: "用连环巴掌拍打对手进行攻击。连续攻击2~5次。",
},
cometPunch: {
name: "连续拳",
effect: "TODO",
effect: "用拳头怒涛般的殴打对手进行攻击。连续攻击2~5次。",
},
megaPunch: {
name: "百万吨重拳",
@ -51,7 +51,7 @@ export const move: MoveTranslationEntries = {
},
razorWind: {
name: "旋风刀",
effect: "TODO",
effect: "制造风之刃,于第2回合攻击对手。容易击中要害。",
},
swordsDance: {
name: "剑舞",
@ -103,11 +103,11 @@ export const move: MoveTranslationEntries = {
},
jumpKick: {
name: "飞踢",
effect: "TODO",
effect: "使出高高的腾空踢攻击对手。如果踢偏则自己会受到伤害。",
},
rollingKick: {
name: "回旋踢",
effect: "TODO",
effect: "一边使身体快速旋转,一边踢飞对手进行攻击。有时会使对手畏缩。",
},
sandAttack: {
name: "泼沙",
@ -151,7 +151,7 @@ export const move: MoveTranslationEntries = {
},
doubleEdge: {
name: "舍身冲撞",
effect: "TODO",
effect: "拼命地猛撞向对手进行攻击。自己也会受到不小的伤害。",
},
tailWhip: {
name: "摇尾巴",
@ -163,7 +163,7 @@ export const move: MoveTranslationEntries = {
},
twineedle: {
name: "双针",
effect: "TODO",
effect: "将2根针刺入对手,连续2次给予伤害。有时会让对手陷入中毒状态。",
},
pinMissile: {
name: "飞弹针",
@ -195,7 +195,7 @@ export const move: MoveTranslationEntries = {
},
sonicBoom: {
name: "音爆",
effect: "TODO",
effect: "将冲击波撞向对手进行攻击。必定会给予20的伤害。",
},
disable: {
name: "定身法",
@ -263,7 +263,7 @@ export const move: MoveTranslationEntries = {
},
submission: {
name: "地狱翻滚",
effect: "TODO",
effect: "将对手连同自己一起摔向地面进行攻击。自己也会受到少许伤害。",
},
lowKick: {
name: "踢倒",
@ -327,7 +327,7 @@ export const move: MoveTranslationEntries = {
},
dragonRage: {
name: "龙之怒",
effect: "TODO",
effect: "将愤怒的冲击波撞向对手进行攻击。必定会给予40的伤害。",
},
fireSpin: {
name: "火焰旋涡",
@ -383,7 +383,7 @@ export const move: MoveTranslationEntries = {
},
meditate: {
name: "瑜伽姿势",
effect: "TODO",
effect: "唤醒身体深处沉睡的力量,从而提高自己的攻击。",
},
agility: {
name: "高速移动",
@ -395,7 +395,7 @@ export const move: MoveTranslationEntries = {
},
rage: {
name: "愤怒",
effect: "TODO",
effect: "如果在使出招式后受到攻击的话,会因愤怒的力量而提高攻击。",
},
teleport: {
name: "瞬间移动",
@ -447,7 +447,7 @@ export const move: MoveTranslationEntries = {
},
barrier: {
name: "屏障",
effect: "TODO",
effect: "制造坚固的壁障,从而大幅提高自己的防御。",
},
lightScreen: {
name: "光墙",
@ -467,7 +467,7 @@ export const move: MoveTranslationEntries = {
},
bide: {
name: "忍耐",
effect: "TODO",
effect: "在2回合内忍受攻击,受到的伤害会2倍返还给对手。",
},
metronome: {
name: "挥指",
@ -475,7 +475,7 @@ export const move: MoveTranslationEntries = {
},
mirrorMove: {
name: "鹦鹉学舌",
effect: "TODO",
effect: "模仿对手使用的招式,自己也使用相同招式。",
},
selfDestruct: {
name: "自爆",
@ -483,7 +483,7 @@ export const move: MoveTranslationEntries = {
},
eggBomb: {
name: "炸蛋",
effect: "TODO",
effect: "向对手用力投掷大大的蛋进行攻击。",
},
lick: {
name: "舌舔",
@ -499,7 +499,7 @@ export const move: MoveTranslationEntries = {
},
boneClub: {
name: "骨棒",
effect: "TODO",
effect: "用手中的骨头殴打对手进行攻击。有时会使对手畏缩。",
},
fireBlast: {
name: "大字爆炎",
@ -511,7 +511,7 @@ export const move: MoveTranslationEntries = {
},
clamp: {
name: "贝壳夹击",
effect: "TODO",
effect: "用非常坚固且厚实的贝壳,在4~5回合内夹住对手进行攻击。",
},
swift: {
name: "高速星星",
@ -519,15 +519,15 @@ export const move: MoveTranslationEntries = {
},
skullBash: {
name: "火箭头锤",
effect: "TODO",
effect: "第1回合把头缩进去,从而提高防御。第2回合攻击对手。",
},
spikeCannon: {
name: "尖刺加农炮",
effect: "TODO",
