change bgm name locales use

This commit is contained in:
fabske0 2025-08-11 17:49:56 +02:00
parent 1accc20b37
commit 7dfe1ce216

View File

@ -1,7 +1,7 @@
import { globalScene } from "#app/global-scene";
import { TextStyle } from "#enums/text-style";
import { addTextObject } from "#ui/text";
import { toTitleCase } from "#utils/strings";
import { toCamelCase, toTitleCase } from "#utils/strings";
import i18next from "i18next";
const hiddenX = -150;
@ -100,7 +100,7 @@ export class BgmBar extends Phaser.GameObjects.Container {
}
getRealBgmName(bgmName: string): string {
return i18next.t([`bgmName:${bgmName}`, "bgmName:missing_entries"], {
return i18next.t([`bgmName:${toCamelCase(bgmName)}`, "bgmName:missingEntries"], {
name: toTitleCase(bgmName),
});
}