From 801f659d39542b2f8eeeb5a4705427a1050b13f1 Mon Sep 17 00:00:00 2001 From: umbresp <30674647+umbresp@users.noreply.github.com> Date: Wed, 8 May 2024 06:57:17 -0500 Subject: [PATCH] update some moves and battle text --- src/locales/zh-hans/battle.ts | 4 +- src/locales/zh-hans/move.ts | 82 +++++++++++++++++------------------ 2 files changed, 43 insertions(+), 43 deletions(-) diff --git a/src/locales/zh-hans/battle.ts b/src/locales/zh-hans/battle.ts index c048da5dc29..b9d068a54c4 100644 --- a/src/locales/zh-hans/battle.ts +++ b/src/locales/zh-hans/battle.ts @@ -16,13 +16,13 @@ export const battle: SimpleTranslationEntries = { "sendOutPokemon": "上吧!{{pokemonName}}!", "hitResultCriticalHit": "A critical hit!", "hitResultSuperEffective": "It's super effective!", - "hitResultNotVeryEffective": "It's not very effective…", + "hitResultNotVeryEffective": "好像效果不好……", "hitResultNoEffect": "It doesn't affect {{pokemonName}}!", "hitResultOneHitKO": "It's a one-hit KO!", "attackFailed": "But it failed!", "attackHitsCount": `Hit {{count}} time(s)!`, "expGain": "{{pokemonName}}获得了\n较多的{{exp}}经验值!", - "levelUp": "{{pokemonName}} grew to\nLv. {{level}}!", + "levelUp": "{{pokemonName}}\n上升到了等级{{level}}!", "learnMove": "{{pokemonName}} learned\n{{moveName}}!", "learnMovePrompt": "{{pokemonName}} wants to learn the\nmove {{moveName}}.", "learnMoveLimitReached": "However, {{pokemonName}} already\nknows four moves.", diff --git a/src/locales/zh-hans/move.ts b/src/locales/zh-hans/move.ts index a86442e4ca0..58bd91fc657 100644 --- a/src/locales/zh-hans/move.ts +++ b/src/locales/zh-hans/move.ts @@ -7,15 +7,15 @@ export const move: MoveTranslationEntries = { }, karateChop: { name: "空手劈", - effect: "TODO", + effect: "用锋利的手刀劈向对手进行攻击。容易击中要害。", }, doubleSlap: { name: "连环巴掌", - effect: "TODO", + effect: "用连环巴掌拍打对手进行攻击。连续攻击2~5次。", }, cometPunch: { name: "连续拳", - effect: "TODO", + effect: "用拳头怒涛般的殴打对手进行攻击。连续攻击2~5次。", }, megaPunch: { name: "百万吨重拳", @@ -51,7 +51,7 @@ export const move: MoveTranslationEntries = { }, razorWind: { name: "旋风刀", - effect: "TODO", + effect: "制造风之刃,于第2回合攻击对手。容易击中要害。", }, swordsDance: { name: "剑舞", @@ -103,11 +103,11 @@ export const move: MoveTranslationEntries = { }, jumpKick: { name: "飞踢", - effect: "TODO", + effect: "使出高高的腾空踢攻击对手。如果踢偏则自己会受到伤害。", }, rollingKick: { name: "回旋踢", - effect: "TODO", + effect: "一边使身体快速旋转,一边踢飞对手进行攻击。有时会使对手畏缩。", }, sandAttack: { name: "泼沙", @@ -151,7 +151,7 @@ export const move: MoveTranslationEntries = { }, doubleEdge: { name: "舍身冲撞", - effect: "TODO", + effect: "拼命地猛撞向对手进行攻击。自己也会受到不小的伤害。", }, tailWhip: { name: "摇尾巴", @@ -163,7 +163,7 @@ export const move: MoveTranslationEntries = { }, twineedle: { name: "双针", - effect: "TODO", + effect: "将2根针刺入对手,连续2次给予伤害。有时会让对手陷入中毒状态。", }, pinMissile: { name: "飞弹针", @@ -195,7 +195,7 @@ export const move: MoveTranslationEntries = { }, sonicBoom: { name: "音爆", - effect: "TODO", + effect: "将冲击波撞向对手进行攻击。必定会给予20的伤害。", }, disable: { name: "定身法", @@ -263,7 +263,7 @@ export const move: MoveTranslationEntries = { }, submission: { name: "地狱翻滚", - effect: "TODO", + effect: "将对手连同自己一起摔向地面进行攻击。自己也会受到少许伤害。", }, lowKick: { name: "踢倒", @@ -327,7 +327,7 @@ export const move: MoveTranslationEntries = { }, dragonRage: { name: "龙之怒", - effect: "TODO", + effect: "将愤怒的冲击波撞向对手进行攻击。必定会给予40的伤害。", }, fireSpin: { name: "火焰旋涡", @@ -383,7 +383,7 @@ export const move: MoveTranslationEntries = { }, meditate: { name: "瑜伽姿势", - effect: "TODO", + effect: "唤醒身体深处沉睡的力量,从而提高自己的攻击。", }, agility: { name: "高速移动", @@ -395,7 +395,7 @@ export const move: MoveTranslationEntries = { }, rage: { name: "愤怒", - effect: "TODO", + effect: "如果在使出招式后受到攻击的话,会因愤怒的力量而提高攻击。", }, teleport: { name: "瞬间移动", @@ -447,7 +447,7 @@ export const move: MoveTranslationEntries = { }, barrier: { name: "屏障", - effect: "TODO", + effect: "制造坚固的壁障,从而大幅提高自己的防御。", }, lightScreen: { name: "光墙", @@ -467,7 +467,7 @@ export const move: MoveTranslationEntries = { }, bide: { name: "忍耐", - effect: "TODO", + effect: "在2回合内忍受攻击,受到的伤害会2倍返还给对手。", }, metronome: { name: "挥指", @@ -475,7 +475,7 @@ export const move: MoveTranslationEntries = { }, mirrorMove: { name: "鹦鹉学舌", - effect: "TODO", + effect: "模仿对手使用的招式,自己也使用相同招式。", }, selfDestruct: { name: "自爆", @@ -483,7 +483,7 @@ export const move: MoveTranslationEntries = { }, eggBomb: { name: "炸蛋", - effect: "TODO", + effect: "向对手用力投掷大大的蛋进行攻击。", }, lick: { name: "舌舔", @@ -499,7 +499,7 @@ export const move: MoveTranslationEntries = { }, boneClub: { name: "骨棒", - effect: "TODO", + effect: "用手中的骨头殴打对手进行攻击。有时会使对手畏缩。", }, fireBlast: { name: "大字爆炎", @@ -511,7 +511,7 @@ export const move: MoveTranslationEntries = { }, clamp: { name: "贝壳夹击", - effect: "TODO", + effect: "用非常坚固且厚实的贝壳,在4~5回合内夹住对手进行攻击。", }, swift: { name: "高速星星", @@ -519,15 +519,15 @@ export const move: MoveTranslationEntries = { }, skullBash: { name: "火箭头锤", - effect: "TODO", + effect: "第1回合把头缩进去,从而提高防御。第2回合攻击对手。", }, spikeCannon: { name: "尖刺加农炮", - effect: "TODO", + effect: "向对手发射锐针进行攻击。连续攻击2~5次。", }, constrict: { name: "缠绕", - effect: "TODO", + effect: "用触手或青藤等缠绕进行攻击。有时会降低对手的速度。", }, amnesia: { name: "瞬间失忆", @@ -559,7 +559,7 @@ export const move: MoveTranslationEntries = { }, barrage: { name: "投球", - effect: "TODO", + effect: "向对手投掷圆形物体进行攻击。连续攻击2~5次。", }, leechLife: { name: "吸血", @@ -579,11 +579,11 @@ export const move: MoveTranslationEntries = { }, bubble: { name: "泡沫", - effect: "TODO", + effect: "向对手用力吹起无数泡泡进行攻击。有时会降低对手的速度。", }, dizzyPunch: { name: "迷昏拳", - effect: "TODO", + effect: "有节奏地出拳攻击对手。有时会使对手混乱。", }, spore: { name: "蘑菇孢子", @@ -591,11 +591,11 @@ export const move: MoveTranslationEntries = { }, flash: { name: "闪光", - effect: "TODO", + effect: "使出光芒,从而降低对手的命中率。也可在阴暗的洞窟里照亮四周。", }, psywave: { name: "精神波", - effect: "TODO", + effect: "向对手发射神奇的念波进行攻击。每次使用,伤害都会改变。", }, splash: { name: "跃起", @@ -631,11 +631,11 @@ export const move: MoveTranslationEntries = { }, hyperFang: { name: "必杀门牙", - effect: "TODO", + effect: "用锋利的门牙牢牢地咬住对手进行攻击。有时会使对手畏缩。", }, sharpen: { name: "棱角化", - effect: "TODO", + effect: "增加身体的角,变得棱棱角角,从而提高自己的攻击。", }, conversion: { name: "纹理", @@ -675,15 +675,15 @@ export const move: MoveTranslationEntries = { }, spiderWeb: { name: "蛛网", - effect: "TODO", + effect: "将黏糊糊的细丝一层一层缠住对手,使其不能从战斗中逃走。", }, mindReader: { name: "心之眼", - effect: "TODO", + effect: "用心感受对手的行动,下次攻击必定会击中对手。", }, nightmare: { name: "恶梦", - effect: "TODO", + effect: "让在睡眠状态下的对手做恶梦,每回合会缓缓减少HP。", }, flameWheel: { name: "火焰轮", @@ -739,7 +739,7 @@ export const move: MoveTranslationEntries = { }, feintAttack: { name: "出奇一击", - effect: "TODO", + effect: "悄悄地靠近对手,趁其不备进行殴打。攻击必定会命中。", }, sweetKiss: { name: "天使之吻", @@ -763,7 +763,7 @@ export const move: MoveTranslationEntries = { }, spikes: { name: "撒菱", - effect: "TODO", + effect: "在对手的脚下扔撒菱。对替换出场的对手的宝可梦给予伤害。", }, zapCannon: { name: "电磁炮", @@ -771,7 +771,7 @@ export const move: MoveTranslationEntries = { }, foresight: { name: "识破", - effect: "TODO", + effect: "使出后对幽灵属性宝可梦没有效果的招式以及闪避率高的对手,变得能够打中。", }, destinyBond: { name: "同命", @@ -863,7 +863,7 @@ export const move: MoveTranslationEntries = { }, return: { name: "报恩", - effect: "TODO", + effect: "为了训练家而全力攻击对手。亲密度越高,威力越大。", }, present: { name: "礼物", @@ -871,7 +871,7 @@ export const move: MoveTranslationEntries = { }, frustration: { name: "迁怒", - effect: "TODO", + effect: "为了发泄不满而全力攻击对手。亲密度越低,威力越大。", }, safeguard: { name: "神秘守护", @@ -887,7 +887,7 @@ export const move: MoveTranslationEntries = { }, magnitude: { name: "震级", - effect: "TODO", + effect: "晃动地面,攻击自己周围所有的宝可梦。招式的威力会有各种变化。", }, dynamicPunch: { name: "爆裂拳", @@ -911,7 +911,7 @@ export const move: MoveTranslationEntries = { }, pursuit: { name: "追打", - effect: "TODO", + effect: "当对手替换宝可梦上场时使出此招式的话,能够以2倍的威力进行攻击。", }, rapidSpin: { name: "高速旋转", @@ -931,7 +931,7 @@ export const move: MoveTranslationEntries = { }, vitalThrow: { name: "借力摔", - effect: "TODO", + effect: "会在对手之后进行攻击。但是自己的攻击必定会命中。", }, morningSun: { name: "晨光", @@ -947,7 +947,7 @@ export const move: MoveTranslationEntries = { }, hiddenPower: { name: "觉醒力量", - effect: "TODO", + effect: "招式的属性会随着使用此招式的宝可梦而改变。", }, crossChop: { name: "十字劈",