effect: "向对手发射锐针进行攻击。连续攻击2~5次。",
},
constrict: {
name: "缠绕",
effect: "TODO",
effect: "用触手或青藤等缠绕进行攻击。有时会降低对手的速度。",
},
amnesia: {
name: "瞬间失忆",
@ -559,7 +559,7 @@ export const move: MoveTranslationEntries = {
},
barrage: {
name: "投球",
effect: "TODO",
effect: "向对手投掷圆形物体进行攻击。连续攻击2~5次。",
},
leechLife: {
name: "吸血",
@ -579,11 +579,11 @@ export const move: MoveTranslationEntries = {
},
bubble: {
name: "泡沫",
effect: "TODO",
effect: "向对手用力吹起无数泡泡进行攻击。有时会降低对手的速度。",
},
dizzyPunch: {
name: "迷昏拳",
effect: "TODO",
effect: "有节奏地出拳攻击对手。有时会使对手混乱。",
},
spore: {
name: "蘑菇孢子",
@ -591,11 +591,11 @@ export const move: MoveTranslationEntries = {
},
flash: {
name: "闪光",
effect: "TODO",
effect: "使出光芒,从而降低对手的命中率。也可在阴暗的洞窟里照亮四周。",
},
psywave: {
name: "精神波",
effect: "TODO",
effect: "向对手发射神奇的念波进行攻击。每次使用,伤害都会改变。",
},
splash: {
name: "跃起",
@ -631,11 +631,11 @@ export const move: MoveTranslationEntries = {
},
hyperFang: {
name: "必杀门牙",
effect: "TODO",
effect: "用锋利的门牙牢牢地咬住对手进行攻击。有时会使对手畏缩。",
},
sharpen: {
name: "棱角化",
effect: "TODO",
effect: "增加身体的角,变得棱棱角角,从而提高自己的攻击。",
},
conversion: {
name: "纹理",
@ -675,15 +675,15 @@ export const move: MoveTranslationEntries = {
},
spiderWeb: {
name: "蛛网",
effect: "TODO",
effect: "将黏糊糊的细丝一层一层缠住对手,使其不能从战斗中逃走。",
},
mindReader: {
name: "心之眼",
effect: "TODO",
effect: "用心感受对手的行动,下次攻击必定会击中对手。",
},
nightmare: {
name: "恶梦",
effect: "TODO",
effect: "让在睡眠状态下的对手做恶梦每回合会缓缓减少HP。",
},
flameWheel: {
name: "火焰轮",
@ -739,7 +739,7 @@ export const move: MoveTranslationEntries = {
},
feintAttack: {
name: "出奇一击",
effect: "TODO",
effect: "悄悄地靠近对手,趁其不备进行殴打。攻击必定会命中。",
},
sweetKiss: {
name: "天使之吻",
@ -763,7 +763,7 @@ export const move: MoveTranslationEntries = {
},
spikes: {
name: "撒菱",
effect: "TODO",
effect: "在对手的脚下扔撒菱。对替换出场的对手的宝可梦给予伤害。",
},
zapCannon: {
name: "电磁炮",
@ -771,7 +771,7 @@ export const move: MoveTranslationEntries = {
},
foresight: {
name: "识破",
effect: "TODO",
effect: "使出后对幽灵属性宝可梦没有效果的招式以及闪避率高的对手,变得能够打中。",
},
destinyBond: {
name: "同命",
@ -863,7 +863,7 @@ export const move: MoveTranslationEntries = {
},
return: {
name: "报恩",
effect: "TODO",
effect: "为了训练家而全力攻击对手。亲密度越高,威力越大。",
},
present: {
name: "礼物",
@ -871,7 +871,7 @@ export const move: MoveTranslationEntries = {
},
frustration: {
name: "迁怒",
effect: "TODO",
effect: "为了发泄不满而全力攻击对手。亲密度越低,威力越大。",
},
safeguard: {
name: "神秘守护",
@ -887,7 +887,7 @@ export const move: MoveTranslationEntries = {
},
magnitude: {
name: "震级",
effect: "TODO",
effect: "晃动地面,攻击自己周围所有的宝可梦。招式的威力会有各种变化。",
},
dynamicPunch: {
name: "爆裂拳",
@ -911,7 +911,7 @@ export const move: MoveTranslationEntries = {
},
pursuit: {
name: "追打",
effect: "TODO",
effect: "当对手替换宝可梦上场时使出此招式的话,能够以2倍的威力进行攻击。",
},
rapidSpin: {
name: "高速旋转",
@ -931,7 +931,7 @@ export const move: MoveTranslationEntries = {
},
vitalThrow: {
name: "借力摔",
effect: "TODO",
effect: "会在对手之后进行攻击。但是自己的攻击必定会命中。",
},
morningSun: {
name: "晨光",
@ -947,7 +947,7 @@ export const move: MoveTranslationEntries = {
},
hiddenPower: {
name: "觉醒力量",
effect: "TODO",
effect: "招式的属性会随着使用此招式的宝可梦而改变。",
},
crossChop: {
name: "十字劈